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f13.net General Forums => Diablo 3 => Topic started by: Ingmar on May 17, 2012, 11:13:12 AM



Title: Hardcore Discussion/Graveyard
Post by: Ingmar on May 17, 2012, 11:13:12 AM
I haven't started hardcore myself yet, but I figured we could use a place to talk about tactics and cry about our awesome characters that died.


Title: Re: Hardcore Discussion/Graveyard
Post by: Merusk on May 17, 2012, 11:16:59 AM
I've decided I am *NOT* playing a Wiz in Hardcore.  They're fucking squishy the way I play.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 17, 2012, 11:21:21 AM
Hardcore survival tier list for normal difficulty:

Monk >>>>>>>>>>>>> Anyone else.

Pick a top tier. Roll monk.

So far I lost my very first character L31/15hr in Act4 because I wasn't expecting ice bombs from the fallen angel boss and I had been rolling shit so hard for so long that I got complacent. I'm back at L27 Act3 with another Barb now.


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 17, 2012, 11:24:07 AM
Ahh! I came so close to biting it on Izual it made me pee a little. Not only are there ice bombs but he summons those knockback angels, so it's a dance party of CC ownage. I think he might have a single-target stun too?


Title: Re: Hardcore Discussion/Graveyard
Post by: Rokal on May 17, 2012, 11:28:14 AM
Not planning to put any real time into HC until I finish normal and at least understand what bosses/enemies do. Seems hazardous to start yet anyway with all the server stability/lag issues they've been having. We'll be starting with a monk/wiz duo though.

I did roll up a HC DH to check out the class and finished up to skell king. Almost died when I hit the windows key instead of shift when trying to attack-in-place.  :heartbreak:


Title: Re: Hardcore Discussion/Graveyard
Post by: Trippy on May 17, 2012, 11:34:02 AM
Hardcore survival tier list for normal difficulty:

Monk >>>>>>>>>>>>> Anyone else.
What's so special about the Monk on Normal Hardcore?


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on May 17, 2012, 11:37:59 AM
Not planning to put any real time into HC until I finish normal and at least understand what bosses/enemies do. Seems hazardous to start yet anyway with all the server stability/lag issues they've been having. We'll be starting with a monk/wiz duo though.

I did roll up a HC DH to check out the class and finished up to skell king. Almost died when I hit the windows key instead of shift when trying to attack-in-place.  :heartbreak:

Thank god for my thumb mouse button remapped to shift.  :awesome_for_real:


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 17, 2012, 11:50:30 AM
Ahh! I came so close to biting it on Izual it made me pee a little. Not only are there ice bombs but he summons those knockback angels, so it's a dance party of CC ownage. I think he might have a single-target stun too?

He does. I got combo'd from full to dead without gaining control thanks to his single target stun. He only lands it if you get iced though which never ever should have happened to me. I was in a duo though and if the other barb had laid a stun... Oh well.

Hardcore survival tier list for normal difficulty:

Monk >>>>>>>>>>>>> Anyone else.
What's so special about the Monk on Normal Hardcore?

I don't know exactly what it is because I haven't rolled one yet but believe me I will be if I die any time soon on my second Barb attempt.


Title: Re: Hardcore Discussion/Graveyard
Post by: Malakili on May 17, 2012, 12:23:32 PM
Hardcore survival tier list for normal difficulty:

Monk >>>>>>>>>>>>> Anyone else.
What's so special about the Monk on Normal Hardcore?


Lots of oh shit buttons.


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 17, 2012, 12:30:14 PM
He does. I got combo'd from full to dead without gaining control thanks to his single target stun. He only lands it if you get iced though which never ever should have happened to me. I was in a duo though and if the other barb had laid a stun... Oh well.
That sucks. Sounds like you needed a monk! I've also got a collection of STR items for you at some point, hit me up.


Title: Re: Hardcore Discussion/Graveyard
Post by: bhodi on May 17, 2012, 12:44:13 PM
What's so special about the Monk on Normal Hardcore?
A passive that gives you a get out of death free card every 90 seconds, a passive that makes all your resistances equal to your highest resistance (easy gear stacking!), a passive that reduces all damage by 75% when you are stunned/feared, and a bunch of instant heal / invulnerability skills. And a teleport.


Title: Re: Hardcore Discussion/Graveyard
Post by: tazelbain on May 17, 2012, 01:03:16 PM
It would be neat if there were graveyard files like in DCSS.


Title: Re: Hardcore Discussion/Graveyard
Post by: Thrawn on May 17, 2012, 01:30:43 PM
A passive that gives you a get out of death free card every 90 seconds, a passive that makes all your resistances equal to your highest resistance (easy gear stacking!), a passive that reduces all damage by 75% when you are stunned/feared, and a bunch of instant heal / invulnerability skills. And a teleport.

Damn, glad I peeked in here.  The group I'm playing with this weekend wants to start HC and I was trying to decide if I should just roll another Barb or try something else. (Monk was my second choice for character anyways.)


Title: Re: Hardcore Discussion/Graveyard
Post by: Segoris on May 17, 2012, 02:00:04 PM
In addition to Bhodi's list is something heavily overlooked imo on how/why a class does better than another - this is that Monk has a lack of cooldowns (I think least total amount of cooldowns as well as simply have the shortest cooldowns all together (longest is 45s I think?).


Title: Re: Hardcore Discussion/Graveyard
Post by: K9 on May 17, 2012, 04:08:25 PM
I assume when a HC character dies you loose any gear they are wearing?


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on May 17, 2012, 06:20:04 PM
Hmmm, they don't drop all their gear on the ground on death do they?


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 18, 2012, 12:41:34 AM
Hmmm, they don't drop all their gear on the ground on death do they?

Nope. It'd be nice if they dropped it all but you couldn't loot it. I hate not seeing the player die in a splash of shiney.


Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on May 18, 2012, 05:32:19 AM
I have my HC monk up to level 15.  The reason why monks are so awesome is that they can easily stack multiple defenses and have heals/shields for when things get hairy.  I've already had a few "oh crap" moments on my WD in normal but I never felt in a second of danger with my monk (who will undoubtedly die today because I said something).


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on May 18, 2012, 05:36:12 AM
Why would anyone play anything but a monk for hardcore?

Actually, let me rephrase that.  Why does anyone play hardcore? What's the upside? The downside is huge.


Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on May 18, 2012, 05:39:11 AM
Why would anyone play anything but a monk for hardcore?

Actually, let me rephrase that.  Why does anyone play hardcore? What's the upside? The downside is huge.

Bragging rigths, adrenaline, titles and banner shapes!


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 18, 2012, 05:53:38 AM
The downside is the upside! I'm gonna be bummed if my main dies, but until then I find it's way more engaging with higher stakes.

Edit: speaking of,

Here lies Brosephina, Level 39 Monk. Died at the hands of a Molten Vortex Deranged Cultist. Score: 361,150


Title: Re: Hardcore Discussion/Graveyard
Post by: Quinton on May 19, 2012, 03:44:19 AM
The downside is the upside! I'm gonna be bummed if my main dies, but until then I find it's way more engaging with higher stakes.

Edit: speaking of,

Here lies Brosephina, Level 39 Monk. Died at the hands of a Molten Vortex Deranged Cultist. Score: 361,150

A full Nethack-style tombstone for dead HC characters would be cool.


Title: Re: Hardcore Discussion/Graveyard
Post by: Lakov_Sanite on May 19, 2012, 06:17:22 AM
As soon as you said you were heading to nightmare mode my face was  :oh_i_see:

Anyone who beats an inferno mode diablo as hardcore is a goddamn hero.


Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on May 20, 2012, 02:39:17 PM
Who are folks around here who are interested in HC?  I know I am but I am reluctant to push into nightmare alone. #Amiable1709


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on May 20, 2012, 03:27:03 PM
So do you have a different stash and different money, or the same?


Title: Re: Hardcore Discussion/Graveyard
Post by: Threash on May 20, 2012, 03:28:31 PM
Different.


Title: Re: Hardcore Discussion/Graveyard
Post by: ShenMolo on May 22, 2012, 05:10:33 AM
Well, after rolling through Normal mode with a barbarian I went back to a level 12 hardcore mage and died in 10 minutes to the first group of elites on the Khazra Staff quest in Act 1.

Lesson learned: don't immediately play a squishy class in HC after blasting through 30 levels in normal mode as a barb.


Title: Re: Hardcore Discussion/Graveyard
Post by: Sjofn on May 22, 2012, 05:54:47 AM
I learned "don't alt tab to tell your husband that Hector Sanchez hit a home run hooray when you're playing hardcore."  :awesome_for_real:


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on May 22, 2012, 06:46:26 AM
The downside is the upside! I'm gonna be bummed if my main dies, but until then I find it's way more engaging with higher stakes.

