Title: Disgaea 2: The Review Post by: ForumBot 0.8 beta on August 28, 2006, 04:40:56 AM Disgaea 2: The Review
![]() Nippon Ichi is a company known for bringing us underappreciated tactics games with exceptional humor and innovative combat systems. It all started in America with Disgaea, which was hands down the best of their localizations. Until Disgaea 2. » Read More Title: Re: Disgaea 2: The Review Post by: Yegolev on August 28, 2006, 06:23:53 AM I give this review nine giggitys up.
Title: Re: Disgaea 2: The Review Post by: MisterNoisy on August 28, 2006, 07:26:21 AM Wow. Just from those shots, it looks like the best localization of all time.
Title: Re: Disgaea 2: The Review Post by: Merusk on August 28, 2006, 10:04:26 AM Hm.. I still haven't played Disagea 1, just because I'd heard it's precursor was really good and I was trying to find it. Guess I'll have to find a copy and play around.
Title: Re: Disgaea 2: The Review Post by: Yoru on August 28, 2006, 12:09:07 PM I hope that the PS3 comes out soon so that PS2 prices drop like a stone and I can play the handful of PS2 games I've been meaning to (this one included in that list) on the cheap.
Title: Re: Disgaea 2: The Review Post by: schild on August 28, 2006, 02:42:39 PM No one deserves to play Disgaea 2 for "cheap" or Disgaea 1 for that matter. In fact, if I had my way, this game would cost double.
Title: Re: Disgaea 2: The Review Post by: Rasix on August 28, 2006, 02:47:40 PM Disgaea 1 itself seems to be pretty hard to find. I don't think you'll ever see it "on-the-cheap" unless they re-release it. Used copies tend to go for more than it retailed at.
I am playing a dangerous game counting on EB Games having extra copies tomorrow. Title: Re: Disgaea 2: The Review Post by: Yoru on August 28, 2006, 02:55:21 PM Disgaea 1 I've actually played. I was referring to Disgaea 2, and I can quite easily borrow the disc. I was more indicating that I was waiting for cheap used PS2s to hit the market when the PS3 comes out.
Title: Re: Disgaea 2: The Review Post by: Jain Zar on August 29, 2006, 11:37:10 PM While I enjoyed and completed the original (A RARE feat for any game longer than 15 hours.), in no way is it worth Ebay prices.
Even some of my favorite and most beloved games really aren't worth the 40-75 bucks I paid for them. (Phantasy Star 2 was massively expensive when it came out. 6 MEGABITS OF RPGING! And an included full color hint book which in the pre Gamefaqs days of 1990 was the only thing that made that game remotely winnable...) Schild, if you think Disgaea 1 or 2 is worth double their MSRP could you do gaming a favor and smack your head repeatedly into a wall until you have lost that particularly WRONG thought? Id like to enjoy gaming without having my bank account assraped if you don't mind. :x Title: Re: Disgaea 2: The Review Post by: schild on August 29, 2006, 11:50:43 PM You don't like gaming if you don't like Disgaea.
It's a fact of life. Title: Re: Disgaea 2: The Review Post by: Cyrrex on August 30, 2006, 12:46:14 AM While I enjoyed and completed the original (A RARE feat for any game longer than 15 hours.), in no way is it worth Ebay prices. If you truly cannot enjoy any game that lasts longer than 15 hours (or more specifically, from which you cannot get 15 hours of enjoyment), then sure, I can understand the gripe...of course, then one would have to open up that can of worms and ask why that is. I'll not. For us that can, on the other hand, 50 bucks is relatively cheap entertainment for a game that lasts more than 15 hours. Whether or not your budget can bear it is completely irrelevant. Title: Re: Disgaea 2: The Review Post by: schild on August 30, 2006, 03:15:27 AM $50 is cheap for 8 hours of entertainment. 4 movies costs nearly $40 now and are rarely 2 hours a piece these days.
