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Title: Can someone get me up to speed on state of game?
Post by: chargerrich on March 30, 2009, 05:52:27 AM
Played AOC at launch and quit at around level 32 or so because it seemed VERY shallow. Went to WAR which rocked until MJ got all "McQuaid" with Tier 3+ so I left that steaming pile.

Been playing WoW and having a good time, but always thought AoC had a good concept. Has it gotten better since month 2? And if so, how much and what has primarily improved?

Do Conquerers still suck balls?

Any updates are appreciated.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on March 30, 2009, 06:04:28 AM
Sigh. I did this too many times, basically there's one *update post* by me in any other topic in this forum.

Very short version: MUCH better than at launch, but incoming item/stats revamp in June so I STRONGLY suggest to wait late may/june to try it again. Conqueror is a cool class now.


I can do better than this. Maybe later today.


Title: Re: Can someone get me up to speed on state of game?
Post by: chargerrich on March 30, 2009, 06:38:06 AM
I was not being lazy, I read the entire developer post and patch notes, but I wanted to hear from someone that is actually playing and not working for Funcom.  :ye_gods:

Thanks for the brief update.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hawkbit on March 30, 2009, 07:10:47 AM
Read the first 5 posts on the top right here because Falconeer has said the same thing about 18 times in those threads.  FWIW, there seems to be a lot of interest back in AoC right now.  I'm on the fence right now, just trying to find time. 


Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 30, 2009, 08:12:42 AM
Good game.  Plays well.  Awesome graphics.  Dx10 is  :heart:

A bit thin, not very deep in as far as crafting and such.  Stat revamp coming.  Needs more art for armor/clothing for player personalization.

Combat is the best of any MMG on the market.


Title: Re: Can someone get me up to speed on state of game?
Post by: Engels on March 30, 2009, 08:56:06 AM
DX10 makes a difference? I ask because those in-game movies posted in a recent thread looked very lackluster to me. I mean, I'm a graphics ho and I felt very very non plussed by the 'enhancement'.

I just uninstalled this from my machine. Needed those 25 gigs back :)



Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 30, 2009, 10:07:55 AM
Yeah, it does.  I'll load it up tonight if I get a chance and do a couple dx9 and dx10 comparison shots.  FPS is *about* the same, but lots of players in the same area causes a bit of fps chug at times.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on March 30, 2009, 12:00:02 PM
To be honest, DX10 is behaving random, and some players are complaining about massive slowdowns. Apparently it is still a test version of the DX10 stuff. It looks definitely cool though.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on March 30, 2009, 12:00:19 PM
And wait june!



Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 30, 2009, 06:58:23 PM
FWIW, rig is Q6600 @ 3.2Ghz, 8GB RAM, 8800GTS G92's in SLI.  I play with all settings on max except AA, but I play at 1920x1200 resolution so I've never noticed a difference.  Dx9, I average about 60fps in populated areas, 120fps+ in open spaces, instances.  For Dx10, my framerate drops about 25 percent across the board except when more than about 20 players/npcs are on the screen at one time.  Then it starts to chug at about 20fps.

To me, Dx10 *so far* has been about ambience.  The godrays, skies, and other environmental effects with light are spectacular, especially in snow areas, and the movement of the grass and trees adds so much life and realism to it, not to mention the textures used are absolutely gorgeous.  Spells and such are stunning, and the zoom blur effect with a fatality is just awesome. 


Resized Dx9:
(http://i197.photobucket.com/albums/aa251/snakecharmer_04/dx9.png)

Resized Dx10:
(http://i197.photobucket.com/albums/aa251/snakecharmer_04/dx10.png)



Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on March 30, 2009, 07:49:46 PM
Have any non resized screenshots?


Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 30, 2009, 09:08:20 PM
Yeah, but photobucket automatically resizes them.  The fuckers.  To be fair, they are about 5mb each.


Title: Re: Can someone get me up to speed on state of game?
Post by: raydeen on March 31, 2009, 07:40:49 AM
According to this article, AoC and Funcom in general is in trouble. (might have been covered in another thread)

http://www.onlinemassivelymultiplayer.com/mmo-news/funcom-age-of-conan-is-dying-subscribers-under-100k-23-million-4q-loss-cfo-resigns-plus-combat-tutorial-video/ (http://www.onlinemassivelymultiplayer.com/mmo-news/funcom-age-of-conan-is-dying-subscribers-under-100k-23-million-4q-loss-cfo-resigns-plus-combat-tutorial-video/)

Grain of salt probably needed. I'll more than likely be re-trying in a month or two.


Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 31, 2009, 08:12:25 AM
Ignoring the fact your post has zero relevance to the OP's question, I'll bite and educate you:

The article in and of itself doesn't tell the whole story, which you would have to read the financial report to draw the correct conclusions. 

