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f13.net General Forums => The Secret World => Topic started by: Falconeer on June 30, 2012, 07:18:05 AM



Title: Things you like
Post by: Falconeer on June 30, 2012, 07:18:05 AM
I could put so many things here, but I want to start from something small that I found out two minutes ago.

I just noticed that when I'm pounding at certain mobs there's like a little bit of their HP (assuming you have enabled HP overhead bars for NPCs) bar which has a different colour. Took me a while to understand what it is, but basically that's the amount of "shielded HP" they have left". It happens mostly when they cast a protective bubble on themselves (as in WoW or SWTOR), but it used to drive me nuts in SWTOR cause the only feedback you get is "ABSORBED", while here I can totally tell at a glance how much shield they have left. You can check this easily with the ultists in the southernmost part of Kingsmouth.

As a side note, I suggest you turn on nametags for mobs, and healthbars and target outline both for mobs and players. It helps a lot especially in PvP. With many skills that fire off even without an obvious target, I really you want to have an idea of who I am going to hurt with my next skill.


(Taking bets about how long before Lakov_sanite makes a "What went wrong" thread)


Title: Re: Things you like
Post by: Falconeer on June 30, 2012, 09:30:26 AM
Limited space but unlimited bags out of nowhere? A crafter's dream.  :heart:
Never had an easier time organizing my inventory.


Title: Re: Things you like
Post by: Amaron on June 30, 2012, 10:15:48 AM
Limited space but unlimited bags out of nowhere? A crafter's dream.  :heart:
Never had an easier time organizing my inventory.

It's pretty pathetic compared to some of the better inventory mods in WoW though.   Auto sorting should be mandatory in this industry by now.


Title: Re: Things you like
Post by: Miasma on June 30, 2012, 12:32:19 PM
Getting a blowjob in the prologue as dragon.  I could not believe that...

On a more serious note holy crap I love the zones and atmosphere.


Title: Re: Things you like
Post by: Lantyssa on June 30, 2012, 10:18:37 PM
Getting a blowjob in the prologue as dragon.  I could not believe that...
That it doesn't change for female characters. :drillf:


Title: Re: Things you like
Post by: Rasix on July 01, 2012, 02:28:17 AM
Crafting tutorial missions (free weapon once you get to kingsmouth).  I don't remember these from beta.   Now I finally know how to craft glyphs.


Title: Re: Things you like
Post by: Ginaz on July 01, 2012, 04:01:02 AM
Crafting tutorial missions (free weapon once you get to kingsmouth).  I don't remember these from beta.   Now I finally know how to craft glyphs.

Where is that at?  I have no clue how to craft yet.


Title: Re: Things you like
Post by: Tyrnan on July 01, 2012, 05:33:49 AM
The weapons one is just outside the police station beside the steps and that NPC, Boone is it? It's one of those green, misc missions. The glyph one is in the room with Madame Rogét on the bookshelf.


Title: Re: Things you like
Post by: Falconeer on July 01, 2012, 05:46:40 AM
It's called "Zen and the art of Weapon Mainteinance", and it's on a table just outside of the sheriff's office.
There's another similar quest in Madame Roget's apartment, to learn how to craft Item Prefixes (augments, basically).


Title: Re: Things you like
Post by: Tyrnan on July 01, 2012, 07:02:49 AM
The voice acting! I love the fact that they talk like real people would. Favourites so far are Edgar, Che and Dame Julia. They've all made me laugh out loud and it's been a while since a game has done that.


Title: Re: Things you like
Post by: Rasix on July 01, 2012, 05:26:33 PM
I really like that there are a lot of small visual improvements in some of the quest stuff.  I didn't think they'd necessarily improve this over beta, but they did.  Adds a nice touch.


Title: Re: Things you like
Post by: Falconeer on July 01, 2012, 05:39:13 PM
I love the "tokens", the "handouts". That kind of stuff we used to value a lot in pen and paper RPGing back in the 80s, you know, when the GameMaster gave you the actual picture of a painting you were looking at, or the actual scribbled notes you found on a corpse. There's hundreds of them here, and I think they are really, rally well done and add a lot to the atmosphere and the RPing feel of the game.

I mean:

*SPOILERS (all from Kingsmouth)*



Title: Re: Things you like
Post by: Tyrnan on July 01, 2012, 06:05:42 PM
That made me think of something else. I love the fake websites that you have read to get information for some of the puzzle quests, really nice touch. I read something about later NPCs having Twitter feeds you have to check as well which is just  :awesome_for_real: if it's true.

Oh and my chat went again, so good night to everyone in chat  :oh_i_see:


Title: Re: Things you like
Post by: Furiously on July 01, 2012, 10:38:37 PM
The humor is pretty good too. There was a quest giver who was voiced by tuvok from voyager and he said something to the effect of "this isn't star trek."  And the person standing next to him asked if he made a star trek joke.


Title: Re: Things you like
Post by: trias_e on July 01, 2012, 11:58:25 PM
Yeah that one made me chuckle.  I think he referenced 'Sending in the Red Shirts'.  His delivery when stating that no, he did not just make a star trek joke, was golden.

I've certainly had some laugh out loud moments. 


Title: Re: Things you like
Post by: Furiously on July 02, 2012, 03:02:41 AM
I'm never going to an amusement park again.


Title: Re: Things you like
Post by: Numtini on July 02, 2012, 10:03:45 AM
One thing they got right absolutely: ArenaNet needs to play this now and figure out why it's so damned easy to double tap and escape from the AOEs of doom here and next to impossible to do it in GW2. Whether it's the size of the warning circle, the width of the lines, the distances, or the amount of time you're given, something is working here that I feel isn't working at all in GW2.

As someone who lives on Cape Cod. I'm having a ridiculously good time looking at what they got wrong or right about a New England coastal tourist town. The tourist traps are spot on, the extensive sewers not so much. I love the humor in the voiceovers, but they go on too long.


Title: Re: Things you like
Post by: Amaron on July 02, 2012, 10:09:51 AM
Whether it's the size of the warning circle, the width of the lines, the distances, or the amount of time you're given, something is working here that I feel isn't working at all in GW2.

Heavily agreed on this.   Feels crappy in GW2 and awesome in Secret World.


Title: Re: Things you like
Post by: HaemishM on July 02, 2012, 12:13:50 PM
They changed and added a SHITTON of stuff since the last time I played in beta. The game plays much better, looks better (though they still have no fucking idea how an elbow is supposed to bend) and the story is better.


Title: Re: Things you like
Post by: Daeven on July 02, 2012, 12:18:43 PM
Something Wicked

Best MMO quest ever (especially if you don't use the browser. ;)  ). So far. This is the kind of thing only offered in single player RPG's to date.


Title: Re: Things you like
Post by: palmer_eldritch on July 02, 2012, 12:31:13 PM
The villain in the story quest. He's not a cackling evil villain, he's just a complete wanker. Lots of fun.


Title: Re: Things you like
Post by: tmp on July 02, 2012, 12:34:53 PM
Something Wicked, is that the one with the ravens? If so then it actually felt pretty dumb to me -- the sheriff will allow you to inspect their computer as you see fit, but you can't ask her to open the empty cell for you? Whatever. It'd make more sense if the step needed to get inside was required afterwards, maybe.

fake edit: did like the speech storyline villain gives you when you catch up with him, though.


Title: Re: Things you like
Post by: Rasix on July 02, 2012, 12:40:23 PM
Kirsten's email after the archives encounter with him is.. hilarious.  Kirsten Geary for President.


Title: Re: Things you like
Post by: tmp on July 02, 2012, 02:28:07 PM
Illuminati newbie area in RL (http://forums.thesecretworld.com/showthread.php?t=37096)

needs a bigger :awesome_for_real:


Title: Re: Things you like
Post by: Surlyboi on July 02, 2012, 04:27:28 PM
Yeah, after I got into beta, I made a run down there just to see if it help up.

It almost does. The question is, when the area changes, as it will because that part of Brooklyn is in serious flux now, will they update the game to reflect it?


Title: Re: Things you like
Post by: tmp on July 02, 2012, 06:02:11 PM
There's Ragnar's comment in that thread which implies they plan to -- apparently they've already did some updates to it to keep up with time, and he comments about passing the pictures to the art department for future reference.


Title: Re: Things you like
Post by: Furiously on July 03, 2012, 12:00:40 AM
When you get to Egypt... "If you truly want to understand humanity, read the comments section on YouTube."


Title: Re: Things you like
Post by: Falconeer on July 03, 2012, 07:13:05 AM
Things I like? This trailer (http://www.youtube.com/watch?v=7yMIcKmsbzk). Easily the best I've seen for a MMORPG.


Title: Re: Things you like
Post by: trias_e on July 03, 2012, 09:35:36 AM
That trailer spoils too many awesome moments!  I suppose it's for the best.  They need the hype.

I like basically everything about the game except technical issues.  Specifically:

1) One quest at a time I at first disliked, but have grown to enjoy.  I realize I dislike the ADD nature of modern WoW questing systems, where you are tackling 5 different tasks in an area at a given time.  One quest at a time allows you to actually tell a good scripted story with each quest as well without worrying the player will get sidetracked by other objectives.  I think it works wonderfully, for the most part.  There are a few moments where backtracking has been annoying, but overall they've done a very good job of designing around that, and the game is so filled with atmosphere that I don't mind going through the same place multiple times.  Someone compared it to Silent Hill and I think there is something there (although not precisely the same, since things don't really change).

2) Combat is good.  Seriously.  I'm not sure what problems people had with it in beta, or if there was a miracle patch, or what.  I enjoy it, and it feels very fluid to me.  It does take a while to kill individual mobs which is a bit of a shock after SWTOR's 'kill minion mobs in 2 hits' style, and I can see people disliking the slower pace.  In general I like the slower pace, and if you go balls-out DPS you can get a faster pace if you want it.  The biggest issue  I have with it is the sometimes laggy animations, knockdowns/impaired in particular feels really bad when it occurs to you.  Just off.  Other than that it's quite fun.  I think one of the big issues with combat is what build you are using.  There are plenty of builds out there which have to be just god-awful boring.  Setting one up which you enjoy should be possible for just about anyone given the large amount of mechanics and interactions they have going for them.  Otherwise good.  Deck Building is fun.  I just wish I had access to everything.  Right now.  Kind of wish skill progression wasn't so linear and you could just buy any skill you wanted at any time.  That would be nice.

3)  Quest design, atmosphere, etc.  Yeah, they just knock the ball out of the park here.  There are a few quests which have disappointed me, generally the side quests, by being basically 'kill 10 of this'.  The majority however have been more interesting than that  and require either thought or present an interesting story/dynamic.  The characters are fun and I really like the pacing the game has.  Go out quest, chill out and listen to the quest-giver speech.  It's more formulaic than I would have hoped for perhaps.  All in all the usual monotony of quest-grinding that is usually the hallmark of modern MMOs is gone.  It basically feels like SWTOR class story did for me, except it's almost all the quests instead of just 'core' ones. with more compelling writing and better design.


Title: Re: Things you like
Post by: Miasma on July 03, 2012, 11:06:08 AM
I can't get over how much I am enjoying this game.  I like it so much that I am trying to go very slowly because I don't want it to end.  It's like other games have one very good quest out of every ten or fifty but here 9/10 of the quests are great to incredible.  Even the courier missions have twists and turns.  I'm not going to try and dissect why I like it but the number of times I've said "Cool" and "Holy shit" out loud in front of my computer has been many.

I doubt it will have enough content to be a long term game but I'm really enjoying the ride.  I hope the higher level zones are as good as these three in Kingsmouth, I am worried about another AoC Tortage type situation.


Title: Re: Things you like
Post by: Surlyboi on July 03, 2012, 12:04:54 PM
Things I like? This trailer (http://www.youtube.com/watch?v=7yMIcKmsbzk). Easily the best I've seen for a MMORPG.

The trailer is totally spoiltastic, but it's so. Fucking. Good.


Title: Re: Things you like
Post by: Riggswolfe on July 03, 2012, 12:20:49 PM
That trailer was amazing. So far I am enjoying the hell out of this game. I'm very annoyed that the gaming press so far seems to be ignoring it. I hope it turns into a sleeper hit. This really deserves to be Funcom's first true success story in an MMO. Also, the forums have a thread with people who have already "finished" the game. Apparently they basically skipped all cutscenes and exploration and just powered through the game and are now bored. Idiots.

Finally,  this article (http://www.geforce.com/whats-new/articles/interview-with-funcom/) is quite interesting. Especially this bit.

Quote
End game is a different monster to tackle. I think one of the biggest faults of MMOs today is that they create content for the players to consume, and when it's consumed, players never visit it again. Reusing the content in a clever way can make development cost lower, and player enjoyment bigger. Our game is slightly different from other MMOs since we don't have any level, and end game is a bit harder to define, but players will have plenty to do. All our dungeons are available in different difficulties, and some of them are insanely hard. This will only be for the best of the best. Also, in every zone the player has played through will have certain camps with monsters that were too hard for them to fight when they visited the zone for the first time. However, when they are strong enough, they can go back and whoop the monsters' asses. By doing this they will gather different puzzle pieces, which they can combine, and then summon forth a demon to fight. If they are successful they will get some nice gear, but a also another puzzle piece. If a player gathers enough of these puzzle pieces, they can summon the region boss, which is a huge baddie! Fighting these guys will require lots of players and very nice coordination. These guys will drop even better gear, but also a puzzle piece. These pieces are for the world boss, which is... Well... Let's just say you need to be a pretty frikking awesome player to tackle him...