Edit: speaking of,

Here lies Brosephina, Level 39 Monk. Died at the hands of a Molten Vortex Deranged Cultist. Score: 361,150

 :ye_gods:

Hardcore Barb. I mean why not. I might play a little at a time. It feels a tad harder that regular normal mode and I watch my health bars way more than I did on Normal... and I make it a point to either dash to a health globe or move a bit away from them when I don't really need it. I am managing the game much more.  In a sick and twisted sense, I really like the sense of "this is it."


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on May 22, 2012, 11:19:01 AM
It makes sense - ultimately Diablo 1/2/3 are roguelikes, and in roguelikes you play for keeps.


Title: Re: Hardcore Discussion/Graveyard
Post by: Sir Fodder on May 23, 2012, 07:53:27 PM
Yeah I got hooked on the HC, got going on it right after hitting level 10. Can't imagine playing regular mode now, its the intensity. A few witch doctors so far, died at 17 to some lacuni champ on my first one, second got to 25- killed the act 2 end boss but somehow died in the process at the laggy end, friggin brutal and hilarious.  Decided wearing near 100% magic find gear was a bad idea after that, piling on the int and vit now at 29.


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 23, 2012, 10:40:36 PM
RIP AllyMcBeal, Level 53 Wizard. Cut down in her prime by a pack of industrious skeletons.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 23, 2012, 10:57:18 PM
Saw a monk die just now. Not even sure what happened. I know I put 65% damage mitigation on him and I know it was a boss with one of the aoe dot ground things and the type are the sewer guys who die into poison but it happened really fast. He was level 40. I still want a Monk. He said he just didn't realize he was in danger before he was dead. To be honest the screen did get really busy really fast it was a bad spot in the Act2 sewers, the ceiling collapsed with skeleton spawn behind us (onto the Wiz and DH) there was a normal mob pack, the boss and minions who climbed up the wall and one of those corpse piles spawning shit.

Found out lesion's wiz died tonight also. Sad times. Logging for the night for fear of the deaths come in threes rule.


Title: Re: Hardcore Discussion/Graveyard
Post by: SurfD on May 23, 2012, 11:37:17 PM
Saw a monk die just now. Not even sure what happened. I know I put 65% damage mitigation on him and I know it was a boss with one of the aoe dot ground things and the type are the sewer guys who die into poison but it happened really fast. He was level 40. I still want a Monk. He said he just didn't realize he was in danger before he was dead. To be honest the screen did get really busy really fast it was a bad spot in the Act2 sewers, the ceiling collapsed with skeleton spawn behind us (onto the Wiz and DH) there was a normal mob pack, the boss and minions who climbed up the wall and one of those corpse piles spawning shit.

Found out lesion's wiz died tonight also. Sad times. Logging for the night for fear of the deaths come in threes rule.
If it's anything like normal, you can still lose a monk pretty easy, but it is usually one of those moments where death happens so fast you barely have time to react.  My monk has been instagibbed in normal runs more times then I can count, and literally nothing i could have done would likely have saved me.  I remember 2 instances that really stick out:

- one was rounding a corner into a champion pack of those Charging Wild Beasts just before leoric's manner.  Was basicly walk around the corner, explode like a baloon filled with blood as the champ and all 3 minions charged me simultaneously.
- second one was much the same, except it was in the castle basement in Act IIIL: break open a door, die instantly to an exploding Lunatic i never even saw.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 23, 2012, 11:50:10 PM
Its really nothing like normal, the way you play is not the way we play. Monks never ever die in normal hardcore to anything and I'm pretty sure he was just too destracted to get off any of his abilties. I know I was waiting for him to Cyclone strike so I could earthquake everything and he never did then I realized he was dead.

He had 678 Vit and was using a shield, he wasn't esp. well geared (lazy gearing to be using flawless gems at our level) but only poor play can excuse what happened there imo he had the hp pool to give himself time to react and do something.


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on May 23, 2012, 11:58:01 PM

He had 678 Vit and was using a shield, he wasn't esp. well geared (lazy gearing to be using flawless gems at our level) but only poor play can excuse what happened there imo he had the hp pool to give himself time to react and do something.

Are you saying 678 vital is low? Where did he die and what level was he?
And what's wrong with using a shield? Or are you saying a shield is good

I'm asking because I don't want my monk to meet the same fate...


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 24, 2012, 12:05:02 AM
No I'm saying he had plenty of hp plus block to give him time to realize that he was taking the damage and do something about it. It was the last stretch of sewers in Act2 (the waterways) he was L40. I'm convincing myself it was a poor player at the controls problem and you can't gear to prevent that.

It was a hungerer -whatever that is- that landed the kill shot and honestly it was a distracting fight because all the shit happened at once but not a particularly scary one. I didn't use a pot or leap during the fight even after he was dead.


Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on May 24, 2012, 06:07:13 AM
Dear Blizzard,

I understand you want to hotfix nerfs into the game because folks are beating  the game too fast, and you were all like "no one will ever beat our super hard game" during your press tour.  But if you are going to be lazy about it and not update the tooltips you have a minimum responsibility to let people know on the splash screen that some changes have been made you should be aware of.  I shouldn't be required to scan the forums every time I play to see how my defensive abilities have changed. 

RIP level 22 Demon hunter whose smokesceen tooltip still says it lasts 2 seconds.


Title: Re: Hardcore Discussion/Graveyard
Post by: Thrawn on May 24, 2012, 06:31:41 AM
Dear Blizzard,

I understand you want to hotfix nerfs into the game because folks are beating  the game too fast, and you were all like "no one will ever beat our super hard game" during your press tour.  But if you are going to be lazy about it and not update the tooltips you have a minimum responsibility to let people know on the splash screen that some changes have been made you should be aware of.  I shouldn't be required to scan the forums every time I play to see how my defensive abilities have changed. 

RIP level 22 Demon hunter whose smokesceen tooltip still says it lasts 2 seconds.

A stealth nerf that kills a HC character is 100% a legitimate complaint and I'd be pissed too.  Accusing Blizzard of only trying to stop people from beating Inferno because they are nerfing skill sets that were allowing people to be invincible is just stupid.


Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on May 24, 2012, 06:40:29 AM
Dear Blizzard,

I understand you want to hotfix nerfs into the game because folks are beating  the game too fast, and you were all like "no one will ever beat our super hard game" during your press tour.  But if you are going to be lazy about it and not update the tooltips you have a minimum responsibility to let people know on the splash screen that some changes have been made you should be aware of.  I shouldn't be required to scan the forums every time I play to see how my defensive abilities have changed. 

RIP level 22 Demon hunter whose smokesceen tooltip still says it lasts 2 seconds.

A stealth nerf that kills a HC character is 100% a legitimate complaint and I'd be pissed too.  Accusing Blizzard of only trying to stop people from beating Inferno because they are nerfing skill sets that were allowing people to be invincible is just stupid.
Yeah, i think that is a result of my rage.  I understand why the nerf had to occur.  But you know, like, tell me.


Title: Re: Hardcore Discussion/Graveyard
Post by: Thrawn on May 24, 2012, 07:07:47 AM
Yeah, i think that is a result of my rage.

Understandable, that's one of the reasons I'm not playing much HC.  Too many bs ways to die right now.  Had a normal char die a few days ago because I logged out in town and logged back in right in the middle of a nasty elite pack, I'd rage pretty good to lose a HC character that way.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on May 24, 2012, 07:53:35 AM
Yeah, i think that is a result of my rage.

Understandable, that's one of the reasons I'm not playing much HC.  Too many bs ways to die right now.  Had a normal char die a few days ago because I logged out in town and logged back in right in the middle of a nasty elite pack, I'd rage pretty good to lose a HC character that way.

Happened to me yesterday on my Barb out in the goatman territory. I always log at camp and when I popped into the game I had a yellow mob and two elite packs plus those god damn trees on me. Luckily I ran far enough through the zone to space them out enough to beat through. Still, I was a bit concerned at times.


Title: Re: Hardcore Discussion/Graveyard
Post by: Thrawn on May 24, 2012, 08:07:28 AM
Happened to me yesterday on my Barb out in the goatman territory.

