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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Warhammer Online  |  Bat Country (Moderator: tazelbain)  |  Topic: 25% Tax Possibly Incoming - Voice Opinions Here. 0 Members and 1 Guest are viewing this topic.
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Author Topic: 25% Tax Possibly Incoming - Voice Opinions Here.  (Read 19430 times)
tazelbain
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tazelbain


on: September 28, 2008, 09:03:40 PM

What do you guys think of 25% tax plus a promise that the guild will make up difference if you come up short for your horse at 20?

"Me am play gods"
schild
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Reply #1 on: September 28, 2008, 09:51:20 PM

I would start a new thread, but frankly, at this point, I'd agree to a 50% tax, all I'm doing with my money is spending 24 silver every 5 levels to dye my shit. But I also have a tithe.
Hawkbit
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Reply #2 on: September 28, 2008, 10:39:06 PM

What do you guys think of 25% tax plus a promise that the guild will make up difference if you come up short for your horse at 20?

I'm cool with 25%.  Hell, I'd even be ok with 50%, but there are some items we'll need to buy as we level off the reknown vendors. 

If you're taking that much money though, leaders better bring some cash for rams/banners/oil and such.  (yes, I know schild is buying all that shit anyways whenever we do stuff)  It's easier for them to coordinate the decision making anyways. 
rk47
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Reply #3 on: September 28, 2008, 11:37:01 PM

You guys want gold farmers? keekekekekekeke  why so serious?

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Falconeer
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Reply #4 on: September 29, 2008, 12:42:55 AM

So basically, it's 6 gold per hour just for the name on the map? Is this a bug or a feature?

And do T2 and T4 costs less and more, or it's just 6 gold flat?

schild
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Reply #5 on: September 29, 2008, 12:49:23 AM

You get more than just your name on it. Apparently whenever you get RP, it counts X times more than normal for the guild itself.
rk47
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Reply #6 on: September 29, 2008, 03:25:53 AM

ooooh a RP multiplier for the guild levelling itself. Interesting mechanic. But would the keep still be vulnerable right in a zerg server? Or does it have a grace period of a few days where it's not attackable?

Colonel Sanders is back in my wallet
Oz
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Reply #7 on: September 29, 2008, 07:18:11 AM

Quote
What do you guys think of 25% tax plus a promise that the guild will make up difference if you come up short for your horse at 20?

This.

Hell i'd be ok with 50% tax if there would be help with getting the mount. I always have plenty of money for my renown gear.  Currently the mount is the only thing i forsee needing a huge chunk of money for.
Falconeer
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Reply #8 on: September 29, 2008, 08:44:38 AM

/signed.

Tax me up.

trias_e
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Reply #9 on: September 29, 2008, 09:02:48 AM

How much of your income comes straight from mobs/player kills anyways?  I'd guess a very solid amount comes from quest rewards/selling to vendors.

I'd stick to 25% though as to not annoy the lower levels/outer circle of members.  50% is too high.

Tithe doesn't work for me, but if it works for others, people can pump it up past that amount as they see fit.
Tmon
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Reply #10 on: September 29, 2008, 09:14:23 AM

25% is ok with me
rattran
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Unreasonable


Reply #11 on: September 29, 2008, 09:37:55 AM

Tithe works intermittently. Was working fine for me Saturday (5% tax + 20% tithe) and not at all Sunday.

Tax always seems to take its few copper.
Phunked
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Reply #12 on: September 29, 2008, 11:03:41 AM

Give me the different for the mount and you can tax me whatever the hell you want. Hell, I might not even need mount money at this rate. Just gotta go own more people in RvR
tazelbain
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tazelbain


Reply #13 on: September 29, 2008, 11:09:58 AM

I set it to 25% at lunch.  Anyway, it least it gives people something to complain about.  Since everything else is so perfect.

Other than the mount issue, I don't see any other problem with 25%.  My main could afford 25% and still get his mount at 20.  We'll work though mounts on a case by case basis.  50% would be too much, but we can revisit it once 95% of guild gets their mains to teir 3.  



« Last Edit: September 29, 2008, 11:49:27 AM by tazelbain »

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Ingmar
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Reply #14 on: September 29, 2008, 11:19:02 AM

It is really too bad you can't set it to a tiered thing by level.

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schild
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Reply #15 on: September 29, 2008, 11:23:53 AM

Update the MOTD to tell people about this and the mount situation.
tazelbain
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tazelbain


Reply #16 on: September 29, 2008, 11:31:48 AM

I did.

"Me am play gods"
HaemishM
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Reply #17 on: September 29, 2008, 11:44:01 AM

Yeah, 25% seems fine to me. Money does not seem to be much of a problem, and the mount is the only thing I can really see needing any help with and I'm not even sure I will need help at all.

Velorath
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Reply #18 on: September 29, 2008, 12:11:04 PM

At lv. 16 I already have enough gold to buy a mount plus a couple gold extra.  25% tax is fine with me.
squirrel
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Reply #19 on: September 29, 2008, 12:21:00 PM

I'm ok with it - I have about 12g at level 17 so I should be able to afford a mount. I don't mind 25%, probably won't make a big diff to me anyways.

