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Title: Deus Ex: Mankind Divided
Post by: luckton on April 08, 2015, 05:54:38 AM
Reveal Trailer - https://www.youtube.com/watch?v=syywnSpIVok

Game Informer May Cover, Preview Video, and coverage. (http://www.gameinformer.com/b/news/archive/2015/04/07/may-cover-revealed-deus-ex-mankind-divided-568435.aspx)

Reddit Thread with translation of a leaked article and swag pics of screenshots. (http://www.reddit.com/r/Games/comments/31s4q8/deus_ex_mankind_divided_leaked/)

The word is, apparently, that all four of the endings from Human Revolution will be considered canon. So...yeah...have fun figuring that one out and how the sequel will handle it  :awesome_for_real:

Now we just need to pay off Michael McCann for another great OST and we're golden.


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on April 08, 2015, 06:42:27 AM
The word is, apparently, that all four of the endings from Human Revolution will be considered canon. So...yeah...have fun figuring that one out and how the sequel will handle it  :awesome_for_real:

DX2 did the same thing with regards to DX1... that always bugged me.  Like, we're so scared that people will feel dis-empowered that their playthrough isn't the one true Jensen, so we've got to make this weird convoluted mess where ALL endings are canon which means that actually none of them are since there's no choice in the game which can lead to this new "everything happens" ending.

That said, the endings for Human Revolution were pretty much non-events, so it's not that big a deal.  If that's the worst thing they subject this game to, I'll be lined up day one.  I loved Human Revolution, and the team looks largely the same, so here's hoping.


Title: Re: Deus Ex: Mankind Divided
Post by: calapine on April 08, 2015, 07:31:28 AM
The word is, apparently, that all four of the endings from Human Revolution will be considered canon. So...yeah...have fun figuring that one out and how the sequel will handle it  :awesome_for_real:

I wish I could read Russian. Your source is rather confusing regarding that:

Quote
- solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical.

"none [...] will not canonical."  :psyduck:


Title: Re: Deus Ex: Mankind Divided
Post by: Mortriden on April 08, 2015, 08:34:00 AM
I might have just pee'd a little.  This will be a definite preorder for me. 


Title: Re: Deus Ex: Mankind Divided
Post by: HaemishM on April 08, 2015, 10:19:16 AM
Yeah, since the endings made no goddamn sense in the first place and were the 2nd worst thing about the game (boss fights being the worst), I'd say the story can be whatever the fuck they want it to be.


Title: Re: Deus Ex: Mankind Divided
Post by: schild on April 08, 2015, 10:38:54 AM
Loved Human Revolution.

Already forgot the endings.


Title: Re: Deus Ex: Mankind Divided
Post by: luckton on April 08, 2015, 12:49:29 PM
Edit to top thread to add Reveal Trailer.


Title: Re: Deus Ex: Mankind Divided
Post by: Lucas on April 08, 2015, 02:07:40 PM
Hopefully, this time he'll stick with the prod.


Title: Re: Deus Ex: Mankind Divided
Post by: Velorath on April 08, 2015, 02:39:18 PM
Yeah, since the endings made no goddamn sense in the first place and were the 2nd worst thing about the game (boss fights being the worst), I'd say the story can be whatever the fuck they want it to be.

If nothing else, I'm sure they've learned their lesson about why you shouldn't outsource boss fights now. They were fairly improved in the Director's Cut.


Title: Re: Deus Ex: Mankind Divided
Post by: Fabricated on April 08, 2015, 03:53:29 PM
lol @ the fucking pussies making ALL of the stupid endings canon AGAIN. Jesus Christ.

So Adam blamed the illuminati, blamed Humanity First, blamed Serif, then decided to kill his boss and hundreds of innocent employees and reporters by collapsing a facility on everyone


Title: Re: Deus Ex: Mankind Divided
Post by: Samprimary on April 08, 2015, 04:01:51 PM
"But JC, you forgot one important facet of history. The choices Adam Jensen made that changed the world."

"Those being?"

"I... I'm not sure. I think all of them are not canonical."


