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Author Topic: Black Prophecy - (Reakktor Media) debut trailer  (Read 108023 times)
NiX
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Locomotive Pandamonium


Reply #210 on: March 25, 2011, 07:48:09 AM

Not sure where everyone is having problems. I got into the US beta yesterday. I downloaded the client in 15 minutes. It installed fine.

I fired it up and the server had a low population. I made a character and entered the game. I did have to sit through some video that I couldn't skip, which sucked, but then I was controlling a capital ship turret or something, blasting bad guys. I'm not sure what UI challenges you had - you move the little X cursor over bad guys and you left click. Fuck, that was difficult to figure out.

Then I was able to skip a few more videos and I was in a ship that had WASD controls and mouse aiming plus left click to shoot. Again - I'm having trouble seeing the UI challenges here.

Neat game.

We were talking about the interface, not the controls. You seemed to have mixed up the two in an attempt to prove how much of an ignorant dick you can be.
jakonovski
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Reply #211 on: March 25, 2011, 08:26:29 AM

Not sure where everyone is having problems. I got into the US beta yesterday. I downloaded the client in 15 minutes. It installed fine.

I fired it up and the server had a low population. I made a character and entered the game. I did have to sit through some video that I couldn't skip, which sucked, but then I was controlling a capital ship turret or something, blasting bad guys. I'm not sure what UI challenges you had - you move the little X cursor over bad guys and you left click. Fuck, that was difficult to figure out.

Then I was able to skip a few more videos and I was in a ship that had WASD controls and mouse aiming plus left click to shoot. Again - I'm having trouble seeing the UI challenges here.

Neat game.

Every shooter in the freaking world has "move little cursor over bad guys and left click." Somehow they still manage to make good and bad ones. BP did not leave a good impression, not with a mouse, not with a gamepad. But like I said, I will try again.

 
Nija
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Reply #212 on: March 25, 2011, 08:48:47 AM

The interface hasn't gotten in my way yet. I have literally nothing to say about the interface - I haven't even thought about it.

That means it is a pretty good interface. T to target. M for map. I for inventory. When you're doing the tutorial, and again I just played this for the first time last night, huge text pops up on screen telling you what to do. It's very simple stuff. I'm a simple person. The objective was to shoot shit, so that's all I attempted to do.

I guess it's made for simple minded people like myself? You're in a fucking turret. Shoot shit. Don't worry about the crafting menu or whatever it is that you find confusing.
Mrbloodworth
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Reply #213 on: March 25, 2011, 11:44:04 AM


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Mrbloodworth
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Reply #214 on: March 25, 2011, 03:56:19 PM

Kinda cool so far.

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Ghambit
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Reply #215 on: March 25, 2011, 04:03:15 PM

Not sure where everyone is having problems. I got into the US beta yesterday. I downloaded the client in 15 minutes. It installed fine.

I fired it up and the server had a low population. I made a character and entered the game. I did have to sit through some video that I couldn't skip, which sucked, but then I was controlling a capital ship turret or something, blasting bad guys. I'm not sure what UI challenges you had - you move the little X cursor over bad guys and you left click. Fuck, that was difficult to figure out.

Then I was able to skip a few more videos and I was in a ship that had WASD controls and mouse aiming plus left click to shoot. Again - I'm having trouble seeing the UI challenges here.

Neat game.

Every shooter in the freaking world has "move little cursor over bad guys and left click." Somehow they still manage to make good and bad ones. BP did not leave a good impression, not with a mouse, not with a gamepad. But like I said, I will try again.

 

I wasnt joking when I said dont bother w/o a joystick.


I'll switch over to this beta than.  In no rush to play release.

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Mrbloodworth
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Reply #216 on: March 25, 2011, 04:50:58 PM

Looks like the clients don't care what server you link to.

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Mrbloodworth
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Reply #217 on: March 26, 2011, 11:43:42 AM

Looks like the clients don't care what server you link to.

Or I am just highly confused.

EDIT: yep, confused. But i am not alone. Only way to get to the US client it through the link in the e-mail. No wonder the lag was a bit much.
« Last Edit: March 26, 2011, 11:59:56 AM by Mrbloodworth »

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Venkman
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Reply #218 on: March 26, 2011, 02:53:49 PM

If you're in the beta, go to this thread on their boards. I assume linking to a password-protected board thread doesn't violate NDA?
Mrbloodworth
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Reply #219 on: March 26, 2011, 02:57:54 PM

I don't believe there is an NDA.

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slog
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Reply #220 on: March 28, 2011, 06:26:03 AM

So I gave this a shot.  I didn't like the opening for some reason.  I'm shooting things with my turret but there wasn't any chance for failure?  At one point in the opening sequence I got up because my dogs were freaking out, came back, and it was like nothing changed.  I ended up turning it off after I docked but couldn't find the guy who was supposed to give a mission.  I guess the you don't actually get out at the stations?  I dunno. The camera angle kept changing while I was docked. 

