Title: which mods do you use? Post by: Train Wreck on March 02, 2007, 11:40:03 AM I used CTMod, Titanbar, decursive, and benecast. I don't know which ones still work and/or are still maintained. I've been away since last August. Any suggestions?
Title: Re: which mods do you use? Post by: AcidCat on March 02, 2007, 11:42:54 AM None. :-)
Title: Re: which mods do you use? Post by: Jayce on March 02, 2007, 11:56:16 AM Decursive doesn't work any more. They nerfed that a while back. Benecast might be the same.
I use Titan bar, CT Core (for quest levels mostly), and I'm experimenting with KTM (threat meter) to make sure I don't pull aggro in an instance. SCT was sweet, and I think it's still there, but the same functionality is in the client now so I just use it. Title: Re: which mods do you use? Post by: Kenrick on March 02, 2007, 11:59:53 AM Title: Re: which mods do you use? Post by: Etro on March 02, 2007, 12:02:33 PM I used the damageMeters add-on before BC, don't know if it works with wow2.0 however? but its a really nice add-on that let you sync with other damageMeter users in your group and gave you fairly accurate recordings of damage/healing done in a group.
CTMod Advanced bundle (http://www.ctmod.net/media/packages/Advanced.zip) and Titanbar (http://wow-en.curse-gaming.com/files/details/618/titan-panel/) are the only two i have installed at the moment. edit: spelignz Title: Re: which mods do you use? Post by: Etro on March 02, 2007, 12:06:38 PM Just to add, if you haven't played in a while, CTMod has a new gui that is a fair bit different from the old one you will remember.
Title: Re: which mods do you use? Post by: Driakos on March 02, 2007, 12:19:37 PM Since the BC, I haven't used any. I don't really miss them either...
Once I start doing more than leveling, I am sure my guild will coerce me to install CTRaid again. Title: Re: which mods do you use? Post by: MrHat on March 02, 2007, 12:42:20 PM I use the new Benecast, Gatherer, KTM, ATLAS and SWStats. Also, some map one that gives coords. That's about all I need. Pretty fine w/ the bars/interface I have.
Title: Re: which mods do you use? Post by: Merusk on March 02, 2007, 01:10:35 PM I try to use as few mods as possible, and I don't use any that automate combat stuff for me, as I feel it really gimps you come patch days to do so.
However, I do like the functionality of some for the info they give but it's a take it or leave it kind of thing, other than CTmod: Favorites currently installed: Wardrobe - I like the fast unequip/ reequip for those 'oh crap I teleported 1000' in the air' moments, the around town functionality (closet RPer!), as well as not having to pick & choose resist stuff out of my bags & bank. Click on "fire resist" or "get from bank" and it's done. Atlas Enhanced Loot: I like browsing bosses and instance loot. It's all about the shineys, so you may as well have an organized way to see them. TitanBar: All kinds of info without opening multiple windows! Yay! Gatherer: Pure love since they added the 'detect gathers from guildmembers' feature. Auctioneer suite: I hate figuring out prices for things. This pretty much does it for me, if I sell "too low" I don't really care, it's out of my precious hunter/engineer/miner w/ packrat tendences inventory space. SWstats: Seems a lot more accurate than DamageMeters. Also knows to auto-clear itself when you join a raid and doesn't let Random_Raid_Tard_02 sync whenever HE feels like it, so you don't wind up with them at 2x the stats of everyone else, while also adding-in 6 people who aren't even there. KTM: Mandatory for raiding w/ people, imo. Particularly for Locks who just can't keep track of exactly how much each dot tick is doing, so can't track threat on their own. I stay away from all bar mods. They fuck-up too often and really confuse people on patch days as they can't find things for casting/ fighting anymore. Title: Re: which mods do you use? Post by: Rasix on March 02, 2007, 01:40:53 PM CTMod, but I only have the Mass Mail and Map Mod enabled. It's nice since I tend to mule most of my raw materials and my shaman is just a gatherer (ie, he needs to ship stuff to other chars). Coords are nice for when I get really stuck on a quest.
I'd like to install new player frames. I have some visibility issues with the default one. Title: Re: which mods do you use? Post by: SurfD on March 02, 2007, 01:43:42 PM I always seem a bit embarrased when one of these threads comes up. lets see now:
Improved Error Frame (error text grabber to shuffle off those error popup boxes) Omni Cooldown Count (good on bars cooldown count mod) AG unit Frames (ACE based unit frames replacement) Bartender 3 (ACE based bars replacement mod, I HATE the default ui bars) BigWigs Boss mods (not really usefull now since oldworld raids are passe and new world raids havent really kicked off yet) Cartographer + plugins (ACE based map mod, with gatherer replacement functionality) Natur Enemy Cast Bars (Timer bars for spell effects / spell cooldown for mobs and stuff) CTMod - Mail mod, and Expense History mostly eCastingBar (cast bar replacement) Fishing Buddy (fishing mod) FuBar (similar to titan pannel, but ACE based, and i find it less of a memory hog) About 10 or so FuBar Plugins ItemRack (Fast item swapping + item sets mod, I prefer this to wardrobe) ItemSync (Lootlink like item database) KLH ThreatMeter (really love this mod, and REALLY wish more people would use it, especially usefull in Heroic dungeons, where trash can 1 shot clothies when they pull aggro) Mailto (mail tracking mod (MUST HAVE for anyone with a lot of alts who mails loads of stuff around)) Scrolling Combat Text + Damage mod (Cause the blizzard in game SCT SUCKS) SWStats (Combat stats tracking: Damage / healing done per fight and all that fun stuff. Sure, people can Epeen with it and play "king of the damage meter" but it has usefull functions like telling who is decursing, what your over all raid dps is, and other fun stuff) Theory Craft (sticks stuff like crit info and things on your spell tooltips) Tiny Tip (Tooltip replacement mod) XLoot (replacement for the blizzard loot window, rather nice) ------------------------------------------------- Class specific: Call of Elements (totem grid and timers mod for shaman) Cryolysis (all in one mage tool) Trade Dispenser (automated water / food dispenser for mages, but can be used for other stuff.) Title: Re: which mods do you use? Post by: Tale on March 02, 2007, 01:54:42 PM CTMod is the main thing I use, though I only really love the mass mail (to offload sellables/storables to bank mules from my main character all at once, instead of with individual emails) and the various benefits of the mapmod.
I can't do without Wardrobe. As a druid, it automatically puts on my cat/bear/healing sets of equipment when I shapeshift. My druid is much more effective and versatile because of this. I try to keep mods at a minimum because it's a pain in the arse to set them all up again after patches break them. I'm not dedicated enough to WoW to put in the effort. Also, the Advanced section of the Interface Options within WoW has many of the things that used to be mods. Title: Re: which mods do you use? Post by: SurfD on March 02, 2007, 02:15:47 PM Now, granted that i havent played around to compare the latest version of each, but back when I switched, I found itemrack to be superior to wardrobe in pretty much every way. It was faster at swapping, allowed more customizability of sets, and has all the fun events (form shifting, mounting, mining, skinnning and the like) and comes with a neat customizabie side bar that lets you swap individual items on the fly)
As to CT Mail mod, if you like it, you should REALLY check out MailTo. It is a mail tracking plugin (unfortunately it is buggy in that it doesent track delivery times for mass mailed items through CT mass mailer), but it will alert you when single items arrive at their recipients, and the BEST feature, is that it has an "away from mailbox" inbox feature, that lets you look at the items waiting in the mailbox of EVERY character on your account, from anywhere in game (you need to check mail with each character at least once), and it tracks the expiry dates on stuff. Absolutely essential if you keep a LOT of stuff shuffled around between alts, and want to make sure you dont forget to grab it out of the mail before it expires. Title: Re: which mods do you use? Post by: naum on March 02, 2007, 02:22:32 PM WoWEcon - not so sure that it's that effective, but out in the field away from town, can gauge whether or not to pick up loot, and interesting the numbers on all the special loot and disenchant breakdown probabilities...
