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Author Topic: World of Tanks  (Read 1104734 times)
WayAbvPar
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Reply #3115 on: January 18, 2013, 10:08:50 AM

I had 36% in 14 matches in the Chi-Ha before I ran a couple of Type 59 matches with crew acceleration turned off to replenish my free XP and get to the Stuart. I actually kinda liked the Chi-Ha, other than the unbelievably slow shells. I just had a terrible run of pubbie-itis on my teams.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
angry.bob
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Posts: 5442

We're no strangers to love. You know the rules and so do I.


Reply #3116 on: January 18, 2013, 10:25:46 AM

With all the upgrades the Chi-Ha has been great even with a 60% crew.

Wovon man nicht sprechen kann, darüber muß man schweigen.
Merusk
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Reply #3117 on: January 18, 2013, 11:28:39 AM

From my client patching, it appears 8.3 is live in the US now as well.

Playing a match tier 5 or below makes that painfully clear.

Tell me about it.  23 games in the new Chinese tier 5 with 41 kills...and a 31% win rate. Argh!

Jesus.  Makes me glad I had enough free xp to get in to the Type 58.

Now if only I had any cash at all so I could get my Patton.

The past cannot be changed. The future is yet within your power.
Nebu
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Posts: 17613


Reply #3118 on: January 18, 2013, 12:36:48 PM

Now if only I had any cash at all so I could get my Patton.

I'm saving my cash for the next 50% mod sale (coming mid Feb, I believe).

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Abagadro
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Possibly the only user with more posts in the Den than PC/Console Gaming.


Reply #3119 on: January 18, 2013, 05:12:09 PM

The plan for the NA Clan Wars roll out is lulz.

"As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.”

-H.L. Mencken
Gets
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Reply #3120 on: January 19, 2013, 06:11:33 AM

http://worldoftanks.com/news/1942-clan-wars-changes/

It's the Marder II's time to shine again.
Nebu
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Reply #3121 on: January 23, 2013, 07:13:24 AM

Any thoughts on the Chinese lines yet?  I'm grinding the tier 4 light and trying to decide which way to go after.  I assume that they are very similar to the russian counterparts.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Gets
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Posts: 1147


Reply #3122 on: January 23, 2013, 09:11:00 AM

T-shirt codes have been mailed. This is where I asked them to send my free tank shirt: http://www.iorphan.org/orphanages/horol_orphanage.asp

Any thoughts on the Chinese lines yet?  I'm grinding the tier 4 light and trying to decide which way to go after.  I assume that they are very similar to the russian counterparts.

Chi-Ha seems pretty good.
WayAbvPar
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Posts: 19268


Reply #3123 on: January 23, 2013, 09:56:02 AM

The kids in that orphanage would probably be better players than 2/3rds of the current player base. I am gonna keep mine...good color, not too garish a design, plus any mention of evolution pisses off the fundies. Bonus.

Any thoughts on the Chinese lines yet?  I'm grinding the tier 4 light and trying to decide which way to go after.  I assume that they are very similar to the russian counterparts.

Everyone hates the 59-16, but the others seem decent at least.
« Last Edit: January 23, 2013, 09:59:31 AM by WayAbvPar »

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Nebu
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Reply #3124 on: January 23, 2013, 11:00:04 AM


How come I never get matches against people that terrible at tanks.  The guy almost never got return fire... the 4 shouts to the back of the first tank were just  awesome, for real

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Merusk
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Reply #3125 on: January 23, 2013, 12:34:22 PM

Now if only I had any cash at all so I could get my Patton.

I'm saving my cash for the next 50% mod sale (coming mid Feb, I believe).

An excellent idea.  I didn't know the next sale was going to be so soon. Yeah that 3mil will be far better served buying a few gun stabilizers, rammers and other pricey bits than getting a tank that will cost me money in the long-term.

Any thoughts on the Chinese lines yet?  I'm grinding the tier 4 light and trying to decide which way to go after.  I assume that they are very similar to the russian counterparts.

I'm in the Type 58 right now.  I don't have more than the 1st engine but I've gotten the 'best' gun. (Which is only a minor upgrade from the starter so it feels like a "Fuck you" to have to blow xp on it to get the IS-2)   The thing is a beast.  I've gotten 3-4 kills per match when I don't turn in to an idiot and try to run in to groups because I know it's a beast.   I highly recommend running that way on the tree.

