0.6 Highlights -------------- * Removed Divinations spell school. * Three new gods: Jiyva, Fedhas, Cheibriados. * Altars for dungeon gods may now appear on levels 2 to 9 instead of the Temple. * New water based branch: the Shoals, sometimes replacing Swamp or Snake Pit. * Overhauled AC/EV system. In particular, effect of Dexterity on EV is uncapped. * Strength has a much greater effect on carrying capacity. * Slime creatures and ugly things are more interesting and dangerous. * Many cool new monsters, portal vaults and ammunition brands.