Funcom didn't lose 23.x million, per se.  Reevaluation of their assets by their own accounting / money people resulted in the depreciation of value of certain assets - i.e. X wasn't worth what it was previously, therefore its value dropped, resulting in a loss of asset value.

Additionally what the article doesn't state is that Funcom is sitting on cash reserves of 30 million dollars to cover operating expenses for the next 2 years.

Whoever wrote the article saw '23 million lost!" and ran with it, without knowing what they were talking about.  They aren't bleeding cash; they aren't breaking the bank.  They're sustaining, which is about as good as can be expected if your name isn't Blizzard.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hawkbit on March 31, 2009, 08:42:42 AM
I'd wager that if they get the base game in place with this next patch and launch a trial, they'll likely get quite a few new subs.  There's a few of us talking about going back because there's nothing left out there to play.  The game should be launch complete with the next patch, I hope.  If that's the case, I can look past the launch issues I had if the game is fun. 

To me, it's either this or EVE.  Or WoW for 6 weeks after a new xpac.   :oh_i_see:


Title: Re: Can someone get me up to speed on state of game?
Post by: raydeen on March 31, 2009, 08:50:32 AM
Ignoring the fact your post has zero relevance to the OP's question, I'll bite and educate you:

Fair enough. I felt the relevance was in the possiblity that the game was tanking and it would be better to avoid a sinking ship if that was the case. I did say 'grain of salt' based on the fact that someone like you would know better about the situation that I would and would inform if needed. Which you did.


Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 31, 2009, 10:42:09 AM
My post was more snippy than I meant to be (or should have been).  Sorry 'bout that.


Anyhoot, it's doing ok it seems.  It's fun, plays well, and there doesn't seem to be a shortage of players.  But it's a cheap investment to (potential) fun, or otherwise.  I do think it's pointless to 'avoid it if it's a sinking ship', since you'd be denying yourself (or whomever) the chance to have a good time with it if they enjoy it.


Title: Re: Can someone get me up to speed on state of game?
Post by: raydeen on March 31, 2009, 11:17:04 AM
No probs. To be honest, I'm half tempted to jump back in before May as I liked AoC and would like to give them a tiny bit of a sub boost but I'm waiting for the free trial to come out so that I can test it without re-subbing. Things have been a bit tough financially due to the fact I broke my ankle in January and lost about a month of pay. Coupled with car and home repair bills, $15 more dollars a month is a bit more dear than it was in the past.  :ye_gods:


Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on March 31, 2009, 12:47:08 PM
Yowch.

But anyhoot, just to expand a bit on the depreciation thing...

They can depreciate just about anything:  the value of the Dreamworld/Cheatah III engine and other proprietary technologies/patents they own, dev workstations, etc.  And when you depreciate it, it counts as a loss of asset, which *does* show up as a loss on your net worth as a person/company in as far as taxes and such - which is probably why it was done.  Depreciation/loss of property value if they own their building, that sort of thing.

It mostly goes towards limiting your tax liability.  They can show that net loss and still be profitable.  The fact that they have 30 million in reserves and anticipate being able to operate the next couple of years without any outside funding is actually pretty promising for a dev company of that size.  They're publicly held, but still an indie studio in a 'round about way.

There was a big hullabaloo last June about their stock price.  It showed normal growth towards the launch of AOC, then fell back to earth - all of which was normal, and uninformed gamers made all sorts of stink about it without knowing what they were looking at and the fact that it normalized after launch was lost on them.  People bought and bought all the way to AoC launch, then sold so that they could cash in on the rise that was a result of increased interest in the product, impending launch, positive initial reviews, and other factors.  After AoC launched and they started to sell, it caused a normal drop in the stock value.  It normalized.  If you look at their stock ticker you can see they're steadily climbing from a 2.68 NOK per share price on 02Jan09, to today's price at 4.25 NOK.  Which is a pretty sizeable, steady increase in stock value - around 65 percent if the math in my head is right.

They're doing fine.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on March 31, 2009, 02:29:46 PM
Quote
and the fact that it normalized after launch was lost on them.

Normalized?

I know NOTHING about finances and stocks, but the fuss was about the fact that the stock TANKED to unprecedented low levels, while before AoC the price was kinda stable since 2005 and in full Anarchy Online era at about 14. It ramped up at about 55 with AoC launch and then went as low as 2.50! I shouldn't even talk here, but I guess people got scared by the fact that it was stable for years BEFORE AoC, so it's not like people had that 55 in mind when they said it was going horribly down, they had the stable and healthy 14 of the early years.

So if your norm is 14 and you go down at 2.50 (and it's 4,16 now anyway) how is that normal?

Believe me, I am just asking, not stating. I would be so glad to learn something here.

http://finance.yahoo.com/echarts?s=FUNCOM.OL#chart1:symbol=funcom.ol;range=3m;indicator=volume;charttype=line;crosshair=on;ohlcvalues=0;logscale=on;source=undefined




Title: Re: Can someone get me up to speed on state of game?
Post by: Hayduke on March 31, 2009, 08:08:03 PM
Admittedly I haven't been playing long enough to really judge, but it seems to me they'd try to run the game in maintenance mode before scuttling it and it's pretty obvious so far that they're still doing a lot of development on the game.  Also it's too good to fail.  Really.  I mean even if it sucks in the endgame there's so much good stuff I'm sure someone would want to pick this up if Funcom died tomorrow.  And I'm also encouraged by the progress that's been done.  Mythic on the other hand has pretty much only made WAR worse since the end of beta.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 01, 2009, 10:11:56 AM
Heh, now that's odd. Finally finished downloading the game through funcom's patcher. Total size is 17gig, movies included. Game is running (and most certainly looking) better than WAR.  :oh_i_see:


Title: Re: Can someone get me up to speed on state of game?
Post by: Tarami on April 01, 2009, 10:29:23 AM
Yeah, but photobucket automatically resizes them.  The fuckers.  To be fair, they are about 5mb each.
Bring it on. Make my connection hurt. In a good way.


Title: Re: Can someone get me up to speed on state of game?
Post by: Xuri on April 02, 2009, 03:14:04 AM
First trial keys are out on Eurogamer, 10k for European servers and 10k for US servers:
AoC Trial (EU) (http://gamers.eurogamer.net/giveaways.php?id=86940)
AoC Trial (US) (http://gamers.eurogamer.net/giveaways.php?id=86941)


Title: Re: Can someone get me up to speed on state of game?
Post by: FatuousTwat on April 02, 2009, 03:33:13 AM
13gb? Holy shit.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hawkbit on April 02, 2009, 03:55:40 AM
After you download, unzip and patch it's only 28gigs.   :awesome_for_real:


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 02, 2009, 03:58:05 AM
Oh I made a thread for it. Well I guess it deserves its own anyway. And Itto who downloaded it 2 days ago says it's 17 gigabytes.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 02, 2009, 04:05:56 AM
Mind you, I didn't download any installer, just grabbed the patcher from somewhere, it detected zero files in the system, and downloaded everything needed from Funcom. I'm quite surprised that it would take 28gig using the standard installer. Then again, if funcom had a functional brain, they wouldn't consider the opening  cinematic an essential file.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hawkbit on April 02, 2009, 05:28:29 AM
Yeah, I installed off of disks, I forgot.  But my Funcom folder (no AO in there either) is literally 27.7 gigs.  Yowza!


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 02, 2009, 02:45:23 PM
Can anyone tell me if melee classes still need to use 5 buttons to do combos after level 40? 3 direction combos was ok, but having to use 5 different directions was just silly.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 02, 2009, 03:06:21 PM
Nope, Morfiend. Revamped a few months ago. At level 80 the longest melee combo is 3 buttons. For all classes.


Title: Re: Can someone get me up to speed on state of game?
Post by: Ashamanchill on April 02, 2009, 09:06:33 PM
Nope, Morfiend. Revamped a few months ago. At level 80 the longest melee combo is 3 buttons. For all classes.

Awesome.  My friends and I have strongly considered going back, as we have heard about all the positive changes.  The one thing that is holding us back right now is scuttlebutt that melee is still as broken as it was at launch.  I mean, why have that wicked combo system when it's just a detriment?


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 03, 2009, 12:42:52 AM
Someone is broken here.

The melee combat is what puts Age of Conan in a whole, different, better level from any other MMORPG. Whoever thinks it's not good should have his or her head examined.

it's just not awesome in PvE, it is DOUBLE THAT AWESOME in PvP. Seriously, head examined.


Title: Re: Can someone get me up to speed on state of game?
Post by: Ashamanchill on April 03, 2009, 04:17:07 AM
I totally agree.  I love the combo system, I think it's a great improvement to static click skills. When you are fighting other melee combo users it really gets a chance to shine.  It's when it's a melee vs a caster, and the caster can just jump around avoiding your attempts to catch him in your moves, coupled with the fact that they just have to fire off one button to do a spell, which can't be dodged or parried, the system starts to fall flat.  I think if they are going to force melee into pressing three different buttons to fire a skill, then give another class set one button presses, they should make those combos alot more punishing.  This wasn't the case when I left.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 03, 2009, 04:33:39 AM
PvP works fine when you know your shit. Seems unbalanced but it's not. Unless of course you are heavy into dueling and expect to be able to kill every class, forgetting there's plenty of anti-classes and that player skill matters more than any other MMORPG.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 03, 2009, 11:26:36 AM
Falconeer is this patch you've been telling everyone to wait for? How long does it usually take to go from test to live for this size of patch?


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 03, 2009, 02:57:25 PM
Yes, this is THAT patch. It could go live in 30 to 60 days. I'd say second half of May first days of June.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 03, 2009, 03:42:14 PM
Awesome. I'll probably load up a trial account just to see how much better if at all the game will run on my computer then it did at launch and if it's a good improvement will probably resub so can have some levels when this goes live. Gonna start over on a pvp server if decide to give it a try again.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 03, 2009, 05:31:21 PM
Someone is broken here.

The melee combat is what puts Age of Conan in a whole, different, better level from any other MMORPG. Whoever thinks it's not good should have his or her head examined.

The original melee, while fun, was completely broken for PVP. Having to queue up 4 moves and then just land the last one to fire off a combo was shit. 3 attacks is much more doable, but I think if I try it again I might just have to go for a ToS if they are still OP.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 03, 2009, 05:50:01 PM
They are being nerfed badly in the next patch, so it's all up to when you'll try it again.

Seriously, melee is cool now. I strongly suggest to try again, maybe a different class.


Title: Re: Can someone get me up to speed on state of game?
Post by: nurtsi on April 03, 2009, 11:17:10 PM
The global chat in this game is  :ye_gods:

Of course it's a game for adults, but all the swearing and spamming makes my eyes bleed. I especially like the links that you can put into the chat that act as macros when you click on them and they make your character say gems like "butt sex hurts".

And this was on a RP server...


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 04, 2009, 03:04:44 AM
Humanity is done for this cycle. Surviving in a bubble or dying as a guerrilla fighter while planning the revolution are the only sane options.

In this case, just turn /global off.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 04, 2009, 10:55:09 PM
They are being nerfed badly in the next patch, so it's all up to when you'll try it again.


How are HoX, I really liked that class, I just hated the 5 direction combos. It was pretty much a game breaker for me.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 05, 2009, 02:07:51 AM
HoXes are so cool, powerful and usually wildly hated by ther enemies. They can deal massive damage, they can crowd control you like a puppet, they can occasionally soak up damage with a damage-soaking skill which make them not so squishy and they can even aoe the hell out of a party just by walking around (pulsing passive AOE, that's why people hate them).

The longest combo, at the highest level, is stillonly 3 buttons and I think the dreaded fire lance or something is an instant 1 button thing. I don't have a HoX but yeah, I HATE them!

And they are getting a new demon animation with next patch.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 05, 2009, 11:11:41 AM
What PVP server would you guys recommend. I have characters on Cimmeria, but from looking at the forums, that place is a cesspit.


Title: Re: Can someone get me up to speed on state of game?
Post by: Brogarn on April 06, 2009, 05:26:31 AM
What PVP server would you guys recommend. I have characters on Cimmeria, but from looking at the forums, that place is a cesspit.

Redundant statement is redundant. It's a PvP server. It's a cesspool. From my 14 or so years of MUD and MMO game play, all PvP servers are cesspools. I want to play on a PvP server in AoC. I really do. (After new patch is live, of course.) But the community will most likely keep me away. I'm more of a fan of the DAoC style of PvP anyways.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 06, 2009, 05:43:45 AM
In AoC when you die in PvP you don't really lose anything. You just get sent back to a spawn point and you are good to go again. Really, it's very FPS-ish as the many other aspects of the game. A cesspool?  Humanity is. The average human being is horrible.

If you go there to kill pixels, and don't care about manners, then it will be your cesspool. Do you really expect to have oolong tea and pastries when you log into a Battlefield or Counterstrike server?

I strongly reccomend Fury for EU-ropeans, not because it's a gentleman club, just because it's healthy and I can help you out.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 06, 2009, 11:04:20 AM
After coming back the first noticeable thing is how much better the game runs. Last time I played I averaged 15 to 25 fps and now I am in the 25 to 45 range and typically in the 30's. Also haven't had a single crash in the 3 or 4 days been playing. Currently on a 14 day trial account from fileplanet but I found the game on EBay for $8.00 after shipping so went ahead and just bought it. Playing on a pvp server (Cimmeria) this time so don't really need my old account. Plus the trial account came with a pretty decent ring and a mammoth.  :grin:


Title: Re: Can someone get me up to speed on state of game?
Post by: Draegan on April 06, 2009, 01:29:51 PM
Nope, Morfiend. Revamped a few months ago. At level 80 the longest melee combo is 3 buttons. For all classes.

Really?  Thats awesome.  My assassin used about 3-4 of the same combos but never the long ones because they were retarded.

I also always wanted to try a HoX and a Dark Templar.  Maybe they won't suck now.  I'm going to resub when this new patch comes for sure.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 06, 2009, 02:14:27 PM
Nope, Morfiend. Revamped a few months ago. At level 80 the longest melee combo is 3 buttons. For all classes.

Really?  Thats awesome.  My assassin used about 3-4 of the same combos but never the long ones because they were retarded.

I also always wanted to try a HoX and a Dark Templar.  Maybe they won't suck now.  I'm going to resub when this new patch comes for sure.

