f13.net

f13.net General Forums => Warhammer Online => Topic started by: Morfiend on March 30, 2009, 12:42:27 PM



Title: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on March 30, 2009, 12:42:27 PM
1.2.1 patch update.




Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on March 30, 2009, 01:43:05 PM
Supposedly, they are changing the ae damage mechanic so that BW's can't stack their ae anymore.  Now, they just need to fix the cups that DoK's and WP's get and remove 90% of the cc.  Hell... even that's not enough to fix the boredom that is the endgame. 



EDIT: Yes... I have been playing again.  Stone me.  LotRO couldn't satisfy my bloodlust.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on March 30, 2009, 01:45:24 PM
You could always come play some low tier oRvR with me and morfiend in Phoenix Throne.
Mind you, we never played together.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on March 30, 2009, 01:51:13 PM
You could always come play some low tier oRvR with me and morfiend in Phoenix Throne.
Mind you, we never played together.

Which side?  Order or Destro? 

I love still enjoy the first Tier!


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on March 30, 2009, 01:57:43 PM
Destro on Phoenix Throne.

I have a whole slew of lowbies. I picked the Chosen to take in to T2, and so far it has been a lot of RVR their also.

I really wanted to play a Zealot, but the class is pretty broken. They have all these cool debuff abilities, and life steal abilities, where you damage the opponent and it heals your friendly target, but none of them work for shit. So Zealot just ends up standing in the back spamming heals.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on March 30, 2009, 02:08:59 PM
Hom. Also picked a Chosen for T2.
Guess I could start a BG or another marauder.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on March 30, 2009, 02:13:44 PM
I have a 12 Zealot, 10 DoK, 10 Marauder and a 5 Sorc also.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Fordel on March 30, 2009, 02:29:34 PM
I enjoy the fact, in pretty much every PvP game ever made, there is always too much CC.




Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on March 30, 2009, 02:39:43 PM
I enjoy the fact, in pretty much every PvP game ever made, there is always too much CC.
If you completely ignore every 2d fighter, yeah.  :why_so_serious:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Fordel on March 30, 2009, 03:02:02 PM
Throw Cheese is totally CC!


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Lakov_Sanite on March 30, 2009, 03:46:26 PM
Throw Cheese is totally CC!

The red cyclone owns you.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Zira on March 30, 2009, 05:09:30 PM
Quote
The Battle for the Gates of Ekrund Expands! – We have added a special 6-on-6 version of the Gates of Ekrund for players between the Ranks of 19-24.  This will help players at these Ranks gain experience faster while the team continues to work on other improvements to the experience-gain pace for those Ranks. Of course, this new Scenario “Broken Gates of Ekrund” is also accompanied by its own quest.

Hahahah, we cant be fucked fixing the XP problem for players between 19 and 24... so here is a new scenario to grind. :ye_gods:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on March 30, 2009, 08:17:23 PM
I hate that scenario in the regular game... a 6v6... ugh!  Lag jumping extraordinaire. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: rk47 on March 31, 2009, 12:39:12 AM
 :why_so_serious: 6 v 6 HAHHAHAH is that a joke patch might as well put arena to grind n exp in.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: schild on March 31, 2009, 06:21:30 AM
I would've been OK if the scenarios were all replaced with an arena.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on March 31, 2009, 06:35:16 AM
RK47: Please don't put that quote in your sig.  That wasn't my quote at all... that was my quote edited by someone else.  My quote said "levels 9-11" which was edited out for comedic value.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Segoris on March 31, 2009, 07:25:03 AM
Gates of Ekrund was actually fun (my favorite scenario of the three that I actually enjoyed), but wow what a crock of shit. I'm surprised they haven't given a new influence bar for arenas yet, I'll give it a month until they do.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: schild on March 31, 2009, 09:17:28 AM
RK47: Please don't put that quote in your sig.  That wasn't my quote at all... that was my quote edited by someone else.  My quote said "levels 9-11" which was edited out for comedic value.

I removed it.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Draegan on March 31, 2009, 11:51:59 AM
I loved that scenario.  Not a lot places to run around, the pvp was concentrated in one area.

I hate big maps and running around.  Just toss me in there.

They have a whole shit load of "keep upgrades" floating around out there.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: waylander on March 31, 2009, 11:55:05 AM
With the AOE changes people can actually fight instead of just having RDPS roll their face across a keyboard for the win.

Now they need to fix client lag, leveling speed, ward gear, and crowd control for us to have a quality game.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on March 31, 2009, 12:52:30 PM
With the AOE changes people can actually fight instead of just having RDPS roll their face across a keyboard for the win.

Now they need to fix client lag, leveling speed, ward gear, and crowd control for us to have a quality game.

The changes still dont fix the fact that an aoe still does more damage to every target than their single target spell does. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on March 31, 2009, 02:05:28 PM
Hell, I would be happy with just fixing EXP. What the fuck would be the harm in increasing EXP gain by double. The real "leveling" should happen at rank 40 anyway, when you are doing your renown ranking.

Maybe someone should show them the numbers on how speeding up leveling in WoW really hurt their subscription numbers.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on March 31, 2009, 02:06:50 PM
What the fuck would be the harm in increasing EXP gain by double.
As someone that usually plays solely with rested xp, I can assure you that double isn't enough.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on March 31, 2009, 03:39:38 PM
What the fuck would be the harm in increasing EXP gain by double.
As someone that usually plays solely with rested xp, I can assure you that double isn't enough.

