FYI, they have a very interesting business model: normal play is always free. You can purchase tokens to participate in online tournaments with real cash prizes, as well as a chance to win $50,000 US.
Golden Fairway was developed using the Torque Game Engine, and the courses are representations of real world golf courses from various locations.
« Last Edit: October 21, 2006, 02:54:26 AM by Stephen Zepp »
I love golf sims and have played nearly all of them at length. This game is terrible. Great concept, but everything is lacking. I lost interest in the first 10 mins but stayed with it for an hour or two. It never got better. Since nearly every golf sim has an online mode, I think I'd opt for that instead.
"Always do what is right. It will gratify half of mankind and astound the other."
I love golf sims and have played nearly all of them at length. This game is terrible. Great concept, but everything is lacking. I lost interest in the first 10 mins but stayed with it for an hour or two. It never got better. Since nearly every golf sim has an online mode, I think I'd opt for that instead.
Interesting--while GG had nothing to do whatsoever with the dev of the game, I'd be interested in hearing additional details on what was lacking.
I've been working a ton in the past few days but will try to give you something more concrete when I can. Sadly, I'll have to reinstall the game first.
"Always do what is right. It will gratify half of mankind and astound the other."