HoX never really sucked. Especially if you have macro keys on your keyboard for the long combos.  :awesome_for_real:


Title: Re: Can someone get me up to speed on state of game?
Post by: Ashamanchill on April 06, 2009, 08:57:31 PM
I'm really hoping this class revamp will bring DTs around to playability.  I rolled one at launch but couldn't put up with how gimped they were.  To be honest if I was a better player I might have been able to makes something out of it, but as it was I just rerolled.  Those patch notes leave me with hope though.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 07, 2009, 12:16:19 PM
Is any one playing on Cimmeria, RP-PVP server? I am strongly thinking of resubbing, but I dont want to be all alone.


Title: Re: Can someone get me up to speed on state of game?
Post by: Der Helm on April 07, 2009, 12:43:20 PM
I got all my level 20 and below characters on tyranny. I am just that hardcore.  :why_so_serious:


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 07, 2009, 12:45:25 PM
After experiencing FFA PvP and giving it the finger, I am now in that wiccan pve server. Conqueror 4 leif.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 07, 2009, 02:38:14 PM
I'm on Cimmeria. Maeridius - Demo. Have a friend of mine I play regularly with. Will always welcome more people to join us. We just use xfire for voice chat since then no one has to host a server and it's just the two of us right now. Usually play 9ish pst to 11ish on weekdays and try to get on weekends when have time but it's usually later at night then too.

I will go ahead and state the obvious in that in my brief experience on Cimmeria (lvl 16) that it is much safer/more fun to have at least a duo partner. Get jumped a lot less and whenever a Sin or Ranger has tried to jump us so far they have always died for their efforts. Been lucky the highest level difference has been 5 levels above us. But on that note from the people I have spoken to Tortage is the worst place in game for gankers and really it's not hard to avoid the gank spots. Just don't go into Underhalls or White Sands during the day even then most people leave you alone and if you do run into trouble can always switch to a different instance.

Itto what level are you at on Wiccanna? Is there really any PvP there? Just seems like it would be pretty limited on the PvE servers. I'll probably roll something on a PvE server though too just for a different pace sometimes.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 07, 2009, 02:38:53 PM
After experiencing FFA PvP and giving it the finger, I am now in that wiccan pve server. Conqueror 4 leif.

I have to agree with Falconeer on this one. AoC is only half the game if played on a PVE server.

Quote
I will go ahead and state the obvious in that in my brief experience on Cimmeria (lvl 16) that it is much safer/more fun to have at least a duo partner. Get jumped a lot less and whenever a Sin or Ranger has tried to jump us so far they have always died for their efforts. Been lucky the highest level difference has been 5 levels above us. But on that note from the people I have spoken too Tortage is the worst place in game for gankers and really it's not hard to avoid the gank spots. Just don't go into Underhalls or White Sands during the day even then most people leave you alone and if you do run into trouble can always switch to a different instance.

Itto what level are you at on Wiccanna? Is there really any PvP there? Just seems like it would be pretty limited on the PvE servers. I'll probably roll something on a PvE server though too just for a different pace sometimes.

When I played before, I got to level 25 on a PVE server and realized how much it sucked. If you can take it, PVP is the way to go in AoC. PVE just felt wrong. If I reactivate, I have a whole bunch of high teen characters, on Cimmeria, and a few mid 20s and my HoX which is 54 I think.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 07, 2009, 02:46:55 PM
Seriously, what's so bad about dying in PvP anyway? Give it a shrug, and head back to fighting. Your turn now to jump on them.

On PvE servers, dammit it's the same old diku shit we had since March 16th 1999.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 07, 2009, 02:54:59 PM
I lose whole minutes. MINUTES!

I'm fine with seeing an 80 coming my way and utilizing a scalpel on my rectum, but seeing someone uncloack behind me annoys the fuck outta me.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 07, 2009, 03:51:37 PM
I actually like the times in places like the Underhall when you pass another person and both do the sidestepping while facing the other person wondering if he's going to attack or not. I know sounds weird but kind of reminds me of the danger feeling of the first time went deep into lower guk.

I had a 40 something ToS on Zug or whatever it was my first time around and yeah I agree if you can take the PvP servers there is more fun to be had there imo. I will still probably make a PvE guy for those times that I want to just relax. We'll see though as Cimmeria may allow enough places to just chill out too. I really have no idea what it's like past Tortage other then people saying it's not as bad gank wise. Which it's really not that bad anyway. Lots of ways to get around it if need be.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 07, 2009, 04:03:34 PM
Gankwise, the worst parts are level 5 to 20 (Tortage), level 40 to 45 (Noble District) and 65 to 80 (Atzel's and Keshatta). Everything else is ok.


Title: Re: Can someone get me up to speed on state of game?
Post by: Morfiend on April 07, 2009, 04:25:24 PM
I actually like the times in places like the Underhall when you pass another person and both do the sidestepping while facing the other person wondering if he's going to attack or not. I know sounds weird but kind of reminds me of the danger feeling of the first time went deep into lower guk.

