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f13.net General Forums => MMOG Discussion => Topic started by: Falconeer on March 21, 2015, 02:55:08 PM



Title: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Falconeer on March 21, 2015, 02:55:08 PM
(http://www.mmobomb.com/file/2014/09/Albion-Online-Crafting.jpg)


https://albiononline.com


Albion Online is sandbox MMORPG being developed in Germany by a small company called... uh.. Sandbox Interactive.

There isn't much to say other than it offers a lot of the things you would expect from a sandbox MMORPG, meaning permanent housing, classless characters, lots of crafting, heavy PvP and full loot, player driven economy and so on. Seems like they are doing PvP with some bits of EVE in mind, with zones of three colours, Green (safe), Yellow (not so safe), Red (free for all), with the red ones having the best stuff, resources, etc. At the same time, they are implementing some interesting anti-zerg tools, basically making zergs visible on everyone's map, and literally debuffing players running around in a zerg (they take more aoe damage).

There's a lot of positive buzz around this one, but at the same time there are a couple of obvious issues. The first being the graphics, clearly dated, stylistically questionable, and overall just not cool. The second is supposed to be a strenght but I fear it will eventually be the cause of an infinite amount of problems and delays on top of dumbifications of all sorts, and it's the cross platform nature. That's right, Albion Online is supposed to work on Linux, Max, PC, Android and iOS right from the get go with all these platform playing together on the same servers.

It will be Free to Play when it'll be released. It is currently in closed Alpha and spending money on it won't even let you play right away. The "Winter Alpha" ended a few weeks ago and the "Summer Alpha" should start in late April. Despite being in such an early stage of development, there is no NDA and lots of video of what looks like a functional and enjoyable game have been shared on Youtube since early 2014. Here's one of the best:  https://www.youtube.com/watch?v=362EEQJn4Nw

A few more videos:

- Character Progression. (https://www.youtube.com/watch?v=pvtXs82oDQo)

- Trading. (https://www.youtube.com/watch?v=Stw7FlS_LjQ)

- Classless character System. (https://www.youtube.com/watch?v=6dT5Y11RWXE)

If you read to this point you may as well decide to take a look at their roadmap for the next closed Alpha. It illustrates very well (https://forum.albiononline.com/index.php/Thread/9430-New-Development-Update-Road-to-Summer-Alpha/?postID=95680#post95680) what are they trying to achieve and what problems thety have already discovered and how they are trying to tackle them. Personally I appreciate that they are not granting constant access to the founders. This way they can really pack a lot of new stuff between builds, instead of little incremental steps that give the impression nothing is really changing.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Bzalthek on March 23, 2015, 11:36:39 AM
I watched a lot of the last alpha of this game.  It was impressively smooth for the parts I saw.  I'm very interested in seeing how this develops because it looks like one of the few well done PVP games coming out.

Bikeman Displays the PVP Draw (https://www.youtube.com/watch?v=wpDPw65HD_M)


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Tannhauser on March 23, 2015, 12:12:19 PM
I've been clamoring for a game like this for a while now, so I'll definitely keep an eye on it.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Signe on March 23, 2015, 12:44:15 PM
That was fun!  Flashback to Shadowbane where I ran away the entire time I played.  I was super squishy but boy could I run away!  I might have to play this, too. 


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: LC on March 29, 2015, 07:52:31 AM
Tried it out. It felt like the gameplay and combat suffered to make it work on tablets. The structures only served as crafting stations except the bank which was a bank. It certainly wasn't the sandbox mmo that I've been looking for. I believe it's inferior in quality to UO. There's no reason to play this game over a UO emulator. Instead of sandbox it might be better classified as a simulator... Grinding simulator. You will spend thousands of hours of chopping wood/rocks for upgrading buildings or making gear.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Falconeer on March 29, 2015, 09:24:37 AM
Ugh. That doesn't sound good at all.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Signe on April 04, 2015, 07:07:41 PM
Aww, LC, you always dash my hopes with PvP game.  Nija, too.  Can't you lie to me?


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Falconeer on May 13, 2015, 06:29:31 AM
Matt Woodward, also known as CCP Greyscale on EVE, just joined the team as a game designer after leaving CCP back in 2014. He's gonna work on the Guild vs Guild stuff apparently.

https://www.youtube.com/watch?v=MNKybHFFsxY


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: squirrel on May 19, 2015, 01:12:06 AM
Matt Woodward, also known as CCP Greyscale on EVE, just joined the team as a game designer after leaving CCP back in 2014. He's gonna work on the Guild vs Guild stuff apparently.

https://www.youtube.com/watch?v=MNKybHFFsxY

He's also not particularly well liked by the EVE community. He basically made a lot of 'it's only a sandbox if you play it my way!' decisions. We're glad to see him go.

EDIT: Holy fuck i've played EVE too long. I just realized I did a review of that game 9 years ago here. (It's running on my second monitor as i post. EVE that is, not the review. That would be weird. AFK ratting. Send help.)


