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Author
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Topic: DCSS 0.10 (Read 21727 times)
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Constrict is starting to get pretty old.
I've had a couple really good runs ended because I got constricted, it's just a random "you lose". Game is tough enough on mistakes without that kind of nonsense. Hopefully it gets nerfed in future releases.
This last time, had a good run of luck with drops and then descended a staircase into a ball python's constrict, bunch of orcs jump me and I'm too low hp to endure it.
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Thrawn
Terracotta Army
Posts: 3089
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Constrict is starting to get pretty old.
I've had a couple really good runs ended because I got constricted, it's just a random "you lose". Game is tough enough on mistakes without that kind of nonsense. Hopefully it gets nerfed in future releases.
This last time, had a good run of luck with drops and then descended a staircase into a ball python's constrict, bunch of orcs jump me and I'm too low hp to endure it.
I don't read a ton of DCSS stuff, but the little bit I do you are not alone on this complaint. I've seen multiple upset people with the same issue that some really good run is ruined by a completely unpreventable random "Constrict, you lose.".
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Yeah, it finished me off in the realm of Zot during a bad ass run. Beware of tenacled monstrousities!
Ball pythons I won't bitch about because they drop so quick and I focus them like I do orc priests...GREEN = DEAD in this game!
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Apparently dumping all my points into fighting and maces and wielding a +3,2 mace on level 4 of the dungeon wasn't enough to overcome a ball python...in the time it took the orc and orc priest and rat or whatever else was in there to chop me into little pieces.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Apparently dumping all my points into fighting and maces and wielding a +3,2 mace on level 4 of the dungeon wasn't enough to overcome a ball python...in the time it took the orc and orc priest and rat or whatever else was in there to chop me into little pieces.
Check for an Amulet of Inaccuracy (I say it cause I've been there, not insulting your INT :)
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Salamok
Terracotta Army
Posts: 2803
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Apparently dumping all my points into fighting and maces and wielding a +3,2 mace on level 4 of the dungeon wasn't enough to overcome a ball python...in the time it took the orc and orc priest and rat or whatever else was in there to chop me into little pieces.
This is another reason why I stay in the abyss until I hit level 4+ or die. My record so far for levelling in the Abyss is level 8, but the odds of being able to achieve this make it not worth making into an objective. Hitting level 4+ is about a 1 in 15, so basically I false start 10+ times to get a game rolling.
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Arinon
Terracotta Army
Posts: 312
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Constrict is starting to get pretty old.
I've had a couple really good runs ended because I got constricted, it's just a random "you lose".
Tentacled monstrosities seem more dangerous in melee than pretty much anything I've come across. The constrict thing is annoying to me from the other end as I've basically stopped playing Nagas due to the power of starting the game with constrict. It looks like the next release moves Naga constrict to XL13 so hopefully they mellow out on the monster versions as well. My current beef is early game paralyse. Hello Grinder, you fuckface! On the bright side I've tried a bunch of new stuff that's been pretty fun and/or hilarious.
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Bann
Terracotta Army
Posts: 448
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Today's lesson: It doesn't matter how stealthy you think you are. Stay the hell out of Elf 5.
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Raging Turtle
Terracotta Army
Posts: 1885
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The equipment and mutations I've gotten early on this run almost make me want to stop playing - the artifact gold dragon armor, amulet, and flaming demon blade especially. THEY'RE TOO GOOD THE GAME IS GOING TO KILL ME SOMEHOW.
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Arinon
Terracotta Army
Posts: 312
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That's a damn sweet load-out for level 13. Basically just need to get some more STR and some mutation mitigation and you are set for Zot. This usually means you'll die before your first rune.
Finally got to see a wee bit of the post game on a Dragonspawn Transmuter. Had six runes and got cocky diving too deep in a Ziggurat. First time seeing a pandemonium lord. He proceeded to fill the screen with summons multiple times over and they aced me after I managed to dive in and kill him.
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Salamok
Terracotta Army
Posts: 2803
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Bleh I may have to throw in the towel, DCSS is killing me, last night I thought I had a character that could go all the way, I hit level 7 in the pregame abyss lottery and by level 9 (dungeon 6) my little hill orc had 34ac (with 7 evade still) and 20 str, I just couldn't seem to land a decent weapon and was hesitant to drop my 4 or so enchant weap scrolls on my starter +2+2 mace.
