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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR 0 Members and 7 Guests are viewing this topic.
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Author Topic: SWTOR  (Read 2102054 times)
Sheepherder
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Posts: 5192


Reply #5915 on: April 09, 2011, 03:47:47 PM

Or free respecs.
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #5916 on: April 19, 2011, 08:57:39 AM

Koreth = Reg?

Please pm me if your SWTOR handle is not recognizable :) Koreth turned up as Reg in an SWG post. I don't want to have to search for every applicant!
Mnemon
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Posts: 82

All this swearing upsets me. I'm sensitive.


WWW
Reply #5917 on: April 19, 2011, 09:01:44 AM

I don't think even WoW was balanced when it was first released was it?  Balance seems more of an ongoing process than an achievable state from what I can see.  They've got respecs available right off the bat so it's not like people are going to be permanently gimping themselves - though this will inevitably lead to a plague of flavour of the month builds every time they change something.

Has WoW ever been balanced?
Mnemon
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Posts: 82

All this swearing upsets me. I'm sensitive.


WWW
Reply #5918 on: April 19, 2011, 10:09:26 AM

The biggest thing they're at risk of is multiple instances of the Paladin/Shaman problem.  Ignoring that, it's a reasonably simple set-up: eight Advanced Classes per side each with a shared tree with their classmate, a damage tree, and either a tanking/healing/(second) damage tree.

They're not going to get loads more healers and tanks because they opened the roles up to people who don't also want to be Jedi/Sith, but locking people into one role at character select in a holy trinity-based game at this stage is pretty dumb.

My biggest concern is that the classes end up fleshing out like Warhammer's did.

In Warhammer you had so called mirror classes that weren't mirrors of each other. They'd have the same combat mechanic, but almost everything else varied from kind of different, to very different. You could have one class getting a skill before its mirror - impacting play in that tier. You could have one class spending fewer points in the talent tree to get a skill than its counter part. And you could also have one side with a skill the other couldn't match.

those issues were then compounded by bugs that would impact one side and not the other. i.e. PvP was unplayable for a few weeks as Order because the Destruction version of an AoE stun was bugged, had a great expanded radius, wasn't breaking and wasn't operating properly - while the Order equivalent was working as intended.
Outlawedprod
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Reply #5919 on: April 25, 2011, 09:48:12 AM

Malakili
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Reply #5920 on: April 25, 2011, 09:49:47 AM


When someone maxes out in 2 days and complains there is no end game content I wonder what they'll say.
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #5921 on: April 25, 2011, 10:04:19 AM


Pretty consistent with most modern MMOs.


When someone maxes out in 2 days and complains there is no end game content I wonder what they'll say.

 Ohhhhh, I see.

 rolleyes

-Rasix
Malakili
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Posts: 10596


Reply #5922 on: April 25, 2011, 10:10:27 AM



 Ohhhhh, I see.

 rolleyes

Seriously though, we've seen this before.

Step 1) Someone maxes out immediately and starts shouting on the forums - there is nothing to do.
Step 2) Everyone says "lol, you play too much get a life, its your own fault for playing too fast"
Step 3) One month later: Everyone else hits level cap - starts complaining there is nothing to do. 
Shatter
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Posts: 1407


Reply #5923 on: April 25, 2011, 10:32:47 AM



 Ohhhhh, I see.

 rolleyes

Seriously though, we've seen this before.

Step 1) Someone maxes out immediately and starts shouting on the forums - there is nothing to do.
Step 2) Everyone says "lol, you play too much get a life, its your own fault for playing too fast"
Step 3) One month later: Everyone else hits level cap - starts complaining there is nothing to do. 
Step 4) Everyone goes back to WOW

FIxed
Lantyssa
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Posts: 20848


Reply #5924 on: April 25, 2011, 11:06:59 AM

Y'all left out the "Devs triple the xp-to-level after one person does it in two days" bit.

Hahahaha!  I'm really good at this!
kildorn
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Reply #5925 on: April 25, 2011, 11:18:51 AM

Y'all left out the "Devs triple the xp-to-level after one person does it in two days" bit.

I thought that happened during the magical period between end of beta and release.

They jack up all the XP required to level, don't adjust mob or quest xp, and then wonder why their leveling curve suddenly has four hour mob grinds breaking up their epic story line.

Usually the post release change is "major mob dies within two months of release, devs duct tape shitty gear grinding system into game to keep players from doing that"
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #5926 on: April 25, 2011, 11:57:45 AM

If you skip all the dialog in a game built around the dialog...there's your sign.

Not to mention...200 hours is a pretty awesome level curve if there's content to support the entire arc.
Ingmar
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Reply #5927 on: April 25, 2011, 12:01:39 PM

That's probably about 2 months for me, if the game is fun enough to keep me logging in all the time. I'm pretty happy with that number, assuming it is real.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Merusk
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Reply #5928 on: April 25, 2011, 12:05:36 PM

I'm going to assume 100-125 hours of actual combat/ questing and the rest is listening to 'epic dialog' v/o.

