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Author
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Topic: More noob EVE questions (Read 15817 times)
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Morat20
Terracotta Army
Posts: 18529
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Wasn't MahrinSkel an SC drone? :)
I've been wondering for quite some time. Now I remember where I heard that name before. Thank you. :-D Morat would remember Mahrin Skel -- although he wouldn't know he was SC.
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StGabe
Terracotta Army
Posts: 331
Bruce without the furry.
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I just got Worlds Collide (as my third agent mission). It was a challenge but I managed to fight through it with just over 2 days worth of skills.
My setup was:
Gallente Incursus 3x 150mm Railgun I (usually I only had 2 of these powered up) 1x 1MN Afterburner (put this offline to power up the third railgun if not in danger) 1x Shield Extender I 1x Shield Booster I 1x Small Armor Repairer I (offline unless I needed to repair)
I loaded the railguns with Iridium Charges.
The first "room" was really easy. Approach a group and then at 18km turn around and move away with "keep at distance 18km". Blast away with the rails until everyone is dead then turn around and pick up phat lewt. There's a guy in there that has a 45k bounty and he respawned on for a second kill. He will repair his armor quite a lot but with 3 rails up you should be able to make quick work of him.
The second "room" is definitely the hard one. The moment you finish warping in look for the biggest patch of open space, hit your afterburners and charge to it. You should have aggro. Once you are clear of the main complex turn around and fight the 5 or so guys you have on your tail. Use "keep at distance 18km". Some of these guys can probably hit you but will do very little damage. You should be able to turn your AB off and use your capacitor to boost shields to keep from taking any armor damage. At this point you can either charge the gate or you can try to clean up the rest of the guys. In my version of the mission the rest of the pirates here were pretty easy except for "diviners" which were able to snare me (that was a web I take it?) if I let them get to close. If you see yourself suddenly going very slow just warp out and come back as these guys can pack a pretty good punch if you let them close enough. I didn't finish all of these I just led them off away from the gate and then charged to the Research Outpost Gate.
The research outpost is very easy. You should have no problem killing the pirates here. They all go down very quickly. The only risk is that you may get swarmed and so you will probably want to AB away from the main group at first before turning around and shooting.
I looted one compontent that sold for 400k and made 1mill off the total mission (of which only 120k was the actual mission payment). A very nice cash infusion for only being 3 days into the game (made up for pulling a charisma implant on the tutorial :P). So I highly recommend trying to fight through this mission if you can.
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