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f13.net  |  f13.net General Forums  |  Gaming  |  Steam  |  Topic: Neotokyo 0 Members and 1 Guest are viewing this topic.
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Author Topic: Neotokyo  (Read 15623 times)
Furiously
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Reply #35 on: July 04, 2009, 03:43:14 AM

I played a few rounds the created a nice world.  My guns seemed to change for no reason at times.  Seems made for play with friends.

Trippy
Administrator
Posts: 23657


Reply #36 on: July 04, 2009, 03:44:58 AM

That's actually your class changing without the game telling you. You can hit the button on the bottom left and go back and pick the class you want, assuming the cap still isn't in place.
ahoythematey
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Reply #37 on: July 04, 2009, 04:04:42 AM

Knife is pointless.  Shotgun feels too accurate over long distances, or realistically accurate over long distances if you want to be a smartass.
Hoax
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l33t kiddie


Reply #38 on: July 09, 2009, 12:43:47 AM

This looks too goddamn cool, I have no idea how to play or whats what yet but I intend to figure that out.  Very very very nice work by these guys.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
NiX
Wiki Admin
Posts: 7770

Locomotive Pandamonium


Reply #39 on: July 09, 2009, 07:33:08 AM

Either I hyped myself up too much or the game really isn't as good as they made it out to be. It really feels like a glorified Counter-Strike.
HaemishM
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Posts: 42666

the Confederate flag underneath the stone in my class ring


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Reply #40 on: July 09, 2009, 01:18:18 PM

Played it, wasn't impressed. Might have been getting repeatedly dickstomped without having clue one why, but just not impress. Like the graphics, atmosphere and music, not much for the game.

FatuousTwat
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Reply #41 on: July 09, 2009, 03:13:43 PM

Either I hyped myself up too much or the game really isn't as good as they made it out to be. It really feels like a glorified Counter-Strike.

This.

Has anyone really been far even as decided to use even go want to do look more like?
Ookii
Staff Emeritus
Posts: 2676

is actually Trippy


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Reply #42 on: July 09, 2009, 04:11:23 PM

Okay, for anyone who is attempting to play this game, do this:

- Pick support
- Use the Mosoka 41
- In any open space have thermal vision on

There, you're now a master of Neotokyo.  It's really all about the M41 and thermal vision.

FatuousTwat
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Posts: 2223


Reply #43 on: July 09, 2009, 04:13:41 PM

Lol, that is exactly what I was doing. The first unlocked rifle is insane.

Has anyone really been far even as decided to use even go want to do look more like?
Trippy
Administrator
Posts: 23657


Reply #44 on: July 09, 2009, 05:52:55 PM

Played it, wasn't impressed. Might have been getting repeatedly dickstomped without having clue one why, but just not impress. Like the graphics, atmosphere and music, not much for the game.
This is true of any tactical shooter until you learn the maps and weapons.
Engels
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Reply #45 on: July 10, 2009, 09:41:00 AM

So true. My first week on CoDWaW tactical sniper style games was a game of measuring my life in seconds. If I lived for a minute while actually moving, I counted myself lucky. Now, however, I know the bolt holes and bottlenecks and make newer newbs miserable with mah boom headshotz. DRILLING AND WOMANLINESS

I should get back to nature, too.  You know, like going to a shop for groceries instead of the computer.  Maybe a condo in the woods that doesn't even have a health club or restaurant attached.  Buy a car with only two cup holders or something. -Signe

I LIKE being bounced around by Tonkors. - Lantyssa

Babies shooting themselves in the head is the state bird of West Virginia. - schild
ahoythematey
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Reply #46 on: July 10, 2009, 01:54:21 PM

The game needs more time, really.  There's a lot of room to become really fun, but right now it's not at all a threat to my CS/TF2 play.
Ookii
Staff Emeritus
Posts: 2676

is actually Trippy


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Reply #47 on: July 10, 2009, 04:12:29 PM

It's also important to note that the fun you get out of the game directly correlates to how many people talk on your team.  If you have a team full of people with mics, you will win.  And it's also a lot more fun to boot.

Apparently there is an interview out there somewhere with the NT guys, I hear the next gamemode is team deathmatch.  Which is what it basically is now anyway.

Trippy
Administrator
Posts: 23657


Reply #48 on: July 10, 2009, 08:52:51 PM

It's also important to note that the fun you get out of the game directly correlates to how many people talk on your team.  If you have a team full of people with mics, you will win.  And it's also a lot more fun to boot.

Apparently there is an interview out there somewhere with the NT guys, I hear the next gamemode is team deathmatch.  Which is what it basically is now anyway.
Yeah, people are scared to pick up the ghost. It would a lot better if teammates close to the player holding the ghost can automatically see the enemies the ghost carrier can see but the game designers are a bunch of design fascists and are hellbent on forcing the players to play the game their way so that's not likely going to happen.
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