This is exactly where it happened to me, and almost the same way.  Completed the "find the staff" quest, went to town and logged off for a while.  When I did "resume game" later in the night I popped out in the field by the cart the staff was on and am quickly killed by the elite pack that was almost on top of me.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 24, 2012, 10:11:59 AM
Well, I started my HC wiz and I think I just enjoy the playstyle more. I'm trying to think of it as a Stonesoup dungeon crawl run. If I die, big whoop....I'll try a new class. My shitty router scares me though, more than any elite pack :) Level 11 and climbing, folks! I may just roll another couple guys to 10 so that when the inevitable happens, I'm already back to having skills again!

Slayerik#1699 if anyone plays evening/late evening EST and wants to roll sometime


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 24, 2012, 10:23:20 AM
This is exactly where it happened to me, and almost the same way.  Completed the "find the staff" quest, went to town and logged off for a while.  When I did "resume game" later in the night I popped out in the field by the cart the staff was on and am quickly killed by the elite pack that was almost on top of me.
I'm pretty sure the way it works is when you hit a checkpoint it'll save that location, and resuming takes you back to that spot with a fresh map (hence possible monsters). If you don't wanna zone into blood soup make sure you select the last quest you were on and confirm, then "start" the game instead of resume. You may lose quest progress but it's safer.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on May 24, 2012, 11:32:20 AM
Happened to me yesterday on my Barb out in the goatman territory.

This is exactly where it happened to me, and almost the same way.  Completed the "find the staff" quest, went to town and logged off for a while.  When I did "resume game" later in the night I popped out in the field by the cart the staff was on and am quickly killed by the elite pack that was almost on top of me.

That isn't actually the end of a quest, just a checkpoint along the way. If you want to log back into town when you 'resume' a game you need to make sure you go all the way to a point where your last quest step was IN town.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 24, 2012, 01:19:16 PM
Well, I started my HC wiz and I think I just enjoy the playstyle more. I'm trying to think of it as a Stonesoup dungeon crawl run. If I die, big whoop....I'll try a new class. My shitty router scares me though, more than any elite pack :) Level 11 and climbing, folks! I may just roll another couple guys to 10 so that when the inevitable happens, I'm already back to having skills again!

Slayerik#1699 if anyone plays evening/late evening EST and wants to roll sometime

I'm down if people want to start up a fresh roll HC session.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on May 24, 2012, 01:28:01 PM
I'd be down.

What's the 'safest' HC class these days?


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 24, 2012, 05:51:39 PM
For normal its still gotta be Monk for NM it comes down to who is twinking their vit the hardest tbh.


Title: Re: Hardcore Discussion/Graveyard
Post by: Khaldun on May 24, 2012, 07:12:36 PM
Working on an HC demon hunter, up to level 15, Halls of Agony. Definitely gets your interest engaged more. A few close calls already.


Title: Re: Hardcore Discussion/Graveyard
Post by: ShenMolo on May 24, 2012, 07:35:01 PM
I've got HC Barb, Monk, & Wiz all in the early teens and will look for yas.


Title: Re: Hardcore Discussion/Graveyard
Post by: Megrim on May 24, 2012, 11:27:05 PM
What do we think is the optimal size for a HC run? I ask, because 4-player SC is a mess, onscreen.


Title: Re: Hardcore Discussion/Graveyard
Post by: murdoc on May 25, 2012, 08:45:03 AM
Is the HC stash and gold shared between HC characters, like the SC stash and gold is?

I had also read that you can make yourself lootable when you die, is that true too?


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 25, 2012, 09:17:34 AM
What do we think is the optimal size for a HC run? I ask, because 4-player SC is a mess, onscreen.
I'd say 2 to be safe. Depends on gear and level as well though; if you're comfortably over it shouldn't really matter until Hell when champion mods get ugly.

Is the HC stash and gold shared between HC characters, like the SC stash and gold is?

I had also read that you can make yourself lootable when you die, is that true too?
Stash/gold/crafters work the same.
And no. As far as I'm aware, you can't be looted.


Title: Re: Hardcore Discussion/Graveyard
Post by: Thrawn on May 25, 2012, 09:17:45 AM
Is the HC stash and gold shared between HC characters, like the SC stash and gold is?

I had also read that you can make yourself lootable when you die, is that true too?

Yes.

No.


Title: Re: Hardcore Discussion/Graveyard
Post by: murdoc on May 25, 2012, 09:48:19 AM
Beauty, thanks.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 25, 2012, 10:10:05 AM
The optimal size really depends on class composition levels and zone. Reality is some mob types and zones are just way more dangerous than others. Act2 for instance should really be done duo as fast as possible and only one run except for the final Kuell part. In Act1 its all good except the fire torture place leading to Butcher, that place sort of sucks. Act3 is basically all good with four though parts are more dangerous than others depending on what chars you have. Act4 I've never farmed and only done it with four in a kill everything don't ask questions never come back sort of way. I'll get back with more info on that. Running with four is fine but you better have good hp pools for your levels and you can't bring any WD's who spam big aoe shit unless you are running a all ranged and using WD pet stuff to tank. Basically I only think WD's make the screen too busy and hard to read to the point that it becomes riskier for teammates.

If you can put  together four, especially on vent, knowing they will be four and plan your class comp and ability choices accordingly you'll be fine it might be a little more dangerous but it will be a LOT more fun and you should get more drops and if your trading drops between each other it should be all good.

I'd run:
-Barb Monk Wiz DH (I think this is optimal for not having gear that two people want, DH and Monk have less gear conflict than Wiz and WD imo)
-DH Monk Monk Barb (I think this might be the most powerful but I'd only do it if everyone was bringing their own gear and the DH was willing to go balls out glass cannon)
-WD Wiz Monk DH (If people were looking to play ranged in HC).

But honestly with some thought you can justify most lineups its just a question of if your doing it with 0 gold 0 twink gear to start you ought to consider the first lineup.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 25, 2012, 10:20:03 AM
NotSoPro-tip:

If you don't mind messing up the atmosphere a bit, hit v to enable monster health bars. I'm sure this is probably common knowledge but it's helped me a bit since finding it.


Title: Re: Hardcore Discussion/Graveyard
Post by: Khaldun on May 26, 2012, 03:54:15 AM
New HC tip: don't do timed dungeons.


Title: Re: Hardcore Discussion/Graveyard
Post by: Megrim on May 27, 2012, 05:43:38 PM
Did Jar of Souls just fine =p

My first HC char, Monk, has made it to level 14. I'm up to the dungeons below Leoric's manor. Will see how that goes tonight.

Protip so far; don't fight Vortex champion mobs and poison trees together.


Title: Re: Hardcore Discussion/Graveyard
Post by: jakonovski on May 28, 2012, 03:29:23 AM
My HC Monk beat the Butcher yesterday, at level 16. Fairly easy, but the burning floor thing did quite a bit of damage. The scariest part so far however was a golden charging beast with minions. Those things do some serious damage, would've died without heal and blind.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 28, 2012, 11:42:13 AM
Killed a WD yesterday versus Kuell of all people. I sort of hated that character though so I argue it doesn't count.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on May 28, 2012, 01:33:02 PM
Beli killed my barb the other day... Got caught up in the green spam from hell, moved my mouse to an area outside and hit leap. Yeah... cursor must have caught one of his giant ass arms because my leap went no where and my HP pot was 5 seconds away from refreshing. Oh well... I shall keep him in my graveyard as a reminder.


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 28, 2012, 02:55:17 PM
Killed a WD yesterday versus Kuell of all people. I sort of hated that character though so I argue it doesn't count.
I was actually disappointed mine didn't get smushed too. Retired!


Title: Re: Hardcore Discussion/Graveyard
Post by: Sjofn on May 28, 2012, 03:51:44 PM
Beli killed my barb the other day... Got caught up in the green spam from hell, moved my mouse to an area outside and hit leap. Yeah... cursor must have caught one of his giant ass arms because my leap went no where and my HP pot was 5 seconds away from refreshing. Oh well... I shall keep him in my graveyard as a reminder.

That is the worst thing about the Belial fight. His big stupid fucking hit box makes running away from his green bullshit even harder. ANGER


Title: Re: Hardcore Discussion/Graveyard
Post by: Trippy on May 28, 2012, 10:00:42 PM
Bind a key to "Move".


Title: Re: Hardcore Discussion/Graveyard
Post by: Sjofn on May 28, 2012, 10:58:27 PM
ifiwantedtousemykeyboardtomoveiwouldbeplayingsomethingelsewaaaaah

But yeah, I suppose I should do that.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 29, 2012, 07:54:25 AM
Soloing Normal mode Hardcore - Just took out Belial on my Demon hunter, and boy was it a cake walk. Vault to safety, spam twin Chakrams, throw ball lightning elemental arrow, loot.

