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f13.net General Forums => Eve Online => Topic started by: Endie on November 25, 2014, 02:58:41 AM



Title: CSM X - Duty calls me to serve
Post by: Endie on November 25, 2014, 02:58:41 AM
Mynna has decided to stand down after two years on the CSM and I have been asked to stand for election.

If any of you have any barrels that need pork or babies that need kissed then the party machine starts here.

From my announcement to the alliance (available here):

Quote
"We in Goonswarm have always prided ourselves on the transparency of our democratic process. Nothing is hidden from the line member or the outsider about the subtle checks and balances that make sure that too much power is never concentrated in the hands of anyone who is not called The Mittani.

I was therefore the proudest Goon in my whole house when I was awoken by a call I received around 0430 on Sunday morning. A voice suspiciously like that of Dear Leader in falsetto said “I have The President of the CFC on the line for you with an important message.” Naturally I got out of bed and stood to attention before responding.

The familiar voice could now be heard from the other end of the line. After a short preamble of no more than twelve or thirteen minutes largely on the subject of “The Mittani”, he swiftly came to the point. “Your application for the post of alliance CSM candidate has been successful. You may inform your wife and colleagues immediately.”

I could not have been more delighted nor amazed. “My application was successful? And to think I didn’t even know that I had applied!” I’m not going to lie to you, it came as the biggest surprise to me since the time Mittens informed me that my application to manually fit one thousand seven hundred frigates ahead of the 2011 newbie drive had been successful.

Anyway, Mynnna has decided, after a year successfully representing not just Goonswarm but also many other areas of the Eve community, that he has had enough of rude and abrupt proto-Scandinavians and has elected to step down. I will endeavour to persuade you that you should vote for me for this year’s election, initially through reasoned argument and easy accessibility, but later, and in desperation, through the Avalloc method of promising to personally demand of CCP that every request made of me be enforced, no matter how borderline lunatic or even downright treasonous it may be.

There is an outside chance that Walter Stine, another Bat Country member, may be standing on behalf of PL.  It's complicated, ok?


Title: Re: CSM X - Duty calls me to serve
Post by: Phildo on November 25, 2014, 10:52:28 AM
Godspeed to you, sir.  Remind me when I need to reactivate my accounts so I can send some votes your way.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on November 25, 2014, 07:13:57 PM
I can honestly say that I am proud to have already voted, despite not playing, in this totally fraud and corruption free election. Oh and so is my cat.  :oh_i_see:


Title: Re: CSM X - Duty calls me to serve
Post by: Maven on November 25, 2014, 10:22:47 PM
Good luck. Great post.


Title: Re: CSM X - Duty calls me to serve
Post by: Setanta on November 26, 2014, 01:35:10 AM
Pretty certain my 5 account's votes can be bought :)

Will toss them your way even though I'm not actively playing right now... just training


Title: Re: CSM X - Duty calls me to serve
Post by: Comstar on November 26, 2014, 02:12:42 AM
1- Get me some big wars.

2- Get me living in 0.0 again. I want to do stuff, take the stuff to the station, refine the stuff, build the stuff using the stuff and sell the stuff to replace the stuff blow up in point 1.

3- Make this all within 5 jumps of VFK.


I just want to tell you both good luck. We're all counting on you. (https://www.youtube.com/watch?v=SmHeP9Sve48)





Title: Re: CSM X - Duty calls me to serve
Post by: Endie on November 26, 2014, 04:18:06 AM
Did you read my "reform nullsec" blog posts?  The match is rather close.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on November 26, 2014, 04:42:41 AM
Actually, I havent read it al all so I've just been reading it down. Nice blog, Endie. I was very interested in your article about the Deathjump changes.


Title: Re: CSM X - Duty calls me to serve
Post by: ajax34i on November 26, 2014, 05:54:00 AM
Got some links?  Where to vote, how to vote without active subscription like y'all are saying, your blog, etc.?


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on November 26, 2014, 08:19:33 AM
... it came as the biggest surprise to me since the time Mittens informed me that my application to manually fit one thousand seven hundred frigates ahead of the 2011 newbie drive had been successful.

I take it that your main policy will be a butan to allow fitting of thousands of ships with a single click?


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on November 26, 2014, 09:15:52 AM
... it came as the biggest surprise to me since the time Mittens informed me that my application to manually fit one thousand seven hundred frigates ahead of the 2011 newbie drive had been successful.

I take it that your main policy will be a butan to allow fitting of thousands of ships with a single click?

Every corp op I end up fitting 30-odd ships and hating even the massively-improved interface.


Title: Re: CSM X - Duty calls me to serve
Post by: IainC on November 26, 2014, 09:37:21 AM
Good luck Endie!

I found my time on the CSM to be very instructive. Mostly in how terrible everyone else on the CSM is and how utterly, hilariously broken CCP's dev process is, but still, good times.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on November 26, 2014, 09:57:06 AM
Dynamic sec status of systems :P

I'll think of something else.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on November 26, 2014, 10:06:24 AM
I'd like "empire" split up with Safe NPC areas in deep 0.0 to allow logistics to flourish for people. The deep eastern side of the map must be pure hell to live in as the lines of supply from Empire must be utter shite to run. Having 0.5 space in deep 0.o would allow mission runners and high sec ice miners to settle there and make things easier for those living in o,o, and make people spread out from the firestorm around the empire Areas. In theory.

Splitting up the NPC empires with areas of O.o in between them would make it more interesting, and make the map more clumpy and spread people out some more, in theory. You might need a corridor of safe passage in between them. But CCP has been expanding the map eastwards for years, and ignoring the western edge of the map which is 0.o space that's all close to empire.

They may have added more in the west that I don't know about, but seriously, the map looks totally lopsided.


Title: Re: CSM X - Duty calls me to serve
Post by: Comstar on November 26, 2014, 03:36:36 PM
Did you read my "reform nullsec" blog posts?  The match is rather close.

I check stalk your blog every day.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on November 27, 2014, 05:29:20 AM
Every corp op I end up fitting 30-odd ships and hating even the massively-improved interface.

Well I guess it wouldn't be a bad suggestion then.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 01, 2014, 05:20:19 AM
I posted my CSM thread so it is totally official: https://forums.eveonline.com/default.aspx?g=posts&m=5259352


Title: Re: CSM X - Duty calls me to serve
Post by: ajax34i on December 01, 2014, 08:48:28 AM
What is your opinion of these two systems:

1.  Roaming resources:  The moon goo, the anoms, everything flips from one side of the map to the other every year, forcing alliances (big or small) to chase the resources, and thus causing more big wars between alliances.

