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Author Topic: E3 '11  (Read 62950 times)
Hawkbit
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Reply #245 on: June 08, 2011, 01:05:04 PM

I can't find any info on From Dust from E3 - anyone see anything?  I thought they were touting a summer 2011 release.
Amaron
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Reply #246 on: June 08, 2011, 01:15:02 PM

You just missed it.   They released trailers and stuff the first day and they launched a blog along with a bunch of stuff on the Dust site.
MisterNoisy
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Reply #247 on: June 08, 2011, 03:22:05 PM

I can't find any info on From Dust from E3 - anyone see anything?  I thought they were touting a summer 2011 release.

Coming out as part of XBLA's Summer of Arcade this year.

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Velorath
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Reply #248 on: June 08, 2011, 03:49:40 PM

New interview about Journey.  Didn't see this earlier because it was lost in the crowd of pre-E3 videos that got dumped onto game trailers.

Edit: And another video.
« Last Edit: June 08, 2011, 03:54:21 PM by Velorath »
MisterNoisy
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Reply #249 on: June 08, 2011, 05:15:04 PM

12 minutes of Saints Row 3 gameplay/interview.  November is way too far away.
« Last Edit: June 08, 2011, 05:20:22 PM by MisterNoisy »

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01101010
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Reply #250 on: June 08, 2011, 05:22:09 PM

So as an aside to this rip roaring good time... why is this thread in this subforum and not in the gaming conferences forum? You all make it a bitch to find if I am waiting for someone to post a new reply

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Paelos
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Error 404: Title not found.


Reply #251 on: June 08, 2011, 05:25:56 PM

Because that subforum sucks and nobody looks at it.

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Lakov_Sanite
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Reply #252 on: June 08, 2011, 05:35:30 PM


~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Hawkbit
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Like a Klansman in the ghetto.


Reply #253 on: June 09, 2011, 04:38:28 PM

You just missed it.   They released trailers and stuff the first day and they launched a blog along with a bunch of stuff on the Dust site.

As I'm digging further, I came across this on FB.  Holy shit this is awesome. 

From Dust running on an iPad, through Onlive, playing simultaneously on the iPad and his TV.  That is awesome.  It doesn't even seem real.

http://www.youtube.com/watch?v=iY-Q8jxKggA&feature=player_embedded#at=61
SurfD
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Reply #254 on: June 09, 2011, 11:54:24 PM

You just missed it.   They released trailers and stuff the first day and they launched a blog along with a bunch of stuff on the Dust site.

As I'm digging further, I came across this on FB.  Holy shit this is awesome.  

From Dust running on an iPad, through Onlive, playing simultaneously on the iPad and his TV.  That is awesome.  It doesn't even seem real.

http://www.youtube.com/watch?v=iY-Q8jxKggA&feature=player_embedded#at=61
Only one thing bothers me when I see something like that.  Any time something like that comes along, I have to ask myself: While this is an AWESOME looking tech idea, do the devs who make these things operate on the assumption that the general gaming audience who could make the idea hit big have an unlimited data pipe or something?   I mean, yay, nice cloud gaming idea.  Wait, what, streaming high def game video?!? Too bad I dont feel like forking over a 200 dollar a month phone bill to get a data plan from my carrier for my tablet device that will let me actuallly use that to it's fullest capability.

Hell, my ISP is still trying to constantly chop my monthly bandwidth cap down every chance it gets and force UBB down my throat, and you think I am going to jump on the "completely stream my games live all the time" bandwagon?  Maybe when the ISP industry stops trying to gouge me for every byte i download.

Unless this thing has the capability to run the game from my own personal self contained cloud (Ie, my home PC), and stream it through my personal home network so i can lounge around on my couch with my new fancy High Def Tablet game controller, I don't see this catching on with the general public very fast.
« Last Edit: June 09, 2011, 11:57:07 PM by SurfD »

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jakonovski
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Reply #255 on: June 10, 2011, 12:51:14 AM

cironian
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Reply #256 on: June 10, 2011, 05:01:15 AM


The talk of time unit costs and switching to a tactical view initially made me think of an XCom game that plays a little like Valkyria Chronicles. Which would have been awesome, but I guess it's still going to be more shooter-like than that.
Mrbloodworth
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Reply #257 on: June 10, 2011, 06:11:35 AM

You just missed it.   They released trailers and stuff the first day and they launched a blog along with a bunch of stuff on the Dust site.

As I'm digging further, I came across this on FB.  Holy shit this is awesome.  

