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f13.net General Forums => World of Warcraft => Topic started by: luckton on August 05, 2013, 03:12:52 PM



Title: Server Merging 3.0: Still Not Actually Merging
Post by: luckton on August 05, 2013, 03:12:52 PM
http://us.battle.net/wow/en/blog/10551009/Patch_54_Feature_Preview_Connected_Realms-8_5_2013

They started with server "phasing" as a way of cloistering lonely zones/realms together, and now we're moving onto actually hitching the servers at the hip.

Much like DAoC did in it's decline.... :grin:


Title: Re: Server Merging 3.0: Still Not Actually Merging
Post by: Merusk on August 05, 2013, 03:21:24 PM
I get the feeling a part of this is testing how to do one big megarealm, which wouldn't be a bad thing.


Title: Re: Server Merging 3.0: Still Not Actually Merging
Post by: SurfD on August 05, 2013, 03:49:57 PM
I get the feeling a part of this is testing how to do one big megarealm, which wouldn't be a bad thing.
Debatable.  One big mega realm would be cool, but they would probably have to do multiple instances (or whatever) of Org / Stormwind / Shrine / whatever new Expantion Hub City / Starter zones they introduce next expantion to get proper load balancing, otherwise those zones would become a total clusterfuck with 50x the number of people in them then they were really designed for.    Tradechat is bad enough on a single high pop realm.  Imagine multiplying the spam by a factor of 20.......


Title: Re: Server Merging 3.0: Still Not Actually Merging
Post by: satael on August 05, 2013, 04:06:33 PM
WOW might be a good testing ground for a megarealm (technology) that's actually for their next MMO.


Title: Re: Server Merging 3.0: Still Not Actually Merging
Post by: luckton on August 05, 2013, 04:30:44 PM
One unified AH would take a phenomenal amount of d-base work to function smoothly.

Not to mention the market would be so saturated...my God...all that linen cloth... :why_so_serious:


Title: Re: Server Merging 3.0: Still Not Actually Merging
Post by: Azazel on August 15, 2013, 07:26:37 AM
So... basically a server merger where the merged servers have two entrance doors. Which neatly(!) sidesteps the "servers closing - game declining" look to the general pubic.

What are sub numbers like these days?


Title: Re: Server Merging 3.0: Still Not Actually Merging
Post by: Simond on August 15, 2013, 12:39:52 PM
Compared to their peak? About 5 million down.
Compared to the rest of the sub-based mmo market?

...

What sub-based MMO market?