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f13.net General Forums => Lord of the Rings Online => Topic started by: Stormwaltz on January 25, 2012, 06:39:26 AM



Title: Riders of Rohan - this time for reals!
Post by: Stormwaltz on January 25, 2012, 06:39:26 AM
Quote
Introducing Mounted Combat – Ride into Combat atop your loyal War-steed as you defend the people of Rohan from the forces of Isengard and Mordor. Customize your War-steed’s armor and level its skills over time to aid you in mounted defense of King Theoden’s lands. Mount your steed and gather your fellows to fight against Warbands, contingents of roving warg riders that have been scouted all over the Plains of Rohan! It falls to you to head off and defeat this new threat before they over take the land.

http://www.lotro.com/news/pressreleases/1736-warner-bros-interactive-entertainment-and-turbine-unveil-the-lord-of-the-rings-online-riders-of-rohan?lang=en_US

A forum post by Kate Paiz adds:

Quote
We’ll also introduce the option to bring Skirmish Soldier along to aid you on your adventures throughout Middle-earth.

http://forums.lotro.com/showthread.php?442183-Forth-Eorlingas

EDIT: Fixed second link


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on January 25, 2012, 06:55:14 AM
I'll go ahead and be optimistic for now.


Title: Re: Riders of Rohan - this time for reals!
Post by: Mrbloodworth on January 25, 2012, 07:30:31 AM
Knew it was coming with all the work with animations on mounts. The Solider thing, a bit unexpected, but quite an interesting idea.


Title: Re: Riders of Rohan - this time for reals!
Post by: luckton on January 25, 2012, 07:59:42 AM
Knew it was coming with all the work with animations on mounts. The Solider thing, a bit unexpected, but quite an interesting idea.

Hey, if it worked for SWTOR..  :why_so_serious:


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on January 25, 2012, 08:04:35 AM
OMGOMGOMGOMG

Quote
…the spring update will add a completely new region to the game: The Great River.

The region takes its name from the Great River Anduin, and readers of the books or watchers of the films will recognize it as the waterway that the Fellowship took south from Lothlorien to Amon Hen. In terms of the game map, it will serve as a gateway between Lothlorien to the southern country of Rohan (and more on that later!), much the same way that Enedwaith led in to Dunland. It begins at the mouth of the Anduin Valley and travels down to the area right before Fangorn.

Quote
Paiz and Mersky vowed that starting this year, players will be seeing LotRO adopt Asheron's Call's monthly update model.

Quote
(Rohan)'s so large, in fact, that the regions developed for this expansion will be twice as big as Moria.

Quote
The team's been hard at work developing the technology to toss large numbers of enemies at you; these enemy groupings which will be called Warbands. Warbands will be prevelant in the East Plains and will be defeated by players using a new tactic: mounted combat. The idea behind this "robust system" is the image of groups of mounted warriors dynamically clashing, wheeling about, and maneuvering to gain advantage over their foes.

http://massively.joystiq.com/2012/01/25/riding-into-rohan-lotro-maps-out-2012/


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on January 25, 2012, 08:27:40 AM
(http://dl.dropbox.com/u/85916/cosby_shake_sandwich.gif)


Title: Re: Riders of Rohan - this time for reals!
Post by: Modern Angel on January 25, 2012, 09:52:46 AM
Oh my dear god


Title: Re: Riders of Rohan - this time for reals!
Post by: Tannhauser on January 25, 2012, 04:21:07 PM
Wow that sounds amazing!  Hope it works out. 


Title: Re: Riders of Rohan - this time for reals!
Post by: Cadaverine on January 25, 2012, 04:33:42 PM
Quote
We’ll also introduce the option to bring Skirmish Soldier along to aid you on your adventures throughout Middle-earth.


Nice.  Maybe I'll be able to do some of them thar instances finally.


Title: Re: Riders of Rohan - this time for reals!
Post by: Cheddar on January 25, 2012, 04:52:45 PM
Impressive.  Everything they are doing is amazing and I cannot wait!


