Title: Aion - NCsoft's comeback? Post by: Falconeer on November 10, 2006, 02:22:03 AM Ok, I know this is korean and all that.
But isn't this interesting diku-wise (or should we satrt to say wow-wise)? http://www.youtube.com/watch?v=U1LeEpB52o8 Looks pretty "westernized" to me for a asian MMORPG. And good looking too, and fast paced enough. And the feature list isn't that bad. Could it be a surprise? EDIT: The game is marketed as "the ultimate PvPvE experience". I smell idiocy, but the idea is that 3 realms are out there warring each others, but only 2 are player driven while the third is MOBs driven.... mmm... Title: Re: Aion - NCsoft's comeback? Post by: schild on November 10, 2006, 04:52:04 AM The comments under that video are straight from the Twilight Zone.
Title: Re: Aion - NCsoft's comeback? Post by: damijin on November 10, 2006, 06:21:34 AM NCsoft needs to survive in the west until it releases. And even then, I think it's not really going to be the most accepted take on christian mythology.
Angels? Yep, bibles got dem. Demons? Yep, those are there too. Dragons, yep th... hey wait a minute. What the Korea? I don't know, maybe I'm crazy but I'd much rather play an epic battle of heaven and hell without gnolls dragons goblins and orcs. But, game mechanic wise, it is more western, and that has been their trend. Even with L2, every patch lowers the grind and increases the ability for casual play. Aion (and likely L3) will just be continuations of that. I don't like the PvPvE thing though. Having an NPC race that "balances" a war between the two factions seems like a war that can never be won, so much so to the point of not even ecouraging the players to try and beat the other side. But it's so early in development (and so Korean), that it's difficult to tell what the game will actually play like. They have put a lot of emphasis on cut scenes and a more "story" experiences for your character. There are detailed movies at the end of instances, it seems, and they have mentioned that player actions will influence the structure of the server. I believe they said that if players on the server are evil then the sky will turn dark and the ground will be barren or something. I don't know, it sounds interesting and certainly worth a try. But way too far off. Title: Re: Aion - NCsoft's comeback? Post by: Falconeer on November 10, 2006, 06:50:27 AM And even then, I think it's not really going to be the most accepted take on christian mythology. MMORPG players care not of these things. Their gods have strange names as Aggro, Mob, Loot, UI, Grďnd 'nfârm, Deekaypee and so on, and they seriously worship them. As long as NCsoft doesn't mess up with this pantheon, MMORPG gamers are fine with it. Title: Re: Aion - NCsoft's comeback? Post by: Nija on November 10, 2006, 07:00:41 AM NCsoft's comeback? Nah, all the Koreans can do is badly copy other games. Key word there is badly.
It'll have a successful open beta/free period and they'll get their hopes up and it'll bomb. I mean, just looking at that video you see all the typical problems that won't get fixed. Shitty looking flight paths, (dive bombs straight into the water) WOW copied stuff everywhere, (zone change popup gold text, ? !, etc), mobs spawning right on top of the guy as he runs through places, the first two different classes shown, despite having different animations, have the EXACT SAME effects on the creatures, (spins around, hits the creature, does something else and knocks the creature back and stuns it - then they back up and ranged attack it a few times.) I made it about 45 seconds into the video, and even if NCSoft sent a rep to my house and installed the game for me and served as my own personal game guide, I bet I couldn't make 45 minutes playing. Title: Re: Aion - NCsoft's comeback? Post by: Slyfeind on November 10, 2006, 09:28:19 AM The gameplay looks about the same as WOW, but the graphics are so intense that my computer couldn't possibly run it. I guess there's no reason for me to subscribe to Aion.
I wonder how many people are in the same situation as me. Title: Re: Aion - NCsoft's comeback? Post by: Yoru on November 10, 2006, 09:36:00 AM I played this at E3 for about 10 minutes because the dev giving the demo was kind of cute.
The game is what you expect from Korea. You run around in a (very pretty, very stylized) environment killing shit with (very) flashy powers to get exp to dinggratz. The UI was pretty bad, but there was a cool (noninteractive) flying cinematic. The only thing that seemed marginally different was that there was some kind of skill-chaining mechanic, where you either activated or did more damage with certain attacks if they followed other attacks. I believe someone was claiming that NCSoft was going to completely overhaul it for North America. I won't hold my breath. Title: Re: Aion - NCsoft's comeback? Post by: HaemishM on November 10, 2006, 09:36:12 AM I'm really out of the loop. I didn't even know Guild Wars and World of Warcraft were dating, much less pregnant with a bastard child.
