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f13.net General Forums => Gaming => Topic started by: Morfiend on October 01, 2006, 02:48:31 PM



Title: My Xbox360 Drama
Post by: Morfiend on October 01, 2006, 02:48:31 PM
So, as some of you might know from the Just Cause thread. My Xbox 360 died recently. After about 5 minutes of playing a game my fps would start dropping in after about 45 seconds I would have 0 fps and the system would be frozen. At first this was only Just Cause, but after about a day it started happening to Saints Row and then my other games. After about 12 hours, I could no longer even boot a game, and the whole xbox would just freeze up during the games intro.

I ended up taking my xbox back to Target, where it was still under the 90 day warrenty. They gave me a brand new system, and I was happy. Got it home, and opened it up, and it had a big crack in the faceplate, and even when I took the faceplate off, the inside had a bunch of cracks in it. So I took that one back. They gave me another new system.

So, now I have my 3rd xbox360. Its nice and new, with no cracks. But I have frozen twice while playing Saints Row today. but this time it didnt freeze the screen. It went to a black screan with a bunch of fractaled graphics on it. Then the second time it happened, it looked like the Matrix code running on my screen, but horizontaly not vertically.

Looking online, it seems lately a lot of poeple are having problems with their xbox360s dying. Some people have had as many as 6 systems. Now I love my xbox, but its pissing me off. Anyone else have any problems?

Also, I wanted to note, my system is in a very well ventelated area, and there is no major heat source close to it. Also it is sitting flat not verticle.


Title: Re: My Xbox360 Drama
Post by: schild on October 01, 2006, 02:56:53 PM
Keep. Getting. It. Replaced. Abuse those return policies.


Title: Re: My Xbox360 Drama
Post by: Merusk on October 01, 2006, 04:53:48 PM
Hm.. and here I'd been starting to think about picking-up a 360 in the next 6 months because Sony's falling on their face this gen.  Guess I'll stick with the original plan of waiting for a price drop and give MS a little more bug-workout time.


Title: Re: My Xbox360 Drama
Post by: Brolan on October 01, 2006, 05:09:45 PM
We have had one since late December '05 and aside from the disk scratching problem, no issues. 

It's only frozen up twice during many hundreds of hours of heavy gameplay.


Title: Re: My Xbox360 Drama
Post by: schild on October 01, 2006, 05:19:59 PM
Mine froze only twice. Both times before the DOA patch (which was a week after release).


Title: Re: My Xbox360 Drama
Post by: squirrel on October 01, 2006, 05:30:14 PM
I've had one since Feb. 06 and the only issue i had was a heat related one. During summer when we had 30+ degree heat and no A/C the console wouldn't play Need for Speed: Most Wanted. Everything else ran fine for hours but NfSMW crashed 100% within 5 minutes. Once temperatures dropped it started playing again. Not hugely confidence inspiring but pretty minimal issue for the 1st build of the machine. Now I know to keep it well ventilated and cooled in my new house.

I've also heard MS is pretty much in no ask/no tell mode with returns right now. They'll just swap it out without any real issue as they're sensitive to criticism on reliability - or so i've heard.


Title: Re: My Xbox360 Drama
Post by: WindupAtheist on October 01, 2006, 07:19:56 PM
This makes miss SNES/N64 "hit it with a hammer and it will probably still work" construction.


Title: Re: My Xbox360 Drama
Post by: Strazos on October 01, 2006, 10:15:15 PM
That N64 was a goddamn Tank.


Title: Re: My Xbox360 Drama
Post by: schild on October 01, 2006, 10:34:00 PM
Only problem with the N64 was even when it worked no one wanted to play it.


Title: Re: My Xbox360 Drama
Post by: Big Gulp on October 01, 2006, 11:27:47 PM
Only problem with the N64 was even when it worked no one wanted to play it.

My roommate's old bhong and copy of Mario Kart disagree with you.

A room full of high-on's swapping controllers around is a blast.


Title: Re: My Xbox360 Drama
Post by: sinij on October 02, 2006, 06:07:10 AM
This whole situation with X360/PS3 clusterfuck is funny to me. A while ago a lot of pro-consol people argued that their way is superior arguing that there are no hardware conflicts, games don't require patching and always work with hardware you have, and Nintendo/PS1/whatever being specialized device will always be superior to general-purpose PCs.