At no point was I every asked about setting up my Joystick. 

I will check it out if the goons get a guild together once it launches.  I just needed more guidance at the start than the game provided.  So I played something else instead.

(note: I played Jumpgate for a year when it came out.)

Friends don't let Friends vote for Boomers
Mrbloodworth
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Reply #221 on: March 28, 2011, 06:34:37 AM

I ended up turning it off after I docked but couldn't find the guy who was supposed to give a mission.

Hes right outside his station where the quest said he was :)


Also, this game is all sorts of heavy shades of freelancer.

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Reply #222 on: March 28, 2011, 07:11:06 AM

Heh.  I was configuring my joystick controls at the point, so I must have missed it.

Aside from that, any thoughts on the business model?  F2P really makes me wary.  I don't like the idea of spending RL money to PvP.

Friends don't let Friends vote for Boomers
Mrbloodworth
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Reply #223 on: March 28, 2011, 07:19:07 AM

I have looked at the shop, I see a bunch of stuff, but nothing that screams "unfair advantage". However! I am no where near enough time played to make a real assessment. I'm just enjoying a fancy freelancer clone right now with some friends.

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Nija
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Reply #224 on: March 28, 2011, 11:20:33 AM

As if it was some kind of sick joke, the crafting interface that I mentioned briefly a few posts ago bit me in the ass yesterday.

Now, I might have been doing something wrong, but it seems like you have to leave the crafting interface up the entire time that you are crafting an item. So you get to see a progress indicator go from 0% to 100%. This is fine when you're crafting something that takes 15 seconds. However, when you want to do something like a hull mod, it takes 25 minutes. The only available option is "Cancel" and prompts you to stop crafting.

So I had to task switch and keep the fucking game running for 25 minutes doing nothing but applying a modification to a wing. I bought a load of mods but there's no way that I'm going to apply the rest of them if that is the way crafting really works.

Then again I could have missed something. I'm fine with it taking 25 minutes if I can just acknowledge it, close the tab, and then go back to shooting space rats.
Mrbloodworth
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Reply #225 on: March 28, 2011, 11:21:49 AM

Yes, you missed the cash shop item. :) I also agree, 25 min is a HARSH way to get some income.
« Last Edit: March 28, 2011, 11:34:25 AM by Mrbloodworth »

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kildorn
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Reply #226 on: March 28, 2011, 12:22:24 PM

Wait, a 25 minute crafting combine that you can't walk away from?

What the shit, that's got to be against the Geneva conventions.
Mrbloodworth
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Reply #227 on: March 28, 2011, 12:23:21 PM

Wait, a 25 minute crafting combine that you can't walk away from?

What the shit, that's got to be against the Geneva conventions.

Indeed.

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Reply #228 on: March 28, 2011, 12:26:14 PM

Is this one of those things where instead of waiting 25 minutes you pay real life cash?

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Stormwaltz
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Reply #229 on: March 28, 2011, 02:22:02 PM

No, this is one of those things where you keep it open and someone writes a script to constantly send commands to their server.

Professionally, I don't endorse this. As a player who is easily annoyed by obnoxious money-grubbing tactics, however...

EDIT: I'd rather pay a month's subscription and only play a few hours in that time than get nickel-and-dimed to remove deliberately obnoxious game design. RMT should give customers added value, not be a form of mafia protection fee. "Hey, you better give us our $5 a month little man, unless you want your gameplay to become... significantly less fun." Come on, guys. This isn't 1990. We're not paying our ISP by the hour.

EDIT 2: My word, I'm in a bad mood today...
« Last Edit: March 28, 2011, 02:32:48 PM by Stormwaltz »

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Nija
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Reply #230 on: March 28, 2011, 03:27:49 PM

I swear. The less I know about a game the better.

Deleted it.
Mrbloodworth
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Reply #231 on: March 29, 2011, 07:25:22 AM

Still having some fun, however I am starting to see some limitations in features now, and as far as I can tell, only mods take a long time, but the item shop item lasts long enough to do many modes at once, so not that bad.

Disappointed by the lack of:

Commerce, Mining, territory wars. Right now, the game is just fly and shoot.

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HaemishM
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Reply #232 on: March 29, 2011, 10:59:37 AM

Got in the US beta, started tooling around at lunch. Holy shit, do they like their cutscenes or what? WAY too many of those in the tutorial. Interface is a bit arcane/cludgy, but the gameplay seems simple enough. I'll have a better grasp once I do my own non-tutorial mission.

Mrbloodworth
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Reply #233 on: March 29, 2011, 11:17:26 AM

There is a lot of cut scenes in the main story. Some I question why they used video and not just script them... *shrug*


Multi-player missions are fun.
« Last Edit: March 29, 2011, 11:30:42 AM by Mrbloodworth »

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Dark_MadMax
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Reply #234 on: March 31, 2011, 07:00:08 PM

Interesting intro (really how many games start by saying war is good :) ) , down the line cutscenes seem overused though  - instead of showing your ship flying and shooting better let player do it

Pretty good graphics and combat is good as far as I can tell.

