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Topic: AoC vs WAR vs ? - Biggest Launch Disappointment 2008 (Read 227654 times)
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Venkman
Terracotta Army
Posts: 11536
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Well, ok, but what do you do about this?!  (sfw)
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Trippy
Administrator
Posts: 23657
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Venkman
Terracotta Army
Posts: 11536
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Yea. I generally don't read the sub-forums for games unless I'm actually playing the game 
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Lantyssa
Terracotta Army
Posts: 20848
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Kill the defenseless person sitting on horseback from range?
If they have a horse they're high level, enough to have at least three gold. Also, if it's like the CE rhino or mammoth, the horse will add several thousand health. I'm guessing most of the victims were lowbies and couldn't do much against it on their own.
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Hahahaha! I'm really good at this!
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Mrbloodworth
Terracotta Army
Posts: 15148
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I was under the impression that the horse is a separate entity than the toon riding it, as in, you can shoot him off, or kill it out from under him.
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Lantyssa
Terracotta Army
Posts: 20848
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It's not for the rhino. Horses could be different, but I doubt it.
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Hahahaha! I'm really good at this!
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grunk
Terracotta Army
Posts: 192
This poster is a gibbering retard. Also, he used to post from a rehab clinic.
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« Last Edit: June 20, 2008, 07:08:51 AM by schild »
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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I think WAR will be wholly underwhelming, and I would call you out on a  but I totally doubt you are even in it. I have to say for once I agree with you , though, about auto attacks and cooldowns.
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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I think WAR will be wholly underwhelming, and I would call you out on a  but I totally doubt you are even in it. I have to say for once I agree with you , though, about auto attacks and cooldowns. Schild cruelly took away the grunkster's post so now I am at a loss as to what you agreed with him on.
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schild
Administrator
Posts: 60350
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I turned white noise into empty space. You missed nothing. The fact Slayerik agreed with him (on anything) should show signs of Slayerik's problems as well.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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I think WAR will be wholly underwhelming, and I would call you out on a  but I totally doubt you are even in it. I have to say for once I agree with you , though, about auto attacks and cooldowns. Schild cruelly took away the grunkster's post so now I am at a loss as to what you agreed with him on. Wow's auto attacks and cooldowns being not fun. Schild's just being a child again. EDIT: Next up he will threaten to make me go away for good, and /flex on me. Fear ze schild!
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« Last Edit: June 20, 2008, 08:15:19 AM by Slayerik »
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Keep asking, please.
And the borderline WAR nda breakages need to stop. Some of you we cannot verify that you are in or not in the beta. If you're going off NDA breakages elsewhere, do not reiterate that information here. K?
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-Rasix
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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I think I might have to change my mind again. AoC could be the biggest disappointment of 2008. Mostly because it has so much potential, and so much if it is broken or not implemented.
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Chenghiz
Terracotta Army
Posts: 868
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What's wrong with auto attack?
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Murgos
Terracotta Army
Posts: 7474
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What's wrong with auto attack?
"sandwich combat: A combat or style of combat that lets the player click a button, start fighting a monster with his character, and head out of the room to make a sandwich while the character goes on killing the monster." -From a page someone created in 2003
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Venkman
Terracotta Army
Posts: 11536
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No MMO since UO has actually been that way though, unless someone was solo grinding as a Warrior in EQ1.
In general though Chenghiz, auto attack is not an immersive experience. We all know our characters are largely the sum of their statistics. But if you don't ask the player to use some skill, even if that skill is little more than pressing the right button at the right time, they'll get bored and move on.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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not sure i understand the hate on AoC?
Game appears to be really good and the fact that i see people on here shouting about how they are sick of cookie cutter games, i dont get it.
Game has a ton of depth, nice graphics, fun combat... good pve. All the bitching about balance, thats n00b talk people. i cant wait for AoC.
The game imo, is well made. its not like this WoW sht, where my character does the same lame anamations... a lvl 10 demo/necro spells look 10X better then a lvl70 mage lol.
face it, the people who are bitchin, are poor fuktards who cant build a pc, maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers..
*edit*
I dunno about war. AOC looks better then war on fucken lowest settings, nuff said, so go sell a kidney and stfu n00bs.
Just wanted to bring this back to the top so we can all have another good laugh.
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Nebu
Terracotta Army
Posts: 17613
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What's wrong with auto attack?
I personally don't see a problem with autoattack as long as it's implemented well. Autoattack is a way to ensure dps > 0 during the learning curve. Where games get into trouble with autoattack is when they give it too much power. If you can kill something using autoattack alone, the game is broken. So given a choice between autoattack and any player-queued attack, the latter should always be substantially better. I see the benefit of autoattack being something in game to a) provide some damage while learning and b) reduce the number of lag-related deaths.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I see the benefit of autoattack being something in game to a) provide some damage while learning and b) reduce the number of lag-related deaths.
c) Saving me from tendonitis.