I had a 40 something ToS on Zug or whatever it was my first time around and yeah I agree if you can take the PvP servers there is more fun to be had there imo. I will still probably make a PvE guy for those times that I want to just relax. We'll see though as Cimmeria may allow enough places to just chill out too. I really have no idea what it's like past Tortage other then people saying it's not as bad gank wise. Which it's really not that bad anyway. Lots of ways to get around it if need be.

I heard there is really one major high level PVP area, and also the 3 real world "intro" zones. But after that its not bad. God damnit. Now im talking myself in to resubbing.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 07, 2009, 04:31:21 PM
Gankwise, the worst parts are level 5 to 20 (Tortage), level 40 to 45 (Noble District) and 65 to 80 (Atzel's and Keshatta). Everything else is ok.

That is encouraging. Will probably not need to do a PvE guy then.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 07, 2009, 04:36:15 PM
Honestly, I am not sure.

I've heard that my idea of OK and everyone else's often differ greatly when it comes to PvP.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 07, 2009, 07:52:12 PM
Well if Tortage really is one of the worst spots it really is not that bad.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 11, 2009, 06:46:15 AM
Hrm, been having a terrific time in the last few days, got a Necro on Fury-EU to 20 yesterday, and have a 25 Conq on Wiccana-US. Bought the retail US version.

Are necros supposed to burst like water balloons on pvp? Coming from WAR's pace, it's pretty much blink and you're dead. The fact that my pets, numerous though they may be, (I mean, seriously, EIGHT?), are very weak also doesn't help things.

Conall's is beautiful, though.


Title: Re: Can someone get me up to speed on state of game?
Post by: Lantyssa on April 11, 2009, 09:20:36 AM
Conall's is my least favorite starting area, but it does have some beautiful vistas.  It's desert, but even Stygia is my favorite.


Title: Re: Can someone get me up to speed on state of game?
Post by: jakonovski on April 12, 2009, 02:05:30 AM
Oh my, I resubbed after reading all the glowy bits here. It really is a lot better than at launch (except for the villas, which still don't work for me, but who cares).

I did do something I've never done before though, and deleted  a character. My mid-40s Guardian was getting ganked by lone level 30s and once even a group of two 20-somethings, so I had the mother of all ragequits and vowed to never play on a pvp server again. But the pve bit is pretty fun, if only as a form of sightseeing until you hit 80.



Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 12, 2009, 03:35:36 PM
Conall's is my least favorite starting area, but it does have some beautiful vistas.  It's desert, but even Stygia is my favorite.
Visited Khemi on the european necro today. Absolutely stunning. Went to kopesh or something to do the quests. Fuck that. Everyone's ganking everyone else, rangers having a blast. Not my cup of tea.


Title: Re: Can someone get me up to speed on state of game?
Post by: FatuousTwat on April 12, 2009, 04:15:14 PM
I couldn't stay connected for more than 30 minutes, it got to be kind of frustrating... Fun while it lasted.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 13, 2009, 07:47:44 AM
My Demo on Cimmeria is lvl 23 now. Loving it. Spent the weekend though messing around on test live trying out a bunch of different lvl 80 builds and just pvp'n. It was fun. On Cimmeria I just play root and run whenever a ranger or something jumps me but it really doesn't happen all that much (Khopesh Province) but then I actively avoid people unless looking for a fight. 



Title: Re: Can someone get me up to speed on state of game?
Post by: Draegan on April 15, 2009, 09:48:41 AM
So hows that new patch coming?


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 15, 2009, 10:57:09 AM
Slow. Late May at best.


Title: Re: Can someone get me up to speed on state of game?
Post by: Xeyi on April 15, 2009, 12:20:18 PM
I re-subbed to this a few days ago over the Easter weekend and I've been really enjoying it.

When I played at launch I seemed to spend more of my time playing with the graphical settings trying to get a reasonable fps than playing the game, but although I'm still using exactly the same computer the performance increase has been pretty amazing.  Granted I don't have everything cranked to the absolute max but it remains at a fairly consistent 40fps+, even in busy areas.

Performance aside I'd forgotton quite how fun the melee system was after playing wow again for so long.  It feels more like a well made action game than an mmo in some places.

Some of my original niggles with game still remain though, like it being almost impossible to see if any loot dropped while grass is turned on in video options,some npcs not wanting to be clicked on and cast bar timers not tying up with actual spell casts sometimes.

Overall though I don't regret re-subbing at all so far.  Whether the game could hold my attention over the long term remains to be seen, I burned out at about level 60 last time but I hear there's a new zone for that level range now.  But even assuming I dont make it to max level again it's been well worth it.


Title: Re: Can someone get me up to speed on state of game?
Post by: waffel on April 21, 2009, 02:00:09 PM
If you're on a PvP server be prepared to get ganked by Rangers. A lot. Out of all the classes, rangers will be the ones trying to gank you 90% of the time.