Title: Re: Disgaea 2: The Review Post by: Jain Zar on August 30, 2006, 03:36:00 AM While I enjoyed and completed the original (A RARE feat for any game longer than 15 hours.), in no way is it worth Ebay prices. If you truly cannot enjoy any game that lasts longer than 15 hours (or more specifically, from which you cannot get 15 hours of enjoyment), then sure, I can understand the gripe...of course, then one would have to open up that can of worms and ask why that is. I'll not. For us that can, on the other hand, 50 bucks is relatively cheap entertainment for a game that lasts more than 15 hours. Whether or not your budget can bear it is completely irrelevant. Way to misunderstand me guys. First off the reason I rarely finish games longer than 15 hours is I tend to get bored of most games past this point due to mindless repetition. (Reason number 3 I can't be bothered with Japanese console RPGs.) After a point, doing the same thing over and over again usually stops being compelling and I want the next experience. If the ending is in sight I may soldier on (possibly the only reason I made it through the cut and paste corridors of Halo), but sometimes a good story can help. Needless to say. I have never maxed an MMORPG character out, and the mere thought of constant same old PVP or farming runs is something I would never do. And no, 50 bucks is not cheap. I would prefer a good 2 dollars an hour to fun ratio if at all possible. I know to some people 50 bucks is nothing, but I tend to have lots of interests and while I have no debts, I do have bills. (And the movie analogy doesn't really work since most DVDs have double the feature length in extras, and are rewatchable. While I loved KOTOR, I don't have the time to replay it, but I will happily throw in Jurassic Park or Aliens to rewatch when im bored some evening, or sometimes even in a window on my iMac while I chat on IRC, or paint up some gaming minis or something. When games get to the 20ish mark I don't need them to last as long, and I can have more fun for less cost and risk. There are very few replayable games out there, and sadly given modern computers Warlords 2 and Master of Orion 2 aren't easily playable on them. (Ironically these games were ones I could pick up and play for an evening's entertainment. And their sequels or spiritual successors fail to be half as good. Or even include the best part . (Hello GalCiv 2. I don't want to WATCH fleet combat. I want to spend most of my time in that. I want a little Civ in my spacefleet wargame. Not Civ where a taste of wargame happens.) But its the worth double comments that I thought was particularly stupid. Is Disgaea good? Sure. Is it worth the 70+ it goes for on Ebay? NO FUCKING WAY. No game is worth inflated prices, and inflated prices are ass to begin with. Rarity is dumb, especially with digital software that could and should be easily duplicated to make money, hopefully to fuck over morons with more money than sense who happily pay 150+ for Rondo of Blood or Panzer Dragoon Saga or Chase the Chuckwagon. (And I fucking LOVE PDS. But MSRP was cutting it as is.) Seriously. How hard would it be to print up another run of Disgaea either by Atlus or NIS? (Ironically every other NIS strategy RPG released after it seems easy to get at well under MSRP. I got La Pucelle and Phantom Brave really cheap.) Title: Re: Disgaea 2: The Review Post by: Cyrrex on August 30, 2006, 04:04:45 AM No, those are all good points I suppose. I didn't know what your inflated ebay prices were, and would generally agree that it typically wouldn't be worth it.
I guess I am basically attacking the premise that - given a decent game, with a decent length for a first run through and moderate replay value - in other words, your Average Game...isn't worth 50 dollars. I think it is. Title: Re: Disgaea 2: The Review Post by: schild on August 30, 2006, 04:28:15 AM Due to a momentary lapse in the public hivemind, I am now the proud owner of:
boobiekingdom.com thedarksenate.com prinnyland.com prinnies.com seaofgehenna.com Also, for the amusement of f13.house, I bought the following. davidlopan.com girlwithgreeneyes.com chingdai.com battleatchibi.com changsing.com and to top it all off: lopandemonium.com Edit: Also, firstsovereignemperor.com - which is useless because nobody knows how to spell "sovereign." Title: Re: Disgaea 2: The Review Post by: Phildo on August 30, 2006, 05:07:33 AM I'd just like to point out that at your 2 dollar an hour to fun ratio, the storyline alone in Disgaea 1 should be worth over $100, and the same goes for the second. And there's the gratification that comes with doing so much damage that the amount has to be truncated on-screen.
Furthermore, it seems you're only concerned about the gameplay itself, and not the content or storyline. MOST RPGs and tactics games are in fact story-driven, and the Disgaea series have some of the best storylines I've had the pleasure to come across. You might try buying TV show box-sets to get the equivalent amount of story, but that'd end up costing more than just buying the game would. And with the game, you get the added feeling of accomplishment that comes from succesfully completing missions, etc. Title: Re: Disgaea 2: The Review Post by: Yegolev on August 30, 2006, 12:32:55 PM How about $188 (http://www.amazon.com/gp/offer-listing/B00009YEJY/sr=1-1/qid=1156965954/ref=pd_bbs_1/002-8913278-5324006?ie=UTF8&s=videogames) for mint Disgaea 1? The used one is only half that, though. Glad I got my copy already. No, I'm not tempted even a little bit to sell it. I'm going to be buried with my games. Well, not all of them. Not Geist. Nor Advent Rising.