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-Rasix
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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I see the benefit of autoattack being something in game to a) provide some damage while learning and b) reduce the number of lag-related deaths.
c) Saving me from tendonitis. Puss. Carpel Tunnel is imminent anyways!  Anyways, back on topic the launch was smooth but it is really starting to show how totally unplanned and unfinished half the game was/is. I'm still playing and enjoying myself, but it seems like they are making a lot of bad decisions. Flushing away money basically.
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Nebu
Terracotta Army
Posts: 17613
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I hope that AoC gets it together. I've always liked what it seemed Funcom was trying to do in their games (see AO). That and I want someone to play with when I eventually get around to trying the game.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Mrbloodworth
Terracotta Army
Posts: 15148
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I don't think its as bad as people make it out to be. Funcom tried a lot of things diffrent for this mmo, instead of rehashing a lot of the same old same old. Other than this mad rush of patching, that does seem to go untested. I think it does come down to the players, they came into the game expecting what they know, and assume to be correct, only to find that the game is not like others in many, MANY ways.....so frustration sets in, and turns to anger.
Game has issues, but nothing that cant be worked out.
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WayAbvPar
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Game has issues, but nothing that cant be worked out. Written about every single MMOG published to date.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Mrbloodworth
Terracotta Army
Posts: 15148
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Game has issues, but nothing that cant be worked out. Written about every single MMOG published to date. Shadowbane is still running isn't it? 
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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I don't think its as bad as people make it out to be. Funcom tried a lot of things diffrent for this mmo, instead of rehashing a lot of the same old same old. Other than this mad rush of patching, that does seem to go untested. I think it does come down to the players, they came into the game expecting what they know, and assume to be correct, only to find that the game is not like others in many, MANY ways.....so frustration sets in, and turns to anger.
Game has issues, but nothing that cant be worked out.
That's classic blame the players crap. The people seem happy with the stuff AoC is doing, but unsurprisingly they would like it actually work.
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"Me am play gods"
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Mrbloodworth
Terracotta Army
Posts: 15148
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I don't think its as bad as people make it out to be. Funcom tried a lot of things diffrent for this mmo, instead of rehashing a lot of the same old same old. Other than this mad rush of patching, that does seem to go untested. I think it does come down to the players, they came into the game expecting what they know, and assume to be correct, only to find that the game is not like others in many, MANY ways.....so frustration sets in, and turns to anger.
Game has issues, but nothing that cant be worked out.
That's classic blame the players crap. The people seem happy with the stuff AoC is doing, but unsurprisingly they would like it actually work. Oh, i am mainly talking about the Official forums. Everything on there is exaggerated by 100X. Everyone i meet in game is having a blast. But i also do think that alot of people came with preconceived notions, and found out they were wrong.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Oh, i am mainly talking about the Official forums. Everything on there is exaggerated by 100X. Everyone i meet in game is having a blast.
Thats probably because they people who dont like it have already quit? Now, I am not saying the game is OMG!!1! Brokenz!@!, but they are having a LOT of issues, and there is a huge amount of core gameplay that is broken, yet they are working on class balance rather than fixing most of the broken shit. They are doing things like changing animations and fixing typos and reworking complete Feat trees, when most classes have core mechanics broken or downright not working.
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cevik
I'm Special
Posts: 1690
I've always wondered about the All Black People Eat Watermelons
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Thats probably because they people who dont like it have already quit? Now, I am not saying the game is OMG!!1! Brokenz!@!, but they are having a LOT of issues, and there is a huge amount of core gameplay that is broken, yet they are working on class balance rather than fixing most of the broken shit. They are doing things like changing animations and fixing typos and reworking complete Feat trees, when most classes have core mechanics broken or downright not working.
(I highlighted the important part) I just don't see this as true. The core mechanics of pretty much every class works, however, they need to be balanced. I don't see how balancing is not a priority at this time. Perhaps I'm missing something, but do you have examples of classes where the "core mechanics" are broken? Perhaps we disagree what "core mechanics" are? I mean, to me "core mechanics" is the, you know, core mechanics of the class, i.e. casting spells, swinging swords, summoning pets, etc. I haven't really encountered anything that is fundamentally broken at this level. The next level up, sure, things are out of balance (my blighted ones pwn you newb) but that's where balance comes into play. As far as changing animations or fixing typos, I doubt the same guy who is working on those has any IDEA or is even in the same pay grade as the people who are doing the class design, it's the same for any mmog. Did you want the animator to sit back and do nothing while the coders/designers fix things so that you'd feel better about the progress they were making?