2.  Sov. islands:  Islands of space (constellations?) that can be claimed via sovereignty to allow setting up outposts and manufacturing the big ships, but with no resources.  The surrounding space (the sea between the islands) has all the resources but cannot be claimed via sovereignty, allowing skirmishes between neighbors, and also "defend your industrialists" behavior.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 01, 2014, 09:51:56 AM
I'll just get on one of my soapboxes here, but I have chatted to a surprising amount of bittervets in the last few days who have fucked back to empire as they are sick of the whole null sec thing. But its caused a few things to crystalise in my own head. So in true F13 fashion, I;ll just vomit out a few of my half formed idea and have everyone laugh at them.

YOu said that you want more people in Null forming small states and whatnot and challanging the big powers. But to to that people have to have the CAPABILITY of challenging the big powers and that means to have some form of half decent economic muscle behind them. In a fully designed system that muscle would be built up in low sec, where in exchange for some risk people could suck up sweet cash.

In reality thats not the case at all. In high sec people are constantly harassed by idiot wardeccing griefers, and unlike other MMOs your death is permanent so you have to grind AGAIN to get that Battleship whereas the griefer suffers no damage at all. And there is the stupid can swipers and what not.

And then you get to low sec. Lowsec 0.4 is a Penis, and 0.3 and below its a penis with razorblades, and both ready to bugger you.

Lets face facts. Low sec is exactly like Null except without the rewards. Anyone trying to move into lowsec gets treated to constant fucking harassment, has to keep vigilance all the fucking time to splat pirates and Null sec fueled griefers, probably only has cruisers and is fighting T2 fitted dicks with potential cap fleets and Titans. And the result? People trying to get started in order to become a potential Null sec power just fucking bleed cash and effort to just stay afloat, and even if they somehow manage to survive all that there is no way they can build up a half decent cash flow to even think about striking out for Null. You want people to make a play for null? The people who would potentially do just that, make tracks to Low sec get raped over a fire and just quit the game right there.

I speak from experience as I was in low sec for a year and a half and it was a year and a half of fucking hell.

And its a situation that exists because CCP suck ass at balancing their experience and they just had a "fuck it it ain't broke, lets not fix it. Hey here's a video of Null sec!" I know a certain stretch of people would say "har har if they cant handle it they shouldn't try"

Frankly, my solution? Make high sec totally safe. You cant loot other peoples cans AT ALL, meaning they are flagged as non interactive in high sec. That eliminates the stupid can flagging rules which don't stop people from harassing empire miners and mission runners anyway. I'd even go so far as to have wardecs have no effect in 0.7 and above. Once you go to low sec their is no concord but there ARE Empire police forces that act the same way, with decreasing power as you go down the scale. Right now gate guns are a fucking joke, pirate camps basically ignore them. If you use the empire forces people could potentially tank their damage by hypertanking, but that works both ways so if the grieved use the non empire damage against the pirates they will rape their ass. Yes people will scream "RISK VS REWARD AAAA" But that's the problem; right now low sec is all risk and fuck all reward, and its the hunting ground of rich asshole null seccers with psychotic tendencies. Hell all the moons that are supposed to be for low seccers to take to generate cash are all taken by Null sec people.

Give vunerable low sec people a bit of protection and they pill be knocking on your door in no time.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on December 01, 2014, 11:36:55 AM
I'll just get on one of my soapboxes here

People still use the term griefer? Eve is about conflict, those who do not adapt die out, or become stronger. Low sec without rewards? FW is clearly very rewardable. You just don't get eve as a game, its supposed to be harsh.
CCP will never make high sec safe, other players containers will always be takeable from [do you even know about suspect status these days?]. With the fw lp, clone soldiers, custom offices, relic sites, mordu's in belts frankly low sec isn't as bad as it used to be. I personally think that you should stop trying to push eve into your own demographic which quite frankly is a rather carebear way and try to work around the fact that eve will never be a wow friendly type of game. Hell CCP are already getting rid of clone costs, is it a good idea? Maybe. People who wardec other corporations, can easily get beaten, they don't risk their ships? Of course they do. If a corporation cannot stand up against wardecs then they will have no chance in null-sec [or certainly a very poor chance of doing so].

There are those who learn and those who don't. Those who learn succeed, those that don't, don't. Low sec people protection? You clearly don't know what low sec is about, no CSM guy is going to be seriously considered if they put forward your ideas. I would suggest you get into a decent corp, try FW or something like that, because something is telling me is that 'you do not get it'. Your ideas would kill eve, no question. I personally think that to challenge established null sec entities, you need new tools and new gameplay, like destructible stargates, those mobile siphons that take moon minerals. New ways of engaging in economic warfare. People can always just join an established group and then split from it, when they have grown strong enough.

Now in deference to the original poster, I personally would like some more exploration type stuff to do, because it is quite popular with me and with others. Maybe scanning asteroids with an analyser tool, for hidden stuff, drones that come out of them. Maybe some hidden sites [since odyssey made things not so hidden] in the depths far from planets, oort cloud areas in all systems, beyond the planets, where people can fight one another freely without concord intervention [get the same this area is dangerous warning as you would from entering low/null sec for the first time].


Title: Re: CSM X - Duty calls me to serve
Post by: Pennilenko on December 01, 2014, 12:21:16 PM
...eve stuff..
You have some reasonable points. However, I don't think you should write off Sir T's experience with EVE. He has far more experience than some people might assume.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on December 01, 2014, 12:29:19 PM
...eve stuff..
You have some reasonable points. However, I don't think you should write off Sir T's experience with EVE. He has far more experience than some people might assume.


Sure maybe Im being harsh, but there are some people who have played eve for years and don't actually understand what it is supposed to be, his point about being able to challenge existing null-sec alliances may be valid, but you get a contradiction about protecting people and then those protected people trying to be null-sec entities. In the end it just doesn't fly, as eve is about conflict.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 01, 2014, 02:07:44 PM
Frankly, my solution? Make high sec totally safe. You cant loot other peoples cans AT ALL, meaning they are flagged as non interactive in high sec. That eliminates the stupid can flagging rules which don't stop people from harassing empire miners and mission runners anyway.

The first CSM to put this forward was Jade Constantine, so you're already in poor company there with that argument.

I'm going to preface my response - I no longer gank people in high sec, before anyone chimes in.