You don't like gaming if you don't like Disgaea. It's a fact of life. Aren't you the person who hasn't played GTA 4 or 5? You are only hurting yourself, you know. Title: Re: Disgaea 2: The Review Post by: schild on August 30, 2006, 02:46:17 PM Disgaea was reprinted. It's really not that hard to find anymore.
I have "played" GTA. In fact, I own a copy of GTA San Andreas because I got it for free. I found the controls to be shit, the music to be trash (compared to Vice City), and the characters to be terribly fucking boring. Thug life, yo. Good game design ain't easy but it's necessary. Title: Re: Disgaea 2: The Review Post by: Rasix on August 30, 2006, 03:33:30 PM Just got this. Yah, this is some fine fucking gaming.
"d00d!" Title: Re: Disgaea 2: The Review Post by: schild on August 30, 2006, 03:34:37 PM There's about 5 "this can't get better" moments. It always does.
Title: Re: Disgaea 2: The Review Post by: caladein on August 30, 2006, 08:50:45 PM How about $188 (http://www.amazon.com/gp/offer-listing/B00009YEJY/sr=1-1/qid=1156965954/ref=pd_bbs_1/002-8913278-5324006?ie=UTF8&s=videogames) for mint Disgaea 1? The used one is only half that, though. Glad I got my copy already. No, I'm not tempted even a little bit to sell it. I'm going to be buried with my games. Well, not all of them. Not Geist. Nor Advent Rising. Reminds me of trying to find Final Fantasy Tactics before they reprinted it. Why is it always the (good) tactical RPGs that shoot up in price like crazy? Title: Re: Disgaea 2: The Review Post by: Jain Zar on August 31, 2006, 07:39:14 PM ^^^
Rarity and demand. (More rarity than demand though.) Small print run plus niche genre plus hardcore fanbase equals cash demands. RPGs are the polar opposite of sports games when it comes to keeping their value. Especially given how outside of Squaresoft, Namco, Capcom, and Konami, most of the english language publishers rarely even get their titles anywhere outside of the Gamestop HAY DO YOU WANT TO PREORDER SUBSCRIBE TO GAME INFORMER OR BUY USED FOR 5 BUCKS LESS hellholes of Radio Shack like shit. Atlus and the thankfully defunct Working Designs being the big ones here. FFTactics was a double punch though. Small initial print run since tactics games weren't popular in the west. (For console games there was a couple Sega ones and that was pretty much it till after FFT.) And the increasingly rabid otaku scum that formed the modern electronic RPG fanbase. (Ok, Fallout fans are generally worse, but they at least have a great game to be complete fucking douchebag embarrasments over. Final Fantasy? Not so much.) All this reminds me I should sell my SNES complete carts of Chrono Trigger and FF3 (6) though. Complete in box SNES RPGs that have massive amounts of fanwank over it. That means cash money. Title: Re: Disgaea 2: The Review Post by: schild on August 31, 2006, 07:47:35 PM It doesn't mean that much money though.
Yet. Also, Victor Ireland (the working design guy) is back with his new company Gaijinworks. Title: Re: Disgaea 2: The Review Post by: Trippy on August 31, 2006, 11:26:53 PM I picked up Disgaea 2 today at Fry's (it's on sale for $39.95) and I just started playing and I can already tell it's going to be great! :-D It's even funnier than the first one!
Title: Re: Disgaea 2: The Review Post by: tazelbain on September 04, 2006, 09:39:30 PM I like all changes they did to Item World except pirates. Every 4th level I got this shitty ass level 73 pirate who solos my whole team. Even if I could kill him, I am not sure I should. He'll probably replaced by a lvl 200 pirate. I am stuck rushing the gate or MGEing out. I wouldn't mind so much if it didn't happen so often. LOL, I had a map equiped for a while he started showing up every damn level.
I am not sure about this felony system. But the other changes are great and story is top notch. Title: Re: Disgaea 2: The Review Post by: Murgos on September 05, 2006, 01:46:39 PM I went to three places this weekend looking for this game and all anyone had were preview boxes. Is it being released at different times in different parts of the country?
Title: Re: Disgaea 2: The Review Post by: Merusk on September 06, 2006, 04:20:16 AM It's just not a huge print run, I think. Went to Best Buy on friday and they still had 2 dozen DQ8 boxes, but I had search behind every case to find the single copy of Disagea someone had hidden amongst them.