Speaking of marketing, we're out of milk.
Ingmar
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Reply #20 on: September 29, 2008, 12:23:20 PM

Given that the tax only comes out of looted gold, not sales of dropped loot, it probably won't hurt anyone too much.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rasix
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Reply #21 on: September 29, 2008, 01:50:17 PM

Given that the tax only comes out of looted gold, not sales of dropped loot, it probably won't hurt anyone too much.

Depends if your main source of EXP is scenarios.  I think I looted a grand total of 3-5 items from level 5-12.

-Rasix
Ingmar
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Reply #22 on: September 29, 2008, 02:07:17 PM

That's why you pick up scavenging to loot the bodies as they run back from their ships to fortress.  DRILLING AND MANLINESS

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Nonentity
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Reply #23 on: September 29, 2008, 02:24:40 PM

Yeah, I'm fine with it.

Here's the info I got from another guild:

Quote
Here's the info.

End-game in Warhammer requires guild finances, primarily for Keep upkeep. Upkeep on a Keep is EXPENSIVE. So, to counteract this guild taxes exist, going directly into the guild vault.

Expect guild taxes to go up, and up, and up.

Guild taxes only affect your money looted from monsters and RvR corpses - that's it. Quests, auction house sales and merchant sales are NOT taxed. This is where almost all of your money will come from, even with 40, due to repeatable kill quests that yield high gold rewards.

To give you some idea, for the past two days my personal contributions to the guild have been 100% of what I have looted (prior to that it was 50% when I figured out loot from monsters means very little to your personal finance). This is set through the "Tithe Rate" option in the rewards tab, basically your "personal" tax rate that you give to the guild. Despite this, I still have 112g and rising, and that's spending a TON of money. I respec'd twice yesterday at 5g per, changed my surname 5 times at 4g per (yes... don't ask), and bought a couple of dyes for 4-8g off the auction house.

Since release I've probably spent over 200g on random stuff and my income is beyond stable. Gold in this game means virtually nothing as there are no money sinks. It's very important to build up a strong surplus in the guild bank. The little gold (even at 100%, for example) that you are contributing personally barely contributes to what you have in terms of wealth. However, when you take that and combine it with the contributions of the entire guild it adds up quickly.

In this respect, the good of the guild is more important than a very, very small hit to your wealth. This is a guild-orientated game.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
NotoriousGOD
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Reply #24 on: September 29, 2008, 02:27:41 PM

Nonentity is dumb.
tazelbain
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tazelbain


Reply #25 on: September 29, 2008, 02:36:13 PM

Nonentity is dumb.
He's a pervert also.

Maybe 50% is the right answer...
Tiered taxing would be sweet.

"Me am play gods"
NotoriousGOD
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Reply #26 on: September 29, 2008, 02:43:13 PM

He's going to keep ignoring me for sure (Nonentity), he thinks if he does I'll just go away.

As regards taxing, set a flat tax of 2g per day per person.  That'll show em to be born into servitude.  Serfdom. 
Nonentity
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Reply #27 on: September 29, 2008, 02:49:56 PM

Hi Noto!

Yes, I am a dumb.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Sjofn
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Reply #28 on: September 29, 2008, 03:48:32 PM

Give me the different for the mount and you can tax me whatever the hell you want. Hell, I might not even need mount money at this rate. Just gotta go own more people in RvR

Pretty much this.

God Save the Horn Players
Numtini
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Reply #29 on: September 30, 2008, 07:40:08 AM

Joking in guild chat aside, I have no problem with the tax. I was perfectly happy with Shadowclan's 100% socialist economy. As long as I get the things I need, I'm happy. With RVR, I'm not even spending money to look nice, I dye my robes brown hoping I won't attract attention.

If you can read this, you're on a board populated by misogynist assholes.
Phunked
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Reply #30 on: October 01, 2008, 06:13:56 AM

I dyed my IB's chestplate hot pink, hoping that I get some destruction loving.

Highly effective it seems.
rk47
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Reply #31 on: October 01, 2008, 11:47:33 AM

Yes dyes are very very good idea. Keep in mind the colour of the scenario you're fighting in and make sure you either contrast and stand out if you want to be hit alot or try to blend in when you don't want to get aimed at too much. I dyed my Chosen all brown since he's a 2hander and is the sneaky bastard type that pick the less than 50% clothies or medium armour

Colonel Sanders is back in my wallet
murdoc
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Reply #32 on: October 01, 2008, 01:22:43 PM

Really? Colours make THAT big of a difference? I know I've never tried to kill someone because of what colour their armour was dyed. Do you really see an increase in the amount of times you get targetted and attacked based on what dye you used?

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
Ingmar
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Reply #33 on: October 01, 2008, 01:31:47 PM

I used to get great results by dying myself bright red in DAOC and carrying a small shield around to look like a healer (I was a thane.)

Of course by great results I mean I usually died first, but it was better than getting the healers killed.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
schild
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Reply #34 on: October 01, 2008, 01:32:05 PM

I'm playing mostly Tor Anroc, I'm in brown, orange, & red.

I don't get targeted very often.
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