I already encountered what I believe are those mobs in Kingsmouth. They're by the airport and I was unable to do much to them except tickle them. There is also a similar group of mobs out in the water by a giant "brood pod" looking thing.


Title: Re: Things you like
Post by: Numtini on July 03, 2012, 03:21:13 PM
Quote
I'm very annoyed that the gaming press so far seems to be ignoring it.

After AOC and AO, why wouldn't they? I didn't even bother to log into beta because LOLZ funcom.

I think the fact that the Hype Train for this was in HO Scale is, in the long run, going to be a plus for the game. It may never hit a million subs, but I'm absolutely certain that three months from now, it will have more players than it does today. And that will be the first time that's happened since 2004.

I was a complete skeptic and the game has won me over completely despite it being very much not the kind of game I usually enjoy.


Title: Re: Things you like
Post by: Zetor on July 03, 2012, 03:30:24 PM
This game makes kill-10-rat quests fun (even more so than SWTOR, imo). That alone deserves a :drill:.


Title: Re: Things you like
Post by: Segoris on July 03, 2012, 03:35:37 PM
After AOC and AO, why wouldn't they? I didn't even bother to log into beta because LOLZ funcom.

I think the fact that the Hype Train for this was in HO Scale is, in the long run, going to be a plus for the game. It may never hit a million subs, but I'm absolutely certain that three months from now, it will have more players than it does today. And that will be the first time that's happened since 2004.

I was a complete skeptic and the game has won me over completely despite it being very much not the kind of game I usually enjoy.

I am the exact same in this case. I honestly had no plans to try this, but figured I had a couple of months until GW2 and would give it a whirl, I ended up absolutely loving this game even if I don't find the pvp all that great (long queues don't help).

This game makes kill-10-rat quests fun (even more so than SWTOR, imo). That alone deserves a :drill:.

Way to set the bar for comparison really damn low


Title: Re: Things you like
Post by: Amaron on July 03, 2012, 05:32:38 PM
This game makes kill-10-rat quests fun (even more so than SWTOR, imo). That alone deserves a :drill:.

It really makes me wish they had put in some sort of dialog.   Maybe not voice acted but old school text options would of taken it to the next level.


Title: Re: Things you like
Post by: Maledict on July 04, 2012, 03:41:29 AM
Bought on a whim, only played for 30 minutes but already really impressed.

How come the voice acting is so much better than TOR given the budget disparity?


Title: Re: Things you like
Post by: Zetor on July 04, 2012, 03:47:42 AM
Hell, the quest-giving sequences themselves are pretty darn impressive, and I found myself laughing out loud at least a handful of times during 'mission briefings' in Kingsmouth just yesterday (Edgar and the RC kid especially, but the others were good too). Like I said, it makes me forget that I'm just killing 10 rats and/or backtracking a lot to quest hubs, which is... both unexpected and kinda awesome, imo.

I also like the non-standard quests like investigation or infiltration... there aren't TOO many of them so they don't get annoying, but they're nice to break up the usual routine and offer some challenge beyond 'have a good soloing build and spam 1111123'. To be fair though, they do seem to have a fair bit of wonkiness to them (security camera view angle, why do you h8 me?)

I wonder if the attention to detail holds up for the later zones, or if we're just seeing Tortage 2.0...?  :why_so_serious:


Title: Re: Things you like
Post by: Falconeer on July 04, 2012, 04:08:58 AM
How come the voice acting is so much better than TOR given the budget disparity?

SWTOR average target audience: age 13+
TSW average target audience: age 17+


Title: Re: Things you like
Post by: Furiously on July 04, 2012, 05:09:46 AM
Hell, the quest-giving sequences themselves are pretty darn impressive, and I found myself laughing out loud at least a handful of times during 'mission briefings' in Kingsmouth just yesterday (Edgar and the RC kid especially, but the others were good too). Like I said, it makes me forget that I'm just killing 10 rats and/or backtracking a lot to quest hubs, which is... both unexpected and kinda awesome, imo.

I also like the non-standard quests like investigation or infiltration... there aren't TOO many of them so they don't get annoying, but they're nice to break up the usual routine and offer some challenge beyond 'have a good soloing build and spam 1111123'. To be fair though, they do seem to have a fair bit of wonkiness to them (security camera view angle, why do you h8 me?)

I wonder if the attention to detail holds up for the later zones, or if we're just seeing Tortage 2.0...?  :why_so_serious:

I have not been too disappointed in Egypt. Still having a hard time finding a darkness group.


Title: Re: Things you like
Post by: Amaron on July 04, 2012, 05:32:42 AM
How come the voice acting is so much better than TOR given the budget disparity?

I don't know as I feel the important voice acting is any better.   What's better is the writing.


Title: Re: Things you like
Post by: Miasma on July 04, 2012, 09:05:16 AM
I think my favourite is still Deputy Andy but a CDC woman I met in blue mountain is pretty damn fantastic.  As is the vulcan like Orochi guy in Kingsmouth.

And yeah it's not just that the voices are good it's the writing.


Title: Re: Things you like
Post by: Surlyboi on July 04, 2012, 12:03:10 PM
Kirsten Geary's interactions are all priceless. Actually, any of the Illuminati interactions. From Laundromat guy to their "pet" senator.

Don't get me started on the email sysadmins.


Title: Re: Things you like
Post by: Phred on July 04, 2012, 01:09:37 PM
Bought on a whim, only played for 30 minutes but already really impressed.

How come the voice acting is so much better than TOR given the budget disparity?

Better producer?


Title: Re: Things you like
Post by: HaemishM on July 04, 2012, 03:04:00 PM
How come the voice acting is so much better than TOR given the budget disparity?

I don't know as I feel the important voice acting is any better.   What's better is the writing.

This. I didn't like the voice acting much in beta, but it's better in release for a few reasons. In beta, many of the models were obviously placeholders, and they didn't fit the character. Madame Roget is a great example of this. In beta, she looked young. In release, they've done the faces with more detail and it really helps the character.

I still think the fuckers can't animate an elbow to save their lives (at least not one with clothes on) but the little subtle things they've changed since beta has really made me enjoy the game a lot more.


Title: Re: Things you like
Post by: patience on July 05, 2012, 12:50:24 AM
One thing they got right absolutely: ArenaNet needs to play this now and figure out why it's so damned easy to double tap and escape from the AOEs of doom here and next to impossible to do it in GW2. Whether it's the size of the warning circle, the width of the lines, the distances, or the amount of time you're given, something is working here that I feel isn't working at all in GW2.


I don't see a problem with GW2 aoe indicators in general. The only issue I have with them is how little time you have to dodge an attack and you can get slowed down by other people in the area.

I would say TSW is more generous in how far you can dodge but if more people were around I would still have the same mistiming issues I experience in Guild Wars.

I'm enjoying Secret World a lot because they give you very big hints on where you need to be with the minimap and the GPS but they allow me to figure out the finer details when I get upclose to the area without spelling anything out. It's almost like I'm playing an openworld Adventure game where my form of quick travel are the minimap border outlines and the GPS tracker instead of relying on a cutscene to get to a location.

I say almost because IMO the graphic settings at low settings (and possibly at high but I don't know) makes it difficult to read certain things with very small print like street signs. It really feels like this game was designed so I don't have to rely on the games various gamey UI tools if I just have a notepad to remind me of details but it fails because lighting is incorrect in certain areas or textures aren't fine enough making things that would be clearly visible in real life obscure in game.


Title: Re: Things you like
Post by: kildorn on July 05, 2012, 08:53:03 AM
The TSW/GW2 AE circle difference is simple: TSW gives you a countdown in the AE circle (this is the radius, here is some indicator of how long you have), in GW2 the AEs are instant, and simply display "this is the radius" on duration based effects. This means you can dodge out of a GW2 field, but you can't dodge the second the indicator appears and avoid the initial effect.

Does TSW do similar indicators in PVP for player strong attacks? I think it's just a pve thing, since it's easy to give the mobs that handicap without them flooding the forums complaining. I can see players being livid if all their powerful melee hits came with indicators of the exact range and time until impact.

edit: what I've really enjoyed is that with the somewhat soft level idea, they seem to be happy to reuse the map constantly, and have you running back and forth based on the plot of the quest you're on, and not having very specific questing hubs that you have to follow around to be level appropriate.


Title: Re: Things you like
Post by: calapine on July 05, 2012, 09:51:56 AM
I really like the stilted language. So tempted to talk like this daily life my sole worry would be the ability to keep to it up...

Edit: Oh, and Deputy Andy... "I still miss those kittens"  :uhrr: :ye_gods: :grin:


Title: Re: Things you like
Post by: HaemishM on July 05, 2012, 10:11:04 AM
I tried the PVP out in Fusang Province last night. I do like it, though it is REALLY easy to get multiple CC effects stacked on top of you by getting focus-fired if you are outnumbered. Multiple times I got surrounded by groups of enemies, stunned/impaired/hindered and never moved or fired off another spell again before my death seconds later. It was almost DAOC-like. Still the map is fucking huge and in 40 minutes time I got 4 AP and 1 SP.


Title: Re: Things you like
Post by: Surlyboi on July 05, 2012, 09:01:42 PM
Take all three missions you can get there and you'll end up pulling about four times that in about a half hour.

But yeah, the fights are sometimes pretty much gangbangs.


Title: Re: Things you like
Post by: Dark_MadMax on July 06, 2012, 03:36:34 AM
Amusement park series quests. Probably the best quests I ever seen in MMO. Rich, deep, detailed  with new mechanics just for that quest. Pure gold


Title: Re: Things you like
Post by: Furiously on July 06, 2012, 04:00:25 AM
Amusement park series quests. Probably the best quests I ever seen in MMO. Rich, deep, detailed  with new mechanics just for that quest. Pure gold

I totally agree... it was very well done. It gave me goosebumps. I got my monies worth right there.


Title: Re: Things you like
Post by: Dark_MadMax on July 06, 2012, 03:35:21 PM
I like the amount of details put in. - If there is a piece of paper with the text, its is an actual piece of paper, original artwork with all the little details that piece of paper could contain, not some generic text box all in same font throughout the game.  -those little touches add a lot to atmosphere


Title: Re: Things you like
Post by: Rokal on July 06, 2012, 06:48:44 PM
I'm surprised about all the positive buzz this game is getting. I barely know anything about it and had written it off after seeing a small sample of beta animations. :sad:


Title: Re: Things you like
Post by: Surlyboi on July 07, 2012, 01:00:17 AM
Mobs fight each other for territory.

This is awesome in and of itself. The only thing that would make it cooler would be faction reps a-la SWG, where if you killed enough Nightsisters and Spider clan, the Singing Mountain Sisters would back you up in random mob fights.


Title: Re: Things you like
Post by: Miasma on July 07, 2012, 01:27:13 AM
Just completed the first major quest arc.  Holy crap this game.  So awesome plotwise.


Title: Re: Things you like
Post by: Lantyssa on July 07, 2012, 09:02:57 AM
This is awesome in and of itself. The only thing that would make it cooler would be faction reps a-la SWG, where if you killed enough Nightsisters and Spider clan, the Singing Mountain Sisters would back you up in random mob fights.
If you got Nightsister up, then SMC, they'd both back you up.  (Or vice versa.)  Had I not gotten screwed on the unlock, my Jedi was going to hang around Dathomir all the time to troll the Bounty Hunters.

:cry2:


Title: Re: Things you like
Post by: Surlyboi on July 07, 2012, 09:28:53 AM
Dath was my primary hideout after I unlocked for pretty much that reason.


Title: Re: Things you like
Post by: Zetor on July 07, 2012, 01:36:16 PM
"Into Darkness" (first faction quest) was pretty darn epic. I played Dragon, so I felt like Garret dodging guards and their headlamps, memorizing guard routes, etc. Of course it would've been a bit easier if they gave us a water arrow (the flare gun doesn't count).

It's also one of those quests that takes place in the same area (has a shared story), but all 3 factions play different roles in... no spoilers, but I recommend doing it as Dragon and Illuminati at least.


Title: Re: Things you like
Post by: trias_e on July 08, 2012, 10:24:31 PM
Total Eclipse: 


Title: Re: Things you like
Post by: Venkman on July 09, 2012, 11:04:15 PM
The feel and the skills building. I thougth the former would get tired and the latter be too annoying in this age of ding gratz. But the self-consistency makes it work and the sheer amount of options and theorycrafting... makes me feel like I'm deck building again. Guess that's why they call 'em "decks" :)

As others have mentioned too: the voice over and writing are just fantastic. I don't even care that my character has no voice.

Finally, my character. Somehow I managed to create a bruised looking red-haired version of Neo when he first enters the matrix: the constant look of being just one step behind everyone and not really sure just what the heck is going on. That really makes it feel complete, considering how they dump you into the world.