Title: Re: which mods do you use? Post by: Righ on March 02, 2007, 03:12:17 PM Atlas (instance maps and whatnot)
AtlasLoot (adds loot to bosses in Atlas) Aucioneer (keeps track of auction price trends) Bartender3 (configurable button bars) Bigwigs (boss timer stuff for raids - guild requirement) Cartographer (better map) CensusPlus (keep track of how many people are playing what) CooldownCount (timers on when ability is next available) CT_MailMod (send many things to bank alt at one time) CT_RaidAssist (raid frames and whatnot - gukld requirement) Deadly Boss Mods (some more useful stuff than Bigwigs) EnhTooltip (add good things to your tooltip) FishingBuddy (keep track of ze fish) Gatherer (keep track of ze herb/ore nodes) KLHThreatMeter (aggro info - guild requirement) Lootlink (handy database of items) Mobinfo2 (some useful mob stats) Perl Classic Unitframes (better looking frames, fairly lightweight) QuestHistory (keep track of completed quests) Scrolling Combat Text (better than the Bliz replacement) SimpleTranqShot (annoucements for hunter tranq shot, historical for now) TipBuddy (relocate tooltip to cursor) Titan Bar (bunch of useful crap like clock, coords, durability on a menu bar) Wardrobe (for when you need a clean pair of pants) Title: Re: which mods do you use? Post by: ribuld on March 02, 2007, 03:15:35 PM MazzleUI (http://www.wowinterface.com/downloads/info6311-MazzleUI.html)
Great UI with a ton of mods. It will even auto configure all the mods, key bindings etc based on your input. Also has premade templates for all the classes. Title: Re: which mods do you use? Post by: Flood on March 02, 2007, 03:43:35 PM I try and stick with Ace/Ace2 plugins and things to minimalize or clean up my interface.
Bug Grabber Bug Sack Error Monster OmniCC StopTheSpam Census+ Deuce Commander Fubar + standard Fubar plugins Lithe Tooltip Doctor IDCard Item Rack GMail Minimalist MobHealth (with Blizzard frames) OneBag oTweaks Personal Sentry Spell Tips Simple Minimap Trinity Bars Title: Re: which mods do you use? Post by: Fabricated on March 02, 2007, 05:06:08 PM ag_unitframes (pretty, and easy to read. Also, every single element being draggable is nice)
Coodown Count Auctioneer Gatherer Combat Caller (good for dumb groups that don't pay attention to your HP/MP totals) CT_RaidAssist (not really being used now, but eh, I'll need it eventually) AlphaMap (can't live without it anymore) Few little background mods that do stuff like auto-close empty lootwindows and the like. Title: Re: which mods do you use? Post by: ajax34i on March 02, 2007, 06:18:44 PM Flippance on Demand (http://ui.worldofwar.net/ui.php?id=2874) (dunno if it still works with BC, it should).
Title: Re: which mods do you use? Post by: Numtini on March 02, 2007, 06:53:08 PM CT Mod and Auctioneer.
(Found auctioneer Wednesday thanks go comments on this board and I've doubled my meager gold since then.) Title: Re: which mods do you use? Post by: lamaros on March 03, 2007, 04:18:14 AM CTRA (raidin yo)
CTTimer (timing useful stuff, like respawns, etc) BigWigs (Boss Mods) KTM (Must have for raiding) DoTimer (Cooldowns and DoT timers) AltlasLoot Enhanced (loot into) OmniCC EquipCompare Fubar SwStats Mobinfo2 SCT SCTD vBagnon Title: Re: which mods do you use? Post by: Merusk on March 03, 2007, 06:33:38 AM Now, granted that i havent played around to compare the latest version of each, but back when I switched, I found itemrack to be superior to wardrobe in pretty much every way. It was faster at swapping, allowed more customizability of sets, and has all the fun events (form shifting, mounting, mining, skinnning and the like) and comes with a neat customizabie side bar that lets you swap individual items on the fly) I was mistaken. I'm not using Wardrobe, I'm using Outfitter. Doh. I like Outfitter, and it sounds a lot like Itemrack. You're right about Wardrobe being slow, that's why I dropped it and forgot. Outfitter also will build sets based on the items it sees you have. So no more "what's the best FR stuff... " just do a "build fire resist" or "build for healing" and boom. Still requires a sanity check, tho, as from what I can tell it doesn't account for item bonuses, or one-spell items like the druid "+ to resto" idol. Title: Re: which mods do you use? Post by: Train Wreck on March 03, 2007, 12:45:28 PM The best thing I like from mods is being able to hotkey all of the bars, and I also don't like how WoW has two right sidebars instead of a right and left one. Have they enhanced the interface to do this without mods?
Title: Re: which mods do you use? Post by: Alkiera on March 03, 2007, 10:07:54 PM Someone mentioned WoWEcon, and it looks like it would do what I want as far as being able to display vendor prices for stuff. However, the binary download is down atm and there's a lot of talk about a virus/trojan, due to it having a launcher that downloads updated data before launching WoW.
I'm not entirely sure I need it to update every time I launch, personally. Unfortunately, it seems it's just not available anywhere atm, and I don't have a .Net version of VC++, so I can't build it from the sources. I suppose I can just wait. I've gone without it this long... -- Alkiera Title: Re: which mods do you use? Post by: dotter on March 04, 2007, 08:11:47 AM I use a bunch--mostly to make my screen somewhat organized and pretty. Prior to mods and in 40 man raids I had a tiny viewing screen, everywhere else were buttons and healthbars.
Bongos Clique Grid AG_unitframes ORA2 Deadly boss mod (formerly la vendetta) Bigwigs Some raiding associated mods Bunch of mods just to make the screen look pretty :P pic: https://home.comcast.net/~rdkampen/BeneaUI.jpg (https://home.comcast.net/~rdkampen/BeneaUI.jpg) Title: Re: which mods do you use? Post by: Lantyssa on March 04, 2007, 10:40:13 AM Bookworm
Fishing Buddy Ad Space Hunter's Helper Lore Map Notes (Fan's Update) Undress Button Auctioneer I rarely use any of these to their full potential. Just as small conveniences. Title: Re: which mods do you use? Post by: Morfiend on March 04, 2007, 11:08:23 AM SCT
Natur Enemy Castbars CT_Raid KTM Threat Meters Map Coords Enemy Health % Title: Re: which mods do you use? Post by: Fabricated on March 04, 2007, 03:57:07 PM I use a bunch--mostly to make my screen somewhat organized and pretty. Prior to mods and in 40 man raids I had a tiny viewing screen, everywhere else were buttons and healthbars. That kind of mod setup kills me since it makes the game look like a damned spreadsheet program instead of a game. I need to get the rest of my guild on the ThreatMeter board though, since we've got some DPS classes that need to learn when to tone it down.Bongos Clique Grid AG_unitframes ORA2 Deadly boss mod (formerly la vendetta) Bigwigs Some raiding associated mods Bunch of mods just to make the screen look pretty :P pic: https://home.comcast.net/~rdkampen/BeneaUI.jpg (https://home.comcast.net/~rdkampen/BeneaUI.jpg) Title: Re: which mods do you use? Post by: Rasix on March 04, 2007, 04:08:54 PM MazzleUI (http://www.wowinterface.com/downloads/info6311-MazzleUI.html) Great UI with a ton of mods. It will even auto configure all the mods, key bindings etc based on your input. Also has premade templates for all the classes. I just tried that out. Scared the crap out of me. Uninstalled minutes later. I've tried various mods with my info + target into near the bottom of the screen. I just can't get used to it at all. I've added xperl unit frames now and I like them. Much easier for me to see. I'll likely be adding some sort of threat meter and item rack. Any time I try really pushing my DPS I pull aggro easily, and playing hybrids I need to switch gear a lot. Title: Re: which mods do you use? Post by: Jayce on March 04, 2007, 08:25:36 PM MazzleUI (http://www.wowinterface.com/downloads/info6311-MazzleUI.html) Great UI with a ton of mods. It will even auto configure all the mods, key bindings etc based on your input. Also has premade templates for all the classes. I just tried that out. Scared the crap out of me. Uninstalled minutes later. "Ton of mods" can be a bad thing IMO. I used to use a compilation (can't think of the name now) but every patch day, I had to struggle along half the night with the default UI broken and useless until they updated the mod, or suffer through tons of error popups. Title: Re: which mods do you use? Post by: Fabricated on March 04, 2007, 09:20:21 PM Ahhh holy shit, why did I try that MazzleUI thing as a joke? Jesus Christ that thing just ruined my world.
And now I have no idea how to get the fonts back to normal. Help! Edit: Fixed the fonts, but since I foolishly forgot to back up my WTF file all of my configuration is lost. All of my toons are gonna need fixed now. Good god that MazzleUI just drops a bomb on the game. Title: Re: which mods do you use? Post by: Rasix on March 04, 2007, 09:38:19 PM Ahhh holy shit, why did I try that MazzleUI thing as a joke? Jesus Christ that thing just ruined my world. And now I have no idea how to get the fonts back to normal. Help! Edit: Fixed the fonts, but since I foolishly forgot to back up my WTF file all of my configuration is lost. All of my toons are gonna need fixed now. Good god that MazzleUI just drops a bomb on the game. LOL. Did you read the install instructions? Backing up your interface and stuff it says to helps. But the one character I tried, it destroyed his entire hotbar layout. Others were spared. I had a fun time helping someone with Ring of Blood while trying to make sense of my UI. Title: Re: which mods do you use? Post by: Reg on March 05, 2007, 01:32:09 AM I still just use old reliable Cosmos. It's bloated and half of it doesn't work but I know which parts I want and which parts to disable now so it's good enough for me. I did install that CTMod stuff to get the mass mailer mod. It interfered horribly with my screen but once i turned everything off except for the mail thing I was fine.
Title: Re: which mods do you use? Post by: Fabricated on March 05, 2007, 03:31:01 AM Ahhh holy shit, why did I try that MazzleUI thing as a joke? Jesus Christ that thing just ruined my world. And now I have no idea how to get the fonts back to normal. Help! Edit: Fixed the fonts, but since I foolishly forgot to back up my WTF file all of my configuration is lost. All of my toons are gonna need fixed now. Good god that MazzleUI just drops a bomb on the game. LOL. Did you read the install instructions? Backing up your interface and stuff it says to helps. But the one character I tried, it destroyed his entire hotbar layout. Others were spared. I had a fun time helping someone with Ring of Blood while trying to make sense of my UI. Title: Re: which mods do you use? Post by: Venkman on March 05, 2007, 08:22:09 AM I use:
Title: Re: which mods do you use? Post by: dotter on March 05, 2007, 08:33:11 AM I use a bunch--mostly to make my screen somewhat organized and pretty. Prior to mods and in 40 man raids I had a tiny viewing screen, everywhere else were buttons and healthbars. That kind of mod setup kills me since it makes the game look like a damned spreadsheet program instead of a game. I need to get the rest of my guild on the ThreatMeter board though, since we've got some DPS classes that need to learn when to tone it down.Bongos Clique Grid AG_unitframes ORA2 Deadly boss mod (formerly la vendetta) Bigwigs Some raiding associated mods Bunch of mods just to make the screen look pretty :P pic: https://home.comcast.net/~rdkampen/BeneaUI.jpg (https://home.comcast.net/~rdkampen/BeneaUI.jpg) https://home.comcast.net/~rdkampen/GrimmandKorrak.jpg (https://home.comcast.net/~rdkampen/GrimmandKorrak.jpg) was my old setup. I think I just had CT mod here, as blizzard at the time didn't have raid unitframes in the base UI yet. As a healer I couldn't really see anything except health bars :p Which made me anal retentive when it comes to organizing my screen. Grid made my life easier, Grid + Clique replaced decursive for me (which I refused to use since in my opinion it was cheesy but that's another thread altogether). Which turned out to be good since when Blizzard killed decursive I wasn't one of the people qqing. Your mileage my vary, I play WoW to raid so others may not like that play style. Title: Re: which mods do you use? Post by: angry.bob on March 05, 2007, 10:19:29 AM None. While mods aren't technically cheating, they do show that either the player who uses them has no skill whatsoever or that the game has shitty design and is too complex or difficult for the tools the developers provide in game.
Mods show in stark terms the failure of either a player to not suck balls or the developers to not suck at making their game. That's one of the reasons I always laughed at raiders claiming that raids took skill, meanwhile they'd hav so amany mods they barely needed to even be involved. Healers with healing mods are fucking weak as shit. Title: Re: which mods do you use? Post by: Jayce on March 05, 2007, 10:37:05 AM None. While mods aren't technically cheating, they do show that either the player who uses them has no skill whatsoever or that the game has shitty design and is too complex or difficult for the tools the developers provide in game. Mods show in stark terms the failure of either a player to not suck balls or the developers to not suck at making their game. That's one of the reasons I always laughed at raiders claiming that raids took skill, meanwhile they'd hav so amany mods they barely needed to even be involved. Healers with healing mods are fucking weak as shit. You're right, my mods to show quest levels, xp/hr and to remove the world map button from my minimap show my extreme lack of skill. The mod that shows me how much gold I have has caused me to go soft from not having to hit "B" all the time to check my gold supply. Meanwhile, WoW's devs suck becuase they did not hire a department of 100,000 coders to simply throw interface ideas at the wall and see what sticks. That would be way more economical than allowing the playerbase to do it for free. Title: Re: which mods do you use? Post by: Furiously on March 05, 2007, 10:41:13 AM None. While mods aren't technically cheating, they do show that either the player who uses them has no skill whatsoever or that the game has shitty design and is too complex or difficult for the tools the developers provide in game. Mods show in stark terms the failure of either a player to not suck balls or the developers to not suck at making their game. That's one of the reasons I always laughed at raiders claiming that raids took skill, meanwhile they'd hav so amany mods they barely needed to even be involved. Healers with healing mods are fucking weak as shit. I don't see why anyone wouldnt be using auctioneer. Also gatherer is great for sharing harvestable node locations with your guildmates. Title: Re: which mods do you use? Post by: Alkiera on March 05, 2007, 10:41:54 AM I use:
I should look into those. None. While mods aren't technically cheating, they do show that either the player who uses them has no skill whatsoever or that the game has shitty design and is too complex or difficult for the tools the developers provide in game. Mods show in stark terms the failure of either a player to not suck balls or the developers to not suck at making their game. That's one of the reasons I always laughed at raiders claiming that raids took skill, meanwhile they'd hav so amany mods they barely needed to even be involved. Healers with healing mods are fucking weak as shit. Heh. I guess that's one way to look at it. I have Atlas, which just has instance maps. I don't trust other players to know the instances, and I certainly don't know them. After saying to people 'the exit is to the south', and watching them all head north, I defend my choice. I will not follow stupid people. Also have VanaKos, which lets me see enemy(PvP) activity that I don't happen to be looking at, or is on the other side of a wall, or something. Also can track a list of people I set KoS. It's more important now that i'm getting into more popular contested areas (Hillsbrad, wee). As far as ability to play the game goes... Any game that is best played by a simple Lua script is not one I want to play. I don't like raiding, or grinding thru endless green mobs for bottomfeeder exp. So I don't do those things. I often fight things that are above my level. Sometimes I die. Most of the time, it's close. That's the game. Not 'target $mob, cast 1, cast 1, cast 1, cast 2, loot, repeat'. -- Alkiera Title: Re: which mods do you use? Post by: Rasix on March 05, 2007, 10:51:44 AM None. While mods aren't technically cheating, they do show that either the player who uses them has no skill whatsoever or that the game has shitty design and is too complex or difficult for the tools the developers provide in game. Mods show in stark terms the failure of either a player to not suck balls or the developers to not suck at making their game. That's one of the reasons I always laughed at raiders claiming that raids took skill, meanwhile they'd hav so amany mods they barely needed to even be involved. Healers with healing mods are fucking weak as shit. There's a difference in mods that improve the overall usuability of the UI and mods that perform or simplify in game actions. I have a mod that I got because it makes the HP bars are easier for me to see. Having red/green color blindness doesn't help when companies really love to use red and green for very importanty information. Developers rarely go full bore on accessibility, especially when considering minor issues like colorblindness. I have a mod that helps me mail lots of crap at the same time. Of course, I also have a map mod, which falls into the second category. Because quite honeslty, I suck at finding shit. Your reasoning is precisely why I never even considered getting decursive. Title: Re: which mods do you use? Post by: AcidCat on March 05, 2007, 10:54:38 AM I don't use mods because I just like to keep things simple. Mods don't provide anything I *need*, it's just extra fluff that I can do without. Plus I am fucking incredibly lazy and installing mods, learning to use them, and keeping them updated is just more busywork I can do without.
