f13.net

f13.net General Forums => Gaming => Topic started by: Ginaz on December 16, 2016, 09:47:11 PM



Title: Warhammer 40K: Inquisitor - Martyr
Post by: Ginaz on December 16, 2016, 09:47:11 PM
New ARPG set in the Warhammer 40K universe from the company behind the Van Helsing series being released in 2017 (hopefully).  It apparently has open world features with randomly generated maps and some sort of pvp planned.  If everything goes well, this could be fantastic but I'm not holding my breath because...it's a Warhammer 40k game. :awesome_for_real:

https://neocoregames.com/en/games/warhammer-40k-inquisitor-martyr

Trailer: https://www.youtube.com/watch?v=SwE24fwZAOQ

Edit by Trippy: fixed link


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: HaemishM on December 17, 2016, 11:05:19 AM
Good Christ, what 40k fan is asking for any of this shit?

Turn-based, online PVP version of the fucking miniatures game with customizable armies. That's all the fuck any of us want. Give us that and print money hats. Otherwise, fuck off.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Ard on December 17, 2016, 11:13:06 AM
Not true.  I'd take a good inquisitor game, but only if Dan Abnett is directly involved.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Kail on December 17, 2016, 11:18:21 AM
Not true.  I'd take a good inquisitor game, but only if Dan Abnett is directly involved.

There's at least one based on his stuff, but the reviews have been keeping me away

http://store.steampowered.com/app/373920/


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Ard on December 17, 2016, 11:25:20 AM
From what I remember, it's only based on his books and he wasn't involved with the game directly, but I can't remember for sure and the internet isn't coughing up the info right now for me.  That said, I did use the word "good".


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Ginaz on February 19, 2017, 03:43:14 PM
FYI, you can play an alpha build now if you purchase the game on the Neocore website.  Looks fairly decent so far.

https://www.youtube.com/watch?v=zdVtEZAi3Wg


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Trippy on February 19, 2017, 06:07:38 PM
That looks pretty terrible. Or at least, it doesn't feel like an ARPG at all -- just standing there trading shots.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Sky on February 19, 2017, 09:37:01 PM
Good Christ, what 40k fan is asking for any of this shit?

Turn-based, online PVP version of the fucking miniatures game with customizable armies. That's all the fuck any of us want. Give us that and print money hats. Otherwise, fuck off.
The money is in the plastic, GW doesn't give a shit about the game.

Now...if they had digital units priced the same as the plastic, then GW would get on board, I'd bet. If you're not paying a grand to sit at the table, it's not going to happen.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: jakonovski on February 20, 2017, 01:50:24 AM
What the world needs is a 40k crpg using Infinity Engine.



Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: HaemishM on February 20, 2017, 07:44:05 AM
Now...if they had digital units priced the same as the plastic, then GW would get on board, I'd bet. If you're not paying a grand to sit at the table, it's not going to happen.

That's the thing that infuriates me - GW very likely COULD price digital shit at close to the costs of their physical products and still sell, especially if the engine was flexible enough that you could add modular pieces to the whole shebang. Sell additional maps, hell sell additional terrain pieces that you add to maps at the beginning of fights similar to the way you place terrain in games. Sell paint schemes for armies, sell decals, sell housing/bases that you decorate that have no intrinsic, in-game value. It's not like GW customers don't already spend FUCKTONS on their physical armies. Digital customers would spend just as much over time. I've been playing League of Legends for 4-5 years now, I own every single champ and a fuckton of skins. I've probably sunk close to the cost of a GW army into that F2P game over time.

It absolutely infuriates me how idiotic and myopic the GW brain trust is about digital. It's almost as bad as the idiocy they displayed in blowing up the WFB universe and rebooting it with Age of Sigmar.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Ginaz on February 22, 2017, 09:13:51 AM
Now...if they had digital units priced the same as the plastic, then GW would get on board, I'd bet. If you're not paying a grand to sit at the table, it's not going to happen.

That's the thing that infuriates me - GW very likely COULD price digital shit at close to the costs of their physical products and still sell, especially if the engine was flexible enough that you could add modular pieces to the whole shebang. Sell additional maps, hell sell additional terrain pieces that you add to maps at the beginning of fights similar to the way you place terrain in games. Sell paint schemes for armies, sell decals, sell housing/bases that you decorate that have no intrinsic, in-game value. It's not like GW customers don't already spend FUCKTONS on their physical armies. Digital customers would spend just as much over time. I've been playing League of Legends for 4-5 years now, I own every single champ and a fuckton of skins. I've probably sunk close to the cost of a GW army into that F2P game over time.

It absolutely infuriates me how idiotic and myopic the GW brain trust is about digital. It's almost as bad as the idiocy they displayed in blowing up the WFB universe and rebooting it with Age of Sigmar.

GW probably has the same mentality as WotC does about Magic.  They still see the old physical products as their bread and butter and don't want to risk it by fully embracing online/digital.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Rendakor on February 22, 2017, 10:22:56 AM
I've often heard that GW considers themselves more of a model company than a gaming company; viewed through that lens, a lot of their decisions make more sense.

I know I certainly would have paid a shitload for a digital WHFB, including buying individual models at retail prices, before they ruined it with AoS.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Threash on June 05, 2018, 10:57:45 AM
This is out today. So far I am enjoying it.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Threash on June 05, 2018, 12:43:54 PM
And it's down.


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Phildo on June 05, 2018, 01:10:12 PM
Ooh, online-only from a small developer?  Risky!


Title: Re: Warhammer 40K: Inquisitor - Martyr
Post by: Threash on June 05, 2018, 02:26:21 PM
And it's back, but there was another wipe lol.