Do we know that rested gives double? I have been playing with rested also, and it says "Increases exp gained from killing players, monsters and questing". But it doesnt say how much. And if thats true, yes it needs to be at least double of what rested is now.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on March 31, 2009, 06:03:00 PM
Even with rested xp, 20-40 still sucks ass.

I love Tier 1, but tier 2 and 3 slap me in the face like a cold splash of reality.  The endgame... I already knew that sucked.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: waylander on April 01, 2009, 06:20:10 AM
With the AOE changes people can actually fight instead of just having RDPS roll their face across a keyboard for the win.

Now they need to fix client lag, leveling speed, ward gear, and crowd control for us to have a quality game.

The changes still dont fix the fact that an aoe still does more damage to every target than their single target spell does. 

Yeah. BW's in Invader gear and other stuff can get 60% chance for crits, and that hurts even if its just 1 BW per ROF.  But right now its a group of 6 BW's each with a 60% chance to crit that is wiping out entire warbands in 5 seconds. You simply cannot heal through that much damage in so short a period of time.

So this fix doesn't address the fact that ROF still hits hard, but at least putting 3 BW's together to roll their face across the keyboard doesn't equal automatic defeat for the other side.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Bismallah on April 01, 2009, 10:08:23 AM
Whew...


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 01, 2009, 10:35:24 AM
Yeah. BW's in Invader gear and other stuff can get 60% chance for crits.

Some one on the forums actually posted that its quite easy for a BW in that level of gear to get 79% crit chance.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: waylander on April 01, 2009, 10:53:23 AM
Yeah. BW's in Invader gear and other stuff can get 60% chance for crits.

Some one on the forums actually posted that its quite easy for a BW in that level of gear to get 79% crit chance.

Then its worse than I thought. As a tank I have 10k HP's, and a ROF crit can hit me for up to 2k. So if you put a 6 man BW group somewhere on keep defense or a place where LOS doesn't matter, then can melt an entire warband in about 5 seconds.  Again there's no healer who can keep up a whole warband up when everyone's taking multiple 1500-2,000 point crits.

Even with this change a single BW is still going to be deadly, but at least entire WB's won't be instantly wiped out like they are now.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on April 01, 2009, 11:14:26 AM
What the fuck would be the harm in increasing EXP gain by double.
As someone that usually plays solely with rested xp, I can assure you that double isn't enough.

Do we know that rested gives double? I have been playing with rested also, and it says "Increases exp gained from killing players, monsters and questing". But it doesnt say how much. And if thats true, yes it needs to be at least double of what rested is now.

Actually im fairly sure its actually triple, and still not nearly enough.  I know i was AE grinding a few nights ago and when my rested exp ran out i went from 800+ exp a kill down to 250-300 or so.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 01, 2009, 11:52:54 AM
Having no rested is absolutely brutal. Like horribly horribly brutal. I honestly dont know what they are thinking with their EXP curve. If EXP was tripled from what it is now, they would probably have kept over 100k subs more.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 01, 2009, 12:28:20 PM
Having no rested is absolutely brutal. Like horribly horribly brutal. I honestly dont know what they are thinking with their EXP curve. If EXP was tripled from what it is now, they would probably have kept over 100k subs more.

I used to think this... but here's the problem.  Tier 1 is the most fun with Tier 2 close behind.  If they increase leveling speed, people will race through these tiers even faster to discover the shitty endgame sooner.  It's really not the levelling rate that's the problem.  It's the fact that the game sucks after level 11.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 01, 2009, 12:59:01 PM
It's really not the levelling rate that's the problem.  It's the fact that the game sucks after level 11.

And having to go through such a grind amplificates the problem. If they decrease xp requirements, people will at least play to cap. If they don't, they'll do what they're already doing, which is play until t2, find the leveling speed atrocious, and quit, something that takes about a week.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 01, 2009, 01:06:51 PM
Speeding up the leveling rate will help, but I don't think it will help much.  That was my point.  If they want to increase long-term retention, they have to fix the endgame.  Less CC, lower AE dps, lower AE heals, better class balance, and a more interesting seige mechanic. 

Right now keeping people from realizing how shitty the endgame is may be a decent strategy!  (I'm kidding... ok, just a little). 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on April 01, 2009, 02:01:44 PM
This wouldn't be such a big problem if games went back to giving you stats and skill points to allocate on level ups instead of throwing new abilities at you all the way to max level.  Some classes don't even get their class defining abilities till level 40, thats just fucking retarded.  The way your char plays at level 10 should be exactly how it plays at 40.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 01, 2009, 02:35:34 PM
I am one of those players who cant help but min/max to some degree. What I want to do is RVR n an even playing field. While leveling up, the RVR is never even due to the level spread, even with the level boost, some one who is level 12 will have no chance at killing a level 21. I enjoy the RVR, and I just want to be max rank so I can focus on RVR and not think that I should be grinding a PQ for faster exp. Also, I love alts. But with the grind, its a horrible thought trying to level up multiple characters.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hayduke on April 01, 2009, 09:05:30 PM
Yeah everyone says the game sucks past the first two tiers so lowering the grind would have the consequence of people getting there and seeing how awful it is and quitting.  My feeling is still that were I able to raise a character through the shitty scenarios and PvE in this game at a reasonable rate and find myself at the endgame being bored, I could still play alts at every tier.  Hell it'd probably entertain me for 3-4 months before I canceled, rather than 3-4 weeks before I cancel because I get pissed off at the monotonous grind.  Maybe they're right.  I personally don't think so.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 05:57:29 AM
Or they could just, you know, fix the hideous xp problems AND make the endgame work. This isn't some either/or proposition. Although I do agree that the first two tiers are a blast but, again, if they weren't as much fun as they are (proving Mythic can make something fun) this place wouldn't have nearly the venom it does.