Title: Re: Riders of Rohan - this time for reals!
Post by: Malakili on January 25, 2012, 05:15:32 PM
Is it bad that I'm more excited about this announcement than I am any of the new MMORPGs coming out in 2012?


Title: Re: Riders of Rohan - this time for reals!
Post by: Soln on January 25, 2012, 05:53:23 PM
Good.  Make it so. 

And remove x12 tokens plz.

Dd they ever get all tokens (not rep items which can go on the AH) into the wallet? 


Title: Re: Riders of Rohan - this time for reals!
Post by: Cheddar on January 25, 2012, 06:25:38 PM
Good.  Make it so. 

And remove x12 tokens plz.

Dd they ever get all tokens (not rep items which can go on the AH) into the wallet? 

Yes.


Title: Re: Riders of Rohan - this time for reals!
Post by: Azazel on January 26, 2012, 05:54:31 AM
Cautiously optimistic. It sounds too good to be true, so fingers crossed for a good fun implementation.


Title: Re: Riders of Rohan - this time for reals!
Post by: Numtini on January 26, 2012, 10:02:28 AM
The tokens aren't gone. My pack is full of ones from Moria, Lothlorien, and Mirkwood.

I feel very "meh" about the article. Mounted combat is good, but I dunno, horses just don't do anything for me. So good change, but not exciting to me.

The skirmish soldiers? I'd rather have them fix them than let me have a broken one in more places. I also wonder about balance. It already seems so easy to kill stuff, the only real challenge I've had was finding my way around Moria.


Title: Re: Riders of Rohan - this time for reals!
Post by: Mrbloodworth on January 26, 2012, 10:15:36 AM
Fix them?


Title: Re: Riders of Rohan - this time for reals!
Post by: Numtini on January 26, 2012, 10:37:18 AM
I've heard the warrior is worse than most, but my soldier gets lost, paths into mobs, stands with clear LOS and doesn't attack. It's better than doing it solo, but it's not reliable and can easily get you killed. Example, this morning I was trying to knock out a quick skirmish and got beat down by the final boss in Ice Crevasse because my soldier just stopped attacking in the middle and stood in a neutral corner.


Title: Re: Riders of Rohan - this time for reals!
Post by: Cadaverine on January 26, 2012, 01:29:40 PM
I've heard the warrior is worse than most, but my soldier gets lost, paths into mobs, stands with clear LOS and doesn't attack. It's better than doing it solo, but it's not reliable and can easily get you killed. Example, this morning I was trying to knock out a quick skirmish and got beat down by the final boss in Ice Crevasse because my soldier just stopped attacking in the middle and stood in a neutral corner.

Yeah, I gave up the warrior last night, and grabbed an archer, and whatever the loremaster equivalent is.  When it was off cooldown, and I could direct the warrior to attack something specifically, it worked well enough.  Other than that, he'd run around like a chicken with his head off, stand there doing nothing, or my favorite, strike some idiotic pose with both arms over his head, pointing his swords at the mob.


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on January 26, 2012, 01:30:57 PM
This is why I just use the pure healer.


Title: Re: Riders of Rohan - this time for reals!
Post by: Azazel on January 26, 2012, 03:13:49 PM
I've heard the warrior is worse than most, but my soldier gets lost, paths into mobs, stands with clear LOS and doesn't attack. It's better than doing it solo, but it's not reliable and can easily get you killed. Example, this morning I was trying to knock out a quick skirmish and got beat down by the final boss in Ice Crevasse because my soldier just stopped attacking in the middle and stood in a neutral corner.

You can also only direct them into combat ...I'm not sure. Once a minute? Every two minutes? Aside from that, you need to be hit for them to engage mobs. Makes it hard when Skirmishes are giving you waves of mobs, bosses, and a need to change to this or that entrance.


Title: Re: Riders of Rohan - this time for reals!
Post by: Ratama on January 29, 2012, 02:51:59 AM
This is why I just use the pure healer.
Watching a full life/power herbie heal and power-regen itself while I'm dying OOP is worse than wrangling a warrior, imo.


