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f13.net General Forums => Warhammer Online => Topic started by: tazelbain on September 29, 2008, 03:41:39 PM



Title: It's been 2 weeks
Post by: tazelbain on September 29, 2008, 03:41:39 PM
It's been 2 weeks since the head start and we haven't heard anything about their plans going foreword. Just because the launch wasn't disaster doesn't you can stop talking with us.

What are going to about population?
Are you going to add the other 4 cities and other 4 classes?
What something the scenerios less lopsided (better scaling or DoW)?
What are going to do so Order actually has a chance of capturing IC?
What does the future hold?




Title: Re: It's been 2 weeks
Post by: Ingmar on September 29, 2008, 03:46:01 PM
It's been 2 weeks since the head start and we haven't heard anything about their plans going foreword. Just because the launch wasn't disaster doesn't you can stop talking with us.

What are going to about population?
Are you going to add the other 4 cities and other 4 classes?
What something the scenerios less lopsided (better scaling or DoW)?
What are going to do so Order actually has a chance of capturing IC?
What does the future hold?




This is your first Mythic game, isn't it. In about 6 months, we will get a letter from the producer promising some big revamp to something that is bothering everyone at the time that will then later turn out to be unworkable for some other reason and get replaced by some *other* plan that they forgot to tell us about.


Title: Re: It's been 2 weeks
Post by: tazelbain on September 29, 2008, 03:47:51 PM
lol, I remember when Mark promised mounts the first time.


Title: Re: It's been 2 weeks
Post by: Ingmar on September 29, 2008, 03:48:21 PM
Style Review!  :uhrr:


Title: Re: It's been 2 weeks
Post by: Numtini on September 29, 2008, 06:16:43 PM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.


Title: Re: It's been 2 weeks
Post by: squirrel on September 29, 2008, 06:36:12 PM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.

My BW alt is going to be made into paste isn't he?


Title: Re: It's been 2 weeks
Post by: Ingmar on September 29, 2008, 06:43:02 PM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.

My BW alt is going to be made into paste isn't he?

BWs/Sorcs is my prediction, yes, but there's supposedly a patch already kicking around in testing that nerfs chosen and zealots, I think.


Title: Re: It's been 2 weeks
Post by: Sobelius on September 29, 2008, 09:07:18 PM
Well in tier 1 at least, I hope no changes are made. I find the balance to be spot on -- to the point that player skill and choice of objective capturing strategy and use of terrain starts to figure into success. Oh, and quality gear of course...  :grin:

Honestly, no class in and of itself seems to be a rock-paper-scissors buster. Someone is always trumped by someone else, even if it isn't always in 1:1 combat. Combining classes (duo or trio) is a different story, so that doesn't require class nerfing!

Please -- no nerfing -- at least not in Tier 1.


Title: Re: It's been 2 weeks
Post by: schild on September 30, 2008, 02:45:43 AM
Zealots are getting nerfed in tier 1 unless the patch has changed, their one skill that puts them out of line is getting moved from level 5 to 21.


Title: Re: It's been 2 weeks
Post by: Draegan on September 30, 2008, 06:53:00 AM
Any Warrior Priests around?  I just hit Rank 20 last night and got my first AOE group heal.  I feel a pretty good mix of dps, healing, and survivability in scnearios but not great at any one thing.  I wish I could get that AOE slow tactic that makes Weight of Guilt AOE but it's in the shitty Wrath mastery tree.  More debuffs plz.


Title: Re: It's been 2 weeks
Post by: Nija on September 30, 2008, 06:55:02 AM
Zealots are getting nerfed in tier 1 unless the patch has changed, their one skill that puts them out of line is getting moved from level 5 to 21.

What's overpowered about zealots in T1? Talk about an unneeded fix.


Title: Re: It's been 2 weeks
Post by: EWSpider on September 30, 2008, 07:08:48 AM
Zealots are getting nerfed in tier 1 unless the patch has changed, their one skill that puts them out of line is getting moved from level 5 to 21.

This already happened to both Zealots and Rune Priests in the transition from Beta to Live.  It was also just Hot Fixed yesterday so that it doesn't stack with Guard.


Title: Re: It's been 2 weeks
Post by: Phred on September 30, 2008, 07:27:49 AM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.

Actually, if there really is a repeat of DaoC, the first thing on the block is experience gain which will get a nerf under the pretext of fixing bugs.



Title: Re: It's been 2 weeks
Post by: Lakov_Sanite on September 30, 2008, 08:00:35 AM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.

Actually, if there really is a repeat of DaoC, the first thing on the block is experience gain which will get a nerf under the pretext of fixing bugs.



exp got nerfed right before open beta, check.


Title: Re: It's been 2 weeks
Post by: Wershlak on September 30, 2008, 08:29:19 AM
It's been 2 weeks since the head start and we haven't heard anything about their plans going foreword. Just because the launch wasn't disaster doesn't you can stop talking with us.

What are going to about population?
Are you going to add the other 4 cities and other 4 classes?
What something the scenerios less lopsided (better scaling or DoW)?
What are going to do so Order actually has a chance of capturing IC?
What does the future hold?


Tentonhammer asked Mark some of those questions last week. http://www.tentonhammer.com/node/44816 (http://www.tentonhammer.com/node/44816)




Title: Re: It's been 2 weeks
Post by: schild on September 30, 2008, 08:34:35 AM
Tentonhammer asked Mark some of those questions last week. http://www.tentonhammer.com/node/44816 (http://www.tentonhammer.com/node/44816)

Next time warn us that they didn't get any answers, thx.


Title: Re: It's been 2 weeks
Post by: Wershlak on September 30, 2008, 08:44:43 AM
Tentonhammer asked Mark some of those questions last week. http://www.tentonhammer.com/node/44816 (http://www.tentonhammer.com/node/44816)

Next time warn us that they didn't get any answers, thx.

Yeah it seems Mark is adept at answering a question, sounding enthusiastic, rambling on for way to long and not actually addressing any of the points. I sense a career in politics if this whole MMO thing doesn't work out.


Title: Re: It's been 2 weeks
Post by: Phunked on September 30, 2008, 08:45:29 AM
Tentonhammer asked Mark some of those questions last week. http://www.tentonhammer.com/node/44816 (http://www.tentonhammer.com/node/44816)

Next time warn us that they didn't get any answers, thx.

Like seriously, I read that expecting answers. What I got is "stfu bitches, go level your destruction toons".

EDIT: No wonder he didn't give any answers. They asked questions like

"Ten Ton Hammer: How did you end up creating a game that has combined really meaningful PvP with some really quality PvE experiences? A number of games have tried to blend the two in the past, but few have reached such an outstanding level of PvP gaming that your studio has attained. What kind of tricks and secrets did you use to come up with this formula?"

Someone explain to me which part of t3 PvE is quality. I'm really interested in finding it out.


Title: Re: It's been 2 weeks
Post by: amiable on September 30, 2008, 08:57:51 AM
My favorite respnse:

Quote
Mark: This is another thing that involves server population and people that are willing to jump into those RvR scenarios. If you can't seem to get into the RvR scenario, that's why we have open world RvR.

But if one side wants to do open RvR and the other side doesn't, that's going to be a problem. That's a problem with any game, not just WAR. It could be something that happens on the WoW PvP servers or the Camelot servers. If guys don't want to RvR, then they have to sort it out among themselves. You can't force people to RvR. You can't force 'em to PvE.

These things will sort themselves out once we have the transfers going, then people can make the choice if they want to stay on their server or not. They might look at the servers and discover that one is a bit more PvE oriented, so they'll move to that server. But activating anything now, that's just going to make the problem worse.

 :awesome_for_real:  Yes, server transfers will solve all of our problems!  Yay!


Title: Re: It's been 2 weeks
Post by: schild on September 30, 2008, 09:05:34 AM
Whoa there Wershlak, don't just blame Mark. TTH makes exactly zero effort to get compelling answers out of people. I hate to say this, but if all you get is fluff, sometimes it's better just not to print.


Title: Re: It's been 2 weeks
Post by: Wershlak on September 30, 2008, 09:17:34 AM
Whoa there Wershlak, don't just blame Mark. TTH makes exactly zero effort to get compelling answers out of people. I hate to say this, but if all you get is fluff, sometimes it's better just not to print.

I don't just blame Mark. But on the other hand I don't expect anything from sites like TTH.