Title: Re: which mods do you use? Post by: angry.bob on March 05, 2007, 10:59:09 AM You're right, my mods to show quest levels, xp/hr and to remove the world map button from my minimap show my extreme lack of skill. Lack of game knowledge, pointless yet obsessive on the level of mental illness, and pointless yet stupid to those in the order you list them.The mod that shows me how much gold I have has caused me to go soft from not having to hit "B" all the time to check my gold supply. Holy shit, there's a mod for something that fucking stupid and lazy? Jesus, that's sad. What's sadder is that someone feels the need for a real-time display of their gold. No mod you listed indicates anything other than a lack of skill or more accurately, game knowledge. Except the stupid pointless ones for lazy twats like the map and gold thing. Title: Re: which mods do you use? Post by: Special J on March 05, 2007, 11:21:00 AM That is some of the dumbest shit I have read here. I suppose you don't use flight paths too since that's 'easy mode travel'.
Anyways, I use: Gatherer bc_TrackingMenu Some /loc display that escapes me UberQuest I don't really raid and the CT stuff doesn't otherwise appeal to me that much. Dicking around with mods everytime there is a patch is a big pain in the ass to me so I keep them light. Title: Re: which mods do you use? Post by: Furiously on March 05, 2007, 11:22:10 AM So you memorize the prices of everything listed on the AH and know exactly what price to list everything for?
And you intrinsically know which unusable quest item reward to pick to get the most gold from the vendor? Title: Re: which mods do you use? Post by: Jayce on March 05, 2007, 11:22:18 AM You're right, my mods to show quest levels, xp/hr and to remove the world map button from my minimap show my extreme lack of skill. Lack of game knowledge, pointless yet obsessive on the level of mental illness, and pointless yet stupid to those in the order you list them.The mod that shows me how much gold I have has caused me to go soft from not having to hit "B" all the time to check my gold supply. Holy shit, there's a mod for something that fucking stupid and lazy? Jesus, that's sad. What's sadder is that someone feels the need for a real-time display of their gold. No mod you listed indicates anything other than a lack of skill or more accurately, game knowledge. Except the stupid pointless ones for lazy twats like the map and gold thing. If you had halfway decent game knowledge, you'd realize that there are multiple quests with the same name, but different levels. That you think all the other stuff is stupid and pointless really doesn't bother me. "Users are lazy" has been an sad excuse for bad usability since time immemorial. Title: Re: which mods do you use? Post by: angry.bob on March 05, 2007, 11:33:35 AM So you memorize the prices of everything listed on the AH and know exactly what price to list everything for? No, because I don't give a shit. If I want something, I buy it. If I have something I don't want I DE it if it's green or blue, vendor it if it's not. Needing a mod to decide which unusable quest item to get based on one being worth a few more silver is a sign of mental illness. If you're using shit like that you should be crying over how fucking sad your life's become instead of being proud about the edge it gives you. Besides, if you can't use any of the items, why do the fucking quest? Grinding is way faster. You can't even say it's to get faction since you can do turn ins later on a and the old world groups are about worthless to get. And you intrinsically know which unusable quest item reward to pick to get the most gold from the vendor? Title: Re: which mods do you use? Post by: Venkman on March 05, 2007, 11:38:03 AM I love the facist play-the-way-designers-want-you-to argument as much as the next veteran ranter, but when Blizzard built the UI for extensibility, that argument really sounds silly. Don't build it that way, then provide instructions manuals, then provide forum-based official support for it, then continually offer more code, and so on...
Seriously, most of the legit UI is there to remove the suck. Even Auctioneer just prevents someone from needing an alt that sits at the AH all day scanning prices. Now, if someone thinks that's the way this game should be played, bully for them and their daily 8-hour sessions. Extensible UIs help developers in two ways: gets the players to do the UI design work they'd rather not pay for themselves, and helps the devs see what the players would rather design around than put up with. Win win. Title: Re: which mods do you use? Post by: angry.bob on March 05, 2007, 11:38:26 AM If you had halfway decent game knowledge, you'd realize that there are multiple quests with the same name, but different levels. Yeah, because that whole color=general level thing is too tough to figure out. Also, at this point in the game's life-cycle, you'd have the quests down by heart, which leg was which based on the verbage in the quest, when you're able to do them, and at what level they'll go grey. Everything you need to know involving quests. That is unless you're using some twaty crutch for lazy dolts so you never had to pay attention. Title: Re: which mods do you use? Post by: Rasix on March 05, 2007, 11:39:57 AM What crawled up your ass today and died?
Title: Re: which mods do you use? Post by: Jayce on March 05, 2007, 11:42:07 AM Title: Re: which mods do you use? Post by: angry.bob on March 05, 2007, 11:46:06 AM What crawled up your ass today and died? A 5 month old son keeping me awake the last 3 nights and bunch of construction workers smoking and playing horrid country music while I pay them a fortune to fix my slate roof and copper gutters/downspouts. Fucking copper prices. But just because I'm being less civil than normal doesn't invalidate anything I'm saying. Title: Re: which mods do you use? Post by: AcidCat on March 05, 2007, 11:51:57 AM Needing a mod to decide which unusable quest item to get based on one being worth a few more silver is a sign of mental illness. If you're using shit like that you should be crying over how fucking sad your life's become instead of being proud about the edge it gives you. Hehe I can't help but agree with you even if you are being an ass. Some folks take the concept of efficiency way too far ... but at the end of the day, people will play the game how they want. Title: Re: which mods do you use? Post by: bhodi on March 05, 2007, 12:00:07 PM You're really living up to your name today, angry.bob. Way to go.
I used a fuckton of mods, mostly to make my life easier and to shave off that little bit off annoyances. You can DIAF for all I care if you think using mods is lazy or stupid. If it makes my gameplay experience more enjoyable, that's what is important. Titan panel for showing my current gold, experience, how many reagents I had, performance, etc. SCT and whatever spellalert type mod I could get my hands on for pvp and general combat CTRA for raiding RA_Bossmods or a like prorgam, cthun_warner, etc. for the bosses timing (needed in naxx, etc.) Auctioneer for my penny-pinching ways enchantrix or whatever that I can mouse-over an item (on quest rewards) and it will give me the sell value and the disenchant breakdown (so I can decide to sell or disenchant the various quest rewards and also which gives the most gold). A lot of times you can net 2 or 3 extra gold per quest by picking the correct item reward. Some sort of slick visual UI customization (x-perl, discord unit frames, etc.) -- I want my health bars near my character so I don't have to stare at the upper left corner of the screen, I want to watch the action at the same time as watching health, and I want the absoloute minimalistic inteface possible. I know the class, level and name of my own character; it doesn't need to be wasting space on my UI. Tipbuddy or monkeypanel(?) so I can mouse over and get detailed information on targets' targets, health, etc. -- critical for PvP -- by default it's in the bottom right corner of the screen. The default is has a completely retarded location and no usable information, I put it on the mouse cursor and at the very least give me target of target information so I know when I'm about to get jacked by the swarm as they charge in. itemrack, wardrobe, or that new one to switch around gear sets combatstats or some kind of combat parser to see how I was doing in relation to my guild -- I want my e-peen to be as big as possible. some sort of aggro-meter (I never used it, but I hear they are getting pretty good now, I'd use if I still played) rogue energybar to sync your energy tick gain with combat openers CTmailmod stuff for easy mailing I also used mods for auto-equipping +speed mount items, showing quest levels in quest pane, and other things that were later integrated into the UI like shift-click loot everything, and general +hit/+damage/+crit statistics At the end of the day, I want it to look something like this (this was a while ago, I never quite got it the same again) (http://img443.imageshack.us/img443/4696/wowscrnshot061106000908ke3.th.jpg) (http://img443.imageshack.us/my.php?image=wowscrnshot061106000908ke3.jpg) Title: Re: which mods do you use? Post by: Furiously on March 05, 2007, 12:19:15 PM So you memorize the prices of everything listed on the AH and know exactly what price to list everything for? No, because I don't give a shit. If I want something, I buy it. If I have something I don't want I DE it if it's green or blue, vendor it if it's not. Needing a mod to decide which unusable quest item to get based on one being worth a few more silver is a sign of mental illness. If you're using shit like that you should be crying over how fucking sad your life's become instead of being proud about the edge it gives you. Besides, if you can't use any of the items, why do the fucking quest? Grinding is way faster. You can't even say it's to get faction since you can do turn ins later on a and the old world groups are about worthless to get. And you intrinsically know which unusable quest item reward to pick to get the most gold from the vendor? Odd - I've found questing on grinding mobs to be the fastest. But you are contridicting yourself here. You're talking efficiencies and then talking about how sad it is to be efficient. I've actually found the difference to be upwards of 1gp on the price of the crappiest item to the best item. Generally they all DE the same. Which is nice if you are an enchanter. Title: Re: which mods do you use? Post by: WayAbvPar on March 05, 2007, 12:23:39 PM Quote A 5 month old son keeping me awake the last 3 nights and bunch of construction workers smoking and playing horrid country music I would like to be the first one to commend you on your relative civility then. I would have gone on a shooting spree long ago. I use Auctioneer and a map mod for coordinates (one of the CTs, IIRC). There are a couple others I want to learn to use, not so much for efficiency as for interest. Stuff like XP/hour won't change the way I play (much), but it is interesting nonetheless. Ditto for the quest levels. I can approximate them from the colors, but I had Cosmos when I played the first time and I miss the level numbers. I would also like a DPS meter just for my own edification; I don't really give a shit how I am performing now, but I know that eventually that kind of stuff is going to be monitored by the folks who are running raids, so I should have some passing familiarity with it. Plus I play 2 high DPS classes (Rogue and Mage) so it might feed my feeble e-peen to see my might spelled out for me :-P Title: Re: which mods do you use? Post by: Lantyssa on March 05, 2007, 12:55:06 PM
As for angry.bob's rant, I do suck. People rarely believe just how good I am at sucking. Title: Re: which mods do you use? Post by: WayAbvPar on March 05, 2007, 01:29:27 PM Quote I do suck. People rarely believe just how good I am at sucking. .. Title: Re: which mods do you use? Post by: Furiously on March 05, 2007, 02:25:13 PM
As for angry.bob's rant, I do suck. People rarely believe just how good I am at sucking. Wait a second. I thought you didn't bat that way. Title: Re: which mods do you use? Post by: Lantyssa on March 05, 2007, 02:53:39 PM I'm talking about how I'm not very good at these video game thingies, even if I love playing with them.
... The innuendo was just for fun. I don't think anyone here really wants to know the specifics of my past or present. Title: Re: which mods do you use? Post by: Jayce on March 05, 2007, 03:02:03 PM I can understand lack of sleep detracting from civility (and in fact I have the same problem), and in fact civility is certainly not a requirement on this board, but it shouldn't make you retarded to boot.
Yeah, because that whole color=general level thing is too tough to figure out. Also, at this point in the game's life-cycle, you'd have the quests down by heart In fact I have been using the color=level method my entire career until sometime this Saturday, IIRC. Then I was finally arsed to go find a mod that provides the quest levels. It's more a curiosity thing than anything, but thanks for asking. Also, you do seem to have some contradiction going on, as someone else mentioned. Wanting to know how much quest rewards vendor for, or approximately how long it will take me to level at my current rate is a sign of mental illness, but I'm supposed to have every quest in the game memorized down to what level at which it goes gray (for both sides, I might add, as I'm currently playing my first Horde). If I had unlimited time to play, I can imagine not caring how long until the next level. For 2-3 hour at a stretch weekend warriors like me, it's more important. Title: Re: which mods do you use? Post by: WayAbvPar on March 06, 2007, 08:41:10 AM Ok- I installed Titan yesterday. So far I dig it, but I can't figure out how to apply poisons to my weapons. Any Titan-using rogues know the secret?
Title: Re: which mods do you use? Post by: Furiously on March 06, 2007, 09:01:20 AM http://wow-en.curse-gaming.com/files/details/4204/klhthreatmeter/ (http://wow-en.curse-gaming.com/files/details/4204/klhthreatmeter/) KLH threadmeter is nice if everyone is running it so you know if how close you are to pulling agro on the boss.
Title: Re: which mods do you use? Post by: caladein on March 06, 2007, 09:24:34 PM Entirely too many. (http://rupture.com/characters/US/Wildhammer/Caldaron?tab=addons) (Here's what it actually looks like. (http://percentsign20.com/files/wow/uis/wow-ui-aligned.jpg) Also, ignore the FPS: running Photoshop CS, an FTP client, and watching something in iTunes does wonders to your framerate.)
Short list of major ones:
Title: Re: which mods do you use? Post by: ClydeJr on March 07, 2007, 01:11:50 PM Bartender3 to replace default bars
Fubar --LocationFu --PerformanceFu --MoneyFu --GarbageFu - Helps decide which item to drop (sells for the least) when I need to empty a slot in my bag --ExperienceFu --eeShards for my warlock (automatically deletes a soul shard if I more than specified number, useful for taking advantage of Imp Soul Drain mana buff without filling your bags with shards) --ClosetGnome (for item set switching) --plus some others I must be forgetting Gatherer Auctioneer Lootlink Atlas/AltasLoot CTRaid Title: Re: which mods do you use? Post by: Fraeg on March 07, 2007, 03:54:11 PM ktm
hostilebar cartographer with mining plugin monkeybar nurfedui hell like 15 of em. does it take a way from my purity of essence? probably but I never actually thought those were real elves to begin with. Title: Re: which mods do you use? Post by: Merusk on March 07, 2007, 04:30:54 PM
As for angry.bob's rant, I do suck. People rarely believe just how good I am at sucking. I miss all the best lines while I'm away at funerals. Damnit. I stole it anyway. Grats Lant. Title: Re: which mods do you use? Post by: Ironwood on March 08, 2007, 01:21:34 AM My six-month has been keeping me up for the past 3 nights too. I take my anger out on the politics board and my user-base.
You have my sympathy. Title: Re: which mods do you use? Post by: Zane0 on March 08, 2007, 07:46:55 AM http://img444.imageshack.us/my.php?image=wowscrnshot030407203111bi8.jpg
Important Mods: AG_Unitframes Bongos (Action bars) SW_Stats CT_RaidAssist (But it kinda sucks now) Chronometer ElkBuffBar Forecast I like looking at old screenshots and seeing the evolution of my UI. Usually has to do with some critical mod going under, or not updating quickly enough. Title: Re: which mods do you use? Post by: Ironwood on March 08, 2007, 08:03:08 AM That's some wondrous Guild Chat you got going on...
:| Title: Re: which mods do you use? Post by: Zane0 on March 08, 2007, 08:15:15 AM Yeah.
For the full experience, imagine some dude from Philly saying, "Don't you tell me you don' know what your boogies taste like." over and over again in vent. Title: Re: which mods do you use? Post by: Miasma on March 08, 2007, 10:18:06 AM I like the guild name though. And what mod do you have that changes the map from a circle to taking up the rest of the corner, I also like that.
Title: Re: which mods do you use? Post by: Zane0 on March 08, 2007, 10:41:26 AM simpleMinimap
Title: Re: which mods do you use? Post by: Jayce on March 08, 2007, 11:03:45 AM You guys have almost talked me into getting one of the cooler unit frames mods, like x-perl.
Anyone care to write a contrast/comparison? Title: Re: which mods do you use? Post by: Furiously on March 08, 2007, 11:22:29 AM Yea - I was thinking the same thing....
Title: Re: which mods do you use? Post by: HaemishM on March 08, 2007, 11:30:38 AM I don't even know what a unit frame mod is. Would someone care to explain that?
Title: Re: which mods do you use? Post by: Righ on March 08, 2007, 11:42:39 AM The little thingie top left with your character's health/mana/whatever, your target, optionally your target's target, etc. The graphic design of those are termed 'unit frames'. Unit frame mods therefore change the appearance and behaviour of those. I use Perl Classic - I find it to be neat and uncluttered and it has all the whistles I need (such as ability to see when my target starts casting so that I can silence/bash/earthshock) without having crap that I don't.