See, at some point EA's going to knock some heads. Watch when that happens because they'll pull some dude in who has a little more of a clue (not because he'll be a genius but because how could you have less?) and that xp grind will get cut. May not make shit work at the end but at least there will be a feeling of momentum.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 06:16:33 AM
Look at MMO history.  It took DAoC 4 years to remove the grind.  It took EQ longer.  It even took WoW a while to change their xp from 1-60 (over a year, maybe two?). 

I'm not optimistic that the XP will change much in the near future.  Sadly, it's just a small part of the problem. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 06:27:12 AM
WoW 1-60 wasn't grindy by the standards of four years ago at all. The other two games you named came out pre-WoW. Someone will come along, look at the insides of that company, compare it to his or her experience in WoW and go straight what the fuck.

I got morbidly curious since I got the ten free day thing and installed it last night; and no, they're not getting a dime from me while Barnett's on board. I haven't played much, hour or so all told, but not a single scenario has popped. On Volkmar, one of the biggest servers, and I'm an Orc. There are two other people in my level range in the Green starter zones. Even if this game became zombie robot Jesus with that population forcing scenarios to not pop they are fucked. Fucked fucked fucked.

On the plus side it runs a zillion times better and it remembers my font size when I log back in.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 02, 2009, 08:54:34 AM
On Volkmar, one of the biggest servers, and I'm an Orc. There are two other people in my level range in the Green starter zones. Even if this game became zombie robot Jesus with that population forcing scenarios to not pop they are fucked. Fucked fucked fucked.

What odd is that playing on Phoenix Throne, there are tons and tons of lowbies. But the scenarios still dont pop very fast. You should head over the the Chaos t1 RVR area, there is usually like 15 to 40 people per side doing rvr there.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 09:03:26 AM
I noticed that on my server as well.  There are tons of people running around the Tier 1 rvr lakes, but the scenarios take forever to pop.  I wonder if it has something to do with population imbalance.  Order has been attracting a lot of players and there may not be enough destro to fight them. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 09:06:40 AM
If anything that means that Destruction should be having them pop all the time while Order is sitting out. I'm not certain if that's what's happening.

Also: Christ, wouldn't this game be a shit ton better if you could turn off your experience bar? How many people would've stuck around if they couldn't just played the parts they like?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 09:10:39 AM
I've thought that too.  Having a ton of level 11 twinks in Tier I would make the game a lot less fun for the free trial folks.  I think turning off xp may be a bad idea in the first tier, especially for a game that desperately needs new people.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 02, 2009, 09:29:25 AM
If anything that means that Destruction should be having them pop all the time while Order is sitting out.

Thats what I would have thought also, but a lot of times, when they do pop, there is like only 7/10 players on destro side. I wonder if their queue mechanic is broken (Wouldnt surprise me) or if a lot of people just dont queue up.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 02, 2009, 09:30:37 AM
So, I hear AoC is pretty awesome rite nao.  :oh_i_see:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: EWSpider on April 02, 2009, 09:31:07 AM
Give the queues a break.  They're 3 star queues with 5 star drive.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Soulflame on April 02, 2009, 10:09:47 AM
Mythic has done various "stuff" to try to force players to play something other than Nordenwatch or "kill the guy with the thing", which hasn't done much other than occasionally dump players into scenarios where fire mysteriously erupts and kills them all or even worse, scenarios that are autowins for a side if they know where to run first.  They also at one point put in timers to not allow scenarios to pop instantly after one scenario ended, so if you have people signing up for murderball, and nothing else, you get 15 minute waits before the next murderball scenario has a chance to pop.  I'm not sure if this is still the case.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 10:32:29 AM
Got some scenarios to pop. Bright Wizards are pretty much the only thing on Order. They smear us.

I will give Mythic some serious mad props on the performance/looks combo they've pulled off, though. It looks better and runs a zillion times better than it did. Night and day on performance so far.

See, I can say something good about them!


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 10:36:05 AM
I'm seeing 3 things in scenarios: BW's, WP's, and slayers.  Especially in the lower tiers.  I've  seen entire guilds reroll their groups to BW's and a WP or two.  Maybe the recent changes to AM's will change things.  A week or so you saw a bunch of chosen out because they gave them a riciulous attack and forgot to give it a cooldown. 

Typical MMO.  You know something is out of whack when you see a majority of those classes running about.  People seem to gravitate toward easy-mode.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 02, 2009, 10:43:54 AM
People seem to gravitate toward easy-mode.
In this case I'd say that they're migrating towards what will kick them in the balls the least.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 10:46:30 AM
No, it really is awful. Terribly awfully broken. PBAEs should not do that much damage; stack them en masse and it's fucking horrible.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 02, 2009, 11:20:12 AM
Patch Notes in Spoiler tag, WARNING LONG.

Link here (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=728)




Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Soulflame on April 02, 2009, 11:52:35 AM
Knee-jerk reaction:  Is that a WP BUFF?   :ye_gods:

Now back to reading the rest of the wall of text.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: schild on April 02, 2009, 11:53:30 AM
Wow, there's a laundry list of shit in there that probably was planned for launch.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 11:56:00 AM
Wow, there's a laundry list of shit in there that probably was planned for launch.