Previous to this I lost a level 16 wizard to double elite pack, one of the groups having vortex. Wiped out 3/4 of us.

I think I've pretty much retired my non-HC characters. I really enjoy the HC playstyle.


Also, twin Chakrams are broken.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on May 29, 2012, 08:14:48 AM
Bind a key to "Move".


Well yeah.. but it lacks the same flare as getting in those last two swings right before leaping outta the way to safety. I AM the hero, right?  :grin:


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on May 29, 2012, 09:06:07 AM

I think I've pretty much retired my non-HC characters. I really enjoy the HC playstyle.


One tiny bit of lag combined with one pack of the worst kind of elites and BOOM.

I will never understand you people.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 29, 2012, 09:21:00 AM
The only monster I fear in single player Diablo 3 is the LAG MONSTER.

If I die from that, at least I have a good excuse! I'm sure I will die like a chump before that, though.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on May 29, 2012, 09:58:41 AM
Hardcore gets better and better with later difficulties. Just made it to hell, feels good.

Almost died on a L53 barb in Act4 NM solo. I really really hate Act4 it feels so unsafe to me. Worse than even Act2 which is supposedly such a big time death trap.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on May 29, 2012, 12:55:01 PM
I'm going to play each thing through normal once before I really dive into hardcore, just so I have an idea how to actually play all the classes.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on May 29, 2012, 12:58:27 PM
Is the Normal mode of hardcore more difficult than non-hardcore? To me, it seemed to be a tad more difficult, but I am not sure if that was my perceptions bleeding into the game or if there actually is a difference.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 29, 2012, 01:01:04 PM
Seems close. I was actually a bit nervous about Belial but that fight seemed really easy. I don't think I have much to worry about until the big dog.


Title: Re: Hardcore Discussion/Graveyard
Post by: Sjofn on May 29, 2012, 04:03:27 PM
Is the Normal mode of hardcore more difficult than non-hardcore? To me, it seemed to be a tad more difficult, but I am not sure if that was my perceptions bleeding into the game or if there actually is a difference.

Pretty sure it's just your paranoia being ramped up.  :grin:


Title: Re: Hardcore Discussion/Graveyard
Post by: Aez on May 29, 2012, 04:36:43 PM
Lvl 38 Bard in Hardcore.  I'm currently farming act 1 in Nightmare.  Never went under 75%HP in Normal difficulty.  The trick is to out level the enemy and spend all your money on cheap but level appropriate gear.  I beat Normal Diablo solo at lvl 34 and it felt very safe. Just watch his bone prison if you don't have a lot of vitality.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on May 29, 2012, 04:37:48 PM
Lvl 38 Bard

Does Whimsyshire unlock the Bard class?  :grin:


Title: Re: Hardcore Discussion/Graveyard
Post by: Trippy on May 29, 2012, 04:56:36 PM
Bard is so OP.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on May 29, 2012, 10:11:54 PM
ifiwantedtousemykeyboardtomoveiwouldbeplayingsomethingelsewaaaaah

But yeah, I suppose I should do that.

Just get a stupid looking mouse with neon pulsing green highlights that has more than two buttons!


Title: Re: Hardcore Discussion/Graveyard
Post by: Sjofn on May 29, 2012, 11:00:02 PM
My mouse does have four buttons (it doesn't have ANY pulsing highlights though  :heartbreak:)! I guess I could make it my back button or something.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 30, 2012, 10:42:23 PM
Diablo down...feels good! Time to get wrecked in NM!


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on May 31, 2012, 07:08:57 AM
When you die in Hardcore, what happens to your stash and all that?


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on May 31, 2012, 07:38:58 AM
It's persistent, you just lose whatever was equipped at the time.

RIP fffffffff, level 44 DH. Died to Schrödinger's Golem when an in-game cinematic froze the client before a boss fight.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ironwood on May 31, 2012, 08:54:17 AM
Heh.

Well put.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on May 31, 2012, 09:12:52 AM
It's persistent, you just lose whatever was equipped at the time.

RIP fffffffff, level 44 DH. Died to Schrödinger's Golem when an in-game cinematic froze the client before a boss fight.

Ouch. Shitty way to go. Brings up something that should be done - after a cinematic you should not quite be in aggro range...


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 01, 2012, 07:55:42 AM
Here lies Rattattattat, level 34 DH. Some molten elite...I hadn't seen the bombs or whatever and it went BLIP BLIP DEAD. I coulda got out easily, just didn't see it as a insta-death threat. :( I had just switched weapons to a very high DPS, sacrificing about 15 vitality and I bet that woulda saved me. DOH. Gonna miss those sexy gems a friend gave me!



Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 01, 2012, 08:44:01 AM
You guys saving your dead heroes on that page or just deleting them?


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 01, 2012, 08:54:17 AM
You guys saving your dead heroes on that page or just deleting them?

I archive mine.


Title: Re: Hardcore Discussion/Graveyard
Post by: ezrast on June 01, 2012, 11:42:46 AM
Are there any EU hardcore players here? I've been thinking about rolling HC over there to make maximum use of my character slots.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on June 01, 2012, 11:47:27 AM
Are there any EU hardcore players here? I've been thinking about rolling HC over there to make maximum use of my character slots.

Wouldn't it make more sense to do your HC characters on 'local' servers where you presumably have less lag?


Title: Re: Hardcore Discussion/Graveyard
Post by: ezrast on June 01, 2012, 12:46:15 PM
My RL friends play US and won't do hardcore with me.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 01, 2012, 01:53:26 PM
My RL friends play US and won't do hardcore with me.

Hey man, look me up...I have some RL guys that roll HC as well on US.


Title: Re: Hardcore Discussion/Graveyard
Post by: ezrast on June 02, 2012, 12:29:55 AM
Right then, friend requested everyone from this thread whose battletag I could find. Was going to push to 60 on softcore before getting too involved but I think I'm just too masochistic for that. I'll probably be playing lots of witch doctors. Maybe do some demon hunting.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 02, 2012, 05:58:51 AM
I'm doing hardcore too. Just finished up Act I with a barb.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 02, 2012, 10:38:43 AM
And onto act 3: I've got two 1Hs, since both of them have +80 vit, but I'll switch back to a sword and board sometime. I'm just done with the siege weapons, and I'm just hitting packs which can make a dent on my health pool, although I've only had to pot once since Act I, but I think I'll regear from the AH before Azmodan to be safe.

What are people running for passives? I'm rocking Nerves of Steel/Shouts = Heals.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 02, 2012, 01:13:26 PM
And onto act 3: I've got two 1Hs, since both of them have +80 vit, but I'll switch back to a sword and board sometime. I'm just done with the siege weapons, and I'm just hitting packs which can make a dent on my health pool, although I've only had to pot once since Act I, but I think I'll regear from the AH before Azmodan to be safe.

What are people running for passives? I'm rocking Nerves of Steel/Shouts = Heals.

Pound of Flesh  :heart:  :heart:  :heart:


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 02, 2012, 01:50:20 PM
Actually, what are people running in total for barbs?

I've got:
Cleave +fury / Frenzy+sidearm for bosses
Hammer +dmg
Leap +armor
Ground +range

Pound of Flesh / Nerves of Steel / Tough as Nails

And I keep on going around for the other two, between Revenge, Threatening Shout or War Cry, Wrath of the Berserker. (I guess Ignore Pain, but I'd essentially never use it at this point)

Is there a better rage dumper than Hammer/Smash? Maybe Seismic + Stun?



Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on June 03, 2012, 10:10:52 AM
Tasty:  do a web search on "kripparian" and watch his youtubes on running a barb.  He is pretty much the definitive expert on hardcore barbarians.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 03, 2012, 12:34:09 PM
Tasty:  do a web search on "kripparian" and watch his youtubes on running a barb.  He is pretty much the definitive expert on hardcore barbarians.

And see the Barbarian thread.


Title: Re: Hardcore Discussion/Graveyard
Post by: Brogarn on June 03, 2012, 12:52:16 PM
Here lies the Witch Doctor Bakari slain at level 44 by a pack of exploding demented fallen. /mourn


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on June 04, 2012, 08:31:06 AM
I'm impressed you got a WD up to 44 without dying once.

I just read on the forums that some people play hardcore in public games. Of course, there are sociopaths who intentionally lure mobs into safe areas (i.e., Tristam) in order to kill people upon joining the game.

I barely understand why anyone would play hardcore single player or with friends, but in public games?


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 04, 2012, 08:37:40 AM
That exploit only works in Act I, so beware when joining Act I public games.

The reason to join public games is that it offers you insurance: if you, say, disconnect, having another person in your game nearby will often save your life.

