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Title: F2P NDA is down. Dish.
Post by: Stormwaltz on August 02, 2010, 10:56:48 AM
If anyone got in it, anyway. I did not.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 02, 2010, 11:24:07 AM
What would you like to know?

Techies may be interested to know, LOTRO has a version of phasing, its used a good deal in the new story line epic stuff. The have also added seamless layered zone instances.

Some various things from the forums that i was to lazy to write out myself:

Quote
- For VIPs, the mount quests have been lowered from 35 to 20, with only the "race" quest remaining. (no horse delivery quests)
- The level requirement for vault storage has been removed, so if you have the in-game gold your crafting alts will have plenty of storage space
- The starting level of all of the Eriador skirmishes have been adjusted (almost all lowered) with skirmishes starting out at level 20 instead of 30.
- ixp has been added to the daily skirmishes as well as xp/marks
- Quite a few new destiny point perks
- All 51+ quests will now have ixp included in the rewards.
- Most vender trash stacks to 50 & mob trash drops have been vastly reduced.
- New reputation deeds have been added similar to the Eglain Faction. This includes new titles, discounts, and more.
-The Wardrobe will allow players to share Cosmetic and Non-Cosmetic items between all characters on a server but it does not "store" items. It stores "copies" of items that cannot be reconstituted from the Wardrobe.
-- In a single slot you can store an item, but in multiple dyes. Say you currently have a gift box cosmetic item in 10 different colors on an alt taking up bag space galore. Now you can add each one to the Wardrobe, taking up one slot, but you can use any of the dyed versions as a cosmetic. It stores all of the dyes that have been applied.
- Most bound items can be added.
- It stores the cosmetic appearance of ANY worn item for use on ANY character.
- It was recently updated to hold non-cosmetic items as well as cosmetic.
-Wardrobe is not limited in size, you don't have to worry about it filling up.
-All characters on any server have the same access for quest pack purchases. Meaning its bought for the account.
-The bank works more like the shared storage vault (Not that its shared), and has a ton of filters.
-With crafting, you can now start to crit once you open that second anvil on a tier. (Instead of after its full, and you have usually out leveled it)
-Those of you with DX11 cards are in for a treat as you can see even further than before, among other things.
-The Inn League and Ale Association now have mounts!
-The IL mount is a horse/pony with ale barrels, and the AA mount is a goat, also carrying ale barrels.
-The extra cool part is that the IL mount gives you a (mild) drunk effect, when mounted
- New festival instance "The haunted cellar"

New armor sets for just about every "classic" instance. (http://community.codemasters.com/forum/lotro-free-play-discussion-1330/421478-beta-new-sets-revamped-instances.html)

Cosmetics:

Quote
The new vault is similar to the Shared storage in appearance, however they are working on making improvements based on the feedback in beta.

What the vault can do

    * You can drop your items in anywhere and it will auto add it to a partial stack if you have one
    * There are 10 chests (actually filters named chest1, chest2...) plus the main vault that you can use to sort your items into. Each chest has an unlimited number of spaces up to your total bank spaces.
    * You can upgrade your vault to a max of 150 spaces at this time.
    * There are dynamically created filters to help you find things.
    * You can filter within a specific chest or filter all.
    * The search function does not need to have the full name - search for Elegant and all things with that word in them show up, it doesn't even have to be a whole word.
    * You can stretch the vault window vertically to show more items at one time.
    * There are item names next to the icons
    * If you right click on an item it will give you a menu where you can choose to withdraw the item (double clicking it does this too) or move it to the chest of your choice.



What the vault can't do anymore

    * You can't see all your icons at one time
    * You can't place an item in a specific place and have it stay
    * You can't have blank spaces



I am sure I missed some things.

(http://i158.photobucket.com/albums/t88/OregonMissy/LOTRO/vault.jpg)

Of special note: The devs worked really hard to get the chest functionality in before it goes live. There are several other improvements that they are working on but won't make the launch. They have said that they will be added (unless some unforeseen issue prevents adding that feature) in a future patch. These include:

    * The ability to name your chests
    * Better sort option besides just alphabetical (which is need for item like runes)
    * Possibly (but not sure) the ability to stretch the window horizontally to see even more items.
    * Tabs instead of a list of chests. This is one of those - we're gonna try to make it work if we can items, but the dev sounded optimistic about it.
    * More that I can't remember off the top of my head

Skeletal horse:


Title: Re: F2P NDA is down. Dish.
Post by: Soln on August 02, 2010, 12:03:13 PM
from:

New armor sets for just about ever "clasic" instance. (http://community.codemasters.com/forum/lotro-free-play-discussion-1330/421478-beta-new-sets-revamped-instances.html)



Quote
-Symbol of Celebrimdor
Costs 1,005 Skirmish Marks and 5 Superior Third Marks
   :awesome_for_real: or  :uhrr:



Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 02, 2010, 12:07:07 PM
1k skirmish marks are not that much really. Especially because you can solo, duo, 3 man, 5 man, or raid most of them (with exceptions). You also gain marks from "classic" dungeons activated threw the new dungeon UI (scale and difficulty settings, can't change group size though). So, skirmish marks kinda flow right now. I believe all the normal ways to get...whatever, are still intact, skirmish marks are a different path to an end.


Title: Re: F2P NDA is down. Dish.
Post by: Soln on August 02, 2010, 12:08:21 PM
1k skirmish marks are not that much really. Especially because you can solo, duo, 3 man, 5 man, or raid most of them (with exceptions). You also gain marks from "classic" dungeons activated threw the new dungeon UI (scale and difficulty settings, can't change group size though). So, skirmish marks kinda flow right now.

the fact that you can *buy* Second Age symbols was really the point.  That they are fall on the floor cheap should surprise no one.


Title: Re: F2P NDA is down. Dish.
Post by: Tarami on August 02, 2010, 12:09:20 PM
Is there an API reference around for the new LUA scripting? I haven't been able to find one.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 02, 2010, 12:10:15 PM
Isn't that for the reforged second age stuff, meaning player made?


Title: Re: F2P NDA is down. Dish.
Post by: Soln on August 02, 2010, 12:21:06 PM
Isn't that for the reforged second age stuff, meaning player made?

yes, most powerful LI items and weapons need them


Title: Re: F2P NDA is down. Dish.
Post by: Rishathra on August 02, 2010, 12:32:03 PM
I'm pretty excited about all of that.  The wardrobe alone will free up a huge amount of my vault space.  The only exception is making the vault look like shared storage.  I LIKED being able to see everything at once, and sorting it how I wanted.

I'm a little confused about the crafting crit change.  Doesn't that make the whole concept of the second anvil pointless?

As for the Symbol of Celebrimbor, with the prices I've seen it going for on the AH, I was expecting a much higher skirmish mark cost than that, so I'm perfectly fine with it.  I can bang that many out in two hours, tops.

Edit:  I suppose some might consider the addition of the Symbol to the skirmish vendors, at any price, to be a bad thing.  I am not one of those people.  Those things were so retardedly rare that I gave up any thought of ever having second age items of my own.  I think I've seen maybe three or four other players, total, who managed to sport a 65 second ager.


Title: Re: F2P NDA is down. Dish.
Post by: Stormwaltz on August 02, 2010, 12:46:16 PM
I hear there's an Inn League Horse?


Title: Re: F2P NDA is down. Dish.
Post by: Soln on August 02, 2010, 12:48:16 PM
yes and you can buy rep horses via the store apparently

beta threadnaught details in progress (http://forums.lotro.com/showthread.php?t=347852)


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 02, 2010, 01:01:44 PM
I'm a little confused about the crafting crit change.  Doesn't that make the whole concept of the second anvil pointless?

You still have to max out the previous to use the next mastery tier anvil, so not completely no.


Title: Re: F2P NDA is down. Dish.
Post by: Rishathra on August 02, 2010, 01:56:36 PM
I'm a little confused about the crafting crit change.  Doesn't that make the whole concept of the second anvil pointless?

