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f13.net General Forums => Ultima Online => Topic started by: Train Wreck on June 13, 2006, 01:44:03 PM



Title: Crafting organization and stockhouse needs?
Post by: Train Wreck on June 13, 2006, 01:44:03 PM
1) What tradeskills are people working on right now?
2) What tradeskills do we need the most?
3) What materials do we need to gather and for whom?

I'm relentlessly hacking up animals in my quest to become a brave swordsman and will have lots of leather available.  I'll give it away to whomever our "official" tailor(s) is/are.

Are we collecting bone armor or anything else of interest?


Title: Re: Crafting organization and stockhouse needs?
Post by: CmdrSlack on June 13, 2006, 01:59:40 PM
I've been working lumberjacking and fletching/bowcraft as a means for making cash.  I guess I was planning on working the character (Silas) up to 7xGM in various crafting disciplines.  After I get tired of choppin wood in Skara, I was going to move Silas over towards some mountains, get him some pack animals and start mining.

I think Chin is also a mega crafter type.



Title: Re: Crafting organization and stockhouse needs?
Post by: Chinchilla on June 13, 2006, 02:09:45 PM
I am currently a...

Grandmaster in:

Bowyer, Carpenter, Tailor, Blacksmith, Tinker, 55 musician (for GM instruments), 95 Magery (for Abbatoirs and Pentgrams), 50 Meditate (hate waiting for mana).

My wife is Grandmaster in:

Inscription, Alchemy, soon to be Cartography, Mining, Lumberjacking.

If you guys need something made just let me know and we will get to work on it.


Title: Re: Crafting organization and stockhouse needs?
Post by: Slayerik on June 13, 2006, 04:00:51 PM
Ewww sweet! Almost GM Carto...Tmap time!!!


Title: Re: Crafting organization and stockhouse needs?
Post by: Train Wreck on June 13, 2006, 06:51:27 PM
looks like we don't need anything then. haha


Title: Re: Crafting organization and stockhouse needs?
Post by: Cheddar on June 13, 2006, 07:12:51 PM
looks like we don't need anything then. haha

You can never have too many crafters in UO.  Plus it is nice when you do not need to depend on someone else - I plan on eventually building a poisoner, and will abuse utilize Chins wife for potions.  But I want to poison weapons as I need.  Or  I will just work my own alchemist.  Mmmm macros!


Title: Re: Crafting organization and stockhouse needs?
Post by: Train Wreck on June 13, 2006, 07:22:46 PM
I'll probably do Alchemy and Inscription, though not much on the former because I don't have the funds to GM magery on an alt.  It's easy to churn out the recall scrolls, though.


Title: Re: Crafting organization and stockhouse needs?
Post by: Cheddar on June 13, 2006, 07:44:57 PM
I'll probably do Alchemy and Inscription, though not much on the former because I don't have the funds to GM magery on an alt.  It's easy to churn out the recall scrolls, though.

There is always a market for recall scrolls :D