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f13.net  |  f13.net General Forums  |  Gaming  |  Steam  |  Topic: Mount and Blade Fire and Sword Sale 0 Members and 1 Guest are viewing this topic.
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Author Topic: Mount and Blade Fire and Sword Sale  (Read 10304 times)
kildorn
Terracotta Army
Posts: 5014


Reply #35 on: May 06, 2011, 04:47:47 PM

The lords are rather... looty in this.
Vaiti
Terracotta Army
Posts: 759


Reply #36 on: May 06, 2011, 05:36:21 PM

I'm really starting to regret this purchase. I fail to see the improvements over previous MB titles. This feels like a Warband mod. A bad one at that. How is it that the Musket mod for Warband feels more stable/polished than Fire and Sword? Mob

EvE: Caern Robillard | Cua D'Mon
Steam Profile
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #37 on: May 06, 2011, 05:45:44 PM

WTB a game where someone doesn't loot and burn the first village before I track down a 3rd bag of salt for them.  Shaking fist

Haha that happened to me.

Also, WTF STOP STEALING BOTH MY WEAPONS IF I LOSE! FUCK!

CPA, CFO, Sports Fan, Game when I have the time
calapine
Terracotta Army
Posts: 7352

Solely responsible for the thread on "The Condom Wall."


Reply #38 on: May 08, 2011, 04:05:50 AM

I'm really starting to regret this purchase. I fail to see the improvements over previous MB titles. This feels like a Warband mod. A bad one at that. How is it that the Musket mod for Warband feels more stable/polished than Fire and Sword? Mob

Apparently this was developed in 2009 by a 3rd party studio and released in eastern Europe. Then "polished up" for the Warband engine by Talewords and re-released for the rest-of-the-world market.

But yes, it's a bit 'meh...' overall.

Cala

Edit: What I'd really like would be Mount and Blade 2, featuring a complete new graphic engine and the most sensible new concepts/improvements from player mods. Maybe if there is still room left in the box they could stuff in 1 or 2 of those production values. That be great.
« Last Edit: May 08, 2011, 04:17:35 AM by calapine »

Restoration is a perfectly valid school of magic!
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #39 on: May 12, 2011, 02:15:27 PM

I'm 35 hours in and I really like the game when you get up above the 10th level. The ability to train up mercenary troops and equip them with badass armor can make you a killing machine. I'll put cossack calvary and tatar infantry with polish marksman, soup up their inventory, and murder cities with my elites.

One downside I ran into is that the Islamic forts have pathing issues on the ladder sieges. This is overcome by the fact I can just blow a hole in their walls and call it a day.

CPA, CFO, Sports Fan, Game when I have the time
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