Title: Re: which mods do you use? Post by: Rasix on March 08, 2007, 11:49:15 AM I don't even know what a unit frame mod is. Would someone care to explain that? You know.. where you see your health/mana/energy/rage, level, and character portrait. Same for your target, your group, and possibly your raid. I can post a screenshot when I get home. Right now, I'm using X-Perl unit frames. It gives me nicely visible health/mana bars with numbers and percentages. They're resizable, customizable, and able to be placed anywhere on your UI. Unfortunately, I can't retrain my eye to look anywhere but upper left for that information. It also has a nice set of optional/additional features: -Enemy cast bars shown above their portrait. -Scrolling combat text over enemy portrait (turned this off) -Aggro notice when grouped. (marginally useful, but integrates with threat meters I'm told) -Repositional combo points indicator and an energy ticker for rogues/cats. -Can see target of target (turned off), people targetting you, people assisting you, people healing you, etc. http://wow-en.curse-gaming.com/files/details/3416/x-perl-unitframes/ Title: Re: which mods do you use? Post by: Fabricated on March 08, 2007, 11:58:53 AM I only know PerlFrames and ag_unitframes.
ag_unitframes: +Insanely customizable, every element is draggable. +Great looking +Constantly Updated. +Self Contained and standalone. -Little goofy on party pets. -Can be annoying to get configured right the first time. -I prefer the old cast-bar for stuff *I* do rather than looking up in the corner at my own unit frame...unfortunately, you have to enter some 'secret' option or edit your config file manually to keep it. PerlFrames +Looks good, very easy to read. +Set up just fine out of the box. Easily Tweakable. +Low Overhead. -Not updated as much. -Not quite as easily tweakable as ag overall. I prefer the look and feel of ag at the moment. It's mostly a matter of which look you prefer. Comparisons: ag_unitframes (http://img252.imageshack.us/img252/7834/agunitframesrv3.jpg) perlframes (http://img340.imageshack.us/img340/7128/perlframesyz2.jpg) Title: Re: which mods do you use? Post by: Miasma on March 08, 2007, 12:57:42 PM I use the default UI and both target's target and target's spell can be turned on in the options now (unless I somehow accidentally installed a mod to do that for me).
I only use auctioneer and a map mod that tells me my coordinates, I will add some more things once I start grouping with people and need more information. I should probably get this threatmeter you guys are talking about and I would like to see the actual numbers for health/mana so I think I will try out one of these perl mods. I keep forgetting to pick up gatherer too. Title: Re: which mods do you use? Post by: Furiously on March 08, 2007, 01:19:26 PM I also somehow found a gatherer.lua file laying around that had every harvest node already marked.
Title: Re: which mods do you use? Post by: Lantyssa on March 08, 2007, 01:35:59 PM I miss all the best lines while I'm away at funerals. Damnit. I aim to please, apparently.I stole it anyway. Grats Lant. Title: Re: which mods do you use? Post by: pants on March 08, 2007, 01:56:45 PM I miss all the best lines while I'm away at funerals. Damnit. I aim to please, apparently.I stole it anyway. Grats Lant. Theres a joke in there somewhere about sucking, aiming and pleasing, but I aint going anywhere near it... Title: Re: which mods do you use? Post by: HaemishM on March 08, 2007, 02:44:50 PM So that's what unit frames are. I got to get me some of that.
Title: Re: which mods do you use? Post by: Merusk on March 08, 2007, 02:47:38 PM I miss all the best lines while I'm away at funerals. Damnit. I aim to please, apparently.I stole it anyway. Grats Lant. Theres a joke in there somewhere about sucking, aiming and pleasing, but I aint going anywhere near it... I think lant's just trying to be a tease at this point. Bad Lant, Bad! No biscuit! Title: Re: which mods do you use? Post by: Furiously on March 08, 2007, 02:57:35 PM I miss all the best lines while I'm away at funerals. Damnit. I aim to please, apparently.I stole it anyway. Grats Lant. Theres a joke in there somewhere about sucking, aiming and pleasing, but I aint going anywhere near it... I think lant's just trying to be a tease at this point. Bad Lant, Bad! No Title: Re: which mods do you use? Post by: Jayce on March 08, 2007, 04:36:55 PM I only know PerlFrames and ag_unitframes. Thanks Fab. I like how Perl has the class instead of a portrait. I know what they look like, but which one's the warrior is a good thing to know. Title: Re: which mods do you use? Post by: Lantyssa on March 08, 2007, 07:09:18 PM I think lant's just trying to be a tease at this point. Innuendo flows forth very easily for me. Unfortunately when speaking I don't realize it until everyone is giving me that odd look. I still do it when typing, but I have the luxury of sometimes catching it before I post. At which point I post it anyways if I'm in a funny mood.Bad Lant, Bad! No biscuit! Theres a joke in there somewhere about sucking, aiming and pleasing, but I aint going anywhere near it... Oh pants, don't be afraid. Let it all out. (See!? Like triple entendre! This stuff just writes itself, no matter how innocent I mean it.)Title: Re: which mods do you use? Post by: SurfD on March 08, 2007, 07:42:12 PM I only know PerlFrames and ag_unitframes. Thanks Fab. I like how Perl has the class instead of a portrait. I know what they look like, but which one's the warrior is a good thing to know. For anyone who uses AG, the only thing that irritates me, is that I havent managed to figure out how to get it to show which group (2, 5, etc) i am in when in a raid. My old unitframes used to display a number above my portrait, but i cant seem to figure out if AG has this function. Also, if you want a really sweet castbar mod, check out eCastingBar. Highly customizable cast bar mod that lets you specify the look and positioning of cast bars for : You, your target, The breath / fatigue meter, and the focus target. Title: Re: which mods do you use? Post by: caladein on March 08, 2007, 09:27:25 PM I haven't used ag_UF in a while, but you can try editing your character's frame and adding "[raidgroup] - " (no quotes) in front of your name in the custom settings. That should make it so you have "4 - Caldaron" for example where your character name would go.
Of course, it probably looks stupid when you aren't in a raid, but it's worth playing around with. Title: Re: which mods do you use? Post by: Furiously on March 09, 2007, 09:51:23 AM Downloaded AG_unitframes last night, holy cow does it have a bunch of options. I am looking forward to how it looks in a group setting, I do like how it animates the character portraits.
Title: Re: which mods do you use? Post by: Miasma on March 09, 2007, 11:06:29 AM I was going through one of the "Show your UI" threads on the priest boards and came upon this. (http://www.wowinterface.com/downloads/info6311-MazzleUI.html) If it actually works (it sounds awfully feature rich which means more opportunities for bugs) it might be great. It looks like it gives the maximum amount of information in the least amount of space, I'm going to try it tonight.
And the full body avatars for your party look pretty cool. (http://www.wowinterface.com/downloads/full7115.jpg) I think I might buy a widescreen monitor too. Title: Re: which mods do you use? Post by: Rasix on March 09, 2007, 11:36:11 AM Good luck with that. Both Fabricated and I tried it and our only reactions were to run away in terror.