The past cannot be changed. The future is yet within your power.
Mosesandstick
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Reply #5929 on: April 25, 2011, 12:09:43 PM

200 hours of playtime is at least a couple of months to me, I'm down with that.
Velorath
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Reply #5930 on: April 25, 2011, 12:24:25 PM



I think I'll wait for a source that isn't a forum poster who is posting up somebody else's translated outline of a German magazine article before commenting.
Kail
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Reply #5931 on: April 25, 2011, 12:59:07 PM

I'm going to assume 100-125 hours of actual combat/ questing and the rest is listening to 'epic dialog' v/o.

There is no way I'm going to buy the idea that Bioware has over a hundred hours of cinematic content for this game.  For multiple classes across two separate factions?  No chance.  The entire run of the Teenage Mutant Ninja Turtles cartoon series, from 1987 to 1996, only had something like seventy hours.
Merusk
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Reply #5932 on: April 25, 2011, 01:30:05 PM

Who said cinematic? I mean sitting there while they spit quest text at you instead of just giving you a window to read (or not as the case usually is).

The past cannot be changed. The future is yet within your power.
Paelos
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Error 404: Title not found.


Reply #5933 on: April 25, 2011, 01:49:05 PM

Can I fish? Give me fishing and I'll be entertained between patches!

CPA, CFO, Sports Fan, Game when I have the time
Reg
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Reply #5934 on: April 25, 2011, 01:52:53 PM

Perhaps there's a mandatory fishing minigame that you have to play during the 120 uninterruptible hours of cinematics and voice-overs.
Draegan
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Posts: 10043


Reply #5935 on: April 25, 2011, 02:47:58 PM

So how many days before people hack the client to play custom voice overs and everyone downloads it thus making the 10000's of hours of v/o work void?

I'm picturing this: http://www.youtube.com/watch?v=NCSwzHL22ZE
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #5936 on: April 25, 2011, 03:05:23 PM

Has that really ever happened in any MMO featuring VO work?  Most complaints surrounding voice overs in MMOs stem from when they abruptly halt.

It's a Bioware game (theoretically), there will likely be a button to skip past any spoken line, if you so choose.

-Rasix
Ingmar
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Reply #5937 on: April 25, 2011, 03:17:57 PM

Has that really ever happened in any MMO featuring VO work?  Most complaints surrounding voice overs in MMOs stem from when they abruptly halt.

It's a Bioware game (theoretically), there will likely be a button to skip past any spoken line, if you so choose.

That won't help the people in my group as they stare at the "...waiting for Ingmar to press skip" button.  awesome, for real

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Paelos
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Error 404: Title not found.


Reply #5938 on: April 25, 2011, 04:35:40 PM

Has that really ever happened in any MMO featuring VO work?  Most complaints surrounding voice overs in MMOs stem from when they abruptly halt.

It's a Bioware game (theoretically), there will likely be a button to skip past any spoken line, if you so choose.

A skip button sounds like a disaster in a group personally, especially if you are playing on Ventrillo.

"Dude WTF skip this thing and choose KILL HIM!"
"WTF Spoilerz I've not done this. STFU.
"OMG NOOOOOOOOOOBZ!"
"Fuck yall, this is going to take forever." <tank drops group>

CPA, CFO, Sports Fan, Game when I have the time
SnakeCharmer
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Reply #5939 on: April 25, 2011, 08:02:22 PM

And that's why you never play PUGs.
UnSub
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WWW
Reply #5940 on: April 25, 2011, 11:36:09 PM

It's 200 hours of play experience including key driving sections, elevator riding as the main form of in-mission transport and a vitally important scanning mini-game if you wish to craft.  awesome, for real

Most BioWare titles I've played are 30 - 40 hours from start to finish. Someone may have taken the 200 hours as the total combined storyline across all 8 classes (including variations in the storyline). So it is still big, but only if you are totally OCD on it.

Samprimary
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Reply #5941 on: April 27, 2011, 12:17:44 PM

Can I fish? Give me fishing and I'll be entertained between patches!

It will be called "Aquahooking" and is a secondary profession you can take alongside hackislicing
Samprimary
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Posts: 4229


Reply #5942 on: April 27, 2011, 12:18:36 PM

elevator riding as the main form of in-mission transport

"Yeah, so ... uh .... Tali,"
"Shut up, Garrus."
Tearofsoul
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Reply #5943 on: April 28, 2011, 07:29:59 AM

Draegan
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Reply #5944 on: April 28, 2011, 07:47:51 AM

Surlyboi
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eat a bag of dicks


Reply #5945 on: April 28, 2011, 07:48:38 AM


Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Lantyssa
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Posts: 20848


Reply #5946 on: April 28, 2011, 08:08:26 AM

Grin

Hahahaha!  I'm really good at this!
Falwell
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Ghetto Gear Solid: Raiden


WWW
Reply #5947 on: April 28, 2011, 08:13:49 AM

Was good trip!
Paelos
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Error 404: Title not found.


Reply #5948 on: April 28, 2011, 08:16:26 AM

Well folks, that'll do it for me. I want to thank Bioware for letting us all know where they want this game to well before it even released. Don't forget to turn off the lights on the way out. Tip your waitress!

CPA, CFO, Sports Fan, Game when I have the time
Rasix
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I am the harbinger of your doom!


Reply #5949 on: April 28, 2011, 08:20:52 AM

They've made a lot worse hires than him. 

-Rasix
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