Title: Re: Aion - NCsoft's comeback? Post by: damijin on November 10, 2006, 10:08:41 AM And even then, I think it's not really going to be the most accepted take on christian mythology. MMORPG players care not of these things. Their gods have strange names as Aggro, Mob, Loot, UI, Grďnd 'nfârm, Deekaypee and so on, and they seriously worship them. As long as NCsoft doesn't mess up with this pantheon, MMORPG gamers are fine with it. Generalizations are neat! Also, I believe some people have translated form the Korean community that there will be interactive flying and combat either at launch or post-launch. I do not have a source at the moment though. I'll snoop around and see if I can find it. Edit: ok here it is, unfortunately the website that this quote came from has been suspended by it's host ( http://www.aionsource.com/ ), so I'm just assuming the person who posted it onto a forum is not making shit up. From a dev Q&A: Quote "Tell us about the free-flying function in Aion. How is it being designed? Though I cannot discuss any specifics at this time, I can tell you we are trying to design this feature so that it has a unique feel to it. Free-flying will be one of the most important skills players will learn in Aion. However, you won’t have to spend an extensive amount of time in the game to be able to learn this skill." That's all I got. Title: Re: Aion - NCsoft's comeback? Post by: Yoru on November 10, 2006, 10:47:18 AM Generalizations are neat! Also, I believe some people have translated form the Korean community that there will be interactive flying and combat either at launch or post-launch. I do not have a source at the moment though. I'll snoop around and see if I can find it. Wasn't in when I saw it; it was all noninteractive. Granted, that was 6 months ago. I don't recall whether I asked if interactive flying was on the docket or not. Rrava was there, though. Maybe he remembers. Title: Re: Aion - NCsoft's comeback? Post by: shiznitz on November 10, 2006, 11:23:42 AM Can the mobs be further away from the PC during combat? Yikes. This is a WoW twin, i.e. not quite a clone but most people cannot tell the difference.
Title: Re: Aion - NCsoft's comeback? Post by: Falconeer on November 10, 2006, 12:09:44 PM Can the mobs be further away from the PC during combat? Yikes. This is a WoW twin, i.e. not quite a clone but most people cannot tell the difference. I don't think this will do at all. But Lots of games tried to clone EQ until someone eventually did it.. right. We should expect for someone to be able to do Warcraft... better, sooner or later. Or do you all think that WoW is perfect and can't be upgraded, updated, bested? Obviously this is not the case, but I think that can happen somehow, and BEFORE Blizzard push out WoW 2, World of Diablo, Satan Online or whatever. Title: Re: Aion - NCsoft's comeback? Post by: damijin on November 10, 2006, 01:11:02 PM Generalizations are neat! Also, I believe some people have translated form the Korean community that there will be interactive flying and combat either at launch or post-launch. I do not have a source at the moment though. I'll snoop around and see if I can find it. Wasn't in when I saw it; it was all noninteractive. Granted, that was 6 months ago. I don't recall whether I asked if interactive flying was on the docket or not. Rrava was there, though. Maybe he remembers. Yeah, yeah, this Q&A was well after E3. It was all non-interactive at E3 and they weren't confirming or denying controlled flight at the time. Title: Re: Aion - NCsoft's comeback? Post by: Nonentity on November 10, 2006, 02:03:48 PM Man, I got my grief on so hard at E3 on this game.
I made my little warrior angel guy, and you start off in this little castle. You fight out of it, click on the little ball of energy, and poof! You grow angel wings and go on a flight path to some little forested path. Once there, you go down the path, and it spills you out onto this beach. All of that takes about 5 minutes, tops. Now, the beach immediately connects with the same beach that the other faction connects to. So, upon running out, I saw some caster-type character of the opposite faction at about half health. Presumably, he was at one of the other 8 or so systems playing the game that was centered around this area (the sections were split by faction). Of course, my big manly plate-wearing spear-user ran up and one-shot him. I then ran around the beach killing some more of these big crab things that looked like bugs from the Starship Troopers movie. Then I saw a warrior of the opposite faction, killed him. By that time, the caster had respawned. I spent the next 10-15 minutes just running back and forth killing those two players over and over. I think one of them was this very sedate looking asian guy who was sitting to the left of me, but he wasn't responding at all, so either he was very angry and hiding it well, or he was very sedate. Could be fun, I dunno. Title: Re: Aion - NCsoft's comeback? Post by: Malathor on November 10, 2006, 02:47:52 PM Co-opting?