Anyhoo, installed Bongos yesterday. Cleaned up a lot of space and got rid of those annoying right action bars. Plus, it's got some nice features that allowed me to set up a hotbar that swaps in when I prowl. Was impressed at how easy it was to set up. I think this is going to be my approach. Slowly add stuff that cleans up my interface and perhaps provide additional functuality as needed. Title: Re: which mods do you use? Post by: Jayce on March 09, 2007, 11:51:08 AM I think this is going to be my approach. Slowly add stuff that cleans up my interface and perhaps provide additional functuality as needed. Same here. I added x-perl last night. I like it for now, but at least when soloing it doesn't add much except being different/pretty. I do like the animated portraits, and it doesn't reduce my framerate really (I'd know it if it did, as I don't have much further down I can go). It also doesn't play nice with my Titan bar placement. I had to go the double bar below to keep from covering up part of the unit frame. That's probably OK though, since the least valuable real estate is below your avatar IMO. Title: Re: which mods do you use? Post by: Rasix on March 09, 2007, 12:16:31 PM It also doesn't play nice with my Titan bar placement. I had to go the double bar below to keep from covering up part of the unit frame. That's probably OK though, since the least valuable real estate is below your avatar IMO. You can resize and reposition the frames. Couldn't set up something that was sufficient? (I haven't used TitanBar in a long time) Title: Re: which mods do you use? Post by: Jayce on March 09, 2007, 01:07:52 PM It also doesn't play nice with my Titan bar placement. I had to go the double bar below to keep from covering up part of the unit frame. That's probably OK though, since the least valuable real estate is below your avatar IMO. You can resize and reposition the frames. Couldn't set up something that was sufficient? (I haven't used TitanBar in a long time) From my limited fiddling with it, you can resize them only if they are at the top of the screen. Once they shrink down to minimum size, they start to slide down the side of the screen. That works, but who wants minimum size? Title: Re: which mods do you use? Post by: Phred on March 10, 2007, 04:55:45 AM It also doesn't play nice with my Titan bar placement. I had to go the double bar below to keep from covering up part of the unit frame. That's probably OK though, since the least valuable real estate is below your avatar IMO. You can resize and reposition the frames. Couldn't set up something that was sufficient? (I haven't used TitanBar in a long time) From my limited fiddling with it, you can resize them only if they are at the top of the screen. Once they shrink down to minimum size, they start to slide down the side of the screen. That works, but who wants minimum size? While the menu is open just click and drag any frame to move it. You can reposition everything in x-perl. Title: Re: which mods do you use? Post by: caladein on March 13, 2007, 06:38:51 PM While the menu is open just click and drag any frame to move it. You can reposition everything in x-perl. You don't need to need to keep the menu open, just type /xperl unlock (or something like that). That's useful for when you need to move a frame into position that's normally in the middle of your screen. Title: Re: which mods do you use? Post by: HRose on March 15, 2007, 09:40:30 PM I prefer classic look and default layout.
Right now I'm using: - Titan panel (http://ui.worldofwar.net/ui.php?id=1442) (the bar at the top of the screen that tracks various things. It's fluff but I like having it) - Gatherer (http://gathereraddon.com/dl/Gatherer/) for the node tracking on the map - Telo's lootlink (http://www.wowwiki.com/Telo's_Addons) must have item database - Telo's Bufftimers (http://www.wowwiki.com/Telo's_Addons) changes the format of buff timers, I like this one best - CTmod (http://www.ctmod.net/downloads/) (core, barmod, expense history, partybuffs, raidassist, unitframes) - MobInfo 2 (http://ui.worldofwar.net/ui.php?id=1143) - mobs database, with customizable tooltips and a bunch of derived infos. Really well done - Atlas (http://www.atlasmod.com/) Instance maps and infos - AtlasLoot (http://ui.worldofwar.net/ui.php?id=2613) tells you what mobs drop beforehand and lots more stuff (PVP sets, for example). - Census Title: Re: which mods do you use? Post by: Jayce on March 16, 2007, 10:11:14 AM While the menu is open just click and drag any frame to move it. You can reposition everything in x-perl. You don't need to need to keep the menu open, just type /xperl unlock (or something like that). That's useful for when you need to move a frame into position that's normally in the middle of your screen. Thanks for the tips guys! Title: Re: which mods do you use? Post by: SurfD on March 16, 2007, 11:26:38 AM I prefer classic look and default layout. Right now I'm using: - Titan panel (http://ui.worldofwar.net/ui.php?id=1442) (the bar at the top of the screen that tracks various things. It's fluff but I like having it) - Gatherer (http://gathereraddon.com/dl/Gatherer/) for the node tracking on the map - Telo's lootlink (http://www.wowwiki.com/Telo's_Addons) must have item database - Telo's Bufftimers (http://www.wowwiki.com/Telo's_Addons) changes the format of buff timers, I like this one best - CTmod (http://www.ctmod.net/downloads/) (core, barmod, expense history, partybuffs, raidassist, unitframes) - MobInfo 2 (http://ui.worldofwar.net/ui.php?id=1143) - mobs database, with customizable tooltips and a bunch of derived infos. Really well done - Atlas (http://www.atlasmod.com/) Instance maps and infos - AtlasLoot (http://ui.worldofwar.net/ui.php?id=2613) tells you what mobs drop beforehand and lots more stuff (PVP sets, for example). - Census A few suggestions, if those are the only mods you are using: Fubar as a replacement for Titan Pannel Cartographer, with its full plugin suite as a replacement for Gatherer / Atlas and Atlas Loot ItemSync as a replacement for LootLink. Fubar and Cartographer are both ACE II addons, and seem to be a bit less of a memory hog when it comes to system resources. Item Synch has some nice functionality in being able to tell you which items you may have picked up could be bad links and boot you from game for linking them, and also allows you to validate links with a much lower chance of getting booted. Title: Re: which mods do you use? Post by: Jayce on March 16, 2007, 11:32:10 AM Item Synch has some nice functionality in being able to tell you which items you may have picked up could be bad links and boot you from game for linking them, and also allows you to validate links with a much lower chance of getting booted. Before that patch, I saw someone link [Thunderfury, Blessed Blade of the Windseeker of the Monkey]. I can see where it could be exploited though. Booting someone from the server is a little bit of a strange way to respond to it, though. Title: Re: which mods do you use? Post by: SurfD on March 16, 2007, 03:55:26 PM yeah, it had something to do with the way the item database works. If you try to link an item that the server has never seen before, it will boot you. This can happen when you link legit items also immediately after a major patch. If no one wearing that item has logged in since the patch went live, the server will think it doesent exist and boot you, even though it IS a legit item.
Title: Re: which mods do you use? Post by: HRose on March 16, 2007, 11:06:02 PM I tried cartographer but it looks a bit messy and clunky to navigate.
It seems that the instance loot packs heroic mode items with standard items, while atlas loot keeps the two well separated. Title: Re: which mods do you use? Post by: caladein on March 17, 2007, 03:31:51 PM If no one wearing that item has logged in since the patch went live, the server will think it doesent exist and boot you, even though it IS a legit item. It's not just patches, it's any time the server's gone down (like after Maintenance or any emergency downtime). So... in general, be careful about linking stuff on Tuesday afternoons :P. Title: Re: which mods do you use? Post by: HaemishM on May 19, 2007, 02:38:52 PM NECRO!
Just got a new mod that I love. SpamSentry (http://www.wowinterface.com/downloads/info5552-SpamSentry.html). It blocks all that "We Sell Gold" spam tells you get, giving you one line of text that has a link to show the gold spam and a link to send a report to Blizzard, with all the text you need already filled in. Just hit send report and you are done. It's fucking awesome. Title: Re: which mods do you use? Post by: Merusk on May 19, 2007, 03:34:31 PM Yeah it's great. I just wish you could report more than 4 folks at a time. I got 34 spams last night in about 2 hours. At an average of 30 mins per response before you can send the next, it'll take me a while to get through all of them. Yeah, I can clear it or not report 'em but I dislike that as a solution.
Title: Re: which mods do you use? Post by: Flood on May 19, 2007, 04:03:23 PM NECRO! Just got a new mod that I love. SpamSentry (http://www.wowinterface.com/downloads/info5552-SpamSentry.html). Changed to Whisper Blocker (http://www.wowinterface.com/downloads/info7125-WhisperBlocker.html) myself, it doesn't have quite as many features, but then again the auto-reporting feature is causing a stir with the hard working GM's and will probably be removed soon. Title: Re: which mods do you use? Post by: SurfD on May 19, 2007, 04:46:37 PM not sure if that will REALLY fix much (removing the auto report feature) since i believe they mention in one of the recent patch notes updates that they are adding the ability to "Right click - report to gm" on character names in chat.
Title: Re: which mods do you use? Post by: Calantus on May 19, 2007, 06:22:08 PM Since this has so helpfully been necro'd I'll post up my mods. :P I like to have my interface as clean as possible, using the default UI whenever I can. Archaeologist (http://wow-en.curse-gaming.com/downloads/addons/unitframe/archaeologist/) to put the health/mana on the unit frames of myself, party, and target (default does yourself only, fuck that). FocusFrame (http://wow-en.curse-gaming.com/downloads/addons/unitframe/focusframe/) to have a unit frame of my focus, complete with its target and spellbar, which is invaluable for arenas. CT_MailMod (http://www.ctmod.net/downloads/) because I sometimes want to mail mass emails to one person and doing it one at a time sucks balls. ItemRack (http://wow-en.curse-gaming.com/downloads/addons/action-bars/itemrack/) for switching gearsets. RatingBuster (http://wow-en.curse-gaming.com/downloads/addons/unitframe/ratingbuster/) so that I know what "12 crit rating" actually means. QuestLevel (http://wow-en.curse-gaming.com/downloads/addons/quest/quest-level-v2-6/) to see the level of quests. Lastly Bagnon (http://wow-en.curse-gaming.com/downloads/addons/unitframe/bagnon/) to be able to see my bank, my other character's banks, and their inventories anywhere anytime (I turn off the all-in-one-bag they also put in with this).
