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Topic: Neverwinter Nights (Read 1999 times)
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Couple of friends and I are picking up Neverwinter Nights to play. I was wondering if there were any modules that are somewhat long in length that would be good for multiplayer. This is my first time playing NWN, so I have no idea about the gameplay.
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Dion
Terracotta Army
Posts: 139
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Just posting to say I played the game to death when it first came out. The only multiplayer module I played on was Bastions of War but that is PvP arena-style combat.
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Malakili
Terracotta Army
Posts: 10596
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Are you getting the platinum pack? (I think thats what the call the big bundle of crap nowadays) If so, I'd just play the ones it comes with. Aside from the normal story, which can be played multiplayer, and the 2 expansions, I think it also comes with 2 or 3 other quality modules.
Thats what I'd suggest to start at least.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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To clarify, are you getting NWN or NWN2?
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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NWN and it's the pack without Kingmaker.
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Slyfeind
Terracotta Army
Posts: 2037
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http://nwvault.ign.com/I can get lost in that shit. The ratings are really misleading though, because people give things a 7.5 if they think they suck. You can generally tell if you're going to like a module in the first few minutes. Just about every module can be finished in a few hours, so the only really long campaigns I've found are by Bioware. The first one was interesting, and the rest were merely ok. Out of the player-made modules, the old school ones tend to be the best. I really liked White Plume Mountain and the Slave Lords series. Slave Lords was very bare-bones maps-and-monsters, but I played it solo, so I wonder if it would be more interesting with multi-player and a DM involved....
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"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want. Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
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Dion
Terracotta Army
Posts: 139
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I liked the Hordes of the Underdark, at least the first and second chapter. Three was alright.
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koro
Terracotta Army
Posts: 2307
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There are a few good, long single player campaigns for NWN1, if you can't find many good ones to play co-op. My favorite happens to be the Aielund Saga stuff. There are a few others swear by. There was a big link on the official forums for a while - dunno if it's still there - that has a big list of similarly-themed modules that people think should be played in order. I think there may be some entries for multiplayer stuff too. Edit: Here is the forum thread about it, and it does indeed include some multiplayer stuff.
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« Last Edit: June 18, 2009, 03:00:42 PM by koro »
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Amarr HM
Terracotta Army
Posts: 3066
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This was the first RPG I managed to play from start to finish including all the bonus stuff, it's a very rewarding game and it has hidden depths. Really does kick in for Hordes of the Underdark, also I loved my character "Aslas" he had some shit cool dual wielding alpha blades with some serious HP regeneration. Never tried it multiplayer.
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« Last Edit: June 18, 2009, 03:58:16 PM by Amarr HM »
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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