I've been having a bit of fun with it. Only just hit chapter 3, but I've been trying everything. So far it's been pretty amusing, but I can tell it's a hell of a lot deeper. Good lord, you could spend years just leveling shit up and reincarnating characters. I've got a question on Item world, though. If you use an MGE, does the level of the item go up by the # of areas you've already cleared, or are you forced to level it in increments of 10? I had my first try last night and 10 battles in a row (more if you go to the mystery rooms) is a fucking endurance run. I was out of SP by the 6th map and didn't have any way to restore it. (Yeah, "items, duh." Wish I'd thought of it before I went in.) I figured I had to push on through, though, or else I'd have wasted the previous hour. Title: Re: Disgaea 2: The Review Post by: Trippy on September 06, 2006, 04:33:11 AM There's an item boss every 10 levels -- you have to kill him/her/it to level up the item based on the number of levels you cleared. If you are running out of SP/characters you can build some stacks and throw/move somebody into the exit to quickly skip over a level, unless there happens to be a gatekeeper standing on it then you either need to kill him outright or move him out of the way with a special (like one of the fist ones).
Title: Re: Disgaea 2: The Review Post by: tazelbain on September 06, 2006, 08:21:10 AM You are right it can be an endurance run. Get couple fighters (5 throw) or "tough guy" (early unlockable, 6 throw) and shoes and armor for Tink. So you if pickup up Tink off the homebase before he moves, he'll get his 7mv on end to rush the gate after his teammates chuck is french sterotype ass accross the map.
Items level once per level complete regardless of whether you finish a map or rush the gate. Same is true whether you do three levels and MGE, or complete 100 levels. But Item Generals and their ilk do provide a bonus to the stat increases provided by the levels during your run. So, 10 levels, kill IG, exit is better than 3 levels, MGE, 7 levels, kill IG exit. But one IG isn't going to have a great effect. Now 100 levels, 7 generals, 2 kings, and a god in one run, that's going make a big difference. Title: Re: Disgaea 2: The Review Post by: Merusk on September 06, 2006, 10:17:03 AM Ahh thanks for the clarification then. Still, it's better to level something up than to not do so at all, yes? I can't see myself doing another of those 10(12 w/ the mystery doors) level runs any time soon.
I tried to avoid 'rushing the gate' just because I needed levels/ $ and I figured doing an item dungeon was going to be less tiresome than running the basic maps over and over. (It was.) If I really wanted to just level an item, I might try it the stack way. (I didn't know you could lift multiple characters, very nice.) Oh.. and when it mentions 'throw an enemy in your gate, see what happens!' don't. Oops. Title: Re: Disgaea 2: The Review Post by: tazelbain on September 06, 2006, 11:09:33 AM The D1 item faq on gamefaqs says MGEs have no effect on the bonus from the item boss. Longer runs always seemed better to me. You don't have to kill the boss but there is no reason not to.
Leveling items is definitely not needed. You go the senate to get get items to buy, or just rely on the items from the clearing bonus. Early in the game I like to level muscles, orbs, and seals. I think your stategy is sound. Also having more more than 10 characers helps. Even though you can only bring 10 into a level, it doesn't have to be the same 10 and having a few spare in case of accidental death helps. >Oh.. and when it mentions 'throw an enemy in your gate, see what happens!' don't. Oops. Monsters generally suck as party members so there is no need to capture them, but thats a cheep way rack up hospital items. Title: Re: Disgaea 2: The Review Post by: Merusk on September 06, 2006, 02:28:51 PM >Oh.. and when it mentions 'throw an enemy in your gate, see what happens!' don't. Oops. Monsters generally suck as party members so there is no need to capture them, but thats a cheep way rack up hospital items. Oh is that what's supposed to happen? The few I did it to just wound-up destroying my gate. I guess it's like Pokemon where you have to beat the shit out of them first? Also - Geo-Chains are luv... I hit a 2000+ square chain and I've never seen the item bonus meter fly so much. Heh. This is a damn fun game, even without the story. Title: Re: Disgaea 2: The Review Post by: Trippy on September 06, 2006, 04:56:44 PM Oh.. and when it mentions 'throw an enemy in your gate, see what happens!' don't. Oops. Throwing enemy humans into your gate is bad, unless you are trying to exploit the hospital (you get prizes for having to rez people). Throwing monsters that are wounded is good if you are trying to collect them.Title: Re: Disgaea 2: The Review Post by: Trippy on September 06, 2006, 05:05:22 PM Ahh thanks for the clarification then. Still, it's better to level something up than to not do so at all, yes? I can't see myself doing another of those 10(12 w/ the mystery doors) level runs any time soon. For me in the early to mid game the Item World is more for collecting Specialists than for levelling up the item. You will get better class items as you play through various means (Assembly Bills, buying through shops -- i.e. increasing customer rank, stealing, etc.) so it's usually not worth it to try and level some mundane item.Title: Re: Disgaea 2: The Review Post by: Fabricated on September 07, 2006, 01:30:32 PM I picked up Disgaea 2 yesterday despite being broke as a joke. I played a bit and it was good, but I don't find myself as taken with it as I was with FFT so far. I wish they'd explain exactly what each of those weapon/armor properties meant so I didn't have to "try out" every piece of equipment to see if it was better or worse.