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on April 08, 2015, 09:20:04 PM
Eliza: "...which will cause public opinion to turn against Humanity First.  This will promote human augmentation in the long run, and reduce government oversight on augmentation policies.  Press this button to initiate this outcome."

Jensen: "What if I push all four buttons at once?"

Eliza: "Press all... NOOO!  To push four buttons... SUCH A THING IS MADNESS!  MAN WAS NOT MEANT FOR SUCH POWER"

Jensen: "But I... I am MORE than a man!"  *boop x 4*


Title: Re: Deus Ex: Mankind Divided
Post by: Lantyssa on April 09, 2015, 07:23:12 AM
It was pretty silly.  Almost as silly as Green/Red/Blue.


Title: Re: Deus Ex: Mankind Divided
Post by: Tebonas on April 09, 2015, 07:44:31 AM
They painted themself quite into a corner lore-wise, and I don't think it will get better with Mankind Divided, this being a prequel and all. But then if everything up to the end is that good, I forgive 15 seconds that suck. Hell, Eye of the Beholder just kicked you into the dos prompt after the final fight, still enjoyed that game.


Title: Re: Deus Ex: Mankind Divided
Post by: schild on April 09, 2015, 08:50:37 AM
Just watched the trailer.

I don't know why Adam Jensen is now made of knives.


Title: Re: Deus Ex: Mankind Divided
Post by: jakonovski on April 09, 2015, 09:02:49 AM
Do Sex Ass Creed?


Title: Re: Deus Ex: Mankind Divided
Post by: schild on April 09, 2015, 09:03:43 AM
Do Sex Ass Creed?
Is that like Shakespearean English or something?


Title: Re: Deus Ex: Mankind Divided
Post by: jakonovski on April 09, 2015, 09:17:45 AM
It's firmly in the something camp.


Title: Re: Deus Ex: Mankind Divided
Post by: calapine on April 09, 2015, 03:57:57 PM
My main issue with this game at the moment is the release date: 2016  :oh_i_see:

---

The announcement trailer Luckton linked above, but in 1920x1080 resolution: I am a trailer, click me! (https://www.youtube.com/watch?v=q2kd7F3YFz8)


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on April 09, 2015, 05:01:45 PM
I was pretty sure the game itself was geared towards stealth (it seemed more rewarding than guns blazing, even if the Pacifist achievement was a bit of a bitch -- you count the tutorial, assholes? Really?) so all the...knives and lethal takedowns were a bit odd from my perspective.

That said, I loved Human Revolution so...as long as the game is solid and the story isn't so much utter shit that I can't ignore it, I'm looking forward to it.


Title: Re: Deus Ex: Mankind Divided
Post by: rk47 on April 09, 2015, 09:18:11 PM
it seemed more rewarding than guns blazing

You're not imagining things. You get more EXP from non-lethal takedowns in DXHR
Bypassing all this, shooting people to complete things quicker will gain you a Fast Completion Bonus, but will never beat a slow, stealth playthrough in terms of Ghost XP rewarded and Hacking.


Title: Re: Deus Ex: Mankind Divided
Post by: calapine on April 09, 2015, 09:37:07 PM
it seemed more rewarding than guns blazing

You're not imagining things. You get more EXP from non-lethal takedowns in DXHR
Bypassing all this, shooting people to complete things quicker will gain you a Fast Completion Bonus, but will never beat a slow, stealth playthrough in terms of Ghost XP rewarded and Hacking.

Extremely so.

Shooting someone = 10 XP (Man Down)

Non-lethal takedown = 50 XP (10 XP Man Down + 20 XP Merciful Soul + 20 Expedient)

A takedown from behind, before the enemy saw you, doesn't count against 'Ghost' achievement, so it's possible have your cake and eat it: Get the XP from taking out every enemy (+50 XP each) and the Ghost + Smooth Operator (+750 XP) bonuses for never being spotted. Too good to pass up.*

Hacking a PC/Door/Terminal gives XP, using the password not. So best to always hack them, even if you the password is known.


*Only exception were the Belltower cunts that wiped out an entire hotel. They died in a hail of fire.


Title: Re: Deus Ex: Mankind Divided
Post by: brellium on April 10, 2015, 06:43:09 AM
I was pretty sure the game itself was geared towards stealth (it seemed more rewarding than guns blazing, even if the Pacifist achievement was a bit of a bitch -- you count the tutorial, assholes? Really?) so all the...knives and lethal takedowns were a bit odd from my perspective.

That said, I loved Human Revolution so...as long as the game is solid and the story isn't so much utter shit that I can't ignore it, I'm looking forward to it.
Yeah, the hardest part in Human Revolution was the capsule hotel. I just wanted to murder every fuckface in that building.
 Pacifism is sometimes overrated.


Title: Re: Deus Ex: Mankind Divided
Post by: Lantyssa on April 10, 2015, 11:41:44 AM
Saving Faridah is also a "I'm killing every last one of you bastards" moment.


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on April 10, 2015, 02:37:17 PM
Saving Faridah is also a "I'm killing every last one of you bastards" moment.
I managed it non-lethal. Took me three tries, though. First two times I lost an already downed enemy to an exploding mech.

Pretty sure it would be easier lethal.

Still, stealth is rewarding in other ways. Even in the first real mission (that hostage scenario that's still part tutorial), crouching on the rafters and seeing everyone laid out from tranq darts, all having fallen so the others didn't notice them -- it's pretty nice. :) Let's drop YOU behind that desk. *headshot*. And you around that corner. *headshot*.....


Title: Re: Deus Ex: Mankind Divided
Post by: Signe on April 10, 2015, 09:13:05 PM
There doesn't seem to be any women in this game at all.  I thought I saw one female-ish looking person but she was probably a man. 

Why do people who make games hate women?


Title: Re: Deus Ex: Mankind Divided
Post by: schild on April 10, 2015, 09:35:51 PM
Why do people who make games hate women?

Because women won't allow society to make games where a bunch of women get killed.

Metal Gear Solid: Guns of the Patriots lets you take pictures of girls before uh, well, I'm not sure what happens to them. They die? Maybe?

Anyway, that's a terrible question and you should feel bad for asking it, even in jest.


Title: Re: Deus Ex: Mankind Divided
Post by: Nightblade on April 10, 2015, 09:47:44 PM
What a shame.


Title: Re: Deus Ex: Mankind Divided
Post by: schild on April 10, 2015, 09:48:46 PM
This is truly a conversation that can only go directly down the toilet.


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on April 10, 2015, 10:14:48 PM
There doesn't seem to be any women in this game at all.  I thought I saw one female-ish looking person but she was probably a man. 

Why do people who make games hate women?

Women as enemies creates the whole "promotes violence against women" issue.  I'm sure there will be female NPCs, but you don't show that in the trailer (cut to Jensen gunning down terrorists with a machine gun, cut to terrorist bomb going off, cut to Jensen doing backflips while his arms transform in to knives, cut to scene where Jensen tries to negotiate with a shopkeeper for a 10% discount on candy bars).  I do miss the character customization, limited though it was, from the older Deus Ex games, though.


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on April 11, 2015, 08:36:40 AM
Mass Effect (well, Bioware in general) handled it pretty well. I'd have preferred if Deus Ex had had a male/female Jenson character. I realize it gets a bit old with everyone calling you by title or last name, and there are some issues that have to be handled because some things will be different between male and female characters, and there's the expensive of a separate voice artist for each sex...

Still, it works pretty well. Hell, half the time you're just "Jenson" in Deus Ex anyways.

I get wanting to tell a story around a specific, defined protagonist. Telling a story where the main character can either be male or female is not the normal mode for writers.


Title: Re: Deus Ex: Mankind Divided
Post by: Signe on April 11, 2015, 02:52:48 PM
Oh, FFS, men are so bloody sensitive.  You all deserve a slap.


Title: Re: Deus Ex: Mankind Divided
Post by: HaemishM on April 12, 2015, 12:12:33 PM
Why do you promote violence against men? 3RD WAVE!!!!!  :why_so_serious:


Title: Re: Deus Ex: Mankind Divided
Post by: Maven on April 12, 2015, 12:19:37 PM
Mass Effect dabbled in sexism, ya? That is, showing how the male / female experience differs and what women have to deal with that men don't. The impact of gender is often ignored in games where sex can be selected.


Title: Re: Deus Ex: Mankind Divided
Post by: Teleku on April 12, 2015, 12:31:24 PM
Why are we having this conversation?


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on April 12, 2015, 05:28:03 PM
Why are we having this conversation?
Why the fuck not? Game doesn't come out for 18 months. We've covered "A lot of shit blows up. probably still better to be stealthy, but that makes for shitty trailers" and "Hey, it's Adam Jensen. He's wearing sunglasses at night. Must be an Aug thing" and "I wish Deus Ex let you customize your characters a little" and "Ending of Human Revolution? Not so great".

We're pretty much out of conversation until more information surfaces.


Title: Re: Deus Ex: Mankind Divided
Post by: shiznitz on August 19, 2016, 06:30:23 PM
Excuse my necro but this is the thread I found with the search function. Is there a more recent thread? The game comes out on 3 days.


Title: Re: Deus Ex: Mankind Divided
Post by: schild on August 19, 2016, 08:32:35 PM
I think this is it.

I'm probably spending my space duckets on this.


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on August 19, 2016, 09:17:07 PM
I think this is it.

I'm probably spending my space duckets on this.
I've been burned by enough games that I'll wait a week or two, just to let the reviews trickle in.


Title: Re: Deus Ex: Mankind Divided
Post by: schild on August 19, 2016, 09:22:00 PM
Oh, I'm waiting for goddamn reviews, I just happened to *love* Human Revolution.


Title: Re: Deus Ex: Mankind Divided
Post by: schild on August 19, 2016, 09:22:19 PM
(but they already are trickling in: http://www.metacritic.com/game/pc/deus-ex-mankind-divided )


Title: Re: Deus Ex: Mankind Divided
Post by: Yegolev on August 19, 2016, 10:03:58 PM
Ah shit, need to dust off Yellow Deus Ex and finish that shit.  Shit.


Title: Re: Deus Ex: Mankind Divided
Post by: Velorath on August 19, 2016, 11:12:24 PM
(but they already are trickling in: http://www.metacritic.com/game/pc/deus-ex-mankind-divided )

Yeah, it's a refreshing change of pace to lift up the review embargo a few days before release. I actually spent $5 on the mobile game also since Hitman Go and Lara Croft Go were both fairly well regarded. I don't usually drop cash on mobile games, but I like it so far.


Title: Re: Deus Ex: Mankind Divided
Post by: apocrypha on August 19, 2016, 11:20:43 PM
This does seem to be getting good reviews. But I don't even trust them any more. I'll wait a while to see what real people think of it. Then, being me, I'll probably wait a while longer until it's on sale. I'm patient.


Title: Re: Deus Ex: Mankind Divided
Post by: K9 on August 20, 2016, 01:45:17 AM
I'm a sucker for Deus Ex, and Human Revolution was a real high water point for gaming for me in the past few years.

Judging by reviews the consensus seems to be that the setting, environment and gameplay are all great, while the story is the weak point. This seems to be basically the same as HR, minus the awful boss battles. Since the level design and the gameplay were what I loved about HR (the plot and the ending were fairly balls) I'm cautiously optimistic about this.


Title: Re: Deus Ex: Mankind Divided
Post by: Velorath on August 20, 2016, 05:25:56 AM
I'm a sucker for Deus Ex, and Human Revolution was a real high water point for gaming for me in the past few years.

Judging by reviews the consensus seems to be that the setting, environment and gameplay are all great, while the story is the weak point. This seems to be basically the same as HR, minus the awful boss battles. Since the level design and the gameplay were what I loved about HR (the plot and the ending were fairly balls) I'm cautiously optimistic about this.

Yeah, everything I've been reading sounds like what I want. Call me a sucker but I pre-ordered the Digital Deluxe version off GMG just now since they have it for 25% off (you have to be logged in to see it otherwise it just shows as 10% off).


Title: Re: Deus Ex: Mankind Divided
Post by: satael on August 20, 2016, 06:12:54 AM
I'm a sucker for Deus Ex, and Human Revolution was a real high water point for gaming for me in the past few years.

Judging by reviews the consensus seems to be that the setting, environment and gameplay are all great, while the story is the weak point. This seems to be basically the same as HR, minus the awful boss battles. Since the level design and the gameplay were what I loved about HR (the plot and the ending were fairly balls) I'm cautiously optimistic about this.

Yeah, everything I've been reading sounds like what I want. Call me a sucker but I pre-ordered the Digital Deluxe version off GMG just now since they have it for 25% off (you have to be logged in to see it otherwise it just shows as 10% off).

I'll join the ranks of the suckers due to that GMG (though with just the standard version).  :why_so_serious:


Title: Re: Deus Ex: Mankind Divided
Post by: Khaldun on August 20, 2016, 02:33:13 PM
I remember feeling a bit frustrated in Human Revolution at the inability to really explore the environment openly--there were some pretty solid rails there if you lifted up the curtains and looked backstage. The boss fights also made me very nearly quit and delete the game every time I came to one. But it was a good game on the whole. I'll probably do this one too.


Title: Re: Deus Ex: Mankind Divided
Post by: K9 on August 20, 2016, 03:33:37 PM
I agree, for all the freedom to approach objectives in multiple ways, HR was still very much based around closed levels rather than an open world. But I think you need that to support some of the gameplay elements and narrative structures that make the gameplay compelling. Storytelling in an open world is always going to be harder than in a closed one, because you can't control the order in which the player experiences events. It also means that Ii you want to have an objective such as 'save the hostages before they're killed' you need an environment where the payer can't just add this to the quest log and wander off. They need to be hemmed in to an extent to channel them towards the goal. This sort of situation is one of the weaknesses of open world games I think. I've been playing Dragon Age: Inquisition lately and for all the good in the game it suffers the old problem that you can get a quest such as 'the village is being raided by demons' and you can put it off for hours of gameplay, safely knowing that the demons will be stuck on the cusp of the village until whatever time the player actually shows up.

Supposedly the new game is set in a single larger location, and from what I've read they've worked to make the game far more vertical. So perhaps it will feel like more of an open world game. I think though that if you tried to make a Deus Ex: Skyrim, or something similar, while it could be a great game, you'd loose other aspects of the storytelling that are better done in a tighter, more controlled environment.


Title: Re: Deus Ex: Mankind Divided
Post by: shiznitz on August 21, 2016, 11:23:03 AM
I am most interested in knowing about this game because it would require a PC upgrade - which is always a good thing!


Title: Re: Deus Ex: Mankind Divided
Post by: rk47 on August 21, 2016, 04:59:02 PM
Until proven otherwise, every game is shit.
But looking at the system requirements might indicate a much larger level design.
Who knows until you try it out.


Title: Re: Deus Ex: Mankind Divided
Post by: MisterNoisy on August 23, 2016, 09:52:38 PM
Only just started, but I'm digging it so far, and it's definitely a very pretty game.


Title: Re: Deus Ex: Mankind Divided
Post by: Velorath on August 24, 2016, 01:33:09 AM
Yeah, I'm having a lot of fun with it so far. It feels a little more open than the last game in that I just spent a lot of time doing something that I wasn't on a side mission for. They also give you a little bit more freedom in that you get generic parts to craft things or upgrade your weapons. One of the things you can craft is a multi-tool that will automatically hack a lock even if its level 5.


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on August 24, 2016, 01:50:30 PM
Only just started, but I'm digging it so far, and it's definitely a very pretty game.

That's weird, so far my main complaints are mostly graphics related.  Some of it is probably due to the toaster I'm running the game on, but some of it is just weird (like that grain filter over everything, I don't remember that from the original).  Like, just after the first mission, when you're at the train station auto-following stripey haired girl around, everyone else was just standing around in one place.  I kept hearing stuff that sounded like two people having a conversation or argument but when I looked nobody was there.  It was when stripey started phasing straight through people that I figured something was probably glitching out, and when we got to the lobby suddenly everyone teleported to different locations.  It was... really odd.

edit: also, I'm getting some weird syncing issue with the dialogue animations.  Lip syncing is fine (as far as I can tell), but body animations are way slow and cause these huge long pauses in between every line of dialogue.


Title: Re: Deus Ex: Mankind Divided
Post by: MisterNoisy on August 24, 2016, 10:34:42 PM
Yeah, I'm not having any of those issues at all - currently running everything on 'High' with a couple of options turned up to 'Very High'.

I need more inventory space something fierce, though - Jensen is a klepto in my playthrough so far.


Title: Re: Deus Ex: Mankind Divided
Post by: Sky on August 25, 2016, 07:12:39 AM
Only just started, but I'm digging it so far, and it's definitely a very pretty game.

That's weird, so far my main complaints are mostly graphics related.  Some of it is probably due to the toaster I'm running the game on, but some of it is just weird (like that grain filter over everything, I don't remember that from the original).  Like, just after the first mission, when you're at the train station auto-following stripey haired girl around, everyone else was just standing around in one place.  I kept hearing stuff that sounded like two people having a conversation or argument but when I looked nobody was there.  It was when stripey started phasing straight through people that I figured something was probably glitching out, and when we got to the lobby suddenly everyone teleported to different locations.  It was... really odd.

edit: also, I'm getting some weird syncing issue with the dialogue animations.  Lip syncing is fine (as far as I can tell), but body animations are way slow and cause these huge long pauses in between every line of dialogue.
You should probably get a steam refund until this shitshow can get it's act together. I might like it for $20, but for $60 I expect a bit more.


Title: Re: Deus Ex: Mankind Divided
Post by: Rasix on August 25, 2016, 08:36:06 AM
Are we going to have to implement bob rules for you?  Do you need a special forum where you can tie everything back to No Man's Sky and how our refusal to accept its brilliance has tainted us forever?


Title: Re: Deus Ex: Mankind Divided
Post by: Sky on August 25, 2016, 08:58:53 AM
No Woman's Sky


Title: Re: Deus Ex: Mankind Divided
Post by: Sky on August 25, 2016, 08:59:15 AM
No Gender-neutral-entity's Sky


Title: Re: Deus Ex: Mankind Divided
Post by: Phildo on August 25, 2016, 09:01:46 AM
Sky has been waiting a very long time for his username to be this amusingly relevant.


Title: Re: Deus Ex: Mankind Divided
Post by: Khaldun on August 25, 2016, 01:03:59 PM
No Sky's Man


Title: Re: Deus Ex: Mankind Divided
Post by: Sky on August 25, 2016, 07:56:04 PM
No Woman No Sky

#buffalosoldier


Title: Re: Deus Ex: Mankind Divided
Post by: MisterNoisy on August 25, 2016, 09:14:14 PM
So I found a grate leading to some A/C ducts outside my apartment and followed the ducting to the place of some dude that's dealing drugs.  Knocked him and his young hooker girlfriend/squatter friend out, stole their money and guns and now I have a side quest to help them out with their drug operation.

What do?



Title: Re: Deus Ex: Mankind Divided
Post by: schild on August 25, 2016, 09:17:02 PM
So I found a grate leading to some A/C ducts outside my apartment and followed the ducting to the place of some dude that's dealing drugs.  Knocked him and his young hooker girlfriend/squatter friend out, stole their money and guns and now I have a side quest to help them out with their drug operation.

What do?
Legit thought I clicked on Useless Conversation and thought this was the best post ever.


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on August 26, 2016, 01:41:35 PM
So I found a grate leading to some A/C ducts outside my apartment and followed the ducting to the place of some dude that's dealing drugs.  Knocked him and his young hooker girlfriend/squatter friend out, stole their money and guns and now I have a side quest to help them out with their drug operation.

What do?
Legit thought I clicked on Useless Conversation and thought this was the best post ever.
Ha!

Based on the feedback here, and the fact that it keeps being described as "Human Revolution, only without the boss fights and with customized weapons or something" I went ahead and snagged it for PS4.

I'm not sure my PC can run it decently, and I have a PS4 so....problem solved.


Title: Re: Deus Ex: Mankind Divided
Post by: Kitsune on August 26, 2016, 01:50:04 PM
So I found a grate leading to some A/C ducts outside my apartment and followed the ducting to the place of some dude that's dealing drugs.  Knocked him and his young hooker girlfriend/squatter friend out, stole their money and guns and now I have a side quest to help them out with their drug operation.

What do?

The side quest doesn't require that they be conscious, you can still complete it.


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on August 26, 2016, 04:29:30 PM
I need more inventory space something fierce, though - Jensen is a klepto in my playthrough so far.

I'm playing pretty much the opposite right now.  Since Human Revolution had that one early mission where if you take too long, everyone dies, I keep expecting this one to pull a Chrono Trigger and give me shit later on for eating the old man's lunch or something.  I busted up some forging ring and found the secret access codes to their vault with their take, broke in, opened it, and said to myself "I bet if I take this, the forgers get off scot free because there's no evidence.  I should leave it here just in case."



Title: Re: Deus Ex: Mankind Divided
Post by: Fabricated on August 26, 2016, 07:02:56 PM
I really enjoyed Human Revolution and The Missing Link even if the story was balls and the ending super shitty.


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on August 26, 2016, 08:04:58 PM
I really enjoyed Human Revolution and The Missing Link even if the story was balls and the ending super shitty.
I just like standing on a catwalk and shooting people with a tranq gun. There's something that feels just right about timing it so they drop into cover, so their buddies don't see them.

Admittedly, their buddies are apparently so stupid they don't notice Jeff has disappeared. But as I'm not a ninja, I kind of need mooks that are smart enough to notice a dead body or unconscious fellow, but too dumb to count heads.


Title: Re: Deus Ex: Mankind Divided
Post by: rk47 on August 26, 2016, 11:02:00 PM
Game's performance is really bad.
I'm not sure what's wrong with my rig?
(https://dl.dropboxusercontent.com/u/829607/ANOTHERDAY/006/myrig.png)


Title: Re: Deus Ex: Mankind Divided
Post by: Trippy on August 26, 2016, 11:03:30 PM
Driver version is way old.


Title: Re: Deus Ex: Mankind Divided
Post by: rk47 on August 26, 2016, 11:12:21 PM
Hmm updating my journal.
I'm hating the amount of unskippable shit. Ugh.
I don't see why I gotta rewatch the same shit when I replay the game.


Title: Re: Deus Ex: Mankind Divided
Post by: K9 on August 27, 2016, 01:30:10 AM
I didn't enjoy the tutorial level much, but once I got out and into Prague proper the game has settled down into what I was hoping for.

The dialogue is fairly wonky, and nobody's speech seems to resemble their facial movements in the slightest, and some of the cutscenes are just a bit too long. But all the vent crawling, wall climbing, sneaking, shooting people with tranquiliser darts stuff is just fab.


Title: Re: Deus Ex: Mankind Divided
Post by: apocrypha on August 27, 2016, 05:45:15 AM
I've seen people say that the AA is fubar and should be turned off. Also your drivers are very out of date, like 10+ versions old.


Title: Re: Deus Ex: Mankind Divided
Post by: rk47 on August 27, 2016, 06:56:33 AM
I tried Lowest setting, still shit.
I'm done till I get a new system. Refunding.


Title: Re: Deus Ex: Mankind Divided
Post by: Teleku on August 27, 2016, 08:49:58 AM
RK, here is the rig I'm currently running:

(http://i.imgur.com/sqSxIgA.jpg)

Game runs absolutely smooth, with no lag no matter what I do, at high settings.  You're not that different from me, so odds are its something fucked up on the system itself, not the hardware.

Time to reformat!   :awesome_for_real:


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on August 28, 2016, 08:05:28 PM
Admittedly, their buddies are apparently so stupid they don't notice Jeff has disappeared. But as I'm not a ninja, I kind of need mooks that are smart enough to notice a dead body or unconscious fellow, but too dumb to count heads.

