Title: Introversion starts the final countdown Post by: ForumBot 0.8 beta on August 25, 2006, 10:45:07 AM Introversion starts the final countdown
Late this September, the living will envy the dead. I woke up this morning to find an exciting bit of news in my inbox: IV announced price and availability information for Defcon, as well as putting up the new Defcon official website - I love that URL. The meat of it is that the game will be available direct from Introversion for £10 (with an optional £2.50 additional if you want a boxed copy) or from Steam for $14.95. There's also to be a £30 boxed compilation of all three Introversion games available. The exact release date has yet to be unveiled - I expect it'll be announced about 2 weeks prior to the Steam launch, as that's relatively par for Valve's course. If you want the full, uncensored press release, it's after the jump. » Read More Title: Re: Introversion starts the final countdown Post by: Furiously on August 25, 2006, 11:50:50 AM Uplink was all kinds of cool. Their packaging rocked. (They had hidden instructions behind the plastic disk holder)
Title: Re: Introversion starts the final countdown Post by: Simond on August 26, 2006, 02:18:08 PM A strange game. The only winning move is not to play. How about a nice game of chess?
C'mon. Someone had to. Title: Re: Introversion starts the final countdown Post by: Flood on August 26, 2006, 03:29:30 PM Fairly hyped about this game. Been eyeballing it since it was first mentioned here on the boards.
Title: Re: Introversion starts the final countdown Post by: Yoru on August 26, 2006, 05:08:06 PM This is pretty much my most anticipated game for the fall season. Period. And there's a LOAD of good stuff coming out.
The Guild 2 should be out around the same time... choosing between Defcon and Guild 2 is going to be tough. Title: Re: Introversion starts the final countdown Post by: Soln on August 28, 2006, 09:13:28 AM looks slick. Noted.
Title: Re: Introversion starts the final countdown Post by: 5150 on August 29, 2006, 02:05:51 AM So if I have this straight its kinda like a modern day starcraft where you just buildup and position your shit to nuke your opponent hopefully because he has enough shit to kill you back with?
Title: Re: Introversion starts the final countdown Post by: Yoru on August 29, 2006, 02:25:42 AM I'm not clear on all the mechanics. I believe you start with a fixed budget to buy units with or can give an explicit number of each type of unit to each player. These pieces are positioned and the game begins. I don't think there's a standard RTS resource-management side to it, aside from determining whether you're going to use your silos for defense (shooting down incoming missiles) or offense.
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