Yeah... and none of it is going to save the slow decline of the game.  It's like putting rubber on square rims to make them roll better. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Rasix on April 02, 2009, 11:56:52 AM
No, it really is awful. Terribly awfully broken. PBAEs should not do that much damage; stack them en masse and it's fucking horrible.

Didn't Mythic already make this mistake with DAoC?  I can vividly remember my DAoC playing friends lamenting this when PBAOE spam was wiping out huge groups with little effort.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Segoris on April 02, 2009, 12:00:15 PM
Didn't Mythic already make this mistake with DAoC? 

This question can be asked regarding a lot more then just the PBAE issue.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nevermore on April 02, 2009, 12:05:15 PM
No, it really is awful. Terribly awfully broken. PBAEs should not do that much damage; stack them en masse and it's fucking horrible.

Didn't Mythic already make this mistake with DAoC?  I can vividly remember my DAoC playing friends lamenting this when PBAOE spam was wiping out huge groups with little effort.

It was especially awesome when the PBAoE classes could obliterate everyone beating on keep doors in seconds while standing on the other side of the door.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 12:06:38 PM
No, it really is awful. Terribly awfully broken. PBAEs should not do that much damage; stack them en masse and it's fucking horrible.

Didn't Mythic already make this mistake with DAoC?  I can vividly remember my DAoC playing friends lamenting this when PBAOE spam was wiping out huge groups with little effort.

It was especially awesome when the PBAoE classes could obliterate everyone beating on keep doors in seconds while standing on the other side of the door.

The punchline: WAR has huge problems with pbae and ae going through walls all these years later.  Ahhh progress!


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 02, 2009, 12:25:29 PM
Knee-jerk reaction:  Is that a WP BUFF?   :ye_gods:

Now back to reading the rest of the wall of text.

No, its a nerf to Cleansing Power, instead of it proccing off any heal, it basically takes their single target dispel and makes it AE Group. So instead of it proccing on the AE heal, every time its cast, it procs on a spell thats already a dispel and that is on a 5 second cooldown. Big nerf to the ability, but it was really needed.

Chosen took a pretty big DPS nerf with Rending Blade getting a 5 second cooldown added. Since 1.2 broke all their other DPS abilities, now with RB getting nerfed, but none of the other stuff fixed, Chosen have no real viable RVR spec.

The AE changes are nice coming from a melee player. Basically, you can no longer stack AEs.

Shaman and Archmage got a lot of buffs.

The promised Marauder buffs where not included. Marauders are really pissed.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 12:47:25 PM
It strikes me that this is the first group of patch notes since release that didn't send me screaming for the hills but none of it matters if the triumvirate of problems persists:

1) Ballbreaking grind
2) PvE required gear gateway
3) Population problems, whether imbalance or low general pop


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: veredus on April 02, 2009, 01:03:34 PM
I think the biggest issue is that the end game is crap. I leveled by pvp mostly and got to 33 only to find that T4 is just the same shit with way more cc that makes it stupid and a pve end game tacked on that I don't give a shit about. Reducing exp needed (which it does need) before doing something with the end game will just mean people figure out the end game is shit that much sooner. Oh and fuck the pve requirement for pvp gear.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 02, 2009, 01:06:43 PM
No one's gonna comment about how they're allowing rank 8's to pvp against rank 29's?
Yeah, that's a brilliant idea...


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 01:35:51 PM
No one's gonna comment about how they're allowing rank 8's to pvp against rank 29's?
Yeah, that's a brilliant idea...

It isn't as bad as you think, actually.  If you're a premade with one person rerolling, they can both play with you in tier 2 and catch up faster.  Sure, you die super fast... but it allows you to play with friends which is a start in the right direction.  Keep in mind: having one person in your group doing nothing is still better than 90% of the pugs in a scenario. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on April 02, 2009, 01:42:01 PM
No one's gonna comment about how they're allowing rank 8's to pvp against rank 29's?
Yeah, that's a brilliant idea...

It isn't as bad as you think, actually.  If you're a premade with one person rerolling, they can both play with you in tier 2 and catch up faster.  Sure, you die super fast... but it allows you to play with friends which is a start in the right direction.  Keep in mind: having one person in your group doing nothing is still better than 90% of the pugs in a scenario. 

It also only during city sieges.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 02, 2009, 01:46:13 PM
You can get into tier 2 scenarios at 8 I think as well... this allows you to play with friends up to level 21 in scenarios.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 02, 2009, 03:33:20 PM
Haha, fuck. I just remembered the travel times.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Fordel on April 02, 2009, 11:41:32 PM
Didn't Mythic already make this mistake with DAoC? 

This question can be asked regarding a lot more then just the PBAE issue.


WAR is making every mistake DaoC made and more or less in the same order, just on an accelerated time table.  :awesome_for_real:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Goreschach on April 03, 2009, 12:30:30 AM

WAR is making every mistake DaoC made and more or less in the same order, just on an accelerated time table.  :awesome_for_real:

If it keeps up at this rate, in a few months you'll actually get to witness the future of DaoC in WAR.



Namely when WAR gets shut down.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Bismallah on April 03, 2009, 03:21:03 AM

WAR is making every mistake DaoC made and more or less in the same order, just on an accelerated time table.  :awesome_for_real:

If it keeps up at this rate, in a few months you'll actually get to witness the future of DaoC in WAR.