If you're really lucky you'll get ganked by rangers inside town, or by rangers on top of buildings, or by rangers on top of cliffs, or even by rangers who are standing right next to a guard who will attack YOU if you fight back, but not the ranger.

Also, stealth if you try to go AFK in a hut, in the middle of nowhere, around level 20 mobs. After a few minutes a maphacker skilled player that is 10+ levels higher MIGHT 'somehow' stumble upon you inside the hut and kill you.

Fun times  :awesome_for_real:


Title: Re: Can someone get me up to speed on state of game?
Post by: Brogarn on April 21, 2009, 02:06:11 PM
If you're on a PvP server be prepared to get ganked by Rangers. A lot. Out of all the classes, rangers will be the ones trying to gank you 90% of the time.

If you're really lucky you'll get ganked by rangers inside town, or by rangers on top of buildings, or by rangers on top of cliffs, or even by rangers who are standing right next to a guard who will attack YOU if you fight back, but not the ranger.

Also, stealth if you try to go AFK in a hut, in the middle of nowhere, around level 20 mobs. After a few minutes a maphacker skilled player that is 10+ levels higher MIGHT 'somehow' stumble upon you inside the hut and kill you.

Fun times  :awesome_for_real:

That's exactly the type of behavior that keeps me away from FFA PvP. I guess if I pick this up with the new patch, I'm definitely going to a PvE server. Probably Wiccana since I think that's where our f13 server got merged to.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 21, 2009, 03:02:19 PM
I aprove of wiccana, and again give the finger to FFA pvp servers all around.

Also, for the freaks that enjoy that sort of hogwash, it's the unofficial rp-pve server, something that I ended up finding out after a while.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hayduke on April 21, 2009, 04:35:33 PM
Yes, I'm on Wiccana.  I started MMOs on PvP servers.  But I'm just tired of facing loading screens these days.

However PvP is dead on PvE servers.  I guess that seems obvious, but from what I've seen it's not like WAR or WoW where if you play on PvE servers you can still engage in the PvP aspect as often as you want.  The minigames are dead as doornails (I've only tried them once, but I constantly see people spamming global for people to join the queue).

Sieges seem to be very active though.  And most of Wiccana's global chat devolves into people calling some guy named Iznok a fag whose shit is all retarded.


Title: Re: Can someone get me up to speed on state of game?
Post by: Count Nerfedalot on April 21, 2009, 04:50:47 PM
did they ever get barroom brawls in?


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 22, 2009, 12:12:12 AM
After a few minutes a maphacker

Heh. No maphacks. Just rangers with tracking. Or randoms with a ranger friend. Or randoms spamming search.

And no, no barroom brawls.


Title: Re: Can someone get me up to speed on state of game?
Post by: SnakeCharmer on April 22, 2009, 06:39:12 AM
No maphacks

Wanna bet?


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 22, 2009, 01:55:02 PM
I know there are hacks. I am just saying most of the times that's now how they find you cause as I said there are so many other ways to find you without the need for a maphack.

Since you mentioned betting, I bet you'd call me a maphacker should we play on the same PvP server. And I am not a ranger.


Title: Re: Can someone get me up to speed on state of game?
Post by: Lantyssa on April 22, 2009, 03:03:55 PM
Since you mentioned betting, I bet you'd call me a maphacker should we play on the same PvP server. And I am not a ranger.
Is that because you are a maphacker? ;D


Title: Re: Can someone get me up to speed on state of game?
Post by: tazelbain on April 22, 2009, 03:12:45 PM
Falconeer: Do not try and hack the map. That's impossible. Instead... only try to realize the truth.
SnakeCharmer: What truth?
Falconeer: There is no map.
SnakeCharmer: There is no map?
Falconeer: Then you'll see, that it is not the map that is hacked, it is only yourself.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 23, 2009, 07:32:06 PM
Hrm, Wiccanna. Unnoficial PVE-RP. "Oh, but there is such good rp"
 :oh_i_see:


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 24, 2009, 05:07:11 AM
Hahaha!! Love this kind of stuff.

And always reminds me of the Ceciliantas affaire in EQ2, which is too good to be forgotten.

Short version:

Quote
Ceciliantas and Bobmarle are two guys who both play EverQuest 2 and had known each other for a while. Ceciliantas had been in Bobmarle's guild, but he wasn't well liked, and they kicked him out. Ceciliantas then held a grudge against his former guildmates, including Bobmarle. Because of the rules of the game, there isn't much that one player can do to hurt each other, so Ceciliantas proceeded to harass Bobmarle and his friends in the only way he could, which was to send rude text messages.

After a while, this got annoying, so Bobmarle started to plot revenge.