I would counter your point and say you are totally safe in hi sec - but it's your job to ensure your own safety, you autopilot a shuttle from Jita to Amarr 1 million times you'll never see anything. You do the same in a 1 bil untanked hauler, you will die more often than not. I enjoy that everytime I undock in hisec I have the inner dialogue - do we have any wars? - can I autopilot safely with this fit or cargo?  I have a blockade runner and 500m in loot, how tanky am I? am I worth ganking with a single Attack BC? Bollox, I have to manually pilot while cloaking at each gate. Everything worthwhile you do needs to be planned with military precision, you become a party to the metagame. Some masochists, like myself, find that rewarding.


Title: Re: CSM X - Duty calls me to serve
Post by: Phildo on December 01, 2014, 02:21:25 PM
The most dangerous thing I ever had happen to me when I was starting out was accidentally taking routes through lowsec in terribly fit PvE ships.  My early losses were pretty embarrassing.

E: Ooh, maybe there should be a skillpoint barrier for lowsec!


Title: Re: CSM X - Duty calls me to serve
Post by: tazelbain on December 01, 2014, 02:31:20 PM
Cheep Low sec and null sec certs.

Need to make high sec absolutely worthless to Null sec players.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 01, 2014, 02:49:40 PM
And the problem is that Low sec has all of the grief and all of the risk and none of the rewards. I've read through all the responses and none of you addressed that.

And people like that because low sec provides weak people to gank and to torment. And that is shitty game design if you WANT people moving into nullsec. Which WILL provide the conflict people CLAIM they like but really deep down don't.

Eve is a game. That people pay for. If CCP wants to RETAIN people and actually have them moving onto Null sec then they have to address that. Eve was conceived as a game there you co-operate and discover. Instead it became a game about tormenting people. Have you ever sat mining at a belt with a fucking idiot trying to trick you into shooting him with your drones by sitting on your jetcan or bumping you so you will be concorded ? I have, when I was a member of Eve University, which is SUPPOSED to be for new people. How the hell is that "conflict?" How the hell is that encouraging people to stay with your game and easing, yes EASING them into the conflicts of low sec and null? It isn't. One or 2 mining barges lost that way and people will simply quit. Which will make the tormenters laugh but that's another potential null sec player lost.

High sec is massively overcrowded because people cant get out of it. Low sec is the fucking death of any arguments about "Risk Vs Reward" in the game.

*edit* And I know you will say "well if they cant hack low sec they will never hack Null" and to that I sad BULL-SHIT and posit you have never had to live in low sec. When I got into null it was a fucking cake walk compared with Low sec. I know that blows your minds but there it is.


Title: Re: CSM X - Duty calls me to serve
Post by: MahrinSkel on December 01, 2014, 08:56:34 PM
I played Eve for 5 years without ever spending one second longer in low-sec than I had to. Besides transiting to and from null space, the only thing that would bring me out there was if some idiot had underpriced Capital Ship bits at a null-sec staging point. Low-sec always struck me as completely pointless, all the danger of null and none of the rewards.

--Dave


Title: Re: CSM X - Duty calls me to serve
Post by: Pennilenko on December 01, 2014, 10:51:41 PM
While I understand that it was a stupid and pointless hobby. I used to fly around lowsec hot spots in a covops watching the hopeless get ganked. I was a filthy voyeur. Nobody in their right mind spends any time in lowsec trying to actually accomplish stuff.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 02:31:24 AM
I'll just get on one of my soapboxes here, but I have chatted to a surprising amount of bittervets in the last few days who have fucked back to empire as they are sick of the whole null sec thing. But its caused a few things to crystalise in my own head. So in true F13 fashion, I;ll just vomit out a few of my half formed idea and have everyone laugh at them.

YOu said that you want more people in Null forming small states and whatnot and challanging the big powers. But to to that people have to have the CAPABILITY of challenging the big powers and that means to have some form of half decent economic muscle behind them. In a fully designed system that muscle would be built up in low sec, where in exchange for some risk people could suck up sweet cash.

In reality thats not the case at all. In high sec people are constantly harassed by idiot wardeccing griefers, and unlike other MMOs your death is permanent so you have to grind AGAIN to get that Battleship whereas the griefer suffers no damage at all. And there is the stupid can swipers and what not.

And then you get to low sec. Lowsec 0.4 is a Penis, and 0.3 and below its a penis with razorblades, and both ready to bugger you.

Lets face facts. Low sec is exactly like Null except without the rewards. Anyone trying to move into lowsec gets treated to constant fucking harassment, has to keep vigilance all the fucking time to splat pirates and Null sec fueled griefers, probably only has cruisers and is fighting T2 fitted dicks with potential cap fleets and Titans. And the result? People trying to get started in order to become a potential Null sec power just fucking bleed cash and effort to just stay afloat, and even if they somehow manage to survive all that there is no way they can build up a half decent cash flow to even think about striking out for Null. You want people to make a play for null? The people who would potentially do just that, make tracks to Low sec get raped over a fire and just quit the game right there.

I speak from experience as I was in low sec for a year and a half and it was a year and a half of fucking hell.

And its a situation that exists because CCP suck ass at balancing their experience and they just had a "fuck it it ain't broke, lets not fix it. Hey here's a video of Null sec!" I know a certain stretch of people would say "har har if they cant handle it they shouldn't try"

Frankly, my solution? Make high sec totally safe. You cant loot other peoples cans AT ALL, meaning they are flagged as non interactive in high sec. That eliminates the stupid can flagging rules which don't stop people from harassing empire miners and mission runners anyway. I'd even go so far as to have wardecs have no effect in 0.7 and above. Once you go to low sec their is no concord but there ARE Empire police forces that act the same way, with decreasing power as you go down the scale. Right now gate guns are a fucking joke, pirate camps basically ignore them. If you use the empire forces people could potentially tank their damage by hypertanking, but that works both ways so if the grieved use the non empire damage against the pirates they will rape their ass. Yes people will scream "RISK VS REWARD AAAA" But that's the problem; right now low sec is all risk and fuck all reward, and its the hunting ground of rich asshole null seccers with psychotic tendencies. Hell all the moons that are supposed to be for low seccers to take to generate cash are all taken by Null sec people.

Give vunerable low sec people a bit of protection and they pill be knocking on your door in no time.

I'll break up answering this into a couple of posts since it kinda rambles back and forth a bit so I couldn't find a way to break up the quoting.