Title: Re: Things you like
Post by: Lantyssa on July 10, 2012, 08:54:21 AM
As others have mentioned too: the voice over and writing are just fantastic. I don't even care that my character has no voice.
I like how they actually incorporate it into the game.  Your character has a stand-offish expression.  People offer you their hand and you ignore it, but they react like you just did.  The Dragon intro... :drillf:


Title: Re: Things you like
Post by: Surlyboi on July 10, 2012, 04:36:36 PM
At one point, someone refers to you as "my silent friend."  :why_so_serious:


Title: Re: Things you like
Post by: Venkman on July 10, 2012, 07:00:47 PM
Hehe yea. For some reason, it works for me here whereas not in DA:O. :headscratch:


Title: Re: Things you like
Post by: Nonentity on July 10, 2012, 07:11:56 PM
They make the player character not voice acted, and it works, whereas I could care less about the shit my character said in SWTOR. Go figure. Less is more!


Title: Re: Things you like
Post by: Lantyssa on July 10, 2012, 09:26:36 PM
Hehe yea. For some reason, it works for me here whereas not in DA:O. :headscratch:
In DA:O you were "saying" things, but basically standing around with a blank expression.  Here you're specifically not saying anything.  The writing also both plays it straight and gives a sly wink about it.  I don't know how it's handled later on, but up to this point it's quite cleverly handled.

Now in TOR I could listen to my character speak all day, but the female Imperial classes all had accents which I loved, especially the Warrior.  (Republic classes weren't bad either, but not British.)


Title: Re: Things you like
Post by: Venkman on July 12, 2012, 06:05:41 PM
Thanks a good point. Instead of trying to smooth over cost-cutting, they work it into the mystique.

Yet-another-example of writing/voice acting: When you discover the Priest:


 :awesome_for_real:


Title: Re: Things you like
Post by: Numtini on July 12, 2012, 09:31:22 PM
Nice roller coaster. It was honestly spooky.


Title: Re: Things you like
Post by: Furiously on July 12, 2012, 11:13:52 PM
Just you wait until you find the sausage makers.....


Title: Re: Things you like
Post by: Segoris on July 13, 2012, 09:09:15 AM
Sausage makers were awesome.


Title: Re: Things you like
Post by: Abelian75 on July 13, 2012, 09:23:04 AM
Alright, I bought this last night based on all the good word of mouth I'm seeing, and man, I'm impressed.  I haven't done all that much yet combat-wise, but that in itself is impressive.  I haven't played an MMO in quite some time that made me just want to explore.

While I've only done the tutorial combat, I definitely wasn't horrified by the combat or anything.  I wouldn't say it was amazing, but not revolting, either, and I tend to be pretty picky about look-and-feel stuff.


Title: Re: Things you like
Post by: Furiously on July 13, 2012, 10:07:40 AM
Finished the storyline last night. Couple bugs I had to read a spoiler site on. I'm thinking it might be fun to see how the faction quests are for the other sides. The ending is not deaf friendly.


Title: Re: Things you like
Post by: Falconeer on July 13, 2012, 10:20:13 AM
The ending is not deaf friendly.

NO SPOILERS!

About that, people complained about many things not being deaf friendly or colour blind friendly. They officially apologised, but said that'ss not gonna change. Something like "it's a multimedia product, there's only as much that we can do about it. Sorry! (means: deal with it)".


Title: Re: Things you like
Post by: Rasix on July 13, 2012, 11:26:03 AM
It really is horrid for color blind people.  Blood splatters on the ground? Can't see most of them.  Red AoE crosshairs in last in Inferno fight? Really, really hard to see.

That being said, I'm still enjoying this immensely and starting to enjoy mucking around with different builds and build concepts after a couple dungeon runs.   I'm liking a lot that the dungeons all have some difficult fights, although some of that difficulty is introduced with how they do gear (seriously, add some HP to blue items, people aren't smart enough to live with 2k HP on boss battles).

Kirsten Geary continues to make my chuckle.  I've started screenshotting most of my mission complete responses from her.



Title: Re: Things you like
Post by: Numtini on July 13, 2012, 12:20:27 PM
I have a hard enough time following footprints and birds and whatever other hunt the pixel stuff. I can't even imagine what it would be like to be color blind.


Title: Re: Things you like
Post by: calapine on July 14, 2012, 08:38:41 AM
Still in Kingsmouth (being slow, but thorough). Just biting my teeth at Something Wicked. Greatly enjoying the atmosphere and story...almost playing it as a single player game.

If I had a gripe it would be lack of interaction with other players so far. Feels like a wasted opportunity not to RP in this game.


Title: Re: Things you like
Post by: palmer_eldritch on July 14, 2012, 10:45:24 AM
Someone near the tube station in London has a radio which is playing the shipping forecast.


Title: Re: Things you like
Post by: trias_e on July 14, 2012, 03:14:41 PM
No levels is amazing.  It has two main effects, one psychological and one practical.

1)  No rush to level up.  In SWTOR I wanted to hit 60 quickly to hit the end game, to finish content, to feel like a cool kid, whatever.  That certainly led to me not taking my time and smelling the roses, although admiteddly there is little reason to do in that game compared to this one.  I just feel zero rush at all in this game to progress, which is a great feeling and actually may save the genre for me.

2)  Can rerun all old content at any time and gain from it.  Obliterates the need for somewhat weird and unintuitive systems like sidekicking artificially raising or lowering the power of players so it's 'ok' they can group together.  There's no arbitrary barriers between players.  There are certainly barriers due to gear and weapon skill for noobs to jump into high level areas, but I'm pretty sure if a group of 5 new players wanted to jump straight to Egypt they could handle it.  Good luck with that in a traditional level based game.


Title: Re: Things you like
Post by: Ard on July 14, 2012, 07:49:16 PM
The level-less thing is a pretty big lie, actually.  There's 40-50+ of them, depending on how you want to count it (3 talismans + 1-2 weapons), and they absolutely do matter.  Higher tier gear vastly outstrips lower tier (and more importantly, higher tier weapon skills since that affects glancing).  It's really apparent in the pvp.  Go into fusang as a ql1-3 right now, and see how well you do against ql6-10.  It's not pretty.  That said, they did massively succeed in making sure that you're never penalized for having higher QL people playing with you, and that they're actually rewarded decently for their time.


Title: Re: Things you like
Post by: Falconeer on July 14, 2012, 08:26:34 PM
I think if you really want to count levels, then it's like there is only ten levels. Sure a "level 10" player is going to destroy a level 5, but the difference is NEVER like, say, level 22 vs level 47. It's tighter, closer (reflected by the difference in HP, which is not that big), and even at QL4 (as I am) I can rip holes into a QL10 (max "level") player with a pure dps build.

The fork between a "top level" player and one that just started isn't as big as in any other game of this kind, and this coupled with what Trias mentioned above really defines the game. And yes, the positive implications of a MMORPG having only 10 levels without taking away from the players the feeling of dinging are countless (content doesn't get obsolete easily, players don't feel left behind by overachieving friends, low level players do matter in pvp, grind eliminated due to "dings" coming with flat amounts of XP which streamlining and subvege the traditional progression, and so on).


Title: Re: Things you like
Post by: calapine on July 14, 2012, 09:12:14 PM
Soo, review time! But is it fun? Well, yes.

Reaaaaaaaaaaally like this game. No, it's not Robot Jesus, Yes, it's a bit clunky still, And, no, it's not gonna fill the poopsocker-hardcore-raider itch, BUT it has flavour and personality. I like the world, the stories...Deputy Andy, the fortune teller (her life story reminds me of myself...), the "I am a valued forum poster" priest. The game(mechanics) is(are) good enough to be an entertaining vessel for the story.

Funcom really hit the ball this time. If I had to make a comparison I'd say The Secret World is to Age of Conan as Fallout:NV is to Fallout 3.

Cala


Title: Re: Things you like
Post by: Venkman on July 14, 2012, 10:36:35 PM
The game doesn't have levels in the EQ sense, but it certainly has progression and tiers, more akin to UO and SWG.

At first confusing, but players will create a common language to fill the void :) "QL" has become the "level". It doesn't immediately indicate whether you raced to the outer ring of Abilities or have 2 points in everything on the inner ring, but most who are grouping regularly seem to have been conditioned to focus.


Title: Re: Things you like
Post by: palmer_eldritch on July 15, 2012, 05:44:53 AM
It's supposed to buff everyone's gear up to QL 10 as soon as you go into a PvP zone anyway. I don't know how well that works in practice.


Title: Re: Things you like
Post by: tmp on July 15, 2012, 07:03:40 AM
I've entered couple of their PvP tests during the beta with a character sporting nothing better but a set of ql4 gear from their autolevel bots, and didn't really feel noticeably weaker than anyone else there. Had more hp in there than outside of the zone so some sort of stat buffing is definitely going on, although at the time i thought that was from wearing one of those PvP outfits you select when you join (was using the dps one)

Mind you, due to zerg nature of the whole experience didn't get many chances to compare solo performance against single enemy players. And it's equally hard to tell whether the (dis)advantage you experience is result of gear, or someone using some particularly handy/weak ability build.


Title: Re: Things you like
Post by: jakonovski on July 15, 2012, 04:24:05 PM
Ok so I just played this game 12 hours straight, the first MMO since WoW ca. 2006 that's managed to suck me in like that. So I guess I really like the atmosphere in this game. Incredibly immersive.


Title: Re: Things you like
Post by: Furiously on July 15, 2012, 08:57:28 PM
Ok so I just played this game 12 hours straight, the first MMO since WoW ca. 2006 that's managed to suck me in like that. So I guess I really like the atmosphere in this game. Incredibly immersive.

Yea it definately suffers from just one more quest.


Title: Re: Things you like
Post by: ghost on July 15, 2012, 10:21:58 PM
Is it possible for me to hold off on this until everyone hates it?  Good god you people are being a good sales team.   :oh_i_see:


Title: Re: Things you like
Post by: Nebu on July 15, 2012, 10:33:12 PM
Is it possible for me to hold off on this until everyone hates it?  Good god you people are being a good sales team.   :oh_i_see:

If you enjoy story and atmosphere, you'll really enjoy it.  The power curve is also quite flat, which makes grouping with someone far above or below you a very pleasant affair. 

If you want something to scratch the MMO itch, this is a great choice.  It's not without its problems though. 


Title: Re: Things you like
Post by: Furiously on July 15, 2012, 10:38:23 PM
The downside is there isnt a lot of replay-value. I'd like to see the other faction quests but to actually do them would be nut pounding punishing.


Title: Re: Things you like
Post by: calapine on July 16, 2012, 09:18:59 AM
The Good in the Bad sort-of thing: A quest ("The Black House") bugged on me, I sent a support ticket and took up something else. Not even 10 mins later a GM contacts me, asks me to unpause the mission, then advances me to the next tier.

Really supposed by the reaction time. Considering its just 2 weeks after launch and there are quite a few bugs I expected them to be swamps in calls.

(http://i.imgur.com/5lWjE.png)


Title: Re: Things you like
Post by: Miasma on July 16, 2012, 09:23:21 AM
The downside is there isnt a lot of replay-value. I'd like to see the other faction quests but to actually do them would be nut pounding punishing.
I'm guessing the other faction quests are the same and that they just swap out the faction you are against, but I'm not sure.


Title: Re: Things you like
Post by: Falconeer on July 17, 2012, 04:08:23 PM
"Fucked from page one".  :heart:


Title: Re: Things you like
Post by: Surlyboi on July 17, 2012, 04:16:52 PM
The downside is there isnt a lot of replay-value. I'd like to see the other faction quests but to actually do them would be nut pounding punishing.
I'm guessing the other faction quests are the same and that they just swap out the faction you are against, but I'm not sure.

They do, but some of the faction chats with your handler are well worth the replay value. If you've played Temp or Dragon, you should roll a lumie just to get the double-barreled snark that is Kristen Geary and the All-Seeing Eye.


Title: Re: Things you like
Post by: Sky on July 18, 2012, 10:38:28 AM
I know everyone is way past newbland, but I was running my Femplar alt through Kingsmouth and noticed something nice. She's pure pistol dps right now, just added a smidge of Elementalism last night (moving to a crit build, I think), and she can take some pretty serious enemies compared to my blade/AR guy. I noticed I could take the golems between the junkyard and airport when I was still QL1 and they were orange to me (they drop QL3 items). So once I unlocked QL3, I ran back over there and spent an hour farming them for QL3 drops, got an almost full set between drops and crafting.

Probably not optimal, but it was really easy. Also funny watching guys with twice the HPs get pounded by the same mobs (Bryn has 2.2k HP) while I was kiting two of them.


Title: Re: Things you like
Post by: Falconeer on July 19, 2012, 07:41:36 AM
The difficulty.

It's not the hardest game in the world, it's not a pre-2k MMORPG, but it's definitely not the silly walk-in-the-park handholded fairytale we've been exposed to since late 2004, and I like the challenge. I also like that it can be faced in literally countless different ways, and that some areas are more annoying than others, and I even like that here and there you are forced to group, because it's not too prominent, and still if you are awesome you can almost always make it without help, which makes you feel more rewarded than with any kind of purple item drop.


Title: Re: Things you like
Post by: Riggswolfe on July 19, 2012, 01:10:25 PM
The downside is there isnt a lot of replay-value. I'd like to see the other faction quests but to actually do them would be nut pounding punishing.
I'm guessing the other faction quests are the same and that they just swap out the faction you are against, but I'm not sure.

They do, but some of the faction chats with your handler are well worth the replay value. If you've played Temp or Dragon, you should roll a lumie just to get the double-barreled snark that is Kristen Geary and the All-Seeing Eye.