Downsides - could not for the life of me register forum account ,  gamigo blows monkey balls in general. Then I also playing on "eu " servers since its only selection I got despite being invited to US beta. No idea how to fix this
Mrbloodworth
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Reply #235 on: April 01, 2011, 06:31:53 AM

Interesting intro (really how many games start by saying war is good :) ) , down the line cutscenes seem overused though  - instead of showing your ship flying and shooting better let player do it

Pretty good graphics and combat is good as far as I can tell.

Downsides - could not for the life of me register forum account ,  gamigo blows monkey balls in general. Then I also playing on "eu " servers since its only selection I got despite being invited to US beta. No idea how to fix this

Use the US Client. There was a link in your E-mail, OR I believe there is NOW a link on the main page for it. The EU client does have an English speaking server, but thats not the NA server.

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Stormwaltz
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Reply #236 on: April 01, 2011, 11:41:10 AM

I haven't been able to register my beta key. While I can log into my Gamigo account with no difficulty, entering the same account name and password at http://blackprophecy.gamigo.com/beta/ returns an unrecognized password error.

I filed a help request, which after two days sent a bulk rate "To reset your password, drooling moron, click this button and do a thing." I suspect first-tier CS don't even bother to read help tickets. They just search for keywords and cut & paste the FAQ.

Nothing in this post represents the views of my current or previous employers.

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"Sci-Fi writers don't invent the future, they market it."
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Mrbloodworth
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Reply #237 on: April 01, 2011, 11:45:48 AM

You may need to wait for the next wave. A friend of mine got a E-mail after he added his key, that they were not accepting any more users right now.  That was last week.

I had originally signed up for the EU beta, however, i can simply log into the US client with no issue. So, if you were playing any other version of the game, try just logging in.

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Cadaverine
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Reply #238 on: April 01, 2011, 10:05:21 PM

I had originally signed up for the EU beta, however, i can simply log into the US client with no issue. So, if you were playing any other version of the game, try just logging in.

I experienced the same thing.  I was in the EU beta, and after that went live, I just grabbed the US beta client, and logged in with the same user id, and password.

Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.
Mrbloodworth
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Reply #239 on: April 03, 2011, 12:17:06 PM

Is it clan time? Looks like level 14 and 20k required.

Clan system looks sweet.

Game still needs more freelancer activities however.

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Lantyssa
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Reply #240 on: April 03, 2011, 03:43:16 PM

Tyi, I hope.

Hahahaha!  I'm really good at this!
Mrbloodworth
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Reply #241 on: April 03, 2011, 05:38:01 PM

I and my friends are Tyi yes. However seems they somewhat outnumber the other on this server. Not sure if that's true.

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Malakili
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Reply #242 on: April 03, 2011, 05:48:08 PM

Whats the microtransactions model looking like?  Is the game going to feel like a pain to play without buying things?  I see the crafting thing above that gives me pause, but given that I played EVE for a long time, 25 minutes of AFK doesn't scare me too much  awesome, for real
tmp
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Reply #243 on: April 03, 2011, 06:48:32 PM

I admit i got bored of the gameplay ~5 missions after the prologue. It was like playing STO only --if possible-- even simpler. And without the carrot of getting different ships (or at least if there is some other ship types down the road they don't make it apparent)
« Last Edit: April 03, 2011, 06:51:29 PM by tmp »
Mrbloodworth
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Reply #244 on: April 04, 2011, 06:31:25 AM

Whats the microtransactions model looking like?  Is the game going to feel like a pain to play without buying things?  I see the crafting thing above that gives me pause, but given that I played EVE for a long time, 25 minutes of AFK doesn't scare me too much  awesome, for real

AFAIK, The micro transaction stuff is all XP boosts, Mod slot unlocks, Storage space, and the crafting time reduction for the most part, as well as some . It seems the Mod crafting reduction has a duration, so I assume you can buy one and get a number of mods done in that same 25 min before it expires ( not 100% sure of this yet , based of EU version, US shop has not opened ). There is also a Concentration bar refill.

There is also this:

Quote
Modding can fail and when it does the modslot will be destroyed forcing you to use a mod-repair item from the premium-shop - if you want to use the slot again. Materials used by the process will also be destroyed.

Cash shop preview ( I assume prices subject to change? )




Current "KK" Prices:




And without the carrot of getting different ships (or at least if there is some other ship types down the road they don't make it apparent)

You start out in the neutral "Sapiens" ship, then get a ship from One or the other faction when you join them. There is a detailed customization system allows players the ability to customize both their pilot and their ship in a number of variations with different kinds of modules.
« Last Edit: April 04, 2011, 06:42:48 AM by Mrbloodworth »

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