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Topic: Cryptic hiring for new project(s) (Read 9571 times)
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Mi_Tes
Terracotta Army
Posts: 196
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I have no doubt it will tank. I was only surprised it took MS so long to dump it. Still pissed and dumbfounded that MS gave up Mythica for Vanguard. Guess I am always amazed how some can't see through flowery words and promises (or it takes them a few years). The good news is that watching Sigil should provide some entertainment for a while: a screwed release, low numbers, unattainable customer expectations, and VC who aren't patient when things go badly.
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We never do anything half-assed, with us its either full-ass or no-ass! To win is not always a victory, to lose not always a failure.
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Velorath
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I think the genre has a limited appeal simply because if everyone is a superhero as comics describe them, the romance of the small group or lone individual that's radically different from everyone else and hence can save humanity breaks down into absurdity. Only the most die hard fans of the genre can retain the sense of immersion necessary to maintain that particular literary lie. Most of us just see people in spandex casting spells.
Um... doesn't the fantasy genre (or any grenre in MMO's really) have the same problem? Most fantasy books are also focused on the small group or lone individual saving humanity, which obviously isn't the case in an MMO. Read something like Top Ten by Alan Moore though and you can see how there can be a small group of important heroic individuals in a city where every single person has superpowers.
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Engels
Terracotta Army
Posts: 9029
inflicts shingles.
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I think the genre has a limited appeal simply because if everyone is a superhero as comics describe them, the romance of the small group or lone individual that's radically different from everyone else and hence can save humanity breaks down into absurdity. Only the most die hard fans of the genre can retain the sense of immersion necessary to maintain that particular literary lie. Most of us just see people in spandex casting spells.
Um... doesn't the fantasy genre (or any grenre in MMO's really) have the same problem? Most fantasy books are also focused on the small group or lone individual saving humanity, which obviously isn't the case in an MMO. Read something like Top Ten by Alan Moore though and you can see how there can be a small group of important heroic individuals in a city where every single person has superpowers. Not really, no. Sure, characters in fantasy fiction are often remarkable, but quite often it is the unremarkable rising to the challenge of the adventure that makes the fantasy complete. Frodo, any of the characters in RR Martin's novels, etc. A superhero, on the other hand, is the unwitting 'victim' of a special power or ability that does, physically, make him somehow different. The only exception would be Batman, but even he's somehow radically different in as much as he's a solitary rich-as-croesus bachelor living in a mansion by himself.
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I should get back to nature, too. You know, like going to a shop for groceries instead of the computer. Maybe a condo in the woods that doesn't even have a health club or restaurant attached. Buy a car with only two cup holders or something. -Signe
I LIKE being bounced around by Tonkors. - Lantyssa
Babies shooting themselves in the head is the state bird of West Virginia. - schild
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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I think there's potential for a mythology-heavy game, one where the different deities and religions play a big part in gameplay.
You mean like Gods & Heroes? Apparently, the game is very Diku-MUD/Autoattack-ish. I'll still try to beta test it if possible though.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Trippy
Administrator
Posts: 23657
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I think there's potential for a mythology-heavy game, one where the different deities and religions play a big part in gameplay.
You mean like Gods & Heroes? Apparently, the game is very Diku-MUD/Autoattack-ish. I'll still try to beta test it if possible though. Huh? You control a squad of troops in the game. Also the lead designer, Stieg Hedlund, was the lead designer on Diablo II. Not the kind of person I would expect to make an EQ-combat clone.
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schild
Administrator
Posts: 60350
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