There are some differences in the faction specific quests. They all go to the same area but tell slightly different stories. For example, for the first one I've done it as both templar and illuminati and got two different versions of what is happening. I won't spoil anything but it does lead me to having a theory about what "really happened" in that parking garage. I'd have to play Dragon as well to get the full story I suppose.


Title: Re: Things you like
Post by: Rasix on July 19, 2012, 01:55:24 PM
I'm liking that Egypt isn't a huge falloff in quality as I expected moving on from Solomon Island.  The Scorched Desert running bug is a pain, but so far the quests have been quite good.


Title: Re: Things you like
Post by: Segoris on July 19, 2012, 01:57:44 PM
Yeah, I was in scorched last night and that was awful. Luckily it is only in that one zone and not the entire region (City of the Sun God was okay, same with the instances there).



Title: Re: Things you like
Post by: Rasix on July 19, 2012, 02:00:15 PM
Yah, all my quests right now are in Scorched, so I just played LoL instead last night.  Sprint was back to working this morning, and I finished a couple quests while on a particularly boring conference call.  :awesome_for_real:


Title: Re: Things you like
Post by: Riggswolfe on July 19, 2012, 02:17:16 PM
As an fyi, almost all bugs in the game can be worked around by getting a port to another instance. That includes sprint in Egypt. People are practically advertising in general chat. "If you need a work sprint send me a tell and I'll invite you to my instance."


Title: Re: Things you like
Post by: Ginaz on July 19, 2012, 02:48:54 PM
The difficulty.

It's not the hardest game in the world, it's not a pre-2k MMORPG, but it's definitely not the silly walk-in-the-park handholded fairytale we've been exposed to since late 2004, and I like the challenge. I also like that it can be faced in literally countless different ways, and that some areas are more annoying than others, and I even like that here and there you are forced to group, because it's not too prominent, and still if you are awesome you can almost always make it without help, which makes you feel more rewarded than with any kind of purple item drop.

I've lost track of how many times I've died.  A couple dozen at least.  Even in Kingsmouth, I've never been killed that many times in a starter zone in any MMO before.


Title: Re: Things you like
Post by: Zetor on July 19, 2012, 03:12:53 PM
I'm liking that Egypt isn't a huge falloff in quality as I expected moving on from Solomon Island.  The Scorched Desert running bug is a pain, but so far the quests have been quite good.
Yea, I was sort of expecting the Tortage Effect with Kingsmouth, but even in the last zone of Transylvania the quest / writing quality holds up. My only beef is a drop-off in investigation missions in Egypt/Transylvania (and switching from the ARG-like Kingsmouth missions to more traditional puzzle / explorer-y ones).


Title: Re: Things you like
Post by: Venkman on July 20, 2012, 08:23:46 PM
As an fyi, almost all bugs in the game can be worked around by getting a port to another instance. That includes sprint in Egypt. People are practically advertising in general chat. "If you need a work sprint send me a tell and I'll invite you to my instance."

This. It's become as popular a request as Rings ports in EQ1 :awesome_for_real: Usually it's "plz port to working <whatever instance-based bug exist> server". I expect players to start charging shortly, if they haven't while I've been traveling.


Title: Re: Things you like
Post by: Abelian75 on July 20, 2012, 08:49:05 PM
Annabel:  Funny as in curious, or funny as in amusing?
Montag:  I don't actually understand the term.  I was... auditioning it for future personable interactions.

This game is pretty well written.  It's pretty astounding how much more I'm enjoying it than I expected.  Honestly, this was almost the first major MMO I haven't bought in as long as I can remember.  SO much better than I expected.

Admittedly, pretty much a single player game, but a really fun one.


Title: Re: Things you like
Post by: Cheddar on July 22, 2012, 02:55:47 PM
Tempted to try this.  Is it fun?


Title: Re: Things you like
Post by: Falconeer on July 22, 2012, 04:59:45 PM
Yes, it really is.

To stay in topic, things I like: "The Ghosts and the Darkness", solo instance quest in Blue Mountain. Make sure not to skip that one. And if you have the spelunker's helmet from the first faction quest, bring it with you. It's fantastic. Also, turn off the lights in your room and pump up the volume.


Title: Re: Things you like
Post by: Miasma on July 22, 2012, 07:19:26 PM
Game is really fun so long as you like awesome characters, mature themes, witty dialogue and a dark atmosphere.  If you're the type of person who smashes the space bar to skip all that you'll probably complain that the combat mechanics ruin everything.


Title: Re: Things you like
Post by: Numtini on July 22, 2012, 08:19:23 PM
Game is really fun so long as you like awesome characters, mature themes, witty dialogue and a dark atmosphere.  If you're the type of person who smashes the space bar to skip all that you'll probably complain that the combat mechanics ruin everything.

I'm one of those people who hits the spacebar. I rewatch the animations in this one. Maybe it's just that in other games the "plot" sucks?


Title: Re: Things you like
Post by: Abelian75 on July 22, 2012, 09:02:31 PM
I rewatch the animations in this one.

Wait, how do you do this.  Am I dumb?

Edit:  And I kinda feel like reiterating that the combat isn't really that bad.  I don't think it's top tier, but I don't think it's a sore point.  I'm talking the actual "feel" of the combat, not the group mechanics or anything, which I know dick about.  But I held off on purchasing the game thinking the combat would be really sloppy and disconnected from your input, and I don't feel like that's actually the case.  It's not super-crisp, but maybe like launch SWTOR.  Not great if you're trying to be super-AAA top tier, but better than I expected from a game trying to do big things on a (presumably) smallish budget.


Title: Re: Things you like
Post by: Numtini on July 22, 2012, 09:07:08 PM
Quote
Wait, how do you do this.  Am I dumb?

I just mean that even after the first time, I will watch through the animations rather than bailing out with escape. I can watch the chopper scene a thousand times, particularly since you get the goofiest looks on some of the other passengers.


Title: Re: Things you like
Post by: Sjofn on July 23, 2012, 02:46:37 AM
Oh God, a Mothman reference, now I'm going to have a nightmare.  :ye_gods:


So I'm not normally into Cthulhu-y stuff, but ... I am into conspiracy doofiness (like I have a fondness for RL conspiracy people) and paranormal goofiness (like ... well, like Mothman). So I am delighting in all the little touches there.  :heart:


Title: Re: Things you like
Post by: Ghambit on July 23, 2012, 10:02:47 AM
I'm one of those fools that actually likes the combat for what the game design calls for (which is more complex, near turn-based style combat).  What I dont like are the animations; just dont have enough pop most of the time.  As for the 'feel,' it really has to do with pacing, which is purposely slow.  There's no reason to have a million different afflictions if combat is too fast to take advantage of it.  Same for big bossmob attacks.

As much as people are dying... imagine the tears if combat was more AoC-like.

I really think it all just boils down to the animations.  Slow combat needs strong visual feedback (like some modern TBS games have between turns), and that's lacking a bit from the game.  This alters the flow enough that it feels clunkier than it really is.

I also like the lack of meaningless quests.  This to me is the game's strongest point.  It just FEELS like everything you do has a fair degree of weight and your time is not wasted, even during simple 'kill 3 mobs' quests.  Which thankfully are only 'kill 3' instead of 'killl 20.'  Most of the mobs in this game will eat your lunch.


Title: Re: Things you like
Post by: Sky on July 23, 2012, 10:22:57 AM
I like the spectrum of references. It goes from 'makes my fiancee nod appreciatively' to 'makes my fiancee roll her eyes'.

Last night's eye roll: "Send More Cops", after explanation. (http://www.youtube.com/watch?v=vLSL8E-FLrQ)


Title: Re: Things you like
Post by: Ghambit on July 23, 2012, 10:36:49 AM
I like how I turn into a zombie once the skillwheel pops up on my screen.


Title: Re: Things you like
Post by: Njal on July 23, 2012, 10:42:46 AM
In a blatant attempt to pad the length of the like thread ...

I really like the dungeons. A good amount of nice loot drops and the pacing in them is good, and some of the cutscenes are very nice too.

The fact that the setting is modern really helps with the cutscenes imo as it's far easier to empathize with the people dropped in the crapper rather than Ewok 23 being sad about the mushroom harvest.


Title: Re: Things you like
Post by: calapine on July 23, 2012, 10:48:45 AM
I like how I turn into a zombie once the skillwheel pops up on my screen.

Ehh...what?


Title: Re: Things you like
Post by: Sky on July 23, 2012, 10:55:11 AM
The fact that the setting is modern really helps with the cutscenes imo as it's far easier to empathize with the people dropped in the crapper rather than Ewok 23 being sad about the mushroom harvest.
I was thinking about this the other day when I was killing some stuff with (near, really) a guy named D-bag. In any other game I would've found him obnoxious, in this game he seemed to fit right in. Odd.


Title: Re: Things you like
Post by: Ghambit on July 23, 2012, 11:39:59 AM
I like how I turn into a zombie once the skillwheel pops up on my screen.

Ehh...what?
(http://i.imgur.com/stkzD.jpg)


Title: Re: Things you like
Post by: Njal on July 23, 2012, 12:04:12 PM
I like how I turn into a zombie once the skillwheel pops up on my screen.

Me likewise. I see some guy wade into a pack that would destroy me, and turn them into sushi. Then I spend 30 minutes looking into setting up a different build.

My current sword/ar one is waaay better than my blood/pistol one.


Title: Re: Things you like
Post by: Sjofn on July 23, 2012, 12:32:35 PM
I have liked the voice acting so far! That is important for a game with a lot of blah-blah, so good on 'em!

Even though I still find the skills and stuff sort of overwhelming, I think I like it? It's interesting, anyway! Still not a huge fan of the combat but I think once I'm used to it I'll like it alright.


Title: Re: Things you like
Post by: Ingmar on July 23, 2012, 01:34:58 PM
Haven't played very long, the things I like so far:

- The writing has been a pleasant surprise, I was guessing this was going to be one of those things where everyone says the writing was good but it turns out to be a terrible translation in English (Witcher 2). Instead it isn't bad at all.
- The voice acting is solid.
- The skill system (while a bit overwhelming to just dump on someone, and kind of poorly explained) is really neat.
- All the little references are a lot of fun.


Title: Re: Things you like
Post by: Ginaz on July 23, 2012, 02:58:10 PM
One of us! One of us!  One of us! :vv:


Title: Re: Things you like
Post by: Ghambit on July 23, 2012, 03:24:34 PM
Gooble gobble gooble gobble!!!!!   :cthulu:


Title: Re: Things you like
Post by: Falconeer on July 23, 2012, 03:36:25 PM
The dungeons. The bosses have mechanics usually reserved for end game stuff in other games, and the abslute lack of trash mobs is PRICELESS.

Also, the rewards are really good and the XP are awesome even when you are much higher than the intended level, encouraging you to go back and help your lower level friends.

Even if you usually don't like instances, don't skip them here. They are nothing like your usual mmorpg instances. Absolutely worth it. Try and see.


Title: Re: Things you like
Post by: Sjofn on July 23, 2012, 04:19:45 PM
Is there a LFG tool? If not, I don't see me bothering with instances.  :heart:


Title: Re: Things you like
Post by: Segoris on July 23, 2012, 04:26:13 PM
There is not, but usually when someone mentions running an instance an F13 group will get started relatively quickly (or that is how it worked when we had working custom chat channels for f13 across all factions :mob: ) Now, I'd guess that if you ever wanted to then just message someone in one of the other B-Country cabals and ask them to put out the message for those interested in running/helping and it should still work somewhat easily still. Sucks, but it does work since there are enough F13 people playing usually, and best of all the dungeons are still good experience even when you completely outgear/outlevel them.

The silver lining to all that extra effort of messaging someone in the other cabals - the grups aren't pugs :grin:

They are definitely worth doing though, at least once or twice each while leveling imo


Title: Re: Things you like
Post by: Segoris on July 23, 2012, 04:30:48 PM

Map markers are a godsend for this. Just open the map, right-click and add a note. They're shared across characters too so you'll only have to do it once.

Repost from the 'dislike' thread as this feature is pretty awesome.


Title: Re: Things you like
Post by: Falconeer on July 23, 2012, 04:33:18 PM
Also each dungeon gives about 20AP the first time, and about 8AP every time you run it again.

It was VERY easy to start a dungeon when the f13 chat was functional. Hopefully it'll be back up with tomorrow's patch. That was almost as good as an LFG tool.


Title: Re: Things you like
Post by: Sjofn on July 23, 2012, 04:37:54 PM
Yeah that's part of the reason I'm assuming "no instances" for me, the chat being broken means I am pretty much playing in my own little bubble.


Title: Re: Things you like
Post by: Sjofn on July 23, 2012, 05:39:15 PM
I like how easy it is to see where you have to move to not stand in fire when you're fighting something. If doubletapping was a little more consistent for me as far as working goes, it would be pretty nice. Although at least in the newbie areas, the cast times are so long you can usually mosey out of the way in time anyway (which is good!).


Title: Re: Things you like
Post by: Rasix on July 23, 2012, 05:41:34 PM
Hopping backwards usually works the best for me. 

I've done all 3 of my instances through PUGs.  Only one was a complete disaster.  :awesome_for_real:


Title: Re: Things you like
Post by: Falconeer on July 23, 2012, 05:58:01 PM
The soundtrack.


