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f13.net  |  f13.net General Forums  |  Gaming  |  Steam  |  Topic: TF2 Pumpkin Patch 0 Members and 1 Guest are viewing this topic.
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Author Topic: TF2 Pumpkin Patch  (Read 2598 times)
Samwise
Moderator
Posts: 19324

sentient yeast infection


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on: October 29, 2009, 01:41:32 PM

This deserves its own thread.

New map, new hat, exploding pumpkins, limited-edition achievements, and a GHOST.

Just when I think I'm out...
Teleku
Terracotta Army
Posts: 10516

https://i.imgur.com/mcj5kz7.png


Reply #1 on: October 29, 2009, 01:49:23 PM

But I have 5 other games to be playing right now!

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
schild
Administrator
Posts: 60350


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Reply #2 on: October 29, 2009, 08:30:06 PM

I can honestly say that while the game was awesome, I just do not care even a tiny bit about it anymore. Took a few hundred hours, but I jumped back in for Halloween stuff and just did not give a damn.

So, just when I think I'm out, they don't pull me back in.
Prospero
Terracotta Army
Posts: 1473


Reply #3 on: October 29, 2009, 11:39:23 PM

That was definitely good fun. I snagged all the achievements tonight. The ghost and the pumpkins make for a fairly hilarious fight. There's nothing like watching the defending team get run off by the ghost just to be blown up by a couple well placed pumpkins. I'm going to be sad when it goes away.
Samwise
Moderator
Posts: 19324

sentient yeast infection


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Reply #4 on: October 30, 2009, 12:58:59 AM

That ghost is the best "anti-camping" mechanism I have ever seen.
Malakili
Terracotta Army
Posts: 10596


Reply #5 on: October 30, 2009, 06:15:42 PM

Played some earlier.  I still play TF2 with regularity, so this is neat.  The halloween achievements led to some fun shenanigans on the koth_harvest_whatever map.  Also, 2 easy hats, which is nice, because hats are hard to come by.

On that note, there is one achievement that if you dominate someone who has the new top hat, you get the new top hat, and I was thinking, that would be a great mechanic to implement for hats in general.
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