Lowsec is pretty vibrant these days: there is a huge amount of fighting - it is where Bat Country goes on holiday to find fights - and although Factional Warfare is imbalanced due to everyone always wanting to join the winners, people are at least making lots of money there.  I’m not saying by any means that it is the finished article, but I think it is many years since the situation that SirT describes was the case.  And making it safer seems counter-intuitive.

I certainly don’t think that pockets of highsec out in nullsec are a good idea, either.  But what I think would be good would be additional pockets of NPC space in the east.  Innominate provided a heat map, recently, that showed the number of jumps from NPC space for every nullsec system, and in the south-east the minimum path length was huge, while the west is liberally strewn with NPC space (in Fountain, Delve, Pure Blind, Outer Ring and Venal that I can think of, offhand).

And the problem is that Low sec has all of the grief and all of the risk and none of the rewards. I've read through all the responses and none of you addressed that.

This is just nonsense: nullsec people have lowsec alts to do Factional Warfare for cash.  Your argument on lowsec is pretty much the reverse of reality.  In addition, Level 5 missions occur in lowsec and it is surprisingly difficult to catch a carrier doing one of these missions, so they get run a good bit.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 02:44:14 AM
On the idea that people need to transition from highsec to nullsec through lowsec: this isn't true.  To my (admittedly anecdotal) knowledge virtually nobody in the big nullsec empires lived in lowsec for any amount of time, although some return to lowsec after losing space on occasion so as to rebuild and make money.  In general, lowsec attracts a different sort of player who wants different things from Eve, and making it more like highsec or more like nullsec will not help them.

On highsec, I think you’re a bit out of touch on that, too: the criminal flagging system changed radically and there have been a huge succession of nerfs (the latest of which is to remove the ability to shoot corp members without consequence in highsec).  Basically, Eve highsec is very safe unless someone is pretty dumb, these days, and there are safety locks on guns that have to be manually removed, complete with warnings, before someone can get themselves baited.  Not to mention enhanced concord, the outlawing of ganking tricks and so forth.  As Amarr HM says, unless you are hauling recklessly vast amounts of wealth in a hauler (because you are too lazy to make two trips and decided to roll the dice) or have made your missioning raven into an officer spawn with your fit then you’re very safe in Empire.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 02:45:29 AM
Finally, I agree about the problem you mention regarding new players in nullsec being unable to survive against the big boys.  Thus why my articles stress that it should be extremely hard to remove space from anyone who turns up and fights for it.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 03:09:05 AM
What is your opinion of these two systems:

1.  Roaming resources:  The moon goo, the anoms, everything flips from one side of the map to the other every year, forcing alliances (big or small) to chase the resources, and thus causing more big wars between alliances.

2.  Sov. islands:  Islands of space (constellations?) that can be claimed via sovereignty to allow setting up outposts and manufacturing the big ships, but with no resources.  The surrounding space (the sea between the islands) has all the resources but cannot be claimed via sovereignty, allowing skirmishes between neighbors, and also "defend your industrialists" behavior.

I hate the idea of the first idea: it comes up quite a bit and underestimates how many players unsubscribe every time an alliance moves space, and how many are screwed over and never come back if they happened to be unsubbed or away/deployed IRL etc at the time of the move.  It also sucks because logistics are horrible but that's at least not game-threatening.

The second idea sounds quite fun if you make the resources valuable enough and make the space affected far enough away from everyone else: maybe in "Wormhole clusters": pockets of K-Space only accessible via wormholes?  Seagull has trailed something not dissimilar from this, judging from the initial overview.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 02, 2014, 06:42:55 AM
On the idea that people need to transition from highsec to nullsec through lowsec: this isn't true.  To my (admittedly anecdotal) knowledge virtually nobody in the big nullsec empires lived in lowsec for any amount of time, although some return to lowsec after losing space on occasion so as to rebuild and make money.  In general, lowsec attracts a different sort of player who wants different things from Eve, and making it more like highsec or more like nullsec will not help them.

As you yourself note, the fact that you don't know anyone that tried to form live and exploit low sec does not necessarily mean that no-one tries. he other interpretation is that the people that tried wound up quitting, whcih should concern you if you want the game to retain players.. And its only natural that people would view low sec as a stepping stone to null, because quite frankly that's the only logical reason for low sec to exist. If it does not then Low sec serves no purpose and the whole design is insane. Designing something like that would be totally daft, so people don't believe that low sec is really Null sec with crap gate guns, crap ores and rats and no bubbles till they experience it for themselves.

In the area I was living in, Solitude, there was 3 low sec alliances trying to exploit low sec to grow and then move to null sec. Every one of them failed. Hell before moving to Solitude we tried settling in a system in The Forge and within a week the place was Pirate central. (Yes I know that Solitude was next to Syndicate. It does not change the fact that the other place BECAME pirate central because we settled there.)

I know I have never run with Faction Warfare so I don't know how that has changed things. I may give it a try and see if it has significantly changed Low sec, but I doubt it. Remember you are looking at low sec from the filtered gaze of never having lived there nor really spoken to people with experiance of living there. You might suggest the CSM interview people who do or have lived there, because the CSM really only seems to look at High sec and null, but never Low Sec.

In fact, if you still feel that Low Sec is perfectly fine after that then you should tell them just eliminate low sec entirely and have every one of the low sec areas be classed as NPC null sec. At least it would be honest. And yeah I know that the first thing that would happen is that all the gates would be bubbled to fuck unless bubbles were eliminated in the code. The resulting outcry might actually tell CCP to put something SANE in low sec rather than have the area be a gigantic confidence trick. Who knows?


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 06:49:18 AM
On the idea that people need to transition from highsec to nullsec through lowsec: this isn't true.  To my (admittedly anecdotal) knowledge virtually nobody in the big nullsec empires lived in lowsec for any amount of time, although some return to lowsec after losing space on occasion so as to rebuild and make money.  In general, lowsec attracts a different sort of player who wants different things from Eve, and making it more like highsec or more like nullsec will not help them.

As you yourself note, the fact that you don't know anyone that tried to form live and exploit low sec does not necessarily mean that no-one tries.

I didn't say any such thing.  I said that the nullsec players I know didn't transition through lowsec.  I know plenty of people who have lived in lowsec.  Bat Country lives there for months out of every year.

Anyway I pointed out the various reasons why your analysis was a good few years out of date.  Go and see why everyone and their dog has a FW alt.  Look at CCP's stats on the busiest PvP systems and so on.

Edit: what year are you talking about exactly with your Solitude anecdote?

The resulting outcry might actually tell CCP to put something SANE in low sec rather than have the area be a gigantic confidence trick. Who knows?