Title: Re: Things you like
Post by: Sjofn on July 23, 2012, 06:19:48 PM
Hopping backwards usually works the best for me. 

Yeah, I usually jump backwards, that seems to be the most responsive for me.


Title: Re: Things you like
Post by: palmer_eldritch on July 23, 2012, 07:09:14 PM
The higher level dungeons are very hard. Not sure I love that but while we're on the subject.


Title: Re: Things you like
Post by: Segoris on July 23, 2012, 10:08:19 PM
The elites or nightmare? I haven't tried Nightmares, but elites were not really challenging (of the four I did, there was one change in Polaris where one boss needed a purge, the rest were the same and about as easy). Though, I didn't do the Trans dungeons yet.


Title: Re: Things you like
Post by: Surlyboi on July 23, 2012, 10:35:50 PM
One thing I both like and dislike depending on how the fight went, boss fights in solo instances. From the ridiculous to the sublime.


Title: Re: Things you like
Post by: Sjofn on July 24, 2012, 02:37:25 AM
THOR'S HAMMER


Title: Re: Things you like
Post by: palmer_eldritch on July 24, 2012, 03:14:16 AM
The elites or nightmare? I haven't tried Nightmares, but elites were not really challenging (of the four I did, there was one change in Polaris where one boss needed a purge, the rest were the same and about as easy). Though, I didn't do the Trans dungeons yet.

I thought Hell Fallen was pretty hard. It may have been the group I was with. The Facility, the first dungeon in Transylvania, is hard.


Title: Re: Things you like
Post by: Sjofn on July 24, 2012, 04:10:18 AM
I like my running animation, assuming I didn't just finish a combat by casting a spell (then I run like a spaz).

I like reading my lore pellets that I find out in the world, although I get a bit :(((((((((( when I realize I missed one somewhere oh god where is it. But it's a good :((((((((, I assure you.

I like my Dragon guy's boots and his silly hair.

I like my Dragon guy's sword/chaos tank build so far.

My Illuminati lady sets off my gaydar, I am not sure how I feel about that.


Title: Re: Things you like
Post by: Sky on July 24, 2012, 08:58:54 AM
I like my running animation, assuming I didn't just finish a combat by casting a spell (then I run like a spaz).
Are you sprinting between combats? Hitting X to sprint should take you out of combat animations, though I have been bugged once where I was running with the sprint animations but hadn't holstered my pistols, which was pretty funny.


Title: Re: Things you like
Post by: Lantyssa on July 24, 2012, 09:22:59 AM
My Illuminati lady sets off my gaydar, I am not sure how I feel about that.
She should come have a drink with my Dragon lady. :drillf:


Title: Re: Things you like
Post by: Longstrider on July 24, 2012, 09:39:45 AM
I like my running animation, assuming I didn't just finish a combat by casting a spell (then I run like a spaz).
Are you sprinting between combats? Hitting X to sprint should take you out of combat animations, though I have been bugged once where I was running with the sprint animations but hadn't holstered my pistols, which was pretty funny.

The tilde key (or whatever that key is called at the top left of the main keys on a keyboard) also sheathes your weapon.


Title: Re: Things you like
Post by: Ingmar on July 24, 2012, 12:59:33 PM
I like my running animation, assuming I didn't just finish a combat by casting a spell (then I run like a spaz).
Are you sprinting between combats? Hitting X to sprint should take you out of combat animations, though I have been bugged once where I was running with the sprint animations but hadn't holstered my pistols, which was pretty funny.

I spent like 30 minutes running around last night with my gun on my back but my hands in the 'hold gun' position - sprinting, fighting, etc., nothing changed it til I changed zones.


Title: Re: Things you like
Post by: Ingmar on July 24, 2012, 01:00:48 PM
I do enjoy the little lore things out in the world. I think they need a slight tweak though - they should always unlock in order rather than having each one be a fixed chunk of the overall lore story. That would lead to a much more coherent experience on them.


Title: Re: Things you like
Post by: Falconeer on July 24, 2012, 01:12:15 PM
I totally agree on this last bit. The way it is now I force myself not to read it until I have them all. The way Ingmar proposes it would make it into a nice little story you have to fight to get the final lines.


Title: Re: Things you like
Post by: Ghambit on July 24, 2012, 01:28:55 PM
I like the lore things, which is another game in itself, but I would've liked to have that meta linked with Funcom points rather than small rewards (or no reward at all in some cases).  With FC points people will spend more time browsing the shop, and spend more money.


Title: Re: Things you like
Post by: Falconeer on July 24, 2012, 02:34:49 PM
"The Haunting" Quest, and everything that goes on in Franklin's Mansion. It's just fantastic. Also, that's a good example of a quest that (and I know I am in the minority here) would be totally not the same if you could duo it. Like the mine ones.


Title: Re: Things you like
Post by: trias_e on July 24, 2012, 02:53:32 PM
Love Franklin's Mansion.  Definitely some good stuff there, definitely the high point of Blue Mountain.  Did you know you an find all of the 13 cats she mentions owning?


Title: Re: Things you like
Post by: Sjofn on July 24, 2012, 03:50:19 PM
My Illuminati lady sets off my gaydar, I am not sure how I feel about that.
She should come have a drink with my Dragon lady. :drillf:

Maybe she will sometime! I hope your Dragon lady is into slack-jawed mutes with butch haircuts and sensible shoes. Who die a lot. A lot. Which reminds me of something I don't like, running my ass to my ghost, but I am too lazy to go post that in the things I don't like thread, and I don't feel like starting a debate about death penalties anyway.  :heart:  It would bother me less if I didn't seem to have a knack for dying ten thousand miles away from the area's spawn point.


And I knew about the sprint thing (I didn't know about the tilde though!), but a) it takes a second to kick in and b) sometimes I'm just moving ten feet to the next mob anyway. B is when I notice the "lol spaz" thing most.


Title: Re: Things you like
Post by: Falconeer on July 24, 2012, 04:11:55 PM
You know what helps not to die? Duoing!  :why_so_serious:


Title: Re: Things you like
Post by: Sjofn on July 24, 2012, 04:18:36 PM
Yes, but Ingmar likes to go into every building and into every corner of a map, while I do not. Plus he picked his quests in a completely different order than me.


Title: Re: Things you like
Post by: Viin on July 24, 2012, 04:31:57 PM
I think you two should meet up in a PvP zone and settle your differences there.


Title: Re: Things you like
Post by: Sjofn on July 24, 2012, 04:36:32 PM
I don't even want to think about PvPing in this game.  :ye_gods:


Title: Re: Things you like
Post by: tmp on July 25, 2012, 11:00:16 AM
Which reminds me of something I don't like, running my ass to my ghost, but I am too lazy to go post that in the things I don't like thread, and I don't feel like starting a debate about death penalties anyway.  :heart:  It would bother me less if I didn't seem to have a knack for dying ten thousand miles away from the area's spawn point.
If i remember right, you can click on the shrubbery-like thing on the respawn spot and spawn back right there in your physical form. It doesn't help with the "running back ten thousand miles" part, but on the other hand solves the "as a ghost" part, if it happens to be a problem.


Title: Re: Things you like
Post by: Segoris on July 25, 2012, 11:56:25 AM
You are remembering right. You can rez at the Anima Well that you are sent to as a ghost. That is also the main way for travel. Use /reset and select the rez point you want, then rez at that anima well


Title: Re: Things you like
Post by: Miasma on July 25, 2012, 12:10:02 PM
Is it just my imagination or do you not get your run speed buff while dead?  You should also be able to climb up most any incline in ghost form, you can die in some places and just not know how to get back to your body, especially in the city of the sun god.


Title: Re: Things you like
Post by: Segoris on July 25, 2012, 12:38:44 PM
Run Speed is not applied while dead, correct. And yes, CotSG sucks at times for where it spawns you.


Title: Re: Things you like
Post by: Sjofn on July 25, 2012, 01:55:53 PM
Which reminds me of something I don't like, running my ass to my ghost, but I am too lazy to go post that in the things I don't like thread, and I don't feel like starting a debate about death penalties anyway.  :heart:  It would bother me less if I didn't seem to have a knack for dying ten thousand miles away from the area's spawn point.
If i remember right, you can click on the shrubbery-like thing on the respawn spot and spawn back right there in your physical form. It doesn't help with the "running back ten thousand miles" part, but on the other hand solves the "as a ghost" part, if it happens to be a problem.

It's less the "as a ghost" and more the "ten thousand miles," yeah. I have been spoiled by SWTOR's "spawn right here where you died" method.


Another thing I like! I don't have 3897562356236 abilities to keep track of at once. Hell, I don't just like this, I love this.


Title: Re: Things you like
Post by: Ghambit on July 26, 2012, 11:30:45 AM
I like how when you die in a dungeon you're locked in an ethereal jail and can't run back during a bossfight.  However, you still CAN support the group with buffs, etc.  I literally saved a battle with mini-cthulhu in Polaris last night when I added +55% penetration from jail.


Title: Re: Things you like
Post by: Ingmar on July 26, 2012, 01:18:17 PM
I like pretty much all the monster models I've seen so far, they did a good job with those. Only exception would be the draugr, I've never really pictured them like that. Might just be a me thing.


Title: Re: Things you like
Post by: Venkman on July 26, 2012, 08:08:30 PM
Cliche but I really love much of the quest design. All of the ones I've done had actual story to them to some degree, not just flavor text on a kill X of Y quest. There's plenty of kill/collect quests, but the wrapping obfuscates the mechanic. And while there's no real good/neutral/evil choices here, the storytelling feels much more immersive than SWTOR. I guess it's just the self consistency.

Or it could just be that I'm still, weeks in, surprised by how much I like a game I largely ignored and didnt really like at PAX.

Also, really enjoy the combat. It's not perfect, but especially my Blood/Ele build, it feels very fast and fluid in that not only do conditions change, but I'm not linked into exactly one play style.


Title: Re: Things you like
Post by: Sjofn on July 27, 2012, 04:21:56 AM
I am going to echo the monster models compliment. I don't know if I'd say I "like" them, because the vast majority creep me the fuck out (I am looking at you, moth-things). But it's in a good way, y'know?

I also like my Templar outfit.


Title: Re: Things you like
Post by: Falconeer on July 27, 2012, 10:24:53 AM
Main plot, main quest, "Dawning of an Endless Night". Final part. Literally, OMG.  :awesome_for_real:

Go Norway.


Title: Re: Things you like
Post by: brellium on July 27, 2012, 12:14:26 PM
The dialogs between Tibor and Luminiata in The Shadowy Forest:

Tibor:  Well, I've seen shapshifters.
Luminita:  No big deal, I've seen zombies, rotting zombies.
Tibor:  Oh! Cool- I mean pffft zombies. I've seen ghouls
Luminita:  Ghouls are ok, not as cool as revenants.
Tibor:  You've seen a revenant?
Luminita:  Sure, once from a distance, but still.
Tibor:  Oh yeah, well I've seen a scarecrow!
Luminita:  A scarecrow? What's so scary about a scarecrow?
Tibor:  A living scarecrow with buttons for eyes, and a chainsaw.
Luminita:  Oooh, I once saw a clown.
Tibor:  I don't like clowns.
Luminita:  Me neither. Especially when they have long teeth, and glowing red eyes, and big big knives and they're chasing you.
Tibor:  Let's talk about something else.


Title: Re: Things you like
Post by: Miasma on July 27, 2012, 01:14:17 PM
Milosh: The burden of wearing my people's crown can be great.

- Your character looks up at the top of Milosh's head.

Milosh: Well, it's a metaphorical crown, you see.


Title: Re: Things you like
Post by: Ghambit on July 27, 2012, 03:34:19 PM
I like how after all my bitching about gimping myself build-wise, in 1 hr. of gametime I was back on track w/o re-rolling.  Actually, I'm probably better off now than before because my character is a bit more flexible.  I think a lot of this has to do with very useful bridge passives in the inner tree.  Even if you go mostly 1 focus, there's always something useful from a different weapon.

I LOVE the resource mechanic in how builders can generate for BOTH weapons.  This means skill cooldowns arent wasted by just standing around.  For instance I can cast elem TH after buildup and then insta-blast someone in the face with a 5-focus shotgun blast.

I LOVE the 'misc.' skill wheel.  It allows skills that'd normally be locked-up in some corner of the "tank tree" to be freely available to whomever.  The ones that aggro/wipe in particular.

I love how clothing isnt bound to abilities. So all my bitching about shitty illum outfits is pointless.  Just buy new shit!  Though... Dragon??  Wow. They're awesome.

And crank up the vid. settings and you'll be rewarded ala AoC.  Stunning visually, especially the higher-end clothing.


Title: Re: Things you like
Post by: Surlyboi on July 27, 2012, 03:57:16 PM
Speaking of monster models, the fucking scarecrows holding the bunnies. Creepy as fuck.


Title: Re: Things you like
Post by: HaemishM on July 27, 2012, 04:10:06 PM
Speaking of monster models, the fucking scarecrows holding the bunnies. Creepy as fuck.

This. Those motherfuckers are just awesome. Like the revenants as well, and the Ur-Draug was just WAAAAAAAAAAAGGGHHH.


Title: Re: Things you like
Post by: brellium on July 27, 2012, 04:25:16 PM
Speaking of monster models, the fucking scarecrows holding the bunnies. Creepy as fuck.
and dolls...


