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f13.net General Forums => Ultima Online => Topic started by: WindupAtheist on October 15, 2007, 12:41:30 AM



Title: The "WUA blathers about UO" thread.
Post by: WindupAtheist on October 15, 2007, 12:41:30 AM
Note:  Attempts to derail this into a Trammel fight will be ignored.  Everything posted by Sinij, period, will be ignored.

Those who are familiar will remember that when the town of Magincia was introduced in Ultima 4 way back in 1985, it was a burned-out ruin full of undead things, the city supposedly having been destroyed by demons for it's sin of pride some time previous.  Yet in Ultima Online, Magincia has always been pristine, the online game taking place prior to this event.  Well apparently, the destruction of Magincia by demons is the Halloween event for this year.

I wouldn't bother posting about it, but there are some features involved that make it sound a lot more interesting than just spawning monsters inside the city for a few weeks.  Some developer quotes:

Quote
If you try to fight from a boat, they're going to try set it on fire.
If you try to fight from inside a building, they're going to try to set it on fire.
If you try to fight at all, they're going to try to set you on fire.
I do not anticipate many issues with boat blocking. Heh.
Quote
P.S. For those who were still wondering: yes, the entire city can be destroyed from ground up. Trees, buildings - the daemons will do most of it if not stopped, and you'll also have access to cannons for defense. Intentional misfires will result in a very unhappy military. Objects destroyed during the attacks may turn into "rubble" which can be carried away.
Quote
You'll have every chance (to affect whether the city is destroyed permanently); each shard may have a different outcome.

I love this sort of shit.


Title: Re: The "WUA blathers about UO" thread.
Post by: Azazel on October 15, 2007, 05:00:52 AM
I neither know nor care jack shit about UO, but this is the kind of world event that I prefer to crap like wakening the Sleeper, or the AQ event in WoW.



Title: Re: The "WUA blathers about UO" thread.
Post by: CharlieMopps on October 15, 2007, 05:45:31 AM
Isn't UO the sequel to that POS Tabula Rasa?


Title: Re: The "WUA blathers about UO" thread.
Post by: Surlyboi on October 15, 2007, 06:11:33 AM
Can we take off and nuke the site from orbit?

It's the only way to be sure, you know.

Oh, and uh... Trammel!


Title: Re: The "WUA blathers about UO" thread.
Post by: sam, an eggplant on October 15, 2007, 06:42:23 AM
I thought UO was set after U7 in the lore? Not that any of the players would know, of course.

And didn't they invade Trinsic in 2000? It was kind of a big deal at the time. Of course that outcome was predetermined, which sucked.


Title: Re: The "WUA blathers about UO" thread.
Post by: Venkman on October 15, 2007, 07:02:30 AM
Yea, there were invasions in four different places in February 2000. Iirc, the first set was Trinsic/somewhere and the second set was Yew/Vespar. I was in the latter and it was a hoot.

What's different here is the last quote WUA provided:

Quote
You'll have every chance (to affect whether the city is destroyed permanently); each shard may have a different outcome.
If I hadn't deleted my character after giving away all my stuff, I'd reup for this alone. This is good stuff.

This is also the main reason I've never since deleted a character nor given away my stuff :) Ya just never know what's going to happen some crazy number of years down the road.


Title: Re: The "WUA blathers about UO" thread.
Post by: Soln on October 15, 2007, 07:28:38 AM
I bought UO the other week and 45 hrs for like 9.99 at EB.  Whatever happened to the 3d client -- EA nuke that?   Also, what do I do not to suck?  Holy cognitive overload batgirl.  Macros the key?  Simple things like picking up loot are hard.  And for that matter, where do I sell shit?    :hello_kitty:


Title: Re: The "WUA blathers about UO" thread.
Post by: Righ on October 15, 2007, 07:59:02 AM
Shouldn't this be in the "games nobody gives a fuck about" (http://forums.f13.net/index.php?board=53.0) section that's dedicated to it?


Title: Re: The "WUA blathers about UO" thread.
Post by: WindupAtheist on October 15, 2007, 08:23:09 AM
I bought UO the other week and 45 hrs for like 9.99 at EB.  Whatever happened to the 3d client -- EA nuke that?   Also, what do I do not to suck?  Holy cognitive overload batgirl.  Macros the key?  Simple things like picking up loot are hard.  And for that matter, where do I sell shit?    :hello_kitty:

Make a warrior with the default template they offer at character creation, and do all the New Haven newbie quests that are appropriate for your character.  Everyone just wants you to fight undead in the old city until whatever skill they care about hits 50, but it's worthwhile.  As long as you're on the quest and fighting in the old city, you gain that skill extra fast.  Plus they give you bits and pieces of gear when you complete them.