That's a problem with all mainstream media. Whether they cover politics, sports or video games. The media outlets are just too happy to happy to get an interview to say, "Hey jackass you didn't answer the question!". They stand to lose money if the alienate everyone they want to interview by pushing people for real answers.

I'm sure you would make an effort to get compelling answers but you don't have to worry about F13 subscriber numbers and all that. Of course that's part of the reason why so many of us come here.


Title: Re: It's been 2 weeks
Post by: schild on September 30, 2008, 09:58:27 AM
Developers need to be taught the hard lesson of either giving real answers or not getting interviews. Of course, there's a problem when the entire journalism field of an industry is filled with frothy PR genitalia.


Title: Re: It's been 2 weeks
Post by: Nevermore on September 30, 2008, 10:05:04 AM
It's been 2 weeks since the head start and we haven't heard anything about their plans going foreword. Just because the launch wasn't disaster doesn't you can stop talking with us.

What are going to about population?
Are you going to add the other 4 cities and other 4 classes?
What something the scenerios less lopsided (better scaling or DoW)?
What are going to do so Order actually has a chance of capturing IC?
What does the future hold?




Just check the official forums.  I'm sure there's answers to your questions and lots of other good information and dev feedback there.   :why_so_serious:


Title: Re: It's been 2 weeks
Post by: Nebu on September 30, 2008, 10:07:50 AM
Just check the official forums.  I'm sure there's answers to your questions and lots of other good information and dev feedback there.   :why_so_serious:

I see what you did there, funny guy.


Title: Re: It's been 2 weeks
Post by: kildorn on September 30, 2008, 10:21:55 AM
Nevermore's just sniping from the sidelines instead of playing another mythic game with me  :awesome_for_real:

I'm so waiting for TLs to show up and tell me about how initiative determines how fast you can leave the scenario starting point.


Title: Re: It's been 2 weeks
Post by: Nevermore on September 30, 2008, 10:24:25 AM
Why, so you, Ingmar and Sjofn can abandon me again?  :heartbreak:

Besides, making fun of Mythic is *much* more fun than playing their games.  :grin:


Title: Re: It's been 2 weeks
Post by: rk47 on September 30, 2008, 10:55:09 AM
My favorite respnse:

Quote
Mark: This is another thing that involves server population and people that are willing to jump into those RvR scenarios. If you can't seem to get into the RvR scenario, that's why we have open world RvR.

But if one side wants to do open RvR and the other side doesn't, that's going to be a problem. That's a problem with any game, not just WAR. It could be something that happens on the WoW PvP servers or the Camelot servers. If guys don't want to RvR, then they have to sort it out among themselves. You can't force people to RvR. You can't force 'em to PvE.

These things will sort themselves out once we have the transfers going, then people can make the choice if they want to stay on their server or not. They might look at the servers and discover that one is a bit more PvE oriented, so they'll move to that server. But activating anything now, that's just going to make the problem worse.

 :awesome_for_real:  Yes, server transfers will solve all of our problems!  Yay!

Too fucking late for that. The current state of appeal for Order is in the shithole. We're outnumbered, lacks cool factor, have midget tanks, tanks that wear dresses, a broken pet class, and overall less dmg numbers style of play. How the fuck do you transfer to an evenly matched server when all you see is Destro High or Full and the neutrals who just joined want to wear super cool dread armour or turn into emo goth elves?


Title: Re: It's been 2 weeks
Post by: Lakov_Sanite on September 30, 2008, 10:58:11 AM
My favorite respnse:

Quote
Mark: This is another thing that involves server population and people that are willing to jump into those RvR scenarios. If you can't seem to get into the RvR scenario, that's why we have open world RvR.

But if one side wants to do open RvR and the other side doesn't, that's going to be a problem. That's a problem with any game, not just WAR. It could be something that happens on the WoW PvP servers or the Camelot servers. If guys don't want to RvR, then they have to sort it out among themselves. You can't force people to RvR. You can't force 'em to PvE.

These things will sort themselves out once we have the transfers going, then people can make the choice if they want to stay on their server or not. They might look at the servers and discover that one is a bit more PvE oriented, so they'll move to that server. But activating anything now, that's just going to make the problem worse.

