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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Warhammer Online (Moderator: tazelbain)  |  Topic: Patches 1.1a-d Have Arrived 0 Members and 1 Guest are viewing this topic.
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Author Topic: Patches 1.1a-d Have Arrived  (Read 127463 times)
Jherad
Terracotta Army
Posts: 1040

I find Rachel Maddow seriously hot.


Reply #385 on: January 19, 2009, 05:42:24 AM

Heh. We can't announce anything for another 10 days. Please build hype for us.
Kageru
Terracotta Army
Posts: 4549


Reply #386 on: January 19, 2009, 06:54:56 AM


I'm sure no modern MMORPG actually trusts the client at all, but about the last thing mythic needs (with an already disaffected player-base) is the suggestion people are hacking.

http://www.youtube.com/watch?v=jsYAnNlO4ao&feature=related

Is a man not entitled to the hurf of his durf?
- Simond
CharlieMopps
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Posts: 837


Reply #387 on: January 19, 2009, 11:21:42 AM


I'm sure no modern MMORPG actually trusts the client at all, but about the last thing mythic needs (with an already disaffected player-base) is the suggestion people are hacking.

http://www.youtube.com/watch?v=jsYAnNlO4ao&feature=related


Wow, if that's real, this games done. If people start seeing other players actually flying around and crap, They are going to have massive cancellations the likes of which have never been seen before.
Nebu
Terracotta Army
Posts: 17613


Reply #388 on: January 19, 2009, 11:26:43 AM

A flock of flying casters INC... or is it a gaggle?

Is it reasonable to allow information to exist client side in a pvp game without this kind of thing being the norm?   I understand that it's a necessity to have a lot of information be client side in order to maintain proper server speeds, but it means there will always exist these types of hacks.  When designing a pvp game, shouldn't this kind of thing be taken into account early? 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
waffel
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Posts: 711


Reply #389 on: January 19, 2009, 11:49:58 AM

Not surprising those hacks are all in game. The fact that so much shit in this game is client side is LOL. Hell, I remember radar being in DAoC for a year before Mythic even attempted to do anything about it. Guess they didn't learn that putting everything clientside = more hacks.
CharlieMopps
Terracotta Army
Posts: 837


Reply #390 on: January 19, 2009, 11:59:07 AM

Yep, just verified it. It's all true, the entire client is hacked.

If these types of hacks are possible, that means all the info about player location, speed, alive/dead, is all kept client side. This is huge. They're going to have to have a major re-write to fix this and I doubt they'll be able to pull it off. I predict that these exploits are going to proliferate at an exponential rate and Warhammer to have an equally rapid death there after.

Seriously though, someone should have started a new topic for this. bye bye Warhammer.
Bismallah
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Posts: 322


Reply #391 on: January 19, 2009, 03:40:34 PM

There are even more hack programs out there showing their videos on you tube. Damncheaters was one, forgot the other one, this one makes at least three I have seen.
Fordel
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Posts: 8306


Reply #392 on: January 19, 2009, 04:29:48 PM

Why aren't there sanity checks?

and the gate is like I TOO AM CAPABLE OF SPEECH
Lantyssa
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Posts: 20848


Reply #393 on: January 19, 2009, 06:43:00 PM

Why aren't there sanity checks?
Pretty sure the devs failed their roll a long time ago.

Hahahaha!  I'm really good at this!
Fordel
Terracotta Army
Posts: 8306


Reply #394 on: January 19, 2009, 08:48:53 PM

Did we see this already? http://www.keenandgraev.com/?p=1843

 Oh ho ho ho. Reallllly?


-edit- We totally did see this already /fail :(

and the gate is like I TOO AM CAPABLE OF SPEECH
ashrik
Terracotta Army
Posts: 631


Reply #395 on: January 20, 2009, 11:47:11 PM

We finally locked Kadrin Valley (the Dwarf T4 zone) and began our server's first push into the Dwarven fortress of Stonewatch
Compared to the first time I got to assault the Empire keep in Reikwald, this ran pretty well. lol, relatively well would be a better way of putting it.
« Last Edit: January 20, 2009, 11:56:44 PM by ashrik »
Lakov_Sanite
Terracotta Army
Posts: 7590


Reply #396 on: January 21, 2009, 11:14:59 AM

Looking back at that screenshot it boggles my mind how much like wow it's trying to look and then it makes much more sense why things went the way they did.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Delmania
Terracotta Army
Posts: 676


Reply #397 on: January 21, 2009, 11:31:58 AM

Looking back at that screenshot it boggles my mind how much like wow it's trying to look and then it makes much more sense why things went the way they did.

They wanted to build the anti-WoW using many of WoW's key features. 

Fordel
Terracotta Army
Posts: 8306


Reply #398 on: January 21, 2009, 04:38:57 PM

It doesn't look like default WoW, it looks more like a popular WoW custom UI.

and the gate is like I TOO AM CAPABLE OF SPEECH
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