What shard are you on?  I mostly play Atlantic these days.  Get hold of me and I'll hook you up.  I'm in a pretty good guild that holds regular events and whatnot.  We held a fair one week, the next week one of our guys won a joust another guild was holding, and last week we had a pre-arranged PVP fight to advance an ongoing RP storyline we have with a few other guilds.


Title: Re: The "WUA blathers about UO" thread.
Post by: Slyfeind on October 15, 2007, 11:29:46 AM
I thought UO was set after U7 in the lore? Not that any of the players would know, of course.

UO was originally planned to take place after Ultima 1, and was an alternate dimension from all that Avatar stuff. It's just a really big coincidence that it looks like the U4 world. (The intro movie kinda let us know this.)

After ten years and multiple dev teams, it's probably understandable that they're playing fast and loose with the lore. Whatever makes a cool event I s'pose.


Title: Re: The "WUA blathers about UO" thread.
Post by: Soln on October 15, 2007, 06:33:01 PM
Thanks.  I enjoy the puttering around, but I won't have any serious time to devote for awhile.  It certainly takes some time to get used to :)


Title: Re: The "WUA blathers about UO" thread.
Post by: WindupAtheist on October 15, 2007, 06:42:56 PM
If you get time and feel like giving it a go, throw me a PM.


Title: Re: The "WUA blathers about UO" thread.
Post by: Sky on October 18, 2007, 07:05:16 AM
Sounds cool. I always liked UO. But it also sounds like a rush to get phat lewtz, especially that rubble business, I bet that becomes the new uber-rare item of great value. Large-scale events just end badly, because of the LCD effect.


Title: Re: The "WUA blathers about UO" thread.
Post by: Ironwood on October 18, 2007, 09:02:45 AM
I met Scaramandine once.  He chatted to me for five minutes then called me a fool and left.

That was awesome.


Title: Re: The "WUA blathers about UO" thread.
Post by: WindupAtheist on October 19, 2007, 12:33:34 AM
Heh.  Currently they're having players post the location of any Seer or GM blessed buildings they know of in their shard's Magincia, so the developers can tailor the publish to each shard and keep those specific buildings from being destroyed.  I don't really care about the old Seer stuff, but it's nice to see them going to the trouble to save it.

UO has been pretty good about events for the last year and a half or so.  Specifically, they've been good about allowing players to actually win them.  They use spawn points that can switch on and off, and change what they spawn, in response to what's going on around them.  So when three or four cities were invaded by Ophidians last year, the monsters could gain and lose ground depending on how quickly players were killing them.  If the players could sustain a high enough kill-rate for a long enough time, eventually some boss creatures capable of dropping artifacts would spawn.  If the players killed those, the Ophidians were beaten and the invasion of that particular city was over.  It was over a week before we had everything on Europa cleared out.

It was some good shit, which is why I'm looking forward to this Halloween thing.


Title: Re: The "WUA blathers about UO" thread.
Post by: Endie on October 22, 2007, 06:54:55 AM
What did happen to the isometric client thing?  Is it still in testing?


Title: Re: The "WUA blathers about UO" thread.
Post by: Yegolev on October 22, 2007, 10:08:23 AM
Did you two find each other's MySpace pages or something?  This arrangement makes me uncomfortable.


Title: Re: The "WUA blathers about UO" thread.
Post by: WindupAtheist on October 22, 2007, 12:15:10 PM
Well you know, both clients are isometric.  The new KR client is coming along, but they really need to make the chat system more robust.  As it is, they dump all /party and /guild chat overhead along with /say, which makes it hard to follow who can hear what without looking at the chatbox.


Title: Re: The "WUA blathers about UO" thread.
Post by: Baldrake on October 25, 2007, 07:48:30 AM
If you will allow me to be pedantic, the current client is pseudo-isometric (http://en.wikipedia.org/wiki/Isometric_projection#Blurring_of_the_definition).


Title: Re: The "WUA blathers about UO" thread.
Post by: WindupAtheist on October 25, 2007, 10:22:29 PM
You are indeed allowed, sir!