Well none of it is true for any of this generation. Patching and bugged releases is as common as on PCs, hardware issues are very common and all you have is overpriced limited-by-design computing device that locks you into narrow set of exclusive titles. You also can’t replace or upgrade failed components and end up repurchasing the same obsolete crap multiple times during its run.

Welcome back to PC gaming.


Title: Re: My Xbox360 Drama
Post by: Riggswolfe on October 02, 2006, 06:22:34 AM
I must be lucky. I've had my 360 since Feb. and no problems. This in a neighborhood with frequent brownouts that causes all kinds of fun with my electronics. (I keep buying UPS and they keep dying on me.)


Title: Re: My Xbox360 Drama
Post by: Sky on October 02, 2006, 08:37:37 AM
Only problem with the N64 was even when it worked no one wanted to play it.

My roommate's old bhong and copy of Mario Kart disagree with you.

A room full of high-on's swapping controllers around is a blast.
Our old Goldeneye group also disagrees with you. From running a game on my buddy's old crt bigscreen (bought just for goldeneye) at a party to running local tournaments. Good times. I even owned a controller though I never had an N64.

There may have been a bong involved there, too.


Title: Re: My Xbox360 Drama
Post by: OcellotJenkins on October 02, 2006, 08:44:06 AM
Oh hell yeah, my friends racked up many many hours playing Crack Kart and one of the wrestling games.  And yes, bongs were definitely involved.


Title: Re: My Xbox360 Drama
Post by: murdoc on October 02, 2006, 09:45:13 AM
I've had one since Feb. 06 and the only issue i had was a heat related one. During summer when we had 30+ degree heat and no A/C the console wouldn't play Need for Speed: Most Wanted. Everything else ran fine for hours but NfSMW crashed 100% within 5 minutes. Once temperatures dropped it started playing again. Not hugely confidence inspiring but pretty minimal issue for the 1st build of the machine. Now I know to keep it well ventilated and cooled in my new house.


Need for Speed: Most Wanted, is the only game I've played that caused my console to lock up. I've moved my 360 out into the open, so it shouldn't ever overheat, so I'll have to fire up NfsMW again and see if I have the same issues.


Title: Re: My Xbox360 Drama
Post by: MisterNoisy on October 02, 2006, 11:01:03 AM
http://www.newegg.com/Product/Product.asp?Item=N82E16874300004

$15-20, works whether your 360 is horizontal or vertical, and plugs in-line with the power cord, so it turns on and off automatically and does a bang-up job of keeping the bugger cool.  A bit noisier than running the 360 by itself, and the noise is of a higher pitch than the stock system's fans, but imo it's worth it to keep your $3-400 box from going China Syndrome on you.


Title: Re: My Xbox360 Drama
Post by: Strazos on October 02, 2006, 11:04:15 AM
What's sad is that something like this is actually neccessary.


Title: Re: My Xbox360 Drama
Post by: NiX on October 02, 2006, 11:29:34 AM
What's sad is that something like this is actually neccessary.
No it's not. When I worked at EB we had a launch 360 running 12 hours a day, 6 days a week. It never locked up. Neither of my 360s or my friends have locked up either. It's hit or miss with the 360 and really depends on how you have it placed.



Title: Re: My Xbox360 Drama
Post by: Morfiend on October 02, 2006, 11:29:54 AM
http://www.newegg.com/Product/Product.asp?Item=N82E16874300004

$15-20, works whether your 360 is horizontal or vertical, and plugs in-line with the power cord, so it turns on and off automatically and does a bang-up job of keeping the bugger cool.  A bit noisier than running the 360 by itself, and the noise is of a higher pitch than the stock system's fans, but imo it's worth it to keep your $3-400 box from going China Syndrome on you.

I have one of these, and I found out from the Xbox phone support that using the Intercooler voids your Xbox warranty. Good thing "I havent installed mine yet".


Title: Re: My Xbox360 Drama
Post by: Ookii on October 02, 2006, 11:33:24 AM
Only problem with the N64 was even when it worked no one wanted to play it.

Schild hates the N64 with a passion for some odd reason, maybe it touched him in a odd place.  I guess he thinks everyone agrees with him, since he generally does that with any opinion.

Our 360 used to crash every once and awhile (not DOA related) until with stuck it (along with the power supply) on a overturned wireframe box.  It's run great ever since.