It must be super frustrating to be a villain in these games.  I imagine Bob Page coming around after an attack to review security just being like "Okay, explain to me again how ONE GUY managed to get through here without any kind of backup or intelligence or anything.  Seriously, we had like thirty or forty guards here armed with millitary grade hardware and backed up with cyborg super soldiers and walking battle robots.  We had a security system with cameras and laser tripwires and apparently gatling gun turrets and even THAT couldn't stop... wait a minute, what's that you're trying to cover up there, Jenkins?  Is that ANOTHER one of those meter square ventilation ducts?  SERIOUSLY?  AGAIN?"


Title: Re: Deus Ex: Mankind Divided
Post by: Yegolev on August 29, 2016, 06:20:02 AM
True fact: A/C ducting will not support the weight of a human.


Title: Re: Deus Ex: Mankind Divided
Post by: cironian on August 29, 2016, 08:28:02 AM
True fact: A/C ducting will not support the weight of a human.

The ducting is augmented.

I mean, it pretty much has to be, seeing as how you have ventilation shafts ending in sealed up basements full of poison gas. Explain that.


Title: Re: Deus Ex: Mankind Divided
Post by: Hawkbit on August 29, 2016, 09:53:05 AM
True fact: A/C ducting will not support the weight of a human.

I want so badly for there to be a real life story behind this comment.


Title: Re: Deus Ex: Mankind Divided
Post by: Yegolev on August 29, 2016, 12:52:04 PM
You say that.

If you review your game board for Yegolev: The Darkening, you will see that my life companion works in construction.  This causes her to automatically succeed on perception rolls against architectural enemies.


Title: Re: Deus Ex: Mankind Divided
Post by: Yegolev on August 29, 2016, 12:52:47 PM
I used to say Yegolev: The Home Game but I think that only works on really old people.


Title: Re: Deus Ex: Mankind Divided
Post by: Morat20 on August 29, 2016, 06:24:31 PM
True fact: A/C ducting will not support the weight of a human.

Cave Johnson: Attention, test prisoners attempting to escape through the air ducts. I don't know what nonsense you learned on TV, but in real life, air ducts just go to the air conditioning unit. It's also pretty dusty, so if you've got asthma, chances are you're gonna die up there. And we'll be smelling it for weeks because, again, the air ducts aren't a secret escape hatch, they're how we ventilate the facility.


Title: Re: Deus Ex: Mankind Divided
Post by: eldaec on January 13, 2017, 11:33:09 AM
Is this game any good? The opinions in this thread only cover the early levels before segueing to the structural integrity of AC ducting.

Also, why the fuck does it have a 'season pass' DLC and based on its description am I right to think it is basically horse armour?


Title: Re: Deus Ex: Mankind Divided
Post by: Rasix on January 13, 2017, 01:08:52 PM
Is this game any good? The opinions in this thread only cover the early levels before segueing to the structural integrity of AC ducting.

Also, why the fuck does it have a 'season pass' DLC and based on its description am I right to think it is basically horse armour?

I liked it. It was probably not worth the release price, but I did get about 25 hours worth of play. Depending if you do less side missions (which are decent) and suck less at stealth, you may come in well under that.

The story is not great and there aren't a lot of improvements to the overall flow of the game. I feel like the layouts of the levels were better, but that's mainly due to more alternative routing, which according to the thread doesn't live up to the structural properties of modern AC ducting.

It's basically a giant DE:HR DLC with proportional levels of enjoyment if you consider it in that light.


Title: Re: Deus Ex: Mankind Divided
Post by: Kail on January 13, 2017, 01:50:41 PM
Yeah, the main story was kind of short and rushed, especially towards the end.  There were way more and better side quests than in other DX games, though, I thought.  Gameplay was pretty solid.  I didn't like it as much as Human Revolution, but I still thought it was pretty decent.

As for the DLC, the new maps and scenarios might be your thing if you liked the gameplay but thought it cut off a bit too short.  BUT there's a HUGE nope sign for the extra gear / praxis kits / etc. because, unless they've fixed it since launch, it's single use content.  Meaning it's not tied to your account or something, it's tied to your SAVE FILE.  You get it and you use it once, and then you can't use it again on a different playthrough or if you lose your save or drop the weapon or something.  It's just gone.  You'd have to spend the real money and buy it again.  The game doesn't seem balanced around needing any of it, so I'd suggest skipping it.