Welcome, Guest. Please login or register.
August 19, 2017, 12:23:21 AM

Login with username, password and session length

Search:     Advanced search
Donate! | Subscribe! | Shop: Amazon

***DONATION DRIVE 2 HAS BEGUN:
CLICK HERE TO BURN MONEY***
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  News  |  Topic: Age of Conan - Fictional Update Notes 0 Members and 1 Guest are viewing this topic.
Pages: 1 [2] Go Down Print
Author Topic: Age of Conan - Fictional Update Notes  (Read 24891 times)
stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #35 on: June 14, 2008, 06:10:21 AM

I'm gonna give him the benefit of the doubt and say that that was on purpose.
Murgos
Terracotta Army
Posts: 7474


Reply #36 on: June 14, 2008, 08:06:56 AM

Jesus christ, trim that down.

Also, the pink should be labeled 'reality.' I'm sorry dude, you can scream from the highest mountaintop and pick pinks even pinker than that. It still makes you a bizarre outlier.
But yeah, schildy, you are right as usual. I am some sort of rare MMO gamer. Someday my kind will be extinct probably, huh? I think otherwise, and I'm guessing as people realize they are stuck on easy mode servers they may take the plunge into PVP and like it. It's slowly happening already. Even with WoW, where it is SLIGHTLY less FFA the PVP servers were heavily populated and desired by people buying characters.

It's been 12 years since UO, Slay.  There has been PVP since the VERY beginning of MMO's 30 years ago with MUDs, and in pretty much every major release since then.  There isn't going to suddenly be a cultural revolution.
« Last Edit: June 14, 2008, 08:11:01 AM by Murgos »

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Slayerik
Terracotta Army
Posts: 4835

Victim: Sirius Maximus


Reply #37 on: June 14, 2008, 08:38:32 AM

Hey, we all wanna change the world!

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Tale
Terracotta Army
Posts: 6589

sıɥʇ ǝʞıן sʞןɐʇ


Reply #38 on: June 14, 2008, 08:45:57 AM

Hey, we all wanna change the world!

Locksley wants to paint it red.


"The more we talk about less important things, the less we talk about more important things."
Signe
Terracotta Army
Posts: 18810

Muse.


Reply #39 on: June 14, 2008, 08:37:47 PM

Quote
You can create an artificial blush by using rouge; but a scoundrel who deserves to be called a rogue is unlikely to blush naturally.

My Sig Image: hath rid itself of this mortal coil.
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #40 on: June 16, 2008, 04:08:34 PM

Leaked Patch Notes

lol @ Post #5.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
tazelbain
Terracotta Army
Posts: 6603

tazelbain


Reply #41 on: June 16, 2008, 04:19:10 PM

So true, that guy should post here.

"Me am play gods"
Hoax
Terracotta Army
Posts: 7311

l33t kiddie


Reply #42 on: June 17, 2008, 04:27:48 PM

Wow, how come the AoC official boards aren't a total wall of evil noisesuck?  I mean that was downright civil.  That wasn't even the EU forum was it?

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
squirrel
Contributor
Posts: 1765


Reply #43 on: June 17, 2008, 08:15:19 PM

  That wasn't even the EU forum was it?

Yes it was the EU forums...

Speaking of marketing, we're out of milk.
Engels
Terracotta Army
Posts: 8735

inflicts shingles.


Reply #44 on: June 20, 2008, 02:18:34 PM

uhm no.

I should get back to nature, too.  You know, like going to a shop for groceries instead of the computer.  Maybe a condo in the woods that doesn't even have a health club or restaurant attached.  Buy a car with only two cup holders or something.

-Signe

I LIKE being bounced around by Tonkors. - Lantyssa

"let go of my dick you mother fucker!"  - Jimbo
Drugstore Space Cowboy
Terracotta Army
Posts: 78


Reply #45 on: July 20, 2008, 06:37:15 AM

About the whole "Hide should only be given to rogues" thing.