Namely when WAR gets shut down.

The funny bit is that I had someone just yesterday use the comparison of DAOC subscriptions at peak and WAR's current indication that "WAR is fine". Sigh. They felt that WAR still had more then DAOC at peak therefore it must be good, right? Heh.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Modern Angel on April 03, 2009, 12:04:34 PM
Man, the ennui amongst Destruction is incredibly high. I don't know if it's fully justified or not given how I'm not an expert on the game mechanics but it's not good when every single person is calling 1.21 too little, too late to fix the problems with the WP cleansing issue 1.2 introduced. Not a single person in the guild I rejoined, not a single pubby, not a single anything... everyone on Destro on Volkmar basically threw in the towel and doesn't give a fuck anymore.

I've never seen anything like the malaise in this player base in any other game. It's really something else and I'm totally unfamiliar with it.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Chinchilla on April 03, 2009, 12:22:27 PM
Before I decided on WoW / WAR / whatever I think I will give it a go on another 10 day trail and try to work harder at leveling to see what's ahead because I remember reading similar stuff to this when DAoC was out and I still enjoyed it and it still had a large enough player base for me to roll multiple alts and still find people in the low battlegrounds and tons of RvR for years.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 03, 2009, 12:30:01 PM
Before I decided on WoW / WAR / whatever I think I will give it a go on another 10 day trail and try to work harder at leveling to see what's ahead because I remember reading similar stuff to this when DAoC was out and I still enjoyed it and it still had a large enough player base for me to roll multiple alts and still find people in the low battlegrounds and tons of RvR for years.

The Tier 1 battle ground is REALLY fun from level 8 -11.  That's what the 10 day will allow you to see with a character or two.  Sadly, that's as good as the game ever gets. 

My advice: Play the 10 day trial and have a little fun for free.  After 10 days, I'm not sure I'd give Mythic your money unless you have a lot of faith in nothing.  I'm only paying for a sub because it gives me a chance to game with a group of old friends.  I'm not sure that's going to keep me longer than a month. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Tannhauser on April 03, 2009, 03:57:56 PM
Before I decided on WoW / WAR / whatever I think I will give it a go on another 10 day trail and try to work harder at leveling to see what's ahead because I remember reading similar stuff to this when DAoC was out and I still enjoyed it and it still had a large enough player base for me to roll multiple alts and still find people in the low battlegrounds and tons of RvR for years.

The Tier 1 battle ground is REALLY fun from level 8 -11.  That's what the 10 day will allow you to see with a character or two.  Sadly, that's as good as the game ever gets. 

My advice: Play the 10 day trial and have a little fun for free.  After 10 days, I'm not sure I'd give Mythic your money unless you have a lot of faith in nothing.  I'm only paying for a sub because it gives me a chance to game with a group of old friends.  I'm not sure that's going to keep me longer than a month. 

If they want to save WAR figure out a way to keep the fun of Lvl 8-11 all the way to 40. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 03, 2009, 05:28:50 PM
If they want to save WAR figure out a way to keep the fun of Lvl 8-11 all the way to 40. 


Remove levels like the original design?

Sadly it wont happen.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: GoodIdea on April 13, 2009, 07:49:09 AM
CC is not a big deal anymore, more often than not it doesn't work. Why? If you are affected by ANY CC, you get a 20 second buff that prevents you from being affected by any CC (silence, stun, knockdown). If that's not good enough, maybe those players should go back to playing something simple, like pong.

Most of the time I get knocked down for 2 seconds and then I am immune to CC for 20 seconds. That's nothing. It's a lot better than running around for 20+ seconds feared or sheeped (like in WOW) (even with dimishing returns you often don't have control of your character for a long time). In terms of CC, WOW CC is out of control compared to WAR, at least in it's current incarnation.




Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 13, 2009, 07:54:01 AM
CC is out of whack.  Healing is out of whack.  Ranged dps and ae dps is out of whack.  It's as if we're playing completely different games. 

What class are you playing?  BW, Engineer, or WP?   Because the rest of the classes in the game are lagging well behind those three in balance. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Tarami on April 13, 2009, 08:16:24 AM
If that's not good enough, maybe those players should go back to playing something simple, like pong.
:facepalm:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: GoodIdea on April 13, 2009, 08:36:54 AM
CC is out of whack.  Healing is out of whack.  Ranged dps and ae dps is out of whack.  It's as if we're playing completely different games. 

What class are you playing?  BW, Engineer, or WP?   Because the rest of the classes in the game are lagging well behind those three in balance. 

I'm playing an Archmage, so it doesn't get any squishier than that. Since they nerfed Witch Elves, survival and CC hasn't been much of a problem at all.

Sure, Bright Wizard AE is out of control but it gets nerfed, tomorrow. For those that don't know, you can only be affected by 1 BW Rain of Fire at a time, and each RoF only affects 9 players. Having said that, that has nothing to do with CC, I'm still in full control of my character, don't run through the big cloud of death. :)

And they just did their first WP nerf. There will be more because AE heals are too good right now, WP/DOK are too good right now. Everyone knows it's coming. Having said that, it doesn't ruin the game and on my Destro character we kill lots of WP all the time.

That has nothing to do with CC however, and like I said, I play the squishiest class and I feel CC bothers me much less than playing WOW. In WOW I've been CCed for 20+ seconds straight by good players, how fun is that? I haven't even come close to that in WAR and definitely not recently.



Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Lantyssa on April 13, 2009, 08:43:24 AM
Too bad my Diciple was my favorite character...