Factional. Warfare.

Also, now I remember, the only place to get the mothership BPC drop from incursions, which is also after your time I suspect.  I forgot that one.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 07:07:01 AM
Also I just remembered that Fweddit started in FW Lowsec before joining us, and that they stayed in FW for quite a long time after getting nullsec space (they may still be, I dunno).  That may count, although they were originally mainly alts of nullsec players, often in test, who wanted access to the riches of lowsec.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 02, 2014, 07:07:21 AM
I was there when the Goons left Syndicate to join the Russians. I participated in Operation Revolver. Hell look up Himo Amasacia in the killboard and you will see my name on one of the earliest killmails on there.

Anyway, I'll just quote Mynanna on the eve forums. Yeah I did do a little reading the last few days

https://forums.eveonline.com/default.aspx?g=posts&m=4299967#post4299967

Quote
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What do you think about lowsec in its current state?


Thanks for that P
As to lowsec, I think a lot of people who live there say it's broken and so have to assume that they're right. Beyond that I will readily admit that lowsec to me is a place I midpoint through or fly through on the way to somewhere else. It's not my area of expertise I'm not as familiar with its problems as I am with those in nullsec, and attempting to figure out those problems myself will probably be colored by what I am good at, just as any solutions I could propose myself would be. I really do hope we have a solid lowsec representative on CSM9 because it's a perspective we've missed this past year when looking at changes with gamewide impact.

Which means that I'm not the only person that says that its broken there and Mynanna has spoken with them and acknowledges that. And that post was last June so that's pretty recent.

Anyway, I think we have both made our points and it will just turn into a circular argument that would piss us both off. Thanks for the discussion Endie.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 02, 2014, 07:09:29 AM
Alts of people who had access to the riches of Null and were not just starting out, yeah.

*edit* According to the Eve uni wiki, Faction warfare mainly takes place in the War Zones. which are a small part of the totality of low sec. I would be interested in seeing if FW actually extents and effects the rest of low sec as well. I honestly don't know. Certainly, if you just stick to the war zones your image of its effect will be inflated. Probably good fun regardless.

http://wiki.eveuniversity.org/Factional_Warfare#War_zones


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 07:37:40 AM
I was there when the Goons left Syndicate to join the Russians. I participated in Operation Revolver. Hell look up Himo Amasacia in the killboard and you will see my name on one of the earliest killmails on there.

So you are saying that your lowsec-is-broken stories are based on your 2005 experiences?

Quote

Anyway, I'll just quote Mynanna on the eve forums. Yeah I did do a little reading the last few days

https://forums.eveonline.com/default.aspx?g=posts&m=4299967#post4299967

Quote
Quote
What do you think about lowsec in its current state?


Thanks for that P
As to lowsec, I think a lot of people who live there say it's broken and so have to assume that they're right. Beyond that I will readily admit that lowsec to me is a place I midpoint through or fly through on the way to somewhere else. It's not my area of expertise I'm not as familiar with its problems as I am with those in nullsec, and attempting to figure out those problems myself will probably be colored by what I am good at, just as any solutions I could propose myself would be. I really do hope we have a solid lowsec representative on CSM9 because it's a perspective we've missed this past year when looking at changes with gamewide impact.

Which means that I'm not the only person that says that its broken there and Mynanna has spoken with them and acknowledges that. And that post was last June so that's pretty recent.

Mynnna saying "I don't know shit about lowsec" is not a hugely authoritative argument to wield.  Unlike Mynnna I do spend a decent amount of time in lowsec (it is where Bat Country lost a carrier recently!) so I'm not really likely to yield hugely on that one.

Quote
Anyway, I think we have both made our points and it will just turn into a circular argument that would piss us both off. Thanks for the discussion Endie.

When even you immediately post again I'm not going to observe that injunction, no.  However I would not hugely mind someone putting this huge derail into a "Himo reminisces about the middle of last decade in lowsec" thread.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 07:46:25 AM
Alts of people who had access to the riches of Null and were not just starting out, yeah.

*edit* According to the Eve uni wiki, Faction warfare mainly takes place in the War Zones. which are a small part of the totality of low sec.

Edit FW occurs in parts of nine regions.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 02, 2014, 08:27:41 AM
Since I started back playing I've been splitting my time between lowsec and null sec. I can vouch for Bat Countrys' presence there, I've bumped into them a few times in Old Man Star.

Low sec has much improved as a place to go and find things to do since last decade. It still needs work mind. My new alliance is about to embark on a contract to knock out some poses and other infrastructure in a low sec region, I'm sure it will set our target back a fair bit logistically.

I would suggest to you (Sir T) or anyone, jump in a Tristan, head to low sec FW space and get in good fights.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on December 02, 2014, 12:11:54 PM
Its true that Myanna, says she is not an expert in low sec, "Beyond that I will readily admit that lowsec to me is a place I midpoint through or fly through on the way to somewhere else. It's not my area of expertise I'm not as familiar with its problems as I am with those in nullsec, and attempting to figure out those problems myself will probably be colored by what I am good at, just as any solutions I could propose myself would be".

Now I can tell you from my view of low sec as it IS these day, around the old man star [still gate-camped, sometimes] area as a faction warfare zone. Lots of fighting between the miltia and pirates, caldari miltia, small gang warfare and sometimes some solo fighting if you can find them. You get lp for basically going around in circles but it is the interaction with the various entities that is part of the reason for doing them too, you have fw missions [which I think have taken a hit, no-more stealth bombers everywhere, I find fw missions boring anyway], you have the customs offices which can be put up and extract the greater of resources that low sec planets have. The jump changes have made it so that null-sec entities cannot simply turn up and defend everytime someone puts their pos into reinforced, and there are also the benefits to fw systems that have been upgraded. All in all [the area around my faction warfare systems] are very active, sure low-sec does need some improvements especially in areas without fw activity or maybe we just need diversity of low-sec areas. I will also say that new players to faction warfare are invited INTO low-sec because the high sec stations [some of them anyway] which are fdu ones usually have an enemy faction warfare player waiting to kill an enemy militia player with their lp items. Nennamailia is the usual Gallente fw system these days in Black Rise [because the caldari cannot kick them out], though Im not sure if its as prominent as it used to be. Minmatar militia are currently getting rolled over by Amarr.

I don't care about null-sec systems and it seems that in the example of Myanna above, null-sec doesn't care all that much about low-sec. Not all null-sec is joined to low sec after all, Orvolle-PF-346, Keberz-HED-GP.