You still have to max out the previous to use the next mastery tier anvil, so not completely no.
But that's what confuses me.  The sole benefit of mastering a tier is so you can crit on recipes.  You only had to master the previous tier to master the next tier, not unlock it.  You can just be proficient all the way up to supreme, if you wanted.  So why would I want to waste time and materials mastering any tier, with this change?


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 02, 2010, 02:10:28 PM
You did have to master (full gold anvil) to be able to master the next one. If you did not, you could not advance the next tier beyond the basic. Even with this change, if you do not fill the mater of the previous tier, you wont even advance TO mastery of the next tier, you will be stuck at the basic.


Title: Re: F2P NDA is down. Dish.
Post by: Hutch on August 02, 2010, 02:29:05 PM
I'm a little confused about the crafting crit change.  Doesn't that make the whole concept of the second anvil pointless?

You still have to max out the previous to use the next mastery tier anvil, so not completely no.
But that's what confuses me.  The sole benefit of mastering a tier is so you can crit on recipes.  You only had to master the previous tier to master the next tier, not unlock it.  You can just be proficient all the way up to supreme, if you wanted.  So why would I want to waste time and materials mastering any tier, with this change?

Maybe the titles are still tied to filling out the mastery anvil on each tier. And/or you could have OCD about it. Otherwise, yeah there's no need to fill out the master anvils anymore.



Title: Re: F2P NDA is down. Dish.
Post by: Rishathra on August 02, 2010, 02:44:07 PM
You did have to master (full gold anvil) to be able to master the next one. If you did not, you could not advance the next tier beyond the basic. Even with this change, if you do not fill the mater of the previous tier, you wont even advance TO mastery of the next tier, you will be stuck at the basic.

I understand that.  My point was that if you don't need to master a tier to crit on recipes, what is the point of mastering a tier at all?

Having gone through the beta thread, the answer appears to be that in order to crit a recipe, you have to be actively working on mastering a tier.  Also, until you have actually mastered it, you can't use crit items in recipes.  That makes much more sense to me now.

Thought this was amusing.

(http://i778.photobucket.com/albums/yy70/welbyphoto/lotro%20Memes/Turbine_IwantitNow2.gif)


Title: Re: F2P NDA is down. Dish.
Post by: Soln on August 02, 2010, 02:54:03 PM
thought this was funnier/depressing

(http://i7.photobucket.com/albums/y280/imarichan/LOTRO/boars-1.jpg)


Title: Re: F2P NDA is down. Dish.
Post by: EWSpider on August 02, 2010, 03:58:32 PM
1k skirmish marks are not that much really. Especially because you can solo, duo, 3 man, 5 man, or raid most of them (with exceptions). You also gain marks from "classic" dungeons activated threw the new dungeon UI (scale and difficulty settings, can't change group size though). So, skirmish marks kinda flow right now.

the fact that you can *buy* Second Age symbols was really the point.  That they are fall on the floor cheap should surprise no one.

Glad I sold the one I had for 100g instead of using it!


Title: Re: F2P NDA is down. Dish.
Post by: Cheddar on August 02, 2010, 07:28:05 PM
Awesome.  Seriously.  Everything loads sooo much smoother.  I love the store; its pretty nifty.

From the opening sequence to in-game they REALLY did a lot of work.  Turbine has completely outdone themselves on this one.  I started the BETA with the original run, haven't bothered much with it in the last month so cannot imagine what other improvements they have introduced.  They will have my dollar for at least another year with this one!

I guess just one word does this justice: POLISH.


Title: Re: F2P NDA is down. Dish.
Post by: Tarami on August 02, 2010, 09:51:33 PM
Positive opinions? Unpossible!


Title: Re: F2P NDA is down. Dish.
Post by: Rasix on August 02, 2010, 11:58:43 PM
Dude, consider the source. 


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on August 03, 2010, 02:03:21 AM
Hm, I'm cautiously optimistic now, especially since the captain changes are on the right track (3 trees viable instead of just 1? yes plz).

How about LOTRO's version of the Dungeon Finder? Is it automated or just a pug-for-instance-x interface?


Title: Re: F2P NDA is down. Dish.
Post by: Cheddar on August 03, 2010, 12:41:37 PM
Dude, consider the source. 

Ouch.


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on August 04, 2010, 10:37:52 AM
I didn't get to do too much with it. I love Enedwaith, though. Love it. Landscapes are gorgeous. And hillbilly hobbits.


Title: Re: F2P NDA is down. Dish.
Post by: Soln on August 04, 2010, 10:54:27 AM
Hm, I'm cautiously optimistic now, especially since the captain changes are on the right track (3 trees viable instead of just 1? yes plz).

How about LOTRO's version of the Dungeon Finder? Is it automated or just a pug-for-instance-x interface?


pretty sure there is no Dungeon Finder -- you still have to LFG, but you can then summon via skirmish/instance screen.  So GLFF.


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on August 04, 2010, 01:11:56 PM
Right, no looking for dungeon a la WoW. Nor will there be, thank god. WoW has that market sewn up and I'm fine with it.


Title: Re: F2P NDA is down. Dish.
Post by: caladein on August 04, 2010, 03:52:47 PM
LotRO already has a way to flag yourself as LFF for a Quest ala Burning Crusade-era WoW (http://www.wowwiki.com/Dungeon_Finder#History) so I don't see how adding in LFF flagging for Skirmish/Dungeon is such a bad thing.

The automation of the Dungeon Finder is kind of inconsequential because LotRO's level distribution seems (at least) a bit flatter than WoW's and so getting a group for Great Barrows just through LFF, at least on Brandywine, is worlds easier than getting a group set up for Scarlet Monastery through WoW's old mechanisms.


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on August 04, 2010, 04:19:30 PM
I was completely on board with LFD for the first month or so. It was perfect: retired from raiding except as an occasional fill in, new baby so short on time and had to go at a moment's notice. Except as it wore on it ended up being what killed the game for me to the point that I never intend to go back.

It ruined immersion. It ruined the social stuff and I'm as anti-social a fuck as you can find in these games most nights. Suddenly I was doing piss easy dungeons with no concept of where they are in the wider world with people who I didn't know, wouldn't remember and didn't care about since they were completely disposable with no thought except the speed of the run to get the carrot. LFD ruined the only things that an MMO has going for it: scale, scope, socialization. They disappeared in one big poof.

LOTRO's main draw is its scale and scope. God, I can't tell you how badly a WoW style LFD would destroy it for me.


Title: Re: F2P NDA is down. Dish.
Post by: Ingmar on August 04, 2010, 04:34:09 PM
I'd take it in a heartbeat. The alternative for me is never getting to see that content at all, more or less.


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on August 04, 2010, 04:54:28 PM
I hate to be That Guy, because I really and truly do hate the trite argument, but why play an MMO at all? I don't buy that MMOs should not be soloable. I do buy that there is a bare minimum of socialization that has to happen or you're just playing a really shitty single player game. If LFD removes that socialization entirely, relegating your teammates to basically just faceless and interchangeable bots, what's the point? Why have a big IP immersive world if you just teleport in and out every twenty minutes with no context as to where it is or where it's at? Following the thread of thought, why have a dungeon at all when loot tubes with no complex features are easier to make? Why have other people at all? And if you remove all that, why pay and play at all?

All moot because they don't have the tech to do it, regardless.


Title: Re: F2P NDA is down. Dish.
Post by: Ingmar on August 04, 2010, 05:24:29 PM
If I was more than a very, very casual player of LotRO I could probably get behind your position, but I'm not. I'd just like to go through the dungeons maybe once each to see what there is to see in them, and the way things are now it just aren't conducive to that. While I'm in the guild on Brandywine, I don't particularly like the idea of asking people I just don't know that well to stop doing whatever it is that they logged in to do just so I can get a guided tour, I'd rather there was an easy way to find other people who are interested in doing the same thing I'm interested in at a given time. Plus I'm not often very inclined to pipe up when *other* people are looking for someone to do X, so it would be sort of silly of me to expect them to turn around and drop what they're doing for me.