Title: Re: My Xbox360 Drama
Post by: MisterNoisy on October 02, 2006, 11:40:09 AM
http://www.newegg.com/Product/Product.asp?Item=N82E16874300004

$15-20, works whether your 360 is horizontal or vertical, and plugs in-line with the power cord, so it turns on and off automatically and does a bang-up job of keeping the bugger cool.  A bit noisier than running the 360 by itself, and the noise is of a higher pitch than the stock system's fans, but imo it's worth it to keep your $3-400 box from going China Syndrome on you.

I have one of these, and I found out from the Xbox phone support that using the Intercooler voids your Xbox warranty. Good thing "I havent installed mine yet".

As long as you don't mind fibbing in the event a warranty claim came up, I'd recommend it - it clips on and off easily and it keeps my 360's external surfaces at a temperature only slightly higher than ambient, which was a huge change for my 360.  Why MS refuses to certify it as an 'authorized' accessory I have no clue - I guess it's a refusal to admit that the built-in cooling solution is less than optimal.

Edit:  Heh - just caught your quotes.  :P


Title: Re: My Xbox360 Drama
Post by: schild on October 02, 2006, 12:12:25 PM
Only problem with the N64 was even when it worked no one wanted to play it.

Schild hates the N64 with a passion for some odd reason, maybe it touched him in a odd place. I guess he thinks everyone agrees with him, since he generally does that with any opinion.

Our 360 used to crash every once and awhile (not DOA related) until with stuck it (along with the power supply) on a overturned wireframe box. It's run great ever since.

Durrr, we stuck it on a wireframe box the day we got it.


Title: Re: My Xbox360 Drama
Post by: SurfD on October 03, 2006, 10:26:13 AM
This whole situation with X360/PS3 clusterfuck is funny to me. A while ago a lot of pro-consol people argued that their way is superior arguing that there are no hardware conflicts, games don't require patching and always work with hardware you have, and Nintendo/PS1/whatever being specialized device will always be superior to general-purpose PCs.

Well none of it is true for any of this generation. Patching and bugged releases is as common as on PCs, hardware issues are very common and all you have is overpriced limited-by-design computing device that locks you into narrow set of exclusive titles. You also can’t replace or upgrade failed components and end up repurchasing the same obsolete crap multiple times during its run.

Welcome back to PC gaming.

Now, I may be missing something with the PS3, but every single one of those problems you listed (with the exception of the failed component replacement thing) can be tracked back to a single source:  the XBOX is not a console.

PS2: Console
Game Cube: console
Wii: Console
PS3: Pretty sure it is still a console
XBOX / XBOX 360:  Poorly designed windows PC in a cute looking console like case.

Here is a tip.  If your "console" has an operating system, chances are, it isnt really a console.


Title: Re: My Xbox360 Drama
Post by: HaemishM on October 03, 2006, 10:34:05 AM
Actually, all consoles have an operating system, since that's just the frame your software runs on. Also, the PS2 first-gen hardware had SERIOUS problems with DVD drives just dying, and there were even games that wouldn't work on first-gen hardware that were released many years after launch.

But for the most part, consoles have less compatibility issues than PC's. Like about 50 billion times less.


Title: Re: My Xbox360 Drama
Post by: SurfD on October 03, 2006, 11:03:35 AM
I dont know Haem.  From what i recall of Console emulation, most consoles have a BIOS, which while technically an OS, is pretty barebones (like you said, its mostly a skeleton framework for your games to run on, and perhaps includes a basic media player and memory card manager).  The XBOX line however, runs on what amounts to a stripped down version of fucking windows.  I mean, come on.


Title: Re: My Xbox360 Drama
Post by: HaemishM on October 03, 2006, 11:17:55 AM
The 360 does not use typical PC CPU's, unlike the first X-Box. The OS is indeed another version of Windows, but the hardware is not typical PC architecture. Isn't it a Motorola chip?


Title: Re: My Xbox360 Drama
Post by: Morfiend on October 03, 2006, 11:28:20 AM
So after the third freeze last night on my new console, I went puttering around in the settings trying to figure out the date mine was made. No luck there, but I did notice the time was wrong. Straingely enough thats one of the first questions the Xbox support always asks. "Is your time and date correct". I reset my time and date, and then played Saints Row for about 6 hours with out a single freeze.


Title: Re: My Xbox360 Drama
Post by: Sky on October 03, 2006, 12:32:10 PM
Quote
But for the most part, consoles have less compatibility issues than PC's. Like about 50 billion times less.
ATI or Nvidia. EAX or not.

That's pretty much the gamut of game compatibility in modern windows.


Title: Re: My Xbox360 Drama
Post by: schild on October 03, 2006, 01:12:30 PM
That's funny, I remember early PS2s having more problems than Germany, circa 1942.


Title: Re: My Xbox360 Drama
Post by: SurfD on October 03, 2006, 05:01:44 PM
Quote
But for the most part, consoles have less compatibility issues than PC's. Like about 50 billion times less.
ATI or Nvidia. EAX or not.

That's pretty much the gamut of game compatibility in modern windows.

While somewhat true Sky, you are overlooking the "does my video card get along with my motherboard","is my ram a timebomb just waiting to go off when i run that memory intensive game", "did the latest drivers break half my games", "does that new soundcard conflict with my video card", and on and on problems that PC users can suffer.  Consoles have the advantage of being standardized platforms.  Anything that runs on my PS2 damn well better run exactly the same way on my friends, or on that total strangers on the other side of the country. 

I mean, just look at the wierd bugs they patch in ATI drivers every cycle.  I can remember a time when every other ATI card model had a different bug in World of Warcraft, from one model not rendering certain textures to other models crashing you to desktop every time you looked in a certain direction in a specific zone.


Title: Re: My Xbox360 Drama
Post by: Azazel on October 03, 2006, 06:52:08 PM
That's funny, I remember early PS2s having more problems than Germany, circa 1942.

That's why my personal answer since PS/Saturn has been "wait at least a year". Given what I'm reading about the 360, it's a wise philosophy that holds it's value. I have neither the room nor the inclination to place a wireframe box in the middle of my lounge room for a badly-designed console, regardless of it's manufacturer.

As for the N64 - damn. Goldeneye SP and MP, the WCW/nWo game, and WWF No Mercy. Oh, and Rogue Squadron. good times, good times..



Title: Re: My Xbox360 Drama
Post by: Brolan on October 03, 2006, 08:24:40 PM
... I have neither the room nor the inclination to place a wireframe box in the middle of my lounge room for a badly-designed console, regardless of it's manufacturer.

...


That's too bad because when you have the Call of Duty 2 in the 360 and it's driving a multimedia projector and Dolby Digital receiver with 7 speakers, it's like, damn, I'm in a fucking war...


Title: Re: My Xbox360 Drama
Post by: Azazel on October 03, 2006, 11:56:43 PM
I'm sure it looks and sounds awesome, but I can't get into console FPS controls.
Besides, I'm sure that within a year or two at tops, the 360 will be stable and far less likely to spontaneously combust. And have explosion-fodder even better than CoD2 which will hopefully be budget-priced by then.






Title: Re: My Xbox360 Drama
Post by: squirrel on October 04, 2006, 12:49:44 AM
I'm sure it looks and sounds awesome, but I can't get into console FPS controls.
Besides, I'm sure that within a year or two at tops, the 360 will be stable and far less likely to spontaneously combust. And have explosion-fodder even better than CoD2 which will hopefully be budget-priced by then.

Well it's certainly not exclusive to the xbox, i have my pc hooked up to my tv and receiver as well, but i will say that certain games - any driving game (PGR2, Need for Speed: Most Wanted) and sports games (FIFA World Cup, Tiger Woods 2006, etc) are pretty fucking awesome in HD resolution with a kicking sound system. Same goes for PC games though - I play BF2 and CoD2 on the PC on my HDTV and surround sound and they're just as awesome. But it's faster and easier to get going on the xbox.


Title: Re: My Xbox360 Drama
Post by: Azazel on October 04, 2006, 05:06:04 AM
Oh I believe you. Though I don't have a HD-TV, and won't likely upgrade till the government here gets their shit together re: Digital TV, I will no doubt own a 360 within the next few years. I'll just wait till the second or third hardware revision when they've finally got their shit together.

I have mounds of PC/PS2/XBox/GC/etc games to play in the meantime still.