Title: Re: which mods do you use? Post by: Lum on May 21, 2007, 01:41:28 PM WUU (http://wuu.vagabonds.info/)! Wuu is great. Like the Ace updater, but will also update addons from WoWInterface and Curse-Gaming. Used to also work with ui.worldofwar.net but they were dicks and cut the app off because they were losing ad views for their own (buggy as hell) updater. Wuu also lets you update your own addon list for, well, threads like this. I'll pop mine up when I get home. I don't think I added any cool ones (other than SpamSentry, which is about to be obsolete tomorrow anyway) since the thread was last animated shamblingly.
I definitely need to add RatingBuster to my list, my warlock twink (http://armory.worldofwarcraft.com/character-sheet.xml?r=Uther&n=Luminary) has a bunch of damage and crit gear that I only have a vague understanding of its utility. Title: Re: which mods do you use? Post by: WayAbvPar on May 21, 2007, 01:44:40 PM Quote WUU! Wuu is great...Curse-Gaming Does it shout 'San Francisco Cocksucker'? Quote (other than SpamSentry, which is about to be obsolete tomorrow anyway) So you are guessing that the patch is out tomorrow? God, I hope so. The gold spams are killing Baby Jesus one crappy tell at a time. Title: Re: which mods do you use? Post by: Lum on May 21, 2007, 01:51:00 PM Yeah, that'd be my guess, considering the pre-patching. If it's not, just install SpamSentry, it's nuked all my goldfarmer spam.
Title: Re: which mods do you use? Post by: Merusk on May 21, 2007, 02:23:06 PM I keep hearing how the patch is going to make SS obsolete, but I have no idea why that's being tossed around. Account level ignores? Not going to help me, as I said I got about 34 spam, but they were from different people. Same spam, sure, but I suspect different accounts. Hell they're stealing e-mail addys from places to use for trial accounts now. I wound-up with 3 e-mails in my different spam accounts that I use to sign-up for guild boards. All of them were suspension of account notices from Blizzard for violating the TOS w/ gold spam.
They won't be deterred. Title: Re: which mods do you use? Post by: Paelos on May 21, 2007, 02:58:21 PM But noooo, trial accounts aren't the problem. Blizzard told me so. Right? RIGHT?
Title: Re: which mods do you use? Post by: SurfD on May 21, 2007, 02:58:51 PM not so much that it is going to make it obsolete, but rather that they are adding the functionality to "right click -> report to GM" on any name in your chat window (same way you can "right click - invite") which is basicly the most desired functionality of Spam Sentry type mods (the ability to quickly report someone).
Title: Re: which mods do you use? Post by: Lum on May 21, 2007, 03:04:40 PM No, the patch is literally going to obsolete SpamSentry in its current form, because the UI will be blocked from automatically generating a CS report.
Title: Re: which mods do you use? Post by: SurfD on May 21, 2007, 03:07:09 PM ahhh. hadnt heard about that part
Title: Re: which mods do you use? Post by: Evil Elvis on May 21, 2007, 03:10:53 PM *cough*
eePanels (http://www.wowace.com/files/eePanels/eePanels.zip) eeShards (http://www.wowace.com/files/eeShards/eeShards.zip) =) Title: Re: which mods do you use? Post by: Modern Angel on May 21, 2007, 04:12:28 PM Latest SpamSentry's already updated for 2.1
And it drops tomorrow. Confirmed on the devs' IRC chat. Title: Re: which mods do you use? Post by: Xerapis on May 23, 2007, 03:15:31 AM I just have to confirm that the WUU is wonderful. Had never heard of it before. It just made updating to the latest patch SOOOOO much easier.
Thanks, Lum. Title: Re: which mods do you use? Post by: WayAbvPar on May 23, 2007, 09:54:16 AM Played for 4 hours last night and didn't get a single gold spam. New patch seems to have worked wonders.
Title: Re: which mods do you use? Post by: Speedbrusher on June 16, 2007, 05:42:53 AM hi guys,
I haven't played the game for a long while - long enough for me to have to completely reinstall etc., so I neither have my old addons, nor do I remember their names, so i figured i'd start from scratch again. Most of the addons should be easy to replace, but i haven't seemed to find anything I liked with regards to item tooltips etc. so, can anyone recommend an addon that dispays stuff in the item tooltip, about which plans, recipes (even quests?) etc. an item was a component in etc. I think the one I used to use was called KC Items, but it appears to be outdated. Title: Re: which mods do you use? Post by: Phred on June 16, 2007, 06:56:47 AM so, can anyone recommend an addon that dispays stuff in the item tooltip, about which plans, recipes (even quests?) etc. an item was a component in etc. I think the one I used to use was called KC Items, but it appears to be outdated. I havent played in a while but I used to use Reagent Watch, which tracked what recipe an item was for, even across your alts. http://www.tarys.com/reagents/ No idea how well supported it is now. Title: Re: which mods do you use? Post by: Jayce on June 16, 2007, 07:02:37 AM I found that functionality in the EnhTooltip component of Auctioneer. I tried Atlas Loot for a bit but I didn't like it. If I want to read an entire page about something I'll alt-tab to Wowhead or something.
Title: Re: which mods do you use? Post by: caladein on June 16, 2007, 10:28:01 AM Since KC_Items was sort of an omnibus, I'd recommend the Auctioneer (http://auctioneeraddon.com/) suite as a whole.
If you're looking for things more in regards to "does my alt have a pattern that uses that?" TradeSkillInfo (http://www.wowinterface.com/downloads/info5473) gets close to Reagent Watch's old functionality. It can tell if characters need an item (like Used By: Me (15), Alt1 (2)), but doesn't say what the actual recipes are. If you care about the alt thing, grab both, along with CharacterInfo (http://www.wowinterface.com/downloads/info6373) (made by the author of TradeSkillInfo) and you should be golden. Title: Re: which mods do you use? Post by: Fabricated on June 16, 2007, 10:48:45 AM (http://img510.imageshack.us/img510/4112/wowscrnshot060807230617kj5.th.jpg) (http://img510.imageshack.us/my.php?image=wowscrnshot060807230617kj5.jpg)
The collection I use, if anyone has more/better mods, suggest away. X-Perl Unit Frames (best. unit frames. ever.) Alphamap + AtlasLoot Gatherer Mod (I may ditch this and Alphamap for Cartographer since Gatherer's icons are refusing to show up on my maps right) ClearFont2 (readable fonts, yay!) CooldownCount Combat Caller (automatically does your low MP/HP emotes) BigWigs + LittleWigs (nice timers/warnings for raid and 5-man boss abilities) Rating Buster (Pure awesome) Khaos (Cosmos sucks, but Khaos is nice for enabling/disabling mods without logging) Title: Re: which mods do you use? Post by: Lum on June 18, 2007, 11:21:29 AM Most useful mod I've downloaded lately: LightHeaded (http://www.wowinterface.com/downloads/info7017-LightHeaded.html).
Title: Re: which mods do you use? Post by: Engels on June 18, 2007, 01:14:56 PM Most useful mod I've downloaded lately: LightHeaded (http://www.wowinterface.com/downloads/info7017-LightHeaded.html). That addon utterly rocks, especially combined with the others the fellow recommends. Thanks Lum! Title: Re: which mods do you use? Post by: edlavallee on June 20, 2007, 10:13:04 AM Is there an updated mod for hunter aspects and tracking? I was using the FU one, but I don't think that one is updated yet.
Thanks Title: Re: which mods do you use? Post by: Drubear on June 20, 2007, 09:30:40 PM Is there an updated mod for hunter aspects and tracking? I was using the FU one, but I don't think that one is updated yet. Dunno 'bout the aspects - but Gazmik's "TrackMenu" http://fizzwidget.com/trackmenu/ will handle the tracking changes. It's a little sensitive up there if you're looking to click somewhere else, but very nice. |