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Title: Fall of Cybertron
Post by: Ratman_tf on October 10, 2011, 12:05:55 AM
The sequel to War for Cybertron. A few new details came out a couple days ago.

http://www.gameinformer.com/b/news/archive/2011/10/06/november-cover-revealed-transformers-fall-of-cybertron.aspx

Rumors are that Grimlock, Bruticus (combiner) and Metroplex (Huge city sized autobot transformer) are playable characters.

http://www.examiner.com/console-gaming-in-national/transformers-fall-of-cybertron-leaked-details-include-combaticons-metroplex



Title: Re: Fall of Cybertron
Post by: rk47 on October 10, 2011, 12:16:58 AM
This is good news.


Title: Re: Fall of Cybertron
Post by: Ironwood on October 10, 2011, 12:44:41 AM
This is good news.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on October 10, 2011, 07:58:54 AM
October, Game Informer will be releasing moar info. I shall repost and comment as it comes out.  :grin:


Title: Re: Fall of Cybertron
Post by: luckton on October 10, 2011, 08:06:19 AM


Title: Re: Fall of Cybertron
Post by: Slyfeind on October 10, 2011, 08:59:39 AM
October, Game Informer will be releasing moar info. I shall repost and comment as it comes out.  :grin:

I shall squee inwardly, every hour, on the hour, until that time comes.

Squee.

Squee.

Squee.

FUCKING SQUEE. GRIMLOCK SMASH! PLAYERS PLAY AS METROPLEX? FIGHTING SCORPONOK MOST LIKELY!!!


Title: Re: Fall of Cybertron
Post by: Strazos on October 10, 2011, 02:30:26 PM
wait, what? people are squeeing over movie games?


Title: Re: Fall of Cybertron
Post by: Slyfeind on October 10, 2011, 02:33:24 PM
Squeeing over a decidedly-not movie game.


Title: Re: Fall of Cybertron
Post by: Threash on October 10, 2011, 02:53:37 PM
wait, what? people are squeeing over movie games?

 :facepalm:


Title: Re: Fall of Cybertron
Post by: luckton on October 10, 2011, 04:01:41 PM
wait, what? people are squeeing over movie games?

 :mob:


Title: Re: Fall of Cybertron
Post by: Strazos on October 10, 2011, 04:10:33 PM
I haven't followed the movies or the games much - the first one coincided with the first film, right?


Title: Re: Fall of Cybertron
Post by: Trippy on October 10, 2011, 04:15:28 PM
No.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on October 10, 2011, 06:02:34 PM
I shall nerdsplain.

War for Cybertron, and now Fall of Cybertron, are games made by High Moon studios. They are not tied to any existing interation of the franchise, but make nods and references to them. They have nothing much to do with Bay's movies, and are closer to the G1 cartoon and various comics series.

WFC has been regarded by a lot of people (according to reviews and comments on the intertubes) as the first decent video game based on the Transformers franchise.



Title: Re: Fall of Cybertron
Post by: NiX on October 10, 2011, 06:35:44 PM
I haven't followed the movies or the games much - the first one coincided with the first film, right?
War for Cybertron came out in 2010. No movie came out that year actually.


Title: Re: Fall of Cybertron
Post by: rk47 on October 10, 2011, 06:48:30 PM
This one doesn't take place in Shia LeBouf's planet. So it's safe from the taint. The less human, the better.


Title: Re: Fall of Cybertron
Post by: Ironwood on October 11, 2011, 12:33:10 AM
Masterful, Strazos.  I almost believed you.


Title: Re: Fall of Cybertron
Post by: NiX on October 11, 2011, 10:39:15 AM
Masterful, Strazos.  I almost believed you.
Straz has never been that clever.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on October 11, 2011, 11:38:59 AM
Straz has never been that clever.

I'd check the WFC thread to see if he posted there, but I'm far too lazy.


Title: Re: Fall of Cybertron
Post by: Job601 on October 11, 2011, 11:52:57 AM
WFC reallly pushed all the right buttons for me.  I am just the right age to be irrationally attached to this retro version of Transformers, which I guess means I'm old.


Title: Re: Fall of Cybertron
Post by: Strazos on October 11, 2011, 02:02:06 PM
Wasn't even trying to be clever - thought these were movie games.  :oh_i_see:


Title: Re: Fall of Cybertron
Post by: Ard on October 11, 2011, 02:54:52 PM
To be fair, the last movie game was made by High Moon, but it was a chopped down, feature lite, activisioned version of WFC.  I'm hoping for more from Fall of Cybertron.