End result is I got cocky and didn't run early enough from an orc party, I need to be patient/disciplined enough to just run from the get go on all parties larger than 2 and use the stairs to split them up.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Nice run Arinon, the Draconian Transmuter of Chei is fun eh? :)
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Arinon
Terracotta Army
Posts: 312
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Draconians still seem like a garbage race but for that specific build they are insane. I don't think you gain a ton at cap but you get Dragon Form running a shitton earlier then you otherwise would. Chei boosted Dragon Form castable at XL 14 let me one/two shot everything in the mid/late game. Pale version worked much better than I thought as the breath weapon blocks LoS.
I was so comfortable that I started branching out into various spells willy-nilly which, as it turns out, was a bad idea. Probably should have left Tomb alone and went hard into Summoning rather than Necromancy for Summon Dragon and Mass Abjuration.
Weaknesses near the end were Torment, lack of spammable AoE, and outs on -cTele levels. That purple draconian breath weapon nearly killed me a few times before I realized it was dropping me out of form. It's also tricky to get resists with only rings and amulets but it's hard to complain when you have almost 400hp.
Currently dicking around with MiMo and I have a HOFE that is in really good shape for a win. Polearms + Conjure Flame is some fun shit.
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Raging Turtle
Terracotta Army
Posts: 1885
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I've been playing this for years. Never the easy characters, though. No Minotaur or dwarf fighters, Spriggan Enchanters or Deep Elf casters of any kind. I liked the harder and more random characters - Draconians (haven't tried transmuters), Demonspawn fighters, ogres, etc. And because of that, I've never won. Well, that and a lack of patience That changed today, though: Didn't really get any 'great' items until near the end in the form of a few useful artifcats (Fair Winds Amulet, etc), so I was a little surprised I made it as far as I did - Demonspawn usually struggle early without a great weapon or great mutations, but I was stuck with a standard scimitar with electric branding for a good way through the mid-early late game, and only some basic +2 enchanted plate armor. I actually found the Abyssal rune as well after being cast in twice while clearing Elf 5 - I guess I never hit 'get' when I found it though. Oh well! A few tricky moments in the Lair early on, and then some VERY close moments during the final ascent - I was actually down to 10 hp and surrounded by 3 enemies on D5 or so, and somehow got out of it. Pretty sure I would have broken my computer if I hadn't. Otherwise, help from Makhleb made things fairly manageable, except for the orbs of fire in Zot - those almost got me a few times as well. I love this game, but after this I think I'm going to take a good long break. So many dead characters! Edit: Whoops, broke the length limit.
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« Last Edit: August 21, 2012, 02:39:30 PM by Raging Turtle »
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Mavor
Terracotta Army
Posts: 58
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Draconians still seem like a garbage race but for that specific build they are insane. I don't think you gain a ton at cap but you get Dragon Form running a shitton earlier then you otherwise would. Chei boosted Dragon Form castable at XL 14 let me one/two shot everything in the mid/late game. Pale version worked much better than I thought as the breath weapon blocks LoS.
I was so comfortable that I started branching out into various spells willy-nilly which, as it turns out, was a bad idea. Probably should have left Tomb alone and went hard into Summoning rather than Necromancy for Summon Dragon and Mass Abjuration.
Weaknesses near the end were Torment, lack of spammable AoE, and outs on -cTele levels. That purple draconian breath weapon nearly killed me a few times before I realized it was dropping me out of form. It's also tricky to get resists with only rings and amulets but it's hard to complain when you have almost 400hp.
Currently dicking around with MiMo and I have a HOFE that is in really good shape for a win. Polearms + Conjure Flame is some fun shit.
Yea, dragon form is great but in the end game torment just does so much damage. Regen starts to get really slow when you have a ton of hp (it gets faster, but when compared to your max hp, it gets much slower).
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Well done! I find that an electrically enchanted weapon might be the best out of all them all for non-artifacts. You see a sudden explosion of sparks!
You did it with considerably worse gear/mutations than I!
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Arinon
Terracotta Army
Posts: 312
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Haven't put much time into this since April but I have a Mino meleer that just needs Tomb and the Pan runes for a 15 rune win. Tomb without Kiku, Necromutation, or Shatter will probably kill him though.
Version 0.11 should be out in a few weeks. New Spider branch and streamlined Swamp and Elf among other things. Oh and ammo management will no longer suck.
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