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Topic: EVE Online expansion Revelations Pt. 1 is live (Read 15097 times)
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Nebu
Terracotta Army
Posts: 17613
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I'll probably be returning to EVE, at the very least to check out the new changes. So if I started today, how long would it take me to become proficient enough and wealthy enough so that I can at least get some PVP in each week? How quickly could I become competitive against people who've been playing for 2 years?
Based on past experience from about a year ago: a month. Less if you join a good corp immediately, start making money faster, and practice PVP with corpmates. Your initial issue ususally isn't skill points, but money and practice. A month to get to "teh fun"? Am I the only one that thinks that's still too much of a barrier? One of the biggest knocks I have against DAoC is that the grind to 50 is prohibitive. Still, in DAoC I can get to "teh fun" in a week or less and can even PvP in the battlegrounds on the way there. I don't want to have to a) get into a corp and b) wait a month just to get to the interesting part of ANY game.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Viin
Terracotta Army
Posts: 6159
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You can have fun without getting into a corp or waiting a month - I actually like running missions and exploring ship setups, etc. But, for me at least, that's all just training for doing stuff with a corp (at some point) which is much more fun.
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- Viin
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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The ones within 25km of an existing celestial object will be deleted on Tuesday.
The patch notes I read said gates and stations. A month to get to "teh fun"? Am I the only one that thinks that's still too much of a barrier?
Past experience with the newbie game is invalid now. Newbies pop into the world with more than that month of skills now. It's entirely possible to survive and have fun blowing up things immediately.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Nebu
Terracotta Army
Posts: 17613
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Past experience with the newbie game is invalid now. Newbies pop into the world with more than that month of skills now. It's entirely possible to survive and have fun blowing up things immediately.
They need to start paying you. Thanks again!
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Nija
Terracotta Army
Posts: 2136
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They need to start paying you. Thanks again!
Eve is all about who you play with. You've been gaming for many years I bet, so I assume that you've met tons of people through games. Ask some of your old buddies if they or anyone they know plays Eve. Try to get in with some people you know/have known who will be more inclined to spend time answering the 800 questions that you will have. The learning curve seems steep at first, but as you figure things out you realize it's even steeper. It's one of those games where you can be decent in a very short time, but you can't be excellent without a lot of experience. I'm not talking about having level 8 fireballs and fighting people who only have level 6 fireballs, I'm talking about actual combat experiences from which you will learn from. But if you have a financial background you should be able to immediately jump into the trading game and make a killing. I thought I read somewhere a few months back where a school somewhere (community college maybe) had some type of economics course that used Eve extensively.
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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They need to start paying you. Thanks again!
That would be sweet. If you need some cash for a ship or something, I can help. It truly is all about who you play with. Friends and enemies have real meaning in EVE, and trust is a rare commodity.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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mmm ore slaves 
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Rhonstet
Terracotta Army
Posts: 207
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The ones within 25km of an existing celestial object will be deleted on Tuesday.
The patch notes I read said gates and stations. A month to get to "teh fun"? Am I the only one that thinks that's still too much of a barrier?
Past experience with the newbie game is invalid now. Newbies pop into the world with more than that month of skills now. It's entirely possible to survive and have fun blowing up things immediately. He is absolutely right: the only limitation new characters have now is money-based, and money is not hard for PvE/PvPers to get. I took a new character into ratting in the first ten minutes. If not for lag, he would have had enough to buy his first new ship in two hours, less if he didn't have to learn the interface.
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We now return to your regularly scheduled foolishness, already in progress.
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SnakeCharmer
Terracotta Army
Posts: 3807
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I know this might sound kooky, but is there a vid of combat in EvE? I understand it's not a flight sim, I'm just trying to wrap my head around how it works.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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YouTube is your friend.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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SnakeCharmer
Terracotta Army
Posts: 3807
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ActiveX blockers/restrictions while at work, however, aren't.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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The Eve homepage has some videos, I am sure.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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ajax34i
Terracotta Army
Posts: 2527
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I know this might sound kooky, but is there a vid of combat in EvE? I understand it's not a flight sim, I'm just trying to wrap my head around how it works.
Here's one, locknload5high.wmv (383 MB) on eve-files.com. It's got a few scenarios in it, gang fights, solo fights. He doesn't explain the interface much, but basically you lock the targets (top center of the screen) and you activate modules (bottom center of the screen) - guns, jammers, whatever. In the video, he zooms the camera around a little too much for my tastes, and sometimes he attaches the camera to the targets, but you'll get the idea.
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Endie
Terracotta Army
Posts: 6436
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Of course there is a huge difference between styles of fighting in different ships. In my inty I am almost flight-sim flying: constantly double-clicking to keep the right angles on my opponents, doing 1300m/s and right inside rocket range. In my Drake I'm usually just flying in the opposite direction, keeping them in range of my missiles and out of range of their weapons.
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My blog: http://endie.netTwitter - Endieposts "What else would one expect of Scottish sociopaths sipping their single malt Glenlivit [sic]?" Jack Thompson
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