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 13, 2009, 09:04:05 AM
I thought that was the swordmaster.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on April 13, 2009, 09:07:24 AM
Man, the ennui amongst Destruction is incredibly high. I don't know if it's fully justified or not given how I'm not an expert on the game mechanics but it's not good when every single person is calling 1.21 too little, too late to fix the problems with the WP cleansing issue 1.2 introduced. Not a single person in the guild I rejoined, not a single pubby, not a single anything... everyone on Destro on Volkmar basically threw in the towel and doesn't give a fuck anymore.

I've never seen anything like the malaise in this player base in any other game. It's really something else and I'm totally unfamiliar with it.

Im destro on volkmar, not everyone has given up.  After weeks of letting order into the inevitable city a couple days ago we pushed back and got into altdorf, it was a good day.  Bright Wizards are way more out of line than war priests, 2-3 of them can simply melt away entire warbands at choke points with rain of fire, its completely and utterly ridiculous that they can do more damage with an aoe than they do to a single target, and stack it in one area. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Lantyssa on April 13, 2009, 11:24:20 AM
I thought that was the swordmaster.
Swordmaster was my favorite Order character, which was part of a guild I enjoyed playing with.  So I saw more of the game with her.

My Disciple was my favorite though.  She possibly could have been replaced with whatever the Dark Elf tank was had I lasted that long.  Chaos was much more appealing all around.  Except that whole lack of female tanks thing.  Brilliance once again rearing its head.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Der Helm on April 13, 2009, 04:49:07 PM
If that's not good enough, maybe those players should go back to playing something simple, like pong.
Welcome to these boards, take a seat, have some cookies, I am sure you are going to fit right in.  :why_so_serious:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 14, 2009, 10:30:41 AM
If that's not good enough, maybe those players should go back to playing something simple, like pong.

Isn't that exactly what WAR is trying to avoid?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Soulflame on April 14, 2009, 11:16:56 AM
The final refuge of astroturfing fanbois is always an appeal to people who "can't handle the game" to quit.  Where "can't handle the game" generally means something to the effect of "won't tolerate game design they find unfun" or "won't tolerate implementation that makes UO look inspired".


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 15, 2009, 10:37:52 AM
The final refuge of astroturfing fanbois is always an appeal to people who "can't handle the game" to quit.  Where "can't handle the game" generally means something to the effect of "won't tolerate game design they find unfun" or "won't tolerate implementation that makes UO look inspired".

Orly? (http://forums.f13.net/index.php?action=profile;u=2065;sa=showPosts)  :awesome_for_real:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Soulflame on April 15, 2009, 01:13:49 PM
That there is some weapons grade stupid.  I'd forgotten about Grunk.

... never do that again.  Please?   :heartbreak:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 17, 2009, 07:44:22 AM
Since I'm one of the only people still playing, I thought you'd enjoy this bit of stupidity.

The crests that were just introduced this patch, drop from players and encounter mobs.  The result: AE dps classes are spamming everything solo to tag it giving them the majority of seals held.  How Mythic didn't see this coming amazes me. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 17, 2009, 07:47:58 AM
How Mythic didn't see this coming amazes me. 

You're amazed that the same team that still allows scenario solo'ing to this very day hasn't done anything to prevent that?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 17, 2009, 07:49:35 AM
You're amazed that the same team that still allows scenario solo'ing to this very day hasn't done anything to prevent that?

I'm amazed by everything obvious that was missed.  I'm also amazed when I miss the obvious.   


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Brogarn on April 17, 2009, 07:50:39 AM
Since I'm one of the only people still playing, I thought you'd enjoy this bit of stupidity.

The crests that were just introduced this patch, drop from players and encounter mobs.  The result: AE dps classes are spamming everything solo to tag it giving them the majority of seals held.  How Mythic didn't see this coming amazes me. 

So when I'm playing my Magus, if I go solo in an SC and AE DoT everything that I see, I should be rolling in them? Wow. That's fucked up.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hindenburg on April 17, 2009, 07:51:53 AM
Yes, because you're obviously at more risk than the grouped guys, rite?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: tazelbain on April 17, 2009, 07:53:51 AM
Cabalists 2.0 - Mythic learns *NOTHING*


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 17, 2009, 08:09:42 AM
The boards are filled with complaints about BW's grouping with a WP and AE tagging everything in site while the zerg kills it.  They get the credit and split any crests that drop.  They do the same thing in scenarios.  So... either this was missed in testing the patch or Mythic figured it didn't matter. 

Either way  :uhrr:



Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Lantyssa on April 17, 2009, 08:15:28 AM
Hahahahaha!  Awesome.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Tarami on April 17, 2009, 08:30:14 AM
This is frankly one of my favourite threads on f13. ;D


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Segoris on April 17, 2009, 11:21:08 AM
This is frankly one of my favourite threads boards on f13. ;D

FIFY to include the entire trainwreck that is WAR :P


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Sheepherder on April 17, 2009, 12:24:33 PM
Sometimes I wish I had this game, for the lulz.

