EVE: Exodus

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ajax34i:
EVE's allright, there's fun to be had in the game, but only if you happen to like the exact features it offers and weren't expecting something else.

First major thing:  it's not a space combat sim a la Freespace 2, or even Freelancer.  There's no joystick support, and dodging doesn't do squat.  Combat IS a major part of the game, but it consists more of turreted (capital) ships sitting there duking it out and trying to out-jam each other...  Except that it still takes seconds to win/blow up, mostly due to the fact that the most common (PVP) combat scenario is 1 vs. ganksquad.  PVE combat is more relaxed; you have time to make decisions and apply tactics to respond to what's happening on screen.

Second major thing:  Game is skill-based (no classes), and you can train skills when offline, so the grind is about making money.  And the point of the grind is to have enough cash to cover PvP losses.  If you're not gonna PvP, you'll get bored six months from now, when you have all the cash and ships you could ever want and nothing interesting/exciting to do with them.

Other than that, graphics are pretty good, the playerbase is mature, and the game is pretty stable (except on patch days).  Devs generally communicate, and they seem to be adding features and moving the game along satisfactorily.  If you feel like downloading the client (500 MB) from their official site, you can then post on the www.eve-i.com fansite asking for a buddy/7-day free trial key, and someone'll hook you up.

Moroni:
Is it nearly as fun as that scam article that guy wrote insinuated that it was? I think he edited a lot of the travel time. Otherwise more people would be playing it, no?

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