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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: DCSS 0.5.1 0 Members and 1 Guest are viewing this topic.
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Author Topic: DCSS 0.5.1  (Read 7076 times)
Rendakor
Terracotta Army
Posts: 10138


Reply #35 on: April 05, 2010, 02:28:55 PM

ARISE!

DCSS 0.6.0 (Heizölrückstoßabdämpfung) is out!

0.6 Highlights
--------------
* Removed Divinations spell school.
* Three new gods: Jiyva, Fedhas, Cheibriados.
* Altars for dungeon gods may now appear on levels 2 to 9 instead of the Temple.
* New water based branch: the Shoals, sometimes replacing Swamp or Snake Pit.
* Overhauled AC/EV system. In particular, effect of Dexterity on EV is uncapped.
* Strength has a much greater effect on carrying capacity.
* Slime creatures and ugly things are more interesting and dangerous.
* Many cool new monsters, portal vaults and ammunition brands.

http://crawl.develz.org/wordpress/stone-soup-0-6-0-heizolruckstosabdampfung

"i can't be a star citizen. they won't even give me a star green card"
Tebonas
Terracotta Army
Posts: 6365


Reply #36 on: April 06, 2010, 03:14:04 AM

Haha, cool name.

To explain, Heizölrückstoßabdämpfung is the longest german Isogram.
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