In the meantime, this is straight-up awesome just watching from afar.  I didn't really expect them to manage Titanic colliding with the Bismarck proportions of epic fail.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: HaemishM on April 17, 2009, 01:02:53 PM
That is Titanic colliding with Bismarck and getting shipwrecked on Raptor fucking island levels of awesome.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: waylander on April 17, 2009, 04:13:10 PM
Patch 1.2.1 results

1. More lag than before on a system above the recommended specs
2. Tokens seem few and far between in RVR
3. Two lousy tokens for a keep take, and 1 piece of conq gear is 400 tokens (1600 tokens or 800 keep takes!)
4. BW's are nerfed but still good, many are just switching to a fireball aoe spec
5. City dungeons still suck
6. New UI is neat, in game guild recruitment is neat
7. Game is getting pretty boring, and the End RVR game still sucks

Questions?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 17, 2009, 04:15:49 PM
There was one good thing about the patch: I noticed my cast times being a bit more responsive on my healers... well... that was when I played in zones that weren't crashing all night long.  :awesome_for_real:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Bismallah on April 17, 2009, 04:56:33 PM
Hilarious.

Way to go Mythic, stay classy!


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Tmon on April 17, 2009, 06:54:52 PM
Quote
Tokens seem few and far between in RVR Two lousy tokens for a keep take, and 1 piece of conq gear is 400 tokens (1600 tokens or 800 keep takes!)

Well that should take care of the problem of being able to buy the gear before you have RR to use it :)  So what is it now, 6 forms of XP bar to watch move ever so slowly?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: schild on April 17, 2009, 07:46:21 PM
Quote
7. Game is getting pretty boring, and the End RVR game still sucks

Questions?

Yea, I've got one.

Is there any reason why you just can't like, buy a console for when MMOGs feel the need to take a dump directly in your wallet?


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: UnSub on April 19, 2009, 04:49:22 AM
Sometimes I wish I had this game, for the lulz.

I'm glad my friend convinced me to buy it so close to launch. I would never have truly understood how much Mythic had failed to understand their players if I hadn't.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Ashamanchill on April 19, 2009, 08:02:51 AM
It was almost a privilege to witness this Hindenberg fall to the earth first hand, or at least that's what I keep telling myself to justify the cost. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 19, 2009, 08:11:07 AM
I'll say it, just as I did for Vanguard.  I had enough fun in Tier 1 & 2 to justify the cost of the box.  My re-sub this past month was spent more to chat with old friends than to play with the game.  If I didn't hate facebook so much, I would have kept in touch with people that way instead of giving Mythic my $15. 

Now... do I go back to CoH or EQ2? 

I wish I didn't bore with console titles so fast.  I'd take Schild's advice. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 19, 2009, 05:31:12 PM
For those of you that enjoy watching a sinking ship, I thought THIS (http://www.warhammeralliance.com/forums/showthread.php?t=280442) was an interesting poll on WHA.

Enjoy.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: UnSub on April 19, 2009, 05:46:39 PM
I've got issues with the validity of the poll (self-selection online polls are meh, especially at small numbers) but I was interested to hear complaints about server imbalance. THAT'S the key issue for a PvP game. If one side feels constantly underpowered (outnumbered is often what they say, but "no chance of winning" is what they mean) then they quit. The other side wins for a bit, then also quits out of boredom. Mythic knew this would be an issue, but didn't prioritise doing something about it.

Some days I think Mark Jacobs will pop up, go "April Fools!" about WAR and then unveil the real WAR game they've been working on. Barnett will pull off his mask to reveal Raph Koster. We'll all have a good laugh.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 19, 2009, 05:48:50 PM
I've got issues with the validity of the poll (self-selection online polls are meh, especially at small numbers) ...

I completely agree.  What struck me was that this is a poll on WHA.  WHA was the one place I'd expect solid support to still be rallying around this game.  It's not. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: DLRiley on April 20, 2009, 09:24:29 AM
I've got issues with the validity of the poll (self-selection online polls are meh, especially at small numbers) ...

I completely agree.  What struck me was that this is a poll on WHA.  WHA was the one place I'd expect solid support to still be rallying around this game.  It's not. 

Well the people who bitch about WAR generally do more trolling than posting.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Draegan on April 20, 2009, 09:26:11 AM
The one thing that pisses me off is that when I played I rolled a warrior priest from the get go.  It's the only time I picked an OP class to play from the beginning.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 20, 2009, 09:54:05 AM
The one thing that pisses me off is that when I played I rolled a warrior priest from the get go.  It's the only time I picked an OP class to play from the beginning.

To be fair, they way that they're OP sucks for the player.  Well, unless you consider constantly spamming group heals to be fun. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Chinchilla on April 20, 2009, 10:16:50 AM
I don't know about other servers, but Dark Crag is where its at.  Constant struggle between Order and Chaos and its pretty balanced.  One day Chaos will be doing good and the next Order will be.  Some days its a constant struggle on both sides.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Segoris on April 20, 2009, 10:37:04 AM
The one thing that pisses me off is that when I played I rolled a warrior priest from the get go.  It's the only time I picked an OP class to play from the beginning.


Oh so it's your fault this game failed! Way to finally pick right!

Okay, not even jokingly can I attempt to blame WAR on anyone else.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Hayduke on April 20, 2009, 05:49:11 PM
I'll say it, just as I did for Vanguard.  I had enough fun in Tier 1 & 2 to justify the cost of the box.  My re-sub this past month was spent more to chat with old friends than to play with the game.  If I didn't hate facebook so much, I would have kept in touch with people that way instead of giving Mythic my $15. 

Now... do I go back to CoH or EQ2? 

I wish I didn't bore with console titles so fast.  I'd take Schild's advice. 