From Dust running on an iPad, through Onlive, playing simultaneously on the iPad and his TV.  That is awesome.  It doesn't even seem real.

http://www.youtube.com/watch?v=iY-Q8jxKggA&feature=player_embedded#at=61
Only one thing bothers me when I see something like that.  Any time something like that comes along, I have to ask myself: While this is an AWESOME looking tech idea, do the devs who make these things operate on the assumption that the general gaming audience who could make the idea hit big have an unlimited data pipe or something?   I mean, yay, nice cloud gaming idea.  Wait, what, streaming high def game video?!? Too bad I dont feel like forking over a 200 dollar a month phone bill to get a data plan from my carrier for my tablet device that will let me actuallly use that to it's fullest capability.

Hell, my ISP is still trying to constantly chop my monthly bandwidth cap down every chance it gets and force UBB down my throat, and you think I am going to jump on the "completely stream my games live all the time" bandwagon?  Maybe when the ISP industry stops trying to gouge me for every byte i download.

Unless this thing has the capability to run the game from my own personal self contained cloud (Ie, my home PC), and stream it through my personal home network so i can lounge around on my couch with my new fancy High Def Tablet game controller, I don't see this catching on with the general public very fast.

Uh, Wifi?

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Mrbloodworth
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Reply #258 on: June 10, 2011, 06:23:54 AM

So, The Wii U.

I think this is a highly compelling answer to "What can it do".

http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Hawkbit
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Reply #259 on: June 10, 2011, 06:26:52 AM

Well, he's right in the aspect that some ISPs seem to be moving backwards in technology progression.  As we see everything moving to the "cloud" and services like Onlive and Netflix, these dumbasses are putting caps on bandwidth.  I mean Comcast and AT&T is one thing at 250gig a month; that's pretty fair overall unless you're file sharing.  But Canadian Bell's 25 gig limit is absurd.  I'm not sure what the caps are in Australia but I think I remember a few of the folks on here stating that it was pretty low.  

The whole thing is  swamp poop.
luckton
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Reply #260 on: June 10, 2011, 06:28:25 AM

So, The Wii U.

I think this is a highly compelling answer to "What can it do".

http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do

This actually might get me to play FPSs on a console again...

Emphasis on 'might'  Ohhhhh, I see. 

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Hawkbit
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Reply #261 on: June 10, 2011, 06:29:43 AM

So, The Wii U.

I think this is a highly compelling answer to "What can it do".

http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do

The tech looked neat, but if it makes women be that fucking annoying count me out. 
Mrbloodworth
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Reply #262 on: June 10, 2011, 06:41:00 AM

An RTS on that thing may be rather awesome.

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Malakili
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Reply #263 on: June 10, 2011, 06:43:59 AM

So, The Wii U.

I think this is a highly compelling answer to "What can it do".

http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do

How about give me a peripheral on my PC that I can set next to my keyboard that works the way that screen does instead of having to try and manage that while using joysticks to control a first person shooter.
luckton
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Reply #264 on: June 10, 2011, 06:54:05 AM

So, The Wii U.

I think this is a highly compelling answer to "What can it do".

http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do

How about give me a peripheral on my PC that I can set next to my keyboard that works the way that screen does instead of having to try and manage that while using joysticks to control a first person shooter.

Tablets?  Ohhhhh, I see.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
01101010
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Reply #265 on: June 10, 2011, 08:34:08 AM

Cool, yes. But there can be a thing as too many interface parts. I got a distinct feeling that all the controller screen was used for was preliminary stuff like load out selection and maps, which are currently functional on a button that pulls up on your main screen. Why pull off the main screen and dump into a different screen? The drone cam was a nice feature, but you still require cover to view it so you aren't being made into swiss cheese which means your focus is on the camera and not on the field - hence why not just have it as a key press on your HUD or PiP?

Thing with FPS's, you have to be attentive on situational awareness on the main screen rather than horsing around looking down and up 8 times to see positions on a map or drone cameras or load out/HUD info. RTS, I can see the wow factor, but for a FPS? It feels gimmicky and really unnecessary when you can do the same shit with a key press. It's a nice theoretical showing of what it can do, but I doubt the uses over what already works. Still not sold on it... hell not even tempted by it. Then again, I refuse to play pvp shooters with a gamepad.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Mrbloodworth
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Reply #266 on: June 10, 2011, 08:52:26 AM

In that video, the guy with the Wii U-mote was running the tactical maps, squad management and Arial info feeds.  That was no ordinary solo-multiplayer-happens-to-have-walked-on-the-objective game.

But you are right, it depends on how they go about it. Having an overseer, sounds fun to me though.

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HaemishM
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Reply #267 on: June 10, 2011, 08:56:40 AM

So, The Wii U.

I think this is a highly compelling answer to "What can it do".

http://kotaku.com/5810573/finally-a-game-shows-what-the-wii-u-can-really-do

That trailer makes me want to stab ad execs, not buy a Wii console. A team full of assholes with shaky cam that doesn't really tell me what the fuck the controller is being used for.

01101010
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Reply #268 on: June 10, 2011, 09:07:45 AM

In that video, the guy with the Wii U-mote was running the tactical maps, squad management and Arial info feeds.  That was no ordinary solo-multiplayer-happens-to-have-walked-on-the-objective game.

