Just finished my first run through tonight. My stats say it took about 13 hours but with reloads and breaks Steam says 20 hours. Sure enough, having been through it once, I know I could do better the second run through. Wasted a load of skill points in areas I really didn't use. For those that care, stats under the first spoiler, plus some potential spoiler stuff too under the second.
Overall, a very enjoyable throwback rpg. Looks good, plays well and gives all the appearance that they could create many more "modules" for the base engine without too much trouble. Heck, it seems you could almost do straight D&D old module conversions in this engine if you wanted. Other modules could better support some of the skills that didn't get much love this time, be more or less combat heavy, or trap heavy, or riddles heavy. You could really do a lot with it. Considering there really were only about 4 main guys who did everything listed in the credits I'm very impressed. Now hurry up with the next expansion! While im waiting, i'll have to play again b/c i missed unlocking the secret play mode my first time through!
I finally beat this a few minutes ago, and I pretty much echo the post I quoted above. My stats:
Playtime: 17h34m (but it's more toward 20 hours)
Secrets Found: 57/71
Treasures found: 3/7
Toorum Notes: 14/16
Skulls: 5
Iron Doors opened: 10/10
Times fallen into pit: 45
(I admit I took a peek over at the gamebanshee walkthrough, from time to time :P)
And yeah, all my characters were at lv13;
Like I said in the "what are you playing?" thread, IMO it's not in the same league of EOTB 2 or Dungeon Master, but especially from 9th level and onward, the game was very very good. Final monster and the "wand" used to disable it, don't hold a candle to the to the DM's Firestaff and Lord Chaos, sorry (*spams fluxcage*)

. I'll eventually get around messing a bit with Toorum mode and will definitely buy the second chapter in a few months, after some more "cleaning up" of my Steam backlog