Also, in what world is this game's music good? I'm only about 10 battles in and I'm half tempted to mute it. The English dub isn't too hot, and the Japanese voice acting annoys me like most Japanese voice acting does. Title: Re: Disgaea 2: The Review Post by: tazelbain on September 07, 2006, 01:52:34 PM For me in the early to mid game the Item World is more for collecting Specialists than for levelling up the item. You will get better class items as you play through various means (Assembly Bills, buying through shops -- i.e. increasing customer rank, stealing, etc.) so it's usually not worth it to try and level some mundane item. But in this version there are no statisians and armsmaster don't show up until later, and the rest of them don't really seem worth the effort. I found out last night you can move baliffs so that makes leveling items even more worthwhile (besure to throw in stacks of of characters). >The English dub isn't too hot Dood! Title: Re: Disgaea 2: The Review Post by: Trippy on September 07, 2006, 02:07:10 PM I picked up Disgaea 2 yesterday despite being broke as a joke. I played a bit and it was good, but I don't find myself as taken with it as I was with FFT so far. I wish they'd explain exactly what each of those weapon/armor properties meant so I didn't have to "try out" every piece of equipment to see if it was better or worse. The stats are explained in the manual.Quote Also, in what world is this game's music good? I'm only about 10 battles in and I'm half tempted to mute it. The English dub isn't too hot, and the Japanese voice acting annoys me like most Japanese voice acting does. The combat music is not good. At least it changes for some of the special battles.Title: Re: Disgaea 2: The Review Post by: Yegolev on September 07, 2006, 03:18:31 PM Title: Re: Disgaea 2: The Review Post by: Moaner on September 09, 2006, 11:44:25 AM I typically try pretty hard to not gush over new games, but I can't help it with Disgaea 2. I picked it up Monday and already have 14 hours logged. I'm not kidding when I say this may be one of my favorite games to date, I Just can't get enough. The story, the characters, the humor, it's all great.
I picked this and DQ8 up in a fit of boredom on Monday and I could not be happier with both. And to think I almost put my ps2 in the closet a few months ago... Title: Re: Disgaea 2: The Review Post by: Jain Zar on September 11, 2006, 01:44:35 AM Ive got it now as well. Its not bad, but it hasn't blown me away so far.
Title: Re: Disgaea 2: The Review Post by: Signe on September 11, 2006, 03:30:55 AM I bought it a few days ago but I haven't managed to get it out of the security packaging yet. :oops:
Title: Re: Disgaea 2: The Review Post by: Lantyssa on September 11, 2006, 05:25:02 PM That's some good security!
Title: Re: Disgaea 2: The Review Post by: Signe on September 23, 2006, 03:48:12 PM I started this today. I don't know what the hell I'm doing.
Edit: I've played for over 3 hours now and I still don't know what the hell I'm doing. Title: Re: Disgaea 2: The Review Post by: Moaner on September 24, 2006, 09:56:26 AM I finally beat it this weekend. The last chapter is wicked, the stages really make you stop and think before you start throwing guys onto the map.
The strange thing is I have no desire to stop playing even after finishing the story mode. There is still a bunch of stuff to do. I know for a fact there are at least 2 optional worlds to mess around with and I still haven't seen the highest item ranks. I never thought I'd be this hopelessly addicted to a game I have already beat. Title: Re: Disgaea 2: The Review Post by: Piemax on December 31, 2006, 11:12:43 AM I'm a big NIS fanboy. I liiked D2 a lot. and made it to Cave of Ordeals level 4 (I think, its been a while) but I ran out of steam before getting the map pieces to unlock - er, whatever world they unlock. Typically, NIS has wacky and unusual mechanics (like throwing a stack in D2, or throwing people OOB in MK, or temporarily incarnating spirits into items, as in PB- all this I like a lot, and I like their sense of humor. The downside for me is that story mode is only a small part of the game, and is easy, while unlcoking the extras can take a lot of repeition. So I usually stop and replay the story second time, trying to see how few hours played it takes to get through. In fact seeing this thread has given me an itch to go for a third D2 run- or should I go for a third MK? hmm....
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