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f13.net General Forums => Gaming => Topic started by: Aez on January 31, 2009, 06:10:03 AM



Title: Blood Bowl - for real
Post by: Aez on January 31, 2009, 06:10:03 AM
Sometime, dreams come true :

Blood Bowl trailer (http://ca.youtube.com/watch?v=V2elZwhAzpQ&eurl=http://trollitc.com/2009/01/new-extended-blood-bowl-trailer-for-your-orc-smashing-pleasure/)

Watch it in HD.


Title: Re: Blood Bowl - for real
Post by: Trippy on January 31, 2009, 06:25:38 AM
Huh, real-time Blood Bowl.


Title: Re: Blood Bowl - for real
Post by: Zzulo on January 31, 2009, 06:33:24 AM
Hell yes.


Title: Re: Blood Bowl - for real
Post by: Aez on January 31, 2009, 06:35:20 AM
There's 2 options:  Real time or turn base.  It's a strange choice to go with both and it rarely ends well but with a bit of luck it's the real time option that's going to be botched.


Title: Re: Blood Bowl - for real
Post by: Big Gulp on January 31, 2009, 06:37:42 AM
There's 2 options:  Real time or turn base.  It's a strange choice to go with both and it rarely ends well but with a bit of luck it's the real time option that's going to be botched.

They really seem to have pulled out all the stops with customization, too.  I just hope they don't limit the teams to something like 4 races only.  The great thing about Blood Bowl was all the different team configurations.


Title: Re: Blood Bowl - for real
Post by: Trippy on January 31, 2009, 06:55:03 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...


Title: Re: Blood Bowl - for real
Post by: Trippy on January 31, 2009, 06:58:18 AM
Teams look to be at least:

Skaven
Chaos
Goblins
Orcs
Dwarfs
Lizardmen
Human
Elf (not sure which one)


Title: Re: Blood Bowl - for real
Post by: schild on January 31, 2009, 07:07:13 AM
Edit: okay *every* search is returning that...
Grats on your new friend!


Title: Re: Blood Bowl - for real
Post by: raydeen on January 31, 2009, 07:08:50 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...


I've been getting that message all morning looking up Python info. Google has indeed shat the bed.


Title: Re: Blood Bowl - for real
Post by: Big Gulp on January 31, 2009, 07:09:24 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...


Whew.  I'm doing a thorough virus scan right now because of that.  Glad to know it's not just on my end.


Title: Re: Blood Bowl - for real
Post by: Trippy on January 31, 2009, 07:10:46 AM
Edit: okay *every* search is returning that...
Grats on your new friend!
Wheeee!!!!


Title: Re: Blood Bowl - for real
Post by: Big Gulp on January 31, 2009, 07:11:13 AM
Teams look to be at least:

Skaven
Chaos
Goblins
Orcs
Dwarfs
Lizardmen
Human
Elf (not sure which one)


We need a halfling team!  AKA:  the Glass Joe of Blood Bowl teams.


Title: Re: Blood Bowl - for real
Post by: Trippy on January 31, 2009, 07:14:49 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...
Looks like things are back to normal again.


Title: Re: Blood Bowl - for real
Post by: schild on January 31, 2009, 07:16:08 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...
Looks like things are back to normal again.
Your friend is just... sleeping.


Title: Re: Blood Bowl - for real
Post by: Trippy on January 31, 2009, 07:21:06 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...
Looks like things are back to normal again.
Your friend is just... sleeping.
That's why I like my Mac. Even though I mostly use it as a Unix development machine it's nice to have something I know is free from the vast amounts of Windows malware out there.


Title: Re: Blood Bowl - for real
Post by: UnSub on January 31, 2009, 07:55:07 AM
There's 2 options:  Real time or turn base.  It's a strange choice to go with both and it rarely ends well but with a bit of luck it's the real time option that's going to be botched.

When I first heard about this I could have sworn they said they were just going with turn based. Real time is needed so that they at least sell a decent number of copies.


Title: Re: Blood Bowl - for real
Post by: Azazel on January 31, 2009, 11:53:06 AM
I am so all over this. Da Blak Flag will rise again!

What platform are people here getting this on?


Title: Re: Blood Bowl - for real
Post by: Aez on January 31, 2009, 01:24:49 PM
I'll get it ton PC since I don't have a 360 or ps3.

Their 'alternate' gameplay mode is really weird.  You can play the turn based game on PC or 360 but the alternate gameplay mode (might has well call it dumb casual friendly mode) is different.  The PC version plays like an RTS and the 360 version plays like madden (you control one guy at a time in real time).




Title: Re: Blood Bowl - for real
Post by: Azazel on January 31, 2009, 01:31:08 PM
Yeah, I'm wondering how much it'll cost on PC. Especially since it's going to be on XBLA, so I can't see that version costing too much.. What are the top-priced games on XBLA? The overpriced Penny-Arcade games? Maybe SFIIHDRemix?



Title: Re: Blood Bowl - for real
Post by: NiX on January 31, 2009, 09:54:37 PM
Watching that trailer makes me wish someone would make a next gen mutant league game. Football or Hockey.


Title: Re: Blood Bowl - for real
Post by: UnSub on January 31, 2009, 10:39:58 PM
I played the hell out of MUDS and Brutal Sports Football. A good brutal fantasy sports title is a joy. (Never got into Speedball / Speedball 2 though.)


Title: Re: Blood Bowl - for real
Post by: Zetleft on February 01, 2009, 12:32:46 AM
Watching that trailer makes me wish someone would make a next gen mutant league game. Football or Hockey.

quoted for motherfucking truth


Title: Re: Blood Bowl - for real
Post by: Ironwood on February 01, 2009, 10:59:35 AM
Holy, holy, holy fuck.

Awesome stuff.


Title: Re: Blood Bowl - for real
Post by: murdoc on February 01, 2009, 12:18:39 PM
Watching that trailer makes me wish someone would make a next gen mutant league game. Football or Hockey.

quoted for motherfucking truth

Quoted the motherfucking truth quote. My old Genesis died not too long ago, so I can't play any Mutant League Football any more.


Title: Re: Blood Bowl - for real
Post by: Big Gulp on February 01, 2009, 02:33:22 PM
My old Genesis died not too long ago, so I can't play any Mutant League Football any more.

There ya go (http://gens.consolemul.com/).


Title: Re: Blood Bowl - for real
Post by: SurfD on February 02, 2009, 04:31:14 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...
Looks like things are back to normal again.
Your friend is just... sleeping.
That's why I like my Mac. Even though I mostly use it as a Unix development machine it's nice to have something I know is free from the vast amounts of Windows malware out there.

A friend mentioned this, appearently it was due to a goof at google, where the google engine itself was accidently set to flag the ENTIRE internet as malicious links.  Googling for Google itself would give you the same "malicious site" error.


Title: Re: Blood Bowl - for real
Post by: Trippy on February 02, 2009, 04:35:23 AM
Yes it was:

http://googleblog.blogspot.com/2009/01/this-site-may-harm-your-computer-on.html


Title: Re: Blood Bowl - for real
Post by: UnSub on February 02, 2009, 06:25:21 AM
Google has totally wigged out.

Searching on "Blood Bowl" marks every site returned with the "This site may harm your computer." warning. This is true even on my Mac so it's unlikely to be some sort of malware infection.

Edit: okay *every* search is returning that...
Looks like things are back to normal again.
Your friend is just... sleeping.
That's why I like my Mac. Even though I mostly use it as a Unix development machine it's nice to have something I know is free from the vast amounts of Windows malware out there.

A friend mentioned this, appearently it was due to a goof at google, where the google engine itself was accidently set to flag the ENTIRE internet as malicious links.  Googling for Google itself would give you the same "malicious site" error.

Damn DRM! I bet all the people who use the pirated internet didn't have this problem!


Title: Re: Blood Bowl - for real
Post by: NowhereMan on February 02, 2009, 09:55:03 AM

Damn DRM! I bet all the people who use the pirated internet didn't have this problem!

Avast! Don your eyepatch and ready to sail the 7 ISPs!


Title: Re: Blood Bowl - for real
Post by: Arthur_Parker on April 08, 2009, 07:31:27 AM
http://www.bloodbowl-game.com/beta_registration/index.php

http://www.bloodbowl-game.com/index.php?rub=news-info&id=34

Quote
2009-04-06
Kick-off date for the Beta registration!

Cyanide and Focus Home Interactive are pleased to announce the opening of the registration to participate in the Blood Bowl multi-player online beta. Indeed, the beta is about to be opened! To make sure you will be one of the first to participate to it, just complete the registration form!
During this multi-player online beta you will be able to trample the grass of the Human stadium by playing either the Humans or Orcs teams!

Prepare your coaching skills, the game will soon begin!


Title: Re: Blood Bowl - for real
Post by: Azazel on April 08, 2009, 08:43:23 AM
Thanks! Signed up now!



Title: Re: Blood Bowl - for real
Post by: Ironwood on April 08, 2009, 09:17:00 AM
Signing up when I get home.

I bet UK people can get to fuck though.


Title: Re: Blood Bowl - for real
Post by: Arthur_Parker on April 08, 2009, 01:03:38 PM
I bet UK people can get to fuck though.

Don't remember that, but then it's been a while since I played blood bowl.


Title: Re: Blood Bowl - for real
Post by: Azazel on April 08, 2009, 04:21:03 PM
There were briefly rules for Slaanesh teams.  :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: UnSub on April 08, 2009, 07:22:53 PM
I bet UK people can get to fuck though.

Don't remember that, but then it's been a while since I played blood bowl.

UK people don't fuck - they sit side by side, drinking tea while complaining about everything. 9 months later a baby appears, which gives them more to complain about.  :grin:


Title: Re: Blood Bowl - for real
Post by: Der Helm on April 09, 2009, 07:56:33 AM
Hm. I registered and put in my email, should I have gotten any kind of response ?


Title: Re: Blood Bowl - for real
Post by: Tarami on April 09, 2009, 09:24:51 AM
UK people don't fuck - they sit side by side, drinking tea while complaining about everything. 9 months later a baby appears, which gives them more to complain about.  :grin:
http://www.youtube.com/watch?v=ifgHHhw_6g8


Title: Re: Blood Bowl - for real
Post by: Ingmar on April 09, 2009, 11:03:49 AM
Hm. I registered and put in my email, should I have gotten any kind of response ?

Not until beta actually starts I don't think.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 24, 2009, 09:42:41 AM
A new volley of invites has been apparently sent out today.


Title: Re: Blood Bowl - for real
Post by: HaemishM on April 24, 2009, 12:07:12 PM
Yes, yes they have.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: schild on April 24, 2009, 12:11:14 PM
Someone tell me how it is. I have the invite, but I'm too busy installing 11GB of an MMOG I probably won't last two weeks in.


Title: Re: Blood Bowl - for real
Post by: HaemishM on April 24, 2009, 01:37:58 PM
I'll try to have a report later tonight.


Title: Re: Blood Bowl - for real
Post by: schild on April 24, 2009, 01:42:20 PM
I think there's an NDA. Be sekrit.


Title: Re: Blood Bowl - for real
Post by: HaemishM on April 24, 2009, 02:05:32 PM
Duh, yep. There's an NDA. Cancel the report.  :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 24, 2009, 02:55:30 PM
 :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Arthur_Parker on April 26, 2009, 05:00:30 AM
Interview with the CEO of Cyanide Studio .

http://www.gameshark.com/features/569/Blood-Bowl-Q&A-with-Cyanide-CEO-Patrick-Pligersdorffer.htm

This June ship date he mentioned, that still sound right, anyone know?

Part II

http://www.gameshark.com/features/574/Blood-Bowl-Q&A-Part-II-Community-Questions.htm


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 26, 2009, 05:30:27 AM
This June ship date he mentioned, that still sound right, anyone know?

It better be right, cause I can't fucking wait!!!


Title: Re: Blood Bowl - for real
Post by: Ironwood on April 26, 2009, 12:03:42 PM
Ditto.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 27, 2009, 02:13:30 AM
We are so going to have the internal f13 league, right? Right?!!


Title: Re: Blood Bowl - for real
Post by: Hoth on April 27, 2009, 03:35:06 AM
 :drill:


Title: Re: Blood Bowl - for real
Post by: Hoax on April 27, 2009, 07:42:09 AM
I got in, will try to remember to install this week but I promise nothing.  Bad sign that they seem to have let everyone in, must not have gotten that many requests.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 27, 2009, 08:06:16 AM
It's a specialist game.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 27, 2009, 09:26:33 AM
I fucking forgot to sign up so now I can't get in. I'm really heartbroken by this fact.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 27, 2009, 09:35:14 AM
Prepare your dice and your team for June, MA. I think this is going to be epic!

What race are you all thinking on getting, by the way? I think I'll go Chaos for my main team.

I was wondering, who else played the real thing (tabletop) back in the days, and what was your favourite team?


Title: Re: Blood Bowl - for real
Post by: HaemishM on April 27, 2009, 09:39:03 AM
I'm thinking I'll go Chaos, because as anyone who's played GW games will know, HUMANS SUCK.


Title: Re: Blood Bowl - for real
Post by: Hindenburg on April 27, 2009, 09:52:48 AM
Skaven.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 27, 2009, 10:14:36 AM
Got six teams upstairs. To whet your appetite, go check out the Java FUMBBL program. Tens of thousands playing BB everyday. Join in.

I bet I'm one of the few to play Cyanide's games which got them in trouble back in the early aughts. They were fucking good so I'm pretty sure this will be fucking good, too.


Title: Re: Blood Bowl - for real
Post by: Tarami on April 27, 2009, 02:29:27 PM
Modern Angel's comment made me go poking. Looks promising for Blood Bowl. GW being general dicks and sueing them wasn't news, though.

http://en.wikipedia.org/wiki/Chaos_League

Edit:
I'm sure this was old news for most of you or something. Easy now.  :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 27, 2009, 03:09:19 PM
The games weren't terribly polished but they were good. The lack of a big budget showed. I mean, they had money for Starforce but...

When all's said and done, though, I'm excited almost solely because it's Cyanide and I saw what they did. I don't know if I'd be excited if they'd shunted it off to Relic or whoever.


Title: Re: Blood Bowl - for real
Post by: Azazel on April 28, 2009, 06:08:23 AM
Hm.. that interview linked said they were only going to sell it in stores. I'd always seen info indicating it was going to be an XBLA game.

I get the feeling that the Steam/XBLA mid-low priced route would be much more successful for BB, much as I love it. I'd have bought it both for PC to play with you guys (assuming a PC league) and also on XBLA for hot-seat play with friends.



Title: Re: Blood Bowl - for real
Post by: Salamok on April 28, 2009, 07:04:12 AM
wish there wasn't an NDA cause there is all kinds of stuff to talk about here.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 28, 2009, 07:06:13 AM
wish there wasn't an NDA cause there is all kinds of stuff to talk about here.

You have no idea how much I want to hear about it.


Title: Re: Blood Bowl - for real
Post by: Megrim on April 28, 2009, 07:13:50 AM
So, i just found out that there is no Halfling team. I would just like to say












































FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCKKKKKKKKKKKKKKKKKKKKKKKKKKK.


SNUFFY BANDYLEGS WILL HAVE HIS REVENGE!


Title: Re: Blood Bowl - for real
Post by: Hindenburg on April 28, 2009, 07:18:08 AM
Ahm, dwarfs?


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 28, 2009, 10:17:13 AM
You have no idea how much I want to hear about it.

You have no idea how much I want to talk about it.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 28, 2009, 10:19:30 AM
Ahm, dwarfs?

Dwarfs are announced for launch, aren't they? The races didn't make the cut are Dark Elves, Vampires, Undead, Norses, Amazons, Halflings, what else? Anyway, missing races are why I am already frothing about an expansion.


Title: Re: Blood Bowl - for real
Post by: rattran on April 28, 2009, 10:55:16 AM
A small Dark Elf team with a fuckton of Cheerleaders was always the way to go in BloodBowl. Or Skaven.


Title: Re: Blood Bowl - for real
Post by: Hindenburg on April 28, 2009, 12:30:32 PM
Ahm, dwarfs?

Dwarfs are announced for launch, aren't they? The races didn't make the cut are Dark Elves, Vampires, Undead, Norses, Amazons, Halflings, what else? Anyway, missing races are why I am already frothing about an expansion.

Yes, that's kind of my point. Who would want to play halflings when dwarfs are available?


Title: Re: Blood Bowl - for real
Post by: Sky on April 28, 2009, 01:15:04 PM
The races didn't make the cut are ...Norses...
RACIST


Title: Re: Blood Bowl - for real
Post by: IainC on April 28, 2009, 01:21:31 PM
My favourite Bloodblowl team was a Halfling team but then I've always had a soft spot for Halflings - at one time I had an Empire army entirely composed of Halflings. I even had a Halfling Steam Tank painted up like a canal boat with planting troughs on the top.


Title: Re: Blood Bowl - for real
Post by: schild on April 28, 2009, 03:27:22 PM
Sorry, but I refuse to play this without a 1920x1200 option. Gonna go see if I can "hack" around with some of the cfg files.


Title: Re: Blood Bowl - for real
Post by: Ingmar on April 28, 2009, 03:27:59 PM
Sorry, but I refuse to play this without a 1920x1200 option. Gonna go see if I can "hack" around with some of the cfg files.

Ouch, dealbreaker. Hopefully it is just a beta limitation of some kind.


Title: Re: Blood Bowl - for real
Post by: schild on April 28, 2009, 03:30:56 PM
Uninstalling. Highest resolution is 1680x1050, it won't save my refresh rate and manually configuring config.xml does NOTHING.

What sloppy programming. Even for a beta. Don't people realize now that a beta is just a marketing scheme? Sigh.


Title: Re: Blood Bowl - for real
Post by: Salamok on April 28, 2009, 04:00:05 PM
ended up playing windowed mode anyhow as it is less buggy.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 28, 2009, 04:07:42 PM
Uninstalling. Highest resolution is 1680x1050, it won't save my refresh rate and manually configuring config.xml does NOTHING.

What sloppy programming. Even for a beta. Don't people realize now that a beta is just a marketing scheme? Sigh.

Then for chrissake send me your key, schild, because I will play the fuck out of it until doomsday on my 1680x1050 monitor.


Title: Re: Blood Bowl - for real
Post by: Hindenburg on April 28, 2009, 04:24:55 PM
Can't. Can only be installed once.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 28, 2009, 07:39:03 PM
That is fucking heartbreaking.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 28, 2009, 11:52:57 PM
It's Blood Bowl, dammit. It's a turn based game and it is eyecandy enough to me in 1280x960. It's all about gameplay anyway.


Title: Re: Blood Bowl - for real
Post by: Tarami on April 29, 2009, 07:28:39 AM
Does it support 1600x1200?


Title: Re: Blood Bowl - for real
Post by: Hoth on April 29, 2009, 07:41:59 AM

Then for chrissake send me your key, schild, because I will play the fuck out of it until doomsday on my 1680x1050 monitor.

Does it make sense to write you a PM regarding new PMs?


Title: Re: Blood Bowl - for real
Post by: Salamok on April 29, 2009, 07:49:41 AM
Does it support 1600x1200?

yip.  Does, anyone have a league started?


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 29, 2009, 08:32:44 AM
Uhm. Yes, but :nda: ?


Title: Re: Blood Bowl - for real
Post by: Salamok on April 29, 2009, 08:35:23 AM
How bout, whats our league going to be once this thing goes retail?  Someone in beta should really test that league name out too so we know it works!


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 29, 2009, 08:56:49 AM
I think it will be easy to guess, and find.  :awesome_for_real:



Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 29, 2009, 09:23:33 AM

Then for chrissake send me your key, schild, because I will play the fuck out of it until doomsday on my 1680x1050 monitor.

Does it make sense to write you a PM regarding new PMs?

of course!


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 29, 2009, 01:41:00 PM
I head the beta is ending this sunday  :ye_gods:

Bye bye f13 test league  :uhrr:   :heartbreak:


Title: Re: Blood Bowl - for real
Post by: schild on April 29, 2009, 02:03:47 PM
You all can tell me after release if they support 1920x1200. Even then I probably still won't buy it. They screwed the pooch on this one.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 29, 2009, 03:16:50 PM
They screwed the pooch on this one.

The pooch is NDA breaking!

No, seriously. What does that mean?


Title: Re: Blood Bowl - for real
Post by: schild on April 29, 2009, 03:18:57 PM
They screwed the pooch on this one.
The pooch is NDA breaking!

No, seriously. What does that mean?
Making a game targeting old school table top players in a world that the youth of today doesn't know is likely to end up with you having a reasonable number of tech savvy folks and computer types, a result of which is a lot of people having 24" monitors. The standard resolution on a 24" monitor is 1920x1200. Blood Bowl doesn't seem to support it.

"Screwed the pooch" is a colloquialism. It means 'they done fucked up.'


Title: Re: Blood Bowl - for real
Post by: Arthur_Parker on April 29, 2009, 03:36:18 PM
Send them an email to that contact address thingy, at least let them know.


Title: Re: Blood Bowl - for real
Post by: Hayduke on April 29, 2009, 04:53:39 PM
That is weird.  1920x1200 is pretty standard nowadays.  I run at 1920x1080 and it's rare that I have a problem with games unless they're very old.

Kind of gave a pass on this game when I saw there was no PS3 version (playing sports games on a PC seems yuck).


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 29, 2009, 11:11:27 PM
This is not a sport game Hayduke, although it's hard to tell what the RTS version will be like.
This is a board game. Or, if you prefer, it's Disgaea Football. It's a turn based, Tactical RPG, not a sport game.

Anyway, gotcha on the 1920 topic. I still stand by my gameplay claim (I played Diablo 2 800x600 for too long to care about resolution when a game is good), but I can see your point. Since so many complained about it, I wonder if they can put better options in before launch. Other than that, and some obvious bugs, the game is anything but screwed. It's a dream came true actually.

Next, Car Wars please.


Title: Re: Blood Bowl - for real
Post by: Megrim on April 29, 2009, 11:17:21 PM
I heard that this has Starforce. Confirm, y/n?


Title: Re: Blood Bowl - for real
Post by: schild on April 30, 2009, 03:26:39 AM
I heard that this has Starforce. Confirm, y/n?
:ye_gods:


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 30, 2009, 03:32:23 AM
From the interview Arthur Parker linked (http://www.gameshark.com/features/574/p_20/Blood-Bowl-Q&A-Part-II-Community-Questions.htm), the guy answering is the CEO of Cyanide software:

Quote
Q: Will the PC version use StarForce for its copy protection?

A: Honestly, I don’t know at this point. Probably not but I can’t guarantee it since no final decision has been made.


Title: Re: Blood Bowl - for real
Post by: IainC on April 30, 2009, 03:52:20 AM
Starforce would be about the only thing that would prevent me from buying this game.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 30, 2009, 03:56:24 AM
What's the point of Starforce anyway? It's basically an MMO, so you need the cd-key more than anything else. Or will people really get this for the single player?  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Salamok on April 30, 2009, 05:56:39 AM
What's the point of Starforce anyway? It's basically an MMO, so you need the cd-key more than anything else. Or will people really get this for the single player?  :awesome_for_real:

This would be a game that would probably produce more revenue if they gave it away and charged a $25 yearly fee to unlock internet/network play.  I can think of a shit ton of people that would like this game and won't be willing to shell out cash up front because they don't think it is their type of thing.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 30, 2009, 06:11:37 AM
The funny thing is that to a degree Blood Bowl, and the whole GW catalogue of miniature games, is BORN for RMT. Their tabletops requires you to spend real money on improvements for your team.
And still, this won't be the case with the videogame. Colour me happy.

But seriously Salamok: 60 - 120 minutes a game? Free or not, this will always be a specialist game. The niche of a niche.


Title: Re: Blood Bowl - for real
Post by: Zzulo on April 30, 2009, 06:20:10 AM
The game is decent. Not sure I'd want to pay full price for it though.

I think it'll be most fun when you have proper leagues with friends up and running, because fighting some anonymous internetguy for 2hrs is just not a good time investment for me with this game.

As for the visuals, they're okay. Animations could have been much more visceral and fun, and the commentary could be much better. Overall I'd say the game is just "okay". Well worth it if you're a blood bowl fan I guess.


Title: Re: Blood Bowl - for real
Post by: Trippy on April 30, 2009, 06:23:23 AM
If you are under NDA, don't talk about the game.


Title: Re: Blood Bowl - for real
Post by: Salamok on April 30, 2009, 06:47:59 AM
Someone needs to take a speeded up blood bowl concept (like 15-30 min games), ditch the leveling/gear/fantasy aspect and link player stats to fantasy football, sell it to espn and have it be a mini-game within your FF league.  Maybe call it "FF Coach's Revenge" your team is based on your last FF resolved match up (basically a new line up + stats on every Tuesday).  Use your real player performance to add stat bonuses to the equivalent toon players and give all the FF guys a chance to actually coach a game each week as opposed to just setting a lineup.


Title: Re: Blood Bowl - for real
Post by: Aez on April 30, 2009, 08:45:11 AM
Someone needs to take a speeded up blood bowl concept (like 15-30 min games), ditch the leveling/gear/fantasy aspect and link player stats to fantasy football, sell it to espn and have it be a mini-game within your FF league.  Maybe call it "FF Coach's Revenge" your team is based on your last FF resolved match up (basically a new line up + stats on every Tuesday).  Use your real player performance to add stat bonuses to the equivalent toon players and give all the FF guys a chance to actually coach a game each week as opposed to just setting a lineup.

No.  I'll take the Blood Bowl adaption.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on April 30, 2009, 12:14:29 PM
Yeah, that sounds pretty terrible.


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 30, 2009, 01:57:44 PM
That sounds just not Blood Bowl. So shooo, shooo!


Title: Re: Blood Bowl - for real
Post by: UnSub on April 30, 2009, 07:06:39 PM
The funny thing is that to a degree Blood Bowl, and the whole GW catalogue of miniature games, is BORN for RMT. Their tabletops requires you to spend real money on improvements for your team.

The GW MMO would be the first MMO where every character starts off either grey or white and every colour costs a $1 to use.

Someone needs to take a speeded up blood bowl concept (like 15-30 min games)

This is the important bit. I played BB matches that lasted 4 hours. I'm not really looking to recreate that experience online.


Title: Re: Blood Bowl - for real
Post by: Falconeer on May 01, 2009, 12:57:32 AM
That's not the case with this videogame. Half that time, take away some more, and you'll be closer to the real thing. And there are ways to force speedups in leagues without maiming the 100% original formula.


Title: Re: Blood Bowl - for real
Post by: Hoax on May 02, 2009, 10:33:05 AM
I'm sure that if this doesn't suck I'll be able to get together at least 4 people from RL for a league, hopefully more.  Then I can contact the two game stores I have history with from when i was younger and have them put up a 3x5 asking for players/league to join.  Plus f13 before everyone /quits?  Should be pretty damn fun.  Games need to be 2hrs or less though, or I guess you could play one half per night.


Title: Re: Blood Bowl - for real
Post by: HaemishM on May 02, 2009, 10:45:30 AM
Games are about 1- 1 1/2 hours long.


Title: Re: Blood Bowl - for real
Post by: Aez on May 02, 2009, 12:29:09 PM
Hoping for a f13 league.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 01, 2009, 10:23:24 AM
So what's the deal with the release of this? It's remarkably opaque... or my headache is preventing me from seeing it easily. The best I could see is that a digital download release is sometime in June with the box coming out later?

Also: absolutely no Starforce. That is confirmed.


Title: Re: Blood Bowl - for real
Post by: Prospero on June 01, 2009, 10:40:52 AM
Sounds about right. The publisher sucks at getting information out. Astorax rants on a regular basis about their evils. Apparently no Steam release either, which makes me  :heartbreak:


Title: Re: Blood Bowl - for real
Post by: HaemishM on June 01, 2009, 10:47:23 AM
No Steam release? FUCK.


Title: Re: Blood Bowl - for real
Post by: Prospero on June 01, 2009, 10:55:08 AM
I just poked around a bit, and they have released games on Steam before. Methinks they will do what Samwise suggested when we were chatting about it last week; milk all the money they can out of their own download site, and then make it broadly available.


Title: Re: Blood Bowl - for real
Post by: Jain Zar on June 01, 2009, 12:32:50 PM
I just want the 360 for pretty solo play, and the DS for Dwarf Shenanigans on the go.  The Stunty Doctors will live again!
And if Lizardmen are finally interesting, Dinobots United.


Title: Re: Blood Bowl - for real
Post by: Hoax on June 01, 2009, 12:58:49 PM
This is the most hyped I've been about a game in quite some time.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 01, 2009, 12:59:41 PM
This is the most hyped I've been about a game in quite some time.

Same.

I saw a  6/18 release for the digital. Is that confirmed?


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 01, 2009, 01:11:41 PM
Hype hype hype wantz wantz wantz.   :drillf:

Release date, it says a lot that the only Amazon featuring it is the French one (http://www.amazon.fr/Focus-Blood-bowl/dp/B001FOPLKE/ref=sr_1_1?ie=UTF8&s=videogames&qid=1243889253&sr=8-1) (developer is French). You can't find it on Amazon.co.uk or Play.com either.

So, maybe june 18th will be France stores and download only for everyone else, but right now I'd say it is confirmed.


Title: Re: Blood Bowl - for real
Post by: kaid on June 02, 2009, 11:14:56 AM
From what I can glean from their website the physical release will be in france on the 18th and that day world wide digital release will occur as well.  If you want the 360 version or physical PC version that should be out in the US in early september.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 16, 2009, 09:03:25 AM
Preorder up (Digital download only) (http://bloodbowl.nexway.com/index2.html?REF=671320&Cur=978).

Get it there and play crush right away on the 26th of this month.

Remember the f13 league. I am tempted of putting up prizes, you know? As in stuff you win and I send straight to your place... mmmmm...


Title: Re: Blood Bowl - for real
Post by: Xeyi on June 19, 2009, 06:54:02 AM
The UK download price is £40  :ye_gods:

I'm interested in this but I'll wait until the boxed version comes out, it'll be almost half the price.

I don't think I've ever avoided buying a game purely because of the price before, but then I've never seen a PC game priced this high before either.


Title: Re: Blood Bowl - for real
Post by: Ingmar on June 19, 2009, 04:29:02 PM
The UK download price is £40  :ye_gods:

I'm interested in this but I'll wait until the boxed version comes out, it'll be almost half the price.

I don't think I've ever avoided buying a game purely because of the price before, but then I've never seen a PC game priced this high before either.

Maybe they let the GW minis guys set the download price.  :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: Hayduke on June 19, 2009, 07:13:57 PM
No Steam release? FUCK.

edit- nevermind.


Title: Re: Blood Bowl - for real
Post by: Azazel on June 19, 2009, 09:18:04 PM
I'll wait for the Steam or Boxed version.



Title: Re: Blood Bowl - for real
Post by: schild on June 19, 2009, 09:23:48 PM
Tell me about the resolution situation.


Title: Re: Blood Bowl - for real
Post by: Megrim on June 20, 2009, 11:06:50 AM
Tell me about the copy protection situation.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 22, 2009, 07:10:49 AM
Some form of SecuROM on the boxed version, Steam and other releases in September. Resolution dunno. Bought mine for a flat 49.99 and I would say if you saw the price change try it again; it looks like they were having some issues with exchange rates or something which was changing the prices in the lead up to pre-order/release but those seem to be sorted.


Title: Re: Blood Bowl - for real
Post by: schild on June 22, 2009, 07:11:54 AM
September? Meh. Too much stuff coming out around then. Shame.


Title: Re: Blood Bowl - for real
Post by: Xeyi on June 22, 2009, 12:44:58 PM
Bought mine for a flat 49.99 and I would say if you saw the price change try it again; it looks like they were having some issues with exchange rates or something which was changing the prices in the lead up to pre-order/release but those seem to be sorted.

It's still £39.99 here, which is something like $66.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 22, 2009, 01:28:02 PM
That has to be with VAT. If you're in Europe, you get charged VAT. My condolences.


Title: Re: Blood Bowl - for real
Post by: Xeyi on June 23, 2009, 06:06:24 AM
Yes it is with VAT but so is every other game, and every other game is cheaper (with the possible exception of the EA store  :oh_i_see: )

However I'm sure they've calculated that they will make more money from the high price than they will lose from borderline interested people like me, who may be put off.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 24, 2009, 05:47:15 PM
Blood Bowl is live, and beyond cool.

Resolution, I don't know what to say: my monitor is a CRT and doesn't support 1920 res, but the option is there in the dropdown menu.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 24, 2009, 07:52:42 PM
It's honestly everything I ever wanted. You know how we're always like "oh, if only a GW game would come out that's just the tabletop game in a computer so I don't need to buy miniatures" and all that? Yeah, this is that game.


Title: Re: Blood Bowl - for real
Post by: Jain Zar on June 24, 2009, 10:16:18 PM
Has the 360 version come out yet?


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 25, 2009, 01:20:08 AM
Totally agree with Modern Angel. I keep saying that this is just perfect if you are into Blood Bowl. Can't wait to play with it someday and see if the realtime thing is even remotely fun, but honestly I don't have the slightest interest in it.

So, f13 League wise, how many are getting it now? I have a feeling that it will be much easier to try something like that on September, with the major international release, but if we are even only 5 or 6 it might be fun to do a trial run.

Who got it? Account name please, so we can friend-up in game. I am Falconeer there.


P.S: It's download only for now, and honestly I know nothing about copy protection. I can I tell if there's Starforce/SecuROM/ScrewYou or not?


Title: Re: Blood Bowl - for real
Post by: schild on June 25, 2009, 06:44:24 AM
I'd pick it up if they'd just released on Steam and I had the money. :oh_i_see:

Seriously though, they're going to be limiting their customer base with this silly crap.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 25, 2009, 07:00:02 AM
So wait until September.

No really silly copy protection stuff that I can see. There's a supposed limit on time for your download link in your email before it expires but they've stated that you can get another when it does via a quick email. Or burn the .bins you received. Some people got worked up over it but meh... European companies are obsessed with doing weird shit like that and Cyanide are good people. Trackmania's version irritated me more and it pales in comparison to Spore's nonsense.

Download was flawless once I got my email and I went at abou 1.8MB/s from across the ocean.


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 25, 2009, 11:00:59 AM
Who got it? Account name please, so we can friend-up in game. I am Falconeer there.
Just bought the pre-order today. I know almost nothing about Blood Bowl, but this looks like fun.

Have not created anything accountlike yet, will do once I get home.

Is it downloadable right now or does that start at midnight ?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 25, 2009, 11:20:54 AM
You can download and play immediately. I've been playing since last night.

Viator here. Add me.


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 25, 2009, 01:09:04 PM
 :awesome_for_real:

So, what is that timer that is counting down on the pre-order page for then ?


Title: Re: Blood Bowl - for real
Post by: kaid on June 25, 2009, 01:56:31 PM
It was supposed to not go live until tonight but apparently they had so many preorders they decided to kick it off last night and start letting people grab it so their servers don't choke tonight bastards. Hehe my friend got it last night and I did not know it was already live /cry.

My friend is pretty picky and so far he has been very pleased with it playing turn based mode says it is very very faithful to the game.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 25, 2009, 02:05:07 PM
It's a carbon copy of the tt game. Exact. Just missing some teams which are expansion material


Title: Re: Blood Bowl - for real
Post by: HaemishM on June 25, 2009, 02:28:19 PM
It's a carbon copy of the tt game. Exact. Just missing some teams which are expansion material

Yeah, that. The demo was a fantastic representation of the miniature game. I will however, be waiting for the Steam version.


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 25, 2009, 08:26:20 PM
I never played the tabletop version (or any tableop game whatsoever).  :ye_gods:

This game is brutal. The AI keeps kicking my ass. :ye_gods:

Am I supposed to lose the first (few) games when I start the campaign or am I doing it wrong ?  :ye_gods:

Fun game, though. :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 26, 2009, 01:37:13 AM
Helm, we DEFINITELY have to setup a friendly online game. We can even get on Vent. I'll give you the few insights I possess and explain to you the realy beauty of it. What's your ingame account name?

Anyway, it can be hard especially for one reason, which is my ONLY complaint with the game: they should have displayed BIG rolling dice for your armour/dodge rolls with the target result on the right and the actual one on the left. Instead, you can only see the result of the rolls on the field, but to look at the actual numbers you have to pay attention to the crammed chat and learn how to decipher the "Blood Bowl Code". This is just plain wrong: noit only it makes the game much less accessible, but it is just NOT cool. I want the computer to show me in big block letters what number should I get on how many dice (1 or 2? different actions take different # of dice) and I definitely want to see the dice rolling and giving me a big block result, not an obscure plain dull set of letters and numbers in the unfriendly ugly looking chat box.

Done with the complaint, on with the awesome!


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 26, 2009, 05:54:08 AM
Helm, we DEFINITELY have to setup a friendly online game. We can even get on Vent. I'll give you the few insights I possess and explain to you the realy beauty of it. What's your ingame account name?
It's Helm.  :awesome_for_real:

Quote
you have to pay attention to the crammed chat and learn how to decipher the "Blood Bowl Code".

Completely missed the chat box, will have a look at it. :-)


Title: Re: Blood Bowl - for real
Post by: Typhon on June 26, 2009, 06:25:24 AM
When I ordered, I got dropped into the French download section, although the purchase form (correctly) listed country as US.  Did you guys have this?  Or am I downloading the French-only version as we speak?

EDIT: nevermind, I managed to modify the url to the correct one, and I see that the files that are downloaded are the same regardless of language.  In case you are reading this, just change the end of the download url to "Langue=en" and you'll see it in English


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 26, 2009, 06:36:13 AM
As far as I know the in-game language can be changed by via options menu, so versions should all be the same.


Title: Re: Blood Bowl - for real
Post by: Jherad on June 26, 2009, 12:36:30 PM
Yegads, I'd been looking forward to this, and just got an email telling me it was available to buy. Put me in the 'they want to charge HOW much?!' camp.

Will definitely buy later, when saner minds prevail on the pricing.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on June 26, 2009, 06:26:37 PM
Downloading it right now.  If I'd remembered it was out today, I'd have taken the damn day off for this one.



Title: Re: Blood Bowl - for real
Post by: Aez on June 26, 2009, 09:37:32 PM
This game is amazing.  They finally did a direct port of a tabletop game.

AezZea in game.


Title: Re: Blood Bowl - for real
Post by: Typhon on June 27, 2009, 07:15:50 AM
Block seems overpowered, but maybe that's just because I've only played the game for 3 hours and don't know what the fuck I'm doing (GO CHAOS!!! GO TOOTHSOME HORRORS!!! KILL!!!!  doh, should have named my team TOOTHSOME TERRORS, dammit!).  I am starting to win though, which makes me much less stabby.  Good game, very well done.  The low-rez logos and when starting the game up, etc, are just a stylistic choice as I'm running the graphics at 1920x1200 and they look great. 


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 27, 2009, 08:34:21 AM
Block is overpowered. It's why you should strive to give everyone on your team the unsexy but vital skill of Block as they level up.

I also remember when I first realized this. I was playing in the FUMBBL Java league and came up against an experienced team that had Block on every player. This struck me as odd for about two minutes before I ran into a buzzsaw


Title: Re: Blood Bowl - for real
Post by: Aez on June 27, 2009, 08:46:02 AM
Block is more like a basic (bread and butter) skill than an overpowered skill.  So far, tackle and guard make a much bigger difference for strength type player.  Frenzy is also amazing as long as it's combined with block.


Title: Re: Blood Bowl - for real
Post by: Hoax on June 27, 2009, 02:36:22 PM
I want this.

I'm so short on monies but I'll get it anyway.  Not home home until the middle of this week though.  I hope to get myself and at least two IRL friends on this by the end of July.


Title: Re: Blood Bowl - for real
Post by: Tarami on June 27, 2009, 06:00:42 PM
I hate you guys for doing this to me. I've bought enough games lately.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 28, 2009, 01:35:21 AM
So far in the game:

Falconeer
Viator
Helm
AezZea


Who am I missing? Usernames please! Cadaverine and Typhon?

EDIT: Created the f13 League, please join it for test purposes. Remember you need a NEW team not applied to the Public League to join. To find the f13 league you have to go to the League list and scroll down as they are sorted with Caps names first and non-caps last  :awesome_for_real:

Pass is: bazooko


Title: Re: Blood Bowl - for real
Post by: IainC on June 28, 2009, 04:32:37 AM
I got this last night. Been messing around with the single player campaign but would be up for some online league action.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 28, 2009, 05:20:35 AM
After you have one team in the public league further teams will be autojoined to it. So to app you have to leave the public league.


Title: Re: Blood Bowl - for real
Post by: Typhon on June 28, 2009, 08:36:56 AM
Trying to join now with coach name "Typhon"... but it's teh hard!  Going to read manual to try to figure out how to create a non-public team.  :P

EDIT 3:
Ok, I thnk I figured it out.

0) Create a Team!  Delete Team cause it's public!
1) Find f13 League and hit "Apply"
2) Wait
3) Twitch
4) Wait
5) Success!
6) Create a team in the f13 League
7) Play!

Yellow  - I am here


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 28, 2009, 10:30:47 AM
Trying to join now with coach name "Typhon"... but it's teh hard!  Going to read manual to try to figure out how to create a non-public team.  :P

EDIT 3:
Ok, I thnk I figured it out.

0) Create a Team!  Delete Team cause it's public!
1) Find f13 League and hit "Apply"
2) Wait
3) Twitch
4) Wait
5) Success!
6) Create a team in the f13 League
7) Play!

Yellow  - I am here

Same here, I applied with my Lizard team the "Lucious Lizards"... yummy  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Ironwood on June 28, 2009, 01:58:21 PM
Not actually hit the shops yet and Digital Download from my house would be a joke not worthy of the telling.

I may pick this up in work tomorrow.

I'll probably be on as Ironwood once I remember my youth and how to play Bloodbowl.

 :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 28, 2009, 02:10:57 PM
Winner of the first test f13 league will receive a free copy of The Path. Sign up now!


Title: Re: Blood Bowl - for real
Post by: Aez on June 28, 2009, 02:49:28 PM
I applied with a Skaven team.  What are the rules? Any general explanation of how it works?


Title: Re: Blood Bowl - for real
Post by: IainC on June 28, 2009, 04:10:54 PM
How does one find the F13 league? The Private Leagues button is greyed out for me on the lobby.

NM Found it and I think I applied. Clearly UI feedback is for pussies.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 28, 2009, 05:16:45 PM
Ok, the test league has 8 spots and 4 are already filled. 5 if Iain applies, but as of now no, your application didn't go through. You want to check that again :(

Roster, so far:

1) Bat Country - Falconeer
2) Lucious Lizards - Helm
3) Estalia Crushers - Modern Angel
4) Fraggers - Aez
5) ? - IainC
6) .
7) .
8) .

It doesn't start until all 8 spots are taken.


Title: Re: Blood Bowl - for real
Post by: IainC on June 28, 2009, 05:35:44 PM
How do I apply?

I made a team and found the f13 league, tried to apply and was told that I couldn't apply with my team because it was public.
I deleted the team and tried again. Spammed the apply button a few times until it went away.
Now I can see the f13 league in the search list but there's no apply button.

What do I need to do? The manual is no help at all.

Edit: Just logged back in and now there's a 'cancel application' button. However I went to a different screen then came back and it's now missing. This game could have used a bit more QA loving.


Title: Re: Blood Bowl - for real
Post by: Typhon on June 28, 2009, 06:25:35 PM
I'm in the same boat as IainC, I thought I did it correctly this afternoon, but I can see I'm not in the roster.  I'm currently doing the following and it's NOT working:

1) Search
2) Scroll through to f13 League.  Click on it
3) Click "Apply for League" - get a "you need a team, moron" dialog
4) Create a Team, click on "Apply for League" - get a "you cannot apply for league with a public team"
5) beat head against monitor.

Although amusing, after the third of fouth time this gets a bit old.  Can someone layout step-by-step in utlra-stoopid vision what they did to apply for the league?  I agree with the QA-loving comment because each time through the game has responded a bit differently.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 28, 2009, 08:57:13 PM
Make team
Teams are automatically in the Public League
Leave league on the right. Your team will go red on the left
Find f13 league under private league search
Highlight team
Apply


Title: Re: Blood Bowl - for real
Post by: Hayduke on June 28, 2009, 11:48:10 PM
This game needs Youtube videos that are not 1) cinematic trailers, 2) by people who don't know how to play, and 3) boring + old.


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 29, 2009, 01:41:31 AM
Make team
Teams are automatically in the Public League
Leave league on the right. Your team will go red on the left
Find f13 league under private league search
Highlight team
Apply
Heh. Took me a good while to figure that one out  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 29, 2009, 02:48:35 AM
So I am reserving the 6th spot for Typhon, I am sure you guys will eventually find a way to apply.

We still need 2 more geeks though.


Title: Re: Blood Bowl - for real
Post by: Scadente on June 29, 2009, 05:32:37 AM
Lurker signing up, I should purchase the game once I get some cash, in a week or so. Keep a spot open for an BB Old-timer!


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 29, 2009, 05:50:18 AM
You want a spot open for a week? Sorry but we are starting as soon as we are 8... which could be in a week or never. Get the game now, you maggot!


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 29, 2009, 08:38:09 AM
Protips: N brings up names/roles. G brings up the grid and tackle zones.


Title: Re: Blood Bowl - for real
Post by: kaid on June 29, 2009, 08:58:02 AM
Hehe yes the block skill is very very good. Its one reason why on paper the lizard men team looks so strong but none of the players starts with much in the way of skills and even throwing two dice at somebody them having block and you not having block there is a good chance your big leezard is going to wind up on its ass.

Its not overpowered but it is pretty much expected for a competent lineman to have the block skill. The only thing that annoyed me was that two of my saurus rolled doubles but I took block for both of them anyway.

So far I have been plinking around in the campaigns and been enjoying it quite a lot. The lizard man team so far has been very fun for me its a pretty odd combo of big ass brusiers with no skills and a bunch of really pansy skinks who are lightning fast. The skinks at least level up very quickly due to their crazy movement powers so they wind up being pretty useful pretty fast. I have one skink with MA9 sure feet and the talent that lets you push an extra square. That lil bugger can cover a HUGE amount of the board per turn.

All the skills are pretty useful but some come into play more often and dodge and block are two of them. Due to how the dice are setup block is just very very nice.



Title: Re: Blood Bowl - for real
Post by: Typhon on June 29, 2009, 09:55:05 AM
Block being very very good was especially noticeable given that I've been playing Chaos and I'm frequently being matched up against dwarves.  Seems like all the dwarves start wtih block (but maybe it's just the dwarf linemen).


Title: Re: Blood Bowl - for real
Post by: Scadente on June 29, 2009, 10:17:39 AM
Downloading now :)

So count me in if you got a spot open


Title: Re: Blood Bowl - for real
Post by: Cadaverine on June 29, 2009, 12:23:00 PM
Will be in as Cadaverine later tonight once I get home.  I'll join the league, and provide fodder for people.


Title: Re: Blood Bowl - for real
Post by: Scadente on June 29, 2009, 03:52:10 PM
As a player of the board game, I'm thoroughly impressed by how faithful the game is to the Table top. I just picked it straight up and got the rules, even though I had not played it for years. They also really captured the Blood Bowl style and artwork, very nice.

Username is Krummi, but I didnt have any luck finding the f13 league. Don't tell me it's EU/NA split or something stupid?


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 29, 2009, 04:40:37 PM
No splitness. You should find a list of the private leagues somewhere. Sort them alphabetically and then scroll down beyond Z. You'll notice they start again from A to Z but this time uncapitalized. Since it's not F13 but f13, you'll find it at the bottom of that sorted list.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 29, 2009, 04:55:59 PM
The first test f13 league has 5 signed up members and 3 reserved spots, so it should start very soon!

1) Bat Country - Falconeer (Orcs)
2) Lucious Lizards - Helm (Lizardmen)
3) Estalia Crushers - Modern Angel (Dwarves)
4) Fraggers - Aez (Skavens)
5) Tlachtlan Tornadoes - IainC (Lizardmen)
6) ? - Cadaverine
7) ? - Scadente
8) ? - Typhon

Hurry up with those applications and go go go!



Title: Re: Blood Bowl - for real
Post by: Der Helm on June 29, 2009, 06:58:06 PM
No splitness. You should find a list of the private leagues somewhere. Sort them alphabetically and then scroll down beyond Z. You'll notice they start again from A to Z but this time uncapitalized. Since it's not F13 but f13, you'll find it at the bottom of that sorted list.
I sorted by "trainer" and looked for "Falconeer". Worked like a charm.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 30, 2009, 12:27:14 AM
7 of 8.

The only missing team is Typhon's. Hurry up!


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 30, 2009, 06:44:08 AM
7 of 8.

The only missing team is Typhon's. Hurry up!
So ... how does this work, once Typhon signes up ?

I have no idea.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 30, 2009, 06:52:13 AM
Me neither! That's why it's a TEST league.
I guess, you can play against whoever you want in the league, whenever you want, up to 7 matches. After 7 matches the team with the best score is the winner.

We'll see.


Title: Re: Blood Bowl - for real
Post by: kaid on June 30, 2009, 07:47:40 AM
Block being very very good was especially noticeable given that I've been playing Chaos and I'm frequently being matched up against dwarves.  Seems like all the dwarves start wtih block (but maybe it's just the dwarf linemen).

Ya that is the nastiest thing about the dwarves. A ton of their characters start with block and many have tackle as well. They are expensive lil buggers but until I could get my saurus some skills a str 4 leezard vs a default str 3 dwarf the dwarf will still knock the lizard down most of the times even though the lizard is throwing two dice due to their starting skills.

If you want a character who really does not get knocked down try the combo of block and dodge and stand firm. That is the screw you I ain't moving talent setup.




Title: Re: Blood Bowl - for real
Post by: IainC on June 30, 2009, 08:14:03 AM

If you want a character who really does not get knocked down try the combo of block and dodge and stand firm. That is the screw you I ain't moving talent setup.


Goddamn Wood Elf Wardancers with Block, Dodge and Sidestep. You need to be really lucky to make them hit the floor.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 30, 2009, 08:44:55 AM
Me neither! That's why it's a TEST league.
I guess, you can play against whoever you want in the league, whenever you want, up to 7 matches. After 7 matches the team with the best score is the winner.

We'll see.

Nope. It schedules them and you play according to the schedule. There may or may not be playoffs at the end, I am unsure.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 30, 2009, 08:59:01 AM
Ah, cool. I like the schedule! Playoffs, I guess it was up to me setting them up. And I have no idea what I clicked...

Typhon?


Title: Re: Blood Bowl - for real
Post by: Azazel on June 30, 2009, 09:17:22 AM
So make sure and update how this game roster business works with people in different time zones..



Title: Re: Blood Bowl - for real
Post by: Mrbloodworth on June 30, 2009, 09:18:55 AM
Seems like a game i would want to play on my PS3. Its PC only isn't it?


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 30, 2009, 09:27:19 AM
If the league works, I'll Radicalthon it.

Should come out for DS, PSP and 360 later this year. No PS3.


Title: Re: Blood Bowl - for real
Post by: Typhon on June 30, 2009, 11:00:42 AM
Ah, cool. I like the schedule! Playoffs, I guess it was up to me setting them up. And I have no idea what I clicked...

Typhon?

Sorry! work got craptacular suddenly yesterday and put in a 14hour day, didn't turn the pc on at all, just went to bed.  At work now, will log in and register tonight.  If someone beats me to it, I'll be in the next round.  Sorry for the delay.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on June 30, 2009, 11:35:35 AM
I'm playing Dwarves, though I can't recall the name I chose.

And yes, having everyone but my runners with Block is very nice.  Would be helpful if I had some sort of tripping skill though.  Played a one off game against a Human team, and they just danced right past me all night long.


Title: Re: Blood Bowl - for real
Post by: kaid on June 30, 2009, 12:48:07 PM
Get tackle dwarves with a lot of folks who have tackle are one of the harder races to dance around. Dwarves are really nasty and they are a seriously good way to learn about positioning and setting up your starting lines. If you mess up you will wind up with somebody running the ball right past you for a score. I had one game with my lizards vs the dwarves and it went 24 turns before I finally managed to score. They had like 4 people left standing I had about 3 it was ugly it took me a couple games to recover from that. I always dread the dwarven blood baths I get into when I face them.


Title: Re: Blood Bowl - for real
Post by: Der Helm on June 30, 2009, 02:45:55 PM
Any reliable tactics on breaking the "cage" some of the runner teams build around their ball carrier ?


Title: Re: Blood Bowl - for real
Post by: Aez on June 30, 2009, 04:37:57 PM
Cage are mostly used by strong races like lizards and orcs.  Runner use cage has a one or two round protection until their runner can reach the TD line.

Strong team cage : put your guy square in front of the cage, don't charge it.  They'll only get one hit with their blitz if they want to past your barrier and you'll be able to hit all your guy once they reach you.

Runner cage : charge it and try to get the ball carrier, keep 2 good runners close to the TD line to attack a lone runner.


Title: Re: Blood Bowl - for real
Post by: Typhon on June 30, 2009, 05:53:38 PM
Apply sent!  Wow the UI wasn't at all straight-foward to get a team into a private league.  Or I'm just st00pit.  Thanks for the clear instructions.


Title: Re: Blood Bowl - for real
Post by: Falconeer on June 30, 2009, 07:34:45 PM
THE LEAGUE HAS STARTED!

This is the Team setup:

(http://farm3.static.flickr.com/2659/3676397465_4ba8eea66a_o.jpg)

As you can see we have 2 Dwarves teams, 2 Chaos, 2 Lizardmen, 1 Skaven and 1 Orcs.
Would be nice to do some betting but as of now it's hard to figure the odds.

Here's the first day, out of seven:

(http://farm4.static.flickr.com/3542/3676397539_8651aa7ecd_o.jpg)

It's Scadente vs. Falconeer
IainC vs. Cadaverine
Typhon vs. Modern Angel
Aez vs. Helm

Now, how to play? As we are still in test don't expect me to have the answer, I am pretty sure Modern Angel knows mych more than me.
What I could figure out is that once you go to My Leagues you can actually switch on the chat channel of the f13 league which should feature any manager of such league presently online. If your opponent is online you get a warning there. Plus, it's definitely a good idea to put all the other league members in your friend list so you can easily see what they are doing and/or message them. When you challenge your opponent be sure to use the team you signed up for the league, otherwise you risk to challenge him with another team and it would be painfully useless.

Anyway, for the league to work a certain coordination between the managers is required, so either in game, here or via PM I invite everyone to contact his opponent and try to setup a date for the match kindly as soon as possible. I don't think there's a time limit but as you can easily imagine the League can't proceed to day 2 until all the matches from day 1 has been played (the League Manager, me, can force a result though so we can advance even if someone gives up).

Now, Scadente-Krummi... when are we playing? What about thursday night around 5pm East Coast time? I can stay up as late as an 8pm starter if 5pm is too early.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on June 30, 2009, 07:49:21 PM
I sent an ingame mail to Typhon. The ingame GUI is fucking abysmal but functional. Once both people are on, you just highlight your team and then your match. Click the start match button, voila.

Under Free scheduling I think you'll have to click to advance days, Falc.


Title: Re: Blood Bowl - for real
Post by: schild on June 30, 2009, 08:39:58 PM
Damn. Now I want the game. >_<


Title: Re: Blood Bowl - for real
Post by: Hoax on June 30, 2009, 10:42:13 PM
Yeah.  Fuckers.  I haven't seen my home machine for over two weeks though and I'm not getting back there until late next week.


Title: Re: Blood Bowl - for real
Post by: schild on June 30, 2009, 11:12:01 PM
Yeah.  Fuckers.  I haven't seen my home machine for over two weeks though and I'm not getting back there until late next week.
Not having access to play it is easier than not being able to afford it, sucka.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 01, 2009, 03:01:44 AM
We could make an Age of Conan f13 PvP duel league and the first prize is a copy of Blood Bowl...


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 01, 2009, 03:14:42 AM
We could make an Age of Conan f13 PvP duel league and the first prize is a copy of Blood Bowl...
Now that is just cruel. Funny. But cruel.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: schild on July 01, 2009, 03:18:57 AM
We could make an Age of Conan f13 PvP duel league and the first prize is a copy of Blood Bowl...

You should just give it to me. OBVIOUSLY. (not because I'm broke but because, you know, I'm a hair from 50, on a character without magic handmedown funcom lootz)

Or do I have to wait for everyone to catch up?

:why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 01, 2009, 08:06:45 AM
Purchased, Downloaded, Installed, Patched and Registered.

Just after the nick of time.

 :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: kaid on July 01, 2009, 08:33:42 AM
Any reliable tactics on breaking the "cage" some of the runner teams build around their ball carrier ?

The best way to break it is if you have enough speedy people is to hit it hard before it can fully form. With teams like the dwarves it takes them a few turns to get everybody into position to really lock the cage down. If you can blitz a hole or two in it before they can form it you can make them cough the ball up. Kinda depends on your own race though. Sometimes with lizard men I just have a saurus blitz in fast before they form it to disrupt the cage and try to pop the ball out other times I just have to surround it and just bash like crazy to try to break it open.

I am so far 13-0 in the single player campaign with my lizards and by far the hardest teams for me are the dwarves. With all the skills their players have if they can get the cage formed up its really hard to get that ball out from them again which makes for long lasting slug fests. I had one game go 24 turns vs them before I finally managed to score and that was pretty much after damn near everybody on both sides were KO'ed or injured.



Title: Re: Blood Bowl - for real
Post by: IainC on July 01, 2009, 08:47:57 AM
The best way to break the cage is the same tactic that you should be using for everything - make the opponent take as many tests as possible. The more dice he has to roll, the more likely he is to fail something in a comical/painful manner and either gift you the ball or at least leave himself wide open for an asskicking. Dwarfs are hard to knock over but they fall/i] over pretty easily.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 01, 2009, 09:21:11 AM
Yeah.  Fuckers.  I haven't seen my home machine for over two weeks though and I'm not getting back there until late next week.
Not having access to play it is easier than not being able to afford it, sucka.

I can't afford it either, but I will anyways.  No night cap drinking for awhile  :cry:


Title: Re: Blood Bowl - for real
Post by: Scadente on July 01, 2009, 01:09:42 PM
Falconeer, I'm in GMT timewise. So is east coast +5 hours? 5pm would be about 10 in the evening here? I'll be online on thursday to crack some skulls then!

I'm not working at the moment, just poopsocking games, so I'm ready almost at any time, bar 4 in the night to 10 in the morning

edit: go it the wrong way around.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 01, 2009, 01:13:14 PM
Oh, GMT? Sweet! So let's meet thursday night, which is tomorrow. I am GMT+1 so my night is pretty much your night. I'll be on from GMT 9pm for about 4 hours.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 01, 2009, 02:25:46 PM
I sent an ingame mail to Typhon. The ingame GUI is fucking abysmal but functional. Once both people are on, you just highlight your team and then your match. Click the start match button, voila.

Under Free scheduling I think you'll have to click to advance days, Falc.

I'll be on tonight, probably till about 10PM (-4 GMT = EDT).  I like the new patch cause you can toggle away from the game to hit a browser, etc.  Friday is also good as I'm off.  ... probably you already told me your schedule via the in-game email and I'm just being a twat for posting this.

  :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 01, 2009, 03:54:55 PM
It's cool. I'll definitely be on by 8:30 or so Eastern so I'll try to catch you then.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 01, 2009, 06:02:28 PM
I started messing about with the campaign, and ended up missing IanC as a result as it wouldn't let me back into multiplayer for some reason, and I was shocked at the weirdness of playing against the CPU.  The first match, I lost to the humans against my dwarf team, which didn't come as much surprise.  The second match, though, I was playing against a 740 pt Dwarf team vs my 940 pt Dwarf team.  I figure I should be able to eek out a win, but no.  They where stomping me on blocks/tackles, but the worst insult was that the CPU dwarves kept running right past my players.  I checked the rolls, and sure as shit, I had to roll a 6+ to dodge, vs their 3+, and they didn't have any different skills than I did.

Same thing with the Human Linebackers with no skills at all, that managed to consistently put my Dwarves on their asses on top of waltzing right past them with nary a problem.  I know I suck at football, and all, but I really seem to be on the losing end of the dice an inordinate amount of the time.



Title: Re: Blood Bowl - for real
Post by: Hakeldaima on July 02, 2009, 10:11:19 AM
Is it possible that the 6+ roll you had to make for a dodge was when you were dodging into another tacklezone (or -zones), but he only had to dodge out of a -zone into the clear - hence the 3+ roll? Every overlapping tacklezone you dodge into adds one to the number you have to hit.

Of course you may already know all this.

I didn't know this game was even in production until I saw this thread. I immediately bought it and so have all my friends who I used to play with back in the day. Fun times ahead.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 02, 2009, 10:38:26 AM
Seems like the ingame chat/mail is so wonky that playing those League games will prove harder than we thought. Maybe we should use some kind of external chatter, like IRC, Skype, MSN or whateva, to coordinate or simply see who's online. Right now, or you are so lucky that you shoot an invitation to someone who is idling in the chat window and see your invite which only stays up for 10 seconds, or you will never get that league match. How stupid.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 02, 2009, 11:21:34 AM
No. When your opponent is online it's different. There's a Play Match button in the lower right when you're both on and have your team highlighted. There's still the weenie accept button but it's not the crapshoot pub games are.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 02, 2009, 12:59:24 PM
Ok MA, but still if I hit "Play Match" it only appears as an invitation to my opponent, and that invitation stays on screen for 10 seconds, am I wrong? Does he get the invite even if he's playing another game? And what if he's just idling? When he comes back my invitation will be long gone (10 seconds).

Basically there are no easy ways to simply attract your opponent's attention and make him notice you are online and willing to play, even if he is online too. Even mails or instant messages are almost invisible, and that bothers me.

Am I doing something wrong?


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 02, 2009, 01:49:36 PM
And I suck! The league is on, and in the very first match Scadente/Krummi and his Chaos team, Black Amnesty, dispatched my orcs 1 to nil.

(http://farm3.static.flickr.com/2665/3682651748_fe27dc5798_o.jpg)


PICTURES!

Some fun facts about the game:

- Schild wins the disappointment award: out of the action for pretty much the whole game, he touches his first ball for an easy pass and fails it. Boohoo!
- Numtini has been Bat Country MVP!
- Signe has been sent off for roughing a knocked down player... and getting noticed by the ref! Evil Signe.
- Ironwood chopped heads.
- I suck.

On the game, a nail biter! Scadente and his team scored on me on turn 14 (something like the last 2 minutes in a football match!), but then he managed to botch it and give me an unbelievable chance to even it. With no rerolls he went to the desperation blitz on my open field ballcarrier... A whole 16 turns match, roughly 90 minutes, decided by a single die roll! 1 dice, 50% he wins the game 50% I score and we are even.... and he made it. I lose  :drillf:

That was simply exhilarating!

Now, please, everyone else, on with your games.


Title: Re: Blood Bowl - for real
Post by: IainC on July 02, 2009, 02:27:46 PM
Been online for an hour staring at the lobby screen waiting for my opponent. Twice I've been stood up now. If we don't get a chance to play tomorrow I'll have to drop out and Ironwood can have my place as I don't think I'll be around for the end of the league otherwise.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 02, 2009, 02:51:04 PM
If Aez is ready, I am idling in the lobby right now, but he has been "playing" since I got home.  :drill:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 02, 2009, 03:02:32 PM
I am getting the shit kicked out of my orc team 'Whaaaambulance'.

I can't win a single game.

Loving it.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 02, 2009, 03:40:25 PM
See what I mean, Modern Angel? Your opponent is in the game, but you can't do anything to let him know YOOOOOOOO I AM HERE STOP THAT WHATEVER YOU ARE DOING AND PLAY WITH ME! This sucks.


Title: Re: Blood Bowl - for real
Post by: Aez on July 02, 2009, 03:56:15 PM
OK, i'm up for the game.

I wasn't playing even if I was logged own, I was winning a daring contest about who would quit/disconnect first from a bugged game.  I won after 24h  :drill:


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 02, 2009, 05:16:28 PM
Got disconnected a few hours ago and could not log back in, I am back in game now. I will take a quick shower and will then be ready for the game.


Title: Re: Blood Bowl - for real
Post by: Trippy on July 02, 2009, 05:22:43 PM
Yay I'm on somebody's team :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Hoax on July 02, 2009, 05:24:59 PM
You people really need to be coordinating through Steam PM's, or AIM, or hell text msg's on your cell phones.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 02, 2009, 05:26:42 PM
You people really need to be coordinating through Steam PM's, or AIM, or hell text msg's on your cell phones.
Right. Aez just logged of as I came back from my shower.  :drill:


Title: Re: Blood Bowl - for real
Post by: Aez on July 02, 2009, 05:30:46 PM
Still here.

edit : will be in the west chat.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 02, 2009, 05:42:27 PM
Been online for an hour staring at the lobby screen waiting for my opponent. Twice I've been stood up now. If we don't get a chance to play tomorrow I'll have to drop out and Ironwood can have my place as I don't think I'll be around for the end of the league otherwise.

My fault.  The time zone conversion site I used to first time led me to the wrong time by about 3 hours.  I think I have the CET to CST conversion down now, so everything should get sorted tomorrow.  If not, I'll just forfeit the match, since it's my inability to figure out time zones that screwed the pooch.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 02, 2009, 06:25:34 PM
Still here.

edit : will be in the west chat.
Hm. Looks like I can't connect to other players, everytime I start a challenge I time out. It worked before. No idea whats going on. Anyway. It is 2:34 am over here, I get a few hours of sleep. Sorry if you just waited for me, Aez  :ye_gods:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 02, 2009, 07:53:08 PM
Sit tight on that. There's a bug where when their servers fart it doesn't look like it and instead puts the onus on you. It's periodic and (for me) infrequent.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 03, 2009, 02:12:38 AM
I agree we need some kinda communication effort.

I think most here are on Steam, so we ought to use that.

If my steam is on at the weekend, I'll probably be at the machine.  Feel free to throw me a squirt for a game or two.

Be aware, however, that I haven't won a single game yet - I would appear to suck mightily.  It could be easy points for someone.

 :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: IainC on July 03, 2009, 02:43:58 AM
I'm on steam as Mananog.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 03, 2009, 02:51:15 AM
Ok, so new rule: whenever you are up for a game log in Steam too, is it ok for everyone? Who doesn't have a Steam account or is against this policy?

I can be found there as "[f13] Falconeer"


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 03, 2009, 05:26:51 AM
Doh... Singapore!



Title: Re: Blood Bowl - for real
Post by: Falconeer on July 03, 2009, 06:25:19 AM
Modern Angel 2 - Typhon 0

Good job there.

We only need Aez vs. Helm and Iainc vs. Cadaverine to be done with day #1


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 03, 2009, 08:18:43 AM
Yeah, I didn't want to victory dance too much since I'm a gentleman. But I beat the shit out of him.  :grin:

Oh, you can find me as Brocktoon. I'm sure there are other Brocktoons.


Title: Re: Blood Bowl - for real
Post by: IainC on July 03, 2009, 11:40:02 AM
Got the game in against Cadaverine. Final score was 1-0 to him. He spent the first half of the match committing genocide on Skinks and taking the opportunity to score while everything on my team that could pick up a ball reliably was in the injury pen. I was playing with 7 or fewer lizards for most of the match. The second half was characterised by the utter failure of my remaining Skink to be able to pick up a ball. On the very last turn of the game the ball was in his TD zone and free with no tackle zones near it. I had a Skink two squares away who just had to make a dodge roll and a pickup roll to even the match, he successfully dodged away from his marker but fumbled the ball and the whistle blew.

Good game and once again Dwarfs are my nemesis team.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 03, 2009, 11:53:25 AM
Breaking News :  Whaaambulance still can't defeat anyone.  Yet to score.

I'm doing something REALLY WRONG.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 03, 2009, 12:21:49 PM
The dice did not like IainC's Lizardmen.  His big guy got confused twice at rather inopportune times, and his poor skinks didn't fare very well at all.  I thought he'd tie it up after the throw in to my endzone, though, but then the skink dropped the ball.  Even I winced when that happened. 

Still, I had fun, and learned a bit more about the game, which is good.  It would be nice if there was a bit more detailed summary page for your team after each game so you could check players stats, and such.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 03, 2009, 12:28:45 PM
Someone want to give us a little more info on the skills on level up, beyond Block ?


Title: Re: Blood Bowl - for real
Post by: Typhon on July 03, 2009, 01:07:50 PM
I came, I saw, I got my ass kicked!  Didn't have much luck with the dice, and even when it did, I managed to not take advantage of it.  WARNING: if you are playing single player, don't get used to having a lot of time to make up your mind - the timer in the league is currently set to 2 minutes.  Don't dawdle.

My minotaur pissed me off right proper, to bad I really wanted to play Chaos.  Loner + Wild Animal = sound and fury significant of nothing.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 03, 2009, 04:45:35 PM
Someone want to give us a little more info on the skills on level up, beyond Block ?


http://www.bloodbowlonline.com/Rules.shtml


Title: Re: Blood Bowl - for real
Post by: UnSub on July 04, 2009, 12:40:04 AM
Someone want to give us a little more info on the skills on level up, beyond Block ?


http://www.bloodbowlonline.com/Rules.shtml

Skills are on page 45 of the PDF.

If you want to know what skills work well together, take a look at the Star Players on p53 and the high-end players from page 55 onwards. From memory, something like a Witch Elf is nasty. Had a friend who turned them into blocking machines that would push opponents into the crowd.

... don't make me want this game.  :grin:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 04, 2009, 01:28:02 AM
... don't make me want this game.  :grin:

Why not? We need more people for the September Steam-powered f13 League.


Title: Re: Blood Bowl - for real
Post by: Quinton on July 04, 2009, 02:06:10 AM
Looks like fun.  Bought the PC version and am downloading it now.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 04, 2009, 03:12:50 AM
Yay Quinton!

Add us on ingame friend list and on Steam.

Ingame names so far:

Falconeer
Viator
Krummi
IainC
Typhon
Cadaverine
AezZea
Helm
Ironwood

Kaid and Hakeldaima, would you please give us your ingame name? Same for whoever else is in game but not in the f13 league.


Title: Re: Blood Bowl - for real
Post by: Quinton on July 04, 2009, 03:54:01 AM
Installed. Patched. Need to learn how to play.

Ingame name is Quinton.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 04, 2009, 04:23:07 AM
All friends added.

All offline.

 :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 04, 2009, 04:31:59 AM
Just created a Steam group for us Bowlers. Name is f13 Bloodbowlers, abbreviation is f13BB.

http://steamcommunity.com/groups/f13bb

(http://media.steampowered.com/steamcommunity/public/images/avatars/fc/fce6224300d1141584f974e1cd972d03be2da8e4_full.jpg)
(f13 logo used hopefully with permission)


I suggest everyone to join it, will be much easier to keep track of each other.

Also, protip: Go to options and switch the game to windowed mode, same resolution as your desktop. The windowed version of Blood Bowl is totally borderless, so it will look exactly like the fullscreen one, but alt-tabbing will be working again. This made me happy.


Title: Re: Blood Bowl - for real
Post by: Quinton on July 04, 2009, 04:41:28 AM
I've been going through the tutorials and am trying a one-player vs computer game to get a feel for things.

Is the load time really really bad for everyone or just me?  I think I may need to dial back the video settings a bit as the machine is struggling a bit at 1920x1200.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 04, 2009, 07:45:31 AM
I've joined the Steam group.  While I've had a Steam account a couple of years, I mostly just use it to play games.  If I look like I'm online but I'm not responding to chat it's because I don't know what I'm doing.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 04, 2009, 08:28:39 AM
Aez - Helm: 2:0

Aez scored really quick with his dodge little gutter runners.

Then I got disconnected and the interface forced me to "quit game". So I lost the game, got no money and no SP. GO Team Lizzard!  :grin:

At least I now know that I made some stupid mistakes when I created the team.

No rerolls ? lol.   :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 04, 2009, 10:22:45 AM
Falconeer taught me a couple of things.

1 - He's better at the game than me.
2 - Chaos is actually really, really boring to play.  The game was fun, but I missed the tricksy Orksies.

I think it's time for a shakeup.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 04, 2009, 10:30:47 AM
Day #1 is over. Here are the standing after 1 match.

(http://farm3.static.flickr.com/2640/3687702400_fcbf0615bb_o.jpg)

On with



Day #2

(http://farm3.static.flickr.com/2622/3687511250_de18472b4c_o.jpg)
Nice tiebreaker for the lead between Cadaverine and Krummi!


Modern Angel, would you be available later tonight for our game? Or tomorrow, what's your favourite time?


Title: Re: Blood Bowl - for real
Post by: schild on July 04, 2009, 10:33:10 AM
Ugh. This can't come to Steam soon enough. I can only assume the developers are afraid of money.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 04, 2009, 10:58:36 AM
Can I ask why you're waiting till steam ?


Title: Re: Blood Bowl - for real
Post by: schild on July 04, 2009, 11:00:10 AM
Can I ask why you're waiting till steam ?
Short of GOG.com for incredibly old games, it's the only place I get my downloadable games (if you don't count MMOGs, which I always get straight from whatever company).


Title: Re: Blood Bowl - for real
Post by: Big Gulp on July 04, 2009, 03:11:23 PM
Short of GOG.com for incredibly old games, it's the only place I get my downloadable games (if you don't count MMOGs, which I always get straight from whatever company).

Same here.  I made the mistake of buying from Direct2Drive when the whole online delivery thing first started to get big, and I regret it.  They pull shit like not validating your game key if you download a game more than 5 times (some of us believe in frequent OS reinstalls).  Steam has never burned me, and besides, I like having all of my games coming from one trusted, convenient source.  I'm not going to go hunting through various company's websites to redownload shit I already bought.


Title: Re: Blood Bowl - for real
Post by: IainC on July 04, 2009, 03:53:08 PM
Am I wrong in thinking that if a game is on Steam you can download it from there even if you didn't originally buy it that way as long as you've registered it with Steam?


Title: Re: Blood Bowl - for real
Post by: Big Gulp on July 04, 2009, 04:01:38 PM
Am I wrong in thinking that if a game is on Steam you can download it from there even if you didn't originally buy it that way as long as you've registered it with Steam?

I believe you're wrong in thinking that, although that's just an assumption on my part...


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 04, 2009, 04:11:47 PM
Isn't that the way steam usually works ?


Title: Re: Blood Bowl - for real
Post by: Aez on July 04, 2009, 04:18:29 PM
Am I wrong in thinking that if a game is on Steam you can download it from there even if you didn't originally buy it that way as long as you've registered it with Steam?

It's been confirmed for Blood Bowl.  You'll be able to activate the game on steam with your original download's serial number (CD key is not describing the reality anymore).


Title: Re: Blood Bowl - for real
Post by: Big Gulp on July 04, 2009, 04:29:40 PM
It's been confirmed for Blood Bowl.  You'll be able to activate the game on steam with your original download's serial number (CD key is not describing the reality anymore).

Very cool to know!  I stand corrected. 


Title: Re: Blood Bowl - for real
Post by: UnSub on July 05, 2009, 06:18:13 AM
... don't make me want this game.  :grin:

Why not? We need more people for the September Steam-powered f13 League.

I'm not in your timezone and can't play from 1am - 4am just to get a Blood Bowl fix.

I'll consider it when 1) it comes to Steam and 2) they implement more team types. My previous experience was with Undead (although I used Mummies, not Wearwolves) and I'd like to try out a Dark Elf team.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 05, 2009, 06:27:07 AM
Timezones differences are overrated. I am flexible and yes I can play you 1am to 4am if needed.
Just saying, it's a 90 minutes effort every few days, shouldn't be that hard. If it is for you, chances are it won't be for your opponent and not everyone is from Europe anyway.

Not trying to convince you, just writing this in case anyone else is thinking a league wouldn't work due to timezones.


Title: Re: Blood Bowl - for real
Post by: UnSub on July 05, 2009, 06:57:55 AM
My supa-sekret reason 3) hope the BB devs get the multiplayer interface better worked out and 4) let's see if it makes it past the 30 day honeymoon period on F13.

I'm more interested now than I was, so this thread has been good for something.



Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 05, 2009, 08:15:14 AM
Falc, I *should* be on later tonight. What time would be good? I'm Eastern and hungover so don't confuse me with your stupid Euro timezones. American English please.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 05, 2009, 08:17:08 AM
If I'm not needed for Naxx tonight, I'll be on and give someone a Skaven Bashing.

That said, I still blow.

I am STILL to win a single game.  No Joke.   :ye_gods:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 05, 2009, 08:18:47 AM
4) let's see if it makes it past the 30 day honeymoon period on F13.

The game has no sub to pay for, so the honeymoon could end tomorrow but the game will stay live for everyone here for a long time I guess. You shouldn't run out of opponents anyway. Although, sure... the League is the League...