Also, for the squishier classes, it makes it a lot easier: having more players just means the HP gets multiplied, so that Barb who's tanking everything without losing any health isn't going to be in any more danger, but you're going to need a lot less kiting.


Title: Re: Hardcore Discussion/Graveyard
Post by: Brogarn on June 04, 2012, 09:30:52 AM
I'm impressed you got a WD up to 44 without dying once.

Thanks! Would have gotten a lot further had I not gotten sloppy and careless. There really was no reason for me to be anywhere near that group of mobs. But I typically run into packs on purpose, had been doing it for the previous 31 hours, and wasn't paying any attention at all to what I was running into. Just dumb. I've learned a lot, though, for my next run.

For anyone actually interested, I used a poison based, no pet (besides Hex) build. It's in the WD thread.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 04, 2012, 03:41:48 PM
So where's a good farming spot (not in MF gear) in late Nightmare (currently almost done act iii / lvl 46 barb)? I haven't had to use a pot yet, but my health is feeling a bit spikier than normal, and the AH is pretty picked dry on upgrades at the minute.




Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on June 04, 2012, 03:44:41 PM
Seems like there are always a couple dungeons and some events in that first little section of the siege engines quest before you go across the first bridge, that might be worth trying.


Title: Re: Hardcore Discussion/Graveyard
Post by: Khaldun on June 05, 2012, 08:29:24 AM
Into Act III with my HC Demon Hunter...had one scary Act II thing while getting Zoltan Kulle's blood, my wife distracted me exactly when there was a lag spike and when I looked back I was dealing with an arcane + jailer pack *and* an aggroed fire-throwing pack of goobers in the other direction. Started vaulting away and ended up in the middle of yet another pack of baddies. Just started running and gunning then and of course kept running into new groups--had half the map chasing me and I was terrified that the jailers would get close enough. Managed to gun down enough to stay alive though and eventually thinned it all out.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ironwood on June 05, 2012, 08:54:28 AM
That's a heartwarming tale of how you managed to triumph and overcome despite your wife wanting to talk to you.

 :why_so_serious:


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 05, 2012, 09:27:07 AM
Diablo down again, this time as WD. On to nightmare, and this time I'm not gonna be an idiot.

Also, I have two buddies with 60's in HC. Both their first guys. That's pretty badass.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 05, 2012, 09:31:57 AM
Hit me up, Slayerik, let's roll. I've also got mule after mule full of stuff I can gift down to you.

I just decided not to farm it up, (largely because those Blood guys with every hit knockbacks are really annoying, and a little bit dangerous) and go straight on to Azmodan. Boom.

That said, I'm now being very wary of doing stuff when Wrath is on cooldown: I'm starting to get packs of mobs which are pretty much inescapable.



Title: Re: Hardcore Discussion/Graveyard
Post by: Khaldun on June 05, 2012, 01:17:16 PM
That's a heartwarming tale of how you managed to triumph and overcome despite your wife wanting to talk to you.

 :why_so_serious:

Believe me, she became all too aware of what was almost her fault.  :angryfist:


Title: Re: Hardcore Discussion/Graveyard
Post by: Ratman_tf on June 09, 2012, 02:08:31 PM
We started a friendly Hardcore competition at work.

(http://sphotos.xx.fbcdn.net/hphotos-snc6/255545_3874708782742_416733004_n.jpg)

Fucking Fallen Maniacs. I knew they were in this part of the game, but it only takes one corner turn...


Title: Re: Hardcore Discussion/Graveyard
Post by: Outlawedprod on June 10, 2012, 10:29:47 AM
HARDCORE.
http://www.youtube.com/watch?v=Mq166ggocNE


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 10, 2012, 01:14:36 PM
And here we go!

(http://i.imgur.com/7bxkSl.jpg)

Hit 60 about midway through Act IV. Would have been a 5-stack NV Diablo kill, but in the last 15 seconds I accidentally dragged one of my skills off the bar.  :awesome_for_real:

And I guess I'm done for a bit!


Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on June 10, 2012, 05:07:03 PM
HARDCORE.
http://www.youtube.com/watch?v=Mq166ggocNE
Heh! 'twas hubris that killed the beast.

I was super careful, lost a 55 DH to a disconnect. I'm done for a bit.

Supergrats, stats. Way to do it!


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 10, 2012, 11:06:22 PM
Just took down Diablo solo in nightmare HC. Now up to 51. Vision Quest WD is fun. Dire Bats HOOOO


Title: Re: Hardcore Discussion/Graveyard
Post by: Ironwood on June 11, 2012, 03:31:44 AM
51 on hardcore ?

Fucking hell.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ice Cream Emperor on June 11, 2012, 04:44:37 AM

My HC monk has clearly decided that the safest way to progress is to massively outlevel all the content. +92.4 xp per kill and 15% flat bonus is pretty funny -- level 30 at the end of Act III Normal, but presumably once I get to actual difficulty levels, I will need to replace these stats with proper gear.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 11, 2012, 11:39:06 AM

My HC monk has clearly decided that the safest way to progress is to massively outlevel all the content. +92.4 xp per kill and 15% flat bonus is pretty funny -- level 30 at the end of Act III Normal, but presumably once I get to actual difficulty levels, I will need to replace these stats with proper gear.

That's good advice, and exactly how I plowed through normal mode (minus the helm piece, took life gem instead). In NM, I slowly started switching into non-exp gear. Exp gear is cheap.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 11, 2012, 12:18:17 PM
I think you've either got to out-level, or out-gear. But you don't need both.

And by outgear, this just means being diligent about your upgrades, and making sure you have tons of Vit.


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on June 12, 2012, 06:56:31 AM

I was super careful, lost a 55 DH to a disconnect. I'm done for a bit.


This is why I don't understand the appeal of HC. It's not just dependent upon you as a player.

If this happened to me, I'd lose the will to ever play again.

I don't like dying in softcore; it's not the repair costs (although that will add to my annoyance once they go up), it's the feeling of failure.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 12, 2012, 07:03:16 AM

This is why I don't understand the appeal of HC. It's not just dependent upon you as a player.


This is really all that needs to be said. I lost my HC barb to the belial fight because of a misguided mouse cursor catching one of the boss's oversized appendages - I am fine with that. Mistake made. Disconnected and dying through no fault of my own... no.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 12, 2012, 08:22:18 AM
Pansies. ;)

Had a couple lag spikes last night that woulda killed me had I been fighting an elite pack or a boss. HC is like russian roulette baby!!! So far hell isn't so bad. Might build a vacation home here...


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 12, 2012, 08:25:54 AM

This is why I don't understand the appeal of HC. It's not just dependent upon you as a player.


99% of the time, it is. Unfortunately, that 1% can wipe your ass out. I call it the price you pay. The game just feels more pure, like a real dungeon crawl. The AH and economy is not a horrible fucking joke like SC is.



Title: Re: Hardcore Discussion/Graveyard
Post by: lesion on June 12, 2012, 09:13:36 AM
I wonder if it's possible to stack enough thorns to explode things by just standing still. HM.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 12, 2012, 09:21:24 AM
I wonder if it's possible to stack enough thorns to explode things by just standing still. HM.

Depending on level and which difficulty setting you are playing... then yes. I did this last night running my buddy through Bastion's on NORMAL with my 60 Barbie. Loaded up my GF/MF gear which has some thorns on it and shit was running up to me, taking a swing, and outright dying on the connection.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ice Cream Emperor on June 12, 2012, 09:39:54 AM

Too bad thorns damage does not appear to scale at all based on anything (like, say, a modifier of your main damage stat, that would make sense?) I am sure those Inferno mobs are really bothered by taking 827 damage, when they have 30k hp.

But yeah, trolling lower difficulty levels is one way to get a bit of that old d2-nutso-build feel.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 12, 2012, 09:43:46 AM

Too bad thorns damage does not appear to scale at all based on anything (like, say, a modifier of your main damage stat, that would make sense?) I am sure those Inferno mobs are really bothered by taking 827 damage, when they have 30k hp.

But yeah, trolling lower difficulty levels is one way to get a bit of that old d2-nutso-build feel.

I called it hanging out with my buddy in chicago online.   :why_so_serious:

But yeah... thorns does fuck all in Inferno (and in Hell for that matter), even with the passive up on my Barbie.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ice Cream Emperor on June 12, 2012, 09:48:36 AM

Oh I didn't mean 'trolling' negatively, just seemed an apt description of what it must feel like for those poor mobs. I ended up in Normal with my level 60 Barb the other day, it was hilarious watching my Enchantress one-shot Azmodan (achievements! must have them!)


