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Author Topic: Obsidian to make Alien RPG  (Read 2121 times)
Riggswolfe
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on: December 14, 2006, 02:08:08 PM

http://xbox360.ign.com/articles/750/750837p1.html

Let speculation about the horrible ending begin. I love RPGs. I love Alien. I'm not sure they would work well together, though an Alien survival horror game could be interesting.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
geldonyetich
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Reply #1 on: December 14, 2006, 02:09:27 PM

You don't suppose this could have something to do with that Bioware MMORPG, do you?

Riggswolfe
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Reply #2 on: December 14, 2006, 02:30:37 PM

An Aliens MMO? Hmmm...don't know.

I know they came out with a pen and paper game that fleshed out the Aliens universe. It was a very "corporations run everything and compete against each other" type of universe. It could work for an MMO.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Yegolev
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Reply #3 on: December 15, 2006, 11:03:56 PM

I just know Obsidian pinched off KOTOR2 into a box and sold it to me without any sort of label declaring that the package was, in fact, full of excrement.

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stray
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Reply #4 on: December 15, 2006, 11:22:49 PM

Hey, at least you got a box. I went the D2D route and just got the excrement.
schild
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Reply #5 on: December 15, 2006, 11:39:31 PM

For the nth time.

Bioware needs to buy Obsidian and rebuild Black Isle Studios. Damn the cost!
Fabricated
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Reply #6 on: December 16, 2006, 09:23:54 AM

KOTOR2 was fucking great until you ran out of game. You realize how sad it is when your fans basically put the last third of your game together with a hacky patch?


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Strazos
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Reply #7 on: December 16, 2006, 10:54:00 AM

What's even sadder is that there wasn't really anything stopping Obsidian from putting out a patch to "fix" the ending. It would have even worked for the Xbox version.


We all got burned on KotOR2. Apparently, people felt a bit burned on NWN2 (I didn't purchase this one). I'd be reticent to buy another of their products.

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geldonyetich
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Reply #8 on: December 16, 2006, 11:00:13 AM

Having played KOTOR1 and KOTOR2 back to back, I couldn't make it past the mid point of KOTOR2.  In comparison it dragged out much too long and wasn't nearly as well encapsulated.  Also, ATI hates the engine KOTOR runs on, although I was able to rectify that by running older drivers.

Fabricated
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Reply #9 on: December 17, 2006, 09:20:52 AM

What's even sadder is that there wasn't really anything stopping Obsidian from putting out a patch to "fix" the ending. It would have even worked for the Xbox version.


We all got burned on KotOR2. Apparently, people felt a bit burned on NWN2 (I didn't purchase this one). I'd be reticent to buy another of their products.
NWN2 isn't too bad outside of the clunky shitpot of an engine it's running. The areas feel claustrophobic too, but that's somewhat mitigated by the fact the areas can now have rolling hills and the like. The plot/voiceacting is pretty good, and the combat is pretty much NWN, so the game aspect is alright.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
eldaec
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Reply #10 on: December 19, 2006, 11:08:44 AM

So, you play a character who has just woken up from a stasis pod and doesn't remember anything else.....

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