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Author Topic: Star Trek Online: Here We Go Again!  (Read 861646 times)
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Reply #2485 on: October 05, 2011, 06:38:08 PM

No, but that led to Cryptic buying the Champions IP in less than 30 days and a lot of art work being re-done.

I think ChampO was released as it was due more to Atari not being able / not wanting to provide any more cash into the project.

Kitsune
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Reply #2486 on: October 12, 2011, 02:08:27 PM

I scooped a special edition out of the bargain bin of the nearby gamestop and fired it up, hopped in my old-school 60s Enterprise, and am mostly failing to hurt anything.  The description of the equipment says that the phasers are supposed to level up with me, but at lieutenant 4 they've apparently not leveled past sucking hard.  Is there anything I should be looking to do or acquire to get more oomph?
01101010
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Reply #2487 on: October 12, 2011, 02:44:06 PM

I scooped a special edition out of the bargain bin of the nearby gamestop and fired it up, hopped in my old-school 60s Enterprise, and am mostly failing to hurt anything.  The description of the equipment says that the phasers are supposed to level up with me, but at lieutenant 4 they've apparently not leveled past sucking hard.  Is there anything I should be looking to do or acquire to get more oomph?

Mk II stuff is at that level. For myself, the absolute worst part of this game is getting out of that god damn miranda class frigate. 1-11 is fucking horrible. Once you get to 11 and drop your skill points into a tree, get promoted and get outta that flying tourbus. Then start grabbing MK IV stuff at Lt. Cmdr.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Surlyboi
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Reply #2488 on: October 12, 2011, 02:54:54 PM

If you're not offended by cash shop shit, get an Enterprise class ship.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
kildorn
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Reply #2489 on: October 12, 2011, 03:44:42 PM

I scooped a special edition out of the bargain bin of the nearby gamestop and fired it up, hopped in my old-school 60s Enterprise, and am mostly failing to hurt anything.  The description of the equipment says that the phasers are supposed to level up with me, but at lieutenant 4 they've apparently not leveled past sucking hard.  Is there anything I should be looking to do or acquire to get more oomph?

Mk II stuff is at that level. For myself, the absolute worst part of this game is getting out of that god damn miranda class frigate. 1-11 is fucking horrible. Once you get to 11 and drop your skill points into a tree, get promoted and get outta that flying tourbus. Then start grabbing MK IV stuff at Lt. Cmdr.

Dump points in beam skills, try and replace your rear torp launcher with something useful like a turret.
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Reply #2490 on: October 13, 2011, 07:19:37 AM

If you can get a hold of them, grab some dual cannons and a turret, and give your Tac officer Torpedo High Yield I, and you'll have your very own slow, unmaneuverable escort! Which isn't much of a problem at your level anyways, and it's better than what you are given automatically.  Alternatively, go all beams, because turning to get that torpedo shot in takes forever in that whale of a Miranda, and you lose too much damage output.  Give your Tac officer Beam Overload I in that situation.

Wait a minute.  "If you can get a hold of them"?  Of course you can!  Email @Rishathra and I'll happily twink your gear for you.

"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer
"That looks like English but I have no idea what you just said." - Trippy
01101010
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You call it an accident. I call it justice.


Reply #2491 on: October 13, 2011, 08:45:33 AM

If you can get a hold of them, grab some dual cannons and a turret, and give your Tac officer Torpedo High Yield I, and you'll have your very own slow, unmaneuverable escort! Which isn't much of a problem at your level anyways, and it's better than what you are given automatically.  Alternatively, go all beams, because turning to get that torpedo shot in takes forever in that whale of a Miranda, and you lose too much damage output.  Give your Tac officer Beam Overload I in that situation.

Wait a minute.  "If you can get a hold of them"?  Of course you can!  Email @Rishathra and I'll happily twink your gear for you.

You stock pile mats rish? I dumped most of mine on the market to buy my Mk XI purple beams. AH trolls fucked up the Chromo purple mats by dumping all singles on the market - no point in buying singles when you need 30 per anything at that level. However, I did dump all 10 of my Anyon traces on the market and made quite a bit of coin @ 250k a piece. I am down to figuring out which consoles to go with on my Engy RA. Everything else is done for her... then I'll have the set of Tact, Sci, and Engy VA.  Oh ho ho ho. Reallllly?

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Kitsune
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Reply #2492 on: October 13, 2011, 10:10:08 AM

If you're not offended by cash shop shit, get an Enterprise class ship.

I got the original series Enterprise as part of buying from Gamestop, if that's the one you mean.  It's nicer than the Miranda, but not by a whole ton.  The only other thing that Lieutenants can buy are a science vessel and the Enterprise from, well, Enterprise.

If you can get a hold of them, grab some dual cannons and a turret, and give your Tac officer Torpedo High Yield I, and you'll have your very own slow, unmaneuverable escort! Which isn't much of a problem at your level anyways, and it's better than what you are given automatically.  Alternatively, go all beams, because turning to get that torpedo shot in takes forever in that whale of a Miranda, and you lose too much damage output.  Give your Tac officer Beam Overload I in that situation.