 :awesome_for_real:  Yes, server transfers will solve all of our problems!  Yay!

Too fucking late for that. The current state of appeal for Order is in the shithole. We're outnumbered, lacks cool factor, have midget tanks, tanks that wear dresses, a broken pet class, and overall less dmg numbers style of play. How the fuck do you transfer to an evenly matched server when all you see is Destro High or Full and the neutrals who just joined want to wear super cool dread armour or turn into emo goth elves?

It's not the goth elves, my Chosen is BA...that stands for "bad ass" by the way. Seriously who can compare altdorf to the inevitable city, do you have floating eyeballs on chains? no? you lose.

 Face it, evil will always triumph over good because good is dumb.


Title: Re: It's been 2 weeks
Post by: amiable on September 30, 2008, 11:06:15 AM

Too fucking late for that. The current state of appeal for Order is in the shithole. We're outnumbered, lacks cool factor, have midget tanks, tanks that wear dresses, a broken pet class, and overall less dmg numbers style of play. How the fuck do you transfer to an evenly matched server when all you see is Destro High or Full and the neutrals who just joined want to wear super cool dread armour or turn into emo goth elves?

I guess I should have greened that text.


Title: Re: It's been 2 weeks
Post by: rk47 on September 30, 2008, 11:14:41 AM
I caught it just fine man.

 :awesome_for_real: <---this isn't meant to be taken literally half the time dude. That's why it's FOR REAL!


Title: Re: It's been 2 weeks
Post by: Lum on September 30, 2008, 11:20:47 AM
On the other hand, it's a hell of a lot easier for Order to level in scenarios. Also, to log in.

Sure, I'd like to play a Black Orc and smash face. But ol' Legolaslas hasn't done a single PVE quest yet!

Log in -> queue for scenario -> click accept -> prance and shoot


Title: Re: It's been 2 weeks
Post by: tazelbain on September 30, 2008, 11:22:04 AM
Ya, but your comment is a good response to MJ.  Server transfers are pointless in regards to pop. imbalances.


Title: Re: It's been 2 weeks
Post by: Lakov_Sanite on September 30, 2008, 11:29:33 AM
On the other hand, it's a hell of a lot easier for Order to level in scenarios. Also, to log in.

Sure, I'd like to play a Black Orc and smash face. But ol' Legolaslas hasn't done a single PVE quest yet!

Log in -> queue for scenario -> click accept -> prance and shoot

The levelling in hello kitty online adventures could be fast, fun and exciting...it doesn't mean I'm going to reroll on their servers. Rerolling is the domain of the hardcore, whether it be hardcore pvpers or hardcore 'gamers' most people though play one side or the other because that's what they enjoy, not because the food pellets are more plentiful. 


Title: Re: It's been 2 weeks
Post by: Ingmar on September 30, 2008, 11:30:53 AM
Why, so you, Ingmar and Sjofn can abandon me again?  :heartbreak:

Besides, making fun of Mythic is *much* more fun than playing their games.  :grin:

Look, missy, we gave CoX lots of time. It was time to MOVE ON.  :heart:


Title: Re: It's been 2 weeks
Post by: kildorn on September 30, 2008, 11:35:04 AM
What can I say, I love em and leave em. Come on, we can be good together again!


.... there aren't any buffbots this time, I swear! :heart:


Title: Re: It's been 2 weeks
Post by: Nevermore on September 30, 2008, 11:40:48 AM
Meh, not willing to give up CoX and I don't have time to dabble in two games right now.  I'm confident the shiny will wear off on this game for you all soon enough but on the off chance it doesn't, maybe I'll give it a look around Christmas.  If they have a free trial or something.  Until then, I'll just continue to mock Mythic from the sidelines.  :grin:


Title: Re: It's been 2 weeks
Post by: HaemishM on September 30, 2008, 12:42:02 PM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.

Disciples of Khaine nerf incoming.  :grin:


Title: Re: It's been 2 weeks
Post by: schild on September 30, 2008, 12:53:12 PM
I doubt it'll be disciples. They're pretty robust late into tier 2 and in tier 3, but there doesn't seem to be much growth after that. Also, they all taste the same. As in, strategies that work on one work on all of them.


Title: Re: It's been 2 weeks
Post by: tazelbain on September 30, 2008, 01:03:56 PM
It'll be Magus.  Mythic has been beating the crap out of them since I joined beta.  Why stop now?  At some point I expect the Magus pets to start healing the enemy.


Title: Re: It's been 2 weeks
Post by: Vinadil on September 30, 2008, 01:09:19 PM
Maybe it is just our server (Ostermark), or maybe it is our complete Dwarf Domination... but I have not had any of these issues either in scenarios or on the open field.  I am thinking it HAS to be our server (even though it says we are high Destro/high Order).  We pretty much dominate all of the T2/T3 keeps and we win consistently in the scenarios.  Maybe the Destro on our server are the PvE crowd Mark talks about, but who knows.


Title: Re: It's been 2 weeks
Post by: Draegan on September 30, 2008, 01:14:45 PM
Only thing DoK need nerfing is that tactic that negates healing 100% on all their melee crits.



Title: Re: It's been 2 weeks
Post by: Mrbloodworth on September 30, 2008, 01:15:44 PM
Only thing DoK need nerfing is that tactic that negates healing 100% on all their melee crits.



Uh, what?


Title: Re: It's been 2 weeks
Post by: Draegan on September 30, 2008, 01:50:15 PM
Curse of Khaine (http://www.wardb.com/spell.aspx?id=9602)

It's deep in the dps tree but it's there.

Edit: Hey look, I just noticed I hit over 1k posts recently.  Sweet, I think I'll go buy myself a cookie.


Title: Re: It's been 2 weeks
Post by: Nevermore on September 30, 2008, 02:00:53 PM
Ding, grats!  :grin:


Title: Re: It's been 2 weeks
Post by: Riggswolfe on September 30, 2008, 02:07:56 PM
Maybe it is just our server (Ostermark), or maybe it is our complete Dwarf Domination... but I have not had any of these issues either in scenarios or on the open field.  I am thinking it HAS to be our server (even though it says we are high Destro/high Order).  We pretty much dominate all of the T2/T3 keeps and we win consistently in the scenarios.  Maybe the Destro on our server are the PvE crowd Mark talks about, but who knows.

Well, as someone who just moved to Ostermark (I play Aeric, a Witch Hunter) I can tell you Tier 1 isn't dominated like this.


Title: Re: It's been 2 weeks
Post by: Mrbloodworth on September 30, 2008, 02:24:48 PM
Curse of Khaine (http://www.wardb.com/spell.aspx?id=9602)

It's deep in the dps tree but it's there.

Edit: Hey look, I just noticed I hit over 1k posts recently.  Sweet, I think I'll go buy myself a cookie.

Oh, sweet, thanks. I dont have it yet, but if its deep in the mastery trees, i dont see it being touched as many may not have it.


Title: Re: It's been 2 weeks
Post by: Draegan on September 30, 2008, 02:51:12 PM
Curse of Khaine (http://www.wardb.com/spell.aspx?id=9602)

It's deep in the dps tree but it's there.

Edit: Hey look, I just noticed I hit over 1k posts recently.  Sweet, I think I'll go buy myself a cookie.

Oh, sweet, thanks. I dont have it yet, but if its deep in the mastery trees, i dont see it being touched as many may not have it.

I think every DoK will have it.


Title: Re: It's been 2 weeks
Post by: Mrbloodworth on September 30, 2008, 02:55:59 PM
Quote
MMORPG.com:
   

Before we get into the Careers-specific questions, can you tell us how you felt that launch went?
Jeff's Answer:
   

“We had a great launch,” he said, “and I’ve played through every major MMO launch personally and I can honestly say that our launch was absolutely head and shoulders above every one that I’ve been through.”

 advertisement
MMORPG.com:
   

When and how are you going to implement the careers and cities that were cut prior to launch?
Jeff's Answer:
   

Sorry folks, there’s not set date for this just yet, but Jeff had some interesting things to say on the topic and assured us that they hadn’t been forgotten and that they would be in the game:

“We desperately want to do some of these things that we’ve pulled out of the game… We do have plans. We’ve been talking about it for months and it’s very important to us to do the right things with the game. I don’t mean to sound wishy-washy about it. We’re going to [get the classes in]. It’s just a matter of how long it takes us to do the right things to those classes. We pulled them away for a reason and that’s because they weren’t as good as they needed to be. So we’re looking at those classes hard now and we’re looking at how long it’s going to take us to make them to the point where they feel as good as the other 20 classes in the game.”