http://video.google.com/videoplay?docid=5096908451707643802 Title: Re: Aion - NCsoft's comeback? Post by: Kail on November 10, 2006, 06:42:10 PM But Lots of games tried to clone EQ until someone eventually did it.. right. We should expect for someone to be able to do Warcraft... better, sooner or later. Or do you all think that WoW is perfect and can't be upgraded, updated, bested? More or less, yeah (I wouldn't say WoW is "perfect," though). Has anyone done a better RTS than StarCraft? There have been a few games that have been (about) as good as StarCraft, but we haven't seen anything that's really gone high enough that someone can call it undisputably better. World of Warcraft seems much the same to me. The major problems with WoW are problems with dikus in general, and it would be tough to solve them without moving outside of that subgenre. You can maybe get a game that's good enough to be competitive with WoW, but a diku that is unequivocally better? I don't see that happening. As for Aion, meh. I admit, flying looks kind of neat, but I have this feeling that it will be A) Completely peripheral to gameplay (probably just a quick travel option) and B) Very limited somehow (requiring a huge grind to get it, or chewing up expensive resources to use it, or something). Maybe this is me being prejudiced, but I have never seen a Korean MMO released here that has not been "revamped for Western audiences," but that doesn't mean that they're really comparable to EQ2 or WoW. Half the ones I've played have just been a bunch of towns to buy and sell loot and a bunch of fields to grind monsters. From the video, Aion doesn't look like it deviates much from that formula. Title: Re: Aion - NCsoft's comeback? Post by: stray on November 10, 2006, 06:51:49 PM Has anyone done a better RTS than StarCraft? There have been a few games that have been (about) as good as StarCraft, but we haven't seen anything that's really gone high enough that someone can call it undisputably better. SC was cool and all, but it isn't THAT great. It's just Blizzard. Big difference. Total War and just about anything Relic has done are better (and more original) games. Title: Re: Aion - NCsoft's comeback? Post by: Nija on November 10, 2006, 07:47:38 PM SC was cool and all, but it isn't THAT great. It's just Blizzard. Big difference. Total War and just about anything Relic has done are better (and more original) games. I dunno. I'm not a big RTS gamer but having 3 very distinctive races that play very differently, yet have a decent balance, is something that comes about very rarely. Dawn of War... it's a good game, but I don't even think it's in the same league. Title: Re: Aion - NCsoft's comeback? Post by: lamaros on November 10, 2006, 08:16:02 PM Has anyone done a better RTS than StarCraft? There have been a few games that have been (about) as good as StarCraft, but we haven't seen anything that's really gone high enough that someone can call it undisputably better. SC was cool and all, but it isn't THAT great. It's just Blizzard. Big difference. Total War and just about anything Relic has done are better (and more original) games. You have to be kidding. Title: Re: Aion - NCsoft's comeback? Post by: stray on November 10, 2006, 09:07:15 PM I'm pretty sure I wasn't. I actually thought TW, Homeworld, and DoW were better.
Anything else? [EDIT] At the very least, it doesn't deserve a response like "You have got to be kidding". Anyone who considered it seriously would have a hard time just waving those games off like that. Title: Re: Aion - NCsoft's comeback? Post by: Megrim on November 11, 2006, 01:15:53 AM Could we, not, have an argument about StarCraft? plzoplz? This being an NCSoft thread and all. Having said this though, the youtube thing looks like WoW with better avatars. Which i suppose will attract some players, but overall it would seem that NCSoft is going for a "quantity over quality" approach.
Title: Re: Aion - NCsoft's comeback? Post by: stray on November 11, 2006, 01:22:42 AM You make it sound like we're on the brink of crisis. I've never once had an argument about Starcraft in my life. Nor have I ever seen one here.
As for NCSoft: Nothing on the horizon looks worth playing except Exteel. But even, there are better games on consoles that do, and have been doing, what Exteel does. Only better. This other stupid piece of shit isn't even worth talking about. Title: Re: Aion - NCsoft's comeback? Post by: Megrim on November 11, 2006, 01:27:56 AM You've never seen one here?! Teehee.... :-D
Title: Re: Aion - NCsoft's comeback? Post by: stray on November 11, 2006, 01:30:35 AM Nope. And I've been around long enough, I suppose.
We should start one. :roll: :wink: Title: Re: Aion - NCsoft's comeback? Post by: Megrim on November 11, 2006, 02:09:08 AM No, no, really we shouldn't.
Title: Re: Aion - NCsoft's comeback? Post by: Venkman on November 11, 2006, 05:41:52 AM Come on. Please? I rarely venture beyond the MMOG forum, so have missed whatever SC-vs-world arguments there were...
FWIW, I liked it a lot. And Homeworld. And Total Annihilation. Each very different. SC had tactics that evolved faster though, imho, because of the pace of the game. Oh and Aion looked interesting, but only in the SUN sorta way: oh gee, another game with teenage 57-Chevy-Ear heros. I predict another game with microtransactions and ingame advertising played for free. Title: Re: Aion - NCsoft's comeback? Post by: Wolf on November 11, 2006, 06:40:39 AM Starcraft is the greatest competitive RTS game ever made. I'm pretty sure you can't disagree with that statement. There might be better single player games (homeworld?) or games with much greater differences between races, and as such "more interesting" (DoW), but no RTS will ever have the balance and/or pace that Starcraft has.
I've been playing DoW (Dark Crusade) a lot recently. It's great fun. But the balance is seriously fucked up. All you need to do is check out a serious competitive league to see that 8 out of 10 top players play with one particular race :) Title: Re: Aion - NCsoft's comeback? Post by: Venkman on November 11, 2006, 06:47:49 AM I don't know enough about RTS games in general to agree or disagree with "best ever made" part. The Koreans really love it though, as I'm sure a good amount of Westerners.
However, a caution: Quote from: Wolf no RTS will ever have the balance and/or pace that Starcraft has. Versions of that statement have been made about almost everything that has ever been, whether nations, religion, books, drugs or games. And they have all been proven categorically short-sighted. Title: Re: Aion - NCsoft's comeback? Post by: Wolf on November 11, 2006, 07:05:07 AM I had this whole essay (read: wall of text) written on how RTS games become more complex and with that exponentionally harder and/or impossible to balance. And how in my oppinion Starcraft was the most complex game that could be balanced to almost perfection. Than I hit ctrl+w. :cry:
I had examples and everything :( Title: Re: Aion - NCsoft's comeback? Post by: stray on November 11, 2006, 07:36:01 AM Homeworld (1 or 2) wasn't just single player oriented. Even the first one had a relatively big multiplayer community for it's time. No, there aren't 50 million Koreans dying of heart failure while playing it, but what the hell..
No, it didn't have the pace or simplicity of Starcraft, but it had far more depth. It's still deep by today's standards. It was far more ambitious in the gameplay dept. -- and one of the only games (in any genre) that actually delivered on grand ambitions. The negative side of all this is that it wasn't instantly accessible. As for balance --- Of course Starcraft is balanced. So is the Homeworld series. Dark Crusade JUST came out. The original DoW shipped unbalanced, but, as with anything, many things get fixed over time. The same will happen to Dark Crusade. Or Company of Heroes. Or whatever other Relic RTS comes out. Just because StarCraft is balanced 10 years after release doesn't make it special. Title: Re: Aion - NCsoft's comeback? Post by: damijin on November 11, 2006, 08:33:11 AM I predict another game with microtransactions and ingame advertising played for free. Do you predict any games NOT to be free with microtransactions and ingame advertising? (I do agree with you on this one though... I think NCSoft might be ready to make the jump to microtrans with Aion. It's still a shitty business model that forces players to think of all their assets in terms of US dollars instead of gold though.) Edit: forgot this was an RTS thread. DoW destroys SC. Not because of gameplay, but because watching those little units rip each other to shreds is fucking great. This is how WoW will eventually be destroyed. Make the same game, years later, with way more kick ass visuals. Title: Re: Aion - NCsoft's comeback? Post by: Yoru on November 11, 2006, 10:45:31 AM Starcraft is the greatest competitive RTS game ever made. I'm pretty sure you can't disagree with that statement. There might be better single player games (homeworld?) or games with much greater differences between races, and as such "more interesting" (DoW), but no RTS will ever have the balance and/or pace that Starcraft has. Uh, sure - anyone can disagree with that. For example, me. When I was on my big RTS kick during college, I and the crowd I played with preferred RTSes with a more drawn-out pace and larger scale. Starcraft was probably #5 on the list of RTSes to play, behind AOE2 (with expansions), Homeworld, Empire Earth (without expansion) and Total Annihilation. I'm far more stoked about Supreme Commander than any possibility of a Starcraft 2. Starcraft is, however, without a doubt the most popular competitive RTS ever made. "The greatest" is a very subjective criterion based on play preferences. Title: Re: Aion - NCsoft's comeback? Post by: Falconeer on November 11, 2006, 11:18:28 AM Starcraft is, however, without a doubt the most popular competitive RTS ever made. "The greatest" is a very subjective criterion based on play preferences. That's the Blizzard Signature finisher move: to craft "not the best but the most popular" game in any genre they touch... Eventually though, and thanks to their extra long production times, their games get owned. Until the next one... Title: Re: Aion - NCsoft's comeback? Post by: tazelbain on November 11, 2006, 11:23:44 AM I love the square flying. Even EQ2 flying looks better than that ass.
Title: Re: Aion - NCsoft's comeback? Post by: Kail on November 11, 2006, 11:40:56 AM Starcraft is, however, without a doubt the most popular competitive RTS ever made. "The greatest" is a very subjective criterion based on play preferences. That's the Blizzard Signature finisher move: to craft "not the best but the most popular" game in any genre they touch... Eventually though, and thanks to their extra long production times, their games get owned. Until the next one... Hang on, hang on, hang on... are you seriously claiming that World of Warcraft is about to get "owned" by Aion?! Thus continuing Blizzard's unbroken string of failures? We should start a pool or something... Title: Re: Aion - NCsoft's comeback? Post by: Venkman on November 11, 2006, 01:16:53 PM Quote from: damjin Do you predict any games NOT to be free with microtransactions and ingame advertising? Only two ever (TR and Aion). And both happened this week, out of pure coincidence. It's not because I think the games will be failure, even if that's what you think I mean. Rather, I think it's because they'll realize neither will be worth whatever-per-month they want to collect from enough people. So they'll foist upon them an emerging business model in the hopes they can help gain the traction in North America that's needed to make anything but a flat-monthly-fee actually work. They can't even "just launch in Korea" first either, given that place is even more competitive. There's plenty of up and coming games that won't go microtransaction and ingame advertising, just as there's plenty of reasons why. PoTBS for example won't need to because they don't expect a gigantic userbase. Conan could because Funcom's already gone down that path, at least with advertising, but the game world is anathema to it and they may not feel it's worth touching. I'm sure VG will be well integrated with SOE's Station Exchange system, but it won't rely on it as income, deferring instead to a monthly fee. The list goes on (in my opinion). Quote from: Kail Hang on, hang on, hang on... are you seriously claiming that World of Warcraft is about to get "owned" by Aion?! Oh I very highly doubt he meant that. Just that it could happen to WoW... someday. There's already some saying North America is starting to decline (as China continues to grow). Not sure where they're getting this info. Not sure where they're going. Not sure if they'll be back in droves for BC. Not sure if this matters since Blizzard/VUG won't be burning all the cash they've made :)Title: Re: Aion - NCsoft's comeback? Post by: Falconeer on November 11, 2006, 04:26:05 PM Hang on, hang on, hang on... are you seriously claiming that World of Warcraft is about to get "owned" by Aion?! Thus continuing Blizzard's unbroken string of failures? We should start a pool or something... Not at all. I am probably not good enough at english to make myself clear. I stated before in this topic that there's no way Aion can even scratch the surface of WoW's subscription base. Title: Re: Aion - NCsoft's comeback? Post by: Engels on November 11, 2006, 09:44:09 PM Looks pretty "westernized" to me for a asian MMORPG. Looked like rehashed derivative asian crud to me. Dork moves with sword like wind, create massive typhoon of death, then body coming to a perfect standstill as enemies collapse in great manga cheese coma! Title: Re: Aion - NCsoft's comeback? Post by: Falconeer on November 11, 2006, 09:52:07 PM Looks pretty "westernized" to me for a asian MMORPG. Looked like rehashed derivative asian crud to me. Dork moves with sword like wind, create massive typhoon of death, then body coming to a perfect standstill as enemies collapse in great manga cheese coma! Well I was referring, for example, to the innovation of JUMPING! For all I can remember jumping was banned in asian MMOs not being point 'n click compliant. The whole game looks to me WASD driven as in a good WoW clone. This could be a change of pace for Asia: for the last 4 years we have had about 1000 Lineage 2 clones. We could have 1000 WoW clones from here to 2010. And that's the westernization I was referring to. Title: Re: Aion - NCsoft's comeback? Post by: rk47 on November 11, 2006, 11:51:29 PM can't see why I want more of WoW though...I prefer a more unique setting like CoX after all that orc and troll killing.