Wait a minute.  "If you can get a hold of them"?  Of course you can!  Email @Rishathra and I'll happily twink your gear for you.

Right now I have a forward phaser array mk ii that I figured out how to craft, a forward torpedo launcher and a rear phaser array.  And yeah, I turn like a dead whale, making it a little tricky to manage to get both phasers on a target and still turn enough to get the torpedo launch when their shields are down.  I've ratcheted up my tac officer's torpedo skill so I do a fair bit of hurt when I do manage to land a hit, I just wish that maneuvering to shoot weren't as much of a pain.  And it just begs the question of why a guided weapon like torpedoes only has a 90 degree firing arc.  swamp poop

The bitch of it is that I love cruisers over all the other Trek ships; the movie Enterprise-A is still my favorite starfleet ship, ever.  But if I can't do anything about their turning speed they're just a pain to actually fly.
01101010
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Reply #2493 on: October 13, 2011, 10:15:47 AM

If you're not offended by cash shop shit, get an Enterprise class ship.

I got the original series Enterprise as part of buying from Gamestop, if that's the one you mean.  It's nicer than the Miranda, but not by a whole ton.  The only other thing that Lieutenants can buy are a science vessel and the Enterprise from, well, Enterprise.

If you can get a hold of them, grab some dual cannons and a turret, and give your Tac officer Torpedo High Yield I, and you'll have your very own slow, unmaneuverable escort! Which isn't much of a problem at your level anyways, and it's better than what you are given automatically.  Alternatively, go all beams, because turning to get that torpedo shot in takes forever in that whale of a Miranda, and you lose too much damage output.  Give your Tac officer Beam Overload I in that situation.

Wait a minute.  "If you can get a hold of them"?  Of course you can!  Email @Rishathra and I'll happily twink your gear for you.

Right now I have a forward phaser array mk ii that I figured out how to craft, a forward torpedo launcher and a rear phaser array.  And yeah, I turn like a dead whale, making it a little tricky to manage to get both phasers on a target and still turn enough to get the torpedo launch when their shields are down.  I've ratcheted up my tac officer's torpedo skill so I do a fair bit of hurt when I do manage to land a hit, I just wish that maneuvering to shoot weren't as much of a pain.  And it just begs the question of why a guided weapon like torpedoes only has a 90 degree firing arc.  swamp poop

The bitch of it is that I love cruisers over all the other Trek ships; the movie Enterprise-A is still my favorite starfleet ship, ever.  But if I can't do anything about their turning speed they're just a pain to actually fly.

The T4 cruiser is like driving an oil tanker. That was by far the worst. Invest in the RCS engy console if you go cruisers or science vessels. Escorts should be ok without. But keep punching yourself in the balls and get the fuck outta T1 and it gets so much better.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
kildorn
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Reply #2494 on: October 13, 2011, 10:21:03 AM

I never found the science vessels to be hard to turn, but I also never found the AI very good at keeping out of my forward arc. Just drive slow in a sci, you're not trying to dodge shots, you have shields out the wazoo.

The Klingon carrier on tribble is hilarious. I really think it's a bit broken. My birds will one volley a borg cube without fail, since they all fly in from behind me as I drop the shields, and unload four high yield torp volleys into it.
Surlyboi
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Reply #2495 on: October 13, 2011, 03:03:56 PM

My standard attack pattern in almost any ship is to drop to minimum speed and just open up with all foreword beams and then follow with a torp volley, that generally drops the shields and then the structure to half before they know what hit 'em.

As for the Enterprise I was referring to, it's the Bakulaprise, the QuantumLeapterprise, if you will. It seemed to have a tighter turning radius for me and an extra weapon slot that made a huge difference.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Kitsune
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Reply #2496 on: October 13, 2011, 03:26:35 PM

I tried to send you a message, Rish, dunno if it made it through or not because the website kept trying to demand a captcha verify when the image was never loading.  I have no clue what my mail address would be (in-game name? account name? something else?), so hopefully it made it through so you can identify me.
Rishathra
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Reply #2497 on: October 13, 2011, 07:16:08 PM

I got the message, and sent one back.

You stock pile mats rish?

I don't farm mats, but I do scan every anomaly I come across during regular play, so after a year of playing, I have more than I know what to do with.

"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer
"That looks like English but I have no idea what you just said." - Trippy
Kitsune
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Reply #2498 on: October 16, 2011, 01:06:20 AM

Wow yeah, hitting Lt. Cmdr and getting into a better cruiser makes a night and day difference in all of the space stuff, as does the skills unlocked.  I can turn appreciably faster and have a much easier time laying waste.  Special thanks to Rish for twinking me with mark IV stuff to load on it, which definitely made a difference!
Kitsune
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Reply #2499 on: October 20, 2011, 12:11:26 PM

Apparently crafting is getting reamed on the test server as of today, so if people have crafting projects to do, best get them done before the F2P update hits and starts charging crafters dilithium for every combine.
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Reply #2500 on: October 20, 2011, 12:28:33 PM

.. WHAT.

