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Topic: :uhrr:, the article: what are the stupidest things that happened in gaming? (Read 24686 times)
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schild
Administrator
Posts: 60350
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Bad games are bad, I guess.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Combat in Anno 1404 probably goes on my list as one of the most headscratching mechanics in a game I absolutely adored otherwise.
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CPA, CFO, Sports Fan, Game when I have the time
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Samprimary
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Combat in Anno 1404 probably goes on my list as one of the most headscratching mechanics in a game I absolutely adored otherwise.
describe it?
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Bad games are bad, I guess.
Aliens Colonial Marines was like a shit burrito with all the layers of badness it had. Stuck in development hell for seemingly forever, they basically used the money Sega gave them to make the game to instead put more time into Borderlands 2. They then farmed out the game to another studio who produced a gigantic pile of shit after making what was a Vanguard style "Dog and Pony show" fakedemo to woo the press (which didn't work so well since even the very gussied up demo wasn't great).
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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schild
Administrator
Posts: 60350
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Still, just a bad game.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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It's a bit more than that considering Gearbox pretty much completely fucked Sega over.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Combat in Anno 1404 probably goes on my list as one of the most headscratching mechanics in a game I absolutely adored otherwise.
describe it? It's like a slow moving non-tactical version of military in an economic simulator. It felt like, well we have to add it in there so we will. It's an indirect system of combat. You build a camp, and the camp does stuff, you can give orders to the camp, but not orders to the units. Everything moves at a snails pace and the whole system feels like it's moving in molasses. You have to move camps to get close to targets, but they can't counter attack in that move. Then they have to set up, which takes longer. Then, they can finally do stuff, you can only choose attack or defend. Then you can assist with other camps. Otherwise, units do their own things and are represented by health bars on the camps. It doesn't sound horrible describing it, until you play it and realize this can take FOREVER. It creates these stupid long battles over nothing while all you really wanted to do was trade spices.
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CPA, CFO, Sports Fan, Game when I have the time
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schild
Administrator
Posts: 60350
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It's a bit more than that considering Gearbox pretty much completely fucked Sega over.
Yea, but Sega sucks and nobody cares.
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