Title: Re: Things you like
Post by: Ghambit on July 27, 2012, 06:21:42 PM
Spiky nude succubi like the one in Inferno that likes prickly beaches and nerve-rending.   :heart:


Title: Re: Things you like
Post by: Venkman on July 27, 2012, 06:28:12 PM
I LOVE the 'misc.' skill wheel.  It allows skills that'd normally be locked-up in some corner of the "tank tree" to be freely available to whomever.  The ones that aggro/wipe in particular.
Damn, I keep forgetting about the Misc part!

On the monster riff: the ones that get me are the gaunt floaty witch thingies that attack the first base in BM. Every time I think I play too zoomed out so zoom in a bit... I zoom right back out again.


Title: Re: Things you like
Post by: Abelian75 on July 28, 2012, 02:36:35 AM
Just finished Solomon Island.  Enjoying the game more than ever.  I'm kinda in love with the setting.  I hope they can afford to keep producing content for this.  I remain astonished that this game ended up as entertaining and unique as it is. For me, at least.


Title: Re: Things you like
Post by: Miasma on July 28, 2012, 12:34:01 PM
The grim reaper type model is fantastic.


Title: Re: Things you like
Post by: Rasix on July 28, 2012, 07:39:58 PM
Well, found an interesting bug.  Seems that if you use the ability "Shotgun Turret" all of your attacks penetrate until you're out of combat.  Broken as hell. (reporting)


Title: Re: Things you like
Post by: Viin on July 28, 2012, 11:29:39 PM
Hey that could be handy ..


Title: Re: Things you like
Post by: Rasix on July 29, 2012, 12:46:50 AM
You can solo Hard quests in Transylvania with it.  Blows through 20k hp mobs in a couple rotations.  It's.. really, really broken.

edit: Looks like it must have been something special I did.  Doesn't work anymore after logging out for a while.  May be instance related.

edit: and.. it's recreateable.  Just not in the fashion that I thought.  Heh.


Title: Re: Things you like
Post by: calapine on July 29, 2012, 06:48:06 PM
Just a minor, minor quirk, but it made me snicker:

The Collector's minions at the ambush-quest set off their own mines. Stupid critters. :grin:


Title: Re: Things you like
Post by: Tyrnan on July 30, 2012, 05:22:52 AM
The Amity House mission (Templar transition from Egypt to Transylvania). That is one seriously creepy mission :awesome_for_real:


Title: Re: Things you like
Post by: Sky on July 30, 2012, 08:41:02 AM
Sneaking into Blue Mt trailer park to buy a QL6 gun to use in Savage Coast, nice bump to dps, generally 100 dps more, regularly 200 (almost double). Some crazy crit led to a 1000 dps fight, might have been a bug in the dps meter, though.

Also, being able to take several mobs (whites and yellows) in Blue Mt with a character that's only partway into SC (like maybe 1/3 of the way). QL3 weapons and QL3.5 talies.


Title: Re: Things you like
Post by: Ghambit on July 30, 2012, 09:17:14 AM
Sneaking into Blue Mt trailer park to buy a QL6 gun to use in Savage Coast, nice bump to dps, generally 100 dps more, regularly 200 (almost double). Some crazy crit led to a 1000 dps fight, might have been a bug in the dps meter, though.

Also, being able to take several mobs (whites and yellows) in Blue Mt with a character that's only partway into SC (like maybe 1/3 of the way). QL3 weapons and QL3.5 talies.

Hey, we need to group up sometime.  I'm about where you are progress-wise.  Was also thinking of bumping to QL6 since there's nothing to rape from the cabal-bank.  Is that QL6 socketed?  I'll save up some glyphs.


Title: Re: Things you like
Post by: Sky on July 30, 2012, 09:38:09 AM
Yeah, I put a hit glyph into it and then swapped a tali that had hit on it for a crit one to balance (my old pistols had crit).


Title: Re: Things you like
Post by: Miasma on July 30, 2012, 09:53:54 AM
The weapons cost 50 tokens and you can buy very nice blue glyphs for 15 more from the same vendor.  There are only a couple glyphs to buy but they make good sense for anyone like +hit.


Title: Re: Things you like
Post by: Ghambit on July 30, 2012, 03:53:06 PM
Personally I'm addicted to +hit.  Nothing worse then building up 5 resources only to glance or get evaded.  So screw +crit.  If I want guaranteed crit I have abilities for that.


Title: Re: Things you like
Post by: Nonentity on July 30, 2012, 04:07:06 PM
The Amity House mission (Templar transition from Egypt to Transylvania). That is one seriously creepy mission :awesome_for_real:

The Amity House mission is one of the better missions in the game. Makes me glad I went Templar.


Title: Re: Things you like
Post by: Ingmar on July 30, 2012, 04:08:58 PM
Do the missions start to vary between factions later? The one 'special' mission I've been given so far (parking garage) was almost identical to the one Sjofn did.


Title: Re: Things you like
Post by: trias_e on July 30, 2012, 05:09:18 PM
So far it seems to me that they are different perspectives on the same events, so the missions are similar but different. 


Title: Re: Things you like
Post by: Tyrnan on July 30, 2012, 06:13:30 PM
The storyline transition missions between regions seem to be very different from what I can tell. The non-Templar ones I've heard people talk about sound nothing like the Templar ones I've done so far.


Title: Re: Things you like
Post by: Zetor on July 31, 2012, 12:06:31 AM
Do the missions start to vary between factions later? The one 'special' mission I've been given so far (parking garage) was almost identical to the one Sjofn did.
The first mission is mostly a straightforward combat romp for templars/illuminati, but it's a stealth mission for dragon... and the story matches up pretty well for all 3 agents being there and 'doing stuff at the same time' (see also this thread (http://forums.thesecretworld.com/showthread.php?t=38698)). The second mission is almost the same for all cabals iirc, and the third one is similar to the first in that it takes place at the same location, but is "told" from different POVs / with different goals -- as Dragon I had to do infiltration-y stuff on a time limit (still had to fight quite a bit, but it wasn't the focus), while I assume the Illuminati and Templars have to do more combat stuff with very different goals.


Title: Re: Things you like
Post by: Seraphim on July 31, 2012, 09:47:44 AM
They actually managed to fix the custom chats.  :heart:
Of course any other channel still loses it's sub when you zone but ah well, baby steps.


Title: Re: Things you like
Post by: HaemishM on July 31, 2012, 10:00:09 AM
They actually managed to fix the custom chats.  :heart:
Of course any other channel still loses it's sub when you zone but ah well, baby steps.

I'll gladly take having to resubscribe if it means the goddamn F13 channel works.


Title: Re: Things you like
Post by: Falconeer on August 02, 2012, 03:18:55 PM
Theodore Wicker's lecture of '77  :awesome_for_real:



Title: Re: Things you like
Post by: Quinton on August 02, 2012, 05:23:42 PM
Game is really fun so long as you like awesome characters, mature themes, witty dialogue and a dark atmosphere.  If you're the type of person who smashes the space bar to skip all that you'll probably complain that the combat mechanics ruin everything.

I'm one of those people who hits the spacebar. I rewatch the animations in this one. Maybe it's just that in other games the "plot" sucks?

Some of it is just not being Generic Fantasy World #1723, but a lot of it is that the writing is solid and entertaining, the voice acting is good, and I love me some conspiracy theory filled lovecraftian insanity.  I tend to follow all the dialogue trees because it's just fun, and the vast majority of the characters are enjoyable to hear say the lines, instead of totally cringe-worthy like so many games (a lot of it's the writing, but the delivery is pretty good too).


Title: Re: Things you like
Post by: Ingmar on August 02, 2012, 05:34:13 PM
Really nit picky nit pick: they're monologue trees.  :why_so_serious:


Title: Re: Things you like
Post by: Sky on August 02, 2012, 05:51:11 PM
I like that they fixed the scaled-up inventory. Stuff goes where I put it and I'm not limited to the middle 1/3 of the bag!


Title: Re: Things you like
Post by: Tyrnan on August 02, 2012, 06:07:18 PM
Really nit picky nit pick: they're monologue trees.  :why_so_serious:

Nit picking the nit pick: there's only one path so they're not really trees  :grin:


Title: Re: Things you like
Post by: Ingmar on August 02, 2012, 06:08:00 PM
Monologue palm trees!


Title: Re: Things you like
Post by: Quinton on August 03, 2012, 09:25:17 AM
As an Illuminati agent, I love how snarky my boss is.  Some samples follow (quest completion text from the early game, very minor spoilers):


Title: Re: Things you like
Post by: calapine on August 03, 2012, 10:14:22 AM
ugh. Too much cynism! Glad I am Templar than...although even Richard Sonnac can be quite 'We are not in the buisness oft saving the world on a case by case basis' sometimes.


Title: Re: Things you like
Post by: Njal on August 03, 2012, 10:19:01 AM
Go Dragons. They are always sure that whatever you have done will help with understanding the pattern. Of course I'm not sure if the top guy is a 4 year old kid or one of the sweepers of the courtyard but hey whatever works. I even got a vacation!


Title: Re: Things you like
Post by: Miasma on August 03, 2012, 10:56:46 AM
I would like there to be a site where you can read all the factions responses.  The Dragon ones aren't funny.  I doubt the templar are either.


Title: Re: Things you like
Post by: Rasix on August 03, 2012, 11:00:27 AM
ugh. Too much cynism! Glad I am Templar than...although even Richard Sonnac can be quite 'We are not in the buisness oft saving the world on a case by case basis' sometimes.

Heh, templars. We have our opinions on them.


I think I've taken a screen shot of almost every response from Kirsten Geary.  She's just hilarious (and practical). Plus, you almost always get a fun fact in your response.


Title: Re: Things you like
Post by: Lantyssa on August 03, 2012, 11:00:55 AM
Templar responses are often funny, but it's a dry humor.


Title: Re: Things you like
Post by: Typhon on August 03, 2012, 11:01:43 AM
I can't recall a single funny Dragon response


Title: Re: Things you like
Post by: Ard on August 03, 2012, 12:02:54 PM
Yeah, the dragons aren't funny so much as the "are you fucking kidding me" response to the world powers that are the illuminati and the templars.  Someone has to actually save the world, eh?


Title: Re: Things you like
Post by: Miasma on August 03, 2012, 12:15:58 PM
ugh. Too much cynism! Glad I am Templar than...although even Richard Sonnac can be quite 'We are not in the buisness oft saving the world on a case by case basis' sometimes.

Heh, templars. We have our opinions on them.


I think I've taken a screen shot of almost every response from Kirsten Geary.  She's just hilarious (and practical). Plus, you almost always get a fun fact in your response.
That's interesting because I'm sure one of the dragon responses also uses the "It would be like templars dancing" but with another for the illuminati.  Something like "It would be like making a templar dance or an illuminati talk while hooked up to a polygraph machine".


Title: Re: Things you like
Post by: Sjofn on August 03, 2012, 05:02:11 PM
Templar responses are often funny, but it's a dry humor.

I agree, the Illuminati lady is too bitchy, but the dry humor that crops up from the Templar dude is just right. For me, anyway.

I agree that the Dragon responses are usually boring, though.  :why_so_serious:


Title: Re: Things you like
Post by: Quinton on August 04, 2012, 11:43:58 AM
Nice Haunted Amusement Park in SC!

The solo instance boss battle () was pretty intense.  Took me a couple tries to actually take him down.

Also, I love the simplicity and flexibility of the inventory system. 


Title: Re: Things you like
Post by: tmp on August 04, 2012, 01:05:30 PM
I agree, the Illuminati lady is too bitchy, but the dry humor that crops up from the Templar dude is just right. For me, anyway.
My favourite templar reply went something like

"that's impressive piece of world saving, well done. Look for more opportunities like that if you have some free time.

ps. when on assignment, you have no free time"


Title: Re: Things you like
Post by: Sjofn on August 04, 2012, 03:09:52 PM
Haha, yes, that was one of my favorites. <3


Title: Re: Things you like
Post by: Surlyboi on August 04, 2012, 05:58:04 PM
Sonnac has tried to recruit me twice.  :oh_i_see:


Title: Re: Things you like
Post by: Sjofn on August 04, 2012, 06:23:50 PM
I get emails from the Illuminati lady sometimes, she mostly wants me to know how boring the Templars are. But that's totally not a job offer or anything. TA TA.


Title: Re: Things you like
Post by: calapine on August 04, 2012, 06:31:04 PM
Mails? How, when? Have I been missing something?


Title: Re: Things you like
Post by: Sjofn on August 04, 2012, 07:02:43 PM
Eh, the mission turn in messages, I think of as "emails."


Title: Re: Things you like
Post by: Ingmar on August 04, 2012, 10:28:06 PM
For Illuminati they're definitely formatted like email yeah.


Title: Re: Things you like
Post by: Miasma on August 05, 2012, 12:06:03 AM
Oh is that stuff from the other factions?  I thought it was some sort of subgroup in the dragons.


Title: Re: Things you like
Post by: Zetor on August 05, 2012, 12:30:57 AM
As a sort of high-level 'like': very little filler. Each solo mission has a point other than kill10rats, and the dungeons have barely any trash. Overall it feels like the game doesn't want me to waste my time on trivialities before getting to the 'meat' of the content, which is pretty much unlike all the other mmos I played recently.