But you are right, it depends on how they go about it. Having an overseer, sounds fun to me though.

I am agreeing with you, but I fail to see the use other than a separate gimmick screen - that same stuff can be opened on the main screen or a PiP on the main screen with a keybind and there is little difference other than remaining on the main screen or going back and forth. I think it's cool and all, but hardly see it being groundbreaking or a main alternative to the status quo.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Mrbloodworth
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Reply #269 on: June 10, 2011, 09:17:06 AM

Well, the touch screen part does add a lot. Giving commands or setting way points and the like.

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Reply #270 on: June 10, 2011, 11:53:52 AM

That trailer makes me want to stab ad execs, not buy a Wii console. A team full of assholes with shaky cam that doesn't really tell me what the fuck the controller is being used for.

Agreed they didn't show jack shit about wtf the controllers are for.   I'm going to make a WAG here and say FPS's on the Wii U won't let you use the touchpad as a trackpad to aim.  If they do it'll be nearly as bad as mouse vs gamepad.   
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Reply #271 on: June 10, 2011, 12:07:27 PM

Well, the touch screen part does add a lot. Giving commands or setting way points and the like.
That's only because consoles are fucking gimped without a mouse.
Lantyssa
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Reply #272 on: June 10, 2011, 12:09:39 PM

Well, the touch screen part does add a lot. Giving commands or setting way points and the like.
You can do that with a mouse click, too.

I'm with Haemish.  I just wanted to stab an ad exec, not run out and buy one of these.

Hahahaha!  I'm really good at this!
KallDrexx
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Reply #273 on: June 10, 2011, 12:37:22 PM

Even so, it only shows 1 person out of the 4 actually getting use of the new controller
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Reply #274 on: June 10, 2011, 12:43:34 PM

Looked like a LAN or networked game.

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SurfD
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Reply #275 on: June 10, 2011, 01:19:25 PM


Uh, Wifi?
The data stream from the cloud still has to get to you somehow.  I am with Rogers net in Canada, who recently chopped our download cap from something like 120gig per month down to around 80, and would absolutely LOVE to cut that down even farther.  Plus, as I mentioned, they are dying to shove Usage Based Billing down our throats, so we can have tiny monthly caps, and pay through the nose when we go over, in the name of "fair usage for all".

The guy in the video also mentioned usage of the Onlive system "on the road".  Somehow, I don't think "on the road" means "sitting in your car in your driveway inside your home WiFi bubble".   Sure, I suppose you could drive around wherever you happen to be and try to score a connection to one of those free wireless hotspots, but I imagine after the first bunch of them get nailed with a giant bill because all the local kiddies are streaming Onlive game feeds in hi-def to their wireless devices, they will probably block access to the service.

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Azazel
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Reply #276 on: June 11, 2011, 01:58:04 AM

Well, he's right in the aspect that some ISPs seem to be moving backwards in technology progression.  As we see everything moving to the "cloud" and services like Onlive and Netflix, these dumbasses are putting caps on bandwidth.  I mean Comcast and AT&T is one thing at 250gig a month; that's pretty fair overall unless you're file sharing.  But Canadian Bell's 25 gig limit is absurd.  I'm not sure what the caps are in Australia but I think I remember a few of the folks on here stating that it was pretty low.  

The whole thing is  swamp poop.

They've gotten a lot better very recently. I'm on 500gb a month now. 6 months ago I was on 60gb

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SurfD
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Reply #277 on: June 11, 2011, 01:21:49 PM

Well, he's right in the aspect that some ISPs seem to be moving backwards in technology progression.  As we see everything moving to the "cloud" and services like Onlive and Netflix, these dumbasses are putting caps on bandwidth.  I mean Comcast and AT&T is one thing at 250gig a month; that's pretty fair overall unless you're file sharing.  But Canadian Bell's 25 gig limit is absurd.  I'm not sure what the caps are in Australia but I think I remember a few of the folks on here stating that it was pretty low.  

The whole thing is  swamp poop.

They've gotten a lot better very recently. I'm on 500gb a month now. 6 months ago I was on 60gb
o.0  How much are you paying for that per month?

I believe we are currently on the Rogers Extreme Package.  Rogers pricing packages being as follows:

Express  - $47 for 60 gig
Extreme  - $60 for 80 gig
Extreme+  - $70 for 125 gig
Ultimate  - $100 for 175 gig

$100 for their max residential download cap (not counting taxes) is a bit much.  Especially considering that most people will want Cable TV and and a phone plan on top of that.

Darwinism is the Gateway Science.
Azazel
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Reply #278 on: June 11, 2011, 07:03:23 PM

I believe it's AU$80 p/m for 500gb. It would have been slightly cheaper if we'd tethered a home phone plan contract to it.

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
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