Title: Re: Aion - NCsoft's comeback? Post by: Mi_Tes on November 12, 2006, 04:33:08 PM The only thing that seemed marginally different was that there was some kind of skill-chaining mechanic, where you either activated or did more damage with certain attacks if they followed other attacks. After playing Tabula Rasa a few years ago at E3, it really sounds like they "borrowed" the combat from the first version of TR for Aion. Title: Re: Aion - NCsoft's comeback? Post by: HaemishM on November 13, 2006, 12:01:26 PM Has anyone done a better RTS than StarCraft? There have been a few games that have been (about) as good as StarCraft, but we haven't seen anything that's really gone high enough that someone can call it undisputably better. SC was cool and all, but it isn't THAT great. It's just Blizzard. Big difference. Total War and just about anything Relic has done are better (and more original) games. You have to be kidding. Starcraft was a boring ass game with subpar graphics that just happened to be done by Blizzard. Just about every other RTS ever done is a BETTER game, just not a more popular one. Title: Re: Aion - NCsoft's comeback? Post by: rk47 on November 13, 2006, 03:40:44 PM Has anyone done a better RTS than StarCraft? There have been a few games that have been (about) as good as StarCraft, but we haven't seen anything that's really gone high enough that someone can call it undisputably better. SC was cool and all, but it isn't THAT great. It's just Blizzard. Big difference. Total War and just about anything Relic has done are better (and more original) games. You have to be kidding. Age of Empire was a boring ass game with subpar graphics that just happened to be done by Microsoft. Just about every other RTS ever done is a BETTER game, just not a more popular one. Fixed ? Title: Re: Aion - NCsoft's comeback? Post by: Hoax on November 13, 2006, 07:02:47 PM Wow, I'm starting to not regret reading much here for the better part of the last several months. That is one hell of a stupid fucking statement. Bravo sir!
Title: Re: Aion - NCsoft's comeback? Post by: schild on November 13, 2006, 07:23:02 PM Just don't read threads you have no interest in, works for...well...me.
Title: Re: Aion - NCsoft's comeback? Post by: HaemishM on November 14, 2006, 08:57:16 AM Age of Empire was a boring ass game with subpar graphics that just happened to be done by Microsoft. Just about every other RTS ever done is a BETTER game, just not a more popular one. Fixed ? No. Starcraft was boring shit. So was Diablo. Title: Re: Aion - NCsoft's comeback? Post by: Rasix on November 14, 2006, 09:08:57 AM Quote Starcraft was boring shit. So was Diablo. (http://z.about.com/f/wiki/e/en/thumb/d/d8/The.Big.Lebowski.1998.Screenshot.2.jpg/350px-The.Big.Lebowski.1998.Screenshot.2.jpg) Well, that's just like.. your opinion, man. Title: Re: Aion - NCsoft's comeback? Post by: HaemishM on November 14, 2006, 09:10:43 AM Shut the fuck up, Donnie, you're out of your element.
Title: Re: Aion - NCsoft's comeback? Post by: Hoax on November 14, 2006, 09:13:30 AM What is not an opinion is that Starcraft is nowhere near the pinnacle of RTS gaming.
No more then Counter-Strike is the pinnacle of FPS gaming. Sure both were wildly popular, and worked very very well at a basic level, but neither do much. Calling SC or CS the "best" anything means that War is the best card game and Checkers obviously the best board game evar! Fuck that noise. Really I would like to know if any of you played CnC because the gameplay was EXACTLY THE SAME as SC which has the same gameplay as god knows how many other vanilla RTS clones. But ohmigawdz three teams!? When that is the crown jewel of your argument, you need to stfu. Fucking Battle Realms did more for the genre then SC. Title: Re: Aion - NCsoft's comeback? Post by: Simond on November 14, 2006, 09:17:20 AM Define 'best'
Title: Re: Aion - NCsoft's comeback? Post by: Rasix on November 14, 2006, 09:25:25 AM Yay, swearing!
Edit: Battle Realms.. lol. Edit #2: This is an Aion thread, right? Yah, that video wasn't very impressive. NEXT. |