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f13.net General Forums => Ultima Online => Topic started by: Signe on September 27, 2006, 01:12:36 PM



Title: This is the Shadowbane forum, right?
Post by: Signe on September 27, 2006, 01:12:36 PM
 HUGE UPDATE!  (http://chronicle.ubi.com/newspost.php?id=16684)

Play2Crash.



Title: Re: This is the Shadowbane forum, right?
Post by: Slyfeind on September 27, 2006, 03:56:45 PM
Wait...what? Update? I admit I haven't been keeping tabs on SB lately, but they're still updating it?


Title: Re: This is the Shadowbane forum, right?
Post by: sinij on September 27, 2006, 09:29:44 PM
Some changes that went in:

* removed all stacking run buffs in hopes of improving lag - now everybody is slower and just as laggy. Problem is that not everyone was slowed down equally and snare/root mechanics were not adjusted.
* added A LOT of damage absorbers trying to bring more mages into play - this resulted in healers equivalent classes (i.e. healer channies, healer doomies) getting damage absorbers and becoming A LOT harder to kill
* removed /tar and blue dots - intention was to slow down large fights and to give glass classes a bit more chances in a large fight. It ended up brining stacks back in force and made numbers even more important

Overall - poorly planned, too amny things thrown in at once Grade A train wreck. Sadly Ashen is nowhere nearly as good designer as he was community manager.


Title: Re: This is the Shadowbane forum, right?
Post by: Cheddar on September 28, 2006, 04:24:43 AM
HUGE UPDATE!  (http://chronicle.ubi.com/newspost.php?id=16684)

Play2Crash.

Hur hur hur.

post count plus one!  Stop talking smack about my ex-gf!


Title: Re: This is the Shadowbane forum, right?
Post by: Der Helm on September 29, 2006, 02:17:18 AM
* removed /tar and blue dots - intention was to slow down large fights and to give glass classes a bit more chances in a large fight. It ended up brining stacks back in force and made numbers even more important
Wohoo, time to dust of my AOE channeler :-D