Meanwhile, Ceciliantas met a girl in the game called Evenstar and the two of them hooked up. They have never met in real life and they do not consider themselves to be boyfriend-girlfriend in real life, just in the game. Ceciliantas had rented a room in a local inn. This is normal: most characters in EverQuest 2 have some kind of house or room that they "live in", though some people choose not to have one to save money. By default, however, every new character starts off with an inn room. Also, the game is set up so that you can control who has permission to enter your room. You can change the settings at any time so that nobody except yourself can enter, anybody can enter, or you can make a specific list of people who are allowed to enter (and only those people on the list can). The default is that anyone who wants to can visit your room, because the way you buy and sell items in the game is that people come to your room to buy your wares. Ceciliantas never bothered or remembered to change those access settings, so anybody could enter his room at any time.

After a little while, Bobmarle hatched his plot. He talked a guildmate into creating a new female character named Allannah. Bobmarle then arranged it so that Ceciliantas and Allannah "bumped into each other" in the game.

As Bobmarle expected he would, Ceciliantas flirted with Allannah, and (because this was a set-up), Allannah flirted back and let herself be "seduced" by him. After he "successfully" seduced her, Ceciliantas invited Allannah to come to his room, and she accepted. Surgat, another member of Bobmarle's guild who was in on the plot, followed them. Because he is a member of the thief class, Surgat can move around stealthily, which is how he was able to sneak into the room and witness the proceedings without Ceciliantas noticing him.

Ceciliantas and Allannah then proceeded to have cybersex while Surgat recorded the event with screen captures and text logging. After it was over, Surgat provided Bobmarle with the screenshots, who then posted them to eq2permafrost.com and started the thread which later got a link from fark. What makes the story more funny is that Ceciliantas loudly denied cybering with Allannah (or anybody else). Because the thread was so popular, Evenstar, Ceciliantas' in-game girlfriend, found out about it and got on the thread to disown him (and breakup with him) just as he was blustering loudly about taking legal action against this "slander". And hilarity ensued.


Or the long version (with screens and original posts) http://www.thedauntless.com/cecil.html



Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 24, 2009, 11:32:25 AM
Itto what mod is that you are using?


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 24, 2009, 11:35:32 AM
FuriAUI (http://aoc.curse.com/downloads/aoc-addons/details/furiaui.aspx).

Should run ByCrom before using it, though.


Title: Re: Can someone get me up to speed on state of game?
Post by: veredus on April 24, 2009, 11:50:50 AM
Cool thank you.


Title: Re: Can someone get me up to speed on state of game?
Post by: waffel on April 25, 2009, 04:25:40 PM
Another fun update:

I log into my 32 barb, who was logged out in the middle of town in zelata, and BEFORE I FINISH LOADING I'm killed by some necro.

Guards did nothing.

Boy, I can't imagine why open PvP servers never, in any game, ever work out.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 25, 2009, 04:42:26 PM
I am surprised that you were able to stomach it for 12 levels. Even with stealth being available to all classes, it is not enough.

Also, EvE.


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 26, 2009, 07:18:35 AM
Can't state enough how irrilevant it is to die in Conan. The game is fast paced enough that even dying deep in a zone requires a few minutes to get back there. Unless you have issues with rage and being knocked out by other humans, what you gain on a PvP server widely surpasses what you "lose" by dying a lot.

Also, I could be wrong now, but last time I checked Age of Conan has more PvP servers than PvE.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 26, 2009, 07:38:25 AM
what you gain on a PvP server widely surpasses what you "lose" by dying a lot.
What do you gain, exactly?


Title: Re: Can someone get me up to speed on state of game?
Post by: Falconeer on April 26, 2009, 11:51:37 AM
Fun.

Otherwise, do you know what Progressquest was and what was its point?


Title: Re: Can someone get me up to speed on state of game?
Post by: Hawkbit on April 26, 2009, 02:12:39 PM
There was a point to Progressquest?


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on April 26, 2009, 02:33:55 PM
Fun.

It is present in my PvE server. Anything else?


Title: Re: Can someone get me up to speed on state of game?
Post by: Draegan on May 01, 2009, 10:44:43 AM
Apparently with the next patch you'll be able to create a level 50 character of any class as long as you have one character over level 50.


Title: Re: Can someone get me up to speed on state of game?
Post by: Hindenburg on May 01, 2009, 11:35:01 AM
Hm. (http://www.eurogamer.net/articles/create-new-level-50-in-age-of-conan)

Do hope it isn't a one time deal, as he says.


Title: Re: Can someone get me up to speed on state of game?
Post by: Threash on May 01, 2009, 03:03:29 PM
Oh god damnit, they win.  I will resub for that.


Title: Re: Can someone get me up to speed on state of game?
Post by: DLRiley on May 02, 2009, 04:32:08 PM
Apparently with the next patch you'll be able to create a level 50 character of any class as long as you have one character over level 50.

Taking a half ass attempt at what guild wars did. Still impressive, funcom most be desperate if its willing to learn from a mmo that sold 6 million boxes.