Title: Re: Riders of Rohan - this time for reals!
Post by: Zetor on January 29, 2012, 03:23:21 AM
I use an archer since at least this way I don't have to deal with pathing and aoe cc breaking shenanigans. Still a far cry from, say, the GW hero implementation [from 2006!].


Title: Re: Riders of Rohan - this time for reals!
Post by: Soln on January 29, 2012, 10:09:03 AM
They need to get sorted:
*LFD/LFG
*inventory mgmt
*balance/re-factor old zones

I have never cared about mounted combat and I do want a reliable soldier.  Agreed about the warrior.

Did they ever give a free respec to skirmish marks?  My earlier question was also about getting ALL marks into the wallet.


Title: Re: Riders of Rohan - this time for reals!
Post by: Cheddar on January 29, 2012, 01:00:53 PM
Did they ever give a free respec to skirmish marks?  My earlier question was also about getting ALL marks into the wallet.

They did at some point; depending on when you last played.  And, yes, ALL marks are in your wallet. 


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on January 29, 2012, 09:16:23 PM
This is why I just use the pure healer.
Watching a full life/power herbie heal and power-regen itself while I'm dying OOP is worse than wrangling a warrior, imo.

So don't slot the power regen.  :-P


Title: Re: Riders of Rohan - this time for reals!
Post by: Azazel on January 29, 2012, 11:17:17 PM
I use an archer since at least this way I don't have to deal with pathing and aoe cc breaking shenanigans. Still a far cry from, say, the GW hero implementation [from 2006!].

I'd say the archer is even worse than the warrior, due to the long direct cooldown times, so they spend an awful lot of time just standing around cheering at the scenery. Might be okay if you're a melee type yourself, but then a healer would be more practical..


Title: Re: Riders of Rohan - this time for reals!
Post by: Zetor on January 30, 2012, 01:01:50 AM
Yea, archer works well for me since I play a captain -- I'm insanely survivable and can keep the bad stuff on me, but my damage is very lacking. I used a warrior back when skirmishes were first implemented, and it was a bit more effective against zergs of little enemies -- the problem is that the warrior is so AOE based that CC is basically a lost cause unless you're willing to disable the AOEs and severely gimp his DPS. There were also a lot of very annoying pathing issues (tuckborough was pretty bad, iirc) that caused me to switch when they refunded skirmish marks.


Title: Re: Riders of Rohan - this time for reals!
Post by: Azazel on January 30, 2012, 03:45:09 AM
I don't do a lot of skirmishes - mostly with my friends who play a Guardian and Loremaster (both have healers). In the 3-player situation, the Warrior implementation isn't too bad, as I just run in and get myself hit to get him to attack mobs.

Since I play a Minstrel, the initial plan was for me to take the Warrior so I could tank-heal, while my wife who plays a hunter took the archer, to cover double DPS. Unfortunately, since the soldiers are such dumbarses, we never really bothered to play skirmishes since they're so hard to control. Funny thing is that if they just lowered the cooldown time on the direct attack button (why is there anything besides a GCD on it anyway?) then most of the problems would be mitigated.


Title: Re: Riders of Rohan - this time for reals!
Post by: Cheddar on January 30, 2012, 08:17:54 AM
I have done an embarassing number of skirms (according to Turbine over 500 on my guard) and can safely say the only two pets worth a damn are the Sage and Herbalist.

I have dabbled with all of them at some point.  Archer is ok- the tradeoff over using a Sage is lower damage but greater survivability. 

How you slot your pet makes a huge difference.  Even the order seems to be important (I have learned to slot the skills I want them to use the most in the first space).  Also, with Herby, there is still a bug with certain LT's whereby he will just stand there doing nothing.  Telling him to attack will kick him into gear, though.


Title: Re: Riders of Rohan - this time for reals!
Post by: Khaldun on January 30, 2012, 05:40:27 PM
Is there any point to starting/restarting this at this point? Like, if I resurrected my whatever-level he was character (I think I was questing in Angmar) from way back when, am I effectively solo until I get to Rohan? Or are there still people doing alts and all that?