Title: Re: Fall of Cybertron
Post by: Ironwood on October 12, 2011, 02:08:37 AM
Yeah, the Movie one was universally panned, which was a bit of a shock for me, since it was meant to be by the same team with the same engine and the same transforming robots.

I can only hope it's because the team was too busy spitting on efigy of Bay.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on November 03, 2011, 08:38:21 AM
Oh hai there! Have a teaser trailer of Grimlock.

http://www.youtube.com/watch?v=RAV0Z-tyjXQ&feature=player_embedded

And it looks like all the dinobots are in. The concept art is pretty goddamn snazzy.

(http://media1.gameinformer.com/imagefeed/screenshots/TransformersFallofCybertron/Transformers%20Fall%20of%20Cybertron%20-%20Concept%20Art_Slug%20Dinobot%20Final.jpg)

http://www.gameinformer.com/b/features/archive/2011/10/21/transformers-resurrecting-the-dinobots.aspx


Title: Re: Fall of Cybertron
Post by: Ratman_tf on November 03, 2011, 09:16:55 AM
Sorry. Getting caught up, I've been busy this month. I thought this article was damn interesting. The AI and transformation modes are linked together.

(http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-00-00-09/8078.Decepticon-Guardian-Art.jpg)

So these guys have different AI behaviors based on what's going on, and have different modes for each behavior.

http://www.gameinformer.com/b/features/archive/2011/10/20/clever-devils-the-enemies-and-ai-of-fall-of-cybertron.aspx


Title: Re: Fall of Cybertron
Post by: Ratman_tf on December 11, 2011, 12:57:55 AM
Full debut trailer.

http://www.cinemablend.com/games/VGA-2011-Transformers-Fall-Cybertron-Full-Debut-Cinematic-Trailer-37705.html

First glimpse of Bruticus combining.


Title: Re: Fall of Cybertron
Post by: Ironwood on December 11, 2011, 01:15:09 AM
Nice.

But I'd say the same of any video where Starscream gets punched in the scone.


Title: Re: Fall of Cybertron
Post by: rk47 on December 11, 2011, 01:43:53 AM
...fuck the music. Ruined everything. >_>


Title: Re: Fall of Cybertron
Post by: Cadaverine on December 11, 2011, 07:43:54 AM
...fuck the music. Ruined everything. >_>

Thou shalt not speak ill of the works of Maynard.




Title: Re: Fall of Cybertron
Post by: NiX on December 11, 2011, 05:48:58 PM
...fuck the music. Ruined everything. >_>

... Really? I liked it. Sure, it's a lot like the Gears trailers, but I think it fit well.


Title: Re: Fall of Cybertron
Post by: rk47 on December 11, 2011, 09:38:23 PM
Transformers could run with some sci-fi tracks, not this angst soundtrack that is ill-fit for the trailer.
It really reminds me of the Linkin Park soundtrack that accompanied the shit movies.


Title: Re: Fall of Cybertron
Post by: Evil Elvis on December 11, 2011, 09:49:21 PM
Transformers could run with some sci-fi tracks, not this angst soundtrack that is ill-fit for the trailer.
It really reminds me of the Linkin Park soundtrack that accompanied the shit movies.

Did you just... did you just compare Keenan to Linkin Park?



(http://farm4.static.flickr.com/3018/3050354749_8d2ce85f29_o.gif)


Title: Re: Fall of Cybertron
Post by: rk47 on December 11, 2011, 10:00:04 PM
I don't know who this Keenan guy is. Honest.


Title: Re: Fall of Cybertron
Post by: Evildrider on December 11, 2011, 10:19:21 PM
I don't know who this Keenan guy is. Honest.

He's best known for Tool and A Perfect Circle.   :oh_i_see:


Title: Re: Fall of Cybertron
Post by: luckton on February 15, 2012, 04:12:08 PM
Fffffffuuuuuuuuuuuu..... (http://kotaku.com/5885074/high-moon-just-cant-handle-a-pc-version-of-transformers-fall-of-cybertron)

Quote
This fall when Xbox 360 and PlayStation 3 gamers are tearing through Cybertron in the shiny metal skin of Grimlock, PC gamers will remain earthbound, forced to witness the grand robot battles from afar. After a poor showing on the PC for Transformers: War for Cybertron, High Moon Studios isn't even going to attempt to port the follow-up.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on February 15, 2012, 06:38:35 PM
Fffffffuuuuuuuuuuuu..... (http://kotaku.com/5885074/high-moon-just-cant-handle-a-pc-version-of-transformers-fall-of-cybertron)

Quote
This fall when Xbox 360 and PlayStation 3 gamers are tearing through Cybertron in the shiny metal skin of Grimlock, PC gamers will remain earthbound, forced to witness the grand robot battles from afar. After a poor showing on the PC for Transformers: War for Cybertron, High Moon Studios isn't even going to attempt to port the follow-up.