FWIW I don't think adding a WoW-style dungeon finder would cause the issues that people perceive in WoW in terms of it becoming a "lobby/instance" game, primarily because it won't have the 'no community' thing that the cross-server element of the dungeon finder has. Also LotRO still has way more stuff going on in the outdoor world in terms of where people's playtime is focused, it seems to me, and the pace of combat and the class mechanics pretty much are going to work against the kind of silent go-go-go sort of groups you see in WoW, especially without the cross-server factor.

As it is I'll just continue to get my gear as I go up from solo skirmishes I'm sure, in between doing all the questy lore stuff I like. I'm honestly mostly there so I can mark out at stuff like Bilbo's trolls or them getting the color of Bag End's door right anyway.


Title: Re: F2P NDA is down. Dish.
Post by: caladein on August 04, 2010, 05:38:17 PM
Because making a PUG group and playing in a PUG group are two very different types of socializing.

One is fucking dreadful and should be automated if at all possible.

The other is what I actually log in for.  I like playing in PUGs.  Going through a dungeon with a random assortment of people livens up a place you've done a million times.  One player might be new to the place and occasionally screw up, but that just adds a bit of excitement and a chance to teach someone the ropes.  Another might be someone who's also done the place a million times and can teach you something new.  Some might be witty and entertaining.  You're all working towards the goal of finishing the place and even now most people don't say much that isn't essential or an initial pleasantry, but it is a very different experience from just running around with five bots.  Having made the group through LFF and running down to the place doesn't have a thing to do with it.


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on August 04, 2010, 10:18:31 PM
It ruined immersion. It ruined the social stuff and I'm as anti-social a fuck as you can find in these games most nights. Suddenly I was doing piss easy dungeons with no concept of where they are in the wider world with people who I didn't know, wouldn't remember and didn't care about since they were completely disposable with no thought except the speed of the run to get the carrot. LFD ruined the only things that an MMO has going for it: scale, scope, socialization. They disappeared in one big poof.

LOTRO's main draw is its scale and scope. God, I can't tell you how badly a WoW style LFD would destroy it for me.

I see your point and I agree with it.  I do think, however, that spending all of your time with LFD and nothing else was what ruined it.  Call me out if I'm wrong.  Maybe there isn't much interesting to do in WoW other than run dungeons, I'll find out when I resub after Cataclysm.  Most of the people I know who are in LotRO are there for the scale and scope, as you point out.  It's a neat world and I don't think a LFD would ruin the game as long as people didn't do only that.  Hell, I would have thought the same thing about Skirmishes but those worked out fine.


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on August 05, 2010, 12:30:29 AM
I play on a low/mid-populated server (Silverlode), and the only time I've even seen the inside of a larger-than-solo instance/skirmish was when I grouped with guildies (I was also not very impressed with most of the instances, but they're working on that according to the latest devdiaries... f'rex, garth agarwen is probably a decent dungeon now, but there's no way you can get me near fornost again until they do some large-scale revamp on it). GLFF on my server is dead during my playtimes (except for pvmp trashtalk and barrens chat), I have only seen maybe 1 or 2 actual 'lfm <endgame_instance>' calls total, and nothing for leveling dungeons. In lotro you spend a -lot- of time leveling (I'm still not past level 60 on my main despite playing on and off since early 2008), so having quick access to dungeons to break up the quest/skirmish routine would be helpful. I almost said battlegrounds too, but that's just my WOWtard self talking.  :awesome_for_real:

Anyway, for me the WOW Dungeon Finder -- cross-server, even -- would help a lot in actually being able to experience those dungeons; I also don't mind pugging with complete strangers at all. But then I'm not big on those immersion things, and didn't mind the completely-instancedness of Guild Wars either or the hero 'bots' you could get for your party; there was an article on massively a few days ago about people who hated that system too.

Going back to my original question: the last WOW LFG interface iteration before Dungeon Finder (ie. being able to queue for multiple dungeons/raids at a time and set a comment with a built-in lfg channel you joined automatically) was ok. Is something like that coming?


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on August 05, 2010, 04:58:54 AM
I see your point and I agree with it.  I do think, however, that spending all of your time with LFD and nothing else was what ruined it.  Call me out if I'm wrong.  Maybe there isn't much interesting to do in WoW other than run dungeons, I'll find out when I resub after Cataclysm.  Most of the people I know who are in LotRO are there for the scale and scope, as you point out.  It's a neat world and I don't think a LFD would ruin the game as long as people didn't do only that.  Hell, I would have thought the same thing about Skirmishes but those worked out fine.

The fact that WoW just isn't aging terribly well and has been boiled down to its constituent parts is definitely a chunk of it, yes. I mean, what else are you going to do? Run around and two shot mobs while doing a daily for the hundredth time? Do some five year old battlegrounds? I tried going back and once the needle was out of my arm I discovered that WoW just isn't that good anymore. I'm not talking about not being a good game; none of these MMOs are particularly good games. I mean that the MMO parts aren't especially good.

So going back to the original point, I'm not certain that a *WoW style* LFD is a good idea. I'll concede the point that going LFG is much different than actually playing with the groups. I could possibly get behind something which was not cross server and did not teleport you automatically, for example. But the fully anonymous, context and geography free chain dungeon running was... ugh. Just ugh.


Title: Re: F2P NDA is down. Dish.
Post by: caladein on August 05, 2010, 08:21:05 AM
Going back to my original question: the last WOW LFG interface iteration before Dungeon Finder (ie. being able to queue for multiple dungeons/raids at a time and set a comment with a built-in lfg channel you joined automatically) was ok. Is something like that coming?

No, it doesn't appear to be anything like that. (http://www.lotro.com/gameinfo/devdiaries/754-developer-diary-instances-20-part-1-?start=1)  You still have to LFF via chat and you get teleported automatically to the instance.

Quote
For Volume III, Book 2, we’ve renamed the Skirmish Join panel to be the new Instance Join panel. Within it there are currently two tabs: Classic and Skirmish. The Skirmish tab is probably familiar to most of you, so I won’t cover it here; there are previous dev diaries that focus on that part. The Classic tab is the new one and includes every replayable instance in the game. This includes all instances from Shadows of Angmar through Mines of Moria and Siege of Mirkwood. There are 39 entries in all (there’s a list at the end of the series of articles), ranging from Garth Agarwen, to Carn Dûm, to the Vile Maw, to Sammath Gûl and dozens more. Every 3, 6, and 12-man replayable instance in the game is now accessible through Instance Join.

Just like Skirmishes, once you select one, you’ll receive a window to travel now, as will all players in your fellowship. You’ll all teleport in from wherever you are, be able to play and enjoy the instance together, and be placed back where you each came from when you’re done. Unlike Skirmishes, instances actually have entrances in the world. Those still exist, and if you run to the entrance, the instance join panel will open with the instance you’re trying to enter highlighted. The exit doors at the start of instances also exist and running into those will teleport you back to wherever you entered from.

(Emphasis mine.)


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on August 05, 2010, 10:23:49 AM
Considering the state of travel in LotRO, I fully support the teleportation of a fellowship into instances.  There's immersion, and then there's backbreaking tedium.


Title: Re: F2P NDA is down. Dish.
Post by: Tannhauser on August 06, 2010, 07:29:29 PM
Agreed.  I am hopeful the new system doesn't make the game feel 'cheaper'.  By that I mean I like the WoW LFD tool, it has let me hit some dungeons hard, but something seems to be lost to me.  It really does feel less immersive. 


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on August 06, 2010, 08:20:14 PM
Well, it is, agreed.  See Skirmishes.  They do provide a counterweight to the large(ish) world of Middle Earth, for when you get tired of trying to figure out the fastest way to get from Misty Mtns to Forochel.  I'd submit that they will be optional and that some people will overuse them and get disgusted with how they ruined the game or some nonsense... even though the instances aren't actually removing anything except a cockblock.  But of course this is old routine for us jaded MMO veterans. :awesome_for_real:


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on August 06, 2010, 08:43:42 PM
I really hope the shift away from the Subscription model (we need to stretch out the game artificially with backbreaking grind and long tedious travel) to the F2P/Microtransaction model (Let's keep these people with wallets around and happy) will lead to things like more fast travel, and remove shit like the pointless rep grind just to use the fucking horse in that place in Angmar that you only achieve once you're done with the place forever.


also - have they given any dates on how long till this goes live? I missed the free Moria goat by like 2 days, and I'd like to get it ASAP. Along with more bank space. I might even become more interested in playing the game.


Title: Re: F2P NDA is down. Dish.
Post by: Ingmar on August 06, 2010, 08:50:33 PM
remove shit like the pointless rep grind just to use the fucking horse in that place in Angmar that you only achieve once you're done with the place forever.

yessssssssssssssss


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on August 06, 2010, 08:51:42 PM
It just occurred to me that I might want to auction all of my warmaster's lashes and orc campaign medallions.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on August 06, 2010, 09:52:33 PM
why, specifically?


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on August 07, 2010, 05:24:12 AM
Because they can be bought for real monies in a month or two, thereby making them way less profitable in game.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on August 07, 2010, 10:43:31 PM
Damn, so you can buy all the rep items with real money? That's ...interesting.


Title: Re: F2P NDA is down. Dish.
Post by: Tannhauser on August 08, 2010, 03:38:18 AM
Can you buy a house/decorations?  Because I'd like one, but never liked the money drain.


Title: Re: F2P NDA is down. Dish.
Post by: rk47 on August 08, 2010, 05:12:09 AM
Snagged a beta key from MMORPG.com
With one char slot and one server (Bullroader?) means I've got to keep deleting to try things out.

I dropped my L10 Runekeeper and restarted as Captain - Why the heck are they man-race only anyway?
It was great. The pet is nice, and outfits made me happy for some reason. I tried weaponcrafting but realized it couldn't keep up with the PVE rewards, so I just rely on auction goods. Nifty L14 great sword acquired for 20 silvers. Very excited to log back in to test it out in Bree land.

I think I might spend some real money on release if I like it enough, so far I like the no pressure subscription model. I'm not sure why, but I felt cheated when I'm not playing a subbed MMORPG frequent enough, so this f2p is definitely picking up my interest. They could use a more 'uplifting' music tracks though, it's putting me to sleep constantly.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 08, 2010, 08:17:18 AM
Snagged a beta key from MMORPG.com
With one char slot and one server (Bullroader?) means I've got to keep deleting to try things out.

I dropped my L10 Runekeeper and restarted as Captain - Why the heck are they man-race only anyway?
It was great. The pet is nice, and outfits made me happy for some reason. I tried weaponcrafting but realized it couldn't keep up with the PVE rewards, so I just rely on auction goods. Nifty L14 great sword acquired for 20 silvers. Very excited to log back in to test it out in Bree land.

I think I might spend some real money on release if I like it enough, so far I like the no pressure subscription model. I'm not sure why, but I felt cheated when I'm not playing a subbed MMORPG frequent enough, so this f2p is definitely picking up my interest. They could use a more 'uplifting' music tracks though, it's putting me to sleep constantly.

If you are in beta, you should have gotten some turbine points to spend/test the store out ETC.. Check the e-mail. But it may be that MMORPG.com keys did not come with this, the regular beta invites did.


Title: Re: F2P NDA is down. Dish.
Post by: rk47 on August 08, 2010, 08:30:50 AM
yeah i got 1000 TP. Spent half of it on auction slot.

I tried out the rested XP book, but seems like a bad deal at that time. 5-6 bubbles of rested EXP doesn't seem like much for 35 TP at level 12.
1 char slot is brutal but i'm here to try stuff. Do they wipe after beta? If they do, I'll just turn myself into explorer craft vocation, the weaponsmith can't keep up with the level progression, and most of the time I just make throwing axes to pull mobs.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 08, 2010, 08:31:50 AM
That server is not a live server, so yes to the wipe. I also believe there is a bar "Eyesnguard?" that has level buffing NPC's in it.


Title: Re: F2P NDA is down. Dish.
Post by: rk47 on August 09, 2010, 05:26:51 AM
OK. Very tempted to grab Moria full package for cheap at turbine site. But I'm going to dig more info on how the F2P model works.

Off the top of my head:
1. How much is 1000 TP to dollars?

2. If I wait for F2P, and purchase Moria later, do I miss out on anything good?

3. Champion or Captain? Disappointed Dwarves can't be captains, but I guess I'll be playing Man. Love the sword bonus.



Title: Re: F2P NDA is down. Dish.
Post by: Zetor on August 09, 2010, 05:44:21 AM
1. I think 100 TP is 1$, so 1000 TP would be 10$.

2. Moria is basically the warden + runekeeper classes (which you have to purchase separately after F2P), legendary items, and level 50-60 content. Depending on the amount of points for all of those (do you have to buy the moria zones separately or is it a package deal in the f2p shop?), it's probably worth to buy right now even if you don't plan on playing a warden (twitchy tank) or runekeeper (nuker/healer hybrid).

3. Champions can tank if needed (decent, but not as good at it as guardians or wardens), but their main purpose is aoe death... kind of like a WOW fury warrior with stances, rage (sorta) and all. Captains are low damage, high survivability and are good support characters, but really need a group to shine. This will change a bit with F2P since they're un-gimping the captain tank / dps trait lines. This also means captains will be able to tank OR heal OR dps (you will only excel at one of these at a time though) while having a lot of group-friendly skills.

I personally have a loremaster main and a captain alt. This way I can do dps/debuff/cc on my LM, and buffing/healing (after the patch, buffing/tanking!) on my captain, depending on what our group needs...


Title: Re: F2P NDA is down. Dish.
Post by: Ingmar on August 09, 2010, 11:06:37 AM
Champions are one of the two or three most overpopulated classes probably, so it might be harder to find a group slot. Not sure, I've never really tried.  :awesome_for_real:


Title: Re: F2P NDA is down. Dish.
Post by: rk47 on August 09, 2010, 10:13:33 PM
heheh, I tried Minstrel hobbit. I loved it. Drive by killing with lute is just too strong early game, I must've walked backwards while nuking anything I see on the way to the next quest giver.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on August 31, 2010, 08:49:02 AM
We talked about ports before. But I found a nice list.

Skills and Maps:
Basic Riding Trait 295
Return Enedwaith 295
Return Mirkwood 295
Return Bree 295
Return Michel Delving 295
Return Rivendell 295
Return Thorin's 295
Map W Bree 100
Map Lone-Lands 100
Map Hobbiton 100
Map Rivendell 100
Map Gharaf-Fehem 100
Map Thorin's 100
Map Emyn Lum 100
Map Echad Mirobel 100
Map Duillond 100
Map Esteldin 100
Map Misty Mtns 100
Map Eavespires 100
Map Hadudbab 100
Map N Barrowdowns 100
Map Ost Guruth 100
Map Mezer-Serej 100
Map Aughaire 100
Map Tinnudir 100
Map Echad Dunann 100
Map Suri-Kyla 100
Guide to Mirk-Eaves 695
Guide to Suri-Kyla 495
Guide to Ost Guruth 295
Guide to 21st Hall 695
Guide to Echad Dunann 595
Guide to East Angmar 495
Guide to West Angmar 495
Guide to Evendim 395
Muster in 21st Hall 695
Muster in Mirk-Eaves 695

Maps are one shot use.

Returns, Guides, & Musters are permanent skills that use Travel Rations. The guides are hunter skills though, but this removes the quest or rep required to use them. So, for about one dollar, you can get a one time use map to almost anywhere.


Title: Re: F2P NDA is down. Dish.
Post by: Stormwaltz on August 31, 2010, 10:15:33 AM
Return to Mirkwood seems awfully cheap for something that requires Malledhrim Kindred faction to get in game, plus another 20 barter tokens earned at a rate of two per day.

Screw the faction mounts, I'm all about my faction ports.


Title: Re: F2P NDA is down. Dish.
Post by: Nebu on August 31, 2010, 12:09:53 PM
Return to Mirkwood seems awfully cheap for something that requires Malledhrim Kindred faction to get in game, plus another 20 barter tokens earned at a rate of two per day.

Screw the faction mounts, I'm all about my faction ports.

Anything that reduces travel time will help the game gain subscribers.  I hope that there are many cheap ports.  They are sorely needed.


Title: Re: F2P NDA is down. Dish.
Post by: Rishathra on August 31, 2010, 01:29:36 PM
I believe there's also a temporary thing you can buy that makes all horse routes fast travel?  Not sure though.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 03, 2010, 12:59:56 AM
I like how they've seized on one of the suckiest aspects of the game as something to keep and monetise, rather than to fix.  :oh_i_see:



Title: Re: F2P NDA is down. Dish.
Post by: rk47 on September 03, 2010, 02:19:09 AM
Yeah shit. I'm horrified too. But realized it's really what the game needs. Faster travel. More power to them. WoW to follow suit. $2.50 for extra hearthstone. CA-CHING!


Title: Re: F2P NDA is down. Dish.
Post by: caladein on September 03, 2010, 09:37:41 AM
I believe there's also a temporary thing you can buy that makes all horse routes fast travel?  Not sure though.

If you're thinking of the timed Swift Travel thing, that's not how it works (in Beta).  All it does is allow non-VIPs to use current Fast Travel routes like Thorin's Hall <-> West Bree.  It also apparently includes the Evendim boat, which is kind of :uhrr:.

At 150 points/hour, that's more than enough to make a lapsed subscription a non-starter for any serious playtime.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 06, 2010, 02:18:01 AM
You mean they otherwise have to sit on the horse for 45 minutes from Thorin's to Bree? :ye_gods:

Yeha, that'll encourage the F2P players to spend their cash quit the game in droves.


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 06, 2010, 02:52:04 AM
Yeah, wow... travel in lotro is bad enough as it is, now they'd go forward and make you PAY for swift travel? :uhrr:

Example: my main is now level 60 and bound in one of the Lothlorien towns (I haven't done the insane faction grind to enter the city yet, so I'm just outside). If I want to do some tailoring (such as for the time-limited tailor guild recipes), I need to get to a superior workbench. ATM my choices are
- Esteldin: right now I can get there relatively painlessly by using my racial teleport, walking ~50 meters, then taking a swift horse path. This is also good because I can turn in my tailor guild items on the spot.
- Thorim's Hall: Inaccessible (I don't have the rep to use this), but I could get here by using my racial Bree teleport, then the swift horse path.
- 21st hall: Accessible, but inconvenient (there is no swift travel available from lothlorien to 21st, and I haven't done the quests to unlock swift travel within moria itself, so it'd be ~15 minutes of downtime)
... and this is an "almost at endgame" character with a lot more options than someone who's just starting out and might not even have their racial teleport.

If I want to take a look at the AH too, I usually just take option 1 (racial port to bree) and take a swift horse path to southern bree to the AH or just ride there and hit up the bank vault on the way... though losing that is no big deal, I can just use an AH mule like most everyone else.

So... yeah. I really really really hope pay-to-swift-travel is not WAI and/or won't make it to live.


edit: come on, Evendim boat gated by this too? :roflcopter: That was the only thing that made questing in western evendim bearable (and I've quested there both before and after the boat... before was "ok, I set autorun across the lake, time to tab out and browse random stuff on youtube for ten minutes")


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 06, 2010, 06:32:31 AM
I don't know if they really get this, but a F2P game is going to be much easier to walk away from than one you've invested a pile of money and time into. And how many of us have already walked away from at least one longer-term game like EQ1/2/WoW/AC1/2/LOTRO/UO?

I mean, if you play LOTRO for a week or two, and get stuck on a looong fucking horse ride to Thorin's Hall or Bree more than a couple of times, will you really bother to stick around longer-term? DDO has a degree of uniqueness. LOTRO has a great IP, but is fundamentally EQWOW, but much slower and grindy than WoW, especially at lower levels. Do they really think they need to make it slower and more grindy?
 :facepalm:


Title: Re: F2P NDA is down. Dish.
Post by: Tannhauser on September 06, 2010, 06:46:29 AM
There is an insta-travel from Inner Caras Galadon to 21st Hall. Yes, you do have to raise your Lorien rep but for LOTRO it's a mild rep grind.
The longest travel time is Rivendell-Echad Mirobel which clocks in at almost 13 minutes.  Yeah, that needs to be fixed, but I can insta-travel from the center of Mirkwood-Inner Caras Galadon-21st Hall-Rivendell-lots of places in Eriador. 

The very first thing I'm going to buy at f2p is the fastest horse, but overall I'm content with the travel system.  It's a world dammit, not a Phantasy Star Onine game lobby!  You kids get off my lawn!

http://lorebook.lotro.com/wiki/Middle-Earth_Traffic_Report


Title: Re: F2P NDA is down. Dish.
Post by: rattran on September 06, 2010, 08:37:30 AM
Uhh, the 'Insane' faction grind to open the main city in Lothlorien? 1 pass through all the faction quests. So, about 50-60 quests, some fedex, some killing orcs. I think I repeated the ones right outside Moria once for xp, but never repeated any of the Lorien ones, and I'm all buddy-buddy, grabbed the horse and moved on.


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 06, 2010, 09:20:51 AM
Well yeah, it was hyperbole... mostly because I never got anywhere near it. After we finished the first 6 lothlorien quests, my guildies basically decided to ragequit on the spot.  :awesome_for_real:

[as negative as these posts might sound, I actually like a lot of things about lotro and think it's a superior group-pve game to WOW; however, the long travel times, faction grinds, 1/2 of moria and lothlorien quest design are not in the aforementioned 'lot of things'...]


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 07, 2010, 05:39:07 AM
There is an insta-travel from Inner Caras Galadon to 21st Hall. Yes, you do have to raise your Lorien rep but for LOTRO it's a mild rep grind.
The longest travel time is Rivendell-Echad Mirobel which clocks in at almost 13 minutes.  Yeah, that needs to be fixed, but I can insta-travel from the center of Mirkwood-Inner Caras Galadon-21st Hall-Rivendell-lots of places in Eriador. 

The very first thing I'm going to buy at f2p is the fastest horse, but overall I'm content with the travel system.  It's a world dammit, not a Phantasy Star Onine game lobby!  You kids get off my lawn!

http://lorebook.lotro.com/wiki/Middle-Earth_Traffic_Report

World, schmorld. I've been there done that, played the grind Vanilla-EQ1 style and now that I'm all growed up, I don't feel I have the time to waste on notplaying for long periods while I sit on a horse travelling very slowly to the next place before I can play again.  Yeah, 2-3mins is a long period of non-interactivity in my book. There's plenty that go for longer than that. And we did the Rivendell-Mirrorball one a couple of times before we just bound there, and damn it sucked.

I'm more frustrated that the game is so filled with little things which piss off players that could be so easily fixed, and all it'd do would be to improve the game and make people want to play it more. Simple polish.  :heartbreak:


Title: Re: F2P NDA is down. Dish.
Post by: rk47 on September 07, 2010, 06:15:46 AM
Well. Once early F2P is up, I'll take a look...if it's THAT horrifying....I think I can squeeze a mild stretching exercise in between horse rides and making snacks. World is world, but you play a game to have fun, not to sit on horses.


Title: Re: F2P NDA is down. Dish.
Post by: Reg on September 07, 2010, 06:21:51 AM
I'll take a look but I think lack of fast travel might be a deal breaker for me.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on September 07, 2010, 06:24:35 AM
Travel times are comparable to other MMO's I have played, it could use more swift Travel, I'm just not getting where it so much longer compared to other games. Does it just seem faster if the horse is flying? :)


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 07, 2010, 06:59:16 AM
Yeah, they're longer in lotro, which is why the removal of the free travel option baffles me (I won't pay $1 every time I want to craft something).

Just a simple example: the longest wow flightpath in the game (Booty Bay -> Silvermoon City) is just over 23 minutes; that is basically crossing over an entire continent and four capital cities (wow flightpath times are basically moot by the time you get flying mounts, especially the 280% ones... also everyone binds at dalaran even at level 1 so they can teleport to any of the 4 capital cities at will). The lotro traffic report only displays single horse ride info, which is not that useful (you wouldn't want to travel to trestlebridge from bree, you'd want to travel to esteldin or tinnudir)... has anyone measured how long it'd take to travel from, say, southern mirkwood to thorin's hall (remember, no fast horse options)? I think by adding up all those 'slow travel paths', that comes out to more than 1 hour, maybe even 1.5. :P

A few situations where you'd need to travel a lot off the top of my head:
- working on the book 1 epic quest: fair amount of back and forth between rivendell/trollshaws/misty mountains and N downs/angmar. I solved this by binding in rivendell and using the racial teleport + esteldin swift travel + angmar slow travel (afk) option.
- crafting anything that needs an advanced study / workbench
- visiting the AH or your crafter guild of choice
- the consignment quests that were mentioned a while ago
- switching questing zones (misty mountains -> angmar, forochel -> eregion or whatever)


Title: Re: F2P NDA is down. Dish.
Post by: Stormwaltz on September 07, 2010, 07:10:49 AM
Don't most people take the "fast travel" horse options?


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on September 07, 2010, 07:14:34 AM
Your right I was not thinking of the multi-leg trips.


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 07, 2010, 07:40:38 AM
Don't most people take the "fast travel" horse options?
Yes; we've been discussing the possibility (has this been confirmed either way, btw?) of them removing fast travel entirely and turning them into cash shop microtransactions.

edit: I did some digging, see below
thread 1 (http://forums.lotro.com/showthread.php?t=354069&highlight="swift+travel")
thread 2 (http://forums.lotro.com/showthread.php?t=354041&highlight="swift+travel")
thread 3 (http://forums.lotro.com/showthread.php?t=353162)
150 TP / hour cost [unofficially] confirmed at http://forums.lotro.com/showthread.php?t=347917

Yeahhhhhhh.... suddenly I'm about 70% less excited about lotro going f2p. /sadface

edit2: unfucked links


Title: Re: F2P NDA is down. Dish.
Post by: Stormwaltz on September 07, 2010, 12:17:35 PM
Okay, I hadn't heard about this, and I'm having trouble parsing the conversation in those links (I'm also having trouble with the forums loading). Is fast travel gone for everyone without using the store? Or do VIPs still have unlimited access?


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 07, 2010, 12:32:21 PM
VIPs have unlimited access; Premium and free-to-play accounts do not. If you want to use swift travel and don't have an active VIP subscription, you have to unlock it for 1 hour by paying $1.50. Since I wasn't planning on playing constantly with a sub fee (rather off-and-on whenever the fancy strikes me and my guildies), this is kinda sorta really annoying.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on September 07, 2010, 12:33:09 PM
This is the first I have heard of it.


Title: Re: F2P NDA is down. Dish.
Post by: Reg on September 07, 2010, 12:41:52 PM
It might possibly be worth resubscribing just to get swift travel back but only if ALL of the bullshit faction grinds to get them are gone.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 07, 2010, 11:39:07 PM
I'm a lifetime sub/VIP so maybe I "shouldn't" care but the fact is that it's fucking stupid. They know they have a bunch of shitty grinds in the game, but instead of filing them down as I thought/hoped they would do to, you know, encourage more players to stay and spend their cash on cool stuff, like mounts and bank space and decorative outfits, they're just trying to cash-shop them. Pissed-off players who leave don't spend money.

Rep grinds, deed grinds were bad enough. Now they're gating the fast travel behind a ridiculous price - I mean, you might fast travel once from Zone A to Zone B. Then, I'd assume you want to play or quest. Not ride the horseway back and forth while you're on your 1-hour duration bus ticket.



Title: Re: F2P NDA is down. Dish.
Post by: rk47 on September 09, 2010, 07:27:23 AM
Well. Not much I can do with playtime window and high travel time. They're making it tempting to sub. But...the game's whole package doesn't grab me at all from artstyle to combat response speed. Subbing to reduce tedium doesn't sound like a selling point to me.


Title: Re: F2P NDA is down. Dish.
Post by: Nebu on September 09, 2010, 07:46:01 AM
But...the game's whole package doesn't grab me at all from artstyle to combat response speed.

It's interesting to see this.  Art and combat pacing are the primary reasons that I'm enjoying the game.  I really enjoy the scenery, the book quests, and the large variety of abilities on my burglar.  I feel that every fight brings decisions about which tools to use and in which order.  It's like a fast paced turn-based game.

On the other hand, Playing WoW was fun as far as the game quality was concerned.  Sadly, the art direction was too cartoonish to capture my attention.  Also looking at my avatar for more than a few minutes was like a repeated stab to my face.  Shoulder pads much?


Title: Re: F2P NDA is down. Dish.
Post by: rk47 on September 09, 2010, 07:58:12 AM
I do follow the epic quest most of the time , but man, the travelling in Lonelands get so ridiculous I gave up after finishing it. I can't seem to get into it after that, especially finding skirmishes made me lazy. Let's just stand around, do it 1-3 times , log off till I level up and spend tokens on something.

I think I suffered from the same problem in Warhammer scenario queue syndrome from T1 Nordenwatch to T2 Mourkaine Temple madness. I despise PVE, both me and a pal just queued like hell for scenarios when we logged in. Until the scenario in t3 became unpalatable, then I start to PVE some more to T4.

Skirmish / Instant action makes the world slightly smaller, but going back to exploration mode had too much 'busy doing nothing' mood to it, so maybe it's just me unable to find the right balance.


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on September 09, 2010, 07:58:28 AM
I'm a lifetime sub/VIP so maybe I "shouldn't" care but the fact is that it's fucking stupid. They know they have a bunch of shitty grinds in the game, but instead of filing them down as I thought/hoped they would do to, you know, encourage more players to stay and spend their cash on cool stuff, like mounts and bank space and decorative outfits, they're just trying to cash-shop them. Pissed-off players who leave don't spend money.

Rep grinds, deed grinds were bad enough. Now they're gating the fast travel behind a ridiculous price - I mean, you might fast travel once from Zone A to Zone B. Then, I'd assume you want to play or quest. Not ride the horseway back and forth while you're on your 1-hour duration bus ticket.



So after looking last night. This isn't the case.

Quote
You do not need to use Turbine Points to purchase travel as a VIP (subscriber, lifetimer). If you do not currently have access to a swift travel route (reputation to low for example) you may use your points to unlock that ability for a period of time.  (http://forums.lotro.com/showthread.php?354815-So-a-paid-subscriber-needs-to-use-TP-to-quot-Unlock-quot-in-game-travel-access&p=4958154#post4958154)

The only ones that do not have Swift travel are F2p people. The ability you buy (Freedom costs a buck-o-five) allows you to ignore ALL prerequisites of ANY swift travel location for an hour.

So, for instance if you have not been to the required stable at the other end, you can't use the swift route, buy the shop item, and you can, with the added bonus of now you don't have to run/ride out there to get the stable. Its actually quite a time save, for a buck fifty.



Title: Re: F2P NDA is down. Dish.
Post by: Cheddar on September 09, 2010, 08:11:08 AM
Thats not too shabby.  In an hour you can pretty much hit up most of the towns.  I like this.


Title: Re: F2P NDA is down. Dish.
Post by: Nebu on September 09, 2010, 08:18:14 AM
I do follow the epic quest most of the time , but man, the travelling in Lonelands get so ridiculous I gave up after finishing it. I can't seem to get into it after that, especially finding skirmishes made me lazy. Let's just stand around, do it 1-3 times , log off till I level up and spend tokens on something.

I agree completely with the back and forth travel issues.  I think they could be fixed easily with two things:

1) Give fast mounts at level 20.

2) Have more fast travel options at each stable.  I'm find if they're unlocks.


Title: Re: F2P NDA is down. Dish.
Post by: Cheddar on September 09, 2010, 08:19:19 AM
I do follow the epic quest most of the time , but man, the travelling in Lonelands get so ridiculous I gave up after finishing it. I can't seem to get into it after that, especially finding skirmishes made me lazy. Let's just stand around, do it 1-3 times , log off till I level up and spend tokens on something.

I agree completely with the back and forth travel issues.  I think they could be fixed easily with two things:

1) Give fast mounts at level 20.

2) Have more fast travel options at each stable.  I'm find if they're unlocks.

As of 9/8 you get a fast mount at 20.


Title: Re: F2P NDA is down. Dish.
Post by: Reg on September 09, 2010, 09:12:43 AM
I found having to unlock the wretched fast travel options to be a pain while I was a paid subscriber. I'm certainly not paying for a subscription just to indulge in the same tedious grind that's driven me away before.

I'm tired of being mister negative internet guy about this game. I think maybe it's just not for me.


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 09, 2010, 09:38:08 AM
I'm a lifetime sub/VIP so maybe I "shouldn't" care but the fact is that it's fucking stupid. They know they have a bunch of shitty grinds in the game, but instead of filing them down as I thought/hoped they would do to, you know, encourage more players to stay and spend their cash on cool stuff, like mounts and bank space and decorative outfits, they're just trying to cash-shop them. Pissed-off players who leave don't spend money.

Rep grinds, deed grinds were bad enough. Now they're gating the fast travel behind a ridiculous price - I mean, you might fast travel once from Zone A to Zone B. Then, I'd assume you want to play or quest. Not ride the horseway back and forth while you're on your 1-hour duration bus ticket.



So after looking last night. This isn't the case.

Quote
You do not need to use Turbine Points to purchase travel as a VIP (subscriber, lifetimer). If you do not currently have access to a swift travel route (reputation to low for example) you may use your points to unlock that ability for a period of time.  (http://forums.lotro.com/showthread.php?354815-So-a-paid-subscriber-needs-to-use-TP-to-quot-Unlock-quot-in-game-travel-access&p=4958154#post4958154)

The only ones that do not have Swift travel are F2p people. The ability you buy (Freedom costs a buck-o-five) allows you to ignore ALL prerequisites of ANY swift travel location for an hour.

So, for instance if you have not been to the required stable at the other end, you can't use the swift route, buy the shop item, and you can, with the added bonus of now you don't have to run/ride out there to get the stable. Its actually quite a time save, for a buck fifty.
You're misunderstanding what is being said (edit: I bolded the relevant part in your post). We were discussing how it affects the gameplay of the 'plebes' (f2p and premium players, ie. not subscribers / lifers); Azazel explicitly said he was a lifetimer so it doesn't affect him. Having huge timewaster cockblocks in your face is not going to get those people to sub (I know I am not going to waste a single TP on fast travel, eff that noise), it's going to get those people to stay away from the game or sit through the tedium (which will make them stay away from the game). Though granted, it is nowhere near as egregious as EQ2 (hey look, popup ads and you're locked out of most of the game!) and Allods (we increased xp-to-level to make the game more immersive, honest. BTW xp scrolls are available from the cash store!).

Maybe I'm doomcasting, but it's a really big bomb to drop in an otherwise good-looking F2P/freemium arrangement. /shrug


Title: Re: F2P NDA is down. Dish.
Post by: Mrbloodworth on September 09, 2010, 10:02:32 AM
You're misunderstanding what is being said

I guess I am.


Title: Re: F2P NDA is down. Dish.
Post by: Rasix on September 09, 2010, 10:09:29 AM
But...the game's whole package doesn't grab me at all from artstyle to combat response speed.

It's interesting to see this.

Probably one of the top reasons I don't play.  My current rig doesn't like LOTRO so the settings I have it on, while still taxing my system, have it looking abysmal.  The combat speed has always just felt "wrong".

Class design, however, is the primary reason I stay away.  I don't like a single one of them.


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on September 09, 2010, 05:19:22 PM
2) Have more fast travel options at each stable.  I'm find if they're unlocks.

My solution here would be to allow a direct route from racial hubs to ANY stable you have visited.  Yes, the menu would be huge but then I would not have to try to remember if I can get from W. Bree to Trestlebridge to Tinnudir and end up wasting time by guessing incorrectly.


Title: Re: F2P NDA is down. Dish.
Post by: Soln on September 09, 2010, 09:17:02 PM
FYI it seems they are not allowing transfers to Elendilmir, Brandywine or Landroval.  Pity I would've played and joined you guys.

http://www.lotro.com/component/content/article/378-world-character-transfer-faq


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on September 10, 2010, 03:59:04 AM
Brandywine is pretty packed when everyone's on for new content. Not surprised they're disallowing transfers.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 12, 2010, 12:17:15 AM
Friend is telling me that they already bumped up the price of the shared bank space or some such. I'd have actually bought them if they'd given me my fucking turbine points when they were supposed to.


Title: Re: F2P NDA is down. Dish.
Post by: Zetor on September 12, 2010, 12:24:20 AM
Yep, they did a major price hike on day 1 on pretty much everything (swift travel for 1 hour is reportedly up to $2.50 now. If you're pulling something like that, might as well go all out I guess :P). I haven't gotten my points either. This all doesn't make me want to spend RL money in the store, btw. :oh_i_see:


Title: Re: F2P NDA is down. Dish.
Post by: caladein on September 12, 2010, 12:58:57 AM
Friend is telling me that they already bumped up the price of the shared bank space or some such. I'd have actually bought them if they'd given me my fucking turbine points when they were supposed to.

The prices are different, yeah.

Both Shared Storage and Wardrobe are 695 points per 10 extra slots now, but in Beta the former was 995 after the first 20 and the latter 595 for the second 10 and 495 after.  I'm guessing the prices on Wardrobe slots went up since you now get a base of 20 instead of 10.

The fast (i.e. only) Goat and Slayer Deed Accelerators are also cheaper now looking at the old price list.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 12, 2010, 04:19:07 AM
No - not since Beta - since the "early bird for VIP" launch. Two and a half days ago.  :uhrr:

This shit doesn't make me want to play their game at all anymore, quite frankly.


Title: Re: F2P NDA is down. Dish.
Post by: caladein on September 12, 2010, 04:41:03 AM
Hmm.  My last order of slots was Friday morning (~4am EDT) so they had to have changed the prices within eight hours or so from looking at the forum threads.  That's pretty fucking lame.

Even if it was a "sale" it wasn't publicized at all (like this weekend's) and they still had all those store problems going on.   :uhrr: indeed.


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on September 12, 2010, 06:11:27 AM
Yeah, that's pretty shit. Someone was complaining about the hike on the forums, specifically the wardrobe. Said it was to the tune of 80 bucks to get a fully upgraded wardrobe.


Title: Re: F2P NDA is down. Dish.
Post by: Tannhauser on September 14, 2010, 03:38:54 AM
My understanding is that there was a sale and now it's over.


Title: Re: F2P NDA is down. Dish.
Post by: AlteredOne on September 14, 2010, 07:13:35 AM
Apparently this weekend there was a bug where Turbine Points were simply disappearing.  I lost 200, friends lost 1k or so.  It didn't really bother me terribly much since I'm Lifetime and those were some of my "free" 4600 points.  But if I'd paid cash to buy those points, I expect my attitude would be a bit different...


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on September 14, 2010, 12:07:54 PM
The confusion comes from having a Day One Sale that wasn't really publicized.


Title: Re: F2P NDA is down. Dish.
Post by: Kitsune on September 14, 2010, 12:44:28 PM
The shared wardrobe slot thing is on sale now for 795 instead of 995.


Title: Re: F2P NDA is down. Dish.
Post by: Stormwaltz on September 14, 2010, 12:45:23 PM
The shared wardrobe slot thing is on sale now for 795 instead of 995.