Title: Re: Things you like
Post by: Sjofn on August 05, 2012, 12:40:08 AM
I have had plenty of kill 10 rats quests, imo. :P "This quest has a point" seems to be one of those things everyone has a different opinion on.


Title: Re: Things you like
Post by: Sjofn on August 05, 2012, 12:48:25 AM
I haven't posted a thing I like lately, so:

I like that I can change what my weapon looks like. I've totally been stashing weapons I like the look of as a result. <3


Title: Re: Things you like
Post by: Nevermore on August 05, 2012, 01:41:04 AM
You can?  How?


Title: Re: Things you like
Post by: Ingmar on August 05, 2012, 02:10:51 AM
You can buy kit things from the council of Venice people that use up one weapon to change the appearance of a new one (presumably you can then go on and do it again with that one?) Don't remember off hand how expensive they are.


Title: Re: Things you like
Post by: Sjofn on August 05, 2012, 04:09:39 AM
I forget already, I think it was 10 thingers, but may have been 15. It's not the most elegant of systems (first you "combine" the thinger and the weapon whose appearance you want, then you take the result and combine that with the weapon you want to convert), but I appreciate the thought nonetheless. I'm mostly only doing it if I find the weapon way too stupid-looking to endure (most pistols have been this), but I plan to have my big-girl sword look like this very pretty rapier I got as a drop when I was very, very new. Just seems Templar-y to me.


Title: Re: Things you like
Post by: Quinton on August 05, 2012, 05:03:47 AM
Doh!  I need to start hoarding cool looking weapons!


Title: Re: Things you like
Post by: Ingmar on August 05, 2012, 05:13:44 AM
Yeah I wish I had saved the big rectangular combat shotgun thing I had for a while.


Title: Re: Things you like
Post by: Sky on August 05, 2012, 10:42:08 AM
I'm a total weapon hoarder....even weapons I don't use...because they might look cool!


Title: Re: Things you like
Post by: trias_e on August 05, 2012, 10:52:00 AM
Mini custodians!  They need to walk faster though   :heartbreak:

City of the Sun God keeps up the high quality and didn't disappoint.  It's true that there is a higher percentage of 'kill shit' quests, but those almost always have a twist to them to keep them interesting.  And of course the writing and lore remains fascinating. City of the Sun God also has a nice variety of mobs and a cool layout in general, which helps.  My character is getting more and more fun to play, especially because I'm getting to the point where I can mess with lots of viable builds.  I think I've tried out 7-8 so far in this zone alone. 


Title: Re: Things you like
Post by: Dark_MadMax on August 05, 2012, 07:48:19 PM
I liked their content update. Those 7 quest are really good even though I am not really into investigation mission - I just do them for new mechanics, story ,etc.  5 out  of those 7 are great. Also 2 new NM dungeons are indeed much harder than everything else to day


p.s. But I seen everything this game could offer. Completed every mission , completed every nightmare but 2 new ones (probably will get Ankh last boss someday too). It will not last because GW2 is on the doorstep and it has the thing for long term play which TSW doesnt have - PvP. I am a bit sad because that means TSW will do worse than it really deserves.


Title: Re: Things you like
Post by: Sjofn on August 05, 2012, 09:34:10 PM
:heart: Dame Julia :heart:


Title: Re: Things you like
Post by: cironian on August 06, 2012, 04:38:56 AM
Mini custodians!  They need to walk faster though   :heartbreak:

Yeah... One thing though: They have a social pets category in their store but no mini custodians there? WTF Funcom? Who makes your business decisions?


Title: Re: Things you like
Post by: Seraphim on August 06, 2012, 04:47:21 AM
Mini custodians!  They need to walk faster though   :heartbreak:

Yeah... One thing though: They have a social pets category in their store but no mini custodians there? WTF Funcom? Who makes your business decisions?

Tyrnan pointed me to this post by Ragnar (http://forums.thesecretworld.com/showthread.php?p=1321134#post1321134) when I said the same thing in the in-game chat.


Title: Re: Things you like
Post by: Tyrnan on August 06, 2012, 05:47:45 AM
:heart: Dame Julia :heart:

Heh, was talking about her on TS last night. She's the reason I decided to buy the game, love that woman!


Title: Re: Things you like
Post by: Segoris on August 06, 2012, 10:09:55 AM
I actually like the weekend's even where they give away bonus points. I may actually buy a pet I'll never use since I am not really one for dress up (I have bunny slippers, I need nothing else!).


Title: Re: Things you like
Post by: Sjofn on August 06, 2012, 02:42:08 PM
:heart: Dame Julia :heart:

Heh, was talking about her on TS last night. She's the reason I decided to buy the game, love that woman!

She is hands down my favorite character in the game.  :heart:


Title: Re: Things you like
Post by: Ingmar on August 06, 2012, 11:20:00 PM
The outfits in the 60s flashback in the haunted house in Blue Mountain.


Title: Re: Things you like
Post by: Ghambit on August 07, 2012, 01:54:00 PM
Just finished with the amusement park.  And I am glad.  /chills


Title: Re: Things you like
Post by: Segoris on August 07, 2012, 02:02:12 PM
Quite possibly the best series of quests I've ever played through. That place is fantastic.

Boogeyman :heart:


Title: Re: Things you like
Post by: Llyse on August 08, 2012, 02:37:00 AM
Haven't played very long, the things I like so far:

- The writing has been a pleasant surprise, I was guessing this was going to be one of those things where everyone says the writing was good but it turns out to be a terrible translation in English (Witcher 2). Instead it isn't bad at all.
- The voice acting is solid.
- The skill system (while a bit overwhelming to just dump on someone, and kind of poorly explained) is really neat.
- All the little references are a lot of fun.

I'm late to the party I know but  :nda:  :awesome_for_real:
It looks like any other MMO (3rd person, action bars).

However, quests are superbly written, dialogue snappy, so many pop culture references, different questing mentality (Don't vacuum quests and walk around the zone like a blender of critter death).

Skills are super interesting and almost make me want to rush through content just to get more SPs/APs.

Because the story and atmosphere seem to be so awesome though I actually like sitting their listening to dialogue that doesn't further my ingame character stats (exp/gold).

I actually regret not fully reading some descriptions in last night's 3 hour session and will definitely run through Polaris again with an ordinary retarded group instead of awesome ubergeared Bee country members.

I would get a lifetime sub just to support funcom if I didn't shell out $120 on a Founders pack and was worried about them running out of content.

Organising your own bags is also amazing.


Title: Re: Things you like
Post by: Rasix on August 08, 2012, 02:55:40 AM
There's an interaction in the Carpathian Fangs between an Orochi agent and a Phoenician that's just awesome.   That sort of stuff just makes me wonder what kind of single player game they could have pulled off with this team. 


Title: Re: Things you like
Post by: Sky on August 08, 2012, 08:41:34 AM
Organising your own bags is also amazing.
Also, how bags will auto-size if they are full and you drop something in. Bumps itself open another row.


Title: Re: Things you like
Post by: Ingmar on August 08, 2012, 01:23:55 PM
Yeah the inventory system is nice.


Title: Re: Things you like
Post by: Typhon on August 08, 2012, 03:58:21 PM
It is really nice, only way I could think to make it better would be to auto-route certain item types to sub-bags (e.g. create a "health potions" bag or a "glyphs" bag)


Title: Re: Things you like
Post by: Nevermore on August 08, 2012, 05:42:18 PM
It is really nice, only way I could think to make it better would be to auto-route certain item types to sub-bags (e.g. create a "health potions" bag or a "glyphs" bag)

Right clicking a bag slot and being able to assign a key to use the item in that slot would make their bag system nearly perfect.


Title: Re: Things you like
Post by: HaemishM on August 09, 2012, 09:29:13 AM
It is really nice, only way I could think to make it better would be to auto-route certain item types to sub-bags (e.g. create a "health potions" bag or a "glyphs" bag)

Right clicking a bag slot and being able to assign a key to use the item in that slot would make their bag system nearly perfect.

Fucking ^ THIS ^. Not being able to hotkey a consumable really hurts the consumable/gadget use for me.


Title: Re: Things you like
Post by: Flinky on August 09, 2012, 12:55:26 PM
Starting 'Red Handed' with a trained doctor in your group.


Title: Re: Things you like
Post by: trias_e on August 10, 2012, 01:29:17 PM
'End Game' (I believe it's a dragon only mission?) features a korean pro starcraft player who ended up in a cheating scandal.  References to actions per minute also got a chuckle out of me, although 210 is way low for a SC:BW korean pro.

Oh, and that cheating scandal actually happened:  http://wiki.teamliquid.net/starcraft/Match_Fixing_Scandal (http://wiki.teamliquid.net/starcraft/Match_Fixing_Scandal)


Title: Re: Things you like
Post by: Llyse on August 12, 2012, 08:58:13 PM
'End Game' (I believe it's a dragon only mission?) features a korean pro starcraft player who ended up in a cheating scandal.  References to actions per minute also got a chuckle out of me, although 210 is way low for a SC:BW korean pro.

Oh, and that cheating scandal actually happened:  http://wiki.teamliquid.net/starcraft/Match_Fixing_Scandal (http://wiki.teamliquid.net/starcraft/Match_Fixing_Scandal)

Makes me almost want to reroll a Dragon character...

The Polaris altered reality actually was pretty amazing even if it's been done before. Very cool.


Title: Re: Things you like
Post by: trias_e on August 13, 2012, 12:14:41 AM
Often times the dragon mission reward text is obscure and/or meaningless, but there are definitely some gems in there.

"An idle vampire is like an Illuminati strapped to a lie detector or a Templar forced to dance.  If you want to understand a creature, you must see how it behaves outside of its comfort zone.  This reinforces the evolved nature of the Dragon.  We are always comfortable."


Title: Re: Things you like
Post by: Rasix on August 13, 2012, 04:07:04 PM
Went back to Egypt and soloed the Last Legion.  Got all the way to the last fight and was thinking "he's not going to do that is he?" and then.. he did.  So I died at the very end of a long, long ass fight.

Tweaked my build into something with a bunch of sustain and ground it out.  Quite an epic fight if you're solo.  There's a need for single target DPS, sustain, and AOE. I imagine most tanks wouldn't have too many problems. 


Title: Re: Things you like
Post by: Llyse on August 15, 2012, 07:44:18 AM
I like how Fusang projects has been designed and provides constant Quest exp from taking points.


Title: Re: Things you like
Post by: trias_e on August 15, 2012, 04:00:34 PM
After playing GW2 for the first time I appreciate the PvE in this game even more.  It's almost opposite in approach, and I like TSW's focused method so much more than GW2's scattered mindless grindfest.  TSW really is the best single player PvE experience I've ever had in an MMO, and by quite a margin.


Title: Re: Things you like
Post by: Ghambit on August 15, 2012, 06:21:44 PM
After playing GW2 for the first time I appreciate the PvE in this game even more.  It's almost opposite in approach, and I like TSW's focused method so much more than GW2's scattered mindless grindfest.  TSW really is the best single player PvE experience I've ever had in an MMO, and by quite a margin.

This is why I wont be playing GW2.  Sub or not.  Time is a precious commodity and I'd prefer to use it on something that compels me.  If I want nice PvP in an MMO I'll go play MWO or PS2.


Title: Re: Things you like
Post by: trias_e on August 17, 2012, 04:20:53 AM
Transylvania continues the high quality.  I still can't finish a few hard quests (zaha!) but hopefully soon I can.  I love the women at the windmill.  Need more quests from them stat in the next update!


Title: Re: Things you like
Post by: Ghambit on August 17, 2012, 10:48:02 AM
I just finished the end of Solomon's storyline and just... wow.  It's like playing a game designed by a peyote addict or something.  I cant better describe it.


Title: Re: Things you like
Post by: HaemishM on August 20, 2012, 04:22:43 PM
I really like the Dead Man who first appears in Egypt. I've only gotten through the first cutscene where he is shown and I'm already in love with this character.


Title: Re: Things you like
Post by: Dren on August 20, 2012, 05:39:56 PM
After playing GW2 for the first time I appreciate the PvE in this game even more.  It's almost opposite in approach, and I like TSW's focused method so much more than GW2's scattered mindless grindfest.  TSW really is the best single player PvE experience I've ever had in an MMO, and by quite a margin.

This is why I wont be playing GW2.  Sub or not.  Time is a precious commodity and I'd prefer to use it on something that compels me.  If I want nice PvP in an MMO I'll go play MWO or PS2.


Agreed.  I was going to get GW2 and this game delayed that at least by months.  If they keep pumping out updates with great content like they have now, who knows...

This is like all those great adventure games plus RPG's I used to love put all together and seemingly unending with a big red MMO cherry on top.  It is only made better by the fact that they have broken out of the Fantasy genre and into horror and not just in a FPS zombie-fest way either.  This is hitting all my good chords right now.


Title: Re: Things you like
Post by: Abelian75 on August 20, 2012, 09:07:29 PM
So I'm heading into the carpathian fangs next time I play.  Still fantastic.  It's looking like this will be the second MMO I actually consume all the leveling content of (the first being WoW).  That's pretty impressive to me. 


Title: Re: Things you like
Post by: Ghambit on August 21, 2012, 11:10:12 PM
I like how I occasionally catch myself having MMO-hygiene.   :oh_i_see:   Been a while since that's happened.
Anyways, entered Egypt and I love it way more than BM... though BM had its moments definitely.  There's a lot of really cool intrigue going on in this zone.   And the inclusion of egyptian lore and archaeology makes a nice backdrop.