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Nija on May 19, 2015, 09:36:58 AM
Doing something more interesting while playing Eve for at least 9 years.

Keep on multitaskin' and reading about glory.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Bzalthek on May 19, 2015, 06:45:29 PM
There's a reason he chose Delirium of all the Endless.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Nebu on August 02, 2016, 12:23:23 PM
This game just entered into a late stage of open pay-2-play beta.  I've been watching a few streamers (i.e. Kripparian) play this and wondered if anyone here was considering it?  It seems very group oriented, so getting a Bat Country group together might be a thing.

Anyone playing or interested?


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Draegan on August 02, 2016, 02:37:51 PM
I haven't paid this game any mind. Why should I pay attention?

Is it even good?


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Nebu on August 02, 2016, 03:26:08 PM
I haven't paid this game any mind. Why should I pay attention?

Is it even good?

It's a crafting-centered MMO with PvP and the normal grind.  Nothing too exciting beyond the ability to play it by phone/PC/Tablet. 


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Draegan on August 03, 2016, 08:30:01 AM
I heard it's pay to win where you will never compete unless you're in an uber guild and spending cash to speed things s up.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Rasix on August 03, 2016, 09:50:44 AM
I've watched a few streams.  It's really boring, more so than the normal MMO. I never saw anything interesting happen. Lots of horse riding and walking.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Falconeer on April 29, 2017, 07:37:15 PM
Well, this game is now pretty fun. It is still gonna be wiped in July, so I would suggest to wait at least after the summer before trying it, especially since it's not cheap, but they have really ironed out a lot of the concept that were terribly executed one year ago, and the end result seems quite enjoyable with a group. I can't speak for the end game, as I am far from it, and in case you were wondering yes it still feels a lot like a gathering/crafting simulator with a basically endless grind if you feel like learning to gather and craft everything. But there's much more content, a lot of stuff to craft and a lot of specializations and sandbox stuff to take care of, plus the obvious PVP layer that is a mix of EVE and Ultima Online. In fact, the entire game is (by Devs' admission) intended to be a mix of EVE and Ultima Online. Too bad for the 90's graphics and combat, that's my biggest gripe at the moment.

There are some nifty touch, like the ability to create alliances among guilds, something that has been unavailable in too many games since Shadowbane, and the inability for large groups to hide and sneak-zerg you as they will show up on the minimap from a distance.

Also: not really pay to win. You "need" the monthly subscription to progress at a normal rate (which is about 13$/month), and you can buy in game money with real money, but that's true in every MMORPG in existence nowadays except here you pay the makers of the game instead of the Chinese goldsellers.

EDIT: New feature being implemented. All mob item drops will be player crafted:

Quote
We are developing an exciting new feature where all mob item drops will be player crafted - yes, you read that right. The way this works is that all items that can drop from mobs need to be supplied to an NPC black market first. The black market in turn creates demand based on mobs being killed. If the black market’s demand is not met for certain items, prices will increase, until a player is willing to sell the requested item to the NPC. Items sold to the NPC will then enter the drop pool, i.e. mobs can drop them based on the usual loot tables. However, the black market NPC is somewhat corrupt, and some items sold to him will be “lost”, hence creating a nice item sink which will be very important at the lower tiers. If we can make it work, you’ll even be able to see which player originally crafted the item that just dropped from the mob you killed!

Details and math: https://forum.albiononline.com/index.php/Thread/49336-Player-Crafted-Mob-Drops-Sneak-Peek-Discussion/?pageNo=1


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: ezrast on May 03, 2017, 12:32:37 PM
That is a lot of thought put into a feature whose existence is indeterminable by players.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Merusk on May 03, 2017, 01:05:44 PM
That is a lot of thought put into a feature whose existence is indeterminable by players.

That's the definition of modern design in any field.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Falconeer on May 31, 2017, 06:53:28 AM
Here it's explained better.

https://www.youtube.com/watch?v=0K56Suhauc8


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Sutro on July 03, 2017, 12:35:48 AM
So, I'm in this. I'm running with AUSEZ (IGN as Iron Wolves). Ran with Covetous Crew in beta 2 and they may end up with AUSEZ as an alliance. I dunno.

Anyway, I dunno if it looks like there's anywhere near enough interest for a Bat Country, but if you want in what I think is a good stable crew, check in.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Slayerik on July 05, 2017, 11:46:29 AM
Is it fun?


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Signe on July 06, 2017, 11:26:17 AM
What kind of question is that?   :vv:


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Sutro on July 09, 2017, 10:43:27 AM
Actually, it is. The opening frame of the two last betas has been a lot of fun, but to be fair I always enjoy server opening rushes.

There really are multiple routes to being a success. There's need for crafters, need for gatherers, need for PvErs, need for PvPers, need for small group actors and need for zerglings. You can be relevant in PvP in solo, duo, 5x5 or zerg.