The current implementation of stealth in any given MMO is invisibility. This is bad for PvP.



What? I have to justify that?!

Giving a minority of players complete invisibility (in the form of a “stealth” ability) on the battlefield, heavy burst damage, large positive modifiers to already massive damage dealt from stealth, a range of instant escape tools that are difficult-to-impossible to counter by a majority of players, and excellent survivability out of stealth is foolhardy.

Would you rather play a class that can do heavy damage at range, but cannot see his target, or one that can do equivalent melee damage to targets who cannot see him until he has already incapacitated them? Would you rather play a class that can take a beating, or one that can choose which fights to enter and escape at a whim if things get too rough? It would be stupid to choose the former in both cases. Stealth coupled with the assorted survival tricks designers normally grant stealth classes will determine the outcome of nearly any PvP engagement.

I am not saying that stealth/invisibility should not exist within the context of massively multiplayer PvP; I am saying that giving any player stealth who also has combat functionality beyond stealth, such as damage or healing, is radically overpowering that player to the point where hostile interactions with other players cannot possibly be balanced.

My solution to the problem of stealth — some of you may not agree that it is a problem; oh well — is to completely eliminate it as a special ability. In my ideal MMO, in which people run around on the ground and occasionally take flight but are still affected by gravity pulling them toward the ground, as opposed to EVE Online, in which people fly around incomprehensibly vast expanses of empty space with no discernable vertical boundaries, combatants function just as they do in Real Life. If Real Life had magic. Which could not make one invisible.

Stealth tactics, in this ideal world of mine, are Counter Strike tactics. If you don’t want to be seen, hide. If you want to set up an ambush, find a choke point and hide in some bushes. Unless a player is blind and deaf, it ought to be exceedingly difficult to ambush him in the middle of the [insert generic compound fantasy name here] Salt Flats.

To that end, you cannot see the names of a non-friendly player unless you specifically target that player. There are no giant rainbow-colored names and guild tags floating above hostile heads to mark exactly where they are (just in case you missed the eight-foot bull-man with flaming watercoolers on his shoulders charging your position).

In my mind, an ability that can be a tactic instead should always be. Yes, this means that everybody can “stealth.” Is that really such a bad thing?
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #46 on: July 21, 2008, 03:37:29 PM

Stelth is in MMO's becouse true sneaking using the environment cant happen (one day, mabye).

See my name over my head, tab to me if you cant see it.  Oh ho ho ho. Reallllly?

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Sky
Terracotta Army
Posts: 29152

I love my TV an' hug my TV an' call it 'George'.


WWW
Reply #47 on: July 22, 2008, 07:03:55 AM

Stealth worked great in UO.

Then again UO wasn't a diku with tab selection. How about no targeting or health bars at all?
Quote
hide in some bushes.
1. Flora: off
2. ...
3. lol
« Last Edit: July 22, 2008, 07:07:11 AM by Sky »

Nero
Terracotta Army
Posts: 2


Reply #48 on: July 22, 2008, 01:55:37 PM

The posts by the OP make me wonder what made him think he would like AoC in the first place.

WOW is a PvE game with PvP thrown in as an after thought.  AoC was built with PvP in mind from the beginning. 

Personally I play for the PvP, and if I could skip PvE I would.
IainC
Developers
Posts: 5747

Wargaming.net


WWW
Reply #49 on: July 22, 2008, 02:05:04 PM

Those fucking carebears and their constant whining for features that work...

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #50 on: July 30, 2008, 09:35:16 AM

Stealth worked great in UO.

Then again UO wasn't a diku with tab selection. How about no targeting or health bars at all?
Quote
hide in some bushes.
1. Flora: off
2. ...
3. lol

Exactly.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Pages: 1 [2] Go Up Print 
f13.net  |  f13.net General Forums  |  News  |  Topic: Age of Conan - Fictional Update Notes  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC