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Title: China Bans Gold Farming
Post by: CharlieMopps on June 29, 2009, 02:09:51 PM
http://www.informationweek.com/news/internet/ebusiness/showArticle.jhtml?articleID=218101859

 :awesome_for_real:


Title: Re: China Bans Gold Farming
Post by: Evildrider on June 29, 2009, 02:11:20 PM
Well there goes 75% of the WoW subs!   :why_so_serious:


Title: Re: China Bans Gold Farming
Post by: Malakili on June 29, 2009, 02:11:45 PM
ni hao?


Title: Re: China Bans Gold Farming
Post by: Mrbloodworth on June 29, 2009, 02:12:33 PM
pifft, can't stop the spice.


Title: Re: China Bans Gold Farming
Post by: schild on June 29, 2009, 02:15:26 PM
Frontpaged.


Title: Re: China Bans Gold Farming
Post by: IainC on June 29, 2009, 02:18:37 PM
More interestingly, the ban also includes 'prepaid cards for cyber games'. I wonder if this also includes microtransactions and other 'legitimate RMT' activities?


Title: Re: China Bans Gold Farming
Post by: Teleku on June 29, 2009, 02:19:16 PM
Quote
The most popular form of virtual currency in China is called "QQ coins"
Jesus Christ, this shit just writes itself.


Title: Re: China Bans Gold Farming
Post by: schild on June 29, 2009, 02:20:07 PM
Quote
The most popular form of virtual currency in China is called "QQ coins"
Jesus Christ, this shit just writes itself.
The SoJ:Yuan exchange rate is going to fucking skyrocket.


Title: Re: China Bans Gold Farming
Post by: Malakili on June 29, 2009, 02:23:22 PM
More interestingly, the ban also includes 'prepaid cards for cyber games'. I wonder if this also includes microtransactions and other 'legitimate RMT' activities?

That was the part that stuck out to me as well, actually.  It could be farther reaching than it looks.  Anyway, now we have a moral dilemma.  Do we not buy gold because it hurts MMOs and is against the EULA, or do we support the little man in defying the oppressive chinese government!


Title: Re: China Bans Gold Farming
Post by: rattran on June 29, 2009, 02:26:57 PM
More interestingly, the ban also includes 'prepaid cards for cyber games'. I wonder if this also includes microtransactions and other 'legitimate RMT' activities?

Nothing in there says you can't trade real money for virtual stuff. This is a crackdown on the parallel currency QQ coin has become .

<edit> "Under the new rules, using virtual money for gambling will be punished by public security authorities, and minors may not buy virtual money." from the press release. That seems a bigger impact. The press release says nothing about gold farming, just virtual currency. Linden Dollars, not wow gold.


Title: Re: China Bans Gold Farming
Post by: Lakov_Sanite on June 29, 2009, 02:30:52 PM
"The virtual currency, which is converted into real money at a certain exchange rate, will only be allowed to trade in virtual goods and services provided by its issuer, not real goods and services,"

This is the line that to me explains the game card thing.  The key word is "issuer"  if ncsoft or blizzard or any company wants to sell gold or time cards they can but if you aren't affiliated with the currency you're selling, no dice.


Title: Re: China Bans Gold Farming
Post by: Surlyboi on June 29, 2009, 02:36:43 PM
I'll believe it when I see it.

And yeah, WoW subs drop by half.


Title: Re: China Bans Gold Farming
Post by: naum on June 29, 2009, 02:42:38 PM
Eh, let's see how frequently this is enforced.

Just about any business conducted in China is illegal in some regard, yet prosecution is very selective.

Alienate the wrong person who possesses the political wherewithal and life, all of a sudden, becomes very harsh for one.


Title: Re: China Bans Gold Farming
Post by: Teleku on June 29, 2009, 02:44:50 PM
I'll believe it when I see it.

And yeah, WoW MMO subs drop by half.
That.


Title: Re: China Bans Gold Farming
Post by: CharlieMopps on June 29, 2009, 02:55:18 PM
Yea... but now MMO publishers have someone to complain to.
Weather they chose to or not is another story.


Title: Re: China Bans Gold Farming
Post by: Senses on June 29, 2009, 03:01:44 PM
So whats the verdict, is this good for the MMO industry, or horrible?


Title: Re: China Bans Gold Farming
Post by: sam, an eggplant on June 29, 2009, 03:12:06 PM
As I posted elsewhere, I don't imagine this will be enforced against mainland chinese working steady jobs to farm gold to be exclusively sold to gweilo. Its main effect will be to drive underground or localize the intra-chinese trade in in-game currency.


Title: Re: China Bans Gold Farming
Post by: CharlieMopps on June 29, 2009, 03:13:02 PM
So whats the verdict, is this good for the MMO industry, or horrible?

Most likely will not get enforced. imo, if it were enforced, it would be incredibly beneficial. But of course, I'm the most rabid anti RMT person you'll probably ever meet.


Title: Re: China Bans Gold Farming
Post by: Grimwell on June 29, 2009, 03:29:43 PM
Let's play Devil's Advocate and assume that it is enforced to the letter of the law.

What's the benefit Mopps?

(I'm not taking a stance, I'm asking for yours)


Title: Re: China Bans Gold Farming
Post by: Oban on June 29, 2009, 03:36:09 PM
My brother-in-law's gold farming business is looking in to using servers in Canada. 

I do not know the ins and outs of how he is doing this, but technically his workers will be playing the game in North America now.  The gold and all real money transactions will be outside China.  Nice way to get around the rules and I imagine the other RMT operations will be doing something similar as well.


Title: Re: China Bans Gold Farming
Post by: sam, an eggplant on June 29, 2009, 03:36:33 PM
Assuming that we're reading the translation correctly and it really does mean "no more gold farming in china" and the government will behead anyone caught grinding those blood elves in aszhara, it would lead to a significant rise in gold prices for six months to a year while companies retool to other disadvantaged regions like eastern europe, vietnam, india, etc.

And yes, of course gold farmers are bad for the game. CS calls, scamming, abusive behavior, crowding out legit players, etc. Do we really need to go over this again?


Title: Re: China Bans Gold Farming
Post by: CharlieMopps on June 29, 2009, 03:41:59 PM
Let's play Devil's Advocate and assume that it is enforced to the letter of the law.

What's the benefit Mopps?

(I'm not taking a stance, I'm asking for yours)

Well... in SOE games it wont make a difference. You got me there.  :awesome_for_real:


Title: Re: China Bans Gold Farming
Post by: Ingmar on June 29, 2009, 03:54:34 PM
If fully enforced it does sound like a fair amount of lost wages on the lower end guys. That might not actually be very good for China's economy.


Title: Re: China Bans Gold Farming
Post by: DLRiley on June 29, 2009, 04:18:09 PM
So whats the verdict, is this good for the MMO industry, or horrible?

Drastic decrease in subs is considered a good thing in what universe?


Title: Re: China Bans Gold Farming
Post by: Mrbloodworth on June 29, 2009, 04:24:49 PM
So whats the verdict, is this good for the MMO industry, or horrible?

Drastic decrease in subs is considered a good thing in what universe?


Proof this will lead to drastic decrease in subs?


Title: Re: China Bans Gold Farming
Post by: Falwell on June 29, 2009, 04:27:05 PM
You'll see a moderate short term decrease in the amount of farmers, a small to moderate spike in gold prices in the near future. Once the companies find workarounds (basing the company outside of China being the most obvious) it'll be business as usual.


Title: Re: China Bans Gold Farming
Post by: 01101010 on June 29, 2009, 04:34:31 PM
so basically this will just result in more outsourced jobs in India?   :ye_gods:


Title: Re: China Bans Gold Farming
Post by: Slyfeind on June 29, 2009, 04:38:35 PM
This will be very interesting to watch. My bet is on outsourcing, or just operating illegally. I'm guessing we as players won't see too much change. Farmers will still surely operate, but spamming might drop a bit.


Title: Re: China Bans Gold Farming
Post by: CharlieMopps on June 29, 2009, 04:40:27 PM
I really think that Developers don't see RMT as anything more than a PR problem and that's why they never bother to really crack down on it. The only game to do anything to make it less annoying was Turbine/LOTRO with their Rightclick>Golderspammer so you can put them on ignore fairly quickly. I doubt they do anything with the information.

If they really wanted to deal with it, they have to introduce rudimentary logging of player transactions (something as simple as: If %todaysnetworth% > 100 * %yesterdaysnetworth% then %Suspect% = yes)
Then actually ban players for buying it, instead of the gold farmers which are almost impossible to catch. The shit would end real fast. But getting a company to give up a single customer for betterment of their other customers is probably never going to happen. You basically have to stand in the center of your mmos capital city yelling racial slurs for hours on end to get banned nowadays.


Title: Re: China Bans Gold Farming
Post by: Musashi on June 29, 2009, 04:40:44 PM
This is a boon for all of southeast Asia.


Title: Re: China Bans Gold Farming
Post by: DLRiley on June 29, 2009, 04:47:25 PM
So whats the verdict, is this good for the MMO industry, or horrible?

Drastic decrease in subs is considered a good thing in what universe?


Proof this will lead to drastic decrease in subs?

Err we going to do the how many gold farmers in the mmo market debate?


Title: Re: China Bans Gold Farming
Post by: Hayduke on June 29, 2009, 05:03:23 PM
The point is if people still want it, they'll still get it.  So farmers in other regions will just expand their business.


Title: Re: China Bans Gold Farming
Post by: 01101010 on June 29, 2009, 05:06:26 PM
I really think that Developers don't see RMT as anything more than a PR problem and that's why they never bother to really crack down on it. The only game to do anything to make it less annoying was Turbine/LOTRO with their Rightclick>Golderspammer so you can put them on ignore fairly quickly. I doubt they do anything with the information.

If they really wanted to deal with it, they have to introduce rudimentary logging of player transactions (something as simple as: If %todaysnetworth% > 100 * %yesterdaysnetworth% then %Suspect% = yes)
Then actually ban players for buying it, instead of the gold farmers which are almost impossible to catch. The shit would end real fast. But getting a company to give up a single customer for betterment of their other customers is probably never going to happen. You basically have to stand in the center of your mmos capital city yelling racial slurs for hours on end to get banned nowadays.

Coming from FFXI, SE considered RMT a little more than a PR problem. They did quite a bit to curb the "problem."


Title: Re: China Bans Gold Farming
Post by: sam, an eggplant on June 29, 2009, 05:21:08 PM
Coming from FFXI, SE considered RMT a little more than a PR problem. They did quite a bit to curb the "problem."
Correct me if I'm wrong as this is all from heresay as I would never play that fucking horrible game, but didn't it take them years to make a dent in RMT? Wasn't FFXXI the worst offender of them all for a significant period of time?


Title: Re: China Bans Gold Farming
Post by: Rendakor on June 29, 2009, 05:38:59 PM
WoW has Right Click > Report Spam as well. I don't see how this will make a huge impact, the farming industry will just move elsewhere.


Title: Re: China Bans Gold Farming
Post by: Ingmar on June 29, 2009, 06:42:24 PM
You know, I just read the article again, and I think "Bans Gold Farming" may not actually at all what happened here.

Quote
"The virtual currency, which is converted into real money at a certain exchange rate, will only be allowed to trade in virtual goods and services provided by its issuer, not real goods and services," the Ministries said.

There's nothing specifically about eliminating real money for fake money in the actual quotes from officials that I've seen, just the exchange of fake money for real goods and services, which I am led to believe actually happens in China. The part about gold farming as we know it in the article seems sort of speculative to me.

I think we need more details before we can start celebrating the death of gold farming for sure.


Title: Re: China Bans Gold Farming
Post by: 01101010 on June 29, 2009, 06:48:28 PM
Coming from FFXI, SE considered RMT a little more than a PR problem. They did quite a bit to curb the "problem."
Correct me if I'm wrong as this is all from heresay as I would never play that fucking horrible game, but didn't it take them years to make a dent in RMT? Wasn't FFXXI the worst offender of them all for a significant period of time?

In the immortal words of the late great Ed McMahon, "You are correct, sir!" It did take SE a very long time to even address the issue. Rumor has it that it was due to a major outcry from the Japanese reaction to being out-botted for HNM spawns and the unreal amount of MPKing farmers would use to clear players from the best NM spawns/zones. And just knowing all that makes me feel dirty on the inside - but it was still a very pretty game. -now i need a shower-


Title: Re: China Bans Gold Farming
Post by: UnSub on June 29, 2009, 07:49:29 PM
We need a bit more information to see the exact fallout from this decision.

However, even if China banned gold farming outright and burned all gold farming sweatshops to the ground, there are plenty of other regions to pick up the slack. Ironically it might be the wider adoption of the microtrans among Western titles that drives the impact of gold farming down - when every dollar you earn depends on players not sending it out to third parties, companies start to care deeply about stopping gold farming.


Title: Re: China Bans Gold Farming
Post by: Oban on June 29, 2009, 08:08:28 PM


There's nothing specifically about eliminating real money for fake money in the actual quotes from officials that I've seen, just the exchange of fake money for real goods and services, which I am led to believe actually happens in China. The part about gold farming as we know it in the article seems sort of speculative to me.


Quote
"The virtual currency, which is converted into real money at a certain exchange rate, will only be allowed to trade in virtual goods and services provided by its issuer, not real goods and services." ...   But as the trade expanded steadily, with increasing conversions between virtual and real money, there would be an impact on the financial system...

I think it is pretty clear, if you have virtual things, they must remain in the virtual world and not be exchanged for real things.  So if I have 20,000G, I can not exchange it for USD200.  They are not banning the purchase of online credits (microtrans like QQ), but those credits must remain within the virtual realm.  So, systems like QQ can still exist, while the sale of WoW gold for real money would be stopped.

Source:

http://english.mofcom.gov.cn/aarticle/newsrelease/commonnews/200906/20090606364208.html (http://english.mofcom.gov.cn/aarticle/newsrelease/commonnews/200906/20090606364208.html)


Title: Re: China Bans Gold Farming
Post by: Ingmar on June 29, 2009, 08:18:53 PM
So the idea is you can spend $ for QQ, but not then change the QQ back out for $? I suppose that makes a certain amount of sense.


Title: Re: China Bans Gold Farming
Post by: Oban on June 29, 2009, 08:28:19 PM
So the idea is you can spend $ for QQ, but not then change the QQ back out for $? I suppose that makes a certain amount of sense.

Yes, here is some background on the issue:

http://online.wsj.com/public/article_print/SB117519670114653518-FR_svDHxRtxkvNmGwwpouq_hl2g_20080329.html (http://online.wsj.com/public/article_print/SB117519670114653518-FR_svDHxRtxkvNmGwwpouq_hl2g_20080329.html)


Title: Re: China Bans Gold Farming
Post by: tmp on June 29, 2009, 09:46:09 PM
Quote
The extent to which the Chinese government will apply its virtual currency rule to online role playing games remains unclear. A report in the English-language China Daily says that in-game gear is not considered virtual currency, so selling virtual items may be allowed to continue.
Spot the loophole.


Title: Re: China Bans Gold Farming
Post by: Oban on June 29, 2009, 10:24:31 PM
Selling 20 Runecloth, 50 dollars
Comes with 2000G for free.


Title: Re: China Bans Gold Farming
Post by: Grimwell on June 29, 2009, 10:40:15 PM
Since the core topic has been covered well, I'm going to take the bait and opt-in on the tangent:

I really think that Developers don't see RMT as anything more than a PR problem and that's why they never bother to really crack down on it. The only game to do anything to make it less annoying was Turbine/LOTRO with their Rightclick>Golderspammer so you can put them on ignore fairly quickly. I doubt they do anything with the information.

If they really wanted to deal with it, they have to introduce rudimentary logging of player transactions (something as simple as: If %todaysnetworth% > 100 * %yesterdaysnetworth% then %Suspect% = yes)
Then actually ban players for buying it, instead of the gold farmers which are almost impossible to catch. The shit would end real fast. But getting a company to give up a single customer for betterment of their other customers is probably never going to happen. You basically have to stand in the center of your mmos capital city yelling racial slurs for hours on end to get banned nowadays.

Right-click > Ignore in other games as well. This is not novel.

I suppose that server side filtering does not count either? You know, where we catch the spammers and mute them before they can annoy you? Nah, we aren't serious about it. :D Check out the audio from Fan Faire last week and you can see the head of SOE CS talk about some of the measures his staff takes to handle this in our products.

It has an impact.


Title: Re: China Bans Gold Farming
Post by: UnSub on June 29, 2009, 10:56:46 PM
WAR, of course, had the Banhammer Count as a public indicator of gold spammers banned:

(http://mythicmktg.fileburst.com/war/us/global/images/rightbar/right-box_banhammer.gif)

Of course, the funny thing was that over time that counter has slowed dramatically the rate that it was gone up. So either Mythic is fantastic at stopping in-game spam, the spammers have stopped coming to WAR or the spammers have discovered workarounds.


Title: Re: China Bans Gold Farming
Post by: Ingmar on June 29, 2009, 10:58:56 PM
I really think that Developers don't see RMT as anything more than a PR problem and that's why they never bother to really crack down on it. The only game to do anything to make it less annoying was Turbine/LOTRO with their Rightclick>Golderspammer so you can put them on ignore fairly quickly. I doubt they do anything with the information.


This is just simply not true in my experience. Gold spam volume is way down in every MMO I play, not just the Turbine ones. I don't remember the last time I got a spam tell in WoW for example, it has been a few months; I used to get them 10+ times per hour back in the day.


Title: Re: China Bans Gold Farming
Post by: DLRiley on June 29, 2009, 11:06:23 PM
WAR, of course, had the Banhammer Count as a public indicator of gold spammers banned:

(http://mythicmktg.fileburst.com/war/us/global/images/rightbar/right-box_banhammer.gif)

Of course, the funny thing was that over time that counter has slowed dramatically the rate that it was gone up. So either Mythic is fantastic at stopping in-game spam, the spammers have stopped coming to WAR or the spammers have discovered workarounds.

Or Mythic stops caring.


Title: Re: China Bans Gold Farming
Post by: Ratman_tf on June 30, 2009, 12:27:11 AM
It has an impact.

I see very little goldspam in WoW. I remember it came in spurts (huh huh) so I know something's going on behind the scenes. Bless Blizzard and bless anyone who slams goldspammer's dicks with hammers.


Title: Re: China Bans Gold Farming
Post by: Lum on June 30, 2009, 01:05:12 AM
WAR, of course, had the Banhammer Count as a public indicator of gold spammers banned:

(http://mythicmktg.fileburst.com/war/us/global/images/rightbar/right-box_banhammer.gif)

Of course, the funny thing was that over time that counter has slowed dramatically the rate that it was gone up. So either Mythic is fantastic at stopping in-game spam, the spammers have stopped coming to WAR or the spammers have discovered workarounds.

Or Mythic stops caring.

Or the web guy stopped updating a graphic image.  :grin:


Title: Re: China Bans Gold Farming
Post by: Xuri on June 30, 2009, 01:39:51 AM
Or someone has clogged all the right tubes and the updated graphic image is stuck somewhere and won't arrive until next week.


Title: Re: China Bans Gold Farming
Post by: 01101010 on June 30, 2009, 04:02:47 AM
WAR, of course, had the Banhammer Count as a public indicator of gold spammers banned:

(http://mythicmktg.fileburst.com/war/us/global/images/rightbar/right-box_banhammer.gif)

Of course, the funny thing was that over time that counter has slowed dramatically the rate that it was gone up. So either Mythic is fantastic at stopping in-game spam, the spammers have stopped coming to WAR or the spammers have discovered workarounds.

Or they are bleeding subs so bad that they need the farmer subscriptions to keep their ass above some quota.


Title: Re: China Bans Gold Farming
Post by: Hellinar on June 30, 2009, 04:57:41 AM
r they are bleeding subs so bad that they need the farmer subscriptions to keep their ass above some quota.

I remember some PotBS developer at the last Austin GDC quoting some massive hit to revenue they took from gold farmers (10%?). The subs they got were mostly on stolen credit cards, so not only did they lose the sub, but took a big hit in charges from the credit card company. So I doubt encouraging farmer subs would be a good business proposition.

One thing that would make a dint in gold farming is reducing the comparative advantage of gold farmers to average players. Cap the amount of gold a farmer could make in a month to a reasonable multiple of what an average player makes, and gold rates would jump a lot. Of course, you would still have the US/China wage difference, but that  is likely smaller by comparison.


Title: Re: China Bans Gold Farming
Post by: Mrbloodworth on June 30, 2009, 07:11:51 AM
It has an impact.

I see very little goldspam in WoW. I remember it came in spurts (huh huh) so I know something's going on behind the scenes. Bless Blizzard and bless anyone who slams goldspammer's dicks with hammers.

I do believe he was referring to impacting operation of a MMO. Not end user experiences.


Title: Re: China Bans Gold Farming
Post by: UnSub on June 30, 2009, 09:18:59 AM
WAR, of course, had the Banhammer Count as a public indicator of gold spammers banned:

(http://mythicmktg.fileburst.com/war/us/global/images/rightbar/right-box_banhammer.gif)

Of course, the funny thing was that over time that counter has slowed dramatically the rate that it was gone up. So either Mythic is fantastic at stopping in-game spam, the spammers have stopped coming to WAR or the spammers have discovered workarounds.

Or Mythic stops caring.

Or the web guy stopped updating a graphic image.  :grin:

That's true - didn't consider that the guy responsible could have stopped / been fired. Mainly because I would have thought such an update would have been automated.


Title: Re: China Bans Gold Farming
Post by: CharlieMopps on June 30, 2009, 02:50:40 PM
Since the core topic has been covered well, I'm going to take the bait and opt-in on the tangent:

I really think that Developers don't see RMT as anything more than a PR problem and that's why they never bother to really crack down on it. The only game to do anything to make it less annoying was Turbine/LOTRO with their Rightclick>Golderspammer so you can put them on ignore fairly quickly. I doubt they do anything with the information.

If they really wanted to deal with it, they have to introduce rudimentary logging of player transactions (something as simple as: If %todaysnetworth% > 100 * %yesterdaysnetworth% then %Suspect% = yes)
Then actually ban players for buying it, instead of the gold farmers which are almost impossible to catch. The shit would end real fast. But getting a company to give up a single customer for betterment of their other customers is probably never going to happen. You basically have to stand in the center of your mmos capital city yelling racial slurs for hours on end to get banned nowadays.

Right-click > Ignore in other games as well. This is not novel.

I suppose that server side filtering does not count either? You know, where we catch the spammers and mute them before they can annoy you? Nah, we aren't serious about it. :D Check out the audio from Fan Faire last week and you can see the head of SOE CS talk about some of the measures his staff takes to handle this in our products.

It has an impact.
I'd rather have developer that totally ignores the problem, allowed the spam through unfiltered and never busted a single gold seller/farmer than a developer that introduced it themselves years after a games release. Add to that the fact that all Vanguard servers are now exchange servers? Forcing it on the entire games population. What the gold farmers do, pales in comparison to what you did to your own game. As long as you guys run exchange servers, I'll never play another Sony game. Period.

Sorry if I sound bitter, but I can't play 3 of my favorite games because of SOE's profiteering.


Title: Re: China Bans Gold Farming
Post by: Rendakor on July 01, 2009, 01:26:36 AM
Show me on the doll where SOE touched you.


Title: Re: China Bans Gold Farming
Post by: Rake on July 01, 2009, 01:47:15 AM
As long as you guys run exchange servers treat your customers with utter contempt, I'll never play another Sony game. Period.


Title: Re: China Bans Gold Farming
Post by: apocrypha on July 01, 2009, 02:46:34 AM
Show me on the doll where SOE touched you.

They touched me on the Mos Eisley  :why_so_serious:


Title: Re: China Bans Gold Farming
Post by: schild on July 01, 2009, 03:03:33 AM
Show me on the doll where SOE touched you.

They touched me on the Mos Eisley  :why_so_serious:
Better than your wookie.

GROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOAN


Title: Re: China Bans Gold Farming
Post by: apocrypha on July 01, 2009, 04:00:04 AM
They touched me on the Mos Eisley  :why_so_serious:
Better than your wookie.

GROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOAN
[/quote]

 :facepalm:


Title: Re: China Bans Gold Farming
Post by: Gutboy Barrelhouse on July 01, 2009, 07:57:04 AM
Sorry if I sound bitter, but I can't play 3 of my favorite games because of SOE's profiteering.


Then you can play SWG then, it will never touch you that way.


Title: Re: China Bans Gold Farming
Post by: chargerrich on July 01, 2009, 08:46:04 AM
You know, I just read the article again, and I think "Bans Gold Farming" may not actually at all what happened here.

I think we need more details before we can start celebrating the death of gold farming for sure.


This is exactly my thoughts. I went to read it again after all the initial reactions. I do not think this impacts in any siginificant way, gold farming. I read it as more about eliminating this fake currency (QQ coins) from purchasing any tangible goods or services. Glad I am not alone here, thought my reading skills had diminished or something.


Title: Re: China Bans Gold Farming
Post by: CharlieMopps on July 01, 2009, 10:17:56 AM
As long as you guys run exchange servers treat your customers with utter contempt, I'll never play another Sony game. Period.

Actually, I'd put up with that... and did. But the exchange servers were just too much. And yes, I realize I take an extreme view on this, but I utterly despise RMT.


Title: Re: China Bans Gold Farming
Post by: Rendakor on July 01, 2009, 10:41:39 AM
To those who say this doesn't affect gold farming, do you not understand how transactions work?
I do not think this impacts in any siginificant way, gold farming. I read it as more about eliminating this fake currency (QQ coins) from purchasing any tangible goods or services.
What is the difference in spending QQ coins to buy real money, and spending real money to buy WoW Gold?


Title: Re: China Bans Gold Farming
Post by: Lantyssa on July 01, 2009, 11:08:35 AM
Wookiee.


Title: Re: China Bans Gold Farming
Post by: Valmorian on July 01, 2009, 07:48:00 PM
And yes, I realize I take an extreme view on this, but I utterly despise RMT.

Better get used to it, or give up MMOs.  It's the way of the future..


Title: Re: China Bans Gold Farming
Post by: WindupAtheist on July 05, 2009, 02:50:56 AM
If China bans gold farming, how am I going to keep myself amused when the actual game is boring me?

Okay, fair enough.
Be cool WUA, don't blow it!
What? An actual response?
OMG. Run with it.
Not exactly, but close enough to get there. IT'S ON.
Alas, it wasn't meant to be.
This is where I could do something really mean/hilarious like pretend to be my own outraged wife and yell at her for being a scheming whore or something, but whatever. I didn't want their sweatshop master to beat them, so I let them go. One time I tried to convert one of them to my own made-up brand of Christianity until they were just like "Fuck you!" but I forgot to take screenshots.


Title: Re: China Bans Gold Farming
Post by: Goreschach on July 05, 2009, 03:11:48 AM
\
This is where I could do something really mean/hilarious like pretend to be my own outraged wife and yell at her for being a scheming whore or something, but whatever. I didn't want their sweatshop master to beat them, so I let them go.

So in other words, all you managed to do was try to cyber with a gold farmer and get shot down?


Title: Re: China Bans Gold Farming
Post by: WindupAtheist on July 05, 2009, 03:20:42 AM
I didn't screenshot it, but they were nice and asked me where I got my worg pup. I didn't have the heart to really fuck with them after that. I fail at trolling.  :sad:


Title: Re: China Bans Gold Farming
Post by: Musashi on July 06, 2009, 10:31:04 AM
Open trade.

Insert all gold.

Don't hit accept.

Harvest lulz.


Title: Re: China Bans Gold Farming
Post by: Threash on July 06, 2009, 11:35:30 AM
Open trade.

Insert all gold.

Don't hit accept.

Harvest lulz.

I've done that and gone afk upwards of 45 mins to find them still sitting there begging me to hit trade.


Title: Re: China Bans Gold Farming
Post by: Redgiant on July 06, 2009, 12:06:22 PM
... You basically have to stand in the center of your mmos capital city yelling racial slurs for hours on end to get banned nowadays.

Back in my day, simply "boat processing" sand giants or training spectres in Oasis would get you in hot water. Oh how times change.