The past cannot be changed. The future is yet within your power.
Furiously
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WWW
Reply #3126 on: January 23, 2013, 11:08:00 PM

T-Shirt emails went out today.

WayAbvPar
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Posts: 19268


Reply #3127 on: January 24, 2013, 04:43:18 PM

Word has it that 8.4 will remove Serene Coast and Dragon Ridge. Hurray!!!!! I wish they would add some new maps while they trim away the terrible ones, however.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Nebu
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Posts: 17613


Reply #3128 on: January 24, 2013, 10:29:49 PM

Word has it that 8.4 will remove Serene Coast and Dragon Ridge. Hurray!!!!! I wish they would add some new maps while they trim away the terrible ones, however.

If it removed SPG's and tier V derp gold rounds, it would be the best patch EVAR!

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Gets
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Posts: 1147


Reply #3129 on: January 25, 2013, 12:57:51 AM

Word has it that 8.4 will remove Serene Coast and Dragon Ridge.

First they came for Dragon's Ridge, and I said nothing...

If it removed SPG's and tier V derp gold rounds, it would be the best patch EVAR!

Sush. I still have 800 derp shells left.
Merusk
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Reply #3130 on: January 25, 2013, 03:36:50 AM

American tank weekend!  100% credit bonus on the ez8, I'm going to enjoy this.

The past cannot be changed. The future is yet within your power.
kildorn
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Posts: 5014


Reply #3131 on: January 25, 2013, 07:57:14 AM

I'm really not enjoying the Chinese tanks so far, but I'm only up to the 58. The lack of any gun depression is just irritating on pretty much every map. My T-54 I have no issues with due to being fast and slightly bouncy. Being fragile and less nimble with the same gun issues just makes me :(

Conqueror with the top gun is fun though! Assuming I'm not forced into assaulting things and actually allowed to play to it's strengths.
angry.bob
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Reply #3132 on: January 25, 2013, 08:57:20 AM

So far everything in the Chinese line that has a counterpart in another line is just like the counterpart. Let that be your guide on deciding if you want to stick it out.

Wovon man nicht sprechen kann, darüber muß man schweigen.
kildorn
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Reply #3133 on: January 25, 2013, 08:59:52 AM

I''m hoping the 34-1/2 are fun. They look kind of like hybrids that may be mini T-54s. Or, I could be wasting my time entirely. My 54 is still one of my more entertaining tanks to play.
Strazos
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Reply #3134 on: January 25, 2013, 10:40:21 AM

Word has it that 8.4 will remove Serene Coast and Dragon Ridge. Hurray!!!!! I wish they would add some new maps while they trim away the terrible ones, however.

If it removed SPG's and tier V derp gold rounds, it would be the best patch EVAR!

Why you hating on my arty? It's not like I get tons of kills.  Ohhhhh, I see.

Fear the Backstab!
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Furiously
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Reply #3135 on: January 25, 2013, 12:18:22 PM

Word has it that 8.4 will remove Serene Coast and Dragon Ridge. Hurray!!!!! I wish they would add some new maps while they trim away the terrible ones, however.

If it removed SPG's and tier V derp gold rounds, it would be the best patch EVAR!

My M4 Sherman is soooo fun to tool around in with gold rounds though.

Gets
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Reply #3136 on: January 27, 2013, 12:59:57 AM

Artilery got nerfed so hard this time around. I shot a gold 261 shell infront of a moving AMX 13 75 and it drove through the plume of exploding dirt unscathed. Bads are still demanding on the forums to nerf SPGs more.

Pubbies gonna pub.
Nebu
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Posts: 17613


Reply #3137 on: January 27, 2013, 09:43:25 AM

Artilery got nerfed so hard this time around. I shot a gold 261 shell infront of a moving AMX 13 75 and it drove through the plume of exploding dirt unscathed. Bads are still demanding on the forums to nerf SPGs more.

All I want is for SPGs to lose the ability to be a TD.  It's bad enough that they can kill me across the damn map, why can they one shop me from a bush before I can even see them?

Pubbies gonna pub.

Can we keep that shit out of these forums?  I'm a pubbie with a 47% WR.  Got a problem with that?
« Last Edit: January 27, 2013, 09:45:05 AM by Nebu »

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
apocrypha
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Reply #3138 on: January 27, 2013, 10:00:32 AM

All I want is for SPGs to lose the ability to be a TD.  It's bad enough that they can kill me across the damn map, why can they one shop me from a bush before I can even see them?

Have you actually tried doing this yourself? It's about 100 times harder than an actual TD, it's a desperate, last-ditch attempt at surviving when all other hope is lost. Take that away and arty may as well self-destruct as soon as a single tank get past the front lines.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Nebu
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Reply #3139 on: January 27, 2013, 10:14:57 AM

Take that away and arty may as well self-destruct as soon as a single tank get past the front lines.

I'm ok with that.   Oh ho ho ho. Reallllly?

I don't like SPG's.  I don't like the way that they affect play.  If I make a tiny tactical error an SPG can kill me.  If the SPG makes a tiny tactical error, I can't kill him.  Seems a bit one-sided.   I get excited to be in a match with no SPG's.  Almost as happy to see them destroyed early in a match by the rare, well-played scout.
« Last Edit: January 27, 2013, 10:20:38 AM by Nebu »

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Tmon
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Reply #3140 on: January 27, 2013, 11:17:27 AM

I think this last round of nerfs is pretty much spot on.  Arty can no longer see me so far out that I have no chance to spot them if they fire and if I do hit them they are much more likely to die from a single shot.  Without arty people tend to camp more because there's nothing to force them to leave their cozy little spots and some of the nastier heavies are designed in such a way that without arty they are darn near invincible.  I don't play arty now, but I played enough in beta to know that it's harder than it looks, that you live and die based on how well your team spots and protects you and that in the right circumstances you can completely rule the match.  The first couple haven't changed and the last one is still possible but much more rare which is the way it should be since the game is called World of Tanks, not World of Artillery.
Gets
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Reply #3141 on: January 27, 2013, 11:54:58 AM

Man, I wish there was some way to show people what artillery was like in Beta so they'd finally shut jammering about not being able to sit perfectly still and "snipe". SerB mentioned how the North American server identifies itself as this collective bunch with an insatiable need for dumb-downed gameplay compared to other servers (Asian players want more Pay2Win, for contrast. A golden Type 59 wasn't enough?).

Can we keep that shit out of these forums?  I'm a pubbie with a 47% WR.  Got a problem with that?

mad  @ tanks, bad @ tanks?  why so serious?
Ginaz
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Reply #3142 on: January 27, 2013, 12:28:36 PM

Man, I wish there was some way to show people what artillery was like in Beta so they'd finally shut jammering about not being able to sit perfectly still and "snipe". SerB mentioned how the North American server identifies itself as this collective bunch with an insatiable need for dumb-downed gameplay compared to other servers (Asian players want more Pay2Win, for contrast. A golden Type 59 wasn't enough?).

Can we keep that shit out of these forums?  I'm a pubbie with a 47% WR.  Got a problem with that?

mad  @ tanks, bad @ tanks?  why so serious?

When my tier 10 heavy can go from 85% HP to dead with one arty hit, theres a problem.  IMO, arty should have been stopped at the Hummel level of damage.  The way its implemented is total bullshit with its satellite view of the battlefield.  Artillery was also primarily used against infantry, not tanks.

BTW, I have a 53% win rate and around a 1490 efficiency rate.  Am I just bad at tanks, too?  Not like it matters.  I agree with Nebu.  Save that elitist bullshit for your clan's teamspeak.
kildorn
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Reply #3143 on: January 27, 2013, 01:03:12 PM

I'd be fine with arty being faster/more accurate but doing far less damage. The issue with it is that it's inaccurate and pretty much a % chance to explode if tracked. So either the arty player dominates the match, or does absolutely nothing. That's shitty gameplay, imo.
veredus
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Reply #3144 on: January 27, 2013, 07:55:42 PM

Man, I wish there was some way to show people what artillery was like in Beta so they'd finally shut jammering about not being able to sit perfectly still and "snipe". SerB mentioned how the North American server identifies itself as this collective bunch with an insatiable need for dumb-downed gameplay compared to other servers (Asian players want more Pay2Win, for contrast. A golden Type 59 wasn't enough?).

Can we keep that shit out of these forums?  I'm a pubbie with a 47% WR.  Got a problem with that?

mad  @ tanks, bad @ tanks?  why so serious?