Title: Re: CSM X - Duty calls me to serve
Post by: Phildo on December 02, 2014, 12:26:48 PM
Endie, as part of your platform, will you finally reveal the Delta Squad secret?


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 01:01:03 PM
Endie, as part of your platform, will you finally reveal the Delta Squad secret?

I will never reveal the Delta Sqad secret.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 02, 2014, 01:03:15 PM
Now I can tell you from my view of low sec as it IS these day, around the old man star [still gate-camped, sometimes] area as a faction warfare zone. Lots of fighting between the miltia and pirates, caldari miltia, small gang warfare and sometimes some solo fighting if you can find them. You get lp for basically going around in circles but it is the interaction with the various entities that is part of the reason for doing them too, you have fw missions [which I think have taken a hit, no-more stealth bombers everywhere, I find fw missions boring anyway], you have the customs offices which can be put up and extract the greater of resources that low sec planets have. The jump changes have made it so that null-sec entities cannot simply turn up and defend everytime someone puts their pos into reinforced, and there are also the benefits to fw systems that have been upgraded. All iin all [the area around my faction warfare systems] are very active, sure low-sec does need some improvements especially in areas without fw activity or maybe we just need diversity of low-sec areas. I will also say that new players to faction warfare are invited INTO low-sec because the high sec stations [some of them anyway] which are fdu ones usually have an enemy faction warfare player waiting to kill an enemy militia player with their lp items. Nennamailia is the usual Gallente fw system these days in Black Rise [because the caldari cannot kick them out], though Im not sure if its as prominent as it used to be. Minmatar militia are currently getting rolled over by Amarr.

I had forgotten the fact that lowsec is now seeing more and more capital fights due to the fact that PL et al can no longer be there in ten minutes to crash the party with 40 supers.  Another big plus of the recent changes.


Title: Re: CSM X - Duty calls me to serve
Post by: Brolan on December 02, 2014, 06:53:04 PM
I've found the most exciting play is in wormhole space.  I just think there needs to be more of it because it's crowded in there right now.  It was more fun in the early days when it felt like you were exploring the unknown.  Now it feels like going down the aisle of your local Walmart while people shoot at you.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on December 02, 2014, 07:27:03 PM
I've found the most exciting play is in wormhole space.  I just think there needs to be more of it because it's crowded in there right now.  It was more fun in the early days when it felt like you were exploring the unknown.  Now it feels like going down the aisle of your local Walmart while people shoot at you.

Good thing CCP are adding more in 6 days eh? :oh_i_see:


Title: Re: CSM X - Duty calls me to serve
Post by: Comstar on December 02, 2014, 10:08:06 PM
I wouldn't think nullsec alliances travelling into lowsec for shots and giggles is going to have the same perspective as the people who try and actually live there. Hell, who actually does live there? I always thought it was random gankers, gate campers, roaming gangs from everyone and few if zero miners/traders/builders. I didn't think you'd actually make money there beyond incursions and faction warfare.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 03, 2014, 03:43:57 AM
Aside from the ones you mentioned, there's quite a lot of people doing plexes, others running Mordus Legion sites and level 5 mission runners.

EDIT: There is also some decent moon goo in low sec apparently.

Low sec seems quite populated, I would say more so than null sec.


Title: Re: CSM X - Duty calls me to serve
Post by: MahrinSkel on December 03, 2014, 10:58:47 PM
I certainly don’t think that pockets of highsec out in nullsec are a good idea, either.  But what I think would be good would be additional pockets of NPC space in the east.  Innominate provided a heat map, recently, that showed the number of jumps from NPC space for every nullsec system, and in the south-east the minimum path length was huge, while the west is liberally strewn with NPC space (in Fountain, Delve, Pure Blind, Outer Ring and Venal that I can think of, offhand).
Went and looked that map up, I'll stick it here so nobody else has to:

(https://i.imgur.com/KrqW1uc.png)

Of course, this ignores jump highways, but the basic point stands, an NPC station completely changes a lot of the local logistics, and the complete lack of them in the southeast has certainly been a factor.  But I'm not sure changing that really addresses anything fundamental in improving the game, while taking away one of the big things that has led to different areas having a different character.

Frankly, if you really wanted to make things interesting, you could go back to some of the early ideas for player-created defenses for jump portals or even the player stations.  Maybe require some fuckstupid expensive planetary installation that would allow you to fortify the system.

--Dave


Title: Re: CSM X - Duty calls me to serve
Post by: eldaec on December 04, 2014, 03:02:22 AM
Lowsec is bad, it is known.
NPC nullsec is good, it is known.

But I have always struggled to spot any meaningful difference between the two, except physical (imaginary)  location. Are all the nullsec access and lowsec usefulness issues really about lowsec being in the wrong place?

On the original subject of voter fraud, can you still vote using the resub for plex system? I am currently winning at eve on all my accounts.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 04, 2014, 02:26:37 PM
Things like bombs, bubbles and gate guns have tended to make for a difference between the two.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 04, 2014, 02:59:24 PM
Lot of hearsay in this thread.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 05, 2014, 12:53:10 AM
Judge Judy does not approve.

*edit* There is also the loss of security status for the gankers. So They call you bad names while making you laugh with gate guns.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 05, 2014, 08:18:22 AM
I lost a 150m pod to a smartbombing Proteus yesterday, you don't see many (any) of those in null-sec, for good reason.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 05, 2014, 12:48:12 PM
That sucks dude :(


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 05, 2014, 12:52:30 PM
Nah it's cool. They're really common atm, I warped at range to all the previous gates it was the last one that got me..


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 05, 2014, 01:32:57 PM
Reminds me that the incident that forced CCP to make Concord untankable was a bunch of BS's sitting around a gate in Yulai Smartbombing while being remote repped. Concord ignored remote reppers back then as well. They killed a few hundred ships and the Player outcry forced CCP to finally act.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 05, 2014, 01:50:09 PM
Interesting I don't remember that, but it sounds like proper order, this is a tad more negatable.
Basically forces you to fly a ship through low sec which is an interesting dynamic. The previous time I did the run was in a trimarked punisher and nobody looked twice, that time I was too lazy to fit one out.


Title: Re: CSM X - Duty calls me to serve
Post by: Phildo on December 05, 2014, 01:51:47 PM
Didn't someone also do that with carriers back when you could have them in hi-sec?


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 05, 2014, 10:22:07 PM
The Smartbombing BS thing was way back in eve history. I don't know exactly when it happened, but I remember seeing a dev laughing that "you have to be tough to survive Concord" so it was after I joined the first time.

