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Topic: Champions Online: The No-NDA Merged Edition (Read 897504 times)
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Am I the only one incredibly underwhelmed by the TenTon Hammer video?
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Hutch
Terracotta Army
Posts: 1893
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Plant yourself like a tree Haven't you noticed? We've been sharing our culture with you all morning. The sun will shine on us again, brother
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Trippy
Administrator
Posts: 23657
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Like Hutch said he needs a job. Also he probably wants to stay in the Bay Area.
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Hutch
Terracotta Army
Posts: 1893
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I was wondering about that too. If they needed a "design director", at this stage in the game's development, why didn't they already have one?
I think they just needed a warm body, another pair of hands, if you will. And hey, he's got industry experience. In fact, he's got both the best and the second best kinds of industry experience!
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Plant yourself like a tree Haven't you noticed? We've been sharing our culture with you all morning. The sun will shine on us again, brother
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Trippy
Administrator
Posts: 23657
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If they needed a "design director", at this stage in the game's development, why didn't they already have one?

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Ghambit
Terracotta Army
Posts: 5576
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Frak, who WOULDNT want to work for Cryptic right now? I mean cmon, we all know what types of personalities generallly make up this industry (both dev and player). Give them the chance to work for a company that's producing both Champions Online AND Star Trek Online and corduroy pants are immediately jizzed in.
Hopefully Roper can lead them back more towards the realm of real-time combat rather than the direction they seem to be going.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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UnSub
Contributor
Posts: 8064
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I think they just needed a warm body, another pair of hands, if you will. And hey, he's got industry experience. In fact, he's got both the best and the second best kinds of industry experience!
It's this. Cryptic needs experienced people to pull off the kind of plan that gets ChampO out early 2009 and STO later on. I've go no idea what the status of their funding must be, given that they are an independent studio who sold off their major revenue stream (although CoH/V still licenses the Cryptic Engine from Cryptic, so they'd be getting some cash in from that). Roper failed in the management of HGL, but a lot of the design worked. ChampO is meant to be an action RPG, so he can add a lot there (potentially) in enhancing that experience. If he's learned his lessons, he won't be building things from scratch (and probably wouldn't have to, given the alleged systems in place within the Cryptic Engine Mk II).
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Ghambit
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Posts: 5576
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(sarcasm detector has gone off)
Alrighty, well... besides Blizz which studio (if any) would you like to be a part of? I'm just saying dork nirvana's capital will be Cryptic in '09. They've got IPs that represent the bookends of that market; comic-oriented superheroes (via tabletop gaming) and Star Trek. You cant tell me it wouldnt be at least mildly entertaining to work for them. Shyt, I'd have a field day in that place.
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« Last Edit: March 08, 2010, 10:22:55 PM by schild »
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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UnSub
Contributor
Posts: 8064
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Trippy
Administrator
Posts: 23657
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Don't do that.
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UnSub
Contributor
Posts: 8064
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Until they drop the NDA, I'm not saying anything else. If you are interested, sign up for beta.
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Nevermore
Terracotta Army
Posts: 4740
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I signed up for beta the first day. I've yet to hear anything from them.
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Over and out.
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Ragnoros
Terracotta Army
Posts: 1027
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I signed up for beta the first day. I've yet to hear anything from them.
This.
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Owls are an example of evolution showing off. -Shannow
BattleTag - Ray#1555
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UnSub
Contributor
Posts: 8064
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WayAbvPar
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1997 called and wants its website design back.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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shiznitz
Terracotta Army
Posts: 4268
the plural of mangina
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1997 called and wants its website design back. So does CoX.
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I have never played WoW.
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eldaec
Terracotta Army
Posts: 11844
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1997 called and wants its website design back. 1997 called again, and wants its meme back along with that website design. The whole year is starting to sound pissed at us.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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ezrast
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Posts: 2125
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Guys, I keep trying to maintain hope that this title will be awesome.
You're ruining it.
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Arnold
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Posts: 813
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How can you possibly fuck this one up? Jesus Christ.
You made a super-hero MMO that basically let you play as Marvel characters. That's why you GOT the license in the first place. Just take the same game, reskin it slightly, make Wolverine a quest NPC, fix the most glaring flaws and call it a day.
This is like blowing an open dunk.
Speaking of blowing open dunks, I'm still waiting for my basketball MMO that lets me play in a league with my "team" (guild), or pickup games (random pking), build my mansion and pimp out my ride (house/vehicle customization), or design my own shoes (guild crest). Seems pretty fun, simple, and way easier than trying to do the same thing for football, baseball, or hockey, since basketball only has 5 players. Motor City Online, eat my ass, NBA Online could definitely make a profit.
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eldaec
Terracotta Army
Posts: 11844
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Guys, I keep trying to maintain hope that this title will be awesome.
It'll be exactly as awesome as CoX in its day. Which is to say, moderately awesome, and will have sidekicking. Plus they seem to be including some other stuff that wasn't in EQ. If more than a couple of mmogs in the last five years had been even moderately awesome, and had sidekicking, and had at least one other feature missing from EQ, the genre wouldn't be such a fucking farce. So... reasons to be hopeful. I'm looking forward to this - but not expecting it to be anything more than a place to take vacations from EVE.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Arnold
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Posts: 813
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They were talking about the arch nemesis, at level 30 (game will release with 40 levels--subject to change though) you get to set up the arch nemesis for you. You will get to decide what he or she will do to you, from ambushes, trying to screw up your missions, breaking into your base, stealing your gear, etc...
Umm, how about something much cooler? Why not select a REAL arch-nemesis from a lineup? Computer opponents are just plain retarded.
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eldaec
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Posts: 11844
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Why do you need a game mechanic to do that?
Just pick someone and agree to fight them a lot.
The point of nemesis system is to add flavour to co-op pve missions. Which I suspect is the core of this game. If pve is 'retarded' don't buy games focussed on co-op pve.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Yeah, I think the point is that at any given time your Arch-Nemesis could show up and you'll have to fight him/her. It would be very annoying to have to show up randomly to be someones Arch-Nemesis. Plus, NPCs aren't douchebags and won't grief me "for teh lulz."
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Triforcer
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Posts: 4663
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Huh. Some of those scenes looked very rough, a couple were decent. Not sure what to think.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Nevermore
Terracotta Army
Posts: 4740
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It really does look just like CoX 2.0, only with that crappy cell shading. There was that one shot of someone picking up some object and throwing it, but it was hard to tell if there was really interaction with the environment like with DCUO.
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Over and out.
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Nebu
Terracotta Army
Posts: 17613
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CoX with more interesting environments.
Should be like the original: First month with the costume creator. Second Month finding a build I like. Third month getting bored with the leveling grind and quitting.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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UnSub
Contributor
Posts: 8064
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That's a bit of an old video, since Sporkfire (Victor W.) has moved on to another company. Here's a newer one. Both use some of the same footage. Run and gun is the term being used for the ability to attack and move at the same time with most powers.
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Venkman
Terracotta Army
Posts: 11536
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Everyone else just calls them "instants" 
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eldaec
Terracotta Army
Posts: 11844
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I think he actually means you can move during cast time, not cast time = 0.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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UnSub
Contributor
Posts: 8064
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That's it - run and attack at the same time. No stopping for the most part if you want to keep moving while attacking, much like Tomb Raider or God of War.
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Venkman
Terracotta Army
Posts: 11536
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I think he actually means you can move during cast time, not cast time = 0.
Yea, I was just being snarky ;-) Honestly, it's something I've wanted more of in these games. To date though we mostly only get run and gun when it involves an actual gun in that type of setting. More spells-while-moving please.
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UnSub
Contributor
Posts: 8064
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Any other F13ers in yet? If enough have, it might be worth having a separate sekret beta board. We can make a request for one, apparently.
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Trippy
Administrator
Posts: 23657
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Not worth a separate board 
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Numtini
Terracotta Army
Posts: 7675
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Ah, I hadn't caught that you could say you were in beta, the NDA itself is kind of unclear. I just got in last week.
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If you can read this, you're on a board populated by misogynist assholes.
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