Title: Re: My Xbox360 Drama
Post by: Sky on October 04, 2006, 07:44:23 AM
I think we all know how I feel about pc gaming on my 61" hdtv + 5.1 surround. ;)

It really shows off the ugly of last gen consoles like the xbox and gc (I don't own a ps2). I'd buy a 360 if I wasn't saving for a Conroe or Kentsfield pc next year, but I wouldn't play shooters on it. Fingers > thumbs.


Title: Re: My Xbox360 Drama
Post by: Morfiend on October 06, 2006, 04:43:27 PM
So, it looks like my new Xbox lasted a week. Today it started freezing on me every 10 minutes, and I got an error at start up one time. I think it was error E64 or some thing like that, which when I looked it up was hardware failure.

Looks like its time to take it back and get another new one.


Title: Re: My Xbox360 Drama
Post by: schild on October 06, 2006, 04:50:21 PM
Wow.


Title: Re: My Xbox360 Drama
Post by: Strazos on October 06, 2006, 10:33:19 PM
I hope this place is close to your house.


Title: Re: My Xbox360 Drama
Post by: Oban on October 07, 2006, 02:26:05 PM
I was about to buy the XBOX360 premium today, but remembered this thread about the reliability issues. 

So instead of spending money on an unreliable console, I added my name to the PS3 preorder list at my local EBGames.

(Fixed for Schild.)


Title: Re: My Xbox360 Drama
Post by: schild on October 07, 2006, 04:13:20 PM
Oban, please please please tell me your post is a giant lie.

Cuz I'm getting a divide by zero error every time I read your post and I can't help but think blood is spurting out of my ears.


Title: Re: My Xbox360 Drama
Post by: Morfiend on October 07, 2006, 07:12:46 PM
So I picked up my 4th console today. So far so good.

As to PS3, really all I can say is  :-o

Even with the problems I am having, I would still much rather have a xbox 360 than a ps3. Wait till you see what kind of problems that things has at release.

I would suggest getting a Xbox 360, but get it some where that has a very good retun policy, like CostCo, or buy an extended warranty on it.

All you have to do is look at the games being released in the next 2 months, and you should be sold on a 360.

And im not a salivating fanboy like schild.


Title: Re: My Xbox360 Drama
Post by: schild on October 07, 2006, 07:30:25 PM
Sorry for liking good games. You bastard.


Title: Re: My Xbox360 Drama
Post by: Sky on October 10, 2006, 07:37:43 AM
I wouldn't buy a PS3 until they can reliably make 8 cores work. Some shady stuff going on there right now.


Title: Re: My Xbox360 Drama
Post by: schild on October 10, 2006, 07:46:40 AM
Go go team service plan.


Title: Re: My Xbox360 Drama
Post by: Sky on October 10, 2006, 12:10:20 PM
But failing cores is in the realm of 'as intended' last I heard.


Title: Re: My Xbox360 Drama
Post by: Rasix on October 10, 2006, 12:15:39 PM
Go go team service plan.

For service plans, when you buy one does it cover you for repeated failures like Morphiend has had?  Does the counter reset for each new console or is it just for a set period of time?

I've decided against buying a next gen console until they seem relatively stable. PS2's releases should keep me happy for a while.


Title: Re: My Xbox360 Drama
Post by: Morfiend on October 10, 2006, 12:24:40 PM
I didnt buy a service plan. I got my Xbox at Target, and they dont do that. It comes with a 90 day warranty, and this does reset every time I get a new console. Luckly my system went bad before my 90 days where up, this way I got a brand new console. If it had been after 90 days, I would have had to pay MS $130 or so to have them repair it(see ship me a refurbished console).

As far as I know most extended warranties that you buy do NOT refresh if you get a new system under the warranty.

So far my new system has been working great. It runs a lot cooler than my last 3, also it makes a lot less noise while running. Im keeping my fingers crossed.


Title: Re: My Xbox360 Drama
Post by: Trippy on October 10, 2006, 09:16:39 PM
I wouldn't buy a PS3 until they can reliably make 8 cores work. Some shady stuff going on there right now.
It doesn't matter. Even if they can improve yields so that they don't have to disable one of the SPEs they won't stop doing it. All software is being written for 6 SPEs (the 7th is dedicated to OS security -- yes that's how fucking paranoid Sony is about people hacking the system). Suddenly having 7 available would complicating coding to the point that programmers would simply ignore it.