Yes. This bothers me. I'd hate to buy an XBox 360 for just one game.


Title: Re: Fall of Cybertron
Post by: schild on February 15, 2012, 08:13:30 PM
I'd hate to buy an XBox 360 for just one game.

A Transformers game no less.


Title: Re: Fall of Cybertron
Post by: Ironwood on February 16, 2012, 01:16:36 AM
Fffffffuuuuuuuuuuuu..... (http://kotaku.com/5885074/high-moon-just-cant-handle-a-pc-version-of-transformers-fall-of-cybertron)

Quote
This fall when Xbox 360 and PlayStation 3 gamers are tearing through Cybertron in the shiny metal skin of Grimlock, PC gamers will remain earthbound, forced to witness the grand robot battles from afar. After a poor showing on the PC for Transformers: War for Cybertron, High Moon Studios isn't even going to attempt to port the follow-up.

Well, that's awesome.

 :oh_i_see:


Title: Re: Fall of Cybertron
Post by: Stormwaltz on February 16, 2012, 08:06:04 AM
Yep. High Moon doesn't get my money. Console shooter controls suck.*

I'm sure they're crying in their beer. :roll:


* Yes, I know you can cite Halo or Gears or some other men-with-thick-necks game with billions of sales to prove otherwise. As a precise mouse-and-keyboard gamer, I find console shooter controls unplayably sloppy.


Title: Re: Fall of Cybertron
Post by: luckton on February 16, 2012, 08:19:08 AM
Yep. High Moon doesn't get my money. Console shooter controls suck.*

I'm sure they're crying in their beer. :roll:


* Yes, I know you can cite Halo or Gears or some other men-with-thick-necks game with billions of sales to prove otherwise. As a precise mouse-and-keyboard gamer, I find console shooter controls unplayably sloppy.

I agree with all of this.  I never understood the Halo craze. People would come to me and say "This Halo game is the greatest ever!", and I'm like "Have you not heard of the Quake or Doom series, or even Half-Life?  Let me know when you're done trying to contort you fingers in a way that's not humanly possible and you want to grow up."


Title: Re: Fall of Cybertron
Post by: murdoc on February 16, 2012, 08:46:21 AM
It makes sense. You guys complain about poor ports to PC and they're not delivering one.


Title: Re: Fall of Cybertron
Post by: luckton on February 16, 2012, 08:49:21 AM
It makes sense. You guys complain about poor ports to PC and they're not delivering one.

Or "We didn't take the time to actually learn ourselves or hire some people that know how to code on PCs at an above-double-digit IQ level, so we're just playing with our dev kits and enjoying the support from MS and Sony."

 :oh_i_see:


Title: Re: Fall of Cybertron
Post by: murdoc on February 16, 2012, 08:59:19 AM
It's not a PC game, why would they pretend otherwise? The port was done to increase profits, it didn't so they're not doing it again. Even if they did do a port, you'd be unhappy because IT'S A CONSOLE GAME. Not every game has to be made for the PC.

 :roll:


Title: Re: Fall of Cybertron
Post by: 01101010 on February 16, 2012, 09:32:33 AM
It's not a PC game, why would they pretend otherwise? The port was done to increase profits, it didn't so they're not doing it again. Even if they did do a port, you'd be unhappy because IT'S A CONSOLE GAME. Not every game has to be made for the PC.

 :roll:

WE MUST HAVE A SACRIFICE!! IT IS DEMANDED!! (Charlton Heston voice)  :awesome_for_real:


Title: Re: Fall of Cybertron
Post by: Segoris on February 16, 2012, 09:35:29 AM
Which is sad if it wasn't a profitable port since, imo, WFC was a port that I thought was well done. The controls and UI were smooth and I never really felt the consolitis. I didn't have to tweak a .ini file to fix my view or adjust controls, it worked great out of the box.




Title: Re: Fall of Cybertron
Post by: Ironwood on February 16, 2012, 11:11:31 AM
It makes sense. You guys complain about poor ports to PC and they're not delivering one.

They didn't last time either.  It was awesome and Elena and I loved it.

Now we're fucked.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on February 16, 2012, 07:17:47 PM
It makes sense. You guys complain about poor ports to PC and they're not delivering one.

I found the PC port of WFC acceptable. Better than most ports I've seen.

But then they're supposed to be doing more than just run n' gun in FOC. Jazz has a grapple beam mechanic, for example. It might be hard for them to design such systems to work comfortably on console and then drop the ball going to PC.

I'm still disappointed though.


Title: Re: Fall of Cybertron
Post by: Cyrrex on February 17, 2012, 04:31:31 AM
What a pile of wank.

Still, it seems possible that this is one of the rare shooters that could work on a console.  It wasn't exactly pinpoint shooting mechanics, if I remember correctly, so I might be able to suffer through it with a controller.  And besides, few things get my Transformers boner to stand at attention quite like the Dinobots and Bruticus.


Title: Re: Fall of Cybertron
Post by: Ratman_tf on February 20, 2012, 12:19:30 PM
First, the PC version, now Co-Op mode is cut.

http://xbox360.ign.com/articles/121/1218932p1.html

(http://fc01.deviantart.net/fs71/f/2010/026/d/8/Son__I_am_Disappoint_by_SonIAmDisappointPLZ.jpg)



Title: Re: Fall of Cybertron
Post by: koro on February 20, 2012, 01:48:58 PM
Welp, that has outright killed any desire I have for the game. The co-op campaign in the previous one was great fun and no amount of tinkering with online matchmaking modes that nobody is going to be playing three months past release will make up for losing co-op.


Title: Re: Fall of Cybertron
Post by: luckton on February 21, 2012, 01:18:36 AM
Quote
High Moon Studios latest game, Transformers: Fall of High Moon Studios

FTFY  :why_so_serious:


Title: Re: Fall of Cybertron
Post by: luckton on June 01, 2012, 01:59:24 PM
Rise.

Apparently, we were lied to. (http://kotaku.com/5914973/theres-a-pc-version-of-transformers-fall-of-cybertron-after-all)

Quote
Earlier this year High Moon Studio's game director Matt Tieger told me his team couldn't handle making a PC version of Transformers: Fall of Cybertron, and PC gamers were a little upset. High Moon still can't handle creating a PC version, but High Moon Studios and developer Mercenary Games working together are getting the job done.

High Moon, you sneaky bastards.

Scheduled for release on August 28, day and date with the console versions, Transformers: Fall of Cybertron for the PC features the same story, characters and gameplay, but without the pesky Xbox 360 or PlayStation 3 requirement. Hopefully Mercenary's involvement will make for a smoother experience than the PC version of
Transformers: War for Cybertron.

Expect the PC version to go up for download purchase at digital retailers soon.

So they can't handle it, but they're doing it anyways.  Smells like bug-ridden mess to me.

Will probably still play though  :why_so_serious:


Title: Re: Fall of Cybertron
Post by: Ratman_tf on June 02, 2012, 03:28:02 AM
Rise.

Apparently, we were lied to. (http://kotaku.com/5914973/theres-a-pc-version-of-transformers-fall-of-cybertron-after-all)

Quote
Earlier this year High Moon Studio's game director Matt Tieger told me his team couldn't handle making a PC version of Transformers: Fall of Cybertron, and PC gamers were a little upset. High Moon still can't handle creating a PC version, but High Moon Studios and developer Mercenary Games working together are getting the job done.

High Moon, you sneaky bastards.

Scheduled for release on August 28, day and date with the console versions, Transformers: Fall of Cybertron for the PC features the same story, characters and gameplay, but without the pesky Xbox 360 or PlayStation 3 requirement. Hopefully Mercenary's involvement will make for a smoother experience than the PC version of
Transformers: War for Cybertron.

Expect the PC version to go up for download purchase at digital retailers soon.

So they can't handle it, but they're doing it anyways.  Smells like bug-ridden mess to me.

Will probably still play though  :why_so_serious:

Hrm. Hm. Risk a crappy PC port or buy an Xbox for one game... anybody heard of Mercenary Games? A google search didn't turn up anything.


Title: Re: Fall of Cybertron
Post by: Ironwood on August 02, 2012, 04:59:36 AM
Penny Arcade talking about the demo being out ?

Where ??


Title: Re: Fall of Cybertron
Post by: 5150 on August 02, 2012, 05:20:34 AM
You can pre-purchase this on Steam now


Title: Re: Fall of Cybertron
Post by: Ratman_tf on September 15, 2012, 06:49:00 PM
I've played the first 3 chapters.

In a lot of ways, this feels like a step backward for the series. I'm missing co-op campaign mightily. And the levels and gameplay are much more linear and restricted. You can't choose your character in campaign mode, there's tons more scripted cutscenes, and a very large amount of very annoying "Press E to flip this switch" that adds nothing to the gameplay.

I'm glad we got a PC port, but at the same time, the consolitus is heavier in this game. Upgrade menus are painful with mouse and keyboard. They're clearly meant to be used with a console controller.

Not bad, and worth playing, but I think I prefer the first game over this one.