I can tell I'm well behind the level curve still but fuckit.  Daddy needs AP.


Title: Re: Things you like
Post by: palmer_eldritch on August 28, 2012, 07:49:52 AM
This game has spoiled me I think.

I tried GW2 which everyone seems to be raving about and things that annoy me there include:
i) Being stuck with a class
ii) Generic fantasy twaddle setting
iii) Boring NPCs. There's no sense that the NPCs you talk to actually have different personalities.
iv) Static combat. Basically you just press buttons, there's no need to move around unless you're losing or you've killed a mob and want to move on to the next.

Thought I'd post it here rather than upset the GW2 fans. None of these things bothered me in previous MMOs so I'm blaming TSW.

I hope they give us a better PvP game in TSW one day though.


Title: Re: Things you like
Post by: Segoris on August 28, 2012, 08:14:15 AM
Yup, that's why I'm more than happy splitting time between TSW and GW2. Basically if anyone's on TSW I'll go there most times for pve fix and pvp fix on gw2 just as I figured....though gw2 wvw queues are pissing me off


Title: Re: Things you like
Post by: HaemishM on August 28, 2012, 11:14:30 AM
I was all hyped for GW2 until TSW came out. When I played it in a beta weekend, most of my enthusiasm just drained away.


Title: Re: Things you like
Post by: Ingmar on August 28, 2012, 01:17:13 PM
This game has spoiled me I think.

I tried GW2 which everyone seems to be raving about and things that annoy me there include:
i) Being stuck with a class
ii) Generic fantasy twaddle setting
iii) Boring NPCs. There's no sense that the NPCs you talk to actually have different personalities.
iv) Static combat. Basically you just press buttons, there's no need to move around unless you're losing or you've killed a mob and want to move on to the next.

Thought I'd post it here rather than upset the GW2 fans. None of these things bothered me in previous MMOs so I'm blaming TSW.

I hope they give us a better PvP game in TSW one day though.

Don't look at it as TSW having spoiled you; be happy that there are now enough different games in the marketplace to serve everyone's preferences more exactly.


Title: Re: Things you like
Post by: Ghambit on August 28, 2012, 02:43:14 PM
Okay.  Egypt is so much win it's scary.  Just, wow.  Cmon people, play this game... really.


I died. And died a lot.  Until I got smart and actually played the game as a game and not a button-masher.  The solutions are right there in front of you sometimes, and this is what frustrates some people about questing in TSW (at least the ones that dont minmax/overlvl or grp to solve problems).   Also the best investigation missions so far I've had are here. Once I solve it though I tend to cheat the procedures so as to not waste time.  Typically it's "ohh, that's an augustine roman cipher for mythology from the 14th dynasty!"  Then I just cheat.

You could really justify the purchase just on two simple features:
-The writing
-The puzzles

You could skip a lot of the fluffy parts if you wanted as well.  Plenty of people in my cabal haven't really focused on the eccentric parts of the game at all.  They run NM's every night and so forth and have plenty of fun trying to beat the system.  Essentially they've skipped much of everything 'cept the storyline and just bought their way to good gear.  They grind AP in the dungeons for skillz.

You're really given the freedom to play any way you wish.   I could've run Egypt using a simple inner-wheel build if I wanted; with the right approach.  There's nothing that says you need to rape AP to accomplish certain goals unless you're a clothing whore and like to collect.



Title: Re: Things you like
Post by: Abelian75 on August 28, 2012, 07:57:15 PM
I disagree with GW2 having static combat, but otherwise, yeah.  That said, GW2 is growing on me, and I do applaud them for the game in general, but... TSW does have some kind of magic that is hard to find elsewhere.


Title: Re: Things you like
Post by: Llyse on August 28, 2012, 08:35:04 PM
I really liked my 2nd Templar rank up quest (the Agartha centric one).

I actually didn't mind dying 3/4 times because I was stubborn and so sure I could just burn him with my current blades pure dps build. After a couple deaths, I got the hint that maybe some survivability would help as well as the glowing visual cues.

This actually got me to consider changing my skills more often, previously I was just facerolling stuff due to my high QL weapon.

I'd get lifetime but $200 is a lot and not sure about how Funcom's long term prospects...  :sad:


Title: Re: Things you like
Post by: tmp on August 29, 2012, 11:48:03 AM
iv) Static combat. Basically you just press buttons, there's no need to move around unless you're losing or you've killed a mob and want to move on to the next.
I have to admit my reaction to first contact with GW2 was somewhat similar -- tried a warrior during stress test and while it was absolutely meh experience mainly because of still regularly playing a warrior in TERA, there was a secondary feeling of "urgh even TSW combat felt better". Admittedly my TSW characters were mostly using ranged weapons, and i reckon melee experience would be closer to GW2.


Title: Re: Things you like
Post by: Ghambit on August 29, 2012, 12:26:27 PM
If you can manage to sit still through the majority of TSW gameplay, you're either a) dying a shitton or b) not playing much of the game.  Granted, I'm saying this as a turret-based Grifter.  I've got to keep my mobs in my "death circle" for max dps.  When I've gone pure ranged ele, I still had to kite and strafe a lot... then there's the huge swath of missions that require situational awareness and movement just due to the way they're designed.  This is all before considering bossmob animations, environmental effects, and active dodge.  Sit still? LoL  My left hand hurts.

It's like those people that bitched about Blue Mountain.  Those are the wack-a-mole people who think it's cool to just wade into a nest of bugs and lay waste, without studying the pathing (which this/AoC engine handled better than any other MMO engine to date really), terrain, etc.  Then they die and flame the forums that there's too many mobs.   :oh_i_see:     I will admit that FC level designers do go a bit crazy with their ai-pathing though (mostly because they just can with the tools they have), but they always leave you a solution - you just have to find it.

So yah, if anyone else posts that they're jaded because they can sit still.  Feel free to ignore them, because it's a patently false belief.  No different than a metacritic review really; they havent played the game.


Title: Re: Things you like
Post by: palmer_eldritch on August 29, 2012, 01:52:53 PM
If you can manage to sit still through the majority of TSW gameplay, you're either a) dying a shitton or b) not playing much of the game.  Granted, I'm saying this as a turret-based Grifter.  I've got to keep my mobs in my "death circle" for max dps.  When I've gone pure ranged ele, I still had to kite and strafe a lot... then there's the huge swath of missions that require situational awareness and movement just due to the way they're designed.  This is all before considering bossmob animations, environmental effects, and active dodge.  Sit still? LoL  My left hand hurts.

It's like those people that bitched about Blue Mountain.  Those are the wack-a-mole people who think it's cool to just wade into a nest of bugs and lay waste, without studying the pathing (which this/AoC engine handled better than any other MMO engine to date really), terrain, etc.  Then they die and flame the forums that there's too many mobs.   :oh_i_see:     I will admit that FC level designers do go a bit crazy with their ai-pathing though (mostly because they just can with the tools they have), but they always leave you a solution - you just have to find it.

So yah, if anyone else posts that they're jaded because they can sit still.  Feel free to ignore them, because it's a patently false belief.  No different than a metacritic review really; they havent played the game.


Nobody's said that about TSW though:) I was bitching about going back to traditional combat after playing this game.


Title: Re: Things you like
Post by: Ghambit on August 29, 2012, 07:59:28 PM
I wasnt talking about you Palmer, but others here who posted as such.  Maybe Kingsmouth was at times a bit whack-a-mole by necessity (can't put the newuser in a difficult situation) but really it ended there.

Healers maybe have the most legitimate gripe.  But that's the case in every RPG ever made.  And to combat THAT, there's a lot of positional healskills that'll require you to move around.  Not just tab-target stuff.  And to gather resources you still need a target to build from.


Title: Re: Things you like
Post by: Dren on August 30, 2012, 02:35:42 PM
I've only been healing PvP, but I haven't found a way to standstill yet.  Either my heal target goes out of my range constantly or an enemy comes jumping into my face wtfpwn me.  Standing still is not an option.


Title: Re: Things you like
Post by: Ghambit on August 30, 2012, 04:11:13 PM
I've heard of folk getting barked out of elite groups due to standing still actually.  There comes a point when your runs will wipe if you do, even if properly geared.


Title: Re: Things you like
Post by: Segoris on August 30, 2012, 04:19:53 PM
A number of mechanics in Elite/NM can/will 1shot players which is why that issue is around. Also, some ground effects are placed where you were standing so by moving around you'll basically be outside of the ground target by the time it finishes casting

For pvp - standing around healing makes you stand out more than someone who's healing in a group, standing around using blood spells makes it even more obvious as the enemy just has to follow the big red line back to the caster. Unfortunately, the raid/party ui is awful and it's a little bit tougher to heal others while moving around so much outside of AE healing which makes the total experience of healing even worse. AR/Fist healers have it a bit easier as they both look like they're DPSing while also being in the mix of people making them harder to target and find outside of some green/yellow graphics that are identifiable for those who know what to look for.


Title: Re: Things you like
Post by: calapine on September 07, 2012, 06:42:32 PM
Finally hit Romania and loving it. Doing  the mission that involves assassinating Vampires. I feel like Blade - only white, with pony tails and much cooler!


Title: Re: Things you like
Post by: Ghambit on September 09, 2012, 11:54:27 AM
I just reached Trans also.  It's very impressive how the writing and voiceovers are just as good, if not better than all the zones previous.  The mob model work is also probably the best ever.  Also starting to run elites now and the LFG tool is a godsend for this. 

Love how I can be a Grifter and then an effective tank, no problem. (at this point in the game with this much AP)


Title: Re: Things you like
Post by: trias_e on September 21, 2012, 08:58:51 AM
I like that the characters are memorable enough to spawn things like this:

http://wordpress.tswguides.com/tsw-sketch-a-day-drawings-full-sized/

And that I remember them all vividly, unlike every other MMORPG out there.


Title: Re: Things you like
Post by: Segoris on September 21, 2012, 09:58:06 AM
Those really are pretty awesome.


Title: Re: Things you like
Post by: Llyse on September 26, 2012, 08:33:12 PM
I love the main storyline, I've just hit Transylvania now as well and man do the mobs hit hard. I"m glad I've branched into other trees instead of just maxing out a whole tree. It's amazing how you can unlock a deck and not come closing to completing an outer wheel.

Inner wheel unlocks are so easy though.


Title: Re: Things you like
Post by: Ghambit on September 28, 2012, 04:17:06 PM
If you look closely you'll see a lot of useful focusless passives you can sink AP into.  They're EXTREMELY useful for fleshing out all sorts of decks so dont just fixate on whatever you've got focii in.  And by now you should have a healthy dose of misc. abilities.

On that note, one of the great things about the skill system is that as they release new content you'll always have something to spend points on.  Which may take your character into entirely new directions.  Too often in MMOs you get new content but it's really just a gear grind only.  In TSW it's both gear and skill (and now aux. wheel too). 


Title: Re: Things you like
Post by: luckton on January 26, 2013, 11:59:13 AM
Finally bit the bullet and picked up a copy off of Steam.  So far, I'm not disappointed.  Which is surprising to me; I do love Tornquist's work with the Longest Journey, and his work is showing through so far.


Title: Re: Things you like
Post by: CmdrSlack on January 27, 2013, 05:09:14 PM
The second half of Egypt is  :drill: 

I finally finished my Slayer deck, working on the gun/sword one now. After this, it is all about gunslinger.

My "Get On The Pain Train" combat vest was fun, but I am diggin the slayer duds.


Title: Re: Things you like
Post by: Reborne on January 29, 2013, 10:21:07 PM
Mushrooms.

Should have posted this a long time ago.

There is a mission in Transylvania that has you eat mushrooms and follow the lights.
You get a few mushrooms each time you do the mission and only need 1 to finish it.
Mushrooms can be eaten anywhere and have the same effect.
Makes running dungeons AMAZING  :awesome_for_real:

Also, Siren Song  :heart:


Title: Re: Things you like
Post by: Bzalthek on February 16, 2013, 01:15:47 PM
Well I just picked this up and

OMFG I love the character design and dialogue for the NPCs and... Fuck just watching the intro videos for the factions when in character creation can give you goose bumps!


Title: Re: Things you like
Post by: Signe on February 17, 2013, 12:05:59 PM
I really like the Top Bar mod.  It gives me a location indicator that tells me where I am all the time.  Now I don't have to use the annoying F9 to see it in the chat box.  It's way helpful with missions where you have to go to a certain location.  It also has a clock which is good for me since I absolutely can't play in a window.  The screen on this horrible laptop is small enough!  I also dl'd the inventory list mod which is very nice.  Don't use Inventory Organiser.  It's bugged to bits.  It took me ages to get every last bit of it out of my game!  I hate that but I'm much too lazy to go all the way over to the "Things you don't like" thread.


Title: Re: Things you like
Post by: CmdrSlack on February 17, 2013, 01:21:24 PM
Holy shit, I had no idea that there were mods.

I'm just full of fail when it comes to post-EQ MMOs, I guess.


Title: Re: Things you like
Post by: Signe on February 18, 2013, 05:38:17 PM
So just to do something different, I copied down the locations of the rare spawns in Blue Mountain.  I can't kill any of them.  I might have to join a guild or something social like that. :ye_gods: