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f13.net General Forums => Lord of the Rings Online => Topic started by: Murgos on October 07, 2006, 08:49:49 AM



Title: It's dark, you are likely to be eaten by a Grue
Post by: Murgos on October 07, 2006, 08:49:49 AM
I know you guys spent a lot of time on the intro adventure with escaping from the baddies and the Nazgul and all that but can we not start in the dark?

Just my personal opinion on this but your first 5 minutes in the game really need to be among the most interesting and pleasing experiences.  There should be lots of opportunity for 'Wow, Neat!'  moments with lots and lots of positive feedback.

How about something a little more 'You're the Hero' than standing behind a fence in the dark while fire scares away a Nazgul?


Title: Re: It's dark, you are likely to be eaten by a Grue
Post by: Azazel on October 07, 2006, 09:27:32 PM
I think the problem is that as a level 1 peon, you're really not the hero. You're more like an insect on the road.

The idea of the Nazgul encounter seems to be a bit of time and mood setting, and "oh cool! a Nazgul!" which of course will be the most interesting mob you'll see for the next 20 levels at minimum.



Title: Re: It's dark, you are likely to be eaten by a Grue
Post by: caladein on October 07, 2006, 11:20:31 PM
I think the problem is that as a level 1 peon, you're really not the hero. You're more like an insect on the road.

The idea of the Nazgul encounter seems to be a bit of time and mood setting, and "oh cool! a Nazgul!" which of course will be the most interesting mob you'll see for the next 20 levels at minimum.

Yeah... except that really didn't work for me when they did in KotOR either.


Title: Re: It's dark, you are likely to be eaten by a Grue
Post by: Azazel on October 08, 2006, 05:00:30 AM
Well, KoTOR is a single-player game, so in that case you were actually the hero.



Title: Re: It's dark, you are likely to be eaten by a Grue
Post by: Llava on October 12, 2006, 06:01:48 PM
Most stories generally don't start with the main character being an uber Nazgul slaying hero.

Usually something bad happens, the hero escapes, then goes through a variety of experiences which either make him stronger or change him in such a way that he is later able to overcome the initial threat.

I disagree, the intro is the strongest part of the game I've yet seen.


Title: Re: It's dark, you are likely to be eaten by a Grue
Post by: Xanthippe on October 12, 2006, 07:52:31 PM
I loved the intro.  The main questline is the best, most engaging part of the game.



Title: Re: It's dark, you are likely to be eaten by a Grue
Post by: Yegolev on October 13, 2006, 08:23:04 AM
Well, since the 10/12 patch at least, the intro is much, much better.  The elf/dwarf starter benefits greatly from a couple things: real iron fences instead of wooden farm fence that, well, a hobbit or horse could jump over, and the Dread Aura around the nazgul.  Much, much better.  I might add a bit of sound to the aura effect but it's a great improvement that helps you believe that you really are faced with a nazgul.

Next I am going to do the hobbit intro again and see what that is like with the aura.  I already liked that one better anyway.

I'm having a hard time believeing that Turbine built this game.  It's fucking impressive.