MA, today it's gaming day for me so I am good whenever you are. Just tell me a time good for you and I'll be there. I'll be on Steam too so you can message me whenever you are ready. Use your timezones, I can read them.

Ironwood, I'll be glad to face you with a brand new Skaven team of my own, so we can see what we (both) are doing wrong.


Title: Re: Blood Bowl - for real
Post by: Quinton on July 05, 2009, 08:41:30 AM
So far I have tied one and lost 2 matches coaching a Dwarf team vs campaign mode.  I then went on to lose one match as Dwarves online against some random guy, though I *almost* made a crazy last turn of the game touchdown that would have resulted in a 1-2 loss instead of 0-2.  I've now won my first match as Skaven in campaign mode.

So I'm pretty lousy, but I'm starting to get a little better.

I like the basic feel of the game -- it really is a nice implementation of a tabletop turn based wargame.  I wish the game were a little snappier on my win32 machine (maybe more RAM would help), but while it's sluggish at times, it's not unplayable.

EDIT: Would it be worthwhile to stick the replays of the F13 League matches somewhere where people could grab them and watch them?  Looks like replays are 100-130KB or so and live under ~/My Documents/BloodBowl/Saves/Replays

Also, I just discovered G (display grid), T (display tackle zones), N (display names), and ctrl+mouse to rotate.  These and other useful things listed on the last page of the PDF manual...  The strategy guide PDF has a bunch of interesting tidbits (probably some overlap with the 5th edition rules).



Title: Re: Blood Bowl - for real
Post by: Ironwood on July 05, 2009, 09:10:55 AM
Cheers for that Quinton, I think it'll help.

As for me, I am doing better when I test with Dwarves and Skaven.  I actually suspect Orcs are harder than they appear.  They don't seem to be as Tough as advertised and almost everyone else save the Dwarves run rings around them.


Title: Re: Blood Bowl - for real
Post by: IainC on July 05, 2009, 09:40:07 AM
Well I just got schooled 4-1 by Helm in a lizard v lizard showdown. He was 2-0 up at half time after I'd thrown away a couple of scoring chances by being unable to pick up the ball. I scored just after half time with and the subsequent kick-off was marked by a pitch invasion that left my entire team bar three Skinks concussed. With no defence possible for two turns, it wasn't hard for him to walk in a third TD. There was a bit of scrapping as I tried to salvage something from the wreckage but again, the ham-fistedness of my Skinks gifted a fourth and final TD to Helm just before the final whistle.


Title: Re: Blood Bowl - for real
Post by: Quinton on July 05, 2009, 09:50:13 AM
Dwarves are fun because they're tough little buggers, but I'm still sorting out how to deal with much faster opponents (Wood Elves are crazy-fast by comparison, and once they got past my defensive line, there was pretty much no way to catch 'em).

Skaven vs Humans was interesting in that the Skaven are very fast moving, but relatively weak.  The computer player would tend to cluster the humans in a clump around the ball-carrier which made it very hard to get control of the ball.

The core turnover mechanic is fun -- makes you have to strategerize a bit and be careful about when in a turn you're going to take a risk, and helps keep things somewhat unpredictable.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 05, 2009, 11:01:38 AM
Fuck Block being overpowered :  Re-rolls are where it's at.

You're going to fuck up.  LOTS.  That's just the reality.

Having that re-roll available when it really counts helps enormously.

Edited to Add :  This makes PRO an enormously useful skill.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 05, 2009, 11:16:37 AM
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

fuck you guys, I'm getting this the second I get home should be between Wednesday and Sunday.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 05, 2009, 11:29:09 AM
Dance, puppets, dance...


Title: Re: Blood Bowl - for real
Post by: IainC on July 05, 2009, 11:32:39 AM
Fuck Block being overpowered :  Re-rolls are where it's at.

You're going to fuck up.  LOTS.  That's just the reality.

Having that re-roll available when it really counts helps enormously.

Edited to Add :  This makes PRO an enormously useful skill.


Assuming a 1 dice block:

Block skill will reduce your chance of being knocked over from 50% when you are defending down to 33% and when you are the one throwing the block, it takes the chance from 33% down to 17%.

If you have two dice and are throwing the block you'll get knocked down 1 time in 36 rather than 1 time in 12.

By contrast Pro only helps when you are making the active roll (i.e. not when you are being blocked) and it reduces your chance of being knocked down from 33% to 22% with a one dice block ad from 1 in 12 to 1 in 24 with a 2 dice block.

Pro is useful for other things except blocking to be fair but for guys who you are likely to want to block with, get Block first then Pro.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 05, 2009, 11:45:00 AM
Yeah, I don't disagree at all.  On the skill selection.

What I was more thrusting my virile and spurting point at was the global half rerolls you get.

Took on a dwarf team on the campaign who had FIVE rerolls.

I got stomped worse than that time I tried to put it in the wifes pooper 'by accident.'



Title: Re: Blood Bowl - for real
Post by: Falconeer on July 05, 2009, 11:49:44 AM
Rerolls in our league are capped to 4, by the way. Just in case anyone is planning/building on massive rerolls.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 05, 2009, 12:39:09 PM
Rerolls in our league are capped to 4, by the way. Just in case anyone is planning/building on massive rerolls.
I did not know about re-rolls when I created my team. I got zero.  :ye_gods:

IanC lost only because I had an unbelievable amount of luck.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 05, 2009, 02:49:21 PM
I agree, the game really does seem to hate IainC.

Though, I am up in the air about my being matched up against a Chaos team.  Outside of the game deciding it's going to just give you shit for dice rolls, it should be an interesting match.  Especially since I'm strategically retarded.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 05, 2009, 03:19:31 PM
Skaven are MUCH MORE FUN.

They die like fleas tho.


Title: Re: Blood Bowl - for real
Post by: IainC on July 05, 2009, 03:38:34 PM
I can't seem to make any money in the campaign. I'm not spending anything on inducements and I'm winning most of my games. I seem to make 20-40k per match but in every game I play my opponent is dropping 400-600k on star players, bribes, bonus rerolls etc. What am I doing wrong?


Title: Re: Blood Bowl - for real
Post by: Mazakiel on July 05, 2009, 03:53:27 PM
If your team is of higher value, the opponent gets a bunch of gold to buy inducements and stars and such to balance out the match.  It gets pretty annoying at times. 


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 05, 2009, 06:16:22 PM
Modern Angel's Estalia Crushers crushed Falconeer's Bat Country 1 - 0

The game has been.... intense. I played 15 turns on defense (8% ball possession says the post-game screen) and managed to hold until the very last second. His dwarves had to "go for it" on the 16th and last turn.. and did it. I almost stole him the game, but the result is honest. He deserved it, and I suck.

Falconeer is now 0 - 2 and MA is 2 - 0 and still running for the title.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 05, 2009, 06:17:16 PM
That was a slow, grinding game... JUST AS DWARVES LIKE


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 05, 2009, 06:53:03 PM
That was a slow, grinding game... JUST AS DWARVES LIKE

S+++in Stunties!  :awesome_for_real:



Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 05, 2009, 07:09:38 PM
It really did come down to the last turn after an entire game of us pushing each other around in the middle of the field. I had one go for it square on turn 16 and I knew KNEW I was going to fail it and probably break my leg.


Title: Re: Blood Bowl - for real
Post by: Aez on July 05, 2009, 07:18:07 PM
Typhon lost with extreme bad luck.  I killed is minotaur...

Where is the league going?  It's a 4 match leagues?  Do we continue with a new season after?  What if people want to change their team between the seasons?


Title: Re: Blood Bowl - for real
Post by: Typhon on July 05, 2009, 07:33:41 PM
Second game that I've had bad luck, but my strat is wrong, wrong, wrong.  Trying to hit on multiple fronts = getting your ass REALLY kicked when you have bad rolls.  Both Aez and MA really know how to play in general.

Even without the bad rolls, my strategy/gameplay needs massive improvement.  GG Aez, even with great luck I don't think I would have beat you.


Title: Re: Blood Bowl - for real
Post by: UnSub on July 05, 2009, 07:40:04 PM
Skaven are MUCH MORE FUN.

They die like fleas tho.


... which is why I think they are bad for leagues. Ultimately you want a team that will improve with experience - losing several a game really eats into that potential and sees you end up with base stat characters all the way through the league. Plus it is just free stat points to the opposing team.

In one off matches, low armour teams are fine and fun. Long term you want characters who will survive.

Orcs are a slower team, but work by playing a ground-and-pound, crush the other team style. Skaven are fast, but it can easily end up being a meat grinder for them too.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 05, 2009, 08:05:25 PM
Day #2 so far:

Modern Angel 1 - Falconeer 0
Aez 2 - Typhon 0
Helm 4 - IainC 1

Cadaverine ? - Scadente ?

We only need Cadaverine vs Scadente to advance to Day #3.
Is everyone with the game already in the f13 Bloodbowlers Steam group (http://steamcommunity.com/groups/f13bb)? I suggest everyone who is not in it to join. Like Ironwood, on Steam but not in the group. You don't have to be in the League, should make it easier to arrange friendly matches too.

Where is the League going? The League is a 7 days League. Meaning we all have to face each opponent once. After 7 matches/days it is supposed to end and there's a price of 100000 to the first team and 50000 for the runner up. Plus the prize offered by me which is a copy of The Path (http://tale-of-tales.com/ThePath/). I am aiming for a bigger price for the second league, in september, which will certainly last more and will probably have more teams and rules. This is, after all, the first f13 TEST League.

Do we continue with another season? Hell yeah!
What if people want to change their team? It's ok, especially since we'll have more people starting from zero (1000) so I can't see how that could be a problem.
Another important reminder, the TEST league has TV (Team Value) capped at 1400. We'll see how that works and if it needs to be removed/adjusted for Season 2. Inducements or not, rich get richer mechanic has to be kept under control (nothing is written in stone, we'll decide democratically. So don't panic!).


Title: Re: Blood Bowl - for real
Post by: Quinton on July 05, 2009, 08:26:18 PM
How do those of us who aren't already in get involved?  (other than wait until September ^^)

Any interest in posting replays of any particularly interesting games, should people want to watch?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 05, 2009, 08:28:23 PM
I don't even know how to take replays


Title: Re: Blood Bowl - for real
Post by: Quinton on July 05, 2009, 08:51:42 PM
The game saves a replay every time, under: ~/My Documents/BloodBowl/Saves/Replays

They appear to be sqlite3 databases:
% sqlite3 Replay_2009-07-05_02-03-48.db
sqlite> .tables
Away_AI_Positions                      
Away_AI_Tactics                        
Away_Equipment_Listing                  
Away_Player_Casualties                  
Away_Player_Listing                    
Away_Player_Skills                      
...

sqlite> select * from Away_Player_Types ;
6|Team_Dwarf_Blocker|2|1|13|558||33.333|50.0|33.333|83.333|70000|16
7|Team_Dwarf_Runner|2|2|13|34||50.0|50.0|50.0|72.222|80000|2
8|Team_Dwarf_Blitzer|2|4|13|1143||41.665|50.0|50.0|83.333|80000|2
9|Team_Dwarf_TrollSlayer|2|1|14|118||41.665|50.0|33.333|72.222|90000|2
10|Team_Dwarf_DeathRoller|2|5|13|102337||33.333|90.0|16.666|91.666|160000|1
38|AllStar_Dwarf_GrimIronjaw|2|5||907|Grim Ironjaw|41.665|60.0|50.0|72.222|220000|1

sqlite> select * from Home_Player_Listing ;
534584|0|Sequoia|15|50300|0|7|0|0|1|2|100.|1|16.6669979095459|80.|16.6660003662109|91.6660079956055|1|0|58|59|60|61|0|0|0|0|120000|0|0|0|0|0|120|0|0|0|0|0|0|0|0|0|0
534585|0|Zebeydyn|14|50300|0|7|0|0|1|4|100.|2|66.6670074462891|50.|66.6660003662109|58.3330001831055|1|0|54|55|56|57|0|0|0|0|120000|0|0|0|0|0|120|0|0|0|0|0|0|0|0|0|0
534586|0|Learnedyn|14|50300|0|7|0|0|1|2|100.|3|66.6670074462891|50.|66.6660003662109|58.3330001831055|1|0|54|55|56|57|0|0|0|0|120000|0|0|0|0|0|120|0|0|0|0|0|0|0|0|0|0
...

Some fun to be had here, I think...



Title: Re: Blood Bowl - for real
Post by: Hoax on July 05, 2009, 10:17:16 PM
I can't seem to make any money in the campaign. I'm not spending anything on inducements and I'm winning most of my games. I seem to make 20-40k per match but in every game I play my opponent is dropping 400-600k on star players, bribes, bonus rerolls etc. What am I doing wrong?

Always spend as much of the inducement as you can, if I remember correctly that is free money to balance the match that goes away if you don't spend it.  I could be wrong but I think that is how it works.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 06, 2009, 12:31:17 AM
Day #2 so far:

Modern Angel 1 - Falconeer 0
Aez 2 - Typhon 0
Helm 4 - IainC 1

Cadaverine ? - Scadente ?

Saw him in the game earlier today, but must have been away, or playing a match already since he didn't respond to the match request.  I sent him an IM here, though, and can hopefully hook up with him tomorrow.  Not sure if he has joined the f13 bloodbowlers, or not.


Title: Re: Blood Bowl - for real
Post by: Azazel on July 06, 2009, 01:04:03 AM
I'm fucking tempted to download this - how does the online purchase work from these guys? Can you download it again forever and ever if you need to? Or is it one of those "one-download" kind of deals?



Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 03:42:52 AM
Hard to say. So far, I downloaded it three times on three different computers over 5 days, but I still don't know what to answer. Maybe it is limited but couldn't see any number anywhere.

And they say our download code will work with Steam, letting us add the game there in September. Can't find documentation proving it though. Aez should be able to.


Title: Re: Blood Bowl - for real
Post by: Azazel on July 06, 2009, 03:59:24 AM
Now I'm even more confused...  :uhrr:

Does it work on all three computers? Or is it one at a time? Obviously you need to connect to their servers to play online. But could you for example play SP on one PC while another plays online? Can you LAN-play with the one copy on 2 local computers?

I might go dig out my never-finished teams, actually...





Title: Re: Blood Bowl - for real
Post by: Quinton on July 06, 2009, 04:04:54 AM
I'm not 100% certain but I don't think it hits the network at all unless you fire up a multiplayer mode.  It's possible that for LAN or direct IP mode it might check and complain if both copies are using the same key (Falconeer should try, for SCIENCE!).

Interestingly, you get two different keys when you buy the game.  One is required to validate the game before you can play.  The other is used when you create your online league play account.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 04:55:25 AM
You get two keys:
Activation key = needed to INSTALL the game. It checks onilne every time you install.
Account key = needed to create a unique online account, as per your average MMORPG (doesn't require monthly sub though)

My three installations work perfectly on all the three computers. Everytime I installed them it asked me for the "activation" key, which made an online check. I can imagine there's a number of given checks/installs you can do with a single key (until the promised free Steam upgrade) but I don't know that number and so far 3 worked without a flaw.

Quote
Can you LAN-play with the one copy on 2 local computers?

Will check it tonight. Since it doesn't ask for the account/pass needed for online leagues, it is safe to assume it should work as lan games are just advanced Hotseat anyway (which is supported, yay!), but I'll let you know for sure.

Quote
But could you for example play SP on one PC while another plays online?

I think so. I'll test it tonight.


Title: Re: Blood Bowl - for real
Post by: Xeyi on July 06, 2009, 09:35:09 AM
I don't know about the whole linking your code to steam situation.  All I can find on their forums is a quote saying that they "don't think you will be able to link your CD-key to your Steam account". (http://www.cyanide-studio.com/forumBB/viewtopic.php?f=4&t=1450)

Maybe there's a more recent update I missed though.



Title: Re: Blood Bowl - for real
Post by: kaid on July 06, 2009, 10:13:28 AM
One trick with the skaven team that helps them survive long enough to get skills is do not have anybody in a tackle zone who does not need to be there. Skaven are not there to brawl they are there to score like crazy fast rats. With their high agility breaking out of tackle zones is laughably easy so you can make it so that the only folks who are in hand to hand with somebody are those you intend to be there. Everybody else should back out of any tackle zone they are in that way you strongly limit the amount of hits you can possibly take. One guy I played after doing his main actions went around pulling all skaven out of tackle zones its hard to brawl on an opposing team when all you can do in a turn is one blitz action.

You will typically still take a few losses but they are pretty inexpesnive to replace unlike the wood elves. It may seem a bit cowardly but it works pretty well for them. VS people like humans or elves you can even stay in there and brawl some to level up your line rats but vs CHAOS or lizard men the skaven want NOTHING to do with hand to hand vs the lines of those teams as they will pick you up AND BREAK YOU.


Title: Re: Blood Bowl - for real
Post by: kaid on July 06, 2009, 10:21:48 AM
Chaos starts a bit boring. 1 mino a bunch of chaos warriors and beast men with limited skills. They get fun fast though as people get skills as they all have access to mutation. During the course of a leage a chaos team goes from being pretty generic across the board to highly specialized depending how you mutated/trained them. I saw one guy train his chaos warrior to be his main ball handler. That guy was NASTY. not super fast but a high armor str 4 guy with block is a PITA to knock over.

If you want fun with your first skill up on your MINO get it claws. This way you have mighty blow aka +1 to armor roll for injury and claws makes it so that anybody with an armor rating over 7 gets treated like AV 7. So black orks, saurus, big critters are all as weakly armored as an elf to your mino. This combo means that mino will be KILLING THE HELL out of people.

The lizards are somewhat similar excellent base stats for players but no skills to speak of which makes the first couple games kinda boring compared to what they are like once they get skilled up

Falconeer taught me a couple of things.

1 - He's better at the game than me.
2 - Chaos is actually really, really boring to play.  The game was fun, but I missed the tricksy Orksies.

I think it's time for a shakeup.



Title: Re: Blood Bowl - for real
Post by: Aez on July 06, 2009, 10:31:39 AM
I don't know about the whole linking your code to steam situation.  All I can find on their forums is a quote saying that they "don't think you will be able to link your CD-key to your Steam account". (http://www.cyanide-studio.com/forumBB/viewtopic.php?f=4&t=1450)

Maybe there's a more recent update I missed though.



Well, fuck me. I can't remember where I read the confirmation.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 11:03:33 AM
Uh, this is from a dev/mod:

Quote from: JessicaFromFocus
Concerning Steam
Steam will be available for Blood Bowl on September.
At the moment I don't think you will be able to link your CD-key to your Steam account (more information about that in September)

Screw them!

But, on the same post:

Quote from: JessicaFromFocus
Concerning the download
You will have a period of 21 (not 14) days during which you can download your product at your convenience. At the end of those 21 days, the download is no longer available but you can phone or emailing Nexway to arranged additional download.
You can (it's a good advise   ) burn it to DVD.
You can install and activate the game on several PC's
A manual, dvd box inlay and strategic guide (.pdf) are supplied with the digital version.

Who cares if the download expires? Burn the files on a DVD or keep them on a drive and you are done.
Activations: you can activate it as many times you want.

Meaning, the single player game is basically completely unprotected as long as you have a friend activation key. For the online multiplayer you still need to purchase a valid key.

Lan gaming, it works on two computers with the same activation code. Just tested it. Me and kiddo are bashing each other senseless.

So, to sum it up, buying it online now does all the things you expect a game you bought to do, other than letting it download forever. You have 21 days to burn your files on a DvD or store them on a drive though.


Finally... REPLAYS WORK!
The game saves automatically every single match you play, and to watch them you just have to go on Single Player ---> Load ---> Replays. This is  :awesome_for_real: :awesome_for_real: :awesome_for_real: :awesome_for_real: :awesome_for_real:

I just reviewed my last second loss against Modern Angel and it still stings, ouch.
I should probably fraps them up and edit some highlights from the League to put on youtube.
(Tip: "+" and "-" speed up and slow down the replay)
 


(http://farm4.static.flickr.com/3612/3694174433_fecb7e7d0d_o.jpg)
This is me, Bat Country, vs Modern Angel, Estalia Crushers.


Title: Re: Blood Bowl - for real
Post by: schild on July 06, 2009, 11:06:10 AM
christ fuck now I want the game


Title: Re: Blood Bowl - for real
Post by: IainC on July 06, 2009, 11:06:54 AM
Signe is a Black Orc?  :drill:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 06, 2009, 11:29:58 AM

I just reviewed my last second loss against Modern Angel and it still stings, ouch.
I should probably fraps them up and edit some highlights from the League to put on youtube.
(Tip: "+" and "-" speed up and slow down the replay)

That's a GENIUS idea....


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 02:11:04 PM
Alright, this is the best I could do without any prior experience in video converting, cutting, recording and all. Sucks, so advices are welcome.

These are the highlights from my game with Modern Angel of yesterday night. Sped up to kill dead-ponder times.

Schild heroically stops a dwarf from scoring a touchdown. (http://www.youtube.com/watch?v=czxiCSQNHcM)

Modern Angel's dwarves score on the very last move of the very last turn for a stunning 1 - 0 victory! (http://www.youtube.com/watch?v=zbEpi3MtjfU)


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 06, 2009, 02:33:20 PM
Need music. Preferably horrible rap-metal or something to make sure none of us ever actually watches your shame.


Title: Re: Blood Bowl - for real
Post by: Aez on July 06, 2009, 03:40:00 PM
Nice, I tried frap but I can't get it to record audio.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 06, 2009, 05:12:56 PM
Dumb question: How did Aez's Skaven get such a high team value?  Even the Estalia Crushers, who are also 2-0, only have a TV of 1070? 


Title: Re: Blood Bowl - for real
Post by: Aez on July 06, 2009, 05:16:38 PM
Helm disconnect in my first game.  It gave me 100% of the game money + the two 5ssp(xp point) awarded  to the player of the game (MVP).
None of my players are injured or dead and I have three lvl 2 players.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 06, 2009, 05:19:43 PM
Ah.  Hmm, how best to cause a disconnect of my opponent as a strategic move?    :drill:


Title: Re: Blood Bowl - for real
Post by: Typhon on July 06, 2009, 05:29:42 PM
Helm disconnect in my first game.  It gave me 100% of the game money + the two 5ssp(xp point) awarded  to the player of the game (MVP).
None of my players are injured or dead and I have three lvl 2 players.

and you kilt my mino, you fucker!


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 06:14:04 PM
Now where the fuck is Scadente?


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 06, 2009, 06:22:20 PM
Cadaverine vs. Scadente: 0 - 3.

I got slaughtered by the forces of Chaos.  The dwarves either had too much Bugmans, or not enough, as they couldn't tackle squat.  Clearly the Chaos team was in Tzeentch's favor tonight with 3 extra turns on the kick off, and me not able to tackle a damn thing.  I have, however, got a lock on the "Attacker Down" LVP trophy.   :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Scadente on July 06, 2009, 06:24:58 PM
Not forgetting that a pair of dwarf jaws have been cracked for good measure!


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 06, 2009, 06:31:49 PM
Yeah.  I'd like to meet the cat that wrote the dwarf blurb, and crack his jaw.   :awesome_for_real:

They're incredibly top heavy, it would seem, despite the tackle, block, and all.  And having foot long legs, that makes sure they do fall down a lot.

Edit: My runner did level up this time, and got Dodge, so I'm now slightly dangerous on the running game.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 06:38:37 PM
Wow, Scadente can play! Are you in the Steam group, by the way, Scad? Which name? And dammit. Money on Aez, Scad and MA at this point!


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 06, 2009, 06:43:13 PM
Scadente is LoveTruncheon on Steam, fyi.  And, yeah, he can play.  Even taking my crap rolls into account, it still would have been 1 - 2, or 2 - 3 in his favor.

This was probably karma for going after IainC's skinks with a vengeance last match.  :grin:

Edit:  And if you haven't gotten the game yet, what the hell are you waiting for?  It's more fun than a barrel full of goths with razor blades.  Hell, even if they don't let me link it too steam, I'd buy it twice, just out of support for a good game.  Same thing I did with Steam, and Dawn of War, actually.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 07:12:57 PM
Day #2 is over.

Results are:
Modern Angel 1 - Falconeer 0
Aez 2 - Typhon 0
Helm 4 - IainC 1
Cadaverine 0 - Scadente 3

Here's the standings after 2 matches.

(http://farm3.static.flickr.com/2498/3696461728_d4de07dc30_o.jpg)

Scadente, Modern Angel and Aez leading with 2 wins.
Falconeer, Typon and IainC trailing with 2 losses, boo!

Now, on with

Day #3

(http://farm4.static.flickr.com/3531/3696461780_ff7c555789_o.jpg)

Big match between Scad and MA! One of them will fly high with 3 wins!
Easy round for Aez, against the big bluff Falc.
Cadaverine vs. Helm to consolidate a good spot.
And finally, one between IainC and Typhon will get some point, at last.




Title: Re: Blood Bowl - for real
Post by: Aez on July 06, 2009, 07:19:19 PM
Helm disconnect in my first game.  It gave me 100% of the game money + the two 5ssp(xp point) awarded  to the player of the game (MVP).
None of my players are injured or dead and I have three lvl 2 players.

and you kilt my mino, you fucker!

For posterity : http://www.youtube.com/watch?v=Ovhu30UWIUY (http://www.youtube.com/watch?v=Ovhu30UWIUY)
 :grin:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 06, 2009, 07:32:51 PM
So much money down the drain.
That hurts...


Title: Re: Blood Bowl - for real
Post by: IainC on July 07, 2009, 01:27:23 AM
In the single player campaign if the match in the last round is a draw, the game adds 4 turns of extra time on. If it's still a draw after that it just keeps adding four turns at a time until one side wins. Yesterday I was 3-3 against a Chaos team at full time, after nine consecutive failures for my Skink with Agility 4, and Sure hands to pick up a ball in the open I finally scored the winner on turn 32. Luckily the Chaos team was mostly busy getting a Lustrian Massage so they weren't able to get close to the ball themselves but I was getting pretty pissed off by the end.


Title: Re: Blood Bowl - for real
Post by: IainC on July 07, 2009, 03:55:06 AM
You get two keys:
Activation key = needed to INSTALL the game. It checks onilne every time you install.
Account key = needed to create a unique online account, as per your average MMORPG (doesn't require monthly sub though)

My three installations work perfectly on all the three computers. Everytime I installed them it asked me for the "activation" key, which made an online check. I can imagine there's a number of given checks/installs you can do with a single key (until the promised free Steam upgrade) but I don't know that number and so far 3 worked without a flaw.

Are internet league teams stored locally or on a central server? I'm going to the US for three weeks on Thursday and I can take the game install files with me on my phone so that I can finish the league. Just wondering if I need to export my team or whether I can access it from anywhere.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 07, 2009, 04:05:38 AM
Central server, 99% positive. I'll check in a couple of hours though.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 07, 2009, 05:08:06 AM
Server.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 07, 2009, 07:42:43 AM
Krumi, tonight's no good for me but any other time is good. Just name a time.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 07, 2009, 09:51:15 AM
I can be online tomorrow from about 12:00 - 01:00 GMT tomorrow, that's from noon till about midnight.

What timezone are you in?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 07, 2009, 10:25:16 AM
I'm Eastern. Want to say 10 Eastern?


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 07, 2009, 11:08:51 AM
I'm Eastern. Want to say 10 Eastern?

Wanting to ask you this for a coupe of days, MA.
Eastern means East Coast of the USA, Eastern Europe or Asia?


Title: Re: Blood Bowl - for real
Post by: Scadente on July 07, 2009, 11:09:44 AM
10 in the morning? That's pretty much perfect for me.

Or did you mean 10 in the evening? Cause by then it's 03:00 (am) here in GMT land (which I can do in a pinch, but something slightly earlier would be prefferential!)

(I'm Assuming Eastern USA)


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 07, 2009, 11:13:19 AM
Eastern US. Yeah, 10 at night would be too late for you. I could do 10 in the morning, easy.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 07, 2009, 07:12:07 PM
I stopped Aez!

In a bloody battle, Falconeer's Bat Country managed to snag a draw against the mighty Aez's skavens Fraggers, which are now 2-1-0

Falconeer 1 - Aez 1

First draw of the league. More on it tomorrow. 3am now, I need sleep.


Title: Re: Blood Bowl - for real
Post by: Hindenburg on July 08, 2009, 07:10:08 AM
You gents think the game'll retain your interest for more than a couple of months? Pondering buying it, but man, 20 bucks is a lot of cash.


Title: Re: Blood Bowl - for real
Post by: schild on July 08, 2009, 07:11:12 AM
You gents think the game'll retain your interest for more than a couple of months? Pondering buying it, but man, 20 bucks is a lot of cash.
Where can you get it for $20? :(


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 08, 2009, 07:27:44 AM
I have no idea. Nothing ever retained my interest for more than two months straight other than Love & Rockets. Since there's no sub though, and you can make the League as flexible as you want with games occurring whenever you feel like, there's a chance whoever bought it will stick with it for a while. Even if only for the weekly League match.

Me, as the self-appointed Leagues organizer, barring August cause I'll be abroad for 20 days, I'll stick around until everyone here tells me to shutup and die.
And for the September f13 League (Season 2) I am planning to offer a 50$ prize, anything you like up to 50$ on Steam. Don't think anyone will buy the game for the prize anyway. Just showing off how serious I am about this whole Blood Bowl thing...

20 bucks is a lot of cash.

I don't know how can you pay just 20 for it, but lots of cash? Not this time, man, not this time. For that money it's a deal, it's a steal. It's the sale of the fucking century.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 08, 2009, 08:01:30 AM
There's a really iffy website selling Asian keys for 20 bucks somehow. Cyanide is looking into blacklisting those keys. Probably a keygen.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 08, 2009, 08:09:36 AM
I heard it's game boxes sold in countries where they are very cheap. This happened before with many other games, they can't blacklist those keys as they are legit.

They say this is from Singapore


Of course, it's a risky bet.


Title: Re: Blood Bowl - for real
Post by: schild on July 08, 2009, 08:12:54 AM
Quote
For that money it's a deal, it's a steal. It's the sale of the fucking century.

This isn't Demon's Souls. Comeon now.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 08, 2009, 08:23:27 AM
Demon's Souls was 60$ and was still a steal!
This, at 20$ would be incredible bang for your bucks.

Games, day #3
MA and Scadente are playing as we speak.

Still need:
Cadaverine vs Helm
IainC vs Typhon



Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 08, 2009, 08:39:13 AM
Broke down and bought this. Obviously too late for this league but trying it out in single player. I've not played Blood Bowl before and know nothing about handegg and am very much getting my ass handed to me in single player (on easy :ye_gods:) including having 3 players hospitalised in a match against Skaven (I picked Wood Elves since having a mobile game sounded good). That match finished 1-0 with me having a player with the ball on my turn 3 squares from the end zone which was annoying. It's good fun but I don't know if I'll actually be able to get good enough to bother with online play.


Title: Re: Blood Bowl - for real
Post by: IainC on July 08, 2009, 08:43:31 AM
Poke me on Steam if you want a gentle game with some tuition involved. I don't claim to be an uber player (as my performance in the f13 league should attest) but I can explain why things happen and what you should be doing about them. It's a deceptively simple game but very much non-intuitive if you've not played the boardgame (the Franglais in the manual is pretty bad at explaining the core systems).


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 08, 2009, 08:58:14 AM
Ditto for me.  Be aware, though, that if you poke me for a game, it might get interrupted at some point.

I had to quit a game with Falc (why, yes, he was winning) due to Elena pressures.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 08, 2009, 08:59:04 AM
Yes, the biggest problem of this game is that it is NOT noob friendly. Basically you have to know the rules that are explained in a 60 pages Games Workshop manual otherwise things will happen without you understanding why. The UI does a good job helping you to learn, after a few bashes, but nothing like having soemone explaining you in a single friendly match. Then it suddenly becomes easy and addictive. And Leagues, because of the persistence and leveling up, are where the fun is.

More, as much as the offline campaign can be fun, nothing tops playing against a human. Yes, please, sign up to our Steam group (http://steamcommunity.com/groups/f13bb). I'd love to have a tutorial match with you.

Fake edit: waiting for their report, but seems like Modern Angel regulated Scadente and is now the only leader with 3 wins and 0 losses.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 08, 2009, 09:01:27 AM
Incidentally, I only recently found out you can save a game in mid game on the single player campaign.

Is this an option online ?


Title: Re: Blood Bowl - for real
Post by: Hindenburg on July 08, 2009, 09:02:11 AM
Where can you get it for $20? :(
Ni (http://www.g2play.net/store/Blood-Bowl-Retail-CD-Key.html) fucken hao. (http://www.onlinekeystore.com/Blood-Bowl.html)

Pick your poison. Bought conan from onlinekeystore, methinks.


Title: Re: Blood Bowl - for real
Post by: kaid on July 08, 2009, 09:03:43 AM
A better format to see the rules and what all the abilities do is to download a copy of the bloodbowl living rule book. The video game is I believe using the 5th edition living ruleset and is pretty close to identical to it baring a few bugs.

http://www.bloodbowlonline.com/Rules.shtml

Its a lot easier to understand than the franglish manual.


Title: Re: Blood Bowl - for real
Post by: kaid on July 08, 2009, 09:07:52 AM
Where can you get it for $20? :(
Ni (http://www.g2play.net/store/Blood-Bowl-Retail-CD-Key.html) fucken hao. (http://www.onlinekeystore.com/Blood-Bowl.html)

Pick your poison. Bought conan from onlinekeystore, methinks.

Before buying it from a place like that I would recommend reading the below warning from the official bloodbowl forums.

Re: Warning: illegal keys !

Postby JessicaFromFocus on Today, 11:17
Hello everyone,

After reading your different reactions concerning the non-legal keys, I wanted to state some things :

- all our partners are selling game AND codes. If a website sells serials and only serials, take care because Focus only provide game + serials.

- black listed keys were stolen. We know now that the stolen codes come from one of our publishers. Focus have never established any partnership with G2play or any other G2play-like websites. Furthermore, I read that these websites provided keys taken from retail versions of the game which is totally wrong: these codes come from the digital versions.

After many persons complained for being victim of swindle, it seems that G2play admitted that the keys were not legal… So they’re proposing either to reimburse the “victims” by Paypal or to give a different game or to provide new key.

I advise you NOT TO ACCEPT THESE NEW KEYS, you would take the risk of being blacklisted again!

We also know that a player who paid by Paypal has been reimbursed - by Paypal as well - while explaining the swindle.

Jessica


Title: Re: Blood Bowl - for real
Post by: Hindenburg on July 08, 2009, 09:15:21 AM
G2play is reimbursing people. Also, credit card. Not that hard to cancel something. Would go with onlinekeystore due to precedent, if they still had the damn thing in stock.

But yes, there's a bit of risk associated with this method. Still, 20 bucks.

Quote
g2play posted:
Hello mate,
recently we have acquired Blood Bowl keys from a supplier who showed up to get them in unlegitimate way.
We had unfortunately no idea about this since the price offered to us was notcheap and the profit margin for us on these transactions is very low.

We may offer you 3 possible solutions for this issue:
1. Either we refund your payment via PayPal
2. We give you any other game in similar value
3. We will receive another pack of Blood Bowl keys from verified supplier today or tomorrow (48 hours max. from now). We cam then replace you your current key of course.

Best
David
G2PLAY.net Team

Also, that quote has been pulled from a forum post, so could be completely fake.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 08, 2009, 09:57:50 AM
You can also learn to play in the public, general league. There's always action and you can pick up some tips by watching.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 08, 2009, 10:34:16 AM
IainC
Scrubs Matchup!

Wednesday July 8th - got to help my sister-in-law this evening, not sure if/when I'll be online, but I'll look for you when I am.
Thusday - I'll be online after 7PM EST but usually I'm offline by 9:30 (up at 5AM)
Friday - I'll be online after 7PM EST
Sat/Sunday - if you want to play during the day, let me know


Title: Re: Blood Bowl - for real
Post by: IainC on July 08, 2009, 11:53:28 AM
IainC
Scrubs Matchup!

Wednesday July 8th - got to help my sister-in-law this evening, not sure if/when I'll be online, but I'll look for you when I am.
Thusday - I'll be online after 7PM EST but usually I'm offline by 9:30 (up at 5AM)
Friday - I'll be online after 7PM EST
Sat/Sunday - if you want to play during the day, let me know

Tonight is good for me. PM me here when you have an idea of what time you'll be around (I'm in the Central Europe timezone for reference which would be 6 hours ahead of you).

Tomorrow is a bad day for me because I'll be flying to the UK and in a hotel with no laptop. Friday is an even worse day because I'll be flying to the US. Saturday and Sunday I may be around but it depends on my father-in-law's schedule. After that I'm in Vegas for four days so most of next week is lost to me too.


Title: Re: Blood Bowl - for real
Post by: Threash on July 08, 2009, 12:02:33 PM
Whats the time commitment per game? this is the only thing keeping me away from buying this game, i can play long single player games just fine since i can always wander away from them and pick them up when i feel like it, or alt tab constantly during them, but if i have to sit there for three hours to play someone else i don't think my attention span can handle that.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 08, 2009, 12:14:03 PM
Anywhere from thirty minutes to one hour/


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 08, 2009, 01:04:55 PM
Anywhere from thirty minutes to one hour/
Anyone ever tried a game with 40 second turns ? Sounds hectic  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: kaid on July 08, 2009, 02:09:13 PM
Damn a 40 second turn would be nasty. That would really favor teams like skaven or wood elves I would think. A whole lot of run and gun. With dwarves or a brawly team you need some time to setup your blocks and knock people around with a wood elf or skaven team if people don't have time to try to block down all your guys you are just mainly running one maybe two guys around the field at high speed.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 08, 2009, 02:34:58 PM
I don't know. I can get in under a minute with my dwarves if I'm not playing another bashy team. If it's against other dwarves or Chaos it takes a little longer.


Title: Re: Blood Bowl - for real
Post by: IainC on July 08, 2009, 02:45:11 PM
I've had plenty of turns that only lasted until the first dice roll.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 08, 2009, 04:08:51 PM
 :awesome_for_real:

Also I think I've improved somewhat. I can now beat the AI on easy more than 50% of the time! Though my last match left 6 Wood Elves injured, 1 dead and 2 spent most of the match unconscious. That one wasn't so good (who knew Skaven could be so lethal?) Kind of getting the hang of the whole thing of maximising the opponent's dice rolls, like IainC said turns might only last one of them. I'm enjoying the Wood Elves simply for the capacity for flashy play, grabbing the ball in my own half, running and throwing a long pass to someone who can run it into the end zone is fucking awesome. The AI seems to try to stick to forming up on the ball holder and pushing it to the end zone though.

I also got round to joining the Steam group.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 08, 2009, 04:41:50 PM
Bought it.  Played one one-off game on easy.  I know GW products fairly well though I never played any BB.

Stuff:
People who have never played or liked Table Top games aren't going to like this, everyone who wishes they would just put them online so people could actually play versus other humans?  Fucking love it.

I'm going to play another game or 3 and re-read the manual and lookup that post with the keyboard shortcuts to show more info then I'll post whatever nub questions I've got left.  I need to join the Steam group too, is it public?


Title: Re: Blood Bowl - for real
Post by: IainC on July 08, 2009, 04:51:57 PM
The AI has two tactics that it knows. Usually it tries both of them at once.

Firstly it will insert catchers deep into your half so that if all of its defensive line are suddenly face down on the pitch there's a scoring opportunity still, also teams that don't completely suck at throwing will try and get the ball to them
Secondly it will form a cage around the ball carrier and tank all the way down to your touch line.

Kill all but one receiver and mark the remaining one with guys who can catch and there's a very good chance the AI will gift you an interception - that's a turnover, possession of the ball and 2 SPP all in one handy package.

Breaking up cages is trickier, especially if it's a tough team like Dwarfs or Chaos. Main thing is to make them take a lot of dodge rolls by putting your own cage around their cage but one square away so that they are surrounded by tackle zones and can't block their way out of them. Teams that can tank tend not to dodge too well.

Typhon and I tried to play our game tonight but we couldn't start the game despite several restarts. Apparently it's a big problem as a lot of people in chat were complaining about it. We'll hopefully get it done at the weekend.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 08, 2009, 05:24:52 PM
My match with Helm was a win for Helm, as my ISP decided to crap out on turn 2.   :awesome_for_real:



Title: Re: Blood Bowl - for real
Post by: Falconeer on July 08, 2009, 05:35:45 PM
Dammit, 2 matches botched by technicalities? This sucks!


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 08, 2009, 05:47:47 PM
Yeah.  Like I said to Helm, it'd be nice if they at least gave you the chance to reconnect, and continue the game, rather than just quit, and eat a loss.  Maybe some day.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 08, 2009, 06:03:10 PM
Supposedly that's on their to do list. But I'd take a fucking new internet UI over that.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 09, 2009, 01:44:40 AM
Someone in a League I am playing had his key banned. He bought it through G2play. So it wasn't an empty threat  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 09, 2009, 02:21:39 AM
Good.


Title: Re: Blood Bowl - for real
Post by: kaid on July 09, 2009, 06:43:31 AM
Yup their throwing and running teams try the first tactic all the time of trying to penetrate catchers deep. Most teams cannot pull it off correctly but you REALLY have to watch out for those damn elves and skaven. If they get people deep baring horrible luck they will score on you next turn guaranteed. The wood elves can make some truly sick and wrong pass plays and with their high agility they dance through tackle zones like they were not even there. For my lizard team the only way I have ever stopped the woodie team was to let them score fast off the opening kick off if they get the ball then grind it for the rest of the half and try to score on the last turn of the half if possible and for second half grind it the whole time trying to score only at the very end.

Skaven can pull something similar not as much of a passing threat but they will do the hand off train like crazy bastards and they can move it from their endzone to yours in a turn if they have gutter runners penetrated deep into your half and due to their agility they probably do.

Their caging tactics with their more bashy teams are pretty well done although once in a while the AI makes some WEIRD choices. In one game vs chaos the mino kept going deep to my endzone. The only thing I can figure is they were trying to use it as a receiver if they ever got an opening but why you would waste a mino by using it as a potential receiver is beyond me.

The AI has two tactics that it knows. Usually it tries both of them at once.

Firstly it will insert catchers deep into your half so that if all of its defensive line are suddenly face down on the pitch there's a scoring opportunity still, also teams that don't completely suck at throwing will try and get the ball to them
Secondly it will form a cage around the ball carrier and tank all the way down to your touch line.

Kill all but one receiver and mark the remaining one with guys who can catch and there's a very good chance the AI will gift you an interception - that's a turnover, possession of the ball and 2 SPP all in one handy package.

Breaking up cages is trickier, especially if it's a tough team like Dwarfs or Chaos. Main thing is to make them take a lot of dodge rolls by putting your own cage around their cage but one square away so that they are surrounded by tackle zones and can't block their way out of them. Teams that can tank tend not to dodge too well.

Typhon and I tried to play our game tonight but we couldn't start the game despite several restarts. Apparently it's a big problem as a lot of people in chat were complaining about it. We'll hopefully get it done at the weekend.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 09, 2009, 08:23:30 AM
I just keep the Skaven on their backs, and keep at least one person on them at all times, to knock them back down.  Granted, I play Dwarves, so that's about the only viable tactic, since if their thrower gets loose with a receiver in my half of the pitch, it's all over but the crying.

Also, I have learned just how useless the bloody Deathroller is.  Absolutely not worth the money.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 09, 2009, 08:32:29 AM
Anyone tried the goblins? I had a lan fun match yesterday with a clueless friend and realized what a crazy, useless and hilarious team they are. Looneys with chainsaws, Fanatics with Ball & Chain and Pogoers with... pogos?  :awesome_for_real:

Seriously, props for the mad mechanics. Love to chainsaw people to death or to ballandchain 3 players at once.

EDIT: Two trolls? Gimme!


Title: Re: Blood Bowl - for real
Post by: kaid on July 09, 2009, 08:57:56 AM
The problem with the wood elves and skaven is when the computer is doing it right on offense there should be almost nobody for you to block aside from one blitz action. The computer at least so far has been pretty good at getting people down field then extracting most others from tackle zones on their turn. If you play yourself as a skaven or elf team it is a very good tactic once you have done all the actions you want to do get as many people out of tackle zones as possible the elves and skaven for the most part are not strong enough to brawl against the harder hitting teams but if you get everybody out of tackle zones they can at worst knock down one of your players per turn.

Where the elves and skaven get ground down though is when they are on defense. Breaking the cage for them can be VERY hard.

Honestly of all the teams so far the game is pretty good with the wood elves and skaven and dwarves and chaos. The teams at the far end of the spectrums can pull off best what the computer tries to do. The middle of the line ones like humans and orks tend to get mauled by me and the humans are not quite agile enough to do all the dodging he tries to do with them which leads to a lot of turn overs.

Goblins are a good team to play for fun. You are highly unlikely to win a lot but you can have fun killing the hell out of players people would really rather did not die horribly. Its a lot of fun and since your team value will be low so you can sometimes field the star player and having three trolls on the field at once is pretty funny.

You can make teams HATE playing you in tournies because while they will probably win you have a high chance of taking out and injuring some very high value opponents.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 09, 2009, 10:14:53 AM
I'm 2-0-2 after playing one practice game in my easy mode league.  I still make a retarded TD costing or giving mistake per game it feels like but I'm getting the hand of picking up the visual cues more.  Work in progress to be sure but I'm almost at the point that I want to get into a public league and start getting face stomped there.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 09, 2009, 10:17:48 AM
My main pub league team is goblins. I love them.


Title: Re: Blood Bowl - for real
Post by: Aez on July 09, 2009, 03:42:43 PM
You use them for the "kill all their guys and then score" tactic?


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 09, 2009, 04:41:32 PM
The AI, on easy (:awesome_for_real:) seems pretty well done and from Iain's post I'm guessing that the basic tactics don't change much. Getting your players out of tackle zones as a Wood Elf is an absolute must. I also think getting a catcher player is worth it for the extra movement points they get (I've got a lvl 3 one in my SP campaign with block, dodge and an extra movement point who can penetrate opposition lines like a motherfucker and survive if necessary). The only team I really don't like are Skaven since they manage to do as much running/distance play as me but their Stormvermin also give them the capacity to do a decent cage run. Combined, they can grind out a cage and manage a deep pass if I make a mistake. Playing against Dwarves often feels unfair since I basically just have to wait for them to make a mistake or get an unlucky roll and it's a semi-garuanteed TD.

I'm undecided on the big guy players, the Dwarf one is horrible as the best you can hope for is to kill or wound a couple of your opponent's scrimmage line before getting sent off. The elf treant frequently loses the ability to move, though at least he remains a slight danger wherever you left him (and in one game he managed to kill the opponent's star player on the first turn which was cool). Seems like they're more useful with weaker teams like Elves or Skaven as they give you a heavy hitter to keep your scrimmage line secure. They don't seem as worth it for Chaos or Orcs, though I'd be interested to see what others think.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 09, 2009, 05:13:47 PM
You use them for the "kill all their guys and then score" tactic?

Sort of. At this point I have a full slate of 16: one of each secret weapon, two trolls, the rest goblins. I basically double the trolls with one offensive secret weapon per half to clear the middle of the field and then stunty/dodge my way around the opponent. There's no middle ground to this; it's either devastating or I get my shit pushed in. But goblins are surprisingly maneuverable, maybe more than elves due to the entire team having dodge and stunty.


Title: Re: Blood Bowl - for real
Post by: kaid on July 10, 2009, 06:27:55 AM
Yup like the skinks goblins even at agil 3 are a LOT more manuverable around opponents than you would expect. Unless the dice gods are angry you can dance through 3 or 4 tackle zones without much problem.  Goblin tactics are the big win or the crushing defeat. It really does go one way or the other if the moons align and your secret weapons and trolls act comptent you can do some amazing things. If the force is not with you it can be pretty embarassing but hell if you lose you are playing a GOBLIN team so its a phyrric victory for your opponent anyway so laugh and point!

Make sure you blitz with your chainsaw their most expensive player everybody loves a good chainsaw massacre and people start crying when you murder their pricey players and their tears taste sweet to goblins.

The ball and chain guy I try to save until I am on defense. If you are playing a team who forms a cage and the moons align that guy is a one goblin cage breaking machine. Also if you have inducements and as a goblin you damn well should buy bribe a ref things. Using a bribe a ref usage will keep one secret weapon from being ejected after a drive/half. So you can milk the death longer. Remember you are goblins Foul the hell out of people hack them up with chansaws smash them with your balls and pray you get enough of them down.


Title: Re: Blood Bowl - for real
Post by: GenVec on July 10, 2009, 06:34:58 AM
I know dwarves are supposed to be one of the toughest teams in Bloodbowl, but my Chaos warriors + minotaur have literally spent the entire second half of a game actively running away so as not to add to my already substantial injured/killed list. What's the trick here? Even with comparatively equal armor skills, they seem to be wounding an ungodly amount.

Also, what's the mechanic for fouling? Strength vs. armor? The manual isn't too clear.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 10, 2009, 06:40:15 AM
Got to say that's been my experience with Chaos as well, pretty disappointed with how they play - especially the mino.  He's a big fucking pussy.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 10, 2009, 06:56:26 AM
Chaos are incredibly slow starting. Think of them as the anti-dwarves. Dwarves are the best team early on but really peter out against other teams that load up on maneuverability and match them in Block. Chaos are fucking terrible early on but with Mutations they can ramp up to dangerous levels; a friend of mine has a Minotaur with Tentacle and Claw. It's absurd.


Title: Re: Blood Bowl - for real
Post by: kaid on July 10, 2009, 08:23:27 AM
Yup as others have said dwarves start out very nasty. Their players are highly skilled almost all have at least block and many have tackle and they also all have thick skull. This means vs a new chaos team they will win most matchups even if you are throwing two dice at them so you will get knocked around more and more chances for injury.

Chaos catches up FAST though and once you start getting guys with block/claws and if you can mighty blow you will start opening dwarves like a can opener. Chaos eventually gets to be the most deadly opponent for high armor value teams. With a mino with claws anybody he blocks basically has the equivilant of armor 6. The first skill up for any mino unless you roll doubles for block probably should be claws. With claws he starts causing a ton of injuries vs the harder teams and mightly blow does it for the weaker teams which allows him to skill up more and more.

Chaos like the lizards are a very very good team for long campaigns but start off very skill lacking.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 10, 2009, 10:14:54 AM
If anyone is wondering where are the usual annoying updates, the f13 League is definitely alive, just waiting for the last match of day #3 between IainC and Typhon, postponed due to IainC being out until monday. We can't advance to day #4 until all matches have been played, and I guess everyone agrees we are in no hurry at all.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 10, 2009, 10:51:50 AM
I disagree.

MOVE YOUR ASSES.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 10, 2009, 11:04:01 AM
Incidentally, I will be away until Sunday afternoon. Babby shower.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 10, 2009, 12:48:40 PM
For the record, Iain stayed up late Wed night to get the game done and we couldn't get past the "open port 16962" error while connecting.  We tried everything that was suggested, restarted both games three times.  No luck.

We're targeting this weekend to try again.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 10, 2009, 12:58:17 PM
That bug is on their end three quarters of the time. It's just an erroneous error message that's ended up meaning every server issue.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 10, 2009, 01:02:19 PM
There were a bunch of people bitching in chat about it at the same time, so that is the conclusion that we came to as well.  Sorry for the delay.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 10, 2009, 01:03:46 PM
Fuck.  I wondered about that.

Me and my mate get it all the time.

They really, really have to sort out the Multiplayer.  It's supposed to be the whole point.
 :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 10, 2009, 01:07:22 PM
With that error I find that a wait and a relog usually fixes it. It's pretty infrequent.


Title: Re: Blood Bowl - for real
Post by: Megrim on July 11, 2009, 06:48:46 AM
When installing this, i assume that i download all four parts before running the .exe?

(Also, /wrists aus internet)


Title: Re: Blood Bowl - for real
Post by: Quinton on July 11, 2009, 06:57:10 AM
For the record, Iain stayed up late Wed night to get the game done and we couldn't get past the "open port 16962" error while connecting.  We tried everything that was suggested, restarted both games three times.  No luck.

Got that on my first attempt to connect to a network game.  Forwarded 16962 through the firewall to the win32 box (tcp and udp) and then things worked.  Necessary?  Dunno.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 11, 2009, 06:57:59 AM
When installing this, i assume that i download all four parts before running the .exe?

(Also, /wrists aus internet)

Yeah. You're basically downloading a DVD in three .bins and an .exe.


Title: Re: Blood Bowl - for real
Post by: Megrim on July 11, 2009, 07:05:02 AM
When installing this, i assume that i download all four parts before running the .exe?

(Also, /wrists aus internet)

Yeah. You're basically downloading a DVD in three .bins and an .exe.

Ok, ta. Download should hopefully be finished in time for the second f13 league.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 11, 2009, 07:14:47 PM
I really need help on building a cage and running an effective running game.


Title: Re: Blood Bowl - for real
Post by: Aez on July 12, 2009, 03:39:46 AM
What's your team?  I could be more specific.

For cage, the basic is to not commit 100% of your team.  If B is the ball carrier and P a regular player, the good simple cage would be :

P   P
  B
P   P

I play with Skavens so I rarely cage but I like to add an other layer on hte side where I'm expecting an attack :

   P   P
 P  B
   P   P
 P


Title: Re: Blood Bowl - for real
Post by: Scadente on July 12, 2009, 06:35:36 AM
Yeah what race you play impacts cage breaking alot.

When I play Agile I always attempt to just harrass the cage (if its in his half or close to LOS), frustrate the guy. Leave none of your players open to free blocks. Eventually the cage will advance so slowly that he'll see that his only chance is to make a break for it. Otherwise you can attempt to break the cage before it ever materializes; Press the ball hard with 2-3 players (not only low STR guys), force him to make as many dice rolls as possible (one will fail, eventually), try to keep is players occupied via. clever use of tackle zones, if you are the faster side, try to get behind the line of scrimmage, between his main blockers and his ball-carrier. Splitting his team up this way can be risky, but it puts pressure on him, forcing him to throw blocks or blitzes that aren't advancing his team down the field.

Of course, he might get a lucky pass off and cage the ball early. In that case your superior movement should allow you to regroup fast (and by clever positioning) the cage won't be overly strong.

If you are winning the STR war, just charge head first in with your strongest player (who preferably has Standing Firm / Side Step), prevent the cage from advancing (often by NOT engaging). Eventually you will get a block on the ball-carrier or his cage will be so tight that you should be able to chain-block the ball carrier out of the cage, leaving him open for a blitz, just remember to leave safeties, in case he does something out of the ordinary and makes a break for it!

This can be harder to pull of with a slow side, and very much not recommended versus agile teams (they will punish you for your mistakes).


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 12, 2009, 01:59:04 PM
I generally make a small cage, preferably with one side two to three squares from a sideline. That way I only have to devote protection to the one side. Once that's done, I stick as close to one person right on each standing opposition player that I can in order to head things off.


Title: Re: Blood Bowl - for real
Post by: GenVec on July 12, 2009, 03:27:17 PM
I think i've finally gotten the hang of this. Apparently i'm pretty  :awesome_for_real: with humans. Put me down for the next league whenever it starts.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 12, 2009, 05:34:02 PM
I am aiming at September for the next league, right after the Steam release, to include all those waiting for it to purchase the game. If the Steam thing will get postponed, then we'll start the last week of August anyway.

This is supposed to be the big league, "f13 League season 2". But if we can finish Season 1 soon enough, then maybe there will be time for a "Season 1.5, Summer Extravaganza"  to keep things running and to let everyone's feet wet while we wait. The Summer Extravaganza would be with all new teams. Season 1 teams will get frozen until Season 2 starts (we'll sign them all up to a dead-league to be sure no one gets the temptation to cheat).


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 12, 2009, 05:41:04 PM
Cheat ? How ?  :awesome_for_real:

In other news I might not be able to play until I got my hardware problems sorted out, right now my PC reboots everytime I do something as stressfull as running a virus scan...

Already ordered a new PSU which should fix this problem. Most hopefully.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 12, 2009, 06:47:03 PM
"Cheat" as in improving your team after League 1 is over and before 2 starts. When f13 League 1 ends, you can sign your team to Public League and get Money and SPs out of it. THAT would be cheating. I want all teams in the f13 league to freeze at the end of Season 1 and to start untouched at the beginning of Season 2. To make sure that happens, as soon as League 1 ends, we'll sign up those teams to a placeholder league until the real thing starts again.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 12, 2009, 06:57:31 PM
"Cheat" as in improving your team after League 1 is over and before 2 starts. When f13 League 1 ends, you can sign your team to Public League and get Money and SPs out of it. THAT would be cheating. I want all teams in the f13 league to freeze at the end of Season 1 and to start untouched at the beginning of Season 2. To make sure that happens, as soon as League 1 ends, we'll sign up those teams to a placeholder league until the real thing starts again.
Oh well, I will probably roll a new team anyway. Orcs or Chaos for the win.  :drill:


Title: Re: Blood Bowl - for real
Post by: IainC on July 12, 2009, 09:33:05 PM
Typhon and I played our round 3 game this evening, final score was 3-1 to my Lizzies. I capitalised on a couple of breakaways with some unusual throwing accuracy from my Skinks. 2 completed passes and a bit of scrambling gave me a comfortable 2-0 lead at half time. I scored again within a few turns of the restart, again by breaking the ball out of a brawl and Typhon salvaged some pride with a touchdown on the very last turn of the game.

Neither of us really attracted much in the way of attention from the dice gods, long passes were always dropped, close ones worked about as often as they should have. Blocks mostly worked as expected too, there were no game changing moments of extreme jamminess or misfortune so it was a good clean game. Typhon only fielded ten men but myKOs didn't recover for the last drive meaning I only had 7 Lizards on the pitch for most of the second half. I was quite surprised that Typhon decided to score actually, I was expecting him to take advantage of his numerical advantage and try for some SPPs by beating my team into pulp. As it was I escaped without any injuries at all which was a nice change.


Title: Re: Blood Bowl - for real
Post by: Comstar on July 12, 2009, 10:09:01 PM
Well this thread got me to buy the game, along with playing 4 tabletop games on the weekend and recalling all the rules from 10 years ago off the top of my head.

I play humans with a fast passing style: the goal is a 2 turn touchdown. I have a lot of problems if a strong team like orcs or chaos forms a good cage. I found the AI pretty decent myself.

Yell out when the new F13 League starts!


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 13, 2009, 02:34:20 AM
Day #3 is over.

Results are:
Scadente (Black Amnesty) 0 - Modern Angel (Estalia Crushers) 3
Cadaverine (Team Bugman's) 0 - Helm (Luscious Lizards) 2
Falconeer (Bat Country) 1 - Aez  1
IainC (Tlachtlan Tornadoes) 3 - Typhon (Toothsome Terrors) 1

Here's the standings after 3 matches.

(http://farm3.static.flickr.com/2617/3715518345_683bf7ef11_o.jpg)

Modern Angel solid #1 followed by Aez with 2 wins and a tie. Typhon gets the bottom with 0 points, with a slightly better Falconeer with 1.
Interestingly enough, Falconeer's orcs are the third team when it comes to TV with 1110. Modern Angel's Estalia Crushers are only 4th with 1100 despite being the league leaders with 3 wins and 0 losses. Typhon's Toothsome Terrors are worrying with a timid 840 after only 4 games. Next week I'll track Team Values fluctuations too.


Now, on with

Day #4

(http://farm3.static.flickr.com/2447/3716329810_c8da87249e_o.jpg)

Aez challenges Modern Angel in a fight between the only 2 unbeaten teams in the league. Aez team is 100 points of TV better than Modern Angel's, but this means the leading dwarves will have 100k inducements to spend in a very unpredictable game. Definitely replay material.
Helm vs. Scadente, both with 2 wins, will be a good match to watch too.
Typhon vs. Cadaverine and IainC vs. Falconeer complete the day with matches between losing teams.



IainC, any chance we can play tonight or something? You still in the US? I am in no hurry, and pretty flexible as long as it's not in the euro morning.

P.S: Comstar, with an avatar like that it was a shame for you to be Bloodbowl-less! Welcome to the League (and join the Steam group).


Title: Re: Blood Bowl - for real
Post by: kaid on July 13, 2009, 06:36:23 AM
I think i've finally gotten the hang of this. Apparently i'm pretty  :awesome_for_real: with humans. Put me down for the next league whenever it starts.

Hehe thats one trick in bloodbowl the different teams favor different play styles so its always good to try out different ones till you find what works for you. Humans are pretty damn solid all around very fun team to play where you can do both the passing and running game. Scary combo my friend has which drives me nuts is both of his passers have nerves of steel and dump off. So they pick up the ball and if you try to blitz one to get the ball out they just dump pass it to a nearby catcher and play keep away from my leezards.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 13, 2009, 08:20:24 AM
Heh, I learned that I'm not really a great Chaos player since whenever I try them I end up spending almost the whole match just bashing up the other team rather than trying to score. It's just too damned tempting.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 13, 2009, 08:28:36 AM
[...]I was quite surprised that Typhon decided to score actually, I was expecting him to take advantage of his numerical advantage and try for some SPPs by beating my team into pulp. As it was I escaped without any injuries at all which was a nice change.

Having gone scoreless in every game that I played, and frequent poor rolls, I felt it was more prudent to break my streak then beat you up.  Especially since I only seemed to be knocking your little guys down only 1 out of 3 tries.

Toothsome Terror Status Update:  My mino is dead, and a chaos warrior is out for the next game... the chaos warrior who leveled!   :|  Fortunately I had enough cash to buy a goatman.

Next match is the one where I turn it all around!

@NowhereMan: sounds to me like you are made to be a Chaos player, that has basically been the only strategy that seems like it has any chance for success - beat the other team to death.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 13, 2009, 08:49:34 AM
The great thing about the inducement system is even the poorest player has a chance for some fun. You'll get big money every next game you play, would be nice to see a Star Player fielded in the League.


Title: Re: Blood Bowl - for real
Post by: kaid on July 13, 2009, 09:02:43 AM
There are two nice balancing factors inducments help cause even if you really suck you can have fun with the extra star player or spells. The lizard man spell is pretty fun I was messing around with it and you give all opponents in a pretty big aoe area bone headed for a turn. That thing is almost a free score with skinks vs some teams.

The other balancing thing is if you go below 11 players you get a free journeyman lineman. That player has loner so is not great and won't skill up but you will never start a game with less than 11 people so you will at very least always be fielding a full team no matter how bad you get mauled.


Title: Re: Blood Bowl - for real
Post by: IainC on July 13, 2009, 09:13:42 AM
IainC, any chance we can play tonight or something? You still in the US? I am in no hurry, and pretty flexible as long as it's not in the euro morning.

I'm off to Vegas this afternoon and will be back Thursday afternoon. I can play you then, let me know a time when you're around from that point and I'll try and be there. I'm in Mountain Time which is 8 hours behind you.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 13, 2009, 10:14:53 AM
The other balancing thing is if you go below 11 players you get a free journeyman lineman. That player has loner so is not great and won't skill up but you will never start a game with less than 11 people so you will at very least always be fielding a full team no matter how bad you get mauled.

Maybe I'm not understanding what you are saying, but I didn't get a lineman, I got a goatman.  I lost my mino, and had purchased exactly 11 to start, leaving me with 10.  I still had 4 linemen (chaos warriors).  When the game startd it looked like I had an extra goatman, not an extra lineman.  For Chaos, goatmen are the scrubs.


Title: Re: Blood Bowl - for real
Post by: IainC on July 13, 2009, 10:17:46 AM
The other balancing thing is if you go below 11 players you get a free journeyman lineman. That player has loner so is not great and won't skill up but you will never start a game with less than 11 people so you will at very least always be fielding a full team no matter how bad you get mauled.

Maybe I'm not understanding what you are saying, but I didn't get a lineman, I got a goatman.  I lost my mino, and had purchased exactly 11 to start, leaving me with 10.  I still had 4 linemen (chaos warriors).  When the game startd it looked like I had an extra goatman, not an extra lineman.  For Chaos, goatmen are the scrubs.

In most teams, Linemen are the scrubs. You get the equivalent of that for free - so you get Beastmen, I'd get a Skink and so forth.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 13, 2009, 02:12:00 PM
Anyone who plays Dwarves well available on Wednesday for some practice w/ 1k teams?  I've got a West Coast league game on Thursday and I need to practice the matchup.   :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Aez on July 13, 2009, 04:56:59 PM
I found a flaw of a direct port from table top:

No balancing/nerfing (Could be a quality, I can't decide).

Look at the top 50 teams, Wood Elf a ridiculous.


Title: Re: Blood Bowl - for real
Post by: Comstar on July 13, 2009, 06:12:38 PM
P.S: Comstar, with an avatar like that it was a shame for you to be Bloodbowl-less! Welcome to the League (and join the Steam group).

I looked back a few pages and can't find the name for both the League or the Steam Group?


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 13, 2009, 07:07:32 PM
Steam group, just do a search for f13 and pick the groups results.

And yeah, it seems that Wood Elves are somewhat unbalanced in terms of their ability to capitalise on opponent's mistakes/unlucky rolls to make a quick touch down. I don't think the imbalance is enormous though, in general the better coach is going to win and other teams are capable of ruining their opponent's line up. Game balance wise that doesn't matter though because Wood Elves can still manage to get a luck TD in 2 turns with 5 players left on the field, if they're being played well and are reasonably lucky with the dice rolls. I'd guess that's why they're generally doing better in the Leagues.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 13, 2009, 07:12:19 PM
Ignore the public league rankings. They're gamed to shit.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 13, 2009, 07:48:21 PM
Also remember that a Wood Elf team is punished by people in the league killing their players.  Public league players just reroll the team until they get 5 or 6 wins w/ no bad injuries.  You don't get that option in a closed league any injury is one you have to deal with.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 13, 2009, 08:06:29 PM
The thrust of the complaints with the game being centered around the public league rankings is irritating. I don't want to be all fanboy here (and I'd love some decent matchmaking) but the meat of the game was always going to be the private leagues. Fuck, I didn't even know there was going to be a public league at all until I got the game.

So the pubbie rankings are false, cheated, oh the forums we're crying blah, blah, blah fuck you Frenchie, go make some friends and shut the fuck up. You weren't going to place first out of 30000 teams anyway.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 14, 2009, 12:58:33 AM
F13 Bloodbowlers Steam group: http://steamcommunity.com/groups/f13bb

The purpose of the group is just to tell at a quick glance who is online of the Bloodbowlers and maybe throw him a game invite, out of the game (in game messaging sucks beyond recognition).

I repeat the MANDATORY protip: Go to option and uncheck fullscreen, play windowed. As long as it's the same resolution as your desktop it'll look fullscreen as it's a borderless window. And ALT+TAB will finally work. Perfect for Steam communication while playing.

P.S: Any game #4 going?
P.S.2: IainC, we can make it thursday yes. Just let me know what's the better time for you. Say, 7pm GMT? Later? Earlier?


Title: Re: Blood Bowl - for real
Post by: kaid on July 14, 2009, 06:14:52 AM
I found a flaw of a direct port from table top:

No balancing/nerfing (Could be a quality, I can't decide).

Look at the top 50 teams, Wood Elf a ridiculous.


Woodelf teams are the best scorers in the game bar none. If you don't let them get the ball back however its pretty easy to win against one. Their team is SQUISHY they are very strong at the start of the league due to their high starting abilities. Once they face one of the more brawling teams though typically they are checked pretty quickly due to their players being VERY expensive and very easy to injure kill. In one game against a wood elf player in the league at the end of the game when I scored my last TD of the game to win with my lizards my opponent had 1 lineman left on the field. Every other person on his team was in the injured or KO'ed box.

Honestly in playing them more and more I am surpised people would even try them in a league. The longer you play the farther they will fall behind as their players get destroyed by chaos/lizards and orks. Scoring in 2 turns is all fun and games but once the opponent gets the ball and decides to sit on it the tricky part is getting the weak and low armored guys in there to kick the ball out again. VS my lizards its a near complete wall of STR 4 lizards so everything is throwing 2 or 3 dice against the wood elves and when they try to push my guys around they are throwing two dice my pick constantly.

The tactic for a brawling team if at all possible let them get the ball first. They will get it and they will get a turn 2 TD almost guaranteed. Once you get the ball cage up and spend the next 3 or 4 turns just killing people and if they are not being agressive moving slowly down the field. Basically you want to score only on the 8th turn.

On the second half you will then get the ball back probably with a bunch of their guys KO'ed so now grab the ball cage up and spend the next 8 turns BREAKING THEM. by the end of the game unless they give up and run away you will have killed or maimed half their team and won the game 2-1.


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 14, 2009, 08:37:47 AM
Wait, why does that Steam Group not have me in it ?


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 14, 2009, 08:42:43 AM
Ironwood, I posted that link like 4 times. I felt redundant every time I've done it, and still I knew you weren't in it and I was wondering if you were expecting some sort of payment to join.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 14, 2009, 08:45:44 AM
I really quite like Wood Elf teams but not having played it in a private league and since the computer doesn't really concentrate on trying to kill as many players as it can I'm not sure how survivable they'll be. That said properly played Wood Elves really shouldn't be giving their opponents too many opportunities to bash their players. Defence all comes down to trying to force the opponent to make as many tackle checks as possible if they want to try moving the ball player and hoping that they trip up when the ball player's exposed since if you can get your hands on the ball there's a good chance you'll be able to score.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 14, 2009, 09:13:15 AM
My brother was playing a team where he gave just about every motherfucking elf on his team Fend. It was incredibly obnoxious.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 14, 2009, 06:18:57 PM
Cadaverine vs Typhon came out 1-0.  Many injuries were were had, mostly by Chaos, who couldn't catch a break the first half.

I stand by my belief that the dice are biased.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 14, 2009, 06:24:40 PM
Anyone who plays Dwarves well available on Wednesday for some practice w/ 1k teams?  I've got a West Coast league game on Thursday and I need to practice the matchup.   :awesome_for_real:

Depending on the time, I can throw together a new Dwarf team, and play a practice match, or three.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 14, 2009, 06:27:14 PM
Again, if you judge by my track record, Chaos are the biggest bunch of pussies out there.  4 injuries before the first half.  NONE of those injuries got up for the second half.  NONE of those injuries got up when Cad scored.  Then two more injuries after that.  Fortunately Cad's luck had pretty much gone into the crapper by this point or it would have been 3-0.

Having to wait unitl season two or three... or five or six, to have a squad that doesn't blow is an odd design choice, imo.

My teams value is 800 right now.  Nice.


Title: Re: Blood Bowl - for real
Post by: Aez on July 14, 2009, 06:49:36 PM
Modern Angel, what's your steam name?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 14, 2009, 07:12:59 PM
Brocktoon

I have a scheduled game in a different league at 6 eastern tomorrow and curry to cook and serve until 8:30 or so. I can play after however.


Title: Re: Blood Bowl - for real
Post by: Aez on July 14, 2009, 07:25:53 PM
Ok, 9 PM tomorrow?


Title: Re: Blood Bowl - for real
Post by: Azazel on July 14, 2009, 07:36:30 PM
I always enjoyed playing against Wood Elves with my Orcs. Of course, I play Orcs with an Orcish mentality, in that the winner of the game isn't always the team who got the most touchdowns.   :drill:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 14, 2009, 08:22:44 PM
Ok, 9 PM tomorrow?

I will be there. I'd suggest bringing a couple extra body bags. My dwarves are feeling mean.  :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 15, 2009, 12:29:15 AM
Ironwood, I posted that link like 4 times. I felt redundant every time I've done it, and still I knew you weren't in it and I was wondering if you were expecting some sort of payment to join.

No, I mean that's now about 3 times I've gone to steam and pressed the JOIN GROUP button.

I was thinking it needed someone to nominate me or something, because it just plain doesn't work.

 :uhrr: :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 15, 2009, 12:31:25 AM
Annnnnd Now it works first time.

Making me look like a cock.

Hmmmm.

I'll take that payment now though.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 15, 2009, 03:03:28 AM
My teams value is 800 right now.  Nice.

That Star Player is closer and closer. Are you planning to field it against me?  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 15, 2009, 07:27:33 AM
I'm pretty sure he used the Star Player Mino in our match.  I didn't notice him being any better than a normal minotaur, to be honest.  Then, from my experiences with the big guys, they're generally fairly useless for their price compared to another Blitzer, or Blocker.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 15, 2009, 08:21:43 AM
I always enjoyed playing against Wood Elves with my Orcs. Of course, I play Orcs with an Orcish mentality, in that the winner of the game isn't always the team who got the most touchdowns.   :drill:
I just played a game in the public "league". My Chaos team (Murder Squad) against a Wood Elf team. I won 2-1.  :oh_i_see:

His only player left standing was the tree thing.  :uhrr:

I killed 1 and injured 8 his players.  :ye_gods:

And now I got claws.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: kaid on July 15, 2009, 10:18:32 AM
The main advantage to the star player mino/rat ogre/trolls is they are not damn morons so you can count on the big bad ass to do what you tell him to do. 


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 15, 2009, 10:57:44 AM
Claws on a minotaur is just about the most frightening thing in the goddamned game. They're dumb UNLESS they're blitzing/blocking. So just blitz them everywhere. It'll be fine.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 15, 2009, 01:00:22 PM
Claws on a minotaur is just about the most frightening thing in the goddamned game. They're dumb UNLESS they're blitzing/blocking. So just blitz them everywhere. It'll be fine.

I understand that claws help with injuring people, but could you explain to me how ? Math is hard, you know  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 15, 2009, 01:15:17 PM
The target's armor is capped at 6. I think it's 6. Someone will correct me. But they get Mighty Blow, Claws... that's a killing machine right there.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 15, 2009, 02:34:35 PM
Yeah, some of the stats geeks on the official forums were reviewing mighty blow vs. claws and both improve chances of injuring with claws having the edge when you get to AV 9 players. Both together make it massively more likely that you're going to be injuring opposition players.


Title: Re: Blood Bowl - for real
Post by: Hoth on July 15, 2009, 02:49:16 PM
Got this game today and started playing. Will join the steamgroup and hope for a few matches versus you guys and of course a bit of nice leagueplay.
My chaosteam lost it's first match but at least harvested a good amount of skavenheads.  :grin:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 15, 2009, 02:51:10 PM
Yeah, some of the stats geeks on the official forums were reviewing mighty blow vs. claws and both improve chances of injuring with claws having the edge when you get to AV 9 players. Both together make it massively more likely that you're going to be injuring opposition players.

That's where it's ugly since Minotaurs get Mighty Blow by default.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 15, 2009, 04:32:29 PM
That's where it's ugly since Minotaurs get Mighty Blow by default.

I gave mine block, because I rolled a double.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 15, 2009, 05:25:02 PM
Aez: I need to postpone tomorrow if possible. I'm having some wrongbad problems with my PC that I need to get sorted before I can play.


Title: Re: Blood Bowl - for real
Post by: Aez on July 15, 2009, 05:42:48 PM
Ok. Can't play Friday.  After that it's Saturday morning or Sunday.

Anyone found a way to remove the top corner match score (in the general menu interface)?  I swear it's fucking evil.  I have 17 win a 4 loss yet it always shows the loss, it's pissing me off.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 15, 2009, 06:04:17 PM
Cool. We'll shoot for same time tomorrow? Worst case I'm reinstalling Vista tonight (my sound has spazzed out into a popping thing which has slowed all my games to a crawl) so it won't linger past tonight.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 16, 2009, 04:04:10 AM
Oh snap. Forgot that I will be out of town for the weekend.  :ye_gods:

Whoever my opponent is, do you habe time later today ?  :grin:

(I am in Germany)


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 16, 2009, 04:37:31 AM
Your opponent is Scadente (Krummi). Let's keep the thing going!


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 16, 2009, 09:04:11 AM
Looks like he is from "that island" , lets see if I can get hold of him tonight. GMT is only one hour of to germany.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 16, 2009, 02:06:05 PM
Seriously, Dwarves are bullshit at the start in a league.  Hella skills and good bashy statlines, I'm not sure how Orcs are supposed to compete with them.  I mean I can imagine slowing them down enough so that they don't score if I get some good blocks but how am I supposed to score on them exactly?  Tips would be appreciated.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 16, 2009, 02:34:17 PM
Honestly it seems early on some teams (Chaos and Lizardmen especially) suffer relative weakness. Dwarves and Elves are two of the stronger starting teams, Dwarves because of the plethora of bashy skills and Elves because their high AG mean you've got a whole team that play the passing game well. Early on I think you've got to accept you're outmatched somewhat by Dwarves and from what I can glean from more experienced coaches giving advice your best bet is just to try and avoid getting drawn into a massive bashing game involving your whole team. Try and keep the ball moving and hope they open up a gap or two you can run people through. Orcs aren't really suited for a passing game but you can outrun Dwarves so just try for that.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 16, 2009, 02:39:41 PM
Dwarves are supposed to be weak against long passes. Time to pull out that goblin catcher, outmanouver the dwarves faking/attempting a good caged run (orcs can definitely bury the ball if they so wish) and boom, go for the long pass when the goblin gets an opening. Orcs can pass well with the thrower/catcher combo. Protect and solwly push the ball while keeping your catcher(s) moving and have the dwarf cornerbacks worried for good reasons.

This is how I won a couple of games in beta, not a proven working tactics. Makes sense to me though.


Title: Re: Blood Bowl - for real
Post by: kaid on July 16, 2009, 02:41:21 PM
early on lizardmen and dwarves if played well are pretty comparable. Dwarves have way more skills but lizards have a ton of STR 4 guys so they throw more dice so its pretty even on blocks. Skinks are very quick so if you can pop a whole in the line they can score past dwarves fairly easily. Dwarves are one of those teams though that starts really tough and is kinda flat after that.

Lizards and chaos start with really good stats but no skills so once they start to acquire those skills they start to dominate.

Woodelves are just pretty nuts but its made up for by the fact in a league after a couple games your team is going to be dead or injured in very bad ways hehe.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 16, 2009, 03:02:47 PM
My last two games in SP have left my team with 3 stat debilitating injuries and 1 death. I'm not bothering to count the badly hurts and miss next game injuries either and that was (attempting) to play very cautiously. I also officially hate failing on 2+ dodges, especially when it's the first roll in a play and leaves the most of the rest of my team in bashy bashy range.

So yeah, Wood Elves don't like any kind of injury roll (the death came from failing a 2+ dodge roll vs. beastman on the last play of the match, sob)


Title: Re: Blood Bowl - for real
Post by: Aez on July 16, 2009, 03:25:33 PM
Cool. We'll shoot for same time tomorrow? Worst case I'm reinstalling Vista tonight (my sound has spazzed out into a popping thing which has slowed all my games to a crawl) so it won't linger past tonight.

OK, hit me up on steam when you are ready.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 16, 2009, 05:40:44 PM
Going to have to postpone yet again. It's a hardware issue of some sort. Taking it to repair guy tomorrow. I know you're busy this weekend so it may have to wait until Monday.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 16, 2009, 07:32:37 PM
Going to have to postpone yet again. It's a hardware issue of some sort. Taking it to repair guy tomorrow. I know you're busy this weekend so it may have to wait until Monday.
I am out of town as well (http://dong.walismus.de/). No sign of my opponent before I went to bed.

See you all sunday evening.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Hoax on July 16, 2009, 09:07:18 PM
Just finished a league game v dwarves as orcs.

Fuck that shit.  He took a very vanilla team, fan factor of like 9 and mostly blockers.  No slayers, 1 runner and I think 2-3 blitzers.  First turn he causes 2 casualties after a fan throws a rock ko'ing one of my blitzers.  So for the first two turns I was down 3 players.  The game pretty much went like that.  He got the 10+ on armor roles at least 7 times.  Caused 3 injuries, only one injury was permanent (-1av to a blitzer, woo) but still was a really fucking weaksauce game.  Down two players versus a team with stupid stats and everybody has block + thick skull it was a slaughter.  Esp since I have 3 black orcs 2 throwers so its not even a max strength orc team and I was down a blitzer and black orc from turn one on.

I also manged to get two players sent off.  Foul roll w/ +4?  I get double 1's and sent off.  Fuck you very much game.  I failed another foul w/ double 3's and sent off again.  Managed to cause no injuries.  Meanwhile this fuck playing dwarves which btw are the lamest WH race of all time and always have been gets +18 SPP overall and gets his fucking runner to L2 in one game taking no injuries himself.  Also he's got a buddy in our division which means one of the games I've got a feeling will have much less risk of damaging his team. 

I'm pretty annoyed.  What a waste of 2 ninety minutes of my life, never stood any chance at all.  Fucking hate dwarves.


Title: Re: Blood Bowl - for real
Post by: Triforcer on July 16, 2009, 10:36:27 PM
On the upside, you took the defeat gracefully. 


Title: Re: Blood Bowl - for real
Post by: Ironwood on July 17, 2009, 02:55:58 AM
 :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Arthur_Parker on July 17, 2009, 04:10:13 AM
Fucking hate dwarves.

I haven't played this since beta but I played Blood Bowl years ago in a league.  I played dwarves due to the high armour value, considering they are slower you sorta have to focus on damaging the other team rather than play the ball.  High armour also means your players won't get hurt as much, which over a long league season, means they get gradually better at inflicting damage.  Very nasty.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 17, 2009, 08:54:51 AM
On the upside, you took the defeat gracefully. 

If losing at Blood Bowl or getting fucked by the RNG gets you extremely hot and bothered this is really not the game for you. That's Blood Bowl.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 17, 2009, 05:55:24 PM
Yeah.  The RNG/Dice are right vindicative cocksuckers in Bloodbowl.   You can play the best game ever, and still get totally fucked by the dice.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 18, 2009, 07:37:40 AM
Going to have to postpone yet again. It's a hardware issue of some sort. Taking it to repair guy tomorrow. I know you're busy this weekend so it may have to wait until Monday.
I am out of town as well (http://dong.walismus.de/). No sign of my opponent before I went to bed.

See you all sunday evening.  :awesome_for_real:

Sunday afternoon-evening is good for me!

I'm going away to Italy next week to get some sun on my "glow-in-the-dark"-body. But I'm good for Sunday, can you give me a time-frame Helm?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 18, 2009, 07:42:17 AM
Aez, name a time. I can go Sunday night if you want. But on my wife's computer. :( My video card is slowly dying and the replacement won't be here for a week or so.


Title: Re: Blood Bowl - for real
Post by: Aez on July 18, 2009, 07:44:36 AM
Right now?


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 18, 2009, 11:39:38 AM
to Italy

Seriously? Don't do that, mate.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 18, 2009, 12:44:51 PM
Right now?

It is 2:43 Eastern right now. I need to hit the store. Want to give it a whirl this evening? 8:00 or so?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 18, 2009, 05:32:48 PM
I'm about right now. On Steam


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 19, 2009, 05:17:37 AM
Timezones  :awesome_for_real:

Me and IainC are postponing to tuesday.

What's up with the other two games?

Modern Angel vs. AeZ
Der Helm vs. Scadente



Title: Re: Blood Bowl - for real
Post by: Der Helm on July 19, 2009, 08:06:38 AM
Der Helm vs. Scadente
Back in town, but I have to sort some things out before I can concentrate on Blood Bowl again. Like writing a 5 page essay about "notions of madness in Shakespeare's plays".   :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 19, 2009, 08:15:23 AM
"Shakespeare was a Blood Bowl player". Done.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 19, 2009, 09:08:54 AM
I managed to win a game where my opponent had nobody left on the field, he started the final drive with 2 players, elves versus humans.  That was strange and convinced me to never play as elves.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 19, 2009, 09:14:30 AM
Aez doesn't love me  :uhrr:


Title: Re: Blood Bowl - for real
Post by: Aez on July 19, 2009, 09:42:33 AM
You went offline as I was sending you a msg on steam...


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 19, 2009, 10:25:59 AM
Dangit. Tonight? 8?


Title: Re: Blood Bowl - for real
Post by: GenVec on July 19, 2009, 10:37:10 AM
I'm becoming convinced that this game is much, much too dependent upon the RNG. Luck dwarfs strategy to such a monumental degree that, assuming the players are even remotely matched in terms of skill, they might as well just flip a coin at the start of the match and decide the winner that way.

Or maybe i'm just bitter after seeing a blitzer throw a field-length pass to a lineman in the bottom of the sixteenth.


Title: Re: Blood Bowl - for real
Post by: Aez on July 19, 2009, 11:14:51 AM
Dangit. Tonight? 8?

I think I'll come back too late.  I'm playing until 4 pm east today, hit me on steam if you are still here.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 19, 2009, 11:50:20 AM
Der Helm vs. Scadente
Back in town, but I have to sort some things out before I can concentrate on Blood Bowl again. Like writing a 5 page essay about "notions of madness in Shakespeare's plays".   :why_so_serious:

Can you play tomorrow afternoon then? Or else I can't till next week or so! In which case I'll just forfeit the match.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 19, 2009, 12:48:31 PM
I just got in the door so let me hop on Steam


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 19, 2009, 01:58:55 PM
Got my shit pushed in hard. When you lose two dorfs on the first turn there's really not enough speed to recover. The field was littered with bodies at the end from both sides.


Title: Re: Blood Bowl - for real
Post by: Aez on July 19, 2009, 02:02:03 PM
Entertaining match for sure.  I'll try to post the replay later tonight.

My team is worth more than 1400 now.  How does the league rules handle this?  I'm assuming the 1400 limit was just for entrance and now there is no limit?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 19, 2009, 03:18:59 PM
That's my understanding, yeah.


Title: Re: Blood Bowl - for real
Post by: Aez on July 19, 2009, 07:36:39 PM
I can't upload my replay because it's bugged, it starts looping on turn 7.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 20, 2009, 02:59:19 AM
Whoa! There's a new sheriff in town. And he's not a dwarf!


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 20, 2009, 08:23:26 AM
It was fucking brutal. If a couple dwarves go down against a fast team then there is REALLY not much you can do to cover the inevitable run around.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 20, 2009, 08:57:38 AM
Just got a quick break from work, I'd be up for our match around midnight, if things go according to plan.  :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Aez on July 20, 2009, 09:59:35 AM
It was fucking brutal. If a couple dwarves go down against a fast team then there is REALLY not much you can do to cover the inevitable run around.

My rat ogre, with claw, had time to shred a couple of dwarfs before you fouled him out of the match.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 20, 2009, 02:30:48 PM
Midnight is not doable for me, so....

Either I forfeit if you guys can't be arsed to wait, or else I'm back on the 30th and able to play again!


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 20, 2009, 03:01:48 PM
The 30th?! Sigh, I am leaving (for 3 weeks) August the 3rd!

If we are not done by then I will be forfeiting the last games too (it was a test league anyway), but waiting until the 30th just to complete Day#4 seems too much to me UNLESS we all agree to postpone the second half of the League until I come back August 24th.

So, vote:

1) We go on like now, waiting about a week to 10 days before forcing the forfeit and moving to the next Day. Means Scadente would be forfeiting games #4 and #5 and I will be probably fofeiting games #6 and#7

2) We freeze the league at this point and wait until everyone is back from holidays to resume. August 24th for me. Who else is going somewhere without a computer at that point?

I am totally ok with both options but I want to hear from you all fellas.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 20, 2009, 03:07:40 PM
Eh, I'm fine with waiting.  But, I'm good either way.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 20, 2009, 03:20:59 PM
Midnight is not doable for me, so....

Either I forfeit if you guys can't be arsed to wait, or else I'm back on the 30th and able to play again!
For me neither, too tired. I ain't 20 no more  :ye_gods:

Since I do not have much love for my lizzard team (barley had any real games, most got decided by connection problems  :oh_i_see:) , I'd be ok with just finishing this league asap.
*shrugs*

Waiting would be ok as well, though.


Title: Re: Blood Bowl - for real
Post by: Aez on July 20, 2009, 03:35:20 PM
I'd prefer finishing ASAP.  Especially if we want to move on and keep a decent pace with the next leagues.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 20, 2009, 08:11:49 PM
Same.

If a game is forfeited or a draw is desired, the commish hits the little dice button on the game in question. That let's him set the score manually.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 21, 2009, 01:43:39 AM
We still need IainC, Scadente and Typhon's votes but seems to me like the tendency is more about going on, having few people forfeit a few matches, or "force" some draws, and eventually getting to the end of this one fresh and ready in september for the Second&Serious f13 League.

Anyway, me and IainC are trying to have our game #4 today so we are not dead. If Scadente vs Helm is off until the 30th then we'll move on as soon as me and Iain are done. Or, if we can't manage to play for the next 3 days we'll force a draw to finally go on with Day #5. I am leaning toward enforcing a draw both for me and IainC match and Scadente vs. Helm, since I wouldn't know who to put the blame on for the delays.

For the next League I think we might want to put a limit of 10 - 14 days for matches to be played. No problem in waiting, but if we get more people the pace could become so slow that people end up losing interest.

About Aez concerns for 1400 Team Value, it's ok. Team Values limits apparently only matter at the start of a League. We'll see how and if to deal with it next League.


Title: Re: Blood Bowl - for real
Post by: Megrim on July 21, 2009, 07:37:28 AM
Given that there might be a few more of us playing in the next league, it might make sense to start from scratch so that the playing field is even.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 21, 2009, 07:52:17 AM

For the next League I think we might want to put a limit of 10 - 14 days for matches to be played. No problem in waiting, but if we get more people the pace could become so slow that people end up losing interest.



Do this. Make it a weekly league. I think (stressing think) you can force roll it over if people finish before the week's up. But I just went through the horseshit of people fleeing in a large league I was running. You must have balls of steel.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 21, 2009, 08:12:50 AM
Yeah, I am convinced it'll be much more fun to start out from scratch with the new League after the Steam release.

And yes, 10 day limit will be kindly enforced in the next League.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 21, 2009, 05:13:11 PM
One the one hand, it's a TEST league, so it's makes more sense to push ahead.  On the other hand, we didn't set time limit rules up front.  I bring those two hands together and wring them and cannot decide whether i think we should push forward or wait.  Clearly I'm a big pussy - I'm ok with whatever you decide.

I agree with the 10 day rule for the next league.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 21, 2009, 06:45:52 PM
By the way, in the Italian League my wood elves are being swatted like flies. Today's comedy highlight is not even a Wardancer failing a simple 2+ dodge roll (They have the DODGE skill, meaning to fail it they have to roll a fucking 1... and then ANOTHER 1!), no... much better: My thrower goes to pick up the ball following my opponent's kick off. So, it's the absolute first move of the game and my thrower goes for it (2+) and scores a 1, falls, gets injured!, leaves the pitch and turns over! 3 seconds into the game I am down a Thrower who injured himself and it's my opponent turn with a loose ball. I lost.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 22, 2009, 06:45:06 PM
I've been getting absolutely crushed in my West Coast league, can't even cause injuries versus wood elves (I needed practice versus a tree, it kinda mixed me up).  I get a game versus the bottom dwelling Skaven in my division next but he's got such a low team value he's going to get a free rat ogre which blows.  After that I get the Chaos team that is ranking up and skilling up and then another pro dwarf team, joy.

Btw, I just learned to see your full schedule for a league go to manage team and then click games or whatever on the top right.


Title: Re: Blood Bowl - for real
Post by: Aez on July 22, 2009, 06:57:38 PM
By the way, in the Italian League my wood elves are being swatted like flies. Today's comedy highlight is not even a Wardancer failing a simple 2+ dodge roll (They have the DODGE skill, meaning to fail it they have to roll a fucking 1... and then ANOTHER 1!), no... much better: My thrower goes to pick up the ball following my opponent's kick off. So, it's the absolute first move of the game and my thrower goes for it (2+) and scores a 1, falls, gets injured!, leaves the pitch and turns over! 3 seconds into the game I am down a Thrower who injured himself and it's my opponent turn with a loose ball. I lost.

Never, never,  NEVER pick up the ball has your first move.

If you have skill like surehand or dodge, you wont get a reroll.  The game never gives you 3 chances.



Title: Re: Blood Bowl - for real
Post by: Falconeer on July 23, 2009, 01:29:41 AM
If me and IainC can't play today I'll move the League forward with a draw, for both us and Scadente vs. Helm.

Sorry for the wait.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 23, 2009, 01:31:19 AM
Never, never,  NEVER pick up the ball has your first move.

If you have skill like surehand or dodge, you wont get a reroll.  The game never gives you 3 chances.

As an elf, my bad for making a team without rerolls. Other than that, there wasn't much more else I could do againts lizardmen. Red dice everywhere.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 23, 2009, 01:50:01 AM
PATCH:

Quote
Changelog 1.0.1.4:

- Players with the Chainsaw skill can't use Frenzy nor Multiple Block
- Knocked Out players with the Secret Weapon skill are now correctly sent off by referee at the start of a drive
- Blitzing with a knocked down player now correctly uses Blitz
- Fixed characteristic increase skills not working in some case
- Casualty SPPs are now properly awarded when apothecary is used on a casualty
- Added a limited number of in-game pauses in multiplayer
- Journeymen are now added before petty cash
- Teams can hire Star Players in the open league
- Private league owner can now change results of current day's games even if games have been played
- Regional public rooms have been added in the multiplayer lobby
- A multiplayer game where one of the player disconnects at the loading screen should now be discarded
- Multisampling has been set to 1 in the option


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 23, 2009, 03:58:32 AM
On the skill vs. luck, luck is crucial in Blood Bowl in the sense that you can make insane plays that really never should have succeeded if you luck out on the RNG or your sure fire game can be totally fucked by double failing 2+ rolls. On the other hand preparing for things you do to go horribly wrong is a large part of the skill of the game along with minimising the number of rolls you make and maximising the number your opponent needs to. Literally a crucial aspect of the game is making your opponent roll dice since every time he does (aside from blocking) is a chance that he's going to turn over for no gain.

That said it's depressing seeing a whole orc team making 3 and 4+ dodge checks and then double failing on my first 2+ dodge check. That said as Elves most of my dodge checks are 2+ so of course I get to see myself fail plenty of those.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 23, 2009, 05:37:00 PM
By the way, in the Italian League my wood elves are being swatted like flies. Today's comedy highlight is not even a Wardancer failing a simple 2+ dodge roll (They have the DODGE skill, meaning to fail it they have to roll a fucking 1... and then ANOTHER 1!), no... much better: My thrower goes to pick up the ball following my opponent's kick off. So, it's the absolute first move of the game and my thrower goes for it (2+) and scores a 1, falls, gets injured!, leaves the pitch and turns over! 3 seconds into the game I am down a Thrower who injured himself and it's my opponent turn with a loose ball. I lost.

Ouch! Damn!


Title: Re: Blood Bowl - for real
Post by: Typhon on July 23, 2009, 05:39:36 PM
By the way, in the Italian League my wood elves are being swatted like flies. Today's comedy highlight is not even a Wardancer failing a simple 2+ dodge roll (They have the DODGE skill, meaning to fail it they have to roll a fucking 1... and then ANOTHER 1!), no... much better: My thrower goes to pick up the ball following my opponent's kick off. So, it's the absolute first move of the game and my thrower goes for it (2+) and scores a 1, falls, gets injured!, leaves the pitch and turns over! 3 seconds into the game I am down a Thrower who injured himself and it's my opponent turn with a loose ball. I lost.

Never, never,  NEVER pick up the ball has your first move.

If you have skill like surehand or dodge, you wont get a reroll.  The game never gives you 3 chances.


I don't know what to do other than pick up the ball, it seems the most sensible thing to do.  But clearly my play needs improvement.  So, what should I be doing?  Hitting people or trying to move catchers to the backfield?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 23, 2009, 06:08:17 PM
Go in this order:

1) Moves that absolutely cannot fail.
2) Blocks with two or more dice
3) Dodges that are extremely likely to succeed (hi goblins)
4) Pick up the fucking ball
5) Blocks with one die
6) Throwing the ball.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 23, 2009, 07:38:05 PM
Don't forget to factor in the block skill when your deciding when in your turn to throw a block.  I often throw a single die I have block he doesn't before a two dice he has block I don't.

To add to this, after Unsub's post below:

You can tell how good a player you are by some general guidelines.

-The amount of 4+ and 5+ rolls you make (and to a lesser extent 3+), more = worse player

-The amount of players each round whose position only makes sense if you pass a test that is higher then 2+

-The amount of players each round you leave unused, sure sometimes its due to a terrible terrible roll but often you'll realize there was a better move to make first and even some contingency positioning you should have done either way


Title: Re: Blood Bowl - for real
Post by: UnSub on July 23, 2009, 07:43:09 PM
As Modern Angel says, the first thing to worry about in Blood Bowl is positioning. Assume that whatever roll you are going to make is going to fail and have your side positioned to make life hard for your opponent.


Title: Re: Blood Bowl - for real
Post by: Morfiend on July 23, 2009, 11:07:09 PM
Is this even out in the NA market? I havent seen it anywhere.


Title: Re: Blood Bowl - for real
Post by: Trippy on July 23, 2009, 11:24:42 PM
Download-only at the moment.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 24, 2009, 02:38:46 AM
Go in this order:

1) Moves that absolutely cannot fail.
2) Blocks with two or more dice
3) Dodges that are extremely likely to succeed (hi goblins)
4) Pick up the fucking ball
5) Blocks with one die
6) Throwing the ball.

Given this wise list, that's what happened in my Elf (me) vs Lizardman game in turn 1.

1) Moves that absolutely cannot fail. Ok, moving around. And I did, I placed a couple men out of tackle zones on the side I was going to call my "strong side"
2) Blocks with two or more dice - I had none. Wood elves are frustrating, especially against a team of 5 saurus and a big guy or something.
3) Dodges that are extremely likely to succeed (hi goblins) - They were all at least 2 or 3 dodge rolls to push my catcher deep into enemy territory. Was I supposed to try and fail a dodge BEFORE trying and getting the ball? Wouldn't that be a turnover with a loose ball anyway? So I wanted to get the ball and then, eventually, try the riskiest move.
4) Pick up the fucking ball - This where I fell, and my thrower died because of the falling. Didn't fail to pick up, he fell on a going for it of 2+ trying to get to the ball (nasty kick), and died.


Finally, me and IainC couldn't meet yesterday. I am advancing the League to Day #5.

So I was unlucky, not much to add on that. Just saying that I didn't have much else to do other than what I did. My biggest, stupidest mistake, has been going into the game without rerolls, but honestly the ball was kinda covered so I wouldn't have spent it anyway. What I couldn't predict was the dead of the thrower because of the failed go for it. That's what pissed me the most.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 24, 2009, 04:44:37 AM
Day #4 is over.

Results are:

Helm (Luscious Lizards) 1 - Scadente (Black Amnesty) 1 - Not played - forced draw
Aez 4 - Modern Angel (Estalia Crushers) 0
Typhon (Toothsome Terrors) 0 - Cadaverine (Team Bugman's) 1
IainC (Tlachtlan Tornadoes) 1 - Falconeer (Bat Country) 1 - Not played - forced draw


Here's the standings after 4 matches.

(http://farm3.static.flickr.com/2501/3751248743_77d62cc2fd_o.jpg)

Aez gets the top, winning soundly the big match with Modern Angel. Bad news for the Estalia Crushers as they get out of the match with a few broken bones, dropping to 7th place in the Team Value chart (below). Good win for Cadaverine, at the expensive of the extremely unlucky Typhon's chaotic bunch. With 6 points and 3 games left who says Cadaverine's dwarves can't aspire to the title?
Not so much to tell about the other matches with two unplayed (forced draws), let's hope for a better week 5.



Team Value fluctuations:

Team           -          This week TV         -          Last week TV         -        Last week TV position       -         TV Variation

1) Aez                            1440                               1200                                       1                                    +240
2) Scadente                    1120                               1120                                       2                                        -
3) Falconeer                    1110                               1110                                       3                                        -
4) IainC                          1090                               1090                                       6                                        -
5) Cadaverine                  1040                               1100                                       5                                       -60
6) Helm                           960                                 960                                       7                                         -
7) Modern Angel               940                                1100                                      4                                       -160
8) Typhon                       800                                 840                                       8                                        -40

--- League Total               8500                              8520                                       -                                        -20



Now, on with

Day #5

(http://farm3.static.flickr.com/2667/3752032868_d22d05bcd0_o.jpg)

Scadente challenges Aezl. Another challenge for the unbeaten Aez, with lots at stakes as a win is needed to keep the top spot. Scadente has a healthy team, but the impressive TV of the skaven team might be too much of a factor.
Helm vs. Typhon, the first needs points, the second needs a morale boost. Will Typhon finally get a win?
Modern Angel vs. IainC While the standings say MA should win easily, the Team Value will be all at IainC's advantage. Interesting matchup.
Cadaverine vs. a mostly harmless Falconeer to keep on dreaming about the comeback.




P.S: Cadaverine, would you be on to play this sunday?


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 24, 2009, 04:59:58 AM
The only thing I find annoying is knowing what I'll have to roll for dodges, sometimes I make what I think is going to be a 2+ dodge roll move and discover it's actually 3 or 4+. Is there any way of seeing what I'll need before making it or is it just a case of memorising the rules for dodges?


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 24, 2009, 05:04:43 AM
No, and that has been my biggest gripe since early beta. It is seriously ridiculous that they haven't changed that yet.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 24, 2009, 05:10:09 AM
Random image of the upcoming Dark Elves. This is the Heartripper.

(http://img197.imageshack.us/img197/6131/heartripper.jpg)


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 24, 2009, 07:38:50 AM
God I love this game.

Iain, whenever you want to play is good for me except tomorrow mid-day.


Title: Re: Blood Bowl - for real
Post by: kaid on July 24, 2009, 07:50:16 AM
The only thing I find annoying is knowing what I'll have to roll for dodges, sometimes I make what I think is going to be a 2+ dodge roll move and discover it's actually 3 or 4+. Is there any way of seeing what I'll need before making it or is it just a case of memorising the rules for dodges?

Oh yes this is one of my biggest bitches about the game. There really should be some display of the numbers needed to dodge so you have some gauge of how hard it will be specially for the non runty teams.


Title: Re: Blood Bowl - for real
Post by: Aez on July 24, 2009, 11:37:55 AM
Could play today Scadente.  What's your steam name?


Title: Re: Blood Bowl - for real
Post by: Hoax on July 24, 2009, 12:36:15 PM
The worst part is the dodge table doesn't even make sense in the living rulebook so I'm not sure how the rule even works in all honesty.  I assume anything that isn't AG3+ and only trying to dodge Out of 1 tackle zone into 0 tackle zones will be a 5+ and only worth going for on a prayer, that isn't a great way to play but since I stick to bashy teams it works ok.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 24, 2009, 01:12:24 PM
P.S: Cadaverine, would you be on to play this sunday?

Yes, I can, sir.  Any particular time that works for you?  I'm free all day, and have no life in particular.  :grin:


Title: Re: Blood Bowl - for real
Post by: Aez on July 24, 2009, 05:48:16 PM
Waiting for you on steam.


Title: Re: Blood Bowl - for real
Post by: Aez on July 24, 2009, 06:01:39 PM
I just checked the Dark elf team in the rulebook.  They look completely overpowered.

They have :

2 assassins with the stab skill :  armor roll every time they hit with out a chance a rolling an attacker down or both down.
4 blitzers with 8 AV, 4 AG and block - sigh.
regular linemans with 8 AV and 4 AG - sad.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 24, 2009, 06:07:47 PM
Don't they have ridiculously high point values, though?  Much like Chaos typically does.  Or did, anyway.


Title: Re: Blood Bowl - for real
Post by: Typhon on July 24, 2009, 06:30:44 PM
Awesome Day 4/Day 5 post Falc, thanks for all the effort.

Thanks all for the coaching.

Helm!  I can play pretty much any time this weekend.  I'm GMT -4 (US DST), so early your morning is not doable.  Statistically speaking, I'm a force to be reckoned with!


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 24, 2009, 06:45:37 PM
Don't they have ridiculously high point values, though?  Much like Chaos typically does.  Or did, anyway.

Absurdly high points values. They're good but holy fuck you can't start loaded.

IAIN IMA CALLING YOU OUT FOR TOMORROW


Title: Re: Blood Bowl - for real
Post by: IainC on July 24, 2009, 09:29:29 PM
I'm good for tomorrow except for the evening (i'm in Colorado still so on Mountain Time). Let me know when you'll be around via f13 as I don't have Steam and I'll make sure I'm there.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on July 25, 2009, 01:00:32 AM
Don't they have ridiculously high point values, though?  Much like Chaos typically does.  Or did, anyway.

Absurdly high points values. They're good but holy fuck you can't start loaded.

With players that powerful I would expect to see a lot of people abusing the fuck out of the journeyman system (free players to fill your team up to 11, which can be used instead of spending money) in order to save up the cash for a full team.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 25, 2009, 02:33:14 AM
As previously said Im in the boot-shaped-country untill the 30th, and I only have a five year old powerbook as a computer here. Im not back till the 30th (+1 day realistically). So if you can wait, great, but If Im holding you all back I will just forfeit the match!


Title: Re: Blood Bowl - for real
Post by: Aez on July 25, 2009, 06:39:00 AM
I should be on a good part of the day cadaverine.  Hit me on steam if you want to play.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 25, 2009, 07:12:12 AM
I'm good for tomorrow except for the evening (i'm in Colorado still so on Mountain Time). Let me know when you'll be around via f13 as I don't have Steam and I'll make sure I'm there.

I have a family function until about 2 Eastern. Would 4 Eastern work? That's 2 Mountain, I think.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 25, 2009, 08:37:20 AM
I should be on a good part of the day cadaverine.  Hit me on steam if you want to play.

You are against Scadente, Aez. I am against Cadaverine.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 25, 2009, 09:29:23 AM
P.S: Cadaverine, would you be on to play this sunday?

Yes, I can, sir.  Any particular time that works for you?  I'm free all day, and have no life in particular.  :grin:

Anything between 8pm to 1am Center European Time (should be 2pm to 7pm US East time) would work. I'll be on Steam.


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 25, 2009, 09:40:11 AM
Helm!  I can play pretty much any time this weekend.  I'm GMT -4 (US DST), so early your morning is not doable.  Statistically speaking, I'm a force to be reckoned with!
I'll be home sometime tomorow, I'll let you know.


Title: Re: Blood Bowl - for real
Post by: IainC on July 25, 2009, 03:32:10 PM
Modern Angel and I played our game this afternoon. Final result was a fairly comfortable 2-0 victory to me. To be fair to MA, he suffered some atrocious luck with GFI rolls causing some badly timed turnovers. He also threw a lot of blocks with 2 dice against which generally didn't go well for him. Another shot of bad luck for him came when I pushed his ball-carrier off the pitch and the throw in landed in his TD zone and just within 2 GFI rolls of an unmarked Skink to put the win firmly out of his reach. Later on in the match I could have made it 3-0 but my Skink failed to pick up a loose ball on the very last turn.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 25, 2009, 05:47:17 PM
Two very bad games in a row for me. A few bad moves on my part but holy shit the dice have hated me for two games. I'm also a man down AGAIN next game.


Title: Re: Blood Bowl - for real
Post by: Aez on July 25, 2009, 06:34:55 PM
After lots of game, I'm starting to wonder the level of skill vs luck.

It's closer to poker that it is to chess if you ask me.


Title: Re: Blood Bowl - for real
Post by: gryeyes on July 25, 2009, 07:08:08 PM
Any indication of this game ever coming out on steam?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on July 25, 2009, 07:15:01 PM
It's coming out on Steam in September for the main release so far as I know.


Title: Re: Blood Bowl - for real
Post by: Hoax on July 25, 2009, 07:36:12 PM
After lots of game, I'm starting to wonder the level of skill vs luck.

It's closer to poker that it is to chess is you ask me.

It feels like that sometimes  but I'm fairly sure that over a larger sample of games the cream will rise no matter what.  I still can't beat dwarves, its starting to make me go a little crazy, I managed a 0-0 draw versus them but I was the one with 8 guys left on the pitch (one dead the rest ko'd or badly hurt) at the end of it and got 5 spp only to show for the game.  That is my real beef, the fucking thick skull skill denies me any spp since I can't hurt the little fuckers to save my life.


Title: Re: Blood Bowl - for real
Post by: IainC on July 26, 2009, 03:06:59 AM
After lots of game, I'm starting to wonder the level of skill vs luck.

It's closer to poker that it is to chess is you ask me.

It feels like that sometimes  but I'm fairly sure that over a larger sample of games the cream will rise no matter what.  I still can't beat dwarves, its starting to make me go a little crazy, I managed a 0-0 draw versus them but I was the one with 8 guys left on the pitch (one dead the rest ko'd or badly hurt) at the end of it and got 5 spp only to show for the game.  That is my real beef, the fucking thick skull skill denies me any spp since I can't hurt the little fuckers to save my life.

Sometimes the dice will just decide to take a dump all over you and there's nothing you can do about that but part of the challenge of the game is placing the odds in your favour as much as possible. Against MA, I never had a block with less than two dice, I never had a pick-up roll of more than 3+ or a throw at more than 4+ and I always had a reroll for anything that was important. There were still a few times when a 2+ Dodge with a reroll failed or a block came up with two skulls of course but making a lot of marginal moves every turn is just asking the dice to kick you in the nuts.


Title: Re: Blood Bowl - for real
Post by: Aez on July 26, 2009, 08:39:38 AM
You are playing lizardmen, don't brag about always blocking with 2 dices  :awesome_for_real:

Skaven, Human, Goblin and to a lesser extend wood elf have to tempt fate if they want to accomplish something. 

Also, I roll two 1 in a row with a reroll or surehand/doge almost every game. My last game yesterday ended up in a draw because I rolled two 1 in a row while a was going for it to block a lone runner close to my TD line.  To get that lone runner close to my TD line : he picked up the ball on a 5+ with out surehand, made 2 going for it, threw the ball with out a pass skill and 3 agi, and the catcher caught it with out the catch skill and 3 agi. The catcher then ran and made two other going for it.


Title: Re: Blood Bowl - for real
Post by: IainC on July 26, 2009, 12:37:14 PM
You are playing lizardmen, don't brag about always blocking with 2 dices  :awesome_for_real:

Skaven, Human, Goblin and to a lesser extend wood elf have to tempt fate if they want to accomplish something. 

Also, I roll two 1 in a row with a reroll or surehand/doge almost every game. My last game yesterday ended up in a draw because I rolled two 1 in a row while a was going for it to block a lone runner close to my TD line.  To get that lone runner close to my TD line : he picked up the ball on a 5+ with out surehand, made 2 going for it, threw the ball with out a pass skill and 3 agi, and the catcher caught it with out the catch skill and 3 agi. The catcher then ran and made two other going for it.

I threw more than a few blocks with Skinks as well where you need minimum 3:1 odds against anything to get 2 dice. Also my team has picked up practically no SPPs, I don't have a single player with Block or any skill that gives a reroll - off the top of my head I think I have one Skink with +1 agility and one with +1 movement and that's it for advancements. Forcing your opponent to take as many tests as possible - dodges, GFIs etc is an important part of strategy. Assume that any move will fail and position yourself to either capitalise on his failures or backstop yours.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 27, 2009, 01:49:29 AM
Sorry Cadaverine, I've been out all day and I've been an ass enough to not let you know. I apologise, I am so sorry.
Can we try again today?


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 27, 2009, 07:45:07 AM
Sorry Cadaverine, I've been out all day and I've been an ass enough to not let you know. I apologize, I am so sorry.
Can we try again today?

No worries.  I will be available a bit after 5 PM CST, which should be Midnight your time.  Gonna be the same deal through Friday, so if that's too late for you, we can do it on Sat/Sun.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 27, 2009, 11:25:42 AM
No, it's late but should be fine. I'll wait until 5.30 though. Beyond that it would be definitely too late.


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 27, 2009, 05:36:54 PM
I managed to beat Cadaverine's dwarves 2 - 0. Defintely a horrible streak of bad luck on his part. But hey... what can you do?  :grin:

(Trippy leveled up! I've given him Strip Ball. He'll be my Strong Safety now.)


Title: Re: Blood Bowl - for real
Post by: Trippy on July 27, 2009, 10:58:11 PM
Go me! :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 28, 2009, 12:49:02 AM
Scadente will be back on the 30th, so we have to wait for his match vs. Aez.
Typhon vs. Helm? Any news?


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 28, 2009, 11:50:54 AM
Scadente will be back on the 30th, so we have to wait for his match vs. Aez.
Typhon vs. Helm? Any news?
We are in contact  :grin:


Title: Re: Blood Bowl - for real
Post by: Typhon on July 28, 2009, 07:16:03 PM
Friday looks like our best bet as I'm getting home too late due to work.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 29, 2009, 04:23:13 PM
Aez, are you go on friday? Im not back until the middle of the night on thursday, so some sleep and Im fit for fight!

What timezone are you in? In in GMT, so sometime in the evening or the morning would be perfect for me.


Title: Re: Blood Bowl - for real
Post by: Aez on July 30, 2009, 07:03:58 AM
Nice, I like some morning BB and I'm on vacation right now.  I'm east coast.  7 to 10 would be great.


Title: Re: Blood Bowl - for real
Post by: Aez on July 30, 2009, 08:00:15 AM
Cancel the 7 to 10.  It's more like 7 to 8. 

7 for me is 12 for you?


Title: Re: Blood Bowl - for real
Post by: Der Helm on July 30, 2009, 03:16:40 PM
Patchnotes ?

Where are they ?


Title: Re: Blood Bowl - for real
Post by: Cadaverine on July 30, 2009, 04:54:11 PM
Patchnotes ?

Where are they ?

Always check the Tech Support forum, the patchnotes have been stickied there for the last 3 or 4 patches.

http://www.cyanide-studio.com/forumBB/viewtopic.php?f=25&t=5566 (http://www.cyanide-studio.com/forumBB/viewtopic.php?f=25&t=5566)



Title: Re: Blood Bowl - for real
Post by: Scadente on July 31, 2009, 04:40:18 AM
Cancel the 7 to 10.  It's more like 7 to 8. 

7 for me is 12 for you?

Yes, but Im starving after travelling, so I need to pop out for some foods, I'll be back in an hour or two though!


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 31, 2009, 05:09:57 AM
Starving? After Italia? You did it wrong, mate!


Title: Re: Blood Bowl - for real
Post by: Aez on July 31, 2009, 05:11:07 AM
Ok rdy.  Hit me on steam.


Title: Re: Blood Bowl - for real
Post by: Aez on July 31, 2009, 06:25:42 AM
Crap too late, I have to go in less than an hour.  Can you play tomorrow?

edit : the match will be Saturday morning.


Title: Re: Blood Bowl - for real
Post by: Scadente on July 31, 2009, 06:56:38 AM
Starving? After Italia? You did it wrong, mate!

I was too busy reading this (http://www.amazon.co.uk/Dark-Heart-Italy-Tobias-Jones/dp/057123593X/ref=sr_1_1?ie=UTF8&qid=1249045186&sr=8-1)!

edit: and as Aez said, the rat-pounding will take place tomorrow.

edit2: ordered!


Title: Re: Blood Bowl - for real
Post by: Falconeer on July 31, 2009, 07:17:10 AM
Wrong again! THIS (http://www.amazon.co.uk/Gomorrah-Italys-Other-Roberto-Saviano/dp/0330450999/ref=pd_bxgy_b_text_b/279-0857488-2892831) is the book!
 


Title: Re: Blood Bowl - for real
Post by: Aez on August 01, 2009, 07:41:02 AM
An other lucky game for me.  Brucut the ratogre with claw is nasty.

(http://img150.imageshack.us/img150/7168/chaoself.jpg) (http://www.freecodesource.com/image-hosting/view/img150/7168/chaoself.jpg/)


Title: Re: Blood Bowl - for real
Post by: Typhon on August 01, 2009, 07:45:40 AM
Damn!  How many players did you have up at this point?


Title: Re: Blood Bowl - for real
Post by: Aez on August 01, 2009, 07:52:04 AM
Never had less then 9 and I always started a kick/receive with 11 since I have 2 backups.


Title: Re: Blood Bowl - for real
Post by: Scadente on August 01, 2009, 08:05:35 AM
oh yeah, the supposed rat-pounding turned into getting pounded by rats!

The Highlight was when one of my CWs was about to get up and blitz the ballcarrier... he ended up... dead.

Good game!


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 01, 2009, 08:37:49 AM
Nice!

We only need Helm vs. Typhon now. Would be nice to advance to day #6 before I leave, but I understand if we can't make it in time.


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 02, 2009, 11:45:31 AM
Helm and Typhon! You are both online on Steam now! I demand your match to happen NOWW!!  :drillf:


Title: Re: Blood Bowl - for real
Post by: Der Helm on August 02, 2009, 02:30:57 PM
Helm and Typhon! You are both online on Steam now! I demand your match to happen NOWW!!  :drillf:
Done.



Title: Re: Blood Bowl - for real
Post by: Falconeer on August 03, 2009, 04:22:34 AM
I'm delighted! I'll push it on with day #6 in a few hours!


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 03, 2009, 08:14:23 AM
Day #5 is over.

Results are:

Scadente (Black Amnesty) 0 - Aez (Fraggers) 3
Helm (Luscious Lizards) 3 - Typhon (Toothsome Terrors) 0
Modern Angel (Estalia Crushers) 0 - IainC (Tlachtlan Tornadoes) 2
Cadaverine (Team Bugman's) 0 - Falconeer (Bat Country) 2


Here's the Standings after 5 matches.

(http://farm3.static.flickr.com/2646/3785152852_bf3765e00e_o.jpg)

Aez keeps leading, and with two matches left he's n°1 with 3 points over the closest opponent: Der Helm! Who, win after win, turned the tables of a poor start by snagging the second place. And with the next match being an automatic win for the German due to Falconeer's holiday forfait, Aez has to stay away from hiccups against a returning and healthy IainC. Modern Angel drops to the third place for the first time since the beginning of the league, a consequence of his team getting seriously battered somewhere between games #3 and #4.



-------------------------------------------------------------
Team Value fluctuations:

Team           -          This week TV         -          Last week TV         -        Last week TV position       -         TV Variation

1) Aez                            1470                               1440                                        1                                       +30
2) Cadaverine                  1150                               1040                                       5                                       +110
3) Falconeer                    1140                               1110                                       3                                        +30
4) IainC                          1110                               1090                                       4                                        +20
5) Helm                          1110                                 960                                       6                                       +150          
6) Modern Angel              1000                                940                                      7                                         +60
7) Typhon                       980                                 800                                       8                                        +180
8) Scadente                     870                               1120                                       2                                        -250

--- League Total               8830                              8500                                       -                                        +330

Huge improvement on Typhon's Team giving some hopes for the remmaining two games, but terrible, terrible drop for Scadente's! From second place to eighth! Aez, who is responible for Scadente's demise, keeps getting better and with such a high Team Value compared to the chasers we can't see how he could lose the title at this point.

-------------------------------------------------------------


Now, on with
Day #6     ( 1 week to go! )

(http://farm4.static.flickr.com/3452/3784342031_0bc7b00e3b_o.jpg)

Typhon (980) vs. Scadente (870). Typhon for the honour, Scadente for a better placement. With TV advantage, this is probably the best chance for Typhon!
IainC (1110) vs. Aez (1470). The Skaven armada could get the title with a win here, but IainC is getting better game after game and his recent winning streak speaks of a force to be reckoned with.
Falconeer (1140) vs. Helm (1110) won't be a real match as your League Organizer will forfait the game. Holiday time, heh. So 3 easy points for Helm to keep hoping in some Aez stumble. Sorry for not yelding you any SP, Helm.
Cadaverine (1150) vs. Modern Angel (1000). A dwarf feud! And a match where the struggling Modern Angel, coming from a 2 losses streak, has all to lose and not much to gain. The TV difference in favour of Cadaverine could play a huge role in a surprisingly late-season surpass at the expensive of the former n° 1. This will be televised, on Monday Night Blood Bowl.



Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 03, 2009, 09:46:32 AM
My poor dwarves.

Cad, I will need to wait until Wednesday to play our game but any time is good.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on August 03, 2009, 12:20:54 PM
Ok.  I'll be available around 5:30 PM CST on Wed.  Just hit me up on Steam.


Title: Re: Blood Bowl - for real
Post by: Teleku on August 03, 2009, 04:03:54 PM
God dammit, why is this game not coming to steam  until late September?


Title: Re: Blood Bowl - for real
Post by: schild on August 03, 2009, 05:00:29 PM
Because Europe is beta testing it.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 03, 2009, 07:45:42 PM
God dammit, why is this game not coming to steam  until late September?

It's sitting there, waiting to be bought.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 03, 2009, 11:18:26 PM
Was the US$ price always $49.95? I thought it was $10 less, but it may be my imaginationings.

Also, how long do games take to play? Several hours like real Bloodbowl?

I might just be able to afford this thing this week. Hopefully.



Title: Re: Blood Bowl - for real
Post by: Megrim on August 04, 2009, 12:51:15 AM
It probably takes up to about two hours per game, but it mostly depends on how quickly each player takes their turn. My friends and i have been playing with the default 4-minute/turn timer - so whereas i tend to play my turns out quickly (usually sub one minute), one friend sometimes takes nearly all four to make his moves. I think that if you're thinking of getting into it, even the most time-strapped person should be able to find space for one game every couple of days. 


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 04, 2009, 02:59:32 AM
We play the f13 League with a two minute timer and I must say you get used to it pretty soon. While sometimes it happens that you cry for a few seconds more, all in all it's a much more spontaneous experience, much quicker, with less waiting definitely resulting in shorter games and more fun.

I play in the Italian League with a 4 minutes timer and games often stretch to 2 hours and change. Plus I hate having to wait 4 minutes. In the f13 League games range from 1 hour to 90 minutes, max. Don't think I've ever passed the 1 1/2 hour mark with a 2 minutes timer. Much, much healthier.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 04, 2009, 06:27:10 AM
I just bought it tonight. I haven't played in years. Most of my play was done during 3rd ed proper, none of this Living Rulebook guff (which was just changed so they could sell the miniatures without the cards that came in the box).

What are the rules around fouls? I can't for the life of me remember, but I seem to keep getting sent off. I may have even just quit a game in disgust right now. (Did win my first game back, against the PC though).

 :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: IainC on August 04, 2009, 06:30:05 AM
I just bought it tonight. I haven't played in years. Most of my play was done during 3rd ed proper, none of this Living Rulebook guff (which was just changed so they could sell the miniatures without the cards that came in the box).

What are the rules around fouls? I can't for the life of me remember, but I seem to keep getting sent off. I may have even just quit a game in disgust right now. (Did win my first game back, against the PC though).

 :why_so_serious:

Fouls are a roll against the armour value with a +1 for each assisting player. If the armour roll is a double then you are sent off (Dirty Tricks skill means you are only sent off on a double if the armour roll is failed).


Title: Re: Blood Bowl - for real
Post by: Hoax on August 04, 2009, 01:24:41 PM
They have nerfed fouls, it is no longer a good idea at all to use a foul action each turn.  Its a purely situational tactic now not a b&b part of each turn.  They have made Sneaky Git such a terrible skill as a result that I can't imagine when you would bother to take it except on a team like Goblins.


Title: Re: Blood Bowl - for real
Post by: schpain on August 04, 2009, 05:23:33 PM
It probably takes up to about two hours per game, but it mostly depends on how quickly each player takes their turn. My friends and i have been playing with the default 4-minute/turn timer - so whereas i tend to play my turns out quickly (usually sub one minute), one friend sometimes takes nearly all four to make his moves. I think that if you're thinking of getting into it, even the most time-strapped person should be able to find space for one game every couple of days. 

You referring to Sean or me?  In challenge options you can opt for 1 minute turns!!  he'll hit accept then realise when he's only moved 2 players  :drill:


Title: Re: Blood Bowl - for real
Post by: IainC on August 04, 2009, 06:44:54 PM
Played Aez tonight and the dice gods remembered that I need to be punished for something once again. Twice I had two dice blocks that came up two skulls followed by two more skulls on the reroll. I even had a three dice block that came up two skulls and a both down (on my Krox so no Block skill). Of the three fouls I threw, two resulted in a sending off and only once did I successfully manage to pick up the ball during the whole match. Not a great game for me but Aez did everything right and scored two TDs in the first half for a comfortable victory.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 05, 2009, 12:02:38 AM
Fouls are a roll against the armour value with a +1 for each assisting player. If the armour roll is a double then you are sent off (Dirty Tricks skill means you are only sent off on a double if the armour roll is failed).

I remembered the first part, wasn't sure about the second.

I'm already finding the "no visible dice" thing around armour and injury rolls annoying. I'll add fouls to that annoyance.


Now trying to figure out how this player account buisiness works online..

Also, does anyone have any idea whatsoever why BloodBowl has a poor remix of the Battlefield1942/Battlefield2 music as it's theme?  :uhrr:


Title: Re: Blood Bowl - for real
Post by: IainC on August 05, 2009, 12:07:20 AM
I'm already finding the "no visible dice" thing around armour and injury rolls annoying. I'll add fouls to that annoyance.

You can mouse over the target to see his stats and therefore his armour value. In most cases it's a straight roll unless you are fouling. Injury rolls are a separate 2d6 roll once the armour roll is failed so there's way to give you an idea of the injury you might cause before you've made your move.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 05, 2009, 12:20:19 AM
Yeah, I know how it works (I'm an old school minis gamer). I just like to see the dice And the chart. Probably because I'm an old-school minis gamer.  :grin:


Anyone up for a quick friendly game? I'm on now.


Title: Re: Blood Bowl - for real
Post by: Flinky on August 05, 2009, 12:50:26 AM
Yeah, I know how it works (I'm an old school minis gamer). I just like to see the dice And the chart. Probably because I'm an old-school minis gamer.  :grin:


Anyone up for a quick friendly game? I'm on now.

Not sure if this is what you're after but, in case you hadn't seen it, you can toggle the chat window in the bottom left to display all dice rolls. The only annoying thing about this setup is I often miss chat since I almost never leave the results tab.


Title: Re: Blood Bowl - for real
Post by: Aez on August 05, 2009, 06:41:46 AM
Not a huge problem, the chat icon start blinking when the opponent write something.


Title: Re: Blood Bowl - for real
Post by: Hoax on August 05, 2009, 08:34:55 AM
Azazel, make sure you are in the Steam f13 bb group whenever I feel like playing a public game I check who is online and start sending msg's.  Also make sure you switch from chat window to dice window like others have said.  You will still feel abused by the game since you and your opponent are standing there rolling the dice themselves but eventually you get over it when the feeling of "I've seen it all before" starts to set in.


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 05, 2009, 09:52:31 AM
So, Aez is basically the first f13 BB champion unless a miracle happens in Day #7. Cool!


EDIT: I suck, but I am the only one who didn`t lose with him so far  :grin:


Title: Re: Blood Bowl - for real
Post by: sidereal on August 05, 2009, 03:29:17 PM
Azazel, make sure you are in the Steam f13 bb group

You got me all excited that the game is on Steam.  But. . uh, no.  Still waiting until September.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 05, 2009, 07:49:03 PM
I won but goddammit my star kicker got killed on the last turn.

Went up 260 points after the game and got me The Proletarian, the death roller.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on August 05, 2009, 07:54:29 PM
2 injuries in a row on the 2nd or 3rd round, followed up with a KO a bit later.  I think someone slipped something in their stout before the game.   I did get the kill on his kicker, though.

Now to decide what team to use for the next league.  And also hire Tom Osbourne to provide coaching tips on football.


Title: Re: Blood Bowl - for real
Post by: Hoax on August 05, 2009, 09:21:43 PM
I finally won a game in my west coast private league (NAWBBL, I was 0-3 going into today), my orcs were up against a Chaos player who was down a CW to injury.  It was the perfect remedy since I out bashed him and the whole thing devolved into a giant scrum rather quickly.  I actually did a good job pushing my cage forward and forcing him to make desperate plays and the dice finally came to my rescue and punished him for them.  Once I was up 1-0 I stalled him out for 4 turns by just stacking vertical lines and making 2 dice blocks in front of him and threatening his beasty w/ the ball.  Since he only had one beast w/ agility 4 if I knocked it on the ground he was pretty much screwed so he had to be cautious and time ran out.  But not before I put a CW on a stretcher (thanks mighty blow!) which really turned the odds in my favor as I had ko'd another beast.

So I started the second half on defense but with a 1 player advantage and him down 2 CW's from the maximum and no mino btw.  I stalled him with vertical lines again and when he tried to run it right I pinned him on the sideline the second the block dice didn't go his way which thankfully happened quickly.  I ended up putting 3 of his players into the stands before he tried to run the ball to the left flank for a desperation pass.  He needed a blitz to clear the way and it wasn't to be, my orc grabbed the beastman by the horns and threw him to the ground.  I grabbed the ball, stalled at the goaline for another couple of turns and put in the insurance touchdown, I also smashed the knee of another CW.

Nobody grinds out a nasty face smashing win like orcs.  I got a second blitzer mighty blow and now I need to figure out how I'm going to contend with a goddamn rat ogre with juggernaut distracting me from the typical skaven silliness (thrower runs 7, passes it 3 squares for free to GR w/ block, who blitzes and runs 9 for easy td) sigh.

***

I can't wait to play against you guys since my starting team spending is so much more refined then it was when I made my team for this league.  I had read some idiot saying that you shouldn't worry about fan factor and I'm currently at fan factor 1 and always broke as a result.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 06, 2009, 01:19:40 AM
Azazel, make sure you are in the Steam f13 bb group whenever I feel like playing a public game I check who is online and start sending msg's.  Also make sure you switch from chat window to dice window like others have said.  You will still feel abused by the game since you and your opponent are standing there rolling the dice themselves but eventually you get over it when the feeling of "I've seen it all before" starts to set in.

Yep, will continue to do. Only problem is that not many are online when I get home - I'm at GMT+10

still re-learning the ropes so far, particularly on initial team setup.

Is there an easy way to tell during setup if you're kicking or recieving? I keep setting up in order to give the opposition a whalloping, only to find that I set up first and they're completely reorganised afterwards.



Title: Re: Blood Bowl - for real
Post by: Der Helm on August 06, 2009, 06:13:45 AM
Is there an easy way to tell during setup if you're kicking or recieving? I keep setting up in order to give the opposition a whalloping, only to find that I set up first and they're completely reorganised afterwards.
You can read in the "system messages window" if you won the coin throw.


I also think there is a message on the screen telling you if you are setting up for kicking or recieving.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 06, 2009, 08:02:41 AM
It says on the screen "ORGANIZE PLAYERS BEFORE KICKING OFF" or "ORGANIZE PLAYERS BEFORE RECEIVING KICKOFF"


Title: Re: Blood Bowl - for real
Post by: Aez on August 06, 2009, 08:12:18 AM

still re-learning the ropes so far, particularly on initial team setup.


The most important thing is to have at least 3 rerolls, 4 if possible.  Also, for most team, it's better to avoid the big guy for the first few game.  They are a huge source of turnover with their loner skill and lack of block.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 06, 2009, 09:27:16 AM
Well, the number of rerolls depends on the team. More expensive teams are going to end up with less rerolls just to get enough people on the field. I suppose there's an argument for letting your linemen be filled with mercs but fuck a bunch of taking my MVP awards away from people I keep.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on August 06, 2009, 11:40:28 AM

still re-learning the ropes so far, particularly on initial team setup.


The most important thing is to have at least 3 rerolls, 4 if possible.  Also, for most team, it's better to avoid the big guy for the first few game.  They are a huge source of turnover with their loner skill and lack of block.

Wood Elves could be an exception to that. Since your big guy won't ever be trying to pick up, catch or throw the ball lack of rerolls isn't such an issue and even without block it's really nice to have someone on your team who can give bashing a go. Of course he's probably not as useful as an extra 2 rerolls (which cost as much as him when setting up the team)


Title: Re: Blood Bowl - for real
Post by: Aez on August 06, 2009, 11:41:10 AM
You can't start a team with merc I think.  You need at least 11 players.  Expensive team should simply use more linemans.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 07, 2009, 01:58:52 AM
What the fuck???

Playing the AI - a skaven team threw the ball and then handed off the ball later on..


Title: Re: Blood Bowl - for real
Post by: IainC on August 07, 2009, 02:31:09 AM
What the fuck???

Playing the AI - a skaven team threw the ball and then handed off the ball later on..

Yes you can hand off in the same turn that you throw. You can't do more than one of each however.


Title: Re: Blood Bowl - for real
Post by: Azazel on August 08, 2009, 03:21:39 AM
Fuck that makes Skaven unpleasant. I assume it also makes WE's unpleasant as well.

for my latest "I don't know what my buttons do" question - is there a way to view my team roster once I'm in a game? I can't figure out how to or if it's even possible. That was always an important aspect of managing your players' SPP.


Title: Re: Blood Bowl - for real
Post by: Hoax on August 08, 2009, 10:10:17 AM
If you hit N 3-4 times you get the SPP readout which I think will do what you want it to do.


Title: Re: Blood Bowl - for real
Post by: Megrim on August 11, 2009, 07:55:04 PM
Come on fellas, get to the finals already. And post the replays, dammit!


Title: Re: Blood Bowl - for real
Post by: schpain on August 12, 2009, 01:00:14 AM
Come on fellas, get to the finals already. And post the replays, dammit!

We are kinda waiting to get into the next league!


Title: Re: Blood Bowl - for real
Post by: Aez on August 12, 2009, 05:08:45 AM
We still have one game to play I think.


Title: Re: Blood Bowl - for real
Post by: kaid on August 12, 2009, 08:18:45 AM
Fuck that makes Skaven unpleasant. I assume it also makes WE's unpleasant as well.

for my latest "I don't know what my buttons do" question - is there a way to view my team roster once I'm in a game? I can't figure out how to or if it's even possible. That was always an important aspect of managing your players' SPP.

Oh god yes they are the kings of the fast TD due to this. Its really darn hard to keep them from scoring unless the game gods are against them. One long throw a run and a hand off can score from one end of the field to the other.


Title: Re: Blood Bowl - for real
Post by: Aez on August 15, 2009, 05:53:02 AM
Should we force a draw and advance to the final round?


Title: Re: Blood Bowl - for real
Post by: Scadente on August 15, 2009, 06:24:38 AM
Thats me and Typhon, Im ready to play, but never catch him on steam


Title: Re: Blood Bowl - for real
Post by: Scadente on August 15, 2009, 09:05:18 AM
The Forces of Chaos clashed (with a total of five chaos warriors on field)...

Black Amnesty won 2-0 and killed one of the beasts in the process!


Title: Re: Blood Bowl - for real
Post by: Typhon on August 15, 2009, 09:35:34 AM
Sorry it took so long, work/personal life has been rough this week.  Work especially, quiet during the day (while at work), then stressful/tedious after hours. 

Took another ass-beating, I think I had three men on the field by the end of the game.


Title: Re: Blood Bowl - for real
Post by: Aez on August 16, 2009, 08:13:05 AM
(http://img504.imageshack.us/img504/1442/32537021.jpg) (http://www.freecodesource.com/image-hosting/view/img504/1442/32537021.jpg/)

Think I can make it?  Those stats are insane.  I think there's only one Skaven team in the top 50, they are random with their low armor so it's really hard to NEVER lose a game.  Also, I'm playing against all races, even if my draw is of course VS a dwarf team.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 16, 2009, 08:25:55 AM
The people at the top game the system. You won't make it.


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 19, 2009, 12:16:26 PM
I'll be back home in 4 days. Then we'll finally advance to day #7 to conclude the league and advance to the next one. Thanks for your patience.


Title: Re: Blood Bowl - for real
Post by: Hoax on August 19, 2009, 09:21:37 PM
Mwahahahahhahaahha

I just stomped some dwarves with the help of crazy generous block dice and receiving the initial kick, he had 3 player left on the field by the last turn.  I didn't cause any lasting damage but it got me an important 6 points which makes it conceivable I could earn promotion to the second division in Season 2 of our league (32 team west coast only league, top 2 teams in each randomly assigned division go to the top flight, 2nd and 3rd go to the 2nd division etc) though its still a bit of a long shot and I still need help.

Mostly though, stomping dwarves feels good.  Also getting 2 td's with my top player (should have been 3 he missed a catch and a pickup on turns 15 and 16) to get him to L3 was satisfying.  Can't wait for the f13 league to start up public league games are so bleh compared to private.


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 23, 2009, 01:55:37 PM
Day #7, the last one, is on. Let's do this and advance to the next season!

Scadente vs. IainC
Typhon vs. Falconeer
Aez vs. Cadaverine
Helm vs. Modern Angel


Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 23, 2009, 02:21:25 PM
Helm, I have a babby now but I'm still flexible enough to work around most anything you need as far as scheduling. I'm East Coast so let's work out an amenable time.


Title: Re: Blood Bowl - for real
Post by: Scadente on August 24, 2009, 05:03:36 AM
IanC, Im back home on the 27th, after that Im ready when you are (GMT timezone), Im guessing you are in Europe too, unless my cyberstalking skills are on their decline.


Title: Re: Blood Bowl - for real
Post by: IainC on August 24, 2009, 06:05:40 AM
IanC, Im back home on the 27th, after that Im ready when you are (GMT timezone), Im guessing you are in Europe too, unless my cyberstalking skills are on their decline.
COol, Yeah I'm in Germany so CET timezone. Looks like we'll get ours done at the weekend barring multiplayer connection problems.


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 26, 2009, 06:07:50 AM
I am up on Steam pretty much all day Typhon, if you feel like playing our match. How's the other three going?


Title: Re: Blood Bowl - for real
Post by: Typhon on August 26, 2009, 08:21:05 AM
I am up on Steam pretty much all day Typhon, if you feel like playing our match. How's the other three going?

I should be on tonight and tomorrow night between 7PM and 9PM EST, I'll see if I can find you.


Title: Re: Blood Bowl - for real
Post by: Hoax on August 27, 2009, 09:05:05 AM
If anyone wants to get into a private league and lives on the West Coast (PST/MST timezones are accepted, PST is the standard for scheduling games) I'm in a 32 team league that has its second season starting next week.

Here's the thread to get considered and put your name in line. (http://www.bloodbowldigital.com/forum/index.php?f=7&t=336&view=unread&rb_v=viewtopic#unread)

Its a good league, we've got something like 8 drops out of 32 teams, we're completely reforming the league based on Season 1 standings, so top 2 teams in each of the 4 divisions are  going to the first division 3rd and 4th to second division etc.  So Divisions 3 and 4 will have new coaches and old coaches rerolling teams along with a few of the weakest teams from season 1.





Title: Re: Blood Bowl - for real
Post by: Der Helm on August 30, 2009, 11:41:48 AM
Hm. I somehow forgot to burn my Blood Bowl files to CD before I upgraded to Vista and a new HD.

I did send an Email to Tech support, maybe they will reactivate my download rights ?


Title: Re: Blood Bowl - for real
Post by: Falconeer on August 30, 2009, 03:18:31 PM
Me vs. Typhon, 1 - 1.

I am the only one who didn't lose against the Aez juggernaut, and I'm the only one who didn't win against Typhon. I am happy he scored some points, though.

What's up with the remaining games, guys? You all bored/dead or what? Last match to advance to Season 2 or something.


Title: Re: Blood Bowl - for real
Post by: Aez on August 30, 2009, 03:28:18 PM
Steam says Cadaverine has not been online for 22 days...



Title: Re: Blood Bowl - for real
Post by: Modern Angel on August 30, 2009, 03:38:31 PM
I have not heard from Der Helm. I am ready to play whenever.


Title: Re: Blood Bowl - for real
Post by: IainC on August 30, 2009, 04:15:26 PM
Scadente and I have tried to play three or four times so far but we keep getting stymied by the multiplayer issue. We can both play other random people and we've been able to play other league games but no amount of spamming invite, restarting the client, bouncing our routers etc will let us connect in game. We've decided that if we can't get past it by the time the last game from the rest of you is finished, we'll call it a draw.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on August 31, 2009, 04:58:17 PM
Steam says Cadaverine has not been online for 22 days...

Yeah, I've been busy with work for the last month or so.  And I rarely log in to Steam on top of that.  Anytime after 5:30 PM CST during the week, or whenever on the weekend, and we can get my loss wrapped up.   :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Demonix on September 01, 2009, 12:14:48 PM
When is this going to be available through steam?


Title: Re: Blood Bowl - for real
Post by: Megrim on September 01, 2009, 02:13:19 PM
September, supposedly.


Title: Re: Blood Bowl - for real
Post by: IainC on September 03, 2009, 05:04:06 PM
Scadente and I finally played our game tonight after several frustrating failures to get the game to connect over the past few days. He outplayed me for a 2-0 victory. I had a couple of scoring opportunities but they weren't reliable, requiring that Skinks managed to throw a ball accurately and then catch same. Unfortunately I never got to test the strength of their throwing arms as I managed to fail stupid stuff like dodge rolls or two dice blocks with a reroll every time I was setting the move up. Also my team were clearly wearing their training armour as I could only field half a team for most of the match due to injuries and terrible recovery rolls.

I don't think I'll finish last though so I'm pretty happy with things overall.


Title: Re: Blood Bowl - for real
Post by: Typhon on September 04, 2009, 05:54:47 AM
I've got last locked up tight!


Title: Re: Blood Bowl - for real
Post by: sidereal on September 04, 2009, 05:24:57 PM
September, supposedly.

It's September!  Make it happen. 


Title: Re: Blood Bowl - for real
Post by: Cadaverine on September 08, 2009, 06:46:24 PM
In the event that it hasn't been done already, I'm going to forfeit my match, as I no longer have the time to play.


Title: Re: Blood Bowl - for real
Post by: Falconeer on September 09, 2009, 06:19:37 AM
Ouch! What happened, Cadaverine? Good or bad stuff?


Title: Re: Blood Bowl - for real
Post by: Cadaverine on September 09, 2009, 11:28:16 AM
Little of both.  Lost about half our team at work, so things are a bit hairy while waiting for management to get it's act together, and replace people.  Since our manager, and the two asst managers will be leaving, I figure I might actually put in some extra effort, and shoot for one of their jobs.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on September 12, 2009, 03:31:29 PM
Der Helm, am I to presume that we won't be playing our match?


Title: Re: Blood Bowl - for real
Post by: Megrim on September 12, 2009, 11:28:30 PM
September, supposedly.

It's September!  Make it happen. 

I wish it were so. The September release is rumoured to be bringing in Dark Elves (which happen to be my favourite team), along with a host of other fixes.


Title: Re: Blood Bowl - for real
Post by: Teleku on October 12, 2009, 09:16:29 AM
So, I cannot find any info about when the fuck this game is going to be released on steam.  Anybody know anything?


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 19, 2009, 01:32:29 PM
Well,

Quote
Dark Elves: the free Add-on available now!

Today, Blood Bowl welcomes a new playable race as the dreadful Dark Elves join the 8 other races already in the game. The newcomers may be the last to enter, but they have every other team aghast with fear and awe in equal measure. For they encompass the best traits of the best teams in the whole of the Blood Bowl world, in one perfect package. Or so their arrogant coaches would have you believe!

Starting today, every Blood Bowl PC player can download the Dark Elves add-on for free! As they are included as a fully playable race for both the solo campaign or in multiplayer mode.

The Blood Bowl community is constantly growing everyday and already has a lot to celebrate. They will be celebrating even more as we announce many more big surprises already planned for the coming months!

And still no Steam. What the hell.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 19, 2009, 02:05:26 PM
Almost missed this, from the previous patch:

Quote
- Matchmaking is available


Title: Re: Blood Bowl - for real
Post by: Ironwood on November 19, 2009, 02:38:41 PM
Yeah, just got that e-mail too.

And I have two weeks holiday starting tomorrow.

 :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Prospero on November 19, 2009, 02:41:46 PM
And still no Steam. What the hell.

Ask and thou shalt receive (http://store.steampowered.com/app/11170/)


Title: Re: Blood Bowl - for real
Post by: Hoax on November 19, 2009, 04:12:21 PM
f13 league now plox.  I abandoned a really cool league when I moved because I hate online commitments.



Title: Re: Blood Bowl - for real
Post by: Megrim on November 19, 2009, 04:48:30 PM
I take it that the current f13 league is dead? Also, Dark Elves were released last night (see above).

* Edit: derp, read Prospero's post.

Wait no, it was actually Falconeer. Jesus christ i'm slow today.


Title: Re: Blood Bowl - for real
Post by: schild on November 19, 2009, 04:54:19 PM
If this got put on Steam, I'd play it. In fact, it's the only game ever I really "liked" Dark Elves in. So uhhhh, this is lame.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 19, 2009, 05:37:06 PM
The last league lost its momentum at the end of July, summer hit, I left for the States and a few others had prolonged absences due to holidays. More, the game never made it easy for people to arrange games and our f13 Bloodbowlers Steam group didn't completely solved the problem, and I'm sure at some point everyone got tired to use slow forum PMs or unanswered Steam IMs. The league has been a success in my opinion, even without its final chapter. The funny thing is that we don't have a winner despite 6 and an half weeks played. in fact, with just one match to play, the standing is:

#1 Aez - 16 points
#2 Helm - 13 points

If Aez loses his last match (vs. Cadaverine) and Helm wins (vs. Modern Angel), then we need a final tiebreaking match to declare a winner.
I'd love if you people would try and play those two finale games.


I'm all up for a new, better league. Of course we need at least 8 players and I am not sure it can be done. Who would be up for it?


Title: Re: Blood Bowl - for real
Post by: Aez on November 19, 2009, 05:45:38 PM
Oh wow, I haven't played in age.  I'm on steam allot - Cadaverine : simply send me a msg and we can play.

(http://img254.imageshack.us/img254/2793/panel09.jpg) (http://www.freecodesource.com/image-hosting/view/img254/2793/panel09.jpg/)


Title: Re: Blood Bowl - for real
Post by: schild on November 19, 2009, 05:48:45 PM
Quote
Available: November 26th, 2009
This game will unlock in approximately 6 days and 19 hours

Someone should gift me it because I just bought Armored Princess without looking at coming soon.

Not because I'm a whore though.


Title: Re: Blood Bowl - for real
Post by: Prospero on November 19, 2009, 05:51:23 PM
I'm in for a league. I'll suck because I'm trying to play too many games right now with too little time, but hey, someone has to be the curvemeat.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 19, 2009, 05:54:47 PM
Yeah Aez and Cadaverine, play that one. It would be nice to have a full Season done, but to make it simple if Aez gets a point out of Cadaverine then Helm match only serves to see who ends up second (Helm has 13 points, Modern Angel 12).

So, league?

Falconeer
Prospero
Hoax
Schild if Christmas comes early

Who else?


Title: Re: Blood Bowl - for real
Post by: Megrim on November 19, 2009, 06:51:49 PM
Me.


Title: Re: Blood Bowl - for real
Post by: sidereal on November 19, 2009, 10:11:12 PM
In.  But sometime in the future.  mid-Decemberish.  I've got LOTRO, FM10, Dragon Age, and Torchlight commitments.


Title: Re: Blood Bowl - for real
Post by: schild on November 19, 2009, 10:27:12 PM
Turns out I will be getting a copy, but not from one of you folks. Rather, I might have to BiiF it or something.


Title: Re: Blood Bowl - for real
Post by: Kail on November 19, 2009, 10:40:07 PM
I know nothing about how to play this game at all, but depending on how quick I can get my financial problems worked out, I might be up for a league, if you need someone to populate the bottom rungs of the ladder.


Title: Re: Blood Bowl - for real
Post by: Llyse on November 19, 2009, 11:34:26 PM
Blood bowl addict signing in  :awesome_for_real:



Title: Re: Blood Bowl - for real
Post by: Hoax on November 19, 2009, 11:51:09 PM
Blood bowl addict signing in  :awesome_for_real:


:awesome_for_real: :awesome_for_real: :awesome_for_real:



Title: Re: Blood Bowl - for real
Post by: Falconeer on November 20, 2009, 12:29:43 AM
In.  But sometime in the future.  mid-Decemberish.  I've got LOTRO, FM10, Dragon Age, and Torchlight commitments.

The league takes you a match of 90 minutes every 10 days or something.
If you have the game, you should consider joining now. Mid december the league will be probably in progress and the next one wouldn't be before february.

So

Falconeer
Prospero
Hoax
Schild
Megrim
Llyse

? Kail
? Sidereal

Interestingly, so far not a single one (but me) from the first f13 league is joining.


Title: Re: Blood Bowl - for real
Post by: IainC on November 20, 2009, 01:17:28 AM
I'll be in again.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 20, 2009, 11:00:37 AM
Great, so we already have 7 sure starters. Aez or Helm, whoever will end up winning the 1st league, will be FORCED to partecipate to the second one. No, seriously. That's make 8 of us, potentially 10 with the undecisive twos. Ironwood? You?

This time we would set a time limit for playing a game, a very loose one like 2 weeks. If a game can't be arranged in two weeks then we'll force a loss (or a tie) and move on to next week. It's a 90 minutes every two weeks thing. Can't be that committing. Come on guys.


Title: Re: Blood Bowl - for real
Post by: Astorax on November 20, 2009, 11:06:58 AM
I'm in on a Bloodbowl league... BOOYA!


Title: Re: Blood Bowl - for real
Post by: Cadaverine on November 21, 2009, 06:57:55 AM
So I fired it up this morning, and gave the Dark Elves a try.  Got manhandled by Skaven.  I can't imagine I'd have had a team left after facing Dwarves, Chaos, or Orcs.


Title: Re: Blood Bowl - for real
Post by: Aez on November 21, 2009, 06:58:44 AM
y0 - you and me - now.


Title: Re: Blood Bowl - for real
Post by: GenVec on November 21, 2009, 08:06:22 AM
I bought the game just in time to miss out on the last league.

Sign me up.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 21, 2009, 09:16:28 AM
f13 Blood Bowl League, Season #2

1 - Falconeer
2 - Prospero
3 - Hoax
4 - Schild
5 - Megrim
6 - Llyse
7 - IainC
8 - Astorax
9 - Genvec

10 - ? Kail ?
11 - ? Sidereal ?
12 - ? Ironwood ?
13 - ? Aez ?
14 - ? Helm ?
15 - ? Modern Angel ?
16 - ? Scadente ?
17 - ? Typhon ?

Cmon maggots.


Title: Re: Blood Bowl - for real
Post by: IainC on November 21, 2009, 09:27:59 AM
Are we using fresh teams or can we continue with the teams from the first league/public leagues?


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 21, 2009, 09:31:12 AM
I'd say let's vote.
I liked the idea of using the old teams. Some are better than they were but some are not, so it wouldn't be an absolute advantage. But it's cool to have a fresh start too.

Persistance is one of the coolest things about Blood Bowl, so starting with fresh teams is a bit of a letdown. At the same time, it's something that is cool only for the few that were in the old league, while the new guys would only feel penalised.

Vote!
What do you think?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on November 21, 2009, 10:19:36 AM
I'm game but I want to actually finish. I probably can't go more than one game a week every week. baby and all.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 21, 2009, 10:32:52 AM
The idea is to force the limit for each match at two weeks. So definitely not more than one game a week. Probably less.
And to finish, you just need to find Helm and force him to play that last one. That would be awesome.


Title: Re: Blood Bowl - for real
Post by: Aez on November 21, 2009, 12:00:50 PM
I would only consider it with fixed playtime.  More than 50% of my match have been hell to set up.  Waiting on other was also boring.  Is it possible to plan a agenda and you simply lose if you don't show up?


Title: Re: Blood Bowl - for real
Post by: Segoris on November 21, 2009, 03:27:16 PM
Once Steam unlocks this, I'll give the league a shot. Never played the table top version but this just looks badass.


Title: Re: Blood Bowl - for real
Post by: Kail on November 21, 2009, 04:22:44 PM
Persistance is one of the coolest things about Blood Bowl, so starting with fresh teams is a bit of a letdown. At the same time, it's something that is cool only for the few that were in the old league, while the new guys would only feel penalised.

Vote!
What do you think?

I'm going to get the shit kicked out of me anyway, I wouldn't mind if you guys kept your teams.

Also, someone should Radicalthon this.  Is there a demo recording option in this game?


Title: Re: Blood Bowl - for real
Post by: Aez on November 21, 2009, 04:29:36 PM
Yeah, sign me in anyway.  For those interested in keeping their team, remember that mine is now a HUGE advantage.


Title: Re: Blood Bowl - for real
Post by: Hoax on November 21, 2009, 05:36:18 PM
I think we should start with fresh teams since that was always pretty much the plan.  But if it gets us an extra coach I'm fine with reusing the teams from the last season.  Either way.


Title: Re: Blood Bowl - for real
Post by: Azazel on November 21, 2009, 07:13:09 PM
I'd like to, but I'm not sure how doable it would be to set up games with US-based players given the time differences. I'd also prefer a fresh league.


Title: Re: Blood Bowl - for real
Post by: Hoax on November 21, 2009, 07:38:43 PM
If we've got 12+ we could do two divisions, a North America and EU timezone then do playoffs!  Yessssss


Title: Re: Blood Bowl - for real
Post by: Megrim on November 22, 2009, 12:22:24 AM
I'd like to, but I'm not sure how doable it would be to set up games with US-based players given the time differences. I'd also prefer a fresh league.

It's mostly fine if people actually bother to communicate properly, and even if the weekdays are unworkable there is usually little issue with setting up a game over a weekend. Either way i'm in the same boat as you.


On the topic of old teams versus new teams; i'm mostly ambivalent but given that you guys have only played a single tourney, the team ratings shouldn't be higher then the 1500s so if we decide to have a re-start i doubt that it will take overlong to re-develop the teams. Furthermore, our new players might not be aware of the interactions between different teams at different ratings so it might be more fair to start everyone on a blank slate (then again, it might not matter).

Ultimately it's all good fun, so i don't think i'll mind whichever way we go.


Title: Re: Blood Bowl - for real
Post by: Typhon on November 22, 2009, 06:54:31 AM
f13 Blood Bowl League, Season #2

1 - Falconeer
2 - Prospero
3 - Hoax
4 - Schild
5 - Megrim
6 - Llyse
7 - IainC
8 - Astorax
9 - Genvec

10 - ? Kail ?
11 - ? Sidereal ?
12 - ? Ironwood ?
13 - ? Aez ?
14 - ? Helm ?
15 - ? Modern Angel ?
16 - ? Scadente ?
17 - ? Typhon ?

Cmon maggots.

Sorry, work/personal life make this a non-starter for me in 2009.  But actually that's good because it will give me a chance to use the dark elves and (possible) suck less in the next league.


Title: Re: Blood Bowl - for real
Post by: Ironwood on November 22, 2009, 07:26:08 AM
Sure.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 22, 2009, 09:07:58 AM
1 - Falconeer
2 - Prospero
3 - Hoax
4 - Schild
5 - Megrim
6 - Llyse
7 - IainC
8 - Astorax
9 - Genvec
10 - Modern Angel
11 - Segoris
12 - Ironwood
13 - Aez
14 - Azazel

15 - ? Kail ?
16 - ? Sidereal ?
17 - ? Helm ?
18 - ? Scadente ?

Anyone else?


Title: Re: Blood Bowl - for real
Post by: Der Helm on November 23, 2009, 01:14:16 AM
I completely forgot about this game when my email for a refreshed download-link was never answered.

Should I be able to get my hands on this game (and my account information) again, I'll glady fight that last match.

I'd also like to sign up for the new league, I vote for fresh teams, since I knew nothing about the game when I rolled those lizzards.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 23, 2009, 01:27:06 AM
And you almost won the League! Play tha last game, Helm, so we can move on. I'm sure Modern Angel is up for it.

That said, I installed the game on my new computer and the fucking thing says I'm out of "installations", did it on too many machines. Gives links to solutions, non of them works. Sends me to an official "manual unlocker" tool, no go. Had to write a pissed off email, and 24 hours later I got the code unlocked for a new installation.

What about newer installations in the future, a few years from now? Never felt angrier about a game and copy protection.


Title: Re: Blood Bowl - for real
Post by: schpain on November 23, 2009, 02:24:30 AM
i'm in


Title: Re: Blood Bowl - for real
Post by: Astorax on November 23, 2009, 10:26:48 AM
Falconeer, you have to manually unregister the game from old installs to gain back the slot.  I believe there's even a handy shortcut from the start menu folder to do it.  Yes, it's a pain.  Yes, they realize it's a pain.  No, it wasn't Cyanide's choice.  Focus is the worst publisher in the history of publisher.  I actually had one of their marketing guys email me back because I was making them look like fucking retards on the Bloodbowl website.

Having said that, if you reuse coaches it basically means we'll never be able to, as new coaches, play a finesse team and have a snowball's chance in hell of being competitive...which is fine, just know that's the call you guys are making if you reuse the teams from last season.  The problem is finesse teams rely on being able to get ahead of the skill curve with wins and SPP...if the team's a season behind, there's not a snowball's chance in hell of making it. :)


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 23, 2009, 11:00:41 AM
If you can't unregister an install cause old computer(s) went to hell you are screwed (edit: not screwed as you can yell them in mail and get it unscrewed. Still, what if they discontinue the game at some point, no one rplies your emails and it gets unscreweable?). That's what happened top me. One installed computer went to hell, the other two just refused to unregister. "Unknown error". Seriously.


Title: Re: Blood Bowl - for real
Post by: Demonix on November 23, 2009, 11:13:04 AM
I'm in for league play.


Title: Re: Blood Bowl - for real
Post by: Astorax on November 23, 2009, 11:25:23 AM
Yeah, that's pretty much lame.

At least they've been pretty good (from what I've seen) of just handing out more installs to people without too many questions when the shit goes bad.


Title: Re: Blood Bowl - for real
Post by: sidereal on November 23, 2009, 12:49:31 PM
But to Falconeer's point, and it bears repeating, if they go under then there's nobody there to hand out more installs.  In 10 years if you still want to fire you up some Blood Bowl and whoops, no more installs and they've shit the bed in the global econopocalypse, you better hope you can find a crack somewhere.  Otherwise, you can't play the game you bought.

Anyone know if the Steam version also contains the shitty DRM?  I have more faith in Valve than Cyanide.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on November 23, 2009, 04:30:45 PM
Traditionally don't companies with that sort of DRM, if they're about to go under, issue patches that remove that limitation from the game? I mean it's entirely possible that they won't just like it's possible that they won't go under (hopefully not) but it doesn't seem like an end of the world thing.


Title: Re: Blood Bowl - for real
Post by: Aez on November 23, 2009, 04:38:14 PM
Can you burn the install file or torrent a working version?  Your online account linked to CDKey is what you really need.


Title: Re: Blood Bowl - for real
Post by: sidereal on November 23, 2009, 04:40:09 PM
Who said end of the world?  It's not about whether it would be physically possible to continue playing your game if you jump through some hoops (or maybe it's not possible!  who knows?!)  It's about what level of hoop-jumping is appropriate when you just dropped a bunch of money on the game and the pirates are giggling and playing to their hearts' delight.  The answer is that the appropriate level is 0.  0 Jumps.  I want to be able to say 'I want to play Blood Bowl' in 10 years and be playing it within half an hour.  

One reason I'm okay with Steam even though it's got its own sort of DRM is that it's actually FEWER hoops to jump through than going into my basement and finding which scratched up disk has an old game on it, then trying to find the patches online.  But if in 10 years it won't let me install because it phoned home to some nonexistant server to see if I have enough SecuROM installs left, and my solution is to e-mail someone and wait a day (read the Cyanide forums.  This is happening right now, much less 10 years from now) to maybe get it resolved, or hunt down an official crack somewhere that's probably just a trojan anyway, then that's too many jumps EVEN THOUGH IT'S NOT THE END OF THE WORLD.

So no, I won't buy a game that has that shitty little envelope around it.


Title: Re: Blood Bowl - for real
Post by: Der Helm on November 23, 2009, 04:43:36 PM
Can you burn the install file or torrent a working version?  Your online account linked to CDKey is what you really need.

The pop-up that demanded that I enter my serial-number (which I actually found, yay!) scared me, so I have to wait for their customer support to get back to me.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 23, 2009, 05:54:01 PM
I burned the file. But to INSTALL, it has to connect to their server to get an authorization. I don't know how it works but no, doesn't matter what yoiu saved Without their online authorization nothing works, even if you burned the original files OR the folder with the pre-installed game. Pathetic.


Title: Re: Blood Bowl - for real
Post by: Der Helm on November 25, 2009, 05:43:18 AM
Ok, got it installed, but I can't play online...

Their customer support remains silent, so far... :heartbreak:


Title: Re: Blood Bowl - for real
Post by: Aez on November 25, 2009, 09:54:42 AM
With some luck Steam might recognize the serial number and let you get the game.


Title: Re: Blood Bowl - for real
Post by: Llyse on November 29, 2009, 07:18:11 AM
Soooooooooooo  :pedobear:

People bored of playing Dark Elf on Dark Elf rapefests?

 :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Demonix on November 29, 2009, 08:15:33 AM
Soooooooooooo  :pedobear:

People bored of playing Dark Elf on Dark Elf rapefests?

 :awesome_for_real:

Screw da elves, I've got a chaos team! 

No muties yet, tho :(


Title: Re: Blood Bowl - for real
Post by: Hoax on November 30, 2009, 06:14:01 PM
Well? Well?  Welllllll?

Also if anybody wants to get some practice games in pm me, find me on Steam, find me on LoL or find me on vent.


Title: Re: Blood Bowl - for real
Post by: Demonix on December 01, 2009, 07:35:41 AM
Playing a campaign (turn based), I've noticed that the computer likes to try dodge a lot.  A LOT.  Makes sense for gobbos, not so much for orks.

Speaking of the league, is it going to be real time or turn based?


Title: Re: Blood Bowl - for real
Post by: Megrim on December 01, 2009, 07:53:17 AM
Ugh, turn based. Real-time doesn't exist as far as Blood Bowl players are concerned. Well, at least the 'serious' ones anyway. Also, i highly recommend reading the documentation provided with the game if you haven't already. Having a basic understanding of the rules, tackle zone modifiers, strength assists on blocks, basic rolls involved, etc, makes a huge difference.


Title: Re: Blood Bowl - for real
Post by: Teleku on December 01, 2009, 08:22:12 AM
Arg, missed the thread rez.  I'll probably buy this on steam soon, would like to join the league.


Title: Re: Blood Bowl - for real
Post by: Llyse on December 01, 2009, 07:18:23 PM
I've pmed Hoax for his SteamID, pm me if you're interested in some friendly games


Title: Re: Blood Bowl - for real
Post by: Falconeer on December 02, 2009, 02:05:21 AM
I've been slacking, I am sorry. Personal real life stuff.

I'll come up with a serious League #2 post in a couple of days. I am still deeply hurt that League #1 fell 2 matches out of 28 short of completion though.


Title: Re: Blood Bowl - for real
Post by: Der Helm on December 02, 2009, 05:28:43 AM
I've been slacking, I am sorry. Personal real life stuff.

I'll come up with a serious League #2 post in a couple of days. I am still deeply hurt that League #1 fell 2 matches out of 28 short of completion though.
Well, I can't play online at the moment, because the tech support (or any of the emails mentioned on the forums) answers my e-mails.

Which is a shame really, my lizzards would have ripped Aez's team appart.  :heart: :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: proudft on December 03, 2009, 01:42:10 AM
Put me in, coach!  By the time the league gets set up, I'll probably have figured out what to play.  Tried lizard men, dark elves, skaven, chaos, and humans so far.  :grin:


Title: Re: Blood Bowl - for real
Post by: Ingmar on December 03, 2009, 02:00:23 AM
I could probably do this too if the time zones work out, I tend to play late Pacific time though.


Title: Re: Blood Bowl - for real
Post by: Demonix on December 03, 2009, 10:38:51 AM
True story:

I was playing a single player campaign last night vs an orc team, who hired varag ghoul chewer for one game(really good star player from back in the day).

Well, someone must have slipped him some bad beer, because he couldn't make a dodge roll to save his life, and he tried 5 times.  Every time he would go down and end up stunned.  He threw a couple of blocks but ended up on the ground.  It was...comical.

We also spent 3 turns bobbling the ball bewteen us, no one could pick up the damn thing, lol.

Waste of 240k gold on thier part, but I don't know how the computer ends up having so much money to spend, unless its tied to the difference in team value (like the cards in the board game).

Also:  anyone else notice that computer REALLY likes to dodge?  its strange, because its completely opposite to how I've seen it played out in the board game. 

Also also:  Current casualty record - 6 vs wood elves.  VENGANCE!


Title: Re: Blood Bowl - for real
Post by: proudft on December 03, 2009, 11:19:18 AM
Waste of 240k gold on thier part, but I don't know how the computer ends up having so much money to spend, unless its tied to the difference in team value (like the cards in the board game).

Yep, there's handicapping - that Inducements step in pre-game setup.


Title: Re: Blood Bowl - for real
Post by: Segoris on December 04, 2009, 07:52:12 AM
Also also:  Current casualty record - 6 vs wood elves.  VENGANCE!

That's the one thing I've done well in this game, kill wood elves. Only got to 4 or 5 though before finally getting caught. I suck at the rest of the game, but when it comes to killing wood elves I take pride in doing it well and efficiently. Next time, I'm buying some refs and hoping I can win by some sort of slaughter rule after killing their entire team.



Title: Re: Blood Bowl - for real
Post by: Demonix on December 04, 2009, 08:00:28 AM
Also also:  Current casualty record - 6 vs wood elves.  VENGANCE!

That's the one thing I've done well in this game, kill wood elves. Only got to 4 or 5 though before finally getting caught. I suck at the rest of the game, but when it comes to killing wood elves I take pride in doing it well and efficiently. Next time, I'm buying some refs and hoping I can win by some sort of slaughter rule after killing their entire team.



You kind of have to, because they have a 2 turn scoring play, or a 1 turn with luck.  first time I went up against wood elves, they beat me 2-1, and the second time they ALMOST did it on the last turn but they failed thier push roll to get into the end zone, thank god.

So you kick em down and keep em down.

Also, my guys arent very sneaky, my current record is 3 ejections :)  Helooooo chaos!



Title: Re: Blood Bowl - for real
Post by: Kail on December 04, 2009, 05:28:07 PM
Well, I think I'm getting better at this game.  I can beat the computer on Easy mode, anyway.  But not with Goblins.  Anyone know how the hell you're supposed to play them?  The documentation goes on about how you can afford a million of them, but you can't field more guys than the other team has, and goblins get the shit kicked out of them by anything else, so having a dozen guys on the bench does me no good when I only have half as many players on the field due to slaughtering.  The secret weapon units are okay, but they get sent off after the next kick.  The Troll is decent, but spends half his turns picking his nose.  Tossing goblins seems to be the computer's strategy, but you have to make, like, nine rolls, or it ends up planting your Goblin and leaving the ball rolling gently to a stop at the feet of your opponent's runner.  They can't pass, can't run, can't block... how do you play as them?


Title: Re: Blood Bowl - for real
Post by: Hoax on December 04, 2009, 10:40:31 PM
If you have 2 trolls and secret weapon your team is actually really scary for the other team.  But they are not designed to be balanced, they are without a doubt weaker then the other teams.


Title: Re: Blood Bowl - for real
Post by: NowhereMan on December 05, 2009, 09:38:29 AM
Goblins basically are all about high risk/high reward plays that generally result in getting stomped but sometimes give you unstoppable plays. That and fouling, basically you use the secret weapons one at a time, hope you can do a lot of damage to the other team and foul everyone and everything that's lying down.


Title: Re: Blood Bowl - for real
Post by: Demonix on December 07, 2009, 10:39:01 AM
Was doing some reading, found out that casualties that occur during fouling no longer give SPP (both game and new BB rules).  I am one sad chaos coach, we need all the SPP we can get!


Title: Re: Blood Bowl - for real
Post by: carnifex27 on December 07, 2009, 11:51:41 AM
If the next league hasn't started yet I'll throw my doorven hat in the ring.  I am bobby1328 on steam.  (don't try and chat me..... I'm really shy, then I talk a stupendous amount of shit)


Title: Re: Blood Bowl - for real
Post by: Azazel on December 07, 2009, 04:09:07 PM
Was doing some reading, found out that casualties that occur during fouling no longer give SPP (both game and new BB rules).  I am one sad chaos coach, we need all the SPP we can get!

Nooooooooooooo!


Title: Re: Blood Bowl - for real
Post by: Hoax on December 07, 2009, 04:45:02 PM
Fouls have been nerfed insanely hard now, you basically don't foul while the game is in reach to win except in the rarest of circumstances now.


Title: Re: Blood Bowl - for real
Post by: Teleku on December 08, 2009, 12:52:39 AM
Bought the game, and am enjoying it.

HOWEVER

It is beyond god damn stupidly hard to just pick up the ball.  At least for me.  Because my guys keep screwing up picking up the fucking ball over and over and OVER again.

 :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see: :oh_i_see:


Title: Re: Blood Bowl - for real
Post by: Hoax on December 08, 2009, 01:19:03 PM
You are picking it up with the wrong guys, every team basically has someone who you buy only so you have someone who can handle picking up the ball.  Also one of the early roles for a level'd up player is guy who picks up the ball without failing so often.


Title: Re: Blood Bowl - for real
Post by: Ingmar on December 08, 2009, 01:35:34 PM
Also having an enemy player next to the ball makes it harder to pick up, so always knock the guys around the ball away or on their butts before you try to pick it up.


Title: Re: Blood Bowl - for real
Post by: proudft on December 08, 2009, 01:48:34 PM
Or play teams with actual Agility scores!   :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Teleku on December 08, 2009, 02:28:29 PM
You are picking it up with the wrong guys, every team basically has someone who you buy only so you have someone who can handle picking up the ball.  Also one of the early roles for a level'd up player is guy who picks up the ball without failing so often.
And what if said guy is nowhere near the ball thats just been dropped?
Or play teams with actual Agility scores!   :awesome_for_real:
I was playing Wood Elves  :oh_i_see:

Though I was Dwarfs before that when also having the problems.  I apparently just suck at rolling.


Title: Re: Blood Bowl - for real
Post by: Ingmar on December 08, 2009, 02:45:17 PM
You are picking it up with the wrong guys, every team basically has someone who you buy only so you have someone who can handle picking up the ball.  Also one of the early roles for a level'd up player is guy who picks up the ball without failing so often.
And what if said guy is nowhere near the ball thats just been dropped?

Run him over there and in the mean time beat the shit out of anyone else who tries to get near it!


Title: Re: Blood Bowl - for real
Post by: Megrim on December 08, 2009, 08:37:47 PM
You are picking it up with the wrong guys, every team basically has someone who you buy only so you have someone who can handle picking up the ball.  Also one of the early roles for a level'd up player is guy who picks up the ball without failing so often.
And what if said guy is nowhere near the ball thats just been dropped?

Run him over there and in the mean time beat the shit out of anyone else who tries to get near it!


Title: Re: Blood Bowl - for real
Post by: Falconeer on April 01, 2010, 10:32:06 AM
Blood Bowl Legendary Edition. (http://bloodbowl-game.com/index.php?rub=news-info&id=158)
Expansion that is bigger than the original game. 12 races on top of the actual 8 for a total of 20. Hell yeah.

Quote
2010-04-01
Blood Bowl: Legendary Edition!

We are honored to reveal Blood Bowl: Legendary Edition, that will come out on PC at the end of 2010!
 
Blood Bowl: Legendary Edition is the ultimate Blood Bowl edition! 12 new playable races join the 8 races already available in the 2009 edition. Blood Bowl fans will thus find all their favourite races from the original board game. Undeads, Amazons, Ogres and 9 other races enter Blood Bowl's tournaments. All 20 races have their personal style, tactics and unique skills which give each game a diversity rarely seen in a strategy game.
 
There will be also new, more impressive stadiums to welcome all these new teams. From the snowy Norse stadium to the creepy interior of a crypt, the change of scenery is guaranteed.
 
A new Story mode is introduced, in which players will play as a freelance coach. They will have to lead several famous teams and take up many challenges through a story revealing the origins of Blood Bowl, the Old World and its many races that relentlessly compete with each other in merciless games. A newly scripted tutorial will teach all new comers everything they need to know about coaching a Blood Bowl team!
 
Of course, in order to stay as close as possible to the official rules, many additions and updates have been made to better match the latest Living Rulebook edition, used in all official board games official tournaments.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on April 01, 2010, 12:37:31 PM
my knee-jerk reaction is that is an elaborate April Fools joke, but I hope not.


Title: Re: Blood Bowl - for real
Post by: Threash on April 01, 2010, 12:41:17 PM
If it was it would be slightly funny i would hope. 


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 15, 2010, 04:40:36 PM
Legendary Edition out on October 28th. 30% off if you own any of the previous versions.

New f13 League anyone? I wonder how the hell is gonna work, can I make a league with Legendary and Regular owners? We'll see.

Here's the whole roster of races. AWESOME.

http://www.bloodbowl-game.com/index.php?rub=races-home-bble


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 15, 2010, 04:56:42 PM
As if a league would ever get finished.... :(


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 15, 2010, 05:56:45 PM
Well, it was a "test league", and quite succesful I must say as it would be apparent to anyone patient enough to read back the whole thread. Of the 28 scheduled match, I think 25 has been regularly played. Quite a feat! Still, here's what happened, starting from my last post about it:


The last league lost its momentum at the end of July, summer hit, I left for the States and a few others had prolonged absences due to holidays. More, the game never made it easy for people to arrange games and our f13 Bloodbowlers Steam group didn't completely solved the problem, and I'm sure at some point everyone got tired to use slow forum PMs or unanswered Steam IMs. The league has been a success in my opinion, even without its final chapter. The funny thing is that we don't have a winner despite 6 and an half weeks played. in fact, with just one match to play, the standing is:

#1 Aez - 16 points
#2 Helm - 13 points

If Aez loses his last match (vs. Cadaverine) and Helm wins (vs. Modern Angel), then we need a final tiebreaking match to declare a winner.
I'd love if you people would try and play those two finale games.


Since Der Helm had to forfeit his match vs. Modern Angel due to the inability to launch the game under Vista leaving Modern Angel's invitations unattended (see posts of by Aug. 30 and Nov. 23, 2009 in this thread), Aez is officially the winner. Even more so since Aez won his match the same way against Cadaverine (Aez offered to play the game again Nov. 19th 2009 in this thread but Cadaverine never responded).

Here are the much awaited results of the last game:

Official Results for Week #7 of 7:

Scadente (Black Amnesty) 2 - IainC (Tlachtlan Tornadoes) 0
Typhon (Toothsome Terrors) 1 - Falconeer (Bat Country) 1
Aez (Fraggers) 3 -  Cadaverine (Team Bugman's) 0 (Cadaverine forfeited)
Helm (Luscious Lizards) 0 - Modern Angel (Estalia Crushers) 3 (Helm forfeited)





So the "Official Final Standings of the First f13 Blood Bowl Test League" are:

1) Aez ............. 19 pts.
2) Modern Angel ............. 15 pts.
3) Helm ............. 13 pts.  (+TD diff)
4) Scadente ............. 13 pts.  (-TD diff)
5) IainC ............. 7 pts.
6) Cadaverine ............. 6 pts.
7) Falconeer ............. 6 pts.
8) Typhon ............. 1 pts.



Now that we officially have a winnar, and folded up Season 1, can we move forward with the next league?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 15, 2010, 07:31:36 PM
I was mostly being tongue in cheek. I actually had no idea Der Helm had computer issues. I'm of course game for another league. I'll need to check finances but the 30% off had me basically as a go for this.


Title: Re: Blood Bowl - for real
Post by: Teleku on October 15, 2010, 07:51:45 PM
I'm down.  Of course, my only skills come from playing against the pc, because I can absolutely never get a match up with anybody online.


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on October 15, 2010, 09:40:15 PM
If you wouldn't mind a long-time lurker signing up, I'd love to get in on the league.  I'm a Blood Bowl fan and enjoyed the first Cyanide game, but am by no means an expert.


Title: Re: Blood Bowl - for real
Post by: Teleku on October 15, 2010, 10:45:48 PM
What the hell is that in your avatar lurker?


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on October 15, 2010, 11:36:07 PM
That is a tree kangaroo of Papua New Guinea.  Terribly cuddly-looking, and equally endangered.


Title: Re: Blood Bowl - for real
Post by: Ingmar on October 16, 2010, 12:28:10 AM
They have like 400 of them at the San Diego Zoo, obviously they need to share.


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on October 16, 2010, 01:04:06 AM

They'd fit right in on the Halfling team.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 16, 2010, 04:29:56 AM
Ok. This thread will stay alive and the main place for all Blood Bowl and League related news. But if you are interested you should totally join the Steam group.
It won't be the only way to keep in touch for League purposes, but it's a good one nonetheless. Better than Facebook, isn't it? Or you want a Facebook group?

http://steamcommunity.com/groups/f13bb   - join!


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 16, 2010, 05:17:49 AM
Something from the official FAQ:

Quote
Are there plans to change the interface to manage private leagues? If so, what will be improved?
Yes. We have spent a lot of time re-thinking and developing the multiplayer interface. It has been split into several pages for more clarity and better ergonomics. We have also integrated new features for private leagues administrators like: the ability to cancel a game and replay it or even to modify the score of a game.


Will the current version and Legendary version co-exist?
Players will be together on the lobby, they will be able to see and talk to each other, but they will not be able to play against each other.


First one is good news. Second one is disaster. Basically, unless you upgrade and/or get the Legendary edition, no League will be possible. Unless we all decide to play the vanilla version, which would still cut out any new player. Dammit. Anyway, discount is pretty good. It's gonna cost me 27 €, so I guess it's a very good price even in GB Pounds or US dollars for an expansion anyway.



EDIT:

Quote
Will there be an international release of Blood Bowl Legendary Edition?
Blood Bowl Legendary Edition will be released in Europe, in store and digital version in Q4 2010. The dates for the North American region and other areas are not yet finalized.

Fuck this. See you later, guys   :heartbreak:


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 16, 2010, 06:00:45 AM
Given that the 30% discount is only there for people who buy in their store I'm not seeing the issue. I'll just hit their digital version again.


Title: Re: Blood Bowl - for real
Post by: Typhon on October 16, 2010, 06:45:57 AM
I got the digital version from there store last time, so there being no boxes in NA doesn't bother me either.

That said, I haven't played this since shortly after my schoolin in the league and I'd want to play one of the newer races... and that won't be possible until the 28th.  New league starting on the 29th would mean that I only had a day to try to figure out which race I want to play.

...

Ok! Ok! For me it won't matter I'm going to suck anyway, but other folks might actually benefit from a little practice is all I'm sayin.


Title: Re: Blood Bowl - for real
Post by: Azazel on October 16, 2010, 06:49:54 AM
As much as I love Blood Bowl, I just bought this and have barely had a chance to play it, especially since the "real" league never actually happened. Why should I buy it again? Some bugfixes and dark elves?


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 16, 2010, 07:02:42 AM
Wait. It doesn't say no box until the 28th. It says NO way to purchase it in North America until some undefined later date. Am I wrong?

New league starting on the 29th would mean that I only had a day to try to figure out which race I want to play.

Hey, it won't start on the 29th. It will take a long time to prepare anyway. I put that date as an event on the group as a test. No hurry.


And Azazel, it's not dark elves. The new version is 11 new races up to a total of 20 from the actual 9.


Title: Re: Blood Bowl - for real
Post by: Jimbo on October 16, 2010, 08:43:18 AM
OMG! Even more reason to really buy this, is it going to be Chaos Dwarfs for the 20th team?  I didn't know Warhammer has expanded to 20 different races to play now (is there more?).  How bad is playing US vs Europe or US vs Australia/Oceania?  Or is it not as twitched based as I think it would need to be?

Grrr...Fallout New Vegas, Black Ops, & WoW expansion are on my purchases list already, guess I'll work more overtime and join you all come November.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 16, 2010, 08:58:23 AM
Twitch? There is ZERO twitch. It is a turn based boardgame.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 16, 2010, 09:05:02 AM
I don't know. Rereading it does seem like NA doesn't have access to the digital version but I bought the supposed Euro only digital version the second the game was available and have had no issues.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 17, 2010, 09:57:42 AM
OMG! Even more reason to really buy this, is it going to be Chaos Dwarfs for the 20th team?  I didn't know Warhammer has expanded to 20 different races to play now (is there more?). 



Official word about the Chaos Dwarves:

Quote
At first when we started BB1, we asked Games Workshop if the Chaos Dwarves would follow the same rules as for all other Warhammer licenses. We did not received a clear answer and kind of gave up.
When Games Workshop finally answered that yes the Chaos Dwarves were part of the Blood Bowl license, it was already too late, we had made our planning and budgeted all races. So for the time being, the Chaos Dwarves are not part of Blood Bowl Legendary but we all would like to create them.


Title: Re: Blood Bowl - for real
Post by: Llyse on October 17, 2010, 07:29:47 PM
Day 1 purchase for me and Megrim.

We'll definitely have a Aus/Asia league among real life friends which might suit you Azazel.

I think you'll still be able to play with us with non LegenDarr edition; you just won't have access to the new interesting races.

But yeah, I think most of F13 will be snowballed under various turkeysgiving releases


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 17, 2010, 11:27:45 PM
It says no here, Llyse:

Quote
Will the current version and Legendary version co-exist?
Players will be together on the lobby, they will be able to see and talk to each other, but they will not be able to play against each other.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 21, 2010, 01:40:01 AM
Preorders got in earlier, sort of beta test. This is really nice. Single player story mode is sweet. Improvements here and there. Must buy!


Title: Re: Blood Bowl - for real
Post by: Azazel on October 21, 2010, 02:39:37 AM
Wait? What? No Chaos Dwarves?

Fuck that noise. The CDs were my second team when the original (well, 3rd edition) game was released. Wake me when the legendary edition has them, instead of the random bullshit races they added later. (And yeah, some of them we had in 2nd, but you get the idea).


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 21, 2010, 03:55:21 AM
I feel your pain. I would have felt the same if they left out Amazons this time too.  :drillf:
Scrapping a game for that though? Typical Azazel.


Title: Re: Blood Bowl - for real
Post by: Llyse on October 21, 2010, 09:21:17 PM
Yeah, you're right about the incompatibility Falconeer.

They say they're adding Chaos Dwarves later but it's GW's fault for umming and ahhing whether it was to be included.

I've ordered my copy and eagerly await next Thursday...

Also what's your Bloodbowl ID Falconeer in case you're up for a friendly


Title: Re: Blood Bowl - for real
Post by: proudft on October 21, 2010, 09:40:39 PM
So since you've been playing, do you know what the blank 'Coming Soon' race on http://www.bloodbowl-game.com/index.php?rub=races-home-bble is?  


Title: Re: Blood Bowl - for real
Post by: eldaec on October 22, 2010, 02:24:41 AM
Pretty sure only high elves and chaos dwarfs are missing, and we know it isn't chaos dwarfs.

Edit: also, that is a high elf symbol.

Edit2: also, they did did the reveal today and it is high elf.


Title: Re: Blood Bowl - for real
Post by: proudft on October 22, 2010, 10:14:19 AM
Yay, I guess?


Title: Re: Blood Bowl - for real
Post by: Cadaverine on October 22, 2010, 04:17:37 PM
More like "Here is a game that absolutely did not need another douchey elf team".  :why_so_serious:



Title: Re: Blood Bowl - for real
Post by: eldaec on October 22, 2010, 04:36:17 PM
It now has all the teams except chaos dwarfs and the LRB6 teams that GW seem to be trying to kill because GW is run by fuckwits.

So pretty much all the teams. There isn't a lot of decision making left for the devs. Which team shall we add? I know, lets add the only remaining team...


Title: Re: Blood Bowl - for real
Post by: eldaec on October 23, 2010, 05:23:58 PM
This is now showing up in steam for release October 28.

http://store.steampowered.com/app/58520/


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 23, 2010, 05:39:13 PM
It says "Unlocks on the 28th", but it can't be preordered or prepurchased. Fishy.


Title: Re: Blood Bowl - for real
Post by: eldaec on October 23, 2010, 11:51:07 PM
That's not uncommon on steam.


Title: Re: Blood Bowl - for real
Post by: Azazel on October 25, 2010, 12:13:08 AM
I feel your pain. I would have felt the same if they left out Amazons this time too.  :drillf:
Scrapping a game for that though? Typical Azazel.

Nah. Not for that. That was just being annoyed.

As I said a bunch of posts earlier, the F13 league never happened, which was one of the reasons I bought the first one and I haven't otherwise played the first one enough to buy it again. Certainly not at Full Price. Incompatability doesn't help either.

But the main reason, as stated, was because I didn't play the last one enough to justify buying it again. Broadly similar to the reason I didn't buy FIFA10. Didn't play FIFA09 enough to make it worthwhile.
I'll likely buy it on 360 when it hits the bargain bins like the first one did. And/or $10 Steam Sale.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 25, 2010, 08:27:12 AM
Ordered and set up. Still can't download yet but whatever.  Need a league.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 25, 2010, 08:35:24 AM
I will make the League happen. Even if it's me and you MA.


Title: Re: Blood Bowl - for real
Post by: Kodan on October 25, 2010, 12:27:47 PM
I am playing this and its ALOT more fun than the original version. I managed to get into the preorder from their online store before the 20th deal and was able to download the full game and start playing then. There are some early bug reports but nothing that seemed to me as totally game breaking. There has been a patch and I think another coming very soon. The games OFFICIAL release is the 28th. They just allowed some people in early as a preorder bonus(really more like a prerelease test of the server hardware). So far I think it was worth the 27.99(anyone who bought the original can get 30% off the price at their online store) I paid since there were some nice new additions to the game. Its more than just teams....


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 25, 2010, 04:11:21 PM
Yeah, I was reading it wrong and thought I could get in now but... nope.

Did they alter the league setup at all? Different rules, set up tournaments and such?


Title: Re: Blood Bowl - for real
Post by: Teleku on October 25, 2010, 04:48:57 PM
Ok, I'm a bit confused by all the different posts of information, so just clear this up for me.  Will I, as an American, be able to buy this game in a few days on Steam, and play with everybody online (who also buys the legendary edition obviously)?


Title: Re: Blood Bowl - for real
Post by: Llyse on October 25, 2010, 04:57:20 PM
Like I said, I'm up for the long awaited F13 league and I'm dead sure Megrim is too.


Title: Re: Blood Bowl - for real
Post by: Azazel on October 25, 2010, 05:26:24 PM
I will make the League happen. Even if it's me and you MA.

Which version?


Title: Re: Blood Bowl - for real
Post by: Megrim on October 25, 2010, 05:38:26 PM
Ok, I'm a bit confused by all the different posts of information, so just clear this up for me.  Will I, as an American, be able to buy this game in a few days on Steam, and play with everybody online (who also buys the legendary edition obviously)?

As near as i can tell, the only differentiating factor between different countries is if you want a boxed version. The digital version is available to anyone, anywhere, and by extension i'm assuming the Steam version as well.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 26, 2010, 01:43:25 AM
Well Azazel, I hate the idea of leaving anyone behind, seriously. But many here are upgrading to Legendary, and some will just get it as a first purchase (and these ones won't be able to play against Regular BB owners), so it would mean cutting off people anyway. If that would be the case, I think it makes sense to choose the newest installment with all the new shinies, new teams and better League support.

I own both versions, though, and should we have more people interested in a Regular league over a Legendary league I'll be happy to oblige.


Title: Re: Blood Bowl - for real
Post by: Azazel on October 26, 2010, 02:00:44 AM
Yeah, I get you. I'm just not that keen on re-buying it so soon after paying $50 for the first one and then not really playing it. I think I lost one of my activations after my wife's PC died, as well. I can't recall their exact DRM scheme. 30% off is an alright enough Olive Branch, and I am aware that FIFA, etc do annual updates and aren't shy about asking full price for them each year, but ehhhh.

fake edit - I can't find a link anywhere on their page to the 30% off for owners of the original.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 26, 2010, 02:51:47 AM
I can't find a link anywhere on their page to the 30% off for owners of the original.

Here? http://shop.bloodbowl-game.com/promo/725184/978/en

I hope it isn't for Europeans only.


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on October 26, 2010, 06:19:58 AM
It isn't.  I'm in Texas, and got 30% off of my preorder for having bought the original a little over a year ago.  I have to wait until the 28th to play though.   :heartbreak:


Title: Re: Blood Bowl - for real
Post by: Cadaverine on October 26, 2010, 11:30:13 AM
$26 with the discount.  Can't play til the 28th, but I can d/l it now.  Not sure what's up with the Steam version, though, since I bought mine off the Focus Interactive page, same as last time.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 26, 2010, 01:57:16 PM
Did they alter the league setup at all? Different rules, set up tournaments and such?

I checked tonight just to be able to answer your questions, and the verdict is yes, the "Create League" page offers some new options, and according to what they say League Managers have more tools to control and fine tune leagues, before and after starting them.

Tournament type:
- Championship
- Cup
- Grand Slam
- Play-off

All of them quite customizable, up to number of pools, divisions, double round robins and play-off layers.
What I am in love is the hall of fame, the league individual tables for players in all categories like Best Killer, Best Receiver, Most violent Player, Best Thrower, Survivor, and many more. I'm wondering if this was present in the vanilla version too, but if it was I missed it which means it's way better organized here.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 26, 2010, 05:08:11 PM
Fucking perfect. PERFECT!


Title: Re: Blood Bowl - for real
Post by: eldaec on October 27, 2010, 08:22:49 AM
Hall of fame was there before.

I'm disappointed but unsurprised that they don't have swiss leagues which would be ideal for leagues where you want a short season to cope with people dropping in and out whenever.

Barring that they could have a simple open format where you just play whoever you like until the commissioner calls time, meaning you could manually run any fixture system you like, and at the very least play fixtures out of order according to availability. (this system would even match the 'lore')


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 27, 2010, 12:33:49 PM
Finally in and poking around, this seems like the next best thing. I want to say that they really listened to the complaints about their barebones league system with the prior effort but I haven't put enough time in to say definitely. But that's how it seems at first blush.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 27, 2010, 01:41:24 PM
Hall of fame was there before.

I checked the old version. For some reason "Hall of fame" is hidden into the Team page and is greyed out and unselectable anyway in all the leagues I am participating, including our still alive f13 Test League. If it was there, it was a bit broken. Anyway, the new League Management stuff is what it should have been since the beginning.


Title: Re: Blood Bowl - for real
Post by: Kodan on October 27, 2010, 04:05:45 PM
LOL this is what the whole game should  have been like in the beginning not just the league stuff... There are TONS of options that were not in the first game. Wish they had done ALL the star players but did alot of them... At the end of the day its a much better put together game.


Title: Re: Blood Bowl - for real
Post by: Cadaverine on October 27, 2010, 04:45:58 PM
I've only played through the first two story mode matches, but so far it seems like a much better game than the first one.  The dice still hate me, though.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 27, 2010, 06:38:58 PM
Nuffle is a bitch goddess. I won with my halfling team only to get beaten 4-0 on my ogres by a different halfling team. It was shaming.


Title: Re: Blood Bowl - for real
Post by: 5150 on October 28, 2010, 05:45:36 AM
I haven't got around to getting legendary yet but having only played 3rd ed. I'm worried about the fragmentation of the Undead teams resulting in all of them being largely crap


Title: Re: Blood Bowl - for real
Post by: eldaec on October 28, 2010, 05:52:59 AM
Necromantic and Undead generally feature toward the top of the win/lose stats.

Khemri and espeicially Vampire are considered 'special' teams providing 'additional challenge'.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 05:53:11 AM
There's a Vampire bug, I hear, involving not being able to hypnotize. So I'd avoid them. I have a Necromantic team that did alright.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 28, 2010, 05:57:08 AM
So, LEAGUE TIME!

I need to do things seriously this time around. I am tempted to open a new thread to better keep track of things, but I'm a fetishit and I like long winded stuff with a history.

New "league only" thread?

And, who is up? For real! Legendary Edition only (unless you mob me back into regular).


Title: Re: Blood Bowl - for real
Post by: eldaec on October 28, 2010, 06:03:08 AM
Damn game isn't even available for another 4 hours.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 06:17:50 AM
So, LEAGUE TIME!

I need to do things seriously this time around. I am tempted to open a new thread to better keep track of things, but I'm a fetishit and I like long winded stuff with a history.

New "league only" thread?

And, who is up? For real! Legendary Edition only (unless you mob me back into regular).

I would like a league only thread. LE, please, for the love of god. The league stuff is soooo much better.

I would also recommend that Steam be our means of communication, meaning JOIN THE F13 BLOOD BOWL GROUP. The number one issue is scheduling matches.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 07:09:34 AM
Looking at the league setup, I'm not entirely certain what all the different options are. There's a basic season, with no end of season playoff. Basically like the first one. There's a Cup setting with no divisions but pools; I guess this is like World Cup but I'm not sure what the major distinction is. Then there's Grand Slam which has the basic season divisions, like American football, a pool system AND an end of season playoff. I have no idea what this is.


Title: Re: Blood Bowl - for real
Post by: Megrim on October 28, 2010, 08:20:06 AM
So, LEAGUE TIME!

I need to do things seriously this time around. I am tempted to open a new thread to better keep track of things, but I'm a fetishit and I like long winded stuff with a history.

New "league only" thread?

And, who is up? For real! Legendary Edition only (unless you mob me back into regular).

I'm down, start a new thread if you want. We should do a weekly format so as to keep the games rolling.


Title: Re: Blood Bowl - for real
Post by: Teleku on October 28, 2010, 08:20:50 AM
I'm down for what ever.

And yeah, should probably start a new thread for the league.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 28, 2010, 08:40:15 AM
New thread it is.

MA, seems to me that "Cup" is the closest thing to an NFL tournament, with divisions (pools) and play-offs. And should be the one we will adopt for our League.

"Championship" has divisions with relegations and promotions, me thinks. Which is the Euro way of doing sports.

I might be very wrong.


Title: Re: Blood Bowl - for real
Post by: eldaec on October 28, 2010, 08:55:12 AM
I'd just make sure you can keep the number of games/season down as much as possible, so that people have the maximum number of opportunities to drop in/out without fucking things up.

If there is any way at all to allow games to be played out of sequence that would also be awesome.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 09:35:25 AM
Don't think you can play out of sequence but I think Free scheduling is the way to go. That way the commish can advance it as he wants.

Shortest season you can have is one game per opponent. Need to get a final list and hope it's not something stupid like four people, which would be heartbreaking.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 28, 2010, 09:37:18 AM
We already gathered 6, in less than an hour.


Title: Re: Blood Bowl - for real
Post by: Typhon on October 28, 2010, 09:39:14 AM
I would like to go another round with this but I'm playing too many other things to devote the time necessary to suck less at this (look at my record!  why would you even want me in the league if I wasn't going to try to suck less?!).

If it ends up being an odd number of people I'll let myself be guilted into it but for now I'm going to wait till the price comes down a bit.


Title: Re: Blood Bowl - for real
Post by: Teleku on October 28, 2010, 09:48:53 AM
Every league needs a 49er's.  Come on!


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 10:26:50 AM
If you want to do some out of league matches with folks in the group your teams need to be in the Auld World public league. The other public leagues are random matchmaking only.


Title: Re: Blood Bowl - for real
Post by: eldaec on October 28, 2010, 10:46:00 AM
Quote from: Steam
There has been an internal error initializing your transaction. Please contact support for assistance.

Daaammmnn  yyooooouuu Vallllllvvvvee!!!


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 11:43:07 AM
I've gotten that before on a purchase. Just shut Steam down and then relog and repurchase. It's fixed it for me before.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 12:49:21 PM
You can check out the different league setups in single player under the Begin a Competition option.  Championship would be like American football, Cup looks like a rotating elimination a la World Cup and Grand Slam says it's both. I have no idea how Grand Slam would work. I'm going to fart around with them all a little bit to see.


Title: Re: Blood Bowl - for real
Post by: Kail on October 28, 2010, 03:25:53 PM
LOL this is what the whole game should  have been like in the beginning not just the league stuff... There are TONS of options that were not in the first game.

Does it have a better tutorial?  I bought the first one, but never got the hang of it.  The tutorials, as far as I can recall, were all "This is how you move, this is how you pass" stuff, and the actual mechanics (like what influences the success/failure of a pass) were never really explained.  Every online FAQ I can find either assumes you already know the rules, or is uselessly vague (RULE 1: HAVE A STRATEGY!  YOU CANT WIN WITHOUT A STRATEGY!  RULE 2: KNOW WHAT YOUR PLAYERS ARE GOOD AT!  THIS IS IMPORTANT!  RULE 3: SOME BULLSHIT FROM 'THE ART OF WAR' WHICH I THINK WAS WRITTEN BY AN ANCIENT CHINESE HALFBACK).  I never really progressed beyond "having a bunch of guys around makes more successes," which makes it hard for me to tell what I'm doing wrong or right or what.


Title: Re: Blood Bowl - for real
Post by: proudft on October 28, 2010, 03:46:50 PM
You can pretty much get the hang of it by setting it to Easy and just diving in single player via trial-and-error.  That's basically what I did, and then after I got the gist of everything the board game rulebook makes a lot more sense.  The main thing to learn quickly is to order your moves from least likely to fail to most since basically failing anything ends your turn (the Turnover, which is a confusing pun).

If you want to dive right into the rulebook first though, I think this is the one they are using now:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf

As far as the online strategy pundits, eh, the game has a lot of randomness.  Don't worry too much about not knowing the ideal routine.  Picking a team that meshes with the way you like to play is more helpful than reading a million articles by miscellaneous internet people.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 28, 2010, 03:48:52 PM
Sadly, no. No better tutorial. Yes, they still assume you know the game. Which is crazy.

Anyway, this is the Official Blood Bowl Manual ("Competition Rules") (.pdf) (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf). (edit: proudft beat me to it)

And this is a very important document, the Art of Blocking (.pdf) (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1310006_BB_Art_of_Blocking.pdf).

Lovely papers  :heart:


Title: Re: Blood Bowl - for real
Post by: proudft on October 28, 2010, 03:51:06 PM
Oh yeah, if you read one thing, read that blocking thing.   :heart:


Title: Re: Blood Bowl - for real
Post by: Teleku on October 28, 2010, 04:09:17 PM
Yeah, I just read the pdf of the table top rules (which is free), and understood in perfectly after that.  Its a pretty exact translation.  Do that and your golden.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 28, 2010, 04:49:58 PM
So I'm not done but it seems like Cup sets you into pools. You do round robin (or round robin twice, depending on how you set it) with the winners of the initial pools being put into one larger pool, no tournament.


Title: Re: Blood Bowl - for real
Post by: Comstar on October 28, 2010, 07:14:50 PM
I wish I had not bought this game.

Seriously. I got a message AFTER I paid for it saying they have run out of stock. For licence keys. And it may be 2 to 5 days to get one.



Title: Re: Blood Bowl - for real
Post by: Prospero on October 28, 2010, 10:30:57 PM
Through Steam?


Title: Re: Blood Bowl - for real
Post by: carnifex27 on October 28, 2010, 11:05:00 PM
You can pretty much get the hang of it by setting it to Easy and just diving in single player via trial-and-error.  That's basically what I did, and then after I got the gist of everything the board game rulebook makes a lot more sense.  The main thing to learn quickly is to order your moves from least likely to fail to most since basically failing anything ends your turn (the Turnover, which is a confusing pun).

If you want to dive right into the rulebook first though, I think this is the one they are using now:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf

As far as the online strategy pundits, eh, the game has a lot of randomness.  Don't worry too much about not knowing the ideal routine.  Picking a team that meshes with the way you like to play is more helpful than reading a million articles by miscellaneous internet people.

A good tip when starting out is to put the dialogue box at the bottom of the screen to show the dice rolls instead of the commentary.  Seeing the target roll and results made a huge difference for me at least.


Title: Re: Blood Bowl - for real
Post by: eldaec on October 29, 2010, 05:25:29 AM
Also, watch the cursor when doing a thing. It changes to show the d6 roll required on most actions requiring a roll.


Title: Re: Blood Bowl - for real
Post by: Comstar on October 30, 2010, 04:59:29 AM
Looks like they don't give out keys outside of Working hours. Got my keys today.

Damm this is addictive. I love amazons dodging from everything, even if I can't do a damm thing vs a nurgle team with all of 4 players not strength 4 or higher. What do all the wacky nurgle skills do anyway?


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 30, 2010, 06:01:57 AM
If you select an opposing player you can hover over his skills in the lower right tooltip to get the skinny on what they do. Nurgle's Rot will turn people into zombie players if they die, Rotting means you fall apart and get injured easier.... urm... Foul Appearance means on a 1 you can't block the guy.


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 30, 2010, 06:23:56 AM
Let's share some user names so we can add each others as friends, spy on each others' statistics and eventually set up a few friendlies while in game.

I am in as "Drew Falconeer". I didn't realize I could upgrade my old account, so if you had me in your old friend list, you need to add this new user name as well.


Title: Re: Blood Bowl - for real
Post by: Trippy on October 31, 2010, 04:01:10 AM
Does the (US) Legendary Edition on Steam not have SecuROM like the earlier products did?


Title: Re: Blood Bowl - for real
Post by: eldaec on October 31, 2010, 07:45:39 AM
Does the (US) Legendary Edition on Steam not have SecuROM like the earlier products did?


No it doesn't not.


Title: Re: Blood Bowl - for real
Post by: Strazos on October 31, 2010, 11:42:40 AM
Hmm...getting some random crashes.

Also, a general primer would be nice; even something that briefly tells me how each team is unique would be helpful. Right now I have no idea what teams are good at without guessing.


Title: Re: Blood Bowl - for real
Post by: proudft on October 31, 2010, 11:55:39 AM
Here ya go, the big race overview:  http://www.cyanide-studio.com/forumBB/viewtopic.php?f=11&t=273



Title: Re: Blood Bowl - for real
Post by: Falconeer on October 31, 2010, 12:08:17 PM
Strazos, you are tempting me to write such primer. Too bad I REALLY am a poor Blood Bowl player. Lots of enthusiasm, very little skill. And I am not afraid to say that I don't know half of the races, especially the new ones.

Very short primer:

Each player has 4 Characteristics:

MA = Movement Allowance, how many squares you can move (unless you start your turn prone)
ST = Strength. This determines how many dice you are gonna roll when you attempt a block (try to known down an oppoent). Equal value with your opponent means 1 die. Less than your opponent means 2 dice and HE chooses which one to use after you rolled. AVOID THIS! Higher than your opponent means you roll 2 dice. For STR, 3 is the average. 2 is bad. 4 is very good.
AG = Agility. This is used for your dodge rolls which is trying to move away from an opponent tackle zone without being downed. It also determines how well you pass, receive, and pick up the ball.
AV = Armor Value. Every time a character falls prone, for any reason, he/she rolls 2 dice against his/her AV. If the roll exceeds AV, then you roll agiab to see what kind of injury he/she sustains. 9 is an average/good value. 7 is painful, your players will always be broken.

Based on these info, you might be able to look at each team and its rosters with a better understanding of things. Other than that, teams can be so different it's hard to give directions without being very verbose. On top of the above mentioned characteristics, players have skills, some are common, some are unique. Norsemen and Dwarves for example all have the block skill which makes them very good at knocking everyone else down. Dwarves are very slow, though, ad Norsemen have flimsy armours. Amazons are pretty much Norsemen with the dodge skill instead of block. It means they are harder to stop as they get away from your lines easier than other teams. Also, harder to down as they don't fall on a defender stumbles die result, but less good at sending you on your ass and still very prone to die or get injured. Various Elven teams have different characteristics, but they are pretty much all very fast and very easy to kill. All good at passing, Dark Elves have the Assassin which is a lot of fun to play. Humans and Orcs are similarly versatile teams where Orcs focus on running (although they can pass) and beating you up, while Humans are a bit better at passing and have more mobility. Vampires are a crazy team, advanced and random. I don't know much about them. Chaos are hard to play at first but tend to grow strong over time (You need a League for this). Goblins are a joke, and so are hobbits. Goblins and Hobbits are kind of joke teams with lots of silliness here and there. Goblins have weapons, they can be absolutely deadly, but you have to have money to keep bribing refs and prevent them from sending off your illegally armed players. Lizardmen are a strong team can surprise with the combination of heavy hitters and quick minions running everywhere with the ball. Skaven, I really don't know much about them other than they are very fast.

FAKE EDIT: Thanks to awesome Proudft link, my post just turned useless. Oh well.  :uhrr:
And here's an animated Race Primer (http://www.bloodbowl-game.com/index.php?rub=races-home-bble). Click on each race to get a quick glance at Strengths and Weaknesses. Cool.



Title: Re: Blood Bowl - for real
Post by: Trippy on October 31, 2010, 03:48:43 PM
Does the (US) Legendary Edition on Steam not have SecuROM like the earlier products did?


No it doesn't not.
FUCKING PIECE OF SHIT STILL USES SECUROM FUCK!

Fuck I'm having the same problem I had with Borderlands DLC Fuck!

Edit: should've read the forums before purchasing oh well, at least I got it to activate after relaunching the SecuROM activation program though other people are apparently having problems activating too so buyer beware:

http://forums.steampowered.com/forums/showthread.php?s=7628d64faab3ff77bde4376a81815f9d&t=1550415


Title: Re: Blood Bowl - for real
Post by: Falconeer on October 31, 2010, 04:11:02 PM
Now that you are screwed anyway Trippy, are you gonna compete?  :grin:


Title: Re: Blood Bowl - for real
Post by: Trippy on October 31, 2010, 04:23:48 PM
Are we going to have a Beginners League too?


Title: Re: Blood Bowl - for real
Post by: Trippy on October 31, 2010, 04:35:37 PM
Where is the rulebook for Legendary Edition? "View Player Manual" does nothing and I haven't found an option in-game yet.



Title: Re: Blood Bowl - for real
Post by: Falconeer on October 31, 2010, 04:43:00 PM
>>> Rulebook (.pdf) here <<< (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf).

And this is the beginner League. We are ALL beginners. The amount of noobness in the first League was insane, and I don't know if any of the newcomers would be daring enough to call himself an expert.


Title: Re: Blood Bowl - for real
Post by: Trippy on October 31, 2010, 05:01:23 PM
>>> Rulebook (.pdf) here <<< (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf).
Thanks.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on October 31, 2010, 06:30:37 PM
After not playing for the better part of a year it's sad how bad I've gotten


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 01, 2010, 09:35:43 AM
Very useful tips for newbies.

Shift + G brings up the grid.
Shift + N shows players positions.

Talking about Nuffle, I just played a game with my Dark Elves (The Helsinki Emotionals) vs. an equally new Amazon team. Both 1000 TV.

Well, after 3 turns I was down to 8 players. At the end of first half I only had 4 players on the field. He killed/injured SEVEN of my Dark Elves in 8 turns, two of them dead for good. At the beginning of second half I have 5 on the pitch against his 11. And I am still winning, one TD ahead thanks to a lucky turnover and a long bomb. I am curious to see how badly he will beat me in the second half.

Seriously, natural disasters can be lots of fun, but this game is frustrating and ridiculous at the same time. 


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 01, 2010, 09:51:27 AM
He managed to KO another, I played since turn 10 with 4 players. I lost 2 to 1. Fun.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 01, 2010, 02:33:03 PM
Awesome resource site: The Blood Bowl Playbook (http://bbtactics.com/).


Title: Re: Blood Bowl - for real
Post by: Modern Angel on November 01, 2010, 06:45:55 PM
I became extremely, extremely bad at this game for real. You guys are going to trounce me.


Title: Re: Blood Bowl - for real
Post by: Teleku on November 01, 2010, 08:08:16 PM
Gah, I don't know what team to use for the league.  I'm enjoying several, but I still find I get the most enjoyment out of playing Wood Elves....

Can we do two leagues?   :why_so_serious:


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on November 01, 2010, 08:19:09 PM
Likewise.  My Nurgle team is really growing on me, but the dwarves are definitely calling as well.  Really enjoying the Legendary Edition, and can't stop playing.  It feels pretty much complete, but for the Chaos Dwarves issue and I feel pretty confident that they'll patch that in like they did with the Dark Elves previously.


Title: Re: Blood Bowl - for real
Post by: Kodan on November 02, 2010, 02:01:19 PM
They have pretty much already said absolutely NO to the Chaos Dwarves. Not only has Gamesworkshop said not only no but HELL no there are also issues with the fact that a Bull Centaur covers 4 squares. There are technical issues with that in regards to certain rules. Forget Chaos Dwarfs they will NEVER be in the PC versions.


Title: Re: Blood Bowl - for real
Post by: proudft on November 02, 2010, 02:44:48 PM
I've never seen a Bull Centaur mini before, but in the current Competition rules, p. 77, in the FAQ:

Quote
Q: My big guy (Ogre, Minotaur, Troll, etc.) player's base is larger than the square on the board (pitch).  Does he take up more than one square for the rules?
A: No, all players in the game from a Snotling to a Treeman only occupy one square on the board (pitch).

So, sounds like they're one square dudes with no weird rules implications.


Title: Re: Blood Bowl - for real
Post by: ezrast on November 02, 2010, 03:36:30 PM
They have pretty much already said absolutely NO to the Chaos Dwarves. Not only has Gamesworkshop said not only no but HELL no there are also issues with the fact that a Bull Centaur covers 4 squares. There are technical issues with that in regards to certain rules. Forget Chaos Dwarfs they will NEVER be in the PC versions.
Source? Official word (http://www.youtube.com/watch?v=_t7Docy7wDY) seems to be that GW is cool with Chaos Dwarves, though I can't verify because I don't speak French (edit: click through the link, there's a translation in the video description). Also (http://www.cyanide-studio.com/forumBB/viewtopic.php?f=4&t=17031) the implementation issues are due to modeling the new body types - I don't think CD have any unique rules, as per proudft.


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on November 02, 2010, 04:07:00 PM
Chaos Dwarves were largely covered on page 22 of this thread.  I'm pretty sure that Falconeer was able to quote a source which more or less said that Chaos Dwarves were originally slated to be included, but GW didn't get back to the developer and let them know that they were a part of the license in enough time for Chaos Dwarves to be in the original release.  I've never read anything that implies they will be disallowed.


Title: Re: Blood Bowl - for real
Post by: Kodan on November 04, 2010, 12:35:25 PM
Yeah looks like I had some info wrong but I could swear I saw a DEV say that Gamesworkshop said no but according to the FAQ on their website I was correct about the bull centaur issues....


Why are Chaos Dwarfs not included in the Blood Bowl Legendary Edition?
In order to release Blood Bowl Legendary Edition by the end of 2010, we had to make a tough choice with the time and resources available. After much discussion, we all agreed (Cyanide, Focus, Games Workshop) not to include them in this Blood Bowl version, but who knows for the future. Chaos Dwarfs are more tricky than the other teams to implement, essentially, due to the presence of the Bull Centaurs and Hobgoblins. As the Centaurs are four-footed, it makes their design and integration more complicated, and the Hobgoblins would be another brand new body type too. Our estimations showed that Chaos Dwarfs would take much more time compared to other races and would compromise the development schedule beyond our needs. Nevertheless, Chaos Dwarfs are not banned from Blood Bowl the video game. They just won’t be in the Legendary Edition. – Incidentally, we hadn’t decided if they would have tall hats or not ;)


Title: Re: Blood Bowl - for real
Post by: eldaec on November 04, 2010, 12:55:49 PM
The animation for Bull Centaurs takes more work.

They still don't cover 4 squares or have any rules complications at all.


Title: Re: Blood Bowl - for real
Post by: Kail on November 07, 2010, 01:39:57 AM
So, I'm trying to learn this game, figure I'll play a campaign on "Easy" to get the hang of the Dark Elves.  They're supposed to be fairly versatile, right?  Should be interesting to play.

First game, I'm up against Dwarves.  First turn, one of their Slayers frenzies one of my linemen off the field.  On my turn, I get another player KOed from a double skull roll.  I have three Assassins on field (two on my roster plus a star player), all of whom are making a stab attack per turn, none of them have any effect.  I lose a third player during the Dwarves second turn.  Fuck this, quit game.

Figure I'll try again, try another DE team, against Wood Elves this time, this should be a less fatal game, right?  Wood elves start on offense, manage to somehow critically injure one of my linemen right off the bat.  They advance about a third of the way up the field before it's my turn.  My three assassins take their three stabs, flub all three.  I take a risk and try to get a player in smacking range of the carrier, but he fails a dodge roll and my turn ends.  The rest of my team is still fairly well positioned to stop any runners from getting through, but they still manage to make it part of the way down the field because I couldn't get anyone on their runner last turn.  He's fairly exposed at the start of my next turn, but I don't have anyone free.  My assassins take their stabs, miss all three again.  Most of my players are tied up in blocking situations where the odds are in their favor, so I figure I'll push a few enemies back and run the people that frees up to the runner and try to blitz him.  First try, I have two dice, and roll a red skull and a "both down".  Since either one would end my turn, I blow my re-roll and get double red skulls.  Fuck.  Turnover.  Wood Elves score on turn 3.

On offense now, I figure I'll try to hold on to the ball and get enough enemy injuries that I can hopefully score twice before the final whistle.  My assassins take their stabs, one actually finally knocks an enemy down but they don't do any lasting damage.  I get a few tackles but nothing really lasting.  Advance the ball a bit, and it's the Wood Elves turn.  They make no less than seven dodge rolls to put three players on my runner.  I've got enough guys around him that I've got two dice to block them, but as soon as I try, I roll double "both down" and suffer a turnover (assassins missed all but one of their stabs that turn, too).  Wood Elves turn, they tackle my runner, killing him stone dead.  They then grab the ball and start running it down the field.  Fortunately, I've got a bunch of guys right there and my assassins are in range, so I charge in with two dice, and roll double red skulls again.

In summary: Fuck this game.


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on November 07, 2010, 01:07:48 AM
Sometimes the dice just aren't with you, and it can be pretty aggravating.

Having said that, I would never advise starting with Dark Elves.  They are a pretty versatile team, but they generally start underpowered.  Ultimately they can be built into the bashiest of elf teams, but early on their only real advantage is their agility, and they sorely lack strength.  I would suggest playing a different team.  If you're looking for versatility in a team that is well-suited to beginning players the Orcs are right up your alley, and the Humans aren't far behind.  Orcs are a little better at the running game, and Humans are a little better at the passing game, but they can both put up a fight, cause some serious injuries, and score a reasonable amount of points while they're at it.  Dwarves are good too because they're practically made out of concrete, and all have the block skill.


Title: Re: Blood Bowl - for real
Post by: eldaec on November 07, 2010, 07:21:44 AM
I'd start with undead, necro, orcs, or dwarfs. If you are keen on elfs, pro or high elfs are a better place to start than dark.

In fact, if you are learning I'd start with story mode, which takes you through a variety of (mostly half length) games with objectives like 'pass the fucking ball' rather than trying everything at once. It also gives you experience with all the teams.

(also, assassins are not great, don't take three assassins in your initial lineup)



Title: Re: Blood Bowl - for real
Post by: Strazos on November 07, 2010, 08:28:40 AM
Any suggestions on what to do about the big basher teams, like the undead with mummies?

I started a campaign with Skaven...and I'm getting better, but I mostly get rolled when they smack the shit out of my team. Same with an Elf team.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on November 07, 2010, 01:54:36 PM
Don't be scared to dodge out of tackle zones. That's the entire point to playing a high agility, high move team. Your odds are better with a 3+ dodge roll (what agility 4 gets you) or even a 4+ dodge roll than they are with two block dice on you.


Title: Re: Blood Bowl - for real
Post by: Teleku on November 07, 2010, 02:20:57 PM
Yeah, stay mobile.  You can dodge out of tackle zones easily.  The main thing to remember is, they only get to do one block (a charge) on any player who isn't touching one of there's when end your turn.  Unless I need to keep guys pinned down for some reason, I always try to dodge out all my elven players away from contact with his players (when practical) at the end of a turn.  This means they will always have very limited chances to hurt your team.  If you end your turn with half your team in contact with the opponents players, your going to get the shit beat out of you next round (unless the dice rolls go your way obviously).


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on November 07, 2010, 02:49:50 PM
A good tactic as Skaven when combating cages, especially with the heavy-hitting teams, is to maintain a 1 square distance and force them to use blitzes and movement through tackle zones to move the ball.  You'll never win a stand-up fight with them, but you can make them jump through enough hoops that they'll fall down now and then, and after that you grab the ball and run like hell while they're out of position.  One should develop a Gutter Runner (or two) as safeties who can penetrate the opponent's side of the field quickly, and put ball retrievers in a tackle zone within the first round or two.  Make them move, constantly, and don't give them any opportunities to fight you unless it's a blitz.

The Skaven aren't quite as dodge-reliant as elves, but yeah, your high agi is a major strength.  Still, I like to stock up on rerolls, and get a player with Pro, if you can, because dodging can be...dodgey.  Due to the fact that Skaven players are so cheap this isn't hard to do, usually.  Also, I wouldn't bother with a rat-ogre.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 07, 2010, 03:32:03 PM
In summary: Fuck this game.

From the most recent manual, Designer's notes:


Quote
Some teams are more challenging than the others to play, either because of their skills requiring advanced strategies to be effective, or because they have difficulty winning. These teams have been designed this way on purpose to give challenges to coaches who master the basics of Blood Bowl. These more challenging teams are: Chaos, DARK ELF, Goblin, Halfling, Khemri, Nurgle, Ogre and Vampire. Coaches should be aware that these are considered teams for more advanced players and can be confusing or difficult to use if you are new to the game.

In red, how you forced bad luck on yourself  :why_so_serious:


Kail, sign up for the f13 League. That's how Blood Bowl is supposed to be played. Whatever disgrace is gonna fall on you, it's probably gonna happen twice as hard on your human opponent. Come on, buddy.


EDIT: On what Ruvaldt wrote, remember that an undefeated Skaven player (Aez) won the last f13 League, with 6 wins and a tie.


Title: Re: Blood Bowl - for real
Post by: Kail on November 07, 2010, 04:10:13 PM
Kail, sign up for the f13 League. That's how Blood Bowl is supposed to be played. Whatever disgrace is gonna fall on you, it's probably gonna happen twice as hard on your human opponent. Come on, buddy.

I would, but I don't have Legendary Edition (I'm playing with Disenfranchised Minority Elf Edition in the hopes of getting my skill somewhere above "I NOCKED A MANS DOWN ONNA FLOOR HUR HUR" so that I can hopefully afford the game in time for season 3).  I am interested in seeing how real people play this game, though, you guys oughtta put some replays up on the Radicalthon subforum when this gets going.


Title: Re: Blood Bowl - for real
Post by: Megrim on November 07, 2010, 04:23:56 PM
So, I'm trying to learn this game, figure I'll play a campaign on "Easy" to get the hang of the Dark Elves.  They're supposed to be fairly versatile, right?  Should be interesting to play.

First game, I'm up against Dwarves.  First turn, one of their Slayers frenzies one of my linemen off the field.  On my turn, I get another player KOed from a double skull roll.  I have three Assassins on field (two on my roster plus a star player), all of whom are making a stab attack per turn, none of them have any effect.  I lose a third player during the Dwarves second turn.  Fuck this, quit game.

Figure I'll try again, try another DE team, against Wood Elves this time, this should be a less fatal game, right?  Wood elves start on offense, manage to somehow critically injure one of my linemen right off the bat.  They advance about a third of the way up the field before it's my turn.  My three assassins take their three stabs, flub all three.  I take a risk and try to get a player in smacking range of the carrier, but he fails a dodge roll and my turn ends.  The rest of my team is still fairly well positioned to stop any runners from getting through, but they still manage to make it part of the way down the field because I couldn't get anyone on their runner last turn.  He's fairly exposed at the start of my next turn, but I don't have anyone free.  My assassins take their stabs, miss all three again.  Most of my players are tied up in blocking situations where the odds are in their favor, so I figure I'll push a few enemies back and run the people that frees up to the runner and try to blitz him.  First try, I have two dice, and roll a red skull and a "both down".  Since either one would end my turn, I blow my re-roll and get double red skulls.  Fuck.  Turnover.  Wood Elves score on turn 3.

On offense now, I figure I'll try to hold on to the ball and get enough enemy injuries that I can hopefully score twice before the final whistle.  My assassins take their stabs, one actually finally knocks an enemy down but they don't do any lasting damage.  I get a few tackles but nothing really lasting.  Advance the ball a bit, and it's the Wood Elves turn.  They make no less than seven dodge rolls to put three players on my runner.  I've got enough guys around him that I've got two dice to block them, but as soon as I try, I roll double "both down" and suffer a turnover (assassins missed all but one of their stabs that turn, too).  Wood Elves turn, they tackle my runner, killing him stone dead.  They then grab the ball and start running it down the field.  Fortunately, I've got a bunch of guys right there and my assassins are in range, so I charge in with two dice, and roll double red skulls again.

In summary: Fuck this game.

To put things in perspective for you: it took me two seasons of 11 games each, of playing a DE team in a reasonably skilled league before I started winning games. During that time, I had my team mauled several times, and practically destroyed once (I was playing games against teams with 900+ team value difference after losing so many players). Dark Elf is a very, very good team (some have argued that they are the best team in the game - all things considered) but as Falconeer said; it takes time to learn them because they don't have any immediately obvious skill paths for players and they don't have an obvious playing style.

Simple things like "oh i keep rolling Both Down/Attacker Down, woe is me!" Block with your Blitzers as much as you can in the beginning. They have Block to start with, so you automatically save on re-rolls if you get bad dice. Most of your other complaints are basically stuff which will go away in half-a-dozen games after you start to get the hang of how tackle zones, assists, and dodging works. If you're interested, I will upload some reps once i get home from work (you have vanilla BB, right?).


Title: Re: Blood Bowl - for real
Post by: Modern Angel on November 08, 2010, 07:27:05 AM
The other thing is that there is very deliberately an element of wild, random, hair pulling, gouge your eyes out chance. If it feels unbalanced sometimes it's supposed to.


Title: Re: Blood Bowl - for real
Post by: Falconeer on November 13, 2010, 09:10:46 AM
Nice video about table top Blood Bowl.

Quote
I propose to make a pod on the "Games Workshop/White Dwarf/Warhammer" phenomena, I will travel to the 2008 Blood Bowl tournament (a dungeons and dragons/american football hybrid) to witness the epic battles and struggles to victory. Whilst there are some people who consider themselves too cool for the body-odour drenched, male-patterned-baldness world of geekdom that is Games-Workshop. My pod will illuminate the passions and the common threads of humanity that this tribe has. As the players manipulate their own tribes of painted lead figures we will follow the journey of 5 contestants as they seek glory or humiliation at the hands of their peers.

With a soundtrack of epic Wagnerian proportions, we will witness what happens when two tribes go to war.......


http://current.com/entertainment/comedy/89118110_a-bloody-game-of-dice.htm

 :awesome_for_real:


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on November 13, 2010, 09:55:38 AM
The best part of that video is the waxing poetic over dice.  "It's an interface between man and fate."


Title: Re: Blood Bowl - for real
Post by: Kail on November 14, 2010, 04:11:37 PM
Continuing to try to figure out this game:

How do you defend against a passing game as a dodgy team?  As a fighting team, I can just put someone on their reciever, right?  Then they don't seem to be able to catch as well (as far as I can tell).  But as a dodging team (been trying Goblins lately) if I try to put a guy on the reciever, the reciever just knocks him on his ass and is then unchecked.  So far my main strategy with dodgy teams has been to stay out of whacking range until they make a mistake, but that doesn't seem to work if they try to pass.  I can sometimes get someone in between the thrower and the reciever and attempt an interception, but that's fairly rare, and since they're both unguarded, they have a fair amount of freedom about who they're going to pass the ball over.


Title: Re: Blood Bowl - for real
Post by: Modern Angel on November 14, 2010, 04:44:04 PM
You're asking the wrong question. The correct question is "How can I win a game against anyone as a goblin?" The correct answer is "Pray".


Title: Re: Blood Bowl - for real
Post by: Ruvaldt on November 14, 2010, 05:10:48 PM
Yeah, I don't think Goblins are a fair representation of a dodgy team.  They're not a fair representation of any kind of team, really.  Goblins, Halflings, and Ogres are the comic relief of Blood Bowl.  It sounds like you're doing it right, for the most part.  You're just doing it with a team of incompetents.  An advantage of dodgy teams is that they're able to push through one or two runners to blitz the opposition's thrower, and possibly take out any possibility of a pass that way.  Skaven Gutter Runners are notoriously good at that sort of thing, and can weave through an opponent's O-line or cage to tackle the ball carrier before any pass is even attempted.  Elf and Amazon Blitzers (and to a degree Orc Blitzers) can be built up to do this sort of thing as well.  Otherwise, use your team's movement advantage to get between passer and receiver, and also position someone between the potential receiver and the end zone to make them jump through more tackle zones in order to score.  Overall, though, teams that are really good at passing are generally just going to score more often, and that's that.  You can do a lot to minimize the damage, but you're still going to have to deal with the likely result that they're going to score at some point, and often more than just once.

Edit: Oh, and teams that pass a lot are generally lightly armored so foul the shit out of them.   :drill:


Title: Re: Blood Bowl - for real
Post by: Kail on November 24, 2010, 03:04:31 PM
Sorry for further retarding this thread, but I'm having trouble finding info for this game.

Finally got Legendary Edition, and it seems pretty sweet... only change that bugs me is that every time there's something in slow motion the announcers voices do that sloooooooow moooootioooooonnnnnn effect which was kind of novel the first time but really gets old fast (especially if you play the realtime mode).  I like the game chatter, personally, but the slowing down effect bugs me.  I don't suppose there's any way to disable it without shutting voices off altogether?

Also, what do block dice look like?  It looks to me like the computer's rolling a D6, but I can only see 5 outcomes (A down, B down, A+B down, stumble, push) which suggests to me that one outcome is twice as likely as the others, but I'm not sure which?

I'm trying to get through a campaign (because the story mode pisses me off), but as far as I can tell, the only cup that's open at first pits my TV 1k team against a bunch of TV 1.5-1.8k teams.  Is that right?  There's no "newbie cup" or anything?

Tried playing as Humans, ugh.  How the hell are you supposed to play them?  Got matched up against Wood Elves, and my team didn't seem much bashier than them while being slower, less agile, worse at throwing... and even though our Linemen were pretty evenly matched, their Wardancers were whipping shit all over my Blitzers, so I don't think I could really beat them in a blocking game, and when you're getting out-muscled by the damn Wood Elves, there are problems.


Title: Re: Blood Bowl - for real
Post by: proudft on November 24, 2010, 05:31:24 PM
Also, what do block dice look like?  It looks to me like the computer's rolling a D6, but I can only see 5 outcomes (A down, B down, A+B down, stumble, push) which suggests to me that one outcome is twice as likely as the others, but I'm not sure which?
The blue arrow (push) is on two faces of the d6.

I'm trying to get through a campaign (because the story mode pisses me off), but as far as I can tell, the only cup that's open at first pits my TV 1k team against a bunch of TV 1.5-1.8k teams.  Is that right?  There's no "newbie cup" or anything?
Yep, the AI needs the extra skills resulting from this against a real person.  It's kinda cheap, but oh well.

Tried playing as Humans, ugh.  How the hell are you supposed to play them?  Got matched up against Wood Elves, and my team didn't seem much bashier than them while being slower, less agile, worse at throwing... and even though our Linemen were pretty evenly matched, their Wardancers were whipping shit all over my Blitzers, so I don't think I could really beat them in a blocking game, and when you're getting out-muscled by the damn Wood Elves, there are problems.

Humans are, supposedly, adaptable and flexible and you counter your opponent accordingly.  So yeah, bashing elves was probably the correct tactic.  (Also, wardancers are indeed mean.  They're sort of in disguise on that elf team.) Against dwarves you'd run and pass and stay away, etc.  Of course, being flexible means you aren't really good at any thing in particular, so it's a fairly hard team to play.  I've only played a half dozen or so game with them myself, I don't like them that much personally.


Title: Re: Blood Bowl - for real
Post by: Llyse on November 24, 2010, 07:30:06 PM
For humans vs woodelves I would suggest grinding out a 2-1 win.

So if you get to pick choose to kick try let them score and use your blitzers to get 2 die blocks to maul his team.

After he quickly scores slowly run the ball up and equalise while endeavouring to bash even more of their team.

You'll receive the ball in the 2nd half and repeat the same.

Make sure you protect the ball carrier from the ever annoying war dancer.

Maximise your blitzers placement since they have block and higher movement.



Title: Re: Blood Bowl - for real
Post by: Falconeer on February 02, 2011, 12:47:46 AM
There has been a new patch and now we can create private Leagues under the open/MatchMaking system, which is awesome cause it means you can easily challenge any other online guy from f13 and have that count in a more meaningful way than the messy and dispersive official open Leagues.

The New League, f13 MatchMaking Feeder League is open to anyone from f13 interested in some friendly playing while still having the hook of progression. The open format doesn't bind you to any calendar, you can play whenever you want, IF you want, 1 game, 1000 games, zero games, up to you.

As an added bonus, you can use the Feeder League to build, test and groom your Season #4 (and subsequent) team. By following a few listed restrictions, you would have the privilege of a reserved queue spot in the waiting list for next Season, and the option to import your "feeder team" to the next Main League with up to 1250 TV, not bad for a new franchise!

Head over to the f13 MatchMaking Feeder League (http://forums.f13.net/index.php?topic=20399.0) thread and see if it works for you.

Open to everyone with a copy of Blood Bowl Legendary Edition. Not working with Regular or Dark Elves editions.


Title: Re: Blood Bowl - for real
Post by: lamaros on February 02, 2011, 01:29:00 AM
I recommend joining! If we get enough people I will never have to play in the horrible Public Leagues again!


Title: Re: Blood Bowl - for real
Post by: Sky on February 03, 2011, 11:29:33 AM
Blood Bowl Legendary Edition is $10 this weekend on Impulse.

Of course, then we can't see you on Steam.  :oh_i_see:

But if money was the object, it could be an option.


Title: Re: Blood Bowl - for real
Post by: Ingmar on February 03, 2011, 11:47:14 AM
As long as you had Steam installed you could add a shortcut to the install as a "non-Steam game" and I think it would still show up.


Title: Re: Blood Bowl - for real
Post by: eldaec on February 08, 2011, 08:41:53 AM
Open to everyone with a copy of Blood Bowl Legendary Edition. Not working with Regular or Dark Elves editions.

Also Regular/Dark Elf apartheid victims get a discount on Legendary equal to the cost of Regular/Dark Elf. Or something like that idk.