Title: Re: Riders of Rohan - this time for reals!
Post by: Tannhauser on January 30, 2012, 05:49:14 PM
I would think solo, but the epic quest line is solo friendly all the way thru Moria now.  It's f2p, jump back in and see if you like it. 


Title: Re: Riders of Rohan - this time for reals!
Post by: Cheddar on January 30, 2012, 05:57:43 PM
Is there any point to starting/restarting this at this point? Like, if I resurrected my whatever-level he was character (I think I was questing in Angmar) from way back when, am I effectively solo until I get to Rohan? Or are there still people doing alts and all that?

Nope.  Lots of alts and new players.  Tons of content for all levels.

Also, the 65 instances are ran by max level players a lot lately. 


Title: Re: Riders of Rohan - this time for reals!
Post by: Zetor on January 30, 2012, 09:56:45 PM
Honestly it depends on your server. Silverlode is dead-dead-dead... I have seen maybe two other players during my travels, and even though I'm in the LFD queue all the time as healer/dps/support (gotta love captains), I haven't seen a single group (both before and after LFD was implemented). The global LFF channel only has max-levels looking for the occasional 3/6man. This is at levels 30-60.

But yeah, the epic questline is soloable. Just be prepared... for a lot of soloing, unless you're on one of the populated servers I guess.


Title: Re: Riders of Rohan - this time for reals!
Post by: climbjtree on January 31, 2012, 03:00:43 AM
I play on Brandywine and I'm level 55. Moria is pretty empty, but Bree is stocked with people.

I think that means everyone is either playing their low level characters or their max level characters... I don't see many people around my level. Lucky for me, I just tag along with some 75's on Grand Stair runs.


Title: Re: Riders of Rohan - this time for reals!
Post by: Mrbloodworth on January 31, 2012, 06:03:42 AM
I think after Bree is where you have to start buying Modules ( Zones ).


Title: Re: Riders of Rohan - this time for reals!
Post by: Numtini on January 31, 2012, 06:19:26 AM
I am on Landroval. I started at 50 just outside Moria and I'm now 62nd. There aren't a lot of people, but I do see others wandering around occasionally or the odd person at a quest hub. Plus the game has mostly been about soloing, so you don't miss much. I haven't run into anything in the public world that I couldn't handle alone, usually easily, and the epic quests are soloable (and being soloable, sadly, don't feel very epic).

I've used the instance finder and through the 50s got into a lot of library runs and skirmishes and had generally good experiences, even if most people seem to defer to the complete silence thing.

If you buy the premium version of Rohan, it should have enough content to get all the way to 70, but you don't get a lot of options along the way.


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on January 31, 2012, 10:17:15 AM
I thought they made Lone-Lands free at some point?


Title: Re: Riders of Rohan - this time for reals!
Post by: Cadaverine on January 31, 2012, 10:57:00 AM
I thought they made Lone-Lands free at some point?

Correct, Lone-lands is free.

As for the original question, I just started over with a new character on Brandywine.  While I wouldn't call it crowded, there's been plenty of other people in the areas I've been leveling in.  Playing a Minstrel, I even get the occasional random invite to do instances.

It all depends on the server, though.  My 30-something Runekeeper on Arkenstone never saw a soul outside of Bree.


Title: Re: Riders of Rohan - this time for reals!
Post by: Mrbloodworth on January 31, 2012, 11:41:50 AM
Correct, Lone-lands is free.

News to me. Its been a while. My bad.


Title: Re: Riders of Rohan - this time for reals!
Post by: Mrbloodworth on February 01, 2012, 08:14:56 AM
Quote
When looking over the feature list for Lord of the Rings Online’s upcoming Rohan expansion, one thing in particular caught my eye. Mounted combat. An image jumped into my head. I saw a warrior riding charging towards a band of Orcs on a gleaming war steed, dismounting with mighty blows as he passed. Later, I spoke to executive producer Kate Paiz about the upcoming expansion, and discovered that this vision of jousting warriors wasn’t too far from the truth.