Hell, there's even need for builders and decoraters, because I sure don't want to do that.

I guess what makes it stickier for me than other recent stuff (Agnarr, MOBAs, phone games) is that interaction is necessary. To get anywhere serious, you're going to have to find a group and find a role in that group. Being necessary - even if it's just for crafting cleric hats - is fun.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Gets on July 09, 2017, 10:57:13 AM
Game has a killboard, Slayerik.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Pennilenko on July 09, 2017, 11:33:35 AM
Game has a killboard, Slayerik.
Say no more.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Slayerik on July 10, 2017, 07:16:20 AM
I'm at full attention. c========8


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Slayerik on July 10, 2017, 07:21:11 AM
Falc, what's your latest opinion on it... 30 bucks is hard to come by these days for ole Slay!


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Falconeer on July 10, 2017, 12:49:25 PM
It is fun for three days if you play solo, fun for a month if you play with a small group of friend, potentially fun forever if you play with a large guild/alliance. If you don't have large numbers, after a while there isn't much you can do other than gathering and crafting forever. It really is a lot like EVE in its first couple of years.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: lamaros on July 11, 2017, 02:41:42 AM
I like the graphical style.

I don't think I'm a MMO player anymore, though.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Sutro on July 16, 2017, 08:05:55 PM
Twelve hours, ya'll! If anyone's still looking for a crew, just start in the Forest area and hit up someone with the Sovereignty tag.

Should be a lot of fun.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Yoru on July 23, 2017, 05:50:05 AM
It really is a lot like EVE in its first couple of years.

To be fair, that's one of the game's explicit design goals. They even hired some ex-EVE design staff.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Gets on July 23, 2017, 11:37:56 AM
I have, surprisingly, 50+ hours in this game already, so safe to say I got firmly sucked in. Launch was quite smooth. There's a good amount of things to do and since everyone is concentrating on either raising fame(xp) or silver while being generally clueless in the race for better opportunities there are a lot of lucrative chances one can take. Friend of mine already made a million silver on his second day. It's true that Eve players can enjoy the grand aspect of the sandbox while everyone who's played Dota or LoL will feel right at home with the combat, except the numbers go up and the battles get hectic, but from what I feel is being in a few group fights on both winning and losing end is that it's rather well balanced since tactics and composition can negate numbers. A few missing healers and you're at a strong disadvantage. PvP is really good in this game and I've never even been a fan of Dota-esque games.

I have to say that the entry to high-end areas is very very low, as is the entry to gank and rob people. I already got tier V gear unlocked and I've been smashing rocks out of the ground like an idiot for most of the time and just been exploring the different zones. And tier V gear isn't that much better from tier IV considering current prices. Do play this with friends though. Make convoys or engage in highway robbery instead. Just remember that horsethieving is a hanging offense and you can quickly lose access to blue zones when you kill non-reds. If you are looking for fair fights 5vs5 Hellgates are made for that and I heard they will be releasing 20vs20 Hellgates soon. Gathering is not a good way to make money. I'm doing it just to get the skill up and get out of dodge. Prices fluctuate between towns wildly, so pay attention to the market. Remember you can quicktravel between towns and player islands while naked. I'd get a tier 2 island asap and start farming since food is really scarce right now. Another good idea is to always have a spare mount in case you lose yours.

https://albiononline.com/?ref=D9VF46TNMF is my referral link if you're going to buy one of the starter packs, which is highly recommended since you get 200 learning points + 20/day (less grinding). I'm happy to help anyone with getting started or finding a group to play with.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: climbjtree on July 23, 2017, 10:07:13 PM
This game is pretty good.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Slayerik on July 24, 2017, 11:20:52 AM
Hey somebody buy this bad boy for me and I'll roll with your crew! :)


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Gets on July 28, 2017, 09:15:17 AM
The red zones sure are a target rich environment. I got guys trashing loot because their territory bank is full.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Pennilenko on August 01, 2017, 04:03:49 PM
How much risk is there in the PVP? Are we talking soul crushing levels of setbacks for a simple mistake, or is it easy to get into and just punishing enough to drive some skill growth?


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Gets on August 02, 2017, 11:47:40 AM
Super easy to get into. Your island farm should be more than enough to sustain any loss of gear. Just make sure your island is located off of Caerleon, the main city.


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: koro on August 03, 2017, 05:49:29 AM
Island farm?


Title: Re: Albion Online - Upcoming sandbox UO style (isometric view included)
Post by: Gets on August 03, 2017, 04:03:09 PM
Every character (and guild) can buy a personal island where they can build buildings and farms that other people can go to, but they are town based, so if you want to go there with items on you you need to be in that town, which is hard if you lose reputation and can't go to any Royal Continent town other than Caerleon but you bought your island off of Fort Sterling.

I'm the guy who bought his island off Fort Sterling.