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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Portal! 0 Members and 1 Guest are viewing this topic.
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Author Topic: Portal!  (Read 57018 times)
Murgos
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Reply #105 on: October 15, 2007, 09:40:56 AM

I'm on what I think is the last part of the advanced test 18.  Jesus, the timing is ridiculous.  I think I have it figured out but it was 1 am when I had the epiphany and couldn't pull the hand and eye coordinations together in 5 tries to I went to bed.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Quinton
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is saving up his raid points for a fancy board title


Reply #106 on: October 15, 2007, 12:42:40 PM

I'm on what I think is the last part of the advanced test 18.  Jesus, the timing is ridiculous.  I think I have it figured out but it was 1 am when I had the epiphany and couldn't pull the hand and eye coordinations together in 5 tries to I went to bed.

I got stuck on 18 where I suspect you are -- I thought the timing for what I needed to do was totally impossible.  A friend suggested "do it in a different order" and I immediately saw how to make it work.  Sharing that hint here, in hopes it will un-stick you as well.

- Q
Murgos
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Reply #107 on: October 16, 2007, 06:24:58 PM

Got it.  Vanilla crazy cake is quite tasty.  Have some?

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
schild
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Reply #108 on: October 16, 2007, 07:57:32 PM

Megrim
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Reply #109 on: October 16, 2007, 08:36:31 PM

Ok, so, not meaning to derail, but this came up and i have to ask it;

In your (f13) personal opinion(s), is Portal a better game than Bioshock?

Discuss.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
schild
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Reply #110 on: October 16, 2007, 08:52:15 PM

Unquestionably. I don't see how that would warrant discussion.
squirrel
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Reply #111 on: October 16, 2007, 09:24:55 PM

Ok, so, not meaning to derail, but this came up and i have to ask it;

In your (f13) personal opinion(s), is Portal a better game than Bioshock?

Discuss.

Personally yes, which is pretty unusual as I'm an Ayn Rand fan and loved BioShock. But Portal is what gaming should be - Bioshock was great but not consistently awesome. Portal was a masterpiece.

Speaking of marketing, we're out of milk.
Yegolev
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2/10 WOULD NOT INGEST


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Reply #112 on: October 16, 2007, 09:59:19 PM

Bioshock had filler and didn't quite live up to the hype, plus dying didn't really slow you down in any way.  Portal does the opposite.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Prospero
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Reply #113 on: October 17, 2007, 02:56:43 AM

Portal kicks Bioshock's ass. Hell ep. 2 kicks Bioshock's ass as well. Bioshock could have been a lot better if they had closed out the game after the plot twist with Ryan. The story was interesting, but the basic gameplay just didn't change much after the first couple hours. Ep. 2 in comparison has a nice mix of crazy brawls, dungeon crawling, and driving.  And Portal, is well, Portal.

I dare say Portal may be one of the bigger steps forward for games as art. It was such a perfect melding of interesting gameplay( which are what games are all about ) with an interesting, if linear, plot( which is what games are good at. )

Ironwood
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Reply #114 on: October 17, 2007, 04:35:40 AM

Narbacular Drop is very short and un-fun.

This team needed Valve.


Sigh.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
schild
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Reply #115 on: October 17, 2007, 07:16:29 AM

Narbacular Drop is very short and un-fun.

This team needed Valve.
Sigh.
I can see your problem with my article. But I'm going to ask you straight out here - what was the goddamn problem with that comment? Did you PLAY Narbacular Drop? Have you even played Portal? Or did you wake up to rain this morning?
Ironwood
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Reply #116 on: October 17, 2007, 11:04:24 AM

Fairly sure if you look back, you'll note I was a big fan of N'drop.  I played it a fair bit and while I'll concede that it was short, I put it to you that it was a frigging School Project and the basic Kernel of what you're calling Genius was ALL PRESENT.  Sure, we polish it up and add humour and presentation and, by synergy with HL, backstory and intrigue and dynamic, but Portal IS n'drop.

I have also completed Portal as well and find it a little less than I was expecting (Though I'm in full agreement with most of the commentry in ALL 3 THREADS that say it's brilliant.)  I was expecting a little more, I guess, though be aware I haven't even completed ALL the advanced maps.

I actually found N'Drop fun and intriguing for what it was.  Which was why I was dancing jigs (again, it's all in f13 somewhere...) when it was going to get the source treatment.

I find it a little offensive that you think the team 'needed' Valve.  Not hugely offensive.  I mean, I don't care.  I feel.  I feel bad that I don't care, but I don't care.  I think all this team needed was a break to get the recognition they deserved, frankly, and you're belittling that.

But, hey, you're still a great guy.  Or something.

(as to your article, I wasn't that critical, I just thought it was cheerleading for it's own sake.  I wanted some meat with my cake.)

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Der Helm
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Reply #117 on: October 17, 2007, 11:09:50 AM

I wanted some meat with my cake.)

Mmmmmmh.


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Yoru
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Reply #118 on: October 17, 2007, 11:11:13 AM

bhodi
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No lie.


Reply #119 on: October 17, 2007, 11:14:05 AM

I played it almost to completion without the computer's voice/dialog before someone told me something was missing. Because I missed everything but the essential play mechanic, I feel comfortable in thinking my first almost-run-through ws what the original developers brought to the table, and the second run through was what valve added.

The first run through was fun, solid gameplay, albeit a bit short and too uncomplicated for my tastes.

The second run through turned that game into a brilliant masterpiece. The song at the end was the capstone.


Edit: Why do my fingers automatically put a ue at the end of dialogue
Edit2: I love zero punctuation.
« Last Edit: October 17, 2007, 11:21:15 AM by bhodi »
eldaec
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Reply #120 on: October 17, 2007, 11:25:19 AM

Edit: Why do my fingers automatically put a ue at the end of dialogue

I'm only guessing here, but I suspect it's because dialogue really is spelt that way.


"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Ironwood
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Reply #121 on: October 17, 2007, 11:32:27 AM


"Mr Soft Owl has Seen Some Shit." - Sun Tzu
schild
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Reply #122 on: October 17, 2007, 12:06:01 PM

Quote
I find it a little offensive that you think the team 'needed' Valve.  Not hugely offensive.  I mean, I don't care.  I feel.  I feel bad that I don't care, but I don't care.  I think all this team needed was a break to get the recognition they deserved, frankly, and you're belittling that.

When I say they needed Valve, I'm saying no one but Valve could have helped them polish it the way they did. Also, what? I praised them to the high heavens, but thinking they could have done it elsewhere is kinda ridiculous. They couldn't have. They needed Valve and obviously Valve needed them. So they delivered dollars.
Prospero
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Reply #123 on: October 17, 2007, 12:49:53 PM

Having graduated from one of those game developer schools I can say with a fair amount of certainty they did in fact need Valve. You learn a lot about your craft in those schools, but you never have the time or resources to learn how to really polish a project and make it fun for a wide range of players. In game design school you're creating projects with people who are hardcore game players and having them graded by people who are hardcore game players. It's a great deal of fun, but your projects can easily end up with mechanics that normal mortals would not enjoy. Listen to the developer commentary and I think you'll get a sense of how much Kim and the crew learned on this project. I think the iterative Valve design process taught them a lot about designing fun, accessible games.
Fabricated
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Reply #124 on: October 17, 2007, 02:33:16 PM

By the way, Yahtzee schooled us all review-wise again.

You got a game buddy SChild.
« Last Edit: October 17, 2007, 02:48:52 PM by Fabricated »

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eldaec
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Reply #125 on: October 17, 2007, 02:41:46 PM

Hi, welcome to 6 posts ago.
« Last Edit: October 17, 2007, 02:43:35 PM by eldaec »

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Fabricated
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Reply #126 on: October 17, 2007, 02:48:42 PM

Hi, welcome to 6 posts ago.
Hey, I prefer posting URLs instead of text links. :(

"The world is populated in the main by people who should not exist." - George Bernard Shaw
schild
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Reply #127 on: October 17, 2007, 02:48:58 PM

I watch ZP on youtube.
stark
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Reply #128 on: October 17, 2007, 03:04:37 PM

bhodi
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No lie.


Reply #129 on: October 17, 2007, 05:41:32 PM

Should your weighted companion cube ever speak, the enrichment center urges you to disregard it's advice.
Ironwood
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Reply #130 on: October 18, 2007, 02:21:55 AM


"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Lucas
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Reply #131 on: October 18, 2007, 06:28:48 AM

Didn't see it mentioned elsewhere, so here we go.

Half Life 2 played with the portal gun.

http://kotaku.com/gaming/clip/break-hl2-with-the-portal-gun-312239.php

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Glazius
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Reply #132 on: October 18, 2007, 08:27:50 AM

Didn't see it mentioned elsewhere, so here we go.

Half Life 2 played with the portal gun.

http://kotaku.com/gaming/clip/break-hl2-with-the-portal-gun-312239.php
Oh lord the end of that clip. ROFL
Yegolev
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Reply #133 on: October 18, 2007, 08:41:31 AM

That was really cool, now I know it must be possible to put the gun into TF2.

Also that guy was really bad at both HL2 and Portal.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
rattran
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Unreasonable


Reply #134 on: October 18, 2007, 12:05:12 PM

http://www.primotechnology.com/2007/10/17/half-life-2-portal/ Should be all you need to add a portal gun to Source.


Samwise
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Reply #135 on: October 18, 2007, 02:18:59 PM

Technically, it's not adding a portal gun to other Source games, it's adding the levels from other Source games into Portal.  (Which means you still don't get multiplayer.)

Doesn't GMod have portals in it now?  And doesn't GMod have multiplayer?
schild
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Reply #136 on: October 18, 2007, 02:26:36 PM

Let's just all be thankful the SDK didn't drop the day the OB came out.

Otherwise we'd never play all the new games coming out over the next 6 weeks.
Yegolev
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Reply #137 on: October 18, 2007, 02:32:05 PM

Technically, it's not adding a portal gun to other Source games, it's adding the levels from other Source games into Portal.

I figured this out when I read the article and was rather disappointed, since this is very nonoptimal.

I agree with schild, it will be like hex editing Diablo II all over again.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
rattran
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Posts: 4258

Unreasonable


Reply #138 on: October 18, 2007, 06:11:19 PM

Entirely my fault, I only scanned the article. Still, it's a start.
Cpt_Jigglypuff
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Reply #139 on: October 19, 2007, 05:51:03 AM


wow, that's probably the first and last time he'll give such a positive review on a game... I was expecting him to rip into it somehow.  I love his reviews even moar now.
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