“My sense of it is, you’ll be riding across the plains, and you’ll look off into the distance and you see this column of smoke and you’re like “huh, I wonder what that is” and you realise that the smoke is coming closer to you, and is in fact a mounted band of Orcs sent out by Saruman to harry the villagers of Rohan,” she said, “You have decide whether you’re going to ride in the opposite direction, call a few friends or heedlessly charge into battle.”

As you ride towards the enemy, you’ll be able to activate a new set of mounted combat skills for your horse and your warrior that will connect as you race past them. If your foe is still alive, you can circle back and take another charge. If you or your opponent takes a hard enough hit, you can be set flying off your mount, and the fight will continue. “At that point you can choose to keep your advantage of being mounted, or whether you dismount to take care of your foes with your very hands,” Kate explained.

The warhorses will be a different breed entirely to the mounts you can currently use to get around Middle Earth quicker. The new steeds will be bigger, beefier and tougher, and will come with their own trait system. “you’ll be able to customise their physical appearance and also the abilities that they lend you so they’re a good match for your character and the abilities you have already.”

Customise their appearance? Does this mean we’ll be able to buy horse armour?

“Yeah, absolutely. There will be a variety of customisable options both in the store, and earnable in-game,” said Kate.

Link. (http://www.pcgamer.com/2012/02/01/lord-of-the-rings-online-dev-on-rohans-mounted-combat-and-buying-horse-armour/)


Title: Re: Riders of Rohan - this time for reals!
Post by: climbjtree on February 01, 2012, 09:02:17 AM
Cadaverine:

We've got a pretty active guild on Brandywine if you looking for people to play with. There's a whole lot of 75's who are always doing what 75's do (I'm not sure what that is), but they all are happy to help you with whatever you've got going and most of them have low level characters to play as well.

Add me to your friends list when you get a chance, my main is Steinwick.


Title: Re: Riders of Rohan - this time for reals!
Post by: Cadaverine on February 01, 2012, 03:27:52 PM
Cadaverine:

We've got a pretty active guild on Brandywine if you looking for people to play with. There's a whole lot of 75's who are always doing what 75's do (I'm not sure what that is), but they all are happy to help you with whatever you've got going and most of them have low level characters to play as well.

Add me to your friends list when you get a chance, my main is Steinwick.

Will do.


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on March 06, 2012, 11:21:05 AM
Chance Thomas is doing the soundtrack again. That means real instruments, not the blappy, crappy synths of Enedwaith and Dunland. "Ha ha! The excitement is doubled!"

http://casualstrolltomordor.com/2012/03/chance-thomas-to-score-riders-of-rohan/


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on June 01, 2012, 12:56:19 PM
Mounted archery - check.

Quote
Q28: Why can't I shoot my bow from mounted position? - William Wood

A: You can’t?? Weird, I can. I was just doing that this morning. Oh wait, I work on LOTRO. Oops. . The good news that you might be happy to hear is that the new mounted combat system coming with the Riders of Rohan Expansion pack will allow you to do just that (that’s assuming you play a class that can use a bow)! - Linda “LLena” Currie, Design Director

http://www.lotro.com/gameinfo/feature-articles/2054-community-qaa-june-1-2012


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on June 05, 2012, 07:19:48 AM
Mounted combat gameplay trailer:
http://www.youtube.com/watch?v=o_g8E8_13Lc&hd=1

Digital Preorders:
http://rohan.lotro.com/pre-order.html


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on August 29, 2012, 11:56:06 PM
Delayed to Oct 15.


Title: Re: Riders of Rohan - this time for reals!
Post by: Modern Angel on August 31, 2012, 01:45:42 PM
That's a *really* good idea, because they were going to get bigfooted by the GW2/MoP releases big time. I'm still a huge fan of LOTRO, but I didn't (and don't) have any intention of buying Rohan until I get tired of GW2.


Title: Re: Riders of Rohan - this time for reals!
Post by: Modern Angel on October 18, 2012, 11:57:00 AM
If an expansion is released and nobody's around to hear it, does it make a sound?


Title: Re: Riders of Rohan - this time for reals!
Post by: rattran on October 19, 2012, 07:49:09 AM
Other than mounted combat, the new expansion just looks like a new LI grind. I got burned out by the last 2 of those.


Title: Re: Riders of Rohan - this time for reals!
Post by: Soln on October 26, 2012, 08:06:49 PM
Had the same convo yesterday with a former Turbiner from LotRO.  Nothing new except models and terrain and stuff to buy.  Hope they do something novel down the road.


Title: Re: Riders of Rohan - this time for reals!
Post by: Modern Angel on October 27, 2012, 05:04:18 AM
They skipped a new instance cluster, too, didn't they? I can excuse that once (RoI) but not twice in a row.

For forty bucks, that's just not enough content. Looks like they got hit with a bunch of layoffs last week, too.


Title: Re: Riders of Rohan - this time for reals!
Post by: Tannhauser on October 27, 2012, 09:54:17 AM
Hate to hear that, but this game is old and busted. 


Title: Re: Riders of Rohan - this time for reals!
Post by: Modern Angel on October 27, 2012, 01:51:33 PM
It guts me, because it deserves more dev attention. I'll get it eventually, just not for forty bucks.


Title: Re: Riders of Rohan - this time for reals!
Post by: Numtini on October 27, 2012, 06:44:06 PM
Lum said something about layoffs on facebook.

And did I catch it right that the instances aren't even out yet for ROR?


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on October 27, 2012, 07:59:05 PM
There was a statement from Warner about layoffs at Turbine a couple days ago yes. No numbers.


Title: Re: Riders of Rohan - this time for reals!
Post by: Modern Angel on October 28, 2012, 05:50:32 AM
Yeah, no instances yet. "Soon", just as with RoI's release. Which, like I said, I was okay with. Once.

If this game dissipates, it's going to be solely because Turbine is doing a half-assed job post-Mirkwood. They have a healthy population, a great IP, amazing art, and solid content when they bother to put their noses to the grindstone. There's no excuse for not having instances or some other cool shit (I've not read anyone thinking mounted combat counts as the latter) ready to go in these expansions.

If Helm's Deep doesn't happen in a creative, compelling way then you'll know this thing is never going to bring back the magic.


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on November 01, 2012, 01:20:19 AM
There was a statement from Warner about layoffs at Turbine a couple days ago yes. No numbers.

Clover and Graalx2 are confirmed gone.


Title: Re: Riders of Rohan - this time for reals!
Post by: Cheddar on November 01, 2012, 08:05:05 PM
I was the resident fan boy and did not order this expansion.  It just... they lost me.


Title: Re: Riders of Rohan - this time for reals!
Post by: Mrbloodworth on November 27, 2012, 01:00:41 PM
Its OK not to play a MMO forever. Don't forget that.


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on December 06, 2012, 11:37:36 AM
The engine updates for rendering distant terrain are magnificent. But I expect you get those without the expansion.


Title: Re: Riders of Rohan - this time for reals!
Post by: Tarami on December 10, 2012, 02:28:35 PM
Could you link some screens? Would be nice to see, draw distance was always what kept LotRO from looking truly spectacular (damn you quadratic growth). Only, I'm like 20 gigabytes behind on patches. :oh_i_see:


Title: Re: Riders of Rohan - this time for reals!
Post by: Morat20 on December 20, 2012, 02:54:48 PM
Is anyone still playing this? :)


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on December 20, 2012, 03:38:40 PM
I logged in last night actually, and admired the gigantic pile of Turbine Points from the lifetime sub, then I decided I didn't want to start a new LI grind and played Shogun instead.


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on December 21, 2012, 07:19:12 AM
Haven't had much time, and somehow the wife and I are finding other things we would rather do with the little bit of time we do have.


Title: Re: Riders of Rohan - this time for reals!
Post by: cironian on December 21, 2012, 10:30:27 AM
Picked it up again this month. Since I sprang for a lifetime sub at release, I might as well make use of it twice a year or so. I expect to last another month or so before I move on once more.

Also, new Bree (added this week) looks awesome.


Title: Re: Riders of Rohan - this time for reals!
Post by: Stormwaltz on December 21, 2012, 12:51:50 PM
I recently got back to it, played a dozen hours in two days, and almost completed Isengard.

Then I started playing TSW, and STO and LotRO started their holiday events (which I don't consider "playing" the game per se).


Title: Re: Riders of Rohan - this time for reals!
Post by: Tebonas on January 08, 2013, 04:21:05 AM
I disovered that I have now enough points on my Lifetime Acocunt to buy Riders of Rohan and did so. Still couldn't be bothered to actually play, though. I think I would have to relearn how to play my Guardian anyway, and post-50 I reckon that would hurt.

Anything you have to see to get the maximum ammount of "Wow, this is great" for the minimal time invested?


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on January 10, 2013, 08:11:35 AM
Probably due to The Hobbit, my son really wanted to play LotRO.  He's nine.  I made him a free account.  He's like level 10, hobbit guardian.


Title: Re: Riders of Rohan - this time for reals!
Post by: schpain on January 13, 2013, 04:29:28 PM
Over the last 2-3 months I've re-started playing my hunter who was 42 and am now 63 - half way through Mirkwood.  With the stack of turbine points I never spent I bought Rohan and about 10 100% xp tomes, of which I've used 4. I play a 4-6 hour session every 1-2 weeks so not fulltime or hardcore grinding...

With the 2x xp tome I can get through a level an hour, so the grind isn't that bad, and from Moria on I'm really enjoying the game.  My mates are all 70-85 so I'm going to start catching their characters soon, but without that I've played skirmishes and a couple of the 3-man dungeons with a friend or randoms.  Generally I find the story/epic quest-line more engaging than Old Republic, GW2 and anything other MMO i've played in the last couple of years.  Haven't played WoW since the beginning of Lich King, so I can't comment on Lotro v. Panda comparisons.

The game looks way prettier than it used to, has some awesome quality of grind upgrades (inventory, wallet, more travel options, auto-looting etc).  Moria/Mirkwood feel nice, very similar to what I'd hope them to feel like.  Will update on Dunland and Isengard and Rohan as I get to them.  According to my mates Dunland is good questing but boring, Mounted combat is hilarious fun, but don't take your steeds into Bree or any tight spaces...


Title: Re: Riders of Rohan - this time for reals!
Post by: proudft on January 13, 2013, 09:14:52 PM
I've been peeking in now and again as well, my Loremaster was level 46ish and I had bought Moria but never quite got to it.  So now I am 52 and a bit into Moria.  The inventory is incredibly annoying (especially after GW2 collection deposit), but playing in free mode, no real time pressure, so I can just pop in for a bit and do a few quests.   Moria seems neat so far!



Title: Re: Riders of Rohan - this time for reals!
Post by: schpain on January 20, 2013, 06:37:09 PM
if you've got spare turbine points go and buy the wallet (not sure what its called).  It will take all your skirmish marks, khuzdul tablets, dwarven carvings and assorted crap out of your inventory.

My other annoyance regarding inventory in Moria onwards is legendary items.  You get alot; I can't imagine how many songs and stories were made about these 'legendary' items considering i either straight up junk them or crack them for their relics instantly.  I'm destroying history!!! But yeh, between that and other random junk I find myself out of space relatively quickly.  Guild Wars did inventory better.


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on January 22, 2013, 12:29:31 PM
The term "legendary" isn't very apt.  However, no one would get excited about finding a First-Age Recyclable Weapon.


Title: Re: Riders of Rohan - this time for reals!
Post by: Tannhauser on January 22, 2013, 02:06:23 PM
Conceptually, the legendary weapon system is horseshit.  Gamewise, it was a decent addition. 


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on January 22, 2013, 02:19:15 PM
Ehhh, it is bloated and annoying and you can't even opt out of it to use a regular weapon because those don't exist.


Title: Re: Riders of Rohan - this time for reals!
Post by: schpain on January 22, 2013, 04:44:58 PM
More or less agree with that Ing, while you can find a regular Joe weapon with better stats, the customisation available on a legendary weapon means that it beats 95% of generic weapons just by virtue of the fact that you can pick which weapon suits your playstyle, or constantly upgrade the base damage to keep up with your level (and it will outpace a regular blue weapon etc). 

But yeh, runes, relics, craftable bits and xp and reforging and junking the ones you don't want is awfully bloated; but the customisation it allows is nice if you put up with the endless breaking and recrafting bits...

Dol Guldur here I come!!


Title: Re: Riders of Rohan - this time for reals!
Post by: Ingmar on January 22, 2013, 04:46:44 PM
Where do you find regular weapons post-50? The only ones I remember seeing after entering Moria were off-hand weapons, literally everything else was legendary.


Title: Re: Riders of Rohan - this time for reals!
Post by: Soln on January 22, 2013, 07:29:57 PM
It was a neat idea that became a hacky way for them to balance classes.  Has zero lore and canon value sadly.  Everything is recyclable and it's a gear treadmill.


Title: Re: Riders of Rohan - this time for reals!
Post by: cironian on January 23, 2013, 03:22:10 AM
Where do you find regular weapons post-50? The only ones I remember seeing after entering Moria were off-hand weapons, literally everything else was legendary.

Yeah, they remain in the game for offhand users, but I don't remember too many of those items being offhand only. There are a few quest rewards, crafted weapons from the AH and some items on barter vendors.

But if you go that way, you might as well grab a legendary, equip it and only rank up DPS, ignoring relics and such. I'm quite sure you will fare about as well while leveling.


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on January 23, 2013, 09:44:43 AM
Leveling a legendary the "right way" is indeed the crab-meat of LotRO.


Title: Re: Riders of Rohan - this time for reals!
Post by: Soln on January 23, 2013, 04:37:58 PM
I updated everything last night.  Been out of the game for 10 months according to the launcher.  It's still a gorgeous game with beautiful music.  


Edit: fuck me the LI system is even more bewildering now.  Doing your taxes has less cognitive impact.  Hates it!


Title: Re: Riders of Rohan - this time for reals!
Post by: schpain on January 24, 2013, 04:15:21 PM
just identify/deconstruct everything you aren't going to use - i play a hunter so i get dps rank ups first and other stuff lik critical multipliers.

the relics and other "stick in ables" don't vary that much, just use the autocombiner to get them above rank 2-3 and you're golden, focus on a stat that you use for your class. 

I don't use the shards and refining relics or making them with craftings skills.  Too fiddly and you get such little benefits out of it (maybe a hundred melee resist or ranged resist rating, a small amount of incoming heal or fear resist etc).


Title: Re: Riders of Rohan - this time for reals!
Post by: Soln on January 25, 2013, 01:18:53 PM
That's good advice. 

I tried out the (new) Monster Play. Was fun but I can see the grind in trying to get up in rank.  Really hard being rank 0 greenie.  OTOH the Monster peeps were very inviting.  I resubbed (again again again) but I think I will skip Isengard and Rohan for awhile until I'm convinced of the fun.   Be nice to noodle a bit and avoid the token/LI grind.

One bitchy bit of sadness: really unhappy there's still no (since 2007) working LFG tool.  The Instance Finder is not being used sufficiently so everyone still just spams GLFF.  Very disappointing.  I loaded myself up to play anything as a DPS, and all I got was a single solo skirmish for my level.  Thought I was doing it wrong, since it put in the same skirmish twice alone, but GLFF reports the problem was a lack of available people.  Seems really stupid -- you have to find people to also want to do the same instances and then they use the tool?  sad panda


Title: Re: Riders of Rohan - this time for reals!
Post by: Yegolev on January 25, 2013, 01:38:54 PM
At least some of it is that no one uses the tool.  Another is that lots of people like to solo or duo.