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on June 12, 2012, 11:10:02 AM

I was super careful, lost a 55 DH to a disconnect. I'm done for a bit.


This is why I don't understand the appeal of HC. It's not just dependent upon you as a player.

If this happened to me, I'd lose the will to ever play again.

I don't like dying in softcore; it's not the repair costs (although that will add to my annoyance once they go up), it's the feeling of failure.

It's the same itch that playing roguelikes scratches - when you're dead in Nethack, you're dead (and I've lost my share of characters to crashes playing roguelikes over the years for sure.) It is definitely not for everyone, and there's certainly nothing wrong with NOT enjoying hardcore, I imagine it is a relatively small minority of people who enjoy that sort of thing.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 12, 2012, 11:14:59 AM

Oh I didn't mean 'trolling' negatively, just seemed an apt description of what it must feel like for those poor mobs. I ended up in Normal with my level 60 Barb the other day, it was hilarious watching my Enchantress one-shot Azmodan (achievements! must have them!)


No offense taken. I got my Maniac achievement last night whirlwinding a room full of them. Achievements are horrible things in general, but god damn I like reading some of them and thinking, why is that even a recognition.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 12, 2012, 11:19:25 AM
So I hated achievements in Wow but I think they are well done in D3. Not sure why.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ingmar on June 12, 2012, 11:20:36 AM
So I hated achievements in Wow but I think they are well done in D3. Not sure why.

I think it helps a lot that they're in from the start, so you don't have to 'waste' time going back and doing content you already did to have achievement credit for them.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ice Cream Emperor on June 12, 2012, 11:31:35 AM

Well not to mention that you are already endlessly repeating the content -- you can get an achievement the first time you kill Belial or the thirty-second, but you were gonna kill him all those times for other reasons anyhow.


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on June 12, 2012, 09:40:03 PM
Getting achievements makes farming not feel like farming.


Title: Re: Hardcore Discussion/Graveyard
Post by: amiable on June 13, 2012, 05:43:04 AM
And here we go!

Hit 60 about midway through Act IV. Would have been a 5-stack NV Diablo kill, but in the last 15 seconds I accidentally dragged one of my skills off the bar.  :awesome_for_real:

And I guess I'm done for a bit!

Christ Tasty you lapped me, I'm still in act 1 hell on my 55 WD!  mind if i call on you when/if i get to act 4 for a diablo kill run?


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 13, 2012, 08:03:13 AM
Amiable, I got butcher down and just hit 54. Hit me up if you aren't scared to duo :)


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 13, 2012, 02:43:48 PM
Priceless...

https://www.youtube.com/watch?v=ZBFt2WUqQx8


Title: Re: Hardcore Discussion/Graveyard
Post by: MuffinMan on June 13, 2012, 06:12:38 PM
Oh god, the clicking.


Title: Re: Hardcore Discussion/Graveyard
Post by: Xanthippe on June 13, 2012, 06:46:18 PM
Y'all are a bunch of masochists, you know that?

He was remarkably calm, considering that he didn't even burst into tears.


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on June 13, 2012, 07:05:33 PM
Y'all are a bunch of masochists, you know that?

He was remarkably calm, considering that he didn't even burst into tears.

I agree, I would have been contorting my face into all kinds of crazy while trying to keep it down...


Title: Re: Hardcore Discussion/Graveyard
Post by: Merusk on June 14, 2012, 05:18:35 AM
That's a well-balanced guy who has all his priorities exactly right.  Kudos to him for keeping it in perspective.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 14, 2012, 05:45:27 AM
To be honest... in hardcore, you have to almost EXPECT that you will die at some point so that has to be tempering. However, to afk die... yeah, Merusk is dead on.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 14, 2012, 07:56:21 AM
Priceless...

https://www.youtube.com/watch?v=ZBFt2WUqQx8

I'm pretty sure my HC death will go something like this.


Title: Re: Hardcore Discussion/Graveyard
Post by: murdoc on June 14, 2012, 08:35:11 AM
Priceless...

https://www.youtube.com/watch?v=ZBFt2WUqQx8

I'm pretty sure my HC death will go something like this.

I KNOW mine will.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 14, 2012, 08:52:37 AM
Except there will be multiple rugrats involved!


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 15, 2012, 02:01:00 PM
Spirit Vessel, it saved my ass. The fiancee was all talking to me and shit while I was soloing a nasty rare pack of walling mortaring molten (or something like that). Got a little stuck, but made it out with 10%. Up to 57, boy it's gonna suck when I die soon!


Title: Re: Hardcore Discussion/Graveyard
Post by: Pennilenko on June 15, 2012, 02:04:53 PM
I think if you make it all the way to sixty that you should get the option to move the character one way into regular mode. Mostly because of emotional attachment.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 17, 2012, 08:04:35 AM
Yay my first 60! 

60 hardcore, woot. On to finish hell, and die in Inferno.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ashamanchill on June 17, 2012, 04:57:52 PM
Slayer, you are one crazy ass mother fucker. I'm proud to have Cho'gathed a game with you in LoL.


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on June 17, 2012, 05:19:40 PM
Major Props Slay. My Monk is now 19 after slaying Magda.

I have one question though, when do you restart quests to gain levels?

I know Act 3/4 are dangerous but I don't remember Act 1 nightmare being too bad...

Act 2 is definitely a step up but since Monk is so natural for me I'm still an arrogant sonofabitch and am willing to fight double packs when they're too close together and chase goblins into mini-bosses...

Almost died from lag at the entrance to Khasim Outpost  :why_so_serious:


Title: Re: Hardcore Discussion/Graveyard
Post by: Hutch on June 17, 2012, 07:29:19 PM
Barb. Level 27. I was running a Wizard but the Barbarian feels so much safer.

Of course I'm only in Normal diff, so of course it feels safe o.O

Got through the Siege event in act III Normal earlier today.

My build. (http://us.battle.net/d3/en/calculator/barbarian#bRXSVj!ac!aaaaa)

I'm actually a little reckless. I just Leap into the center of whatever and start Cleaving away.
And then count on a health globe to pop, or Revenge to activate.
This strategy will probably not hold together if I make it to NM, but it's worked so far, and I'm finding the Barb to be the most fun if I play him like he's Wolverine.


Title: Re: Hardcore Discussion/Graveyard
Post by: Lightstalker on June 17, 2012, 09:57:05 PM
I'm running something similar and you'll do fine, especially if you bargain hunt off the AH.  I paid out for a square amethyst and have been buying up socketed weapons for the +35 per hit on top of whatever I can find at my level.  I also bought Born's set (shoulders and chest) and I've been wearing them for almost 20 levels now.  At the moment I've got 52 health per hit and 93.8 xp per kill with a 17% bonus, I can just stand in plagued firechains packs in Nightmare and burn them down relatively safely.  I'm well over-levelled compared to my normal Barb who didn't go the +exp per kill route.

I've been using Earthquake for my "clear the room" ability (and to kill treasure goblins) and Ancient Spear to deal with runners.  That's in place of Charge and Call of the Ancients.  Cleave is starting to feel underwhelming in Nightmare but it could just be the 5 level old weapon.  I'm considering Frenzy with Sidearm and Weapon Throw or Seismic Slam to deal with issues at a distance (spear tends to hit something nearby and not my actual target).


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 18, 2012, 07:36:45 AM
Major Props Slay. My Monk is now 19 after slaying Magda.

I have one question though, when do you restart quests to gain levels?

I know Act 3/4 are dangerous but I don't remember Act 1 nightmare being too bad...

Act 2 is definitely a step up but since Monk is so natural for me I'm still an arrogant sonofabitch and am willing to fight double packs when they're too close together and chase goblins into mini-bosses...

Almost died from lag at the entrance to Khasim Outpost  :why_so_serious:

Thanks guys :)

I never restarted quests. I bargain hunted the AH by searching for Int/Vit items (All armor) and then sort by lowest buyout. I kept myself well-geared throughout, upgrading weapon quite often as well. As a WD, I went 1H and mojo, never even tried a shield. The only time I did any resets was at 59.5, I decided to just keep restarting the crater in Act 3 Hell as it seems like fairly safe excellent XP.

Importance of Vitality cannot be overstated. You do a lot more DPS alive than dead :)

Started Inferno last night with a friend, is a bit different after soloing basically the entire way to 60. We plowed through to a little bit before Skeleton king, where we hit a pack that we didn't want to fuck with and logged. Twin WD is pretty solid. I run Vision Quest build and he runs poison darts with mad CC. I need to pack on another 5k HP and maybe 30 resist all. Not bad though for just beating Hell. I'm sure I'll be RIPing soon!