I don't remember carriers smartbombing in High sec but it may have just been something I didn't hear about. I do remember jackasses sitting on Jump gates in low sec in Supercarriers killing with impunity and Smartbombing a go go as nothing could kill them in low sec as there were no bubbles. The advent of infinite scram Hictors suddenly made all those vanish instantly, as you know, risk vs reward and they were only looking for good fights.


Title: Re: CSM X - Duty calls me to serve
Post by: IainC on December 06, 2014, 09:39:04 AM
We're still dancing around the central issue and avoiding the big topics here though. Before we can trust Endie with our votes we need to know if his campaign will be based around 40k, Dune or Lord of the Rings memes. Everything else is just noise until that is resolved.


Title: Re: CSM X - Duty calls me to serve
Post by: MahrinSkel on December 06, 2014, 10:51:40 AM
Obviously it should be Big Lebowski memes.  They're just about due to come around again, anyway.

(http://static.comicvine.com/uploads/original/11115/111150904/3718808-0968027869-Yeah-.jpg)


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 06, 2014, 01:16:35 PM
It's like looking in the mirror.


Title: Re: CSM X - Duty calls me to serve
Post by: Comstar on December 06, 2014, 06:57:06 PM
We're still dancing around the central issue and avoiding the big topics here though. Before we can trust Endie with our votes we need to know if his campaign will be based around 40k, Dune or Lord of the Rings memes. Everything else is just noise until that is resolved.

Dune is only too old. LotR is forgotten for a bad Hobbit movies coming out now. GW is almost dead, but 40K isn't quite dead yet.

I'd suggest Guardians of the Galaxy maybe?


Title: Re: CSM X - Duty calls me to serve
Post by: Comstar on December 07, 2014, 12:44:09 AM
Via r/Eve (http://www.reddit.com/r/Eve/comments/2ohxk9/endie_for_csm/):

(http://i.imgur.com/5xebbgv.png)


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on December 08, 2014, 01:58:50 PM
Oh oh better post something serious regarding CSM views.

What is your view on capital ships?
I personally feel there should be more isk sinks, do you?
How do you feel about Incarna/CQ?
I am bummed Incarna was not fully fleshed out [is kept in life support atm], could you reel some kind of information regarding its future from CCP?
Tech 2 Logi frigates, make it so No 1?
Is sovereignty meaningful in your opinion?
Module tiericide is in the works though many of the cool eve names have disappeared from some of the modules, could you convince CCP to continue its module tiericide efforts while bringing back the cool names?
Destructible outposts/multiple outposts per system should be done yes? Outpost rebalance to make them all viable?
CCPs efforts to integrate DUST/Legion/Valkyrie into eve, they are not really viable atm are they? The technology isn't really there for them to do that?


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on December 09, 2014, 06:02:01 AM
Oh oh better post something serious regarding CSM views.

What is your view on capital ships?

That's a rather broad question.  They seem in a fine place to me right now, but CCP need to deal with their bumping mechanics.  I'd do that by expanding the radius around the gate that they spawn into on jump-in: a large fleet will be very spread out, which is a weakness, but you won't get time-consuming (and annoying) bumps on every gate.  Swings and roundabouts.


Quote
I personally feel there should be more isk sinks, do you?

I've not seen any sign of real inflation that isn't accounted for by system-induced increased mineral and transport costs and the changes to refining.  Why do you feel more isk sinks are needed?

Quote
How do you feel about Incarna/CQ?

I am bummed Incarna was not fully fleshed out [is kept in life support atm], could you reel some kind of information regarding its future from CCP?

I think they should have found a reason to do it first.  Eve is a year and a bit behind where it should be as a result of it.  I have nothing against them in principle but only as part of what would essentially be another game.  I like CCP's "entire Sci Fi universe idea, but one room and a locked door is not it.

As a CSM I would be covered by NDA so I imagine that more info on that whole fandango won't be forthcoming any time soon.

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Tech 2 Logi frigates, make it so No 1?

I would love to see T2 logi and command frigates.

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Is sovereignty meaningful in your opinion?

Meaningful in that virtually every piece of marketing collateral CCP has comes from nullsec but the returns on it are insufficient.

Quote
Module tiericide is in the works though many of the cool eve names have disappeared from some of the modules, could you convince CCP to continue its module tiericide efforts while bringing back the cool names?

The names were flavourful while also obfuscating function and confusing newer players.  I think CCP are right to have placed greater emphasis on clarity than obscurity.

Quote
Destructible outposts/multiple outposts per system should be done yes? Outpost rebalance to make them all viable?

I think that CCP should bring in destructable outposts, and I am confident that they will.  I also believe that they will risk losing a lot of players permanently as a result because it will vastly increase the risks of living in nullsec without, I fear, any compensatory buff.

Quote
CCPs efforts to integrate DUST/Legion/Valkyrie into eve, they are not really viable atm are they? The technology isn't really there for them to do that?

I have never played Dust and so am no expert.  I'd quite like increased chaos and complexity in the universe so I would like CCP to succeed with this, and I do not believe that the stumbling blocks will be technical in nature, but I am pessimistic purely on the basis that FPS players have rarely demonstrated great loyalty to any aging game in any meaningful numbers.


Title: Re: CSM X - Duty calls me to serve
Post by: Phildo on December 09, 2014, 09:00:59 AM
I think that CCP should bring in destructable outposts, and I am confident that they will.  I also believe that they will risk losing a lot of players permanently as a result because it will vastly increase the risks of living in nullsec without, I fear, any compensatory buff.

Not to mention people who want to resub after a few years, only to find that they've lost billions in assets to dead outposts while they were away. I've probably got 50 billion worth of random stuff stashed across nullsec that I would want to recover if/when I decide to resub, and losing that while I've been away would be fairly upsetting.


Title: Re: CSM X - Duty calls me to serve
Post by: Viin on December 09, 2014, 09:15:53 AM
Couldn't it "magically" move a random selection of your crap to Jita or somesuch when the outpost goes poof? Or is that too carebear?


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on December 09, 2014, 09:19:34 AM
That's a good point actually, it could act as a deterrent to older players wanting to resub. But then part of me also thinks that this is the "Eve way" and I'm generally all for destructible outposts.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on December 09, 2014, 09:46:10 AM
I think CCP vaguely had a notion that having an outpost in every system in null would be a good thing and made them like they are, but didn't really think it through tbh.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on December 17, 2014, 07:03:43 AM
Couldn't it "magically" move a random selection of your crap to Jita or somesuch when the outpost goes poof? Or is that too carebear?

