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f13.net General Forums => RIFT => Topic started by: Stabs on February 27, 2011, 07:36:15 PM



Title: Guild perks
Post by: Stabs on February 27, 2011, 07:36:15 PM
I'm playing on an EU server. My guild, a pvp oriented guild, has 2/3 in the guild perk Bloodthirsty.

Killing a player heals you 20% of your maximum health over 6 seconds. Lasts 1 hour.

(At 3/3 it will be 30%).

That's a really good passive heal. The reagent is a Silver Artifact which costs 50 gold and is not consumed on use.

Guardian players can buy this from Gilbert Hilberto, Guild Charter Magistrate in the Lodge of the Planes, at the East end of the outer ring road in Sanctum.

We also have 2/3 in Foe Hunter which increases our Favour gain by 6%.


Title: Re: Guild perks
Post by: Cadaverine on February 28, 2011, 02:23:15 AM
I wonder if it stacks with Rift Scavenger?  If it does...   :ye_gods: :grin: :drill:


Title: Re: Guild perks
Post by: Morfiend on February 28, 2011, 09:02:56 AM
We put one point in this for our guild, but we noticed the item cost 50 gold and was listed as "consumable". Can you confirm that the item is not consumed on use?


Title: Re: Guild perks
Post by: Stabs on February 28, 2011, 12:59:58 PM
Confirmed. I refresh the buff every hour, the reagent is still in my bag.

I'll try to check how much it heals for next time I do a warfront as Sab.


Title: Re: Guild perks
Post by: Stabs on February 28, 2011, 10:16:12 PM
From my combat log:

Stabsy's Time Bomb hits XX for 130 Earth damage (115 overkill)
Stabsy gains Stabsy's Blood Thirsty
Stabsy's Blood Thirsty heals Stabsy for 69
Stabsy's Blood Thirsty heals Stabsy for 69
Stabsy's Blood Thirsty heals Stabsy for 0 (69 overheal)
Stabsy's Blood Thirsty heals Stabsy for 21 (48 overheal)
Stabsy's Blood Thirsty heals Stabsy for 21 (48 overheal)
Stabsy's Blood Thirsty heals Stabsy for 0 (69 overheal)
Stabsy's Blood Thirsty fades from Stabsy
Stabsy's Blood Thirsty fades from Stabsy


So 6 ticks for 69 at 1522 life. I make that significantly over 20%. I double-checked the Guild Window and we still only have 2/3 in the Perk.

Seems to be working significantly better than advertised. Maybe I was getting some temporary hit point buff from my bg team.


Title: Re: Guild perks
Post by: Draegan on March 01, 2011, 11:19:52 AM
From my combat log:

Stabsy's Time Bomb hits XX for 130 Earth damage (115 overkill)
Stabsy gains Stabsy's Blood Thirsty
Stabsy's Blood Thirsty heals Stabsy for 69
Stabsy's Blood Thirsty heals Stabsy for 69
Stabsy's Blood Thirsty heals Stabsy for 0 (69 overheal)
Stabsy's Blood Thirsty heals Stabsy for 21 (48 overheal)
Stabsy's Blood Thirsty heals Stabsy for 21 (48 overheal)
Stabsy's Blood Thirsty heals Stabsy for 0 (69 overheal)
Stabsy's Blood Thirsty fades from Stabsy
Stabsy's Blood Thirsty fades from Stabsy


So 6 ticks for 69 at 1522 life. I make that significantly over 20%. I double-checked the Guild Window and we still only have 2/3 in the Perk.

Seems to be working significantly better than advertised. Maybe I was getting some temporary hit point buff from my bg team.

Do you have the Riftstalker ability that increases healing received by 30%?


Title: Re: Guild perks
Post by: Stabs on March 02, 2011, 02:11:24 PM
Not at that time, no.

Other Perk observations:

- we tested the combat banner and the guild +health buff perk - it did consume the consumable, worth one plat. At 25 it's not worth a plat for a short buff, I suspect at 50 I'll never bg without one. Flag looks great.

- all guild perks were reset this morning which was great because I had 2 stuck in the banner perk