Title: Re: Hardcore Discussion/Graveyard
Post by: Outlawedprod on June 19, 2012, 06:06:16 AM
HARDCORE.
http://www.youtube.com/watch?v=Mq166ggocNE

http://da.twitch.tv/nl_Kripp and http://www.twitch.tv/nl_krippi
killed HC Inferno mode Diablo.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 19, 2012, 08:30:30 AM
Hey, I just killed HC Skelly :)

Tasty you still playing your barb? Hit me up.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 19, 2012, 08:37:52 AM
My GF wanted to play, so she not only has the account, she has the authenticator too!

I might steal it back this weekend.



Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 20, 2012, 07:31:46 PM
 :heartbreak:

(http://sphotos.xx.fbcdn.net/hphotos-snc6/182107_3446602239126_1594634549_n.jpg)

Died because I got cocky and used my pack killing build for Butcher. I didn't want to lose my 5 stacks. Greed is a killer, folks. RIP Snakebites, your deeds of valor will be remembered!


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on June 20, 2012, 08:26:51 PM
 :ye_gods:

Rest in peace Snakebites! Still awesome work Slayer, I hope to emulate your success soon!


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 20, 2012, 09:01:30 PM
Aww, shucks.

What got you? Did you hit the enrage timer?


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 21, 2012, 08:17:17 AM
No, overconfidence got me. I had a Prot shrine I coulda went and got, and I shoulda respecced. Or maybe regeared a bit more vitality.

So, anyone want to start a new HC with me? :)


Title: Re: Hardcore Discussion/Graveyard
Post by: MuffinMan on June 21, 2012, 08:38:25 AM
I like that there is a healing well highlighted. :grin:


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 21, 2012, 08:40:18 AM
For the record, the fire didn't actually get me, but cremated me after. His cone spike attack thingy was my death. A lot of my skills were actually on cooldown as well, took me a sec before screenshotting it.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 21, 2012, 08:50:32 AM
Aww, shucks.

What got you? Did you hit the enrage timer?

Isn't his enrager having the whole floor light up?


Title: Re: Hardcore Discussion/Graveyard
Post by: Polysorbate80 on June 21, 2012, 09:15:09 AM
Aww, shucks.

What got you? Did you hit the enrage timer?

Isn't his enrager having the whole floor light up?

Yup, I was running in to that problem yesterday (non-hardcore witchdoctor), kept getting him to <10% and then dying to the flames.  Had to trade off some health & defense for dps to beat it.


Title: Re: Hardcore Discussion/Graveyard
Post by: Ice Cream Emperor on June 21, 2012, 05:01:51 PM

Ouch, bummer on the WD death - I think by Inferno you pretty much have to be optimizing for every remotely-dangerous-thing, NV stacks bedamned.

My monk is up to 40 and Act II Nightmare -- +157 xp per kill but I do occasionally get that 'hmm I might actually die here if I play stupidly' feeling, so will probably start swapping out for more sensible upgrades as I go.

Meanwhile my barbarian trails behind more or less 10 levels and continues to one-shot almost everything with his two-handed axe. He just killed Normal-Diablo.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hutch on June 25, 2012, 01:56:19 PM
I finally got back to my Barbarian last night, and then got him killed at level 29 in the Arreat crater. A pack of those big fat demons with the dual maces got me. They were elite, I forget what their affix was. Those things hit pretty hard when they're not elite, as it is. Enough mewling. R.I.P.

Started up a new one, got him killed at level 9. Not a huge surprise, since my non-HC barbarian's first death was around the same level. You don't have all of your defensive/mobility tools yet. Can't be reckless, and I was. Stood too long in the poison cloud from one of those walking trees.

Started up another one, did a few quests, decided not to push my luck, and quit for the night.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 25, 2012, 04:29:41 PM
Barb will be my next one...Got my Wizard up to 35. Hopefully have em to 60 in a couple weeks.


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on June 25, 2012, 05:45:21 PM
I finally got back to my Barbarian last night, and then got him killed at level 29 in the Arreat crater. A pack of those big fat demons with the dual maces got me. They were elite, I forget what their affix was. Those things hit pretty hard when they're not elite, as it is. Enough mewling. R.I.P.

Started up a new one, got him killed at level 9. Not a huge surprise, since my non-HC barbarian's first death was around the same level. You don't have all of your defensive/mobility tools yet. Can't be reckless, and I was. Stood too long in the poison cloud from one of those walking trees.

Started up another one, did a few quests, decided not to push my luck, and quit for the night.


Yep, my monk just hit level 30 and almost died several times due to hubris in the Arreat Crater. Those phasing big guys hit hard and Succubi sniping in the background. I think it's about time I look for some upgrades for my mental wellbeing... I do enough damage but my mitigation doesn't feel high enough so I'm playing a dangerous game of seeing if I can kill them before they kill me. I also have an incredibly bad habit of using ALL my cheapest potions before moving to the next grade...

 :ye_gods: :awesome_for_real: :drill:


Title: Re: Hardcore Discussion/Graveyard
Post by: Lightstalker on June 25, 2012, 11:17:38 PM
wow.

Survived a client crash at 49, which fighting a Giant Golgor.
Survived an invisible Terror demon while fighting a champion fallen angel pack at 51 (Terror demons put up a 75% healing reduction debuff, they don't have much health but they can be very dangerous when you can actually see them).

It seems Diablo doesn't want my Barb to make it to 60.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 26, 2012, 06:56:24 AM
I might have some gearing laying around for your barb. I'll see what I got early to mid 50's, keep up the surviving...maybe we can meet up at 60 :)


Title: Re: Hardcore Discussion/Graveyard
Post by: Pennilenko on June 26, 2012, 07:01:43 AM
If you upgrade your hardcore blacksmith and jeweler, do you lose their upgrades when a hardcore character dies?


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 26, 2012, 07:04:35 AM
No. That and the stash remain. It's honestly pretty fun to have a crapload of gold and crafting stuff for your next character. I keep myself upgraded every 5 levels or so and plow everything in normal and nightmare so far. Things start getting a little sketchy in hell, and you really gotta start watching your ass.

For anyone starting a hardcore, use +exp gear. I have hammered through normal very quickly and even without exploring at all the +exp seems to keep me at or above the level I should be. Makes re-rolling way less painful, and a lot more fun. Also, red gem in the helm. If anyone needs a flawless square purple or red, hit me up. I figure at Belial I will swap helms to one with a purple gem, then go back to red for exp.


Title: Re: Hardcore Discussion/Graveyard
Post by: Lightstalker on June 26, 2012, 10:30:07 AM
I've hit the +exp gear pretty hard and I hit level 52 before the cathedral at the start of Hell mode.  That seems pretty far ahead of my normal character playthrough and I'll probably hit 60 before I get to Act 2 Hell - I have a pretty safe run in.  I noticed my mitigation was a little underwhelming for Hell mode, so I'm running Act3 NM again to get some cash and make some upgrades.

I used the Frenzy-Smite trick on my nightmare Diablo kill and have moved to +Dodge runes and a 24% block shield full time so I was avoiding the damage from things like the Diablo cage-bite when I got lazy/didn't notice him starting that animation.  Yeah, I got lazy on my nightmare diablo kill and it wasn't even threatening despite that.  I'm right at the point where Cleave is starting to feel weak but Frenzy-Sidearm and Frenzy-Smite can't cope with groups of enemies.  If I had another ability slot I'd throw in a Fury dump like Seismic Slam to boost the AE damage.


Title: Re: Hardcore Discussion/Graveyard
Post by: statisticalfool on June 26, 2012, 01:16:37 PM
Revenge is all of your moment to moment AE dmg, and if you need more AE for champ packs, then it's Wrath/Earthquake.

Once you hit the 30% Revenge rune, really, it'll be up all the time.


Title: Re: Hardcore Discussion/Graveyard
Post by: 01101010 on June 26, 2012, 01:23:45 PM
Revenge is all of your moment to moment AE dmg, and if you need more AE for champ packs, then it's Wrath/Earthquake.

Once you hit the 30% Revenge rune, really, it'll be up all the time.

Save for that one moment you REALLY NEED IT TO LIGHT THE FUCK UP.


Title: Re: Hardcore Discussion/Graveyard
Post by: Typhon on June 26, 2012, 04:02:48 PM
yeah, I didn't find that to be the case either, so I went back to the rune that gives health.


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on June 26, 2012, 05:23:46 PM
As predicted, Hubris slew me in Act4...

What was originally going to be a small 30 minute session turned into an hour and a half at 1am and a unique Succubi and all her cohorts slew me.