Its too carebear, if people care enough about their assets, they should have a look at the update notes occasionally and as soon as any mention of destructible outposts comes about, should get them the hell out of dodge. That's assuming they are in the outpost already and other outposts aren't controlled by some entity that won't let them in or out. Probably should have evacuated their assets as soon as they unsubscribed if they plan on returning.

On isk sinks, any mmo that generates currency artificially should have a hefty load of isk sinks imo. Certainly helps with inflation, if eve had currency that could be actively destroyed it would be better but isk atm is mainly merely transferred, there is nothing to ensure it can disappear because of bounties/tier overseer effects which does nothing to mitigate this. Currency cannot be created too.


Title: Re: CSM X - Duty calls me to serve
Post by: ajax34i on December 17, 2014, 06:07:20 PM
There are a bunch of fees and taxes built into the industry part of the game as well as alliance rents and wardec fees, and the LP stores make you pay 10-60 million ISK (in addition to LP points) for ships, implants, etc.   It does feel like the ISK pool is increasing, though, or it could just be fewer players -> more ISK in the hands of fewer people.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on January 22, 2015, 09:06:11 AM
I've been endorsed by PL so the campaign is going well!


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on February 19, 2015, 02:56:14 PM
If anyone wants to hear me talking ad nauseam about why to vote for me - and I admit that I could sell that better - here is my cap stable podcast interview: http://capstable.net/2015/02/08/endie-von-posts/


Title: Re: CSM X - Duty calls me to serve
Post by: ajax34i on February 19, 2015, 07:45:49 PM
Is ok, I'll vote for you without listening, but they're using that Single Transferable Vote (http://community.eveonline.com/news/dev-blogs/in-celebration-of-csm-x/), so which candidates are your recommendations for the secondary choices?

CSM 10 will likely have to deal with the upcoming 0.0 revamp (if any), right?


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on February 20, 2015, 03:59:28 AM
Psersonally, I am keen to see Sion (the other official Goonfleet candidate) elected, but the two other Goons, Suzy Mudstone and some other no-name, are worse than joke candidates and would be wasted votes.

Manfred Sideous of PL is another very strong candidate who I like a lot on both personal and space-professional grounds, despite his unending attempts to kill Goonswarm: he would headshot us in a second if he saw another opening.  He knows his stuff, however, like few others in the game.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on March 02, 2015, 02:09:56 PM
Remember: vote me!


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on March 03, 2015, 09:38:25 AM
Link?


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on March 03, 2015, 02:45:18 PM
Link?

http://community.eveonline.com/ then https://community.eveonline.com/community/csm/vote#sion%20kumitomo%2Cendie%2Cthoric%20frosthammer%2Cmanfred%20sideous%2Cbobmon%2Cbam%20stroker%2Csort%20dragon%2Cgorga%2Cuaxdeath%2Ccorebloodbrothers%2Ccorbexx%2Csteve%20ronuken%2Csugar%20kyle%2Ctora%20bushido if you want to vote the full CFC ticket.

Or just choose me from the list if you are grr things!


Title: Re: CSM X - Duty calls me to serve
Post by: Lantyssa on March 03, 2015, 03:54:00 PM
I'm not eligible to vote, but I'd totally have voted for you, Endie.


Title: Re: CSM X - Duty calls me to serve
Post by: Sir T on March 03, 2015, 05:45:32 PM
I did.



As my second preference  :grin:


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on March 04, 2015, 02:56:41 AM
Voted Endie and Sion and some other random pubbie I thought I recognized.


Title: Re: CSM X - Duty calls me to serve
Post by: Setanta on March 05, 2015, 01:15:37 AM
I haven't logged in for a bit or been in Bat for well over a year but... 5 votes 4 Endie :)


Title: Re: CSM X - Duty calls me to serve
Post by: ajax34i on March 05, 2015, 07:52:33 PM
Also voted for Endie, Sion, Manfred, and a couple others that seemed about 0.0 and not total idiots (though, shrug, can't always tell from their CSM-forum posts).  Good luck. 

Hoping CSM 10 ends up being a team of solid null-sec-experienced representatives, because it certainly looks like the year's going to be all about that.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on March 06, 2015, 01:17:09 PM
Many thanks to those who have voted for me: I really do appreciate the support.

In unrelated news I am in a 13 man Bat Country fleet right now and we just fought 40+ Russians in Venal, most in ishtars, and killed all their tackle by kiting them off gates.  Marine Rosger is a really skilled FC that I was delighted to pick up a while back, while we also have Halosponge back who people like COmstr will remember has amazing spacial awareness for kiting huge numbers of hostiles.

If you're worried that you need to be elite, don't: we had faction ships and hacs and recons but we also had three people in caracals, our logis were T1 and we didn't lose a single ship.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on March 19, 2015, 03:42:13 PM
Well done!


Title: Re: CSM X - Duty calls me to serve
Post by: Comstar on March 20, 2015, 04:52:32 AM
From what I saw, he didn't get enough votes to become a Permanent Member, so CCP dosn't have to actually invite Endie to Iceland, but can choose not too?

Anyways, congratulations.


Title: Re: CSM X - Duty calls me to serve
Post by: ajax34i on March 20, 2015, 03:16:59 PM
Grats on winning a seat.  Only 2 "permanent" spots I think, so it's pretty hard to win the "go to Iceland" position I guess.


Title: Re: CSM X - Duty calls me to serve
Post by: Thrawn on March 21, 2015, 11:32:22 AM
Grats Endie, very deserved.


Title: Re: CSM X - Duty calls me to serve
Post by: Amarr HM on March 21, 2015, 11:58:59 AM
Speech, speech  :awesome_for_real:

Well done dude.


Title: Re: CSM X - Duty calls me to serve
Post by: Endie on March 24, 2015, 02:50:13 AM
Huge thanks to those of you who voted for me: it's much appreciated.

And yes, I deliberately asked to be placed second on the CFC ballot in order to avoid any chance of being a permanent member and having to go to iceland more often than absolutely necessary, although that became less of an issue after the removal of the fanfest offer.  I want to help make Eve better: I don't hugely want to spend any more time on the Atlantic real-life rock of fire and ice than I can help.


Title: Re: CSM X - Duty calls me to serve
Post by: Meester on August 04, 2015, 07:52:05 PM
Gorba got sacked from the CSM, for only attending once or twice.

UaxDeath replaces him/her.