I did play during early beta. SU-14 and S-51 were the only things bigger then a Hummel and they weren't super common and people still didn't like it. Also despite what SerB says NA server are far from the only ones who disliked how arty was, otherwise arty never would have been changed.
apocrypha
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Reply #3145 on: January 27, 2013, 10:56:55 PM

The arty solution is the same as it's always been. Limit it to 1 or 2 per side. That way at the higher tiers, which are often 5 arty-per-side ridiculousnesses, arty would have significantly longer queues and would be played less.

If that doesn't reduce the number of people playing arty then start artificially increasing the arty queue length.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Furiously
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WWW
Reply #3146 on: January 28, 2013, 12:57:00 AM

The arty solution is the same as it's always been. Limit it to 1 or 2 per side. That way at the higher tiers, which are often 5 arty-per-side ridiculousnesses, arty would have significantly longer queues and would be played less.

If that doesn't reduce the number of people playing arty then start artificially increasing the arty queue length.

Or do what happened last week to me a game with 27 arty in it...

Gets
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Reply #3147 on: January 28, 2013, 01:04:46 AM

When my tier 10 heavy can go from 85% HP to dead with one arty hit, theres a problem.  IMO, arty should have been stopped at the Hummel level of damage.  The way its implemented is total bullshit with its satellite view of the battlefield.  Artillery was also primarily used against infantry, not tanks.

Artillery isn't going anywhere and neither will its aiming mechanic be changed. Claiming it's not fun or fair because it's not realistic is downright infantile at this point. It would be more rational to play the game with artillery in mind when they're listed in the list of enemy tanks. Use cover, move slightly every so often, be mindful of what direction the shells are coming from and be less predictable. Play artillery yourself once in a while to better learn how to avoid getting shot. If you do that than the chances of artillery taking a minute of their time to directly hit you for a full damage roll is very small.

Everyone can see how much damage everyone does in a match. When you compare tanks vs. SPGs the numbers aren't shocking enough to warrant a full-blown entry restriction. Anecdotal instances of someone getting a great match ("check-out-all-these-medals")/terrible match ("I-died-10-seconds-in") do not qualify. The whole crusade against SPGs is atypical to this bizarre need to dumb-down gameplay and make sure more El Halluf battles end in a draw.

The arty solution is the same as it's always been. Limit it to 1 or 2 per side. That way at the higher tiers, which are often 5 arty-per-side ridiculousness, arty would have significantly longer queues and would be played less.

If that doesn't reduce the number of people playing arty then start artificially increasing the arty queue length.

So your solution is to make people sit in the queue for several minutes at least, until they lose the desire to play their high-tier artillery, maybe quit playing the game completely?

BTW, I have a 53% win rate and around a 1490 efficiency rate.  Am I just bad at tanks, too?  Not like it matters.  I agree with Nebu.  Save that elitist bullshit for your clan's teamspeak.

Why did you guys suddenly bring up winrates and efficiencies while claiming they are insignificant at the same time? It's hypocritical to bring up a subject then demand a censorship of it.

Or do what happened last week to me a game with 27 arty in it...

The Russian server to which the game is primarily developed for has 40 million unique users, with a concurrent user peak of 728,525 players. You can imagine that the comparatively low player count on the NA server means the matchmaker bugs out without an ample selection of tanks. Then again, judging by the current Clan Wars event debacle we might just be under the whim of good old human incompetence.
apocrypha
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Reply #3148 on: January 28, 2013, 03:07:41 AM

So your solution is to make people sit in the queue for several minutes at least, until they lose the desire to play their high-tier artillery, maybe quit playing the game completely?

Yes, correct. And I say that as someone who does occasionally play arty.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Merusk
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Reply #3149 on: January 28, 2013, 05:16:15 AM

Take that away and arty may as well self-destruct as soon as a single tank get past the front lines.

I'm ok with that.   Oh ho ho ho. Reallllly?

I don't like SPG's.  I don't like the way that they affect play.  If I make a tiny tactical error an SPG can kill me.  If the SPG makes a tiny tactical error, I can't kill him.  Seems a bit one-sided.   I get excited to be in a match with no SPG's.  Almost as happy to see them destroyed early in a match by the rare, well-played scout.

Play a few.  You'll find they die quicker and faster most of the time than you think.

As for "tiny tactical error" you mean "Standing still in an open area out of cover."   Yes, Arty AND other tanks can kill you doing that.  Same with playing peek-a-boo.  After 5k games I've come to realize the folks bitching about it the most are the ones who do both of these regularly.   Take away SPG and you'll still get wasted just as often.

The past cannot be changed. The future is yet within your power.
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