I probably could have escaped but fatigue affected my reaction and I paniced...

I like Hardcore, but I don't think I'll be able to grind Act 1-4 with the same character and none of the other classes call to me so I'll be taking a break from D3...


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 26, 2012, 06:21:15 PM
My condolences :( 60 is tough to get, I lost my first DH to a brain fart at lvl 34.

Hey, we should get some f13ers to level up to Act II with some new characters and pick a night or two to play. Any takers?


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 26, 2012, 06:31:59 PM
As predicted, Hubris slew me in Act4...

What was originally going to be a small 30 minute session turned into an hour and a half at 1am and a unique Succubi and all her cohorts slew me.

I probably could have escaped but fatigue affected my reaction and I paniced...

I like Hardcore, but I don't think I'll be able to grind Act 1-4 with the same character and none of the other classes call to me so I'll be taking a break from D3...

Strangely, I had no desire to play WD but tried it. Freakin' love the class now. Give it one more go! :)


Title: Re: Hardcore Discussion/Graveyard
Post by: murdoc on June 28, 2012, 12:21:15 PM
My condolences :( 60 is tough to get, I lost my first DH to a brain fart at lvl 34.

Hey, we should get some f13ers to level up to Act II with some new characters and pick a night or two to play. Any takers?

I just hit Act II with my Demonhunter, but my playtime is quite random.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on June 28, 2012, 12:55:10 PM
Yeah, looks like I'ma keep pluggin' away with this wizard... up to 43! Woo


Title: Re: Hardcore Discussion/Graveyard
Post by: Hutch on July 04, 2012, 02:43:24 AM
I rerolled my barb, and reached level 30 just now. Azmodan down, Act IV next!


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on July 04, 2012, 09:38:32 PM
Bit it at 53. Sucks cause I had a stash of lvl 54 goodies. Ran into a pack of Shielding Desecrating Frozen that freeze locked me and chewed me up.

A couple days of mourning then maybe I'll roll a barb. Kinda loosing a bit of steam.


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on July 04, 2012, 11:08:40 PM
Yeah, I'm slowly working through my new Monk...

What does the Archive button do for dead Heroes?


Title: Re: Hardcore Discussion/Graveyard
Post by: Setanta on July 05, 2012, 12:18:59 AM
Having seen how fast my WD is chewing through on normal mode, I'm really tempted to try a hardcore toon.

I don't know how they rate in NM/Hell but the garg/doggies seems to be a decent meat shield.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hutch on July 05, 2012, 04:09:06 AM
Yeah, I'm slowly working through my new Monk...

What does the Archive button do for dead Heroes?

It puts them into a tab in your account Profile. The "Hall of Fallen Heroes".


Title: Re: Hardcore Discussion/Graveyard
Post by: SurfD on July 05, 2012, 05:10:28 AM
Having seen how fast my WD is chewing through on normal mode, I'm really tempted to try a hardcore toon.

I don't know how they rate in NM/Hell but the garg/doggies seems to be a decent meat shield.
Normal mode is pretty faceroll for just about anything.  I just recently started my first hardcore character, a barbarian.  His gear is entirely from drops or stuff bought from the in town vendors, and is nowhere near uber optimized for Hardcore (im still rocking some gear i am like 10 levels over by now, dont have pure hardcore Vitality + strength on all my blues or anything, heck, i have something like 58% magic find), and I have pretty much steamrolled my way through everything.  I mean, on Belial, I basicly just stood right infront of the boss and wailed away.  Never moved at all other then to occasionally sidestep to pick up a health orb. 


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on July 05, 2012, 08:04:41 AM
Having seen how fast my WD is chewing through on normal mode, I'm really tempted to try a hardcore toon.

I don't know how they rate in NM/Hell but the garg/doggies seems to be a decent meat shield.

WD was my favorite class as of yet to play in HC. Good escape, a great HC passive, and meat shields (as mentioned). Give it a go, I had 63 hours of fun with mine. Once you hit 40, run vision quest. Spam to win.


Title: Re: Hardcore Discussion/Graveyard
Post by: Lightstalker on July 05, 2012, 12:43:43 PM
My Barb made 60 and I've got a Monk to 28 now.  I'm a bit reluctant to get to Inferno on my Barb, at least before I've cleared out the end of Hell in Normal mode on a Barb (yeah, my highest level Barb is HC).  Monk after 20 has been dangerously easy to play, could definitely see complacency being an issue for more dangerous encounters.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hutch on July 05, 2012, 12:59:38 PM
My Barbarian is now level 31, and I finished off Normal Mode.
This is only my second character to get played all the way through Act IV. The other being my non-hardcore Wizard.

On to Nightmare!




Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on July 05, 2012, 01:02:55 PM
I like to shop before bumping difficulty, just to be safe :) Good luck! Don't die like me!


Title: Re: Hardcore Discussion/Graveyard
Post by: Llyse on July 05, 2012, 05:18:09 PM
My Barb made 60 and I've got a Monk to 28 now.  I'm a bit reluctant to get to Inferno on my Barb, at least before I've cleared out the end of Hell in Normal mode on a Barb (yeah, my highest level Barb is HC).  Monk after 20 has been dangerously easy to play, could definitely see complacency being an issue for more dangerous encounters.

Yep, you can definitely get careless very very quickly with Monk. One thing that is a bad habit I think is upgrading your weapon but not your armour. I picked up a great weapon from the AH in Act II and was using all the way to Act IV... I was still smashing mobs but my life actually dropped in big discrete chunks. This meant I played a minigame of killing them faster than they can kill me before health globes restore my life.

Of course this can be fixed by being always being vigilant...


Title: Re: Hardcore Discussion/Graveyard
Post by: Ice Cream Emperor on July 05, 2012, 07:24:00 PM

This is precisely what killed my Monk at 48 -- I was kind of waiting until I finished Nightmare to upgrade, but forgot that Act IV actually represents a substantial increase in difficulty, even on Nightmare. That combined with playing a Hardcore character first thing after waking up led to a rather untimely, anticlimactic death. That and the fact that Monks really don't have a solution to the whole Waller-puts-a-wall-on-top-of-you, aka. Jailer-but-it-lasts-for-eight-seconds thing. WTB non-buggy abilities and/or better escape skills.



Title: Re: Hardcore Discussion/Graveyard
Post by: Lightstalker on July 05, 2012, 10:21:02 PM
I've seen that, as well as invisible mobs. 

In other news, the Punch-Teleport works while in Jail.  You just end up in Jail at the new location   :awesome_for_real:

Monk up to 33 clearing Act 4 Normal with ease, Barb sitting in Hell Act 2 awaiting inspiration.


Title: Re: Hardcore Discussion/Graveyard
Post by: Lightstalker on July 18, 2012, 08:26:08 PM
(http://www.bung.org/~sergi/image/destructor_sm.jpg)
Inferno, clearing the 3 Dark Berserker event in Wortham.   Fear -> Jail -> 3x Overhand Smash.

I was really dreading this encounter (and the Road to Alcanus dude too), these guys are real trouble for me.  33k health, 10k armor, 10k dps, 24% block, 24% dodge; gone in one combo I couldn't do anything about.


Title: Re: Hardcore Discussion/Graveyard
Post by: Hoax on July 18, 2012, 11:46:03 PM
I'm working on a new generation of characters. Looking for people to play with if I don't already have you friendlisted...

L49 Monk (act4 nm), committed to a 3-man group that is on hiatus until they get over TSW. I may say fuck that and press on though if they keep me waiting much longer.

L40 DH (act2 nm), feeling a bit lost on this one. Pretty much shelved until I pick a new build and/or regear her.

L32 Barb (act 4 normal), sooooo overgeared. I may die on this guy because content in act3 was so freaking trivial it has lulled me to sleep.

L30 Wiz (act 3 normal), needs work on plan/build/gear, this character is a little lost atm, doesn't help I love certain spells and hate other ones. Thinking of getting a 24/7 disintegrate build working. Or at least setting one up for future levels maybe. I'm quite gunshy after feeling pretty randomed out in act2 nm on a 40 wiz just because AE destroyed my fps.


Title: Re: Hardcore Discussion/Graveyard
Post by: Slayerik on July 19, 2012, 07:24:20 AM
Nice job getting that barb to inferno, Light. Mine bit it around 46 by those teleporter dudes in the Heart of Sin. I forgot I was a Barb for a sec and tried to kite instead of fight.

Damn Hoax, I'm kinda on break now (playing some Day-Z) but will eventually play some more HC at some point. Maybe our paths will cross then!