Title: Re: My Xbox360 Drama
Post by: Sky on October 11, 2006, 07:22:37 AM
But the problem is 2 or more have been failing with frequency. That's getting into bad territory. Besides that, I find the whole idea of buying a flawed processor a bit weird. I buy a processor, I kinda want it to work 100%.


Title: Re: My Xbox360 Drama
Post by: Trippy on October 11, 2006, 04:53:56 PM
But the problem is 2 or more have been failing with frequency. That's getting into bad territory.
I'm not sure what you mean by "failing with frequency". If you are referring to wafer yields then yes even with one SPE disabled the yields haven't been good, which is to be expected given the complexity of the process.

Quote
Besides that, I find the whole idea of buying a flawed processor a bit weird. I buy a processor, I kinda want it to work 100%.
There is no such thing as a "perfect" processor. Even though we think of CPUs as digital things they are still created by a very analog process and defects and imperfections are always present. This is why, for example, you have CPUs that can run at different frequencies. All the different speed CPUs come from the same wafers but because of the above variations some can operate faster than others. "Flawed" CPUs are also where you get things like the Celeron and Sempron CPUs. Those also come from the same wafers as their "parent" CPUs but because memory caches are particularly susceptible to defects, dies with many defects in their caches (but not too many) get binned as the "lesser" CPUs. In fact memory logic is so sensitive to defects that DRAM/SRAM and the like are designed with redundant logic on the die to boost yields so it's almost a certainty that the DRAM in your machine right now has various bits of logic disabled because of defects.

Edit: I should also add that "flawed" processors are rampant in the GPU world as well. Why do GPU manufacturers design GPU families where family members have differing number of pipelines and whatnot rather than just varying clock speeds? One reason is better market segmentation but the other is that it increases wafer yields. The dies that have too many defects to be the "top-of-line" GPU get tested as some lesser version with fewer pipelines or whatever and binned as such if they pass.


Title: Re: My Xbox360 Drama
Post by: Strazos on October 11, 2006, 05:29:49 PM
Bleh, anywhere a person can read about the production process? Like, an article for someone who is not an electrical engineering graduate student?


Title: Re: My Xbox360 Drama
Post by: Trippy on October 11, 2006, 05:53:09 PM
Bleh, anywhere a person can read about the production process? Like, an article for someone who is not an electrical engineering graduate student?
http://www.intel.com/education/makingchips/


Title: Re: My Xbox360 Drama
Post by: Yegolev on October 11, 2006, 09:34:35 PM
When someone at work asks me how ______ stopped working or went wrong, I often say "Hey, I'm surprised these things work at all."


Title: Re: My Xbox360 Drama
Post by: schild on October 11, 2006, 09:35:50 PM
When someone at work asks me how ______ stopped working or went wrong, I often say "Hey, I'm surprised these things work at all."

At my job I reply with "It's the internet. Half black magic, half user error."


Title: Re: My Xbox360 Drama
Post by: Sky on October 12, 2006, 07:03:18 AM
Trippy, I know a bit about the processor process :P My point was that I don't buy the low-binned stuff, I always buy the high bins for exactly that reason. You can't do that with a PS3, because you can't tell which ones will make it into consoles. Or you can: the low bins.
Quote
“There are a lot of chips with six cores operational, and we’ve been thinking about whether we should really throw all of those away. We also have a separate part number for chips with all eight cores good. The stuff that’s going to be for medical imaging, aerospace and defense and data uses eight cores,” Mr. Reeves said.
http://www.xbitlabs.com/news/cpu/display/20060713074825.html

I just googled that one at random, I've read several articles saying the same thing. Actually, that one was pretty positive because it didn't mention that they expect them to fail over their lifetime, too. So you get a 6-core PS3 that fails down to a 5-core, say. Remove one for security and you've got 4-core, what if a game designer is programming with 6 free cores in mind and he has 33% the power he thought he had?

Should be interesting, but I'll stay on the sidelines until the high bins actually make it into consoles. I watched this same crap with Moto and IBM and PowerPC, the better chips all went to industrial uses.


Title: Re: My Xbox360 Drama
Post by: Trippy on October 12, 2006, 08:06:44 AM
You seem to be equating wafer yield rates with in-the-field failure rates and it doesn't work like that. All chips have the potential for failing in the field but the chances of that happening to a CPU that's been properly tested and burned-in and that hasn't been abused (e.g. overclocked to heck or improperly cooled) is very very low.


Title: Re: My Xbox360 Drama
Post by: HaemishM on October 12, 2006, 09:05:53 AM
Unless you are talking about first-gen Sony Hardware. They are not known for having good first-gen hardware durability.


Title: Re: My Xbox360 Drama
Post by: Sky on October 12, 2006, 09:46:56 AM
Ok, I found the article I was referring to. Darn you to heck for making me dig :P
Quote
Electronic News: Do any of those cores ever go bad, so that you start out with seven and you wind up with six or five?
Reeves: There’s a reliability failure rate for all chip types. By definition, reliability failure is one point circuit that has failed. If it happens to be in an SPE, it will knock out one of the cores. We have electronic fuses now, rather than laser fuses, which you can only blow when you’re doing wafer tests. Electronic fuses you blow electrically. If you really want to be focused on reliability and up-time availability, you can design one of these chips to self-detect. You can ship it with eight cores working, blow one of them, and from a user perspective you would have self-healed it in the field.

Electronic News: But would it be as fast as the chip with eight cores?
Reeves: Yes, because the Playstation 3 only uses seven of them. You’d have a spare. That isn’t implemented in Cell, but it could be. We implemented that same strategy for IBM systems. If you take a logic hit on a chip, you don’t have any impact on performance because there is enough redundancy built in.

Electronic News: What happens if one of the cores blows on the Sony Playstation 3 if there are only seven to start with?
Reeves: It’s just like a reliability failure on your TV or DVD recorder. If it’s within warranty, you send it back. If it’s not, your game doesn’t work anymore. You’ll always have choices about how reliable you want to make a chip with burn-in. Most chips that go into the consumer marketplace on things such as camcorders or DVD players aren’t burned in. But you can add burn-in and improve reliability 5x to 10x. It’s extra cost. Certainly, a company like Sony adds that in.
http://www.edn.com/article/CA6350202.html

Add in what Haemmy said about first-gen Sony consoles...


Title: Re: My Xbox360 Drama
Post by: Trippy on October 12, 2006, 05:18:46 PM
Unless you are talking about first-gen Sony Hardware. They are not known for having good first-gen hardware durability.
That was an overheating issue, just like on the Xbox 360 and I agree that first-gen hardware often has issues that get worked out later. If the design can't cool the CPU properly then yes you would expect an increase in CPU failures but that's still independent of the wafer yields.


Title: Re: My Xbox360 Drama
Post by: Trippy on October 12, 2006, 05:31:05 PM
Ok, I found the article I was referring to. Darn you to heck for making me dig :P
Shouldn't have been that hard -- it's linked to in your Xbit article you linked. It still doesn't change my point about yields and in-the-field failure rates.

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Electronic News: Do any of those cores ever go bad, so that you start out with seven and you wind up with six or five?
Reeves: There’s a reliability failure rate for all chip types. By definition, reliability failure is one point circuit that has failed. If it happens to be in an SPE, it will knock out one of the cores.
Yup chips can fail in the field, we've already established that.

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We have electronic fuses now, rather than laser fuses, which you can only blow when you’re doing wafer tests. Electronic fuses you blow electrically. If you really want to be focused on reliability and up-time availability, you can design one of these chips to self-detect. You can ship it with eight cores working, blow one of them, and from a user perspective you would have self-healed it in the field.
This is the part that might be confusing you. When an SPE fails it's not because a fuse has blown -- the fuse is only blown if there's logic on the chip that does that explicitly which it doesn't have. Maybe someday it might when 8 SPE yields are high enough and Sony or IBM can justify the expense of redesigning the chip.

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Electronic News: What happens if one of the cores blows on the Sony Playstation 3 if there are only seven to start with?
Reeves: It’s just like a reliability failure on your TV or DVD recorder. If it’s within warranty, you send it back. If it’s not, your game doesn’t work anymore. You’ll always have choices about how reliable you want to make a chip with burn-in. Most chips that go into the consumer marketplace on things such as camcorders or DVD players aren’t burned in. But you can add burn-in and improve reliability 5x to 10x. It’s extra cost. Certainly, a company like Sony adds that in.
If an SPE dies you send it in for repairs. Just like any other hardware failure. And burn-in reduces the chances of failure in the field.