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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I'm missing something, but do you have examples of classes where the "core mechanics" are broken?
Perhaps we disagree what "core mechanics" are? I mean, to me "core mechanics" is the, you know, core mechanics of the class, i.e. casting spells, swinging swords, summoning pets, etc. I haven't really encountered anything that is fundamentally broken at this level.
Stamina + Sprint and active blocking is the big one. This shit is so broken its not even funny. The fact that at higher levels casters can sprint for so much more than melee. Its nice they are trying to address Active Blocking, but its a band-aid fix. The core Stamina mechanic is broken. Up until today, casters couldnt cast while riding a horse. The combo system is stupid goofy in how it scales. The higher level you get, the longer it takes you to do combos, if you are interrupted at ANY time during a combo the person is refunded ALL damage done, this is borderline game breaking for the HoX at higher levels due to the windup time on our combos. Female Attack speed for melee is still 34% slower than males. Thats pretty core mechanic also. Personally I would call all of those broken Core Mechanics.
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cevik
I'm Special
Posts: 1690
I've always wondered about the All Black People Eat Watermelons
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Sorry to SirBruce but: Stamina + Sprint and active blocking is the big one. This shit is so broken its not even funny. The fact that at higher levels casters can sprint for so much more than melee. Its nice they are trying to address Active Blocking, but its a band-aid fix. The core Stamina mechanic is broken. I guess we just disagree with on semantics then, because to me this is a balance issue. And they are addressing balance issues every patch, much like every other mmog I've ever been in. Hell WoW still addresses balance issues every patch. It's part of the ongoing nature of things to constantly have something that isn't balanced. Up until today, casters couldnt cast while riding a horse. As a caster, with a horse, I have to ask, is this really that game breaking of an issue? The combo system is stupid goofy in how it scales. The higher level you get, the longer it takes you to do combos, if you are interrupted at ANY time during a combo the person is refunded ALL damage done, this is borderline game breaking for the HoX at higher levels due to the windup time on our combos. Female Attack speed for melee is still 34% slower than males. Thats pretty core mechanic also. Personally I would call all of those broken Core Mechanics.
The refunded damage and the slower attack speed are certainly bugs, but I can't see how the class designer who is redesigning feat trees is even remotely going to be the same guy who is the coder that is going to have to fix these two bugs. I can't see how it would delay them any to do class balancing at the same time as someone else in the office is likely working on these issues.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Sorry to SirBruce but: Stamina + Sprint and active blocking is the big one. This shit is so broken its not even funny. The fact that at higher levels casters can sprint for so much more than melee. Its nice they are trying to address Active Blocking, but its a band-aid fix. The core Stamina mechanic is broken. I guess we just disagree with on semantics then, because to me this is a balance issue. And they are addressing balance issues every patch, much like every other mmog I've ever been in. Hell WoW still addresses balance issues every patch. It's part of the ongoing nature of things to constantly have something that isn't balanced. Up until today, casters couldnt cast while riding a horse. As a caster, with a horse, I have to ask, is this really that game breaking of an issue? The combo system is stupid goofy in how it scales. The higher level you get, the longer it takes you to do combos, if you are interrupted at ANY time during a combo the person is refunded ALL damage done, this is borderline game breaking for the HoX at higher levels due to the windup time on our combos. Female Attack speed for melee is still 34% slower than males. Thats pretty core mechanic also. Personally I would call all of those broken Core Mechanics.
The refunded damage and the slower attack speed are certainly bugs, but I can't see how the class designer who is redesigning feat trees is even remotely going to be the same guy who is the coder that is going to have to fix these two bugs. I can't see how it would delay them any to do class balancing at the same time as someone else in the office is likely working on these issues. Because there is so much broken shit, when its finished and working, they are going to have to go back and completely rebalance classes. Also, they shouldnt be working on balance issues until the broken Feats are fixed. I know as a HoX we have many many feats that outright dont work. I guess you would call that a balance issue, I would call it broken mechanics.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Game has issues, but nothing that cant be worked out. Written about every single MMOG published to date. Shadowbane is still running isn't it?  That's what scares me. I LOVE Shadowbane, but it took almost 4 years to get it where it was supposed to be at launch. I don't want to wait 4 years to have a working and meaningful PvP in Age of Conan.
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Simond
Terracotta Army
Posts: 6742
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Temporarily shutting down your main forums because you don't know when your servers are going to be back up and you don't want to listen to your customers is one way to handle customer server, I suppose. 
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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ribuld
Terracotta Army
Posts: 14
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How the hell would you go about listening to anything on those forums ?
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Sparky
Terracotta Army
Posts: 805
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How the hell would you go about listening to anything on those forums ?
If you assume every post is a whine(a reasonable assumption) then just scan the database a nerf whichever class/feat gets the most hits.
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