The test server's crafting was gimped earlier (only odd levels were craftable, instead of evens which are the useful ones), and the crafting lead seemed shocked and upset about it, and vowed it would be fixed.

This? This just makes crafting "that thing you never bother doing"
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Reply #2501 on: October 20, 2011, 01:01:34 PM

Patch notes.

Quote
Crafting
    Returned the ability to craft uncommon or rare even-mark gear, but with a cost in dilithium in addition to crafting materials.
        The dilithium cost is a percentage of the cost to flat out buy the item from the dilithium store. The dilithium cost percentage increases with the rank of the item you’re crafting.
    Very rare gear is still only craftable at the odd marks (including Mk XI), with a dilithium cost.
    The same crafting update in progress for Klingons.
Scold
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Reply #2502 on: October 20, 2011, 02:22:43 PM

So glad they haven't tried anything this silly on CO.
Surlyboi
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Reply #2503 on: October 21, 2011, 04:27:45 AM

Fuck, that's 'tarded.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #2504 on: October 22, 2011, 05:30:28 PM

Dilithium? How do you even get that?

Fear the Backstab!
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kildorn
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Reply #2505 on: October 22, 2011, 05:59:34 PM

Dilithium? How do you even get that?

It's new, and awarded by dailies
Kitsune
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Reply #2506 on: October 22, 2011, 09:06:14 PM

You get dilithium ore from doing stuff.  You get refined dilithium by refining the ore, which is capped at 8,000 refined dilithium per day per player.  People are reporting that crafting XI level stuff is taking 15,000 refined dilithium, so two days worth of refining to get enough to make one item.
Surlyboi
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eat a bag of dicks


Reply #2507 on: October 22, 2011, 09:07:09 PM

Yup. 'tarded.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #2508 on: October 23, 2011, 04:59:45 AM

I get the feeling i should play this game before its fucked up.

Hic sunt dracones.
Stabs
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Reply #2509 on: October 23, 2011, 09:39:08 AM

I get the feeling i should play this game before its fucked up.

I think that ship has sailed warped.
Surlyboi
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Reply #2510 on: October 23, 2011, 11:23:20 AM

Not yet. It's still fun live.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
koro
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Reply #2511 on: October 23, 2011, 11:35:59 AM

So glad they haven't tried anything this silly on CO.

CO's crafting is worse than this by default.

Of course, I can't help but imagine this crafting change is part of the gearing up for F2P, so they can cash shop a bunch of dilithium for people to buy to make crafting not suck.
« Last Edit: October 23, 2011, 11:39:13 AM by koro »
Kitsune
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Reply #2512 on: October 23, 2011, 12:41:18 PM

Is there anyone who can craft the aegis set before the door of cash shop stupidity shuts on crafting forever?  I have no idea how (not) useful the stuff is on level 17 ships and wasn't planning on getting it until later, but it looks like it's going to be prohibitive to acquire after the F2P rollout.
Surlyboi
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Reply #2513 on: October 23, 2011, 01:33:38 PM

Rish hooked me up with an Aegis set. He's the dude with the skills.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
01101010
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Reply #2514 on: October 23, 2011, 02:45:39 PM

Is there anyone who can craft the aegis set before the door of cash shop stupidity shuts on crafting forever?  I have no idea how (not) useful the stuff is on level 17 ships and wasn't planning on getting it until later, but it looks like it's going to be prohibitive to acquire after the F2P rollout.

I don't have the mats left to make any of the set. cry

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Kitsune
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Reply #2515 on: October 23, 2011, 03:37:44 PM

If it helps, I have every particle trace used in them except Anyon.  It's the teir 5 data samples that I'm utterly lacking in.

[Edit: Oop, wait, I don't have a methogenic particle trace, I have a methogenic particle.  Thanks for the great item naming conventions, Cryptic.]
« Last Edit: October 23, 2011, 03:39:54 PM by Kitsune »
Rishathra
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Reply #2516 on: October 23, 2011, 03:57:31 PM

Rish hooked me up with an Aegis set. He's the dude with the skills.

What's your in game mail?  I'll send them your way.

"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer
"That looks like English but I have no idea what you just said." - Trippy
Kitsune
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Reply #2517 on: October 23, 2011, 05:23:27 PM

@greyfist is the game mail.  I'll mail you the particle traces, thanks a lot!
Kitsune
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Reply #2518 on: October 24, 2011, 12:32:03 AM

I made it to Commander under the wire and grabbed the two advanced ships before they got taken away and put into the cash shop, so yay.  Now the trick is that I can't decide that Lt. Cmdr ability to give my science officer.  I have Science Team I and Polarize Hull II to cover shield repair and breaking tractor beams, and at this point I can give her any science ability but they all look nice to have without any must-haves leaping out at me.
Surlyboi
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Reply #2519 on: October 24, 2011, 03:41:04 AM

What advanced ships are they taking away?

Do I really need to troll those forums?

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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