“I firmly believe,” he said “that our classes… each one feels cool and unique in and of themselves.” He doesn’t however, want everyone to like every class. He told us that his goal was to evoke emotion from players about the classes. Players should love some and hate others.”

“We’re going to launch those classes when they’re absolutely ready,” he continued, answering the original question, “hopefully it will be fairly soon., but don’t look for it in the next couple of weeks. That’s just not going to happen. We have to make these things perfect or at least as perfect as they can be.”
MMORPG.com:
   

What kind of time and resources are being dedicated to the classes / cities compared to other elements of WAR?
Jeff's Answer:
   

“I have a combat and careers team”, Jeff told me after explaining that with a team of 250 strong, there are numerous number one items on the agenda, based on the different team divisions (UI, Combat and Careers, RvR, etc.). “On that team, these careers are the number one item” in terms of forward looking things.

Jeff went on to tell us that all of their teams right now are working on “improving the experience in the game right now that players see immediately”. He told me that every morning, he has a report on his desk detailing the top issues that players are having. This report comes from QA, Community and Customer Service. Every day, they look at that list and get to work on them beginning with problems for players (little bugs or glitches) and goes from there.

“Our focus and dedication is to making the game as great as it can be for the players who are playing right now so that they can have a wonderful experience,” he explained.

According to Jeff, that means taking care of the little post-launch stuff first (bug squishing and the like). Already they can see that list lessening which will leave even more time to look at the far reaching addition of content like the careers.
MMORPG.com:
   

How do you respond to players who feel that the lack of the four cut classes is causing balance issues in the game?
Jeff's Answer:
   

“I just don’t agree with it,” he answered. “I think what you find is that, and this is perfectly understandable... I’m not calling anybody out for doing this, is that what we’re seeing is a lot of people judging the game in Tier 1 (which is again, perfectly fine, you SHOULD judge the game in tier 1), but I think everyone needs to keep in mind that that’s the first ten hours of gameplay for a game that is hundreds of thousands of hours of gameplay out there over the next couple of years. As you move up through the game, you’ll find that the mix of players starts to even out.”

He went on to tell us that there isn’t much diversity in Tier 1, but that it improves as you move up through the tiers and the mix of classes starts to even out.

“The glory and also the difficulty of an RvR based game is that it depends upon who’s there. So sometimes, even in tier 2 or 3, you’ll run a scenario or be out in open field RvR and you’ll just get stomped. It happens and sometimes it’s because people who you’re with don’t play very well, sometimes it’s because the other side outnumbers you, sometimes it’s because you don’t have the right mix of classes… that’s all part of the game though. Next time you come back, you could win for the same kinds of reasons. It all ties into what makes the game great and what makes people passionate about the game.”

“So, do I want those classes back in? Yes. Do I think it affects the game without them? I think it does, I’m not blind to it, but do I think it’s devastating without them? Absolutely not. I think the game plays so well with or without those classes that to say that the game doesn’t play very well without them is just wrong.”

 

Link (http://www.mmorpg.com/gamelist.cfm/game/239/feature/2279/from/%2Ffeatures.cfm%2Fview%2Flatest)


Title: Re: It's been 2 weeks
Post by: Lantyssa on September 30, 2008, 04:08:07 PM
Well, as someone who just moved to Ostermark (I play Aeric, a Witch Hunter) I can tell you Tier 1 isn't dominated like this.
I don't do scenarios often, but keep an eye out for Kylantha (Disciple) since you're on my server.  I'm not telling you my Witch Elf's name for fear of you hunting her down though.

Meh, not willing to give up CoX and I don't have time to dabble in two games right now.  I'm confident the shiny will wear off on this game for you all soon enough but on the off chance it doesn't, maybe I'll give it a look around Christmas.  If they have a free trial or something.  Until then, I'll just continue to mock Mythic from the sidelines.  :grin:
If you wait though, you'll end up hooked when everyone else is wanting a break.  You need to get it out of your system while they're still playing.


Title: Re: It's been 2 weeks
Post by: Zetor on September 30, 2008, 11:01:14 PM
Curse of Khaine (http://www.wardb.com/spell.aspx?id=9602)

It's deep in the dps tree but it's there.

Edit: Hey look, I just noticed I hit over 1k posts recently.  Sweet, I think I'll go buy myself a cookie.
http://www.wardb.com/spell.aspx?id=1633

Though throwing out dps with a runepriest [and critting!] is much much much less likely than dps'ing as a DoK, heh. Maybe they'll just give this to WPs and call it balanced?


-- Z.


Title: Re: It's been 2 weeks
Post by: Nevermore on October 01, 2008, 05:39:21 AM
Meh, not willing to give up CoX and I don't have time to dabble in two games right now.  I'm confident the shiny will wear off on this game for you all soon enough but on the off chance it doesn't, maybe I'll give it a look around Christmas.  If they have a free trial or something.  Until then, I'll just continue to mock Mythic from the sidelines.  :grin:
If you wait though, you'll end up hooked when everyone else is wanting a break.  You need to get it out of your system while they're still playing.

But it's not in my system to begin with.  The game doesn't really look that appealing to me, especially since it's looking like Mythic didn't do anything to fix some of the exploits that seem to have carried over from DAoC.  That's just clownshoes.  No, I just miss my friends.  :|


Title: Re: It's been 2 weeks
Post by: kildorn on October 01, 2008, 06:00:45 AM
Quote
This is your first Mythic game, isn't it. In about 6 months

No first someone will get nerfed. Hard. And go to the bottom of the deck to next be reviewed in 2010.

Disciples of Khaine nerf incoming.  :grin:

DoKs will get a massive nerf just so we can call it the Left Sword nerf and be a real mythic game.

Beyond that, AE damage and knockbacks are my targets to look for, and a fix to BW's DoT line.

But right now, pit of shades is being used as a single target instant nuke, because it deals as much damage per tic as a normal DD. That's not how AEs are supposed to work, they need downsides.


Title: Re: It's been 2 weeks
Post by: Draegan on October 01, 2008, 11:22:34 AM
Curse of Khaine (http://www.wardb.com/spell.aspx?id=9602)

It's deep in the dps tree but it's there.

Edit: Hey look, I just noticed I hit over 1k posts recently.  Sweet, I think I'll go buy myself a cookie.
http://www.wardb.com/spell.aspx?id=1633

Though throwing out dps with a runepriest [and critting!] is much much much less likely than dps'ing as a DoK, heh. Maybe they'll just give this to WPs and call it balanced?

Yea but like you said when is a RP attacking someone?  A DoK is constantly on the attack so it's far more prevalent.  I think it's a tad OP.

I have a feeling that WP and DoK, though being mirror's of each other are different in that DoK's will be more offensive oriented and WPs being more defensive.

I can't wait for my WP to get:
http://www.wardb.com/spell.aspx?id=8281 (Intimidating Repent) which augments http://www.wardb.com/spell.aspx?id=8245 (Repent)

AOE 30 yard detaunt.  Lasts 15s with a 15s cooldown.  Almost perma 50% damage redux.


Title: Re: It's been 2 weeks
Post by: Riggswolfe on October 01, 2008, 01:25:51 PM
Well, as someone who just moved to Ostermark (I play Aeric, a Witch Hunter) I can tell you Tier 1 isn't dominated like this.
I don't do scenarios often, but keep an eye out for Kylantha (Disciple) since you're on my server.  I'm not telling you my Witch Elf's name for fear of you hunting her down though.

You'd probably whip my butt. I'm still experimenting and learning things like circle-strafing. I tend to concentrate on healers, namely shamans and honestly  avoid DoKs because they're tough to kill and WEs because they out DPS me in alot of situations.


Title: Re: It's been 2 weeks
Post by: Threash on October 01, 2008, 02:10:14 PM
Am i the only one who went "since you looked at me" after reading the title? :P


Title: Re: It's been 2 weeks
Post by: UnSub on October 01, 2008, 10:37:00 PM
tanks that wear dresses

(http://bp0.blogger.com/_eh0jgrX2BFw/RXekTmQFOVI/AAAAAAAAAAk/RUJB-T5EUuA/s320/Ving+Rhames.jpg)