Only the first unlock. There are multiple ones. I believe it goes up in price each time, but I'd have to log in to be sure.


Title: Re: F2P NDA is down. Dish.
Post by: Yegolev on September 14, 2010, 01:08:25 PM
The shared wardrobe slot thing is on sale now for 795 instead of 995.

Doesn't matter since I still only have 210 TP.


Title: Re: F2P NDA is down. Dish.
Post by: Kitsune on September 14, 2010, 02:08:24 PM
Only the first unlock. There are multiple ones. I believe it goes up in price each time, but I'd have to log in to be sure.

I don't foresee myself needing more than ten of those slots.  I used one slot to store my pimp hat and dye it so my hunter could share in the awesome.  That's pretty much it.  I shelled out primarily because it was discounted and on the off chance that I'll have some sort of need for it down the road after I'm out of VIP status, as that's one of the few things that are totally locked-off if you aren't in VIP.  Now I'm waiting for shared storage to go on sale.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 14, 2010, 03:21:45 PM
The confusion comes from having a Day One Sale that wasn't really publicized.

Or mentioned anywhere that it was a sale. I don't think it was. I think it was "damn these are popular - jack up the price - quick!"

If I still have my points and the "sale" is still on when I get home,  :why_so_serious:  I'll buy them. I have to go to work.


Title: Re: F2P NDA is down. Dish.
Post by: Ingmar on September 14, 2010, 03:42:40 PM
It was a sale I am pretty sure - if you sorted the store with the "Special Offers" first or whatever on that first day, all that stuff that went up in price later was there.


Title: Re: F2P NDA is down. Dish.
Post by: Tannhauser on September 14, 2010, 07:05:04 PM
All I've bought so far is the shared storage and it's sooooo worth it!  Waiting on my VIP points before I jump back into the store though.  Not a lot in there that's really tempting me though.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 15, 2010, 01:46:09 AM
On day 1, before I got my turbine points, and things were on sale, you could get a bank upgrade (15 slots) for 150tp.
Today it's 695tp
10 Shared storage slots is still 995tp
Moria goat is still 9.95tp

they can shove their piece of shit game shop up their arses along with their grind-o-riffic game, the way I'm feeling right now. I'd be less bitter if I didnt feel like I was fucked over with their bullshit pretend sale coinciding with "oops, we'll get you your TP soon, shortly, for reals.  :oh_i_see: "

Not that they give a fuck. they already got my lifetime sub money. 


Title: Re: F2P NDA is down. Dish.
Post by: caladein on September 15, 2010, 02:09:01 AM
On day 1, before I got my turbine points, and things were on sale, you could get a bank upgrade (15 slots) for 150tp.
Today it's 695tp

Are you sure you're not just looking on or thinking about different characters?  On the characters I just looked on the prices for +15 Vault Space were: 295 (or ~700s, up to 60 slots), 395 (or ~2g, up to 75 slots), and 495 (or ~4g, up to 90 slots).


Title: Re: F2P NDA is down. Dish.
Post by: Ingmar on September 15, 2010, 02:55:01 AM
Hm yeah it might be dependent on how many bank slot expansion you already bought in game, should be easy enough to test.


Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on September 15, 2010, 04:23:29 AM
Yeah, they get more expensive the more you buy. This sounds like user error to me.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 15, 2010, 05:09:45 AM
Nope, I was on my main, since my wife's mains and I were the only characters I logged onto that day - specifically to buy vault space with our non-existent TP. But sure, it must be my fault. I'm sure Turbine could never fuck up :oh_i_see:

In other news, the store is still advertising "the first ten" wardrobe spaces, despite the fact that I already have them since I'm a "VIP". That's probably user error as well.  :awesome_for_real:



Title: Re: F2P NDA is down. Dish.
Post by: Modern Angel on September 15, 2010, 06:26:39 AM
I'd unknot your knickers there, hoss. Nobody else has seen this behavior and I can't find anything on the forums about it. Eliminating user error is the first thing anyone would tell you to do.


Title: Re: F2P NDA is down. Dish.
Post by: Riggswolfe on September 15, 2010, 09:38:17 AM
All I've bought so far is the shared storage and it's sooooo worth it!  Waiting on my VIP points before I jump back into the store though.  Not a lot in there that's really tempting me though.

Bank, Shared, and Wardrobe slots are next on my agenda. I bought the +10 stat books for might and vitality on my champ. I figured survival and hitting harder would be nice. :) I may pick up agility later except I'm not sure it's all that useful for a champ even if I do run in ardour and not glory or umm...the stance that says "please beat on me, oh, and healers? No need to bother healing me." I totally blanked on the name.


Title: Re: F2P NDA is down. Dish.
Post by: rattran on September 15, 2010, 09:49:36 AM
Fervour. It used to be a great tanking stance, then the incoming healing nerf and damage reduction came in.

And yeah, it's the first 10 expansion slots to the wardrobe, and even with fluctuating TP, I'm not seeing the same problems as grumpybritches there. You obviously don't like the game from all your bitching, ehy do you play?


Title: Re: F2P NDA is down. Dish.
Post by: Kitsune on September 15, 2010, 11:31:31 AM
I don't mind giving them eight or ten bucks for a one-time unlock of features.  I handed them fifty bucks for the 6900 points under the theory that it's what I'd be paying for the box anyways.  500 more points for Moria's VIP month and a steady income of 40ish points a day from deeds and I'm doing pretty peachy in that department, so I won't be tearing my hair out over paying for shared bank slots.  If the unlocks were all temporary, then I'd be much more inclined to tell them to shove it.  The points I have suffice to unlock all of the areas and the convenience extras like wardrobe and shared space, and then I play free from that point on.  It's a sufficiently okay deal.

Of course, that being said, I specifically chose teleporting classes so I could do without horse rentals.  Life without paying for horse tokens would probably be less cozy as any class who'd have to walk everywhere.


Title: Re: F2P NDA is down. Dish.
Post by: Azazel on September 15, 2010, 05:43:49 PM
I'd unknot your knickers there, hoss. Nobody else has seen this behavior and I can't find anything on the forums about it. Eliminating user error is the first thing anyone would tell you to do.

Do you want a screenshot of the "first ten" wardrobe spaces? I'm pretty sure that one will still be up, since it's been like that from the beginning for whatever reason. I'm simply pointing out that they have made several fuckups so far, and so it fits the pattern.

In other news, I think it's time for me to stop playing this game for awhile so perhaps I can come back again with some interest in a few months. I've heard that you still have to log in at least once a month to remain entitled to your 500 VIP tps. Anyone got confirmation on that?


Title: Re: F2P NDA is down. Dish.
Post by: DraconianOne on September 16, 2010, 02:46:16 AM
Fervour. It used to be a great tanking stance, then the incoming healing nerf and damage reduction came in.

 :ye_gods:

Well shit! This is where I've been going wrong.

I am in serious need of a good "Champion 101" guide - been far too long since I played it properly.


Title: Re: F2P NDA is down. Dish.
Post by: DraconianOne on September 16, 2010, 02:59:02 AM
500 more points for Moria's VIP month...

As I understand it (and bearing in mind that I'm in Europe so we don't got no F2P yet) you can still redeem the codes from the boxes onto your account. Which means if you're already a Premium player without Moria then you can upgrade to Moria by spending $10 at Amazon for the xpac itself (rather than 2500TP or whatever in the store).

If you're F2P then you can get Shadows of Angmar for $2.86 from Amazon (http://www.amazon.com/Lord-Rings-Shadows-Angmar-Pc/dp/B000GR9P76/ref=sr_1_1?ie=UTF8&s=videogames&qid=1284630495&sr=8-1) and get the 30 days VIP access that comes with.  So if you can catass your way through the first lot of zones through to Evendim or (further) then you can get all the TPs from deeds and the 500 from the months access and buy the quest packs you need for the last zone or two before Moria - which, of course, you just bought for $10.

Or something.