Yeah I feel it was worth the box price to play the game for three weeks, then obsess over it for months later while I wonder how long Mythic can run on dumb.  Did *not* feel that way with Vanguard, got into the beta of that, couple hours later it was uninstalled.  But yeah, some mmos are good for a couple weeks and then you think, well that was fun but I've had enough.  CoH and LoTRO certainly come to mind there.

Also ditto to consoles.  Even though I have a PS3 I just can't motivate myself to play anything for more than an hour.  It sucks when you start to dread the things you used to enjoy.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Delmania on April 20, 2009, 06:05:16 PM
Every time I think I want to resub, finish my chosen, and try some of the new content, this forum serves as a nice hard slap followed by being thrown into ice cold water naked in sub zero temperatures.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Nebu on April 20, 2009, 06:09:02 PM
Every time I think I want to resub, finish my chosen, and try some of the new content, this forum serves as a nice hard slap followed by being thrown into ice cold water naked in sub zero temperatures.

Smart man.  Much smarter than I. 

Watch and read the forums.  See what has been changed and/or fixed.  When you feel that enough has been done... then give it a shot. 



Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Sheepherder on April 20, 2009, 09:41:17 PM
It was almost a privilege to witness this Hindenberg fall to the earth first hand on the survivors washed ashore raptor island.

I still am laughing my ass off about the token / AE tagging thing.  That is just ludicrously obvious abuse of game mechanics.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on April 21, 2009, 08:39:51 AM
It was almost a privilege to witness this Hindenberg fall to the earth first hand on the survivors washed ashore raptor island.

I still am laughing my ass off about the token / AE tagging thing.  That is just ludicrously obvious abuse of game mechanics.

You know what, i tried this with my marauder and its really not very simple.  If you die before the target dies your "tag" goes away, so you gotta run into a zerg, survive long enough for a few of them to die and manage to loot them.  I got a lot more tokens staying with the warband, im sure theres some more skilled players out there that make it work, i assume its easier with ranged dps even if they are squishier. 


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Segoris on April 21, 2009, 09:39:09 AM

You know what, i tried this with my marauder and its really not very simple.  If you die before the target dies your "tag" goes away, so you gotta run into a zerg, survive long enough for a few of them to die and manage to loot them.  I got a lot more tokens staying with the warband, im sure theres some more skilled players out there that make it work, i assume its easier with ranged dps even if they are squishier. 

That is basically the way it works, it's the along the lines of the old BW/Sorcs dropping group in instances, tagging and dps'ing everything and getting tons of rp/exp while everyone else gets screwed over. The people acting as fodder die, of course, giving the caster a higher percentage of the reward since they lived, and then the caster gets even more for being solo while all this happened. So yeah, of course, a mdps will have a harder time doing it and surviving then someone at max range spamming mass dmg and out of danger. Being squishy doesn't matter when the squishy doesn't get touched because not enough people are pushing the back lines, or even able to survive and make it to said back lines, to reach the squishies.

I wonder what mistake they'll repeat next! More spec points for one of the assassin classes? Perhaps allowing the magus to spam as many pets as it possibly can to create a field of shrooms demons? Oh, I can't wait to find out! I love this circus  :popcorn:


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Brogarn on April 21, 2009, 09:48:29 AM
While I'm in the "Nice fail, Mythic" opinion on this, I don't think its Epic because you need a few things to do it. Heals to survive and not only another group to buffer, but for that group to win the fight so you can get to your loot. Its not always going to work that way. So, still... fail... but not epic fail.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Threash on April 21, 2009, 10:05:57 AM

You know what, i tried this with my marauder and its really not very simple.  If you die before the target dies your "tag" goes away, so you gotta run into a zerg, survive long enough for a few of them to die and manage to loot them.  I got a lot more tokens staying with the warband, im sure theres some more skilled players out there that make it work, i assume its easier with ranged dps even if they are squishier. 

That is basically the way it works, it's the along the lines of the old BW/Sorcs dropping group in instances, tagging and dps'ing everything and getting tons of rp/exp while everyone else gets screwed over. The people acting as fodder die, of course, giving the caster a higher percentage of the reward since they lived, and then the caster gets even more for being solo while all this happened. So yeah, of course, a mdps will have a harder time doing it and surviving then someone at max range spamming mass dmg and out of danger. Being squishy doesn't matter when the squishy doesn't get touched because not enough people are pushing the back lines, or even able to survive and make it to said back lines, to reach the squishies.

I wonder what mistake they'll repeat next! More spec points for one of the assassin classes? Perhaps allowing the magus to spam as many pets as it possibly can to create a field of shrooms demons? Oh, I can't wait to find out! I love this circus  :popcorn:

They are also the biggest targets atm, specially for order since they are very caster heavy and a few massed BWs are not instant warband wipeout anymore.  Surviving till the fight is over is honestly not an easy task for a solo wizard.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Segoris on April 21, 2009, 10:14:29 AM
That would change things a little bit, with the AE dmg being wider radius as opposed to stacked dmg, true.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: waylander on April 21, 2009, 10:32:11 AM
Yesterday that was some sort of hotfix patch that supposedly improved RVR lag.  I was skeptical until last night's IC defense on Dark Crag, and even though my FPS dropped to 10 at times it wasn't the slide show that it had been previously.

Now I just hope the next major patch doesn't screw it all up.


Title: Re: For the 3 of you still playing. (1.2.1)
Post by: Morfiend on April 21, 2009, 06:06:27 PM
Now I just